using System; using System.Collections; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.ResourceManagement.AsyncOperations; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("KickForParry")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("KickForParry")] [assembly: AssemblyTitle("KickForParry")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace KickForParry { public static class Loader { public static AssetBundle LoadLegs() { try { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = "KickForParry.kick.bundle"; using Stream stream = executingAssembly.GetManifestResourceStream(name); if (stream == null) { Debug.LogError((object)"Resource 'kick.bundle' not found in embedded resources."); return null; } byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); return AssetBundle.LoadFromMemory(array); } catch (Exception ex) { Debug.LogError((object)("Error loading objector: " + ex.Message)); return null; } } } [BepInPlugin("doomahreal.ultrakill.KickForParry", "KickForParry", "1.0.0")] public class Plugin : BaseUnityPlugin { private AssetBundle LegsBundle; public static Mesh originalMesh; public static GameObject Leg; public static GameObject legInstance; public static Shader fixedshader; private void Awake() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) LegsBundle = Loader.LoadLegs(); Leg = LegsBundle.LoadAsset("leg5.prefab"); new Harmony("doomahreal.ultrakill.KickForParry").PatchAll(); fixedshader = Shader.Find("Legacy Shaders/Diffuse"); } private void OnShaderLoaded(AsyncOperationHandle handle) { } } [HarmonyPatch(typeof(Punch))] [HarmonyPatch("Start")] public static class Punch_Start_Patch { private static void Postfix(Punch __instance) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) if ((int)__instance.type != 0) { return; } if ((Object)(object)Plugin.originalMesh == (Object)null) { Plugin.originalMesh = __instance.smr.sharedMesh; } Plugin.legInstance = Object.Instantiate(Plugin.Leg); Plugin.legInstance.transform.SetParent(((Component)__instance).transform.parent, false); Plugin.legInstance.transform.localPosition = new Vector3(125f, 0f, -40f); Plugin.legInstance.transform.localRotation = Quaternion.Euler(0f, 0f, 25f); Plugin.legInstance.SetActive(false); if ((Object)(object)Plugin.fixedshader != (Object)null) { Renderer[] componentsInChildren = Plugin.legInstance.GetComponentsInChildren(); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] materials = val.materials; foreach (Material val2 in materials) { val2.shader = Plugin.fixedshader; } } } else { Debug.LogError((object)"Shader not loaded yet"); } } } [HarmonyPatch(typeof(Punch))] [HarmonyPatch("Parry")] public static class Parry_Patch { private static void Postfix(Punch __instance) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 if ((int)__instance.type == 0) { ((MonoBehaviour)__instance).StartCoroutine(RestoreMeshAfterDelay(__instance)); } } private static IEnumerator RestoreMeshAfterDelay(Punch punchInstance) { punchInstance.smr.sharedMesh = null; Plugin.legInstance.SetActive(true); Animator animator = Plugin.legInstance.GetComponent(); if ((Object)(object)animator != (Object)null) { animator.Play("Kick", 0, 0.3333f); } else { Debug.LogError((object)"Animator component not found on legInstance"); } yield return (object)new WaitForSeconds(1f); punchInstance.smr.sharedMesh = Plugin.originalMesh; Plugin.legInstance.SetActive(false); } } public static class PluginInfo { public const string PLUGIN_GUID = "KickForParry"; public const string PLUGIN_NAME = "KickForParry"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { internal IgnoresAccessChecksToAttribute(string assemblyName) { } } }