using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("RtDItems")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RtDItems")] [assembly: AssemblyTitle("RtDItems")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RtDItems { [BepInPlugin("Soloredis.RtDItems", "RtDItems", "1.2.13")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInIncompatibility("CookieMilk.MagicalMounts")] [BepInIncompatibility("CookieMilk.MajesticChickens")] [BepInIncompatibility("CookieMilk.BuildPieces")] [BepInIncompatibility("CookieMilk.CarryMeMaster")] [BepInIncompatibility("CookieMilk.DiscordControl")] [BepInIncompatibility("CookieMilk.UltimateServerControl")] [BepInIncompatibility("Therzie.MonstrumDeepNorth")] [BepInIncompatibility("Therzie.WarfareFireAndIce")] [BepInIncompatibility("Therzie.Monstrum")] [BepInIncompatibility("Therzie.Armory")] [BepInIncompatibility("Therzie.Wizardry")] [BepInIncompatibility("Therzie.Warfare")] [BepInIncompatibility("blacks7ar.MagicPlugin")] [BepInIncompatibility("blacks7ar.MagicRevamp")] [BepInIncompatibility("blacks7ar.SeedBed")] [BepInIncompatibility("blacks7ar.OreMines")] [BepInIncompatibility("blacks7ar.BowPlugin")] [BepInIncompatibility("IAmOnTheInternetAndItIsScary.NoArbitraryIncompatibilityFlag")] [BepInIncompatibility("randyknapp.mods.epicloot")] public class RtDItems : BaseUnityPlugin { public const string PluginGUID = "Soloredis.RtDItems"; public const string PluginName = "RtDItems"; public const string PluginVersion = "1.2.13"; public static bool isModded = true; private CustomLocalization Localization; public AssetBundle MyAssets; public ConfigEntry LoggingEnable; public PieceConfig Piece1A; public PieceConfig Piece2A; public PieceConfig Piece3A; public PieceConfig Piece4A; public PieceConfig Piece5A; public PieceConfig Piece1B; public PieceConfig Piece2B; public PieceConfig Piece3B; public PieceConfig Piece4B; public PieceConfig Piece5B; public ItemConfig MeadowsAtgeirA; public ItemConfig MeadowsAtgeirB; public ItemConfig MeadowsAxe1HA; public ItemConfig MeadowsAxe1HB; public ItemConfig MeadowsAxe2HA; public ItemConfig MeadowsAxe2HB; public ItemConfig MeadowwsBowA; public ItemConfig MeadowwsBowB; public ItemConfig MeadowsClubA; public ItemConfig MeadowsClubB; public ItemConfig MeadowsDaggerA; public ItemConfig MeadowsDaggerB; public ItemConfig MeadowsDefenderA; public ItemConfig MeadowsDefenderB; public ItemConfig MeadowsSpearA; public ItemConfig MeadowsSpearB; public ItemConfig MeadowsSword1HA; public ItemConfig MeadowsSword1HB; public ItemConfig MeadowsSword2HA; public ItemConfig MeadowsSword2HB; public ItemConfig BlackForestAtgeirA; public ItemConfig BlackForestAtgeirB; public ItemConfig BlackForestAxe1HA; public ItemConfig BlackForestAxe1HB; public ItemConfig BlackForestAxe2HA; public ItemConfig BlackForestAxe2HB; public ItemConfig BlackForestBowA; public ItemConfig BlackForestBowB; public ItemConfig BlackForestClubA; public ItemConfig BlackForestClubB; public ItemConfig BlackForestDaggerA; public ItemConfig BlackForestDaggerB; public ItemConfig BlackForestDefenderA; public ItemConfig BlackForestDefenderB; public ItemConfig BlackForestSledgeA; public ItemConfig BlackForestSledgeB; public ItemConfig BlackForestSpearA; public ItemConfig BlackForestSpearB; public ItemConfig BlackForestSword1HA; public ItemConfig BlackForestSword1HB; public ItemConfig BlackForestSword2HA; public ItemConfig BlackForestSword2HB; public ItemConfig OdinsFistA; public ItemConfig OdinsFistB; public ItemConfig OdinsDefenderA; public ItemConfig OdinsDefenderB; public ItemConfig BlackForestArcherChestA; public ItemConfig BlackForestArcherChestB; public ItemConfig BlackForestArcherHelmetA; public ItemConfig BlackForestArcherHelmetB; public ItemConfig BlackForestArcherLegsA; public ItemConfig BlackForestArcherLegsB; public ItemConfig BlackForestMonkChestA; public ItemConfig BlackForestMonkChestB; public ItemConfig BlackForestMonkHelmetA; public ItemConfig BlackForestMonkHelmetB; public ItemConfig BlackForestMonkLegsA; public ItemConfig BlackForestMonkLegsB; public ItemConfig BlackForestMonkCapeA; public ItemConfig BlackForestMonkCapeB; public ItemConfig BlackForestArcherCapeA; public ItemConfig BlackForestArcherCapeB; public ItemConfig SwampAtgeirA; public ItemConfig SwampAtgeirB; public ItemConfig SwampAxe1HA; public ItemConfig SwampAxe1HB; public ItemConfig SwampAxe2HA; public ItemConfig SwampAxe2HB; public ItemConfig SwampBowA; public ItemConfig SwampBowB; public ItemConfig SwampClubA; public ItemConfig SwampClubB; public ItemConfig SwampDaggerA; public ItemConfig SwampDaggerB; public ItemConfig SwampDefenderA; public ItemConfig SwampDefenderB; public ItemConfig SwampSledgeA; public ItemConfig SwampSledgeB; public ItemConfig SwampSpearA; public ItemConfig SwampSpearB; public ItemConfig SwampSword1HA; public ItemConfig SwampSword1HB; public ItemConfig SwampSword2HA; public ItemConfig SwampSword2HB; public ItemConfig SwampAssassinChestA; public ItemConfig SwampAssassinChestB; public ItemConfig SwampAssassinHelmetA; public ItemConfig SwampAssassinHelmetB; public ItemConfig SwampAssassinLegsA; public ItemConfig SwampAssassinLegsB; public ItemConfig SwampMonkChestA; public ItemConfig SwampMonkChestB; public ItemConfig SwampMonkHelmetA; public ItemConfig SwampMonkHelmetB; public ItemConfig SwampMonkLegsA; public ItemConfig SwampMonkLegsB; public ItemConfig SwampMonkCapeA; public ItemConfig SwampMonkCapeB; public ItemConfig SwampAssassinCapeA; public ItemConfig SwampAssassinCapeB; public ItemConfig MountainAtgeirA; public ItemConfig MountainAtgeirB; public ItemConfig MountainAxe1HA; public ItemConfig MountainAxe1HB; public ItemConfig MountainAxe2HA; public ItemConfig MountainAxe2HB; public ItemConfig MountainBowA; public ItemConfig MountainBowB; public ItemConfig MountainClubA; public ItemConfig MountainClubB; public ItemConfig MountainDaggerA; public ItemConfig MountainDaggerB; public ItemConfig MountainDefenderA; public ItemConfig MountainDefenderB; public ItemConfig MountainSledgeA; public ItemConfig MountainSledgeB; public ItemConfig MountainSpearA; public ItemConfig MountainSpearB; public ItemConfig MountainSword1HA; public ItemConfig MountainSword1HB; public ItemConfig MountainSword2HA; public ItemConfig MountainSword2HB; public ItemConfig MountainArcherChestA; public ItemConfig MountainArcherChestB; public ItemConfig MountainArcherHelmetA; public ItemConfig MountainArcherHelmetB; public ItemConfig MountainArcherLegsA; public ItemConfig MountainArcherLegsB; public ItemConfig MountainAssassinChestA; public ItemConfig MountainAssassinChestB; public ItemConfig MountainAssassinHelmetA; public ItemConfig MountainAssassinHelmetB; public ItemConfig MountainAssassinLegsA; public ItemConfig MountainAssassinLegsB; public ItemConfig MountainMonkChestA; public ItemConfig MountainMonkChestB; public ItemConfig MountainMonkHelmetA; public ItemConfig MountainMonkHelmetB; public ItemConfig MountainMonkLegsA; public ItemConfig MountainMonkLegsB; public ItemConfig MountainMonkCapeA; public ItemConfig MountainMonkCapeB; public ItemConfig MountainHybridCapeA; public ItemConfig MountainHybridCapeB; public ItemConfig PlainsAtgeirA; public ItemConfig PlainsAtgeirB; public ItemConfig PlainsAxe1HA; public ItemConfig PlainsAxe1HB; public ItemConfig PlainsAxe2HA; public ItemConfig PlainsAxe2HB; public ItemConfig PlainsBowA; public ItemConfig PlainsBowB; public ItemConfig PlainsClubA; public ItemConfig PlainsClubB; public ItemConfig PlainsDaggerA; public ItemConfig PlainsDaggerB; public ItemConfig PlainsDefenderA; public ItemConfig PlainsDefenderB; public ItemConfig PlainsSledgeA; public ItemConfig PlainsSledgeB; public ItemConfig PlainsSpearA; public ItemConfig PlainsSpearB; public ItemConfig PlainsSword1HA; public ItemConfig PlainsSword1HB; public ItemConfig PlainsSword2HA; public ItemConfig PlainsSword2HB; public ItemConfig PlainsArcherChestA; public ItemConfig PlainsArcherChestB; public ItemConfig PlainsArcherHelmetA; public ItemConfig PlainsArcherHelmetB; public ItemConfig PlainsArcherLegsA; public ItemConfig PlainsArcherLegsB; public ItemConfig PlainsAssassinChestA; public ItemConfig PlainsAssassinChestB; public ItemConfig PlainsAssassinHelmetA; public ItemConfig PlainsAssassinHelmetB; public ItemConfig PlainsAssassinLegsA; public ItemConfig PlainsAssassinLegsB; public ItemConfig PlainsMonkChestA; public ItemConfig PlainsMonkChestB; public ItemConfig PlainsMonkHelmetA; public ItemConfig PlainsMonkHelmetB; public ItemConfig PlainsMonkLegsA; public ItemConfig PlainsMonkLegsB; public ItemConfig PlainsMonkCapeA; public ItemConfig PlainsMonkCapeB; public ItemConfig PlainsArcherCapeA; public ItemConfig PlainsArcherCapeB; public ItemConfig PlainsAssassinCapeA; public ItemConfig PlainsAssassinCapeB; public ItemConfig MistlandsAtgeirA; public ItemConfig MistlandsAtgeirB; public ItemConfig MistlandsAxe1HA; public ItemConfig MistlandsAxe1HB; public ItemConfig MistlandsAxe2HA; public ItemConfig MistlandsAxe2HB; public ItemConfig MistlandsBowA; public ItemConfig MistlandsBowB; public ItemConfig MistlandsClubA; public ItemConfig MistlandsClubB; public ItemConfig MistlandsDaggerA; public ItemConfig MistlandsDaggerB; public ItemConfig MistlandsDefenderA; public ItemConfig MistlandsDefenderB; public ItemConfig MistlandsSledgeA; public ItemConfig MistlandsSledgeB; public ItemConfig MistlandsSpearA; public ItemConfig MistlandsSpearB; public ItemConfig MistlandsSword1HA; public ItemConfig MistlandsSword1HB; public ItemConfig MistlandsSword2HA; public ItemConfig MistlandsSword2HB; public ItemConfig MistlandsArcherChestA; public ItemConfig MistlandsArcherChestB; public ItemConfig MistlandsArcherHelmetA; public ItemConfig MistlandsArcherHelmetB; public ItemConfig MistlandsArcherLegsA; public ItemConfig MistlandsArcherLegsB; public ItemConfig MistlandsAssassinChestA; public ItemConfig MistlandsAssassinChestB; public ItemConfig MistlandsAssassinHelmetA; public ItemConfig MistlandsAssassinHelmetB; public ItemConfig MistlandsAssassinLegsA; public ItemConfig MistlandsAssassinLegsB; public ItemConfig MistlandsMonkChestA; public ItemConfig MistlandsMonkChestB; public ItemConfig MistlandsMonkHelmetA; public ItemConfig MistlandsMonkHelmetB; public ItemConfig MistlandsMonkLegsA; public ItemConfig MistlandsMonkLegsB; public ItemConfig MistlandsMonkCapeA; public ItemConfig MistlandsMonkCapeB; public ItemConfig MistlandsArcherCapeA; public ItemConfig MistlandsArcherCapeB; public ItemConfig MistlandsAssassinCapeA; public ItemConfig MistlandsAssassinCapeB; public ItemConfig AshLandsAtgeirA; public ItemConfig AshLandsAtgeirB; public ItemConfig AshLandsAxe1HA; public ItemConfig AshLandsAxe1HB; public ItemConfig AshLandsAxe2HA; public ItemConfig AshLandsAxe2HB; public ItemConfig AshLandsBowA; public ItemConfig AshLandsBowB; public ItemConfig AshLandsShieldBowA; public ItemConfig AshLandsShieldBowB; public ItemConfig AshLandsClubA; public ItemConfig AshLandsClubB; public ItemConfig AshLandsDaggerA; public ItemConfig AshLandsDaggerB; public ItemConfig AshLandsDefenderA; public ItemConfig AshLandsDefenderB; public ItemConfig AshLandsSledgeA; public ItemConfig AshLandsSledgeB; public ItemConfig AshLandsSpearA; public ItemConfig AshLandsSpearB; public ItemConfig AshLandsSword1HA; public ItemConfig AshLandsSword1HB; public ItemConfig AshLandsSword2HA; public ItemConfig AshLandsSword2HB; public ItemConfig AshLandsShieldA; public ItemConfig AshLandsShieldB; public ItemConfig AxeFlametalA; public ItemConfig AxeFlametalB; public ItemConfig PickAxeFlametalA; public ItemConfig PickAxeFlametalB; public ItemConfig AshLandsArcherChestA; public ItemConfig AshLandsArcherChestB; public ItemConfig AshLandsArcherHelmetA; public ItemConfig AshLandsArcherHelmetB; public ItemConfig AshLandsArcherLegsA; public ItemConfig AshLandsArcherLegsB; public ItemConfig AshLandsAssassinChestA; public ItemConfig AshLandsAssassinChestB; public ItemConfig AshLandsAssassinHelmetA; public ItemConfig AshLandsAssassinHelmetB; public ItemConfig AshLandsAssassinLegsA; public ItemConfig AshLandsAssassinLegsB; public ItemConfig AshLandsMonkChestA; public ItemConfig AshLandsMonkChestB; public ItemConfig AshLandsMonkHelmetA; public ItemConfig AshLandsMonkHelmetB; public ItemConfig AshLandsMonkLegsA; public ItemConfig AshLandsMonkLegsB; public ItemConfig AshLandsMonkCapeA; public ItemConfig AshLandsMonkCapeB; public ItemConfig AshLandsArcherCapeA; public ItemConfig AshLandsArcherCapeB; public ItemConfig AshLandsAssassinCapeA; public ItemConfig AshLandsAssassinCapeB; public ItemConfig AshLandsHybridCapeA; public ItemConfig AshLandsHybridCapeB; public ItemConfig AshLandsWarriorChestA; public ItemConfig AshLandsWarriorChestB; public ItemConfig AshLandsWarriorHelmetA; public ItemConfig AshLandsWarriorHelmetB; public ItemConfig AshLandsWarriorLegsA; public ItemConfig AshLandsWarriorLegsB; public ItemConfig DeepNorthAtgeirA; public ItemConfig DeepNorthAtgeirB; public ItemConfig DeepNorthAxe1H1A; public ItemConfig DeepNorthAxe1H1B; public ItemConfig DeepNorthAxe1H2A; public ItemConfig DeepNorthAxe1H2B; public ItemConfig DeepNorthAxe2H1A; public ItemConfig DeepNorthAxe2H1B; public ItemConfig DeepNorthAxe2H2A; public ItemConfig DeepNorthAxe2H2B; public ItemConfig DeepNorthBowA; public ItemConfig DeepNorthBowB; public ItemConfig DeepNorthShieldBowA; public ItemConfig DeepNorthShieldBowB; public ItemConfig DeepNorthClubA; public ItemConfig DeepNorthClubB; public ItemConfig DeepNorthDaggerA; public ItemConfig DeepNorthDaggerB; public ItemConfig DeepNorthDefenderA; public ItemConfig DeepNorthDefenderB; public ItemConfig DeepNorthSledge1A; public ItemConfig DeepNorthSledge1B; public ItemConfig DeepNorthSledge2A; public ItemConfig DeepNorthSledge2B; public ItemConfig DeepNorthSpearA; public ItemConfig DeepNorthSpearB; public ItemConfig DeepNorthSword1H1A; public ItemConfig DeepNorthSword1H1B; public ItemConfig DeepNorthSword1H2A; public ItemConfig DeepNorthSword1H2B; public ItemConfig DeepNorthSword2H1A; public ItemConfig DeepNorthSword2H1B; public ItemConfig DeepNorthSword2H2A; public ItemConfig DeepNorthSword2H2B; public ItemConfig DeepNorthArcherChestA; public ItemConfig DeepNorthArcherChestB; public ItemConfig DeepNorthArcherHelmetA; public ItemConfig DeepNorthArcherHelmetB; public ItemConfig DeepNorthArcherLegsA; public ItemConfig DeepNorthArcherLegsB; public ItemConfig DeepNorthAssassinChestA; public ItemConfig DeepNorthAssassinChestB; public ItemConfig DeepNorthAssassinHelmetA; public ItemConfig DeepNorthAssassinHelmetB; public ItemConfig DeepNorthAssassinLegsA; public ItemConfig DeepNorthAssassinLegsB; public ItemConfig DeepNorthMonkChestA; public ItemConfig DeepNorthMonkChestB; public ItemConfig DeepNorthMonkHelmetA; public ItemConfig DeepNorthMonkHelmetB; public ItemConfig DeepNorthMonkLegsA; public ItemConfig DeepNorthMonkLegsB; public ItemConfig DeepNorthMonkCapeA; public ItemConfig DeepNorthMonkCapeB; public ItemConfig DeepNorthHybridCapeA; public ItemConfig DeepNorthHybridCapeB; public ItemConfig DeepNorthWarriorChestA; public ItemConfig DeepNorthWarriorChestB; public ItemConfig DeepNorthWarriorHelmetA; public ItemConfig DeepNorthWarriorHelmetB; public ItemConfig DeepNorthWarriorLegsA; public ItemConfig DeepNorthWarriorLegsB; public ItemConfig DeepNorthShieldA; public ItemConfig DeepNorthShieldB; public ItemConfig MeadowsShield1B; public ItemConfig MeadowsShield1A; public ItemConfig BlackForestShield2B; public ItemConfig BlackForestShield2A; public ItemConfig SwampShield3B; public ItemConfig SwampShield3A; public ItemConfig MountainShield4B; public ItemConfig MountainShield4A; public ItemConfig PlainsShield5B; public ItemConfig PlainsShield5A; public ItemConfig MistlandsShield6B; public ItemConfig MistlandsShield6A; public string[] PrefabList; public string[] AttackStatusEffectList; public string[] CustomStatusEffectList; private void Awake() { CreateConfigs(); LoadBundle(); Addlocalizations(); AddPrefabs(); AddAttackEffects(); AddSEStatsEffects(); PrefabManager.OnPrefabsRegistered += AddPieces; PrefabManager.OnVanillaPrefabsAvailable += ModifyItems; if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogWarning((object)"Logging is enabled in the config."); } PrefabManager.OnPrefabsRegistered += AddRecipes; PrefabManager.OnPrefabsRegistered += ShieldRecipes; } private void LoadBundle() { try { MyAssets = AssetUtils.LoadAssetBundleFromResources("itemsproject", Assembly.GetExecutingAssembly()); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading bundle: {arg}"); } } private void CreateConfigs() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown try { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; LoggingEnable = ((BaseUnityPlugin)this).Config.Bind("Logging", "Enable", false, new ConfigDescription("Enables logging.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = false } })); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding configuration values: {arg}"); } } private void ShieldRecipes() { //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Expected O, but got Unknown //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Expected O, but got Unknown //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Expected O, but got Unknown //IL_02cc: Unknown result type (might be due to invalid IL or missing references) //IL_02d3: Expected O, but got Unknown //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_03a9: Expected O, but got Unknown //IL_0478: Unknown result type (might be due to invalid IL or missing references) //IL_047f: Expected O, but got Unknown try { GameObject val = MyAssets.LoadAsset("MeadowsShield_RtD"); if ((Object)(object)val != (Object)null) { GameObject prefab = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val2 = ((!Object.op_Implicit((Object)(object)prefab)) ? MeadowsShield1B : MeadowsShield1A); CustomItem val3 = new CustomItem(val, true, val2); ItemManager.Instance.AddItem(val3); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val)?.ToString() + " to the Item Table")); } GameObject val4 = MyAssets.LoadAsset("BlackForestShield_RtD"); if ((Object)(object)val4 != (Object)null) { GameObject prefab2 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val5 = ((!Object.op_Implicit((Object)(object)prefab2)) ? BlackForestShield2B : BlackForestShield2A); CustomItem val6 = new CustomItem(val4, true, val5); ItemManager.Instance.AddItem(val6); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val4)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val4)?.ToString() + " to the Item Table")); } GameObject val7 = MyAssets.LoadAsset("SwampShield_RtD"); if ((Object)(object)val7 != (Object)null) { GameObject prefab3 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val8 = ((!Object.op_Implicit((Object)(object)prefab3)) ? SwampShield3B : SwampShield3A); CustomItem val9 = new CustomItem(val7, true, val8); ItemManager.Instance.AddItem(val9); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val7)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val7)?.ToString() + " to the Item Table")); } GameObject val10 = MyAssets.LoadAsset("MountainShield_RtD"); if ((Object)(object)val10 != (Object)null) { GameObject prefab4 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val11 = ((!Object.op_Implicit((Object)(object)prefab4)) ? MountainShield4B : MountainShield4A); CustomItem val12 = new CustomItem(val10, true, val11); ItemManager.Instance.AddItem(val12); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val10)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val10)?.ToString() + " to the Item Table")); } GameObject val13 = MyAssets.LoadAsset("PlainsShield_RtD"); if ((Object)(object)val13 != (Object)null) { GameObject prefab5 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val14 = ((!Object.op_Implicit((Object)(object)prefab5)) ? PlainsShield5B : PlainsShield5A); CustomItem val15 = new CustomItem(val13, true, val14); ItemManager.Instance.AddItem(val15); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val13)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val13)?.ToString() + " to the Item Table")); } GameObject val16 = MyAssets.LoadAsset("MistlandsShield_RtD"); if ((Object)(object)val16 != (Object)null) { GameObject prefab6 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val17 = ((!Object.op_Implicit((Object)(object)prefab6)) ? MistlandsShield6B : MistlandsShield6A); CustomItem val18 = new CustomItem(val16, true, val17); ItemManager.Instance.AddItem(val18); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val16)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val16)?.ToString() + " to the Item Table")); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"A pixel was found in the matrix: {arg}"); } finally { PrefabManager.OnPrefabsRegistered -= ShieldRecipes; } } private void AddRecipes() { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Expected O, but got Unknown //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Expected O, but got Unknown //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Expected O, but got Unknown //IL_035c: Unknown result type (might be due to invalid IL or missing references) //IL_0365: Expected O, but got Unknown //IL_045a: Unknown result type (might be due to invalid IL or missing references) //IL_0463: Expected O, but got Unknown //IL_0558: Unknown result type (might be due to invalid IL or missing references) //IL_0561: Expected O, but got Unknown //IL_0656: Unknown result type (might be due to invalid IL or missing references) //IL_065f: Expected O, but got Unknown //IL_0754: Unknown result type (might be due to invalid IL or missing references) //IL_075d: Expected O, but got Unknown //IL_0852: Unknown result type (might be due to invalid IL or missing references) //IL_085b: Expected O, but got Unknown //IL_0950: Unknown result type (might be due to invalid IL or missing references) //IL_0959: Expected O, but got Unknown //IL_0a4e: Unknown result type (might be due to invalid IL or missing references) //IL_0a57: Expected O, but got Unknown //IL_0b4c: Unknown result type (might be due to invalid IL or missing references) //IL_0b55: Expected O, but got Unknown //IL_0c4a: Unknown result type (might be due to invalid IL or missing references) //IL_0c53: Expected O, but got Unknown //IL_0d48: Unknown result type (might be due to invalid IL or missing references) //IL_0d51: Expected O, but got Unknown //IL_0e46: Unknown result type (might be due to invalid IL or missing references) //IL_0e4f: Expected O, but got Unknown //IL_0f44: Unknown result type (might be due to invalid IL or missing references) //IL_0f4d: Expected O, but got Unknown //IL_1042: Unknown result type (might be due to invalid IL or missing references) //IL_104b: Expected O, but got Unknown //IL_1140: Unknown result type (might be due to invalid IL or missing references) //IL_1149: Expected O, but got Unknown //IL_123e: Unknown result type (might be due to invalid IL or missing references) //IL_1247: Expected O, but got Unknown //IL_133c: Unknown result type (might be due to invalid IL or missing references) //IL_1345: Expected O, but got Unknown //IL_143a: Unknown result type (might be due to invalid IL or missing references) //IL_1443: Expected O, but got Unknown //IL_1538: Unknown result type (might be due to invalid IL or missing references) //IL_1541: Expected O, but got Unknown //IL_1636: Unknown result type (might be due to invalid IL or missing references) //IL_163f: Expected O, but got Unknown //IL_1734: Unknown result type (might be due to invalid IL or missing references) //IL_173d: Expected O, but got Unknown //IL_1832: Unknown result type (might be due to invalid IL or missing references) //IL_183b: Expected O, but got Unknown //IL_1930: Unknown result type (might be due to invalid IL or missing references) //IL_1939: Expected O, but got Unknown //IL_1a2e: Unknown result type (might be due to invalid IL or missing references) //IL_1a37: Expected O, but got Unknown //IL_1b2c: Unknown result type (might be due to invalid IL or missing references) //IL_1b35: Expected O, but got Unknown //IL_1c2a: Unknown result type (might be due to invalid IL or missing references) //IL_1c33: Expected O, but got Unknown //IL_1d28: Unknown result type (might be due to invalid IL or missing references) //IL_1d31: Expected O, but got Unknown //IL_1e26: Unknown result type (might be due to invalid IL or missing references) //IL_1e2f: Expected O, but got Unknown //IL_1f24: Unknown result type (might be due to invalid IL or missing references) //IL_1f2d: Expected O, but got Unknown //IL_2022: Unknown result type (might be due to invalid IL or missing references) //IL_202b: Expected O, but got Unknown //IL_2120: Unknown result type (might be due to invalid IL or missing references) //IL_2129: Expected O, but got Unknown //IL_221e: Unknown result type (might be due to invalid IL or missing references) //IL_2227: Expected O, but got Unknown //IL_231c: Unknown result type (might be due to invalid IL or missing references) //IL_2325: Expected O, but got Unknown //IL_241a: Unknown result type (might be due to invalid IL or missing references) //IL_2423: Expected O, but got Unknown //IL_2518: Unknown result type (might be due to invalid IL or missing references) //IL_2521: Expected O, but got Unknown //IL_2616: Unknown result type (might be due to invalid IL or missing references) //IL_261f: Expected O, but got Unknown //IL_2714: Unknown result type (might be due to invalid IL or missing references) //IL_271d: Expected O, but got Unknown //IL_2812: Unknown result type (might be due to invalid IL or missing references) //IL_281b: Expected O, but got Unknown //IL_2910: Unknown result type (might be due to invalid IL or missing references) //IL_2919: Expected O, but got Unknown //IL_2a0e: Unknown result type (might be due to invalid IL or missing references) //IL_2a17: Expected O, but got Unknown //IL_2b0c: Unknown result type (might be due to invalid IL or missing references) //IL_2b15: Expected O, but got Unknown //IL_2c0a: Unknown result type (might be due to invalid IL or missing references) //IL_2c13: Expected O, but got Unknown //IL_2d08: Unknown result type (might be due to invalid IL or missing references) //IL_2d11: Expected O, but got Unknown //IL_2e06: Unknown result type (might be due to invalid IL or missing references) //IL_2e0f: Expected O, but got Unknown //IL_2f04: Unknown result type (might be due to invalid IL or missing references) //IL_2f0d: Expected O, but got Unknown //IL_3002: Unknown result type (might be due to invalid IL or missing references) //IL_300b: Expected O, but got Unknown //IL_3100: Unknown result type (might be due to invalid IL or missing references) //IL_3109: Expected O, but got Unknown //IL_31fe: Unknown result type (might be due to invalid IL or missing references) //IL_3207: Expected O, but got Unknown //IL_32fc: Unknown result type (might be due to invalid IL or missing references) //IL_3305: Expected O, but got Unknown //IL_33fa: Unknown result type (might be due to invalid IL or missing references) //IL_3403: Expected O, but got Unknown //IL_34f8: Unknown result type (might be due to invalid IL or missing references) //IL_3501: Expected O, but got Unknown //IL_35f6: Unknown result type (might be due to invalid IL or missing references) //IL_35ff: Expected O, but got Unknown //IL_36f4: Unknown result type (might be due to invalid IL or missing references) //IL_36fd: Expected O, but got Unknown //IL_37f2: Unknown result type (might be due to invalid IL or missing references) //IL_37fb: Expected O, but got Unknown //IL_38f0: Unknown result type (might be due to invalid IL or missing references) //IL_38f9: Expected O, but got Unknown //IL_39ee: Unknown result type (might be due to invalid IL or missing references) //IL_39f7: Expected O, but got Unknown //IL_3aec: Unknown result type (might be due to invalid IL or missing references) //IL_3af5: Expected O, but got Unknown //IL_3bea: Unknown result type (might be due to invalid IL or missing references) //IL_3bf3: Expected O, but got Unknown //IL_3ce8: Unknown result type (might be due to invalid IL or missing references) //IL_3cf1: Expected O, but got Unknown //IL_3de6: Unknown result type (might be due to invalid IL or missing references) //IL_3def: Expected O, but got Unknown //IL_3ee4: Unknown result type (might be due to invalid IL or missing references) //IL_3eed: Expected O, but got Unknown //IL_3fe2: Unknown result type (might be due to invalid IL or missing references) //IL_3feb: Expected O, but got Unknown //IL_40e0: Unknown result type (might be due to invalid IL or missing references) //IL_40e9: Expected O, but got Unknown //IL_41de: Unknown result type (might be due to invalid IL or missing references) //IL_41e7: Expected O, but got Unknown //IL_42dc: Unknown result type (might be due to invalid IL or missing references) //IL_42e5: Expected O, but got Unknown //IL_43da: Unknown result type (might be due to invalid IL or missing references) //IL_43e3: Expected O, but got Unknown //IL_44d8: Unknown result type (might be due to invalid IL or missing references) //IL_44e1: Expected O, but got Unknown //IL_45d6: Unknown result type (might be due to invalid IL or missing references) //IL_45df: Expected O, but got Unknown //IL_46d4: Unknown result type (might be due to invalid IL or missing references) //IL_46dd: Expected O, but got Unknown //IL_47d2: Unknown result type (might be due to invalid IL or missing references) //IL_47db: Expected O, but got Unknown //IL_48d0: Unknown result type (might be due to invalid IL or missing references) //IL_48d9: Expected O, but got Unknown //IL_49ce: Unknown result type (might be due to invalid IL or missing references) //IL_49d7: Expected O, but got Unknown //IL_4acc: Unknown result type (might be due to invalid IL or missing references) //IL_4ad5: Expected O, but got Unknown //IL_4bca: Unknown result type (might be due to invalid IL or missing references) //IL_4bd3: Expected O, but got Unknown //IL_4cc8: Unknown result type (might be due to invalid IL or missing references) //IL_4cd1: Expected O, but got Unknown //IL_4dc6: Unknown result type (might be due to invalid IL or missing references) //IL_4dcf: Expected O, but got Unknown //IL_4ec4: Unknown result type (might be due to invalid IL or missing references) //IL_4ecd: Expected O, but got Unknown //IL_4fc2: Unknown result type (might be due to invalid IL or missing references) //IL_4fcb: Expected O, but got Unknown //IL_50c0: Unknown result type (might be due to invalid IL or missing references) //IL_50c9: Expected O, but got Unknown //IL_51be: Unknown result type (might be due to invalid IL or missing references) //IL_51c7: Expected O, but got Unknown //IL_52bc: Unknown result type (might be due to invalid IL or missing references) //IL_52c5: Expected O, but got Unknown //IL_53ba: Unknown result type (might be due to invalid IL or missing references) //IL_53c3: Expected O, but got Unknown //IL_54b8: Unknown result type (might be due to invalid IL or missing references) //IL_54c1: Expected O, but got Unknown //IL_55b6: Unknown result type (might be due to invalid IL or missing references) //IL_55bf: Expected O, but got Unknown //IL_56b4: Unknown result type (might be due to invalid IL or missing references) //IL_56bd: Expected O, but got Unknown //IL_57b2: Unknown result type (might be due to invalid IL or missing references) //IL_57bb: Expected O, but got Unknown //IL_58b0: Unknown result type (might be due to invalid IL or missing references) //IL_58b9: Expected O, but got Unknown //IL_59ae: Unknown result type (might be due to invalid IL or missing references) //IL_59b7: Expected O, but got Unknown //IL_5aac: Unknown result type (might be due to invalid IL or missing references) //IL_5ab5: Expected O, but got Unknown //IL_5baa: Unknown result type (might be due to invalid IL or missing references) //IL_5bb3: Expected O, but got Unknown //IL_5ca8: Unknown result type (might be due to invalid IL or missing references) //IL_5cb1: Expected O, but got Unknown //IL_5da6: Unknown result type (might be due to invalid IL or missing references) //IL_5daf: Expected O, but got Unknown //IL_5ea4: Unknown result type (might be due to invalid IL or missing references) //IL_5ead: Expected O, but got Unknown //IL_5fa2: Unknown result type (might be due to invalid IL or missing references) //IL_5fab: Expected O, but got Unknown //IL_60a0: Unknown result type (might be due to invalid IL or missing references) //IL_60a9: Expected O, but got Unknown //IL_619e: Unknown result type (might be due to invalid IL or missing references) //IL_61a7: Expected O, but got Unknown //IL_629c: Unknown result type (might be due to invalid IL or missing references) //IL_62a5: Expected O, but got Unknown //IL_639a: Unknown result type (might be due to invalid IL or missing references) //IL_63a3: Expected O, but got Unknown //IL_6498: Unknown result type (might be due to invalid IL or missing references) //IL_64a1: Expected O, but got Unknown //IL_6596: Unknown result type (might be due to invalid IL or missing references) //IL_659f: Expected O, but got Unknown //IL_6694: Unknown result type (might be due to invalid IL or missing references) //IL_669d: Expected O, but got Unknown //IL_6792: Unknown result type (might be due to invalid IL or missing references) //IL_679b: Expected O, but got Unknown //IL_6890: Unknown result type (might be due to invalid IL or missing references) //IL_6899: Expected O, but got Unknown //IL_698e: Unknown result type (might be due to invalid IL or missing references) //IL_6997: Expected O, but got Unknown //IL_6a8c: Unknown result type (might be due to invalid IL or missing references) //IL_6a95: Expected O, but got Unknown //IL_6b8a: Unknown result type (might be due to invalid IL or missing references) //IL_6b93: Expected O, but got Unknown //IL_6c88: Unknown result type (might be due to invalid IL or missing references) //IL_6c91: Expected O, but got Unknown //IL_6d86: Unknown result type (might be due to invalid IL or missing references) //IL_6d8f: Expected O, but got Unknown //IL_6e84: Unknown result type (might be due to invalid IL or missing references) //IL_6e8d: Expected O, but got Unknown //IL_6f82: Unknown result type (might be due to invalid IL or missing references) //IL_6f8b: Expected O, but got Unknown //IL_7080: Unknown result type (might be due to invalid IL or missing references) //IL_7089: Expected O, but got Unknown //IL_717e: Unknown result type (might be due to invalid IL or missing references) //IL_7187: Expected O, but got Unknown //IL_727c: Unknown result type (might be due to invalid IL or missing references) //IL_7285: Expected O, but got Unknown //IL_737a: Unknown result type (might be due to invalid IL or missing references) //IL_7383: Expected O, but got Unknown //IL_7478: Unknown result type (might be due to invalid IL or missing references) //IL_7481: Expected O, but got Unknown //IL_7576: Unknown result type (might be due to invalid IL or missing references) //IL_757f: Expected O, but got Unknown //IL_7674: Unknown result type (might be due to invalid IL or missing references) //IL_767d: Expected O, but got Unknown //IL_7772: Unknown result type (might be due to invalid IL or missing references) //IL_777b: Expected O, but got Unknown //IL_7870: Unknown result type (might be due to invalid IL or missing references) //IL_7879: Expected O, but got Unknown //IL_796e: Unknown result type (might be due to invalid IL or missing references) //IL_7977: Expected O, but got Unknown //IL_7a6c: Unknown result type (might be due to invalid IL or missing references) //IL_7a75: Expected O, but got Unknown //IL_7b6a: Unknown result type (might be due to invalid IL or missing references) //IL_7b73: Expected O, but got Unknown //IL_7c68: Unknown result type (might be due to invalid IL or missing references) //IL_7c71: Expected O, but got Unknown //IL_7d66: Unknown result type (might be due to invalid IL or missing references) //IL_7d6f: Expected O, but got Unknown //IL_7e70: Unknown result type (might be due to invalid IL or missing references) //IL_7e79: Expected O, but got Unknown //IL_7f8e: Unknown result type (might be due to invalid IL or missing references) //IL_7f97: Expected O, but got Unknown //IL_80ac: Unknown result type (might be due to invalid IL or missing references) //IL_80b5: Expected O, but got Unknown //IL_81ca: Unknown result type (might be due to invalid IL or missing references) //IL_81d3: Expected O, but got Unknown //IL_82e8: Unknown result type (might be due to invalid IL or missing references) //IL_82f1: Expected O, but got Unknown //IL_8406: Unknown result type (might be due to invalid IL or missing references) //IL_840f: Expected O, but got Unknown //IL_8524: Unknown result type (might be due to invalid IL or missing references) //IL_852d: Expected O, but got Unknown //IL_8642: Unknown result type (might be due to invalid IL or missing references) //IL_864b: Expected O, but got Unknown //IL_8760: Unknown result type (might be due to invalid IL or missing references) //IL_8769: Expected O, but got Unknown //IL_887e: Unknown result type (might be due to invalid IL or missing references) //IL_8887: Expected O, but got Unknown //IL_899c: Unknown result type (might be due to invalid IL or missing references) //IL_89a5: Expected O, but got Unknown //IL_8aba: Unknown result type (might be due to invalid IL or missing references) //IL_8ac3: Expected O, but got Unknown //IL_8bd8: Unknown result type (might be due to invalid IL or missing references) //IL_8be1: Expected O, but got Unknown //IL_8cf6: Unknown result type (might be due to invalid IL or missing references) //IL_8cff: Expected O, but got Unknown //IL_8e14: Unknown result type (might be due to invalid IL or missing references) //IL_8e1d: Expected O, but got Unknown //IL_8f32: Unknown result type (might be due to invalid IL or missing references) //IL_8f3b: Expected O, but got Unknown //IL_9050: Unknown result type (might be due to invalid IL or missing references) //IL_9059: Expected O, but got Unknown //IL_916e: Unknown result type (might be due to invalid IL or missing references) //IL_9177: Expected O, but got Unknown //IL_928c: Unknown result type (might be due to invalid IL or missing references) //IL_9295: Expected O, but got Unknown //IL_93aa: Unknown result type (might be due to invalid IL or missing references) //IL_93b3: Expected O, but got Unknown //IL_94c8: Unknown result type (might be due to invalid IL or missing references) //IL_94d1: Expected O, but got Unknown //IL_95e6: Unknown result type (might be due to invalid IL or missing references) //IL_95ef: Expected O, but got Unknown //IL_9704: Unknown result type (might be due to invalid IL or missing references) //IL_970d: Expected O, but got Unknown //IL_9822: Unknown result type (might be due to invalid IL or missing references) //IL_982b: Expected O, but got Unknown //IL_9940: Unknown result type (might be due to invalid IL or missing references) //IL_9949: Expected O, but got Unknown //IL_9a5e: Unknown result type (might be due to invalid IL or missing references) //IL_9a67: Expected O, but got Unknown //IL_9b7c: Unknown result type (might be due to invalid IL or missing references) //IL_9b85: Expected O, but got Unknown //IL_9c9a: Unknown result type (might be due to invalid IL or missing references) //IL_9ca3: Expected O, but got Unknown //IL_9db8: Unknown result type (might be due to invalid IL or missing references) //IL_9dc1: Expected O, but got Unknown //IL_9ed6: Unknown result type (might be due to invalid IL or missing references) //IL_9edf: Expected O, but got Unknown //IL_9ff4: Unknown result type (might be due to invalid IL or missing references) //IL_9ffd: Expected O, but got Unknown //IL_a112: Unknown result type (might be due to invalid IL or missing references) //IL_a11b: Expected O, but got Unknown //IL_a230: Unknown result type (might be due to invalid IL or missing references) //IL_a239: Expected O, but got Unknown //IL_a34e: Unknown result type (might be due to invalid IL or missing references) //IL_a357: Expected O, but got Unknown //IL_a46c: Unknown result type (might be due to invalid IL or missing references) //IL_a475: Expected O, but got Unknown //IL_a58a: Unknown result type (might be due to invalid IL or missing references) //IL_a593: Expected O, but got Unknown //IL_a6a8: Unknown result type (might be due to invalid IL or missing references) //IL_a6b1: Expected O, but got Unknown //IL_a7c6: Unknown result type (might be due to invalid IL or missing references) //IL_a7cf: Expected O, but got Unknown //IL_a8e4: Unknown result type (might be due to invalid IL or missing references) //IL_a8ed: Expected O, but got Unknown //IL_aa02: Unknown result type (might be due to invalid IL or missing references) //IL_aa0b: Expected O, but got Unknown //IL_ab20: Unknown result type (might be due to invalid IL or missing references) //IL_ab29: Expected O, but got Unknown //IL_ac3e: Unknown result type (might be due to invalid IL or missing references) //IL_ac47: Expected O, but got Unknown //IL_ad5c: Unknown result type (might be due to invalid IL or missing references) //IL_ad65: Expected O, but got Unknown //IL_ae7a: Unknown result type (might be due to invalid IL or missing references) //IL_ae83: Expected O, but got Unknown //IL_af98: Unknown result type (might be due to invalid IL or missing references) //IL_afa1: Expected O, but got Unknown //IL_b0b6: Unknown result type (might be due to invalid IL or missing references) //IL_b0bf: Expected O, but got Unknown //IL_b1d4: Unknown result type (might be due to invalid IL or missing references) //IL_b1dd: Expected O, but got Unknown //IL_b2f2: Unknown result type (might be due to invalid IL or missing references) //IL_b2fb: Expected O, but got Unknown //IL_b410: Unknown result type (might be due to invalid IL or missing references) //IL_b419: Expected O, but got Unknown //IL_b52e: Unknown result type (might be due to invalid IL or missing references) //IL_b537: Expected O, but got Unknown //IL_b64c: Unknown result type (might be due to invalid IL or missing references) //IL_b655: Expected O, but got Unknown try { GameObject val = MyAssets.LoadAsset("MeadowsAtgeir_RtD"); if ((Object)(object)val != (Object)null) { GameObject prefab = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val2 = ((!Object.op_Implicit((Object)(object)prefab)) ? MeadowsAtgeirB : MeadowsAtgeirA); CustomItem val3 = new CustomItem(val, true, val2); ItemManager.Instance.AddItem(val3); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val)?.ToString() + " to the Item Table")); } GameObject val4 = MyAssets.LoadAsset("MeadowsAxe1H_RtD"); if ((Object)(object)val4 != (Object)null) { GameObject prefab2 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val5 = ((!Object.op_Implicit((Object)(object)prefab2)) ? MeadowsAxe1HB : MeadowsAxe1HA); CustomItem val6 = new CustomItem(val4, true, val5); ItemManager.Instance.AddItem(val6); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val4)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val4)?.ToString() + " to the Item Table")); } GameObject val7 = MyAssets.LoadAsset("MeadowsAxe2H_RtD"); if ((Object)(object)val7 != (Object)null) { GameObject prefab3 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val8 = ((!Object.op_Implicit((Object)(object)prefab3)) ? MeadowsAxe2HB : MeadowsAxe2HA); CustomItem val9 = new CustomItem(val7, true, val8); ItemManager.Instance.AddItem(val9); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val7)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val7)?.ToString() + " to the Item Table")); } GameObject val10 = MyAssets.LoadAsset("MeadowsBow_RtD"); if ((Object)(object)val10 != (Object)null) { GameObject prefab4 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val11 = ((!Object.op_Implicit((Object)(object)prefab4)) ? MeadowwsBowB : MeadowwsBowA); CustomItem val12 = new CustomItem(val10, true, val11); ItemManager.Instance.AddItem(val12); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val10)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val10)?.ToString() + " to the Item Table")); } GameObject val13 = MyAssets.LoadAsset("MeadowsClub_RtD"); if ((Object)(object)val13 != (Object)null) { GameObject prefab5 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val14 = ((!Object.op_Implicit((Object)(object)prefab5)) ? MeadowsClubB : MeadowsClubA); CustomItem val15 = new CustomItem(val13, true, val14); ItemManager.Instance.AddItem(val15); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val13)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val13)?.ToString() + " to the Item Table")); } GameObject val16 = MyAssets.LoadAsset("MeadowsDagger_RtD"); if ((Object)(object)val16 != (Object)null) { GameObject prefab6 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val17 = ((!Object.op_Implicit((Object)(object)prefab6)) ? MeadowsDaggerB : MeadowsDaggerA); CustomItem val18 = new CustomItem(val16, true, val17); ItemManager.Instance.AddItem(val18); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val16)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val16)?.ToString() + " to the Item Table")); } GameObject val19 = MyAssets.LoadAsset("MeadowsDefender_RtD"); if ((Object)(object)val19 != (Object)null) { GameObject prefab7 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val20 = ((!Object.op_Implicit((Object)(object)prefab7)) ? MeadowsDefenderB : MeadowsDefenderA); CustomItem val21 = new CustomItem(val19, true, val20); ItemManager.Instance.AddItem(val21); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val19)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val19)?.ToString() + " to the Item Table")); } GameObject val22 = MyAssets.LoadAsset("MeadowsSpear_RtD"); if ((Object)(object)val22 != (Object)null) { GameObject prefab8 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val23 = ((!Object.op_Implicit((Object)(object)prefab8)) ? MeadowsSpearB : MeadowsSpearA); CustomItem val24 = new CustomItem(val22, true, val23); ItemManager.Instance.AddItem(val24); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val22)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val22)?.ToString() + " to the Item Table")); } GameObject val25 = MyAssets.LoadAsset("MeadowsSword1H_RtD"); if ((Object)(object)val25 != (Object)null) { GameObject prefab9 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val26 = ((!Object.op_Implicit((Object)(object)prefab9)) ? MeadowsSword1HB : MeadowsSword1HA); CustomItem val27 = new CustomItem(val25, true, val26); ItemManager.Instance.AddItem(val27); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val25)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val25)?.ToString() + " to the Item Table")); } GameObject val28 = MyAssets.LoadAsset("MeadowsSword2H_RtD"); if ((Object)(object)val28 != (Object)null) { GameObject prefab10 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val29 = ((!Object.op_Implicit((Object)(object)prefab10)) ? MeadowsSword2HB : MeadowsSword2HA); CustomItem val30 = new CustomItem(val28, true, val29); ItemManager.Instance.AddItem(val30); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val28)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val28)?.ToString() + " to the Item Table")); } GameObject val31 = MyAssets.LoadAsset("BlackForestAtgeir_RtD"); if ((Object)(object)val31 != (Object)null) { GameObject prefab11 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val32 = ((!Object.op_Implicit((Object)(object)prefab11)) ? BlackForestAtgeirB : BlackForestAtgeirA); CustomItem val33 = new CustomItem(val31, true, val32); ItemManager.Instance.AddItem(val33); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val31)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val31)?.ToString() + " to the Item Table")); } GameObject val34 = MyAssets.LoadAsset("BlackForestAxe1H_RtD"); if ((Object)(object)val34 != (Object)null) { GameObject prefab12 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val35 = ((!Object.op_Implicit((Object)(object)prefab12)) ? BlackForestAxe1HB : BlackForestAxe1HA); CustomItem val36 = new CustomItem(val34, true, val35); ItemManager.Instance.AddItem(val36); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val34)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val34)?.ToString() + " to the Item Table")); } GameObject val37 = MyAssets.LoadAsset("BlackForestAxe2H_RtD"); if ((Object)(object)val37 != (Object)null) { GameObject prefab13 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val38 = ((!Object.op_Implicit((Object)(object)prefab13)) ? BlackForestAxe2HB : BlackForestAxe2HA); CustomItem val39 = new CustomItem(val37, true, val38); ItemManager.Instance.AddItem(val39); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val37)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val37)?.ToString() + " to the Item Table")); } GameObject val40 = MyAssets.LoadAsset("BlackForestBow_RtD"); if ((Object)(object)val40 != (Object)null) { GameObject prefab14 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val41 = ((!Object.op_Implicit((Object)(object)prefab14)) ? BlackForestBowB : BlackForestBowA); CustomItem val42 = new CustomItem(val40, true, val41); ItemManager.Instance.AddItem(val42); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val40)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val40)?.ToString() + " to the Item Table")); } GameObject val43 = MyAssets.LoadAsset("BlackForestClub_RtD"); if ((Object)(object)val43 != (Object)null) { GameObject prefab15 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val44 = ((!Object.op_Implicit((Object)(object)prefab15)) ? BlackForestClubB : BlackForestClubA); CustomItem val45 = new CustomItem(val43, true, val44); ItemManager.Instance.AddItem(val45); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val43)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val43)?.ToString() + " to the Item Table")); } GameObject val46 = MyAssets.LoadAsset("BlackForestDagger_RtD"); if ((Object)(object)val46 != (Object)null) { GameObject prefab16 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val47 = ((!Object.op_Implicit((Object)(object)prefab16)) ? BlackForestDaggerB : BlackForestDaggerA); CustomItem val48 = new CustomItem(val46, true, val47); ItemManager.Instance.AddItem(val48); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val46)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val46)?.ToString() + " to the Item Table")); } GameObject val49 = MyAssets.LoadAsset("BlackForestDefender_RtD"); if ((Object)(object)val49 != (Object)null) { GameObject prefab17 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val50 = ((!Object.op_Implicit((Object)(object)prefab17)) ? BlackForestDefenderB : BlackForestDefenderA); CustomItem val51 = new CustomItem(val49, true, val50); ItemManager.Instance.AddItem(val51); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val49)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val49)?.ToString() + " to the Item Table")); } GameObject val52 = MyAssets.LoadAsset("BlackForestSpear_RtD"); if ((Object)(object)val52 != (Object)null) { GameObject prefab18 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val53 = ((!Object.op_Implicit((Object)(object)prefab18)) ? BlackForestSpearB : BlackForestSpearA); CustomItem val54 = new CustomItem(val52, true, val53); ItemManager.Instance.AddItem(val54); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val52)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val52)?.ToString() + " to the Item Table")); } GameObject val55 = MyAssets.LoadAsset("BlackForestSledge_RtD"); if ((Object)(object)val55 != (Object)null) { GameObject prefab19 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val56 = ((!Object.op_Implicit((Object)(object)prefab19)) ? BlackForestSledgeB : BlackForestSledgeA); CustomItem val57 = new CustomItem(val55, true, val56); ItemManager.Instance.AddItem(val57); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val55)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val55)?.ToString() + " to the Item Table")); } GameObject val58 = MyAssets.LoadAsset("BlackForestSword1H_RtD"); if ((Object)(object)val58 != (Object)null) { GameObject prefab20 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val59 = ((!Object.op_Implicit((Object)(object)prefab20)) ? BlackForestSword1HB : BlackForestSword1HA); CustomItem val60 = new CustomItem(val58, true, val59); ItemManager.Instance.AddItem(val60); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val58)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val58)?.ToString() + " to the Item Table")); } GameObject val61 = MyAssets.LoadAsset("BlackForestSword2H_RtD"); if ((Object)(object)val61 != (Object)null) { GameObject prefab21 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val62 = ((!Object.op_Implicit((Object)(object)prefab21)) ? BlackForestSword2HB : BlackForestSword2HA); CustomItem val63 = new CustomItem(val61, true, val62); ItemManager.Instance.AddItem(val63); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val61)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val61)?.ToString() + " to the Item Table")); } GameObject val64 = MyAssets.LoadAsset("BlackForestArcherChest_RtD"); if ((Object)(object)val64 != (Object)null) { GameObject prefab22 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val65 = ((!Object.op_Implicit((Object)(object)prefab22)) ? BlackForestArcherChestB : BlackForestArcherChestA); CustomItem val66 = new CustomItem(val64, true, val65); ItemManager.Instance.AddItem(val66); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val64)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val64)?.ToString() + " to the Item Table")); } GameObject val67 = MyAssets.LoadAsset("BlackForestArcherHelmet_RtD"); if ((Object)(object)val67 != (Object)null) { GameObject prefab23 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val68 = ((!Object.op_Implicit((Object)(object)prefab23)) ? BlackForestArcherHelmetB : BlackForestArcherHelmetA); CustomItem val69 = new CustomItem(val67, true, val68); ItemManager.Instance.AddItem(val69); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val67)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val67)?.ToString() + " to the Item Table")); } GameObject val70 = MyAssets.LoadAsset("BlackForestArcherLegs_RtD"); if ((Object)(object)val70 != (Object)null) { GameObject prefab24 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val71 = ((!Object.op_Implicit((Object)(object)prefab24)) ? BlackForestArcherLegsB : BlackForestArcherLegsA); CustomItem val72 = new CustomItem(val70, true, val71); ItemManager.Instance.AddItem(val72); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val70)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val70)?.ToString() + " to the Item Table")); } GameObject val73 = MyAssets.LoadAsset("BlackForestMonkChest_RtD"); if ((Object)(object)val73 != (Object)null) { GameObject prefab25 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val74 = ((!Object.op_Implicit((Object)(object)prefab25)) ? BlackForestMonkChestB : BlackForestMonkChestA); CustomItem val75 = new CustomItem(val73, true, val74); ItemManager.Instance.AddItem(val75); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val73)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val73)?.ToString() + " to the Item Table")); } GameObject val76 = MyAssets.LoadAsset("BlackForestMonkHelmet_RtD"); if ((Object)(object)val76 != (Object)null) { GameObject prefab26 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val77 = ((!Object.op_Implicit((Object)(object)prefab26)) ? BlackForestMonkHelmetB : BlackForestMonkHelmetA); CustomItem val78 = new CustomItem(val76, true, val77); ItemManager.Instance.AddItem(val78); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val76)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val76)?.ToString() + " to the Item Table")); } GameObject val79 = MyAssets.LoadAsset("BlackForestMonkLegs_RtD"); if ((Object)(object)val79 != (Object)null) { GameObject prefab27 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val80 = ((!Object.op_Implicit((Object)(object)prefab27)) ? BlackForestMonkLegsB : BlackForestMonkLegsA); CustomItem val81 = new CustomItem(val79, true, val80); ItemManager.Instance.AddItem(val81); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val79)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val79)?.ToString() + " to the Item Table")); } GameObject val82 = MyAssets.LoadAsset("BlackForestMonkCape_RtD"); if ((Object)(object)val82 != (Object)null) { GameObject prefab28 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val83 = ((!Object.op_Implicit((Object)(object)prefab28)) ? BlackForestMonkCapeB : BlackForestMonkCapeA); CustomItem val84 = new CustomItem(val82, true, val83); ItemManager.Instance.AddItem(val84); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val82)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val82)?.ToString() + " to the Item Table")); } GameObject val85 = MyAssets.LoadAsset("BlackForestHardLeatherCape_RtD"); if ((Object)(object)val85 != (Object)null) { GameObject prefab29 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val86 = ((!Object.op_Implicit((Object)(object)prefab29)) ? BlackForestArcherCapeB : BlackForestArcherCapeA); CustomItem val87 = new CustomItem(val85, true, val86); ItemManager.Instance.AddItem(val87); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val85)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val85)?.ToString() + " to the Item Table")); } GameObject val88 = MyAssets.LoadAsset("SwampAtgeir_RtD"); if ((Object)(object)val88 != (Object)null) { GameObject prefab30 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val89 = ((!Object.op_Implicit((Object)(object)prefab30)) ? SwampAtgeirB : SwampAtgeirA); CustomItem val90 = new CustomItem(val88, true, val89); ItemManager.Instance.AddItem(val90); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val88)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val88)?.ToString() + " to the Item Table")); } GameObject val91 = MyAssets.LoadAsset("SwampAxe1H_RtD"); if ((Object)(object)val91 != (Object)null) { GameObject prefab31 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val92 = ((!Object.op_Implicit((Object)(object)prefab31)) ? SwampAxe1HB : SwampAxe1HA); CustomItem val93 = new CustomItem(val91, true, val92); ItemManager.Instance.AddItem(val93); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val91)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val91)?.ToString() + " to the Item Table")); } GameObject val94 = MyAssets.LoadAsset("SwampAxe2H_RtD"); if ((Object)(object)val94 != (Object)null) { GameObject prefab32 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val95 = ((!Object.op_Implicit((Object)(object)prefab32)) ? SwampAxe2HB : SwampAxe2HA); CustomItem val96 = new CustomItem(val94, true, val95); ItemManager.Instance.AddItem(val96); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val94)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val94)?.ToString() + " to the Item Table")); } GameObject val97 = MyAssets.LoadAsset("SwampBow_RtD"); if ((Object)(object)val97 != (Object)null) { GameObject prefab33 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val98 = ((!Object.op_Implicit((Object)(object)prefab33)) ? SwampBowB : SwampBowA); CustomItem val99 = new CustomItem(val97, true, val98); ItemManager.Instance.AddItem(val99); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val97)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val97)?.ToString() + " to the Item Table")); } GameObject val100 = MyAssets.LoadAsset("SwampClub_RtD"); if ((Object)(object)val100 != (Object)null) { GameObject prefab34 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val101 = ((!Object.op_Implicit((Object)(object)prefab34)) ? SwampClubB : SwampClubA); CustomItem val102 = new CustomItem(val100, true, val101); ItemManager.Instance.AddItem(val102); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val100)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val100)?.ToString() + " to the Item Table")); } GameObject val103 = MyAssets.LoadAsset("SwampDagger_RtD"); if ((Object)(object)val103 != (Object)null) { GameObject prefab35 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val104 = ((!Object.op_Implicit((Object)(object)prefab35)) ? SwampDaggerB : SwampDaggerA); CustomItem val105 = new CustomItem(val103, true, val104); ItemManager.Instance.AddItem(val105); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val103)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val103)?.ToString() + " to the Item Table")); } GameObject val106 = MyAssets.LoadAsset("SwampDefender_RtD"); if ((Object)(object)val106 != (Object)null) { GameObject prefab36 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val107 = ((!Object.op_Implicit((Object)(object)prefab36)) ? SwampDefenderB : SwampDefenderA); CustomItem val108 = new CustomItem(val106, true, val107); ItemManager.Instance.AddItem(val108); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val106)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val106)?.ToString() + " to the Item Table")); } GameObject val109 = MyAssets.LoadAsset("SwampSledge_RtD"); if ((Object)(object)val109 != (Object)null) { GameObject prefab37 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val110 = ((!Object.op_Implicit((Object)(object)prefab37)) ? SwampSledgeB : SwampSledgeA); CustomItem val111 = new CustomItem(val109, true, val110); ItemManager.Instance.AddItem(val111); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val109)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val109)?.ToString() + " to the Item Table")); } GameObject val112 = MyAssets.LoadAsset("SwampSpear_RtD"); if ((Object)(object)val112 != (Object)null) { GameObject prefab38 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val113 = ((!Object.op_Implicit((Object)(object)prefab38)) ? SwampSpearB : SwampSpearA); CustomItem val114 = new CustomItem(val112, true, val113); ItemManager.Instance.AddItem(val114); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val112)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val112)?.ToString() + " to the Item Table")); } GameObject val115 = MyAssets.LoadAsset("SwampSword1H_RtD"); if ((Object)(object)val115 != (Object)null) { GameObject prefab39 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val116 = ((!Object.op_Implicit((Object)(object)prefab39)) ? SwampSword1HB : SwampSword1HA); CustomItem val117 = new CustomItem(val115, true, val116); ItemManager.Instance.AddItem(val117); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val115)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val115)?.ToString() + " to the Item Table")); } GameObject val118 = MyAssets.LoadAsset("SwampSword2H_RtD"); if ((Object)(object)val118 != (Object)null) { GameObject prefab40 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val119 = ((!Object.op_Implicit((Object)(object)prefab40)) ? SwampSword2HB : SwampSword2HA); CustomItem val120 = new CustomItem(val118, true, val119); ItemManager.Instance.AddItem(val120); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val118)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val118)?.ToString() + " to the Item Table")); } GameObject val121 = MyAssets.LoadAsset("SwampAssassinChest_RtD"); if ((Object)(object)val121 != (Object)null) { GameObject prefab41 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val122 = ((!Object.op_Implicit((Object)(object)prefab41)) ? SwampAssassinChestB : SwampAssassinChestA); CustomItem val123 = new CustomItem(val121, true, val122); ItemManager.Instance.AddItem(val123); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val121)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val121)?.ToString() + " to the Item Table")); } GameObject val124 = MyAssets.LoadAsset("SwampAssassinHelmet_RtD"); if ((Object)(object)val124 != (Object)null) { GameObject prefab42 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val125 = ((!Object.op_Implicit((Object)(object)prefab42)) ? SwampAssassinHelmetB : SwampAssassinHelmetA); CustomItem val126 = new CustomItem(val124, true, val125); ItemManager.Instance.AddItem(val126); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val124)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val124)?.ToString() + " to the Item Table")); } GameObject val127 = MyAssets.LoadAsset("SwampAssassinLegs_RtD"); if ((Object)(object)val127 != (Object)null) { GameObject prefab43 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val128 = ((!Object.op_Implicit((Object)(object)prefab43)) ? SwampAssassinLegsB : SwampAssassinLegsA); CustomItem val129 = new CustomItem(val127, true, val128); ItemManager.Instance.AddItem(val129); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val127)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val127)?.ToString() + " to the Item Table")); } GameObject val130 = MyAssets.LoadAsset("SwampMonkChest_RtD"); if ((Object)(object)val130 != (Object)null) { GameObject prefab44 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val131 = ((!Object.op_Implicit((Object)(object)prefab44)) ? SwampMonkChestB : SwampMonkChestA); CustomItem val132 = new CustomItem(val130, true, val131); ItemManager.Instance.AddItem(val132); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val130)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val130)?.ToString() + " to the Item Table")); } GameObject val133 = MyAssets.LoadAsset("SwampMonkHelmet_RtD"); if ((Object)(object)val133 != (Object)null) { GameObject prefab45 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val134 = ((!Object.op_Implicit((Object)(object)prefab45)) ? SwampMonkHelmetB : SwampMonkHelmetA); CustomItem val135 = new CustomItem(val133, true, val134); ItemManager.Instance.AddItem(val135); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val133)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val133)?.ToString() + " to the Item Table")); } GameObject val136 = MyAssets.LoadAsset("SwampMonkLegs_RtD"); if ((Object)(object)val136 != (Object)null) { GameObject prefab46 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val137 = ((!Object.op_Implicit((Object)(object)prefab46)) ? SwampMonkLegsB : SwampMonkLegsA); CustomItem val138 = new CustomItem(val136, true, val137); ItemManager.Instance.AddItem(val138); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val136)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val136)?.ToString() + " to the Item Table")); } GameObject val139 = MyAssets.LoadAsset("SwampMonkCape_RtD"); if ((Object)(object)val139 != (Object)null) { GameObject prefab47 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val140 = ((!Object.op_Implicit((Object)(object)prefab47)) ? SwampMonkCapeB : SwampMonkCapeA); CustomItem val141 = new CustomItem(val139, true, val140); ItemManager.Instance.AddItem(val141); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val139)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val139)?.ToString() + " to the Item Table")); } GameObject val142 = MyAssets.LoadAsset("SwampAssassinCape_RtD"); if ((Object)(object)val142 != (Object)null) { GameObject prefab48 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val143 = ((!Object.op_Implicit((Object)(object)prefab48)) ? SwampAssassinCapeB : SwampAssassinCapeA); CustomItem val144 = new CustomItem(val142, true, val143); ItemManager.Instance.AddItem(val144); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val142)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val142)?.ToString() + " to the Item Table")); } GameObject val145 = MyAssets.LoadAsset("MountainAtgeir_RtD"); if ((Object)(object)val145 != (Object)null) { GameObject prefab49 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val146 = ((!Object.op_Implicit((Object)(object)prefab49)) ? MountainAtgeirB : MountainAtgeirA); CustomItem val147 = new CustomItem(val145, true, val146); ItemManager.Instance.AddItem(val147); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val145)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val145)?.ToString() + " to the Item Table")); } GameObject val148 = MyAssets.LoadAsset("MountainAxe1H_RtD"); if ((Object)(object)val148 != (Object)null) { GameObject prefab50 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val149 = ((!Object.op_Implicit((Object)(object)prefab50)) ? MountainAxe1HB : MountainAxe1HA); CustomItem val150 = new CustomItem(val148, true, val149); ItemManager.Instance.AddItem(val150); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val148)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val148)?.ToString() + " to the Item Table")); } GameObject val151 = MyAssets.LoadAsset("MountainAxe2H_RtD"); if ((Object)(object)val151 != (Object)null) { GameObject prefab51 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val152 = ((!Object.op_Implicit((Object)(object)prefab51)) ? MountainAxe2HB : MountainAxe2HA); CustomItem val153 = new CustomItem(val151, true, val152); ItemManager.Instance.AddItem(val153); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val151)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val151)?.ToString() + " to the Item Table")); } GameObject val154 = MyAssets.LoadAsset("MountainBow_RtD"); if ((Object)(object)val154 != (Object)null) { GameObject prefab52 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val155 = ((!Object.op_Implicit((Object)(object)prefab52)) ? MountainBowB : MountainBowA); CustomItem val156 = new CustomItem(val154, true, val155); ItemManager.Instance.AddItem(val156); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val154)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val154)?.ToString() + " to the Item Table")); } GameObject val157 = MyAssets.LoadAsset("MountainClub_RtD"); if ((Object)(object)val157 != (Object)null) { GameObject prefab53 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val158 = ((!Object.op_Implicit((Object)(object)prefab53)) ? MountainClubB : MountainClubA); CustomItem val159 = new CustomItem(val157, true, val158); ItemManager.Instance.AddItem(val159); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val157)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val157)?.ToString() + " to the Item Table")); } GameObject val160 = MyAssets.LoadAsset("MountainDagger_RtD"); if ((Object)(object)val160 != (Object)null) { GameObject prefab54 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val161 = ((!Object.op_Implicit((Object)(object)prefab54)) ? MountainDaggerB : MountainDaggerA); CustomItem val162 = new CustomItem(val160, true, val161); ItemManager.Instance.AddItem(val162); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val160)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val160)?.ToString() + " to the Item Table")); } GameObject val163 = MyAssets.LoadAsset("MountainDefender_RtD"); if ((Object)(object)val163 != (Object)null) { GameObject prefab55 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val164 = ((!Object.op_Implicit((Object)(object)prefab55)) ? MountainDefenderB : MountainDefenderA); CustomItem val165 = new CustomItem(val163, true, val164); ItemManager.Instance.AddItem(val165); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val163)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val163)?.ToString() + " to the Item Table")); } GameObject val166 = MyAssets.LoadAsset("MountainSledge_RtD"); if ((Object)(object)val166 != (Object)null) { GameObject prefab56 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val167 = ((!Object.op_Implicit((Object)(object)prefab56)) ? MountainSledgeB : MountainSledgeA); CustomItem val168 = new CustomItem(val166, true, val167); ItemManager.Instance.AddItem(val168); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val166)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val166)?.ToString() + " to the Item Table")); } GameObject val169 = MyAssets.LoadAsset("MountainSpear_RtD"); if ((Object)(object)val169 != (Object)null) { GameObject prefab57 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val170 = ((!Object.op_Implicit((Object)(object)prefab57)) ? MountainSpearB : MountainSpearA); CustomItem val171 = new CustomItem(val169, true, val170); ItemManager.Instance.AddItem(val171); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val169)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val169)?.ToString() + " to the Item Table")); } GameObject val172 = MyAssets.LoadAsset("MountainSword1H_RtD"); if ((Object)(object)val172 != (Object)null) { GameObject prefab58 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val173 = ((!Object.op_Implicit((Object)(object)prefab58)) ? MountainSword1HB : MountainSword1HA); CustomItem val174 = new CustomItem(val172, true, val173); ItemManager.Instance.AddItem(val174); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val172)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val172)?.ToString() + " to the Item Table")); } GameObject val175 = MyAssets.LoadAsset("MountainSword2H_RtD"); if ((Object)(object)val175 != (Object)null) { GameObject prefab59 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val176 = ((!Object.op_Implicit((Object)(object)prefab59)) ? MountainSword2HB : MountainSword2HA); CustomItem val177 = new CustomItem(val175, true, val176); ItemManager.Instance.AddItem(val177); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val175)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val175)?.ToString() + " to the Item Table")); } GameObject val178 = MyAssets.LoadAsset("MountainArcherChest_RtD"); if ((Object)(object)val178 != (Object)null) { GameObject prefab60 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val179 = ((!Object.op_Implicit((Object)(object)prefab60)) ? MountainArcherChestB : MountainArcherChestA); CustomItem val180 = new CustomItem(val178, true, val179); ItemManager.Instance.AddItem(val180); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val178)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val178)?.ToString() + " to the Item Table")); } GameObject val181 = MyAssets.LoadAsset("MountainArcherHelmet_RtD"); if ((Object)(object)val181 != (Object)null) { GameObject prefab61 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val182 = ((!Object.op_Implicit((Object)(object)prefab61)) ? MountainArcherHelmetB : MountainArcherHelmetA); CustomItem val183 = new CustomItem(val181, true, val182); ItemManager.Instance.AddItem(val183); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val181)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val181)?.ToString() + " to the Item Table")); } GameObject val184 = MyAssets.LoadAsset("MountainArcherLegs_RtD"); if ((Object)(object)val184 != (Object)null) { GameObject prefab62 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val185 = ((!Object.op_Implicit((Object)(object)prefab62)) ? MountainArcherLegsB : MountainArcherLegsA); CustomItem val186 = new CustomItem(val184, true, val185); ItemManager.Instance.AddItem(val186); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val184)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val184)?.ToString() + " to the Item Table")); } GameObject val187 = MyAssets.LoadAsset("MountainAssassinChest_RtD"); if ((Object)(object)val187 != (Object)null) { GameObject prefab63 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val188 = ((!Object.op_Implicit((Object)(object)prefab63)) ? MountainAssassinChestB : MountainAssassinChestA); CustomItem val189 = new CustomItem(val187, true, val188); ItemManager.Instance.AddItem(val189); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val187)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val187)?.ToString() + " to the Item Table")); } GameObject val190 = MyAssets.LoadAsset("MountainAssassinHelmet_RtD"); if ((Object)(object)val190 != (Object)null) { GameObject prefab64 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val191 = ((!Object.op_Implicit((Object)(object)prefab64)) ? MountainAssassinHelmetB : MountainAssassinHelmetA); CustomItem val192 = new CustomItem(val190, true, val191); ItemManager.Instance.AddItem(val192); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val190)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val190)?.ToString() + " to the Item Table")); } GameObject val193 = MyAssets.LoadAsset("MountainAssassinLegs_RtD"); if ((Object)(object)val193 != (Object)null) { GameObject prefab65 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val194 = ((!Object.op_Implicit((Object)(object)prefab65)) ? MountainAssassinLegsB : MountainAssassinLegsA); CustomItem val195 = new CustomItem(val193, true, val194); ItemManager.Instance.AddItem(val195); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val193)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val193)?.ToString() + " to the Item Table")); } GameObject val196 = MyAssets.LoadAsset("MountainMonkChest_RtD"); if ((Object)(object)val196 != (Object)null) { GameObject prefab66 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val197 = ((!Object.op_Implicit((Object)(object)prefab66)) ? MountainMonkChestB : MountainMonkChestA); CustomItem val198 = new CustomItem(val196, true, val197); ItemManager.Instance.AddItem(val198); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val196)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val196)?.ToString() + " to the Item Table")); } GameObject val199 = MyAssets.LoadAsset("MountainMonkHelmet_RtD"); if ((Object)(object)val199 != (Object)null) { GameObject prefab67 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val200 = ((!Object.op_Implicit((Object)(object)prefab67)) ? MountainMonkHelmetB : MountainMonkHelmetA); CustomItem val201 = new CustomItem(val199, true, val200); ItemManager.Instance.AddItem(val201); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val199)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val199)?.ToString() + " to the Item Table")); } GameObject val202 = MyAssets.LoadAsset("MountainMonkLegs_RtD"); if ((Object)(object)val202 != (Object)null) { GameObject prefab68 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val203 = ((!Object.op_Implicit((Object)(object)prefab68)) ? MountainMonkLegsB : MountainMonkLegsA); CustomItem val204 = new CustomItem(val202, true, val203); ItemManager.Instance.AddItem(val204); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val202)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val202)?.ToString() + " to the Item Table")); } GameObject val205 = MyAssets.LoadAsset("MountainMonkCape_RtD"); if ((Object)(object)val205 != (Object)null) { GameObject prefab69 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val206 = ((!Object.op_Implicit((Object)(object)prefab69)) ? MountainMonkCapeB : MountainMonkCapeA); CustomItem val207 = new CustomItem(val205, true, val206); ItemManager.Instance.AddItem(val207); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val205)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val205)?.ToString() + " to the Item Table")); } GameObject val208 = MyAssets.LoadAsset("MountainHybridCape_RtD"); if ((Object)(object)val208 != (Object)null) { GameObject prefab70 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val209 = ((!Object.op_Implicit((Object)(object)prefab70)) ? MountainHybridCapeB : MountainHybridCapeA); CustomItem val210 = new CustomItem(val208, true, val209); ItemManager.Instance.AddItem(val210); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val208)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val208)?.ToString() + " to the Item Table")); } GameObject val211 = MyAssets.LoadAsset("PlainsAxe1H_RtD"); if ((Object)(object)val211 != (Object)null) { GameObject prefab71 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val212 = ((!Object.op_Implicit((Object)(object)prefab71)) ? PlainsAxe1HB : PlainsAxe1HA); CustomItem val213 = new CustomItem(val211, true, val212); ItemManager.Instance.AddItem(val213); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val211)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val211)?.ToString() + " to the Item Table")); } GameObject val214 = MyAssets.LoadAsset("PlainsAxe2H_RtD"); if ((Object)(object)val214 != (Object)null) { GameObject prefab72 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val215 = ((!Object.op_Implicit((Object)(object)prefab72)) ? PlainsAxe2HB : PlainsAxe2HA); CustomItem val216 = new CustomItem(val214, true, val215); ItemManager.Instance.AddItem(val216); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val214)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val214)?.ToString() + " to the Item Table")); } GameObject val217 = MyAssets.LoadAsset("PlainsBow_RtD"); if ((Object)(object)val217 != (Object)null) { GameObject prefab73 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val218 = ((!Object.op_Implicit((Object)(object)prefab73)) ? PlainsBowB : PlainsBowA); CustomItem val219 = new CustomItem(val217, true, val218); ItemManager.Instance.AddItem(val219); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val217)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val217)?.ToString() + " to the Item Table")); } GameObject val220 = MyAssets.LoadAsset("PlainsClub_RtD"); if ((Object)(object)val220 != (Object)null) { GameObject prefab74 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val221 = ((!Object.op_Implicit((Object)(object)prefab74)) ? PlainsClubB : PlainsClubA); CustomItem val222 = new CustomItem(val220, true, val221); ItemManager.Instance.AddItem(val222); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val220)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val220)?.ToString() + " to the Item Table")); } GameObject val223 = MyAssets.LoadAsset("PlainsDagger_RtD"); if ((Object)(object)val223 != (Object)null) { GameObject prefab75 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val224 = ((!Object.op_Implicit((Object)(object)prefab75)) ? PlainsDaggerB : PlainsDaggerA); CustomItem val225 = new CustomItem(val223, true, val224); ItemManager.Instance.AddItem(val225); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val223)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val223)?.ToString() + " to the Item Table")); } GameObject val226 = MyAssets.LoadAsset("PlainsDefender_RtD"); if ((Object)(object)val226 != (Object)null) { GameObject prefab76 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val227 = ((!Object.op_Implicit((Object)(object)prefab76)) ? PlainsDefenderB : PlainsDefenderA); CustomItem val228 = new CustomItem(val226, true, val227); ItemManager.Instance.AddItem(val228); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val226)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val226)?.ToString() + " to the Item Table")); } GameObject val229 = MyAssets.LoadAsset("PlainsSledge_RtD"); if ((Object)(object)val229 != (Object)null) { GameObject prefab77 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val230 = ((!Object.op_Implicit((Object)(object)prefab77)) ? PlainsSledgeB : PlainsSledgeA); CustomItem val231 = new CustomItem(val229, true, val230); ItemManager.Instance.AddItem(val231); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val229)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val229)?.ToString() + " to the Item Table")); } GameObject val232 = MyAssets.LoadAsset("PlainsSpear_RtD"); if ((Object)(object)val232 != (Object)null) { GameObject prefab78 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val233 = ((!Object.op_Implicit((Object)(object)prefab78)) ? PlainsSpearB : PlainsSpearA); CustomItem val234 = new CustomItem(val232, true, val233); ItemManager.Instance.AddItem(val234); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val232)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val232)?.ToString() + " to the Item Table")); } GameObject val235 = MyAssets.LoadAsset("PlainsSword1H_RtD"); if ((Object)(object)val235 != (Object)null) { GameObject prefab79 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val236 = ((!Object.op_Implicit((Object)(object)prefab79)) ? PlainsSword1HB : PlainsSword1HA); CustomItem val237 = new CustomItem(val235, true, val236); ItemManager.Instance.AddItem(val237); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val235)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val235)?.ToString() + " to the Item Table")); } GameObject val238 = MyAssets.LoadAsset("PlainsSword2H_RtD"); if ((Object)(object)val238 != (Object)null) { GameObject prefab80 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val239 = ((!Object.op_Implicit((Object)(object)prefab80)) ? PlainsSword2HB : PlainsSword2HA); CustomItem val240 = new CustomItem(val238, true, val239); ItemManager.Instance.AddItem(val240); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val238)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val238)?.ToString() + " to the Item Table")); } GameObject val241 = MyAssets.LoadAsset("PlainsArcherChest_RtD"); if ((Object)(object)val241 != (Object)null) { GameObject prefab81 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val242 = ((!Object.op_Implicit((Object)(object)prefab81)) ? PlainsArcherChestB : PlainsArcherChestA); CustomItem val243 = new CustomItem(val241, true, val242); ItemManager.Instance.AddItem(val243); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val241)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val241)?.ToString() + " to the Item Table")); } GameObject val244 = MyAssets.LoadAsset("PlainsArcherHelmet_RtD"); if ((Object)(object)val244 != (Object)null) { GameObject prefab82 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val245 = ((!Object.op_Implicit((Object)(object)prefab82)) ? PlainsArcherHelmetB : PlainsArcherHelmetA); CustomItem val246 = new CustomItem(val244, true, val245); ItemManager.Instance.AddItem(val246); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val244)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val244)?.ToString() + " to the Item Table")); } GameObject val247 = MyAssets.LoadAsset("PlainsArcherLegs_RtD"); if ((Object)(object)val247 != (Object)null) { GameObject prefab83 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val248 = ((!Object.op_Implicit((Object)(object)prefab83)) ? PlainsArcherLegsB : PlainsArcherLegsA); CustomItem val249 = new CustomItem(val247, true, val248); ItemManager.Instance.AddItem(val249); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val247)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val247)?.ToString() + " to the Item Table")); } GameObject val250 = MyAssets.LoadAsset("PlainsAssassinChest_RtD"); if ((Object)(object)val250 != (Object)null) { GameObject prefab84 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val251 = ((!Object.op_Implicit((Object)(object)prefab84)) ? PlainsAssassinChestB : PlainsAssassinChestA); CustomItem val252 = new CustomItem(val250, true, val251); ItemManager.Instance.AddItem(val252); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val250)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val250)?.ToString() + " to the Item Table")); } GameObject val253 = MyAssets.LoadAsset("PlainsAssassinHelmet_RtD"); if ((Object)(object)val253 != (Object)null) { GameObject prefab85 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val254 = ((!Object.op_Implicit((Object)(object)prefab85)) ? PlainsAssassinHelmetB : PlainsAssassinHelmetA); CustomItem val255 = new CustomItem(val253, true, val254); ItemManager.Instance.AddItem(val255); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val253)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val253)?.ToString() + " to the Item Table")); } GameObject val256 = MyAssets.LoadAsset("PlainsAssassinLegs_RtD"); if ((Object)(object)val256 != (Object)null) { GameObject prefab86 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val257 = ((!Object.op_Implicit((Object)(object)prefab86)) ? PlainsAssassinLegsB : PlainsAssassinLegsA); CustomItem val258 = new CustomItem(val256, true, val257); ItemManager.Instance.AddItem(val258); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val256)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val256)?.ToString() + " to the Item Table")); } GameObject val259 = MyAssets.LoadAsset("PlainsMonkChest_RtD"); if ((Object)(object)val259 != (Object)null) { GameObject prefab87 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val260 = ((!Object.op_Implicit((Object)(object)prefab87)) ? PlainsMonkChestB : PlainsMonkChestA); CustomItem val261 = new CustomItem(val259, true, val260); ItemManager.Instance.AddItem(val261); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val259)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val259)?.ToString() + " to the Item Table")); } GameObject val262 = MyAssets.LoadAsset("PlainsMonkHelmet_RtD"); if ((Object)(object)val262 != (Object)null) { GameObject prefab88 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val263 = ((!Object.op_Implicit((Object)(object)prefab88)) ? PlainsMonkHelmetB : PlainsMonkHelmetA); CustomItem val264 = new CustomItem(val262, true, val263); ItemManager.Instance.AddItem(val264); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val262)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val262)?.ToString() + " to the Item Table")); } GameObject val265 = MyAssets.LoadAsset("PlainsMonkLegs_RtD"); if ((Object)(object)val265 != (Object)null) { GameObject prefab89 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val266 = ((!Object.op_Implicit((Object)(object)prefab89)) ? PlainsMonkLegsB : PlainsMonkLegsA); CustomItem val267 = new CustomItem(val265, true, val266); ItemManager.Instance.AddItem(val267); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val265)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val265)?.ToString() + " to the Item Table")); } GameObject val268 = MyAssets.LoadAsset("PlainsMonkCape_RtD"); if ((Object)(object)val268 != (Object)null) { GameObject prefab90 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val269 = ((!Object.op_Implicit((Object)(object)prefab90)) ? PlainsMonkCapeB : PlainsMonkCapeA); CustomItem val270 = new CustomItem(val268, true, val269); ItemManager.Instance.AddItem(val270); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val268)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val268)?.ToString() + " to the Item Table")); } GameObject val271 = MyAssets.LoadAsset("PlainsArcherCape_RtD"); if ((Object)(object)val271 != (Object)null) { GameObject prefab91 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val272 = ((!Object.op_Implicit((Object)(object)prefab91)) ? PlainsArcherCapeB : PlainsArcherCapeA); CustomItem val273 = new CustomItem(val271, true, val272); ItemManager.Instance.AddItem(val273); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val271)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val271)?.ToString() + " to the Item Table")); } GameObject val274 = MyAssets.LoadAsset("PlainsAssassinCape_RtD"); if ((Object)(object)val274 != (Object)null) { GameObject prefab92 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val275 = ((!Object.op_Implicit((Object)(object)prefab92)) ? PlainsAssassinCapeB : PlainsAssassinCapeA); CustomItem val276 = new CustomItem(val274, true, val275); ItemManager.Instance.AddItem(val276); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val274)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val274)?.ToString() + " to the Item Table")); } GameObject val277 = MyAssets.LoadAsset("MistlandsAtgeir_RtD"); if ((Object)(object)val277 != (Object)null) { GameObject prefab93 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val278 = ((!Object.op_Implicit((Object)(object)prefab93)) ? MistlandsAtgeirB : MistlandsAtgeirA); CustomItem val279 = new CustomItem(val277, true, val278); ItemManager.Instance.AddItem(val279); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val277)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val277)?.ToString() + " to the Item Table")); } GameObject val280 = MyAssets.LoadAsset("MistlandsAxe1H_RtD"); if ((Object)(object)val280 != (Object)null) { GameObject prefab94 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val281 = ((!Object.op_Implicit((Object)(object)prefab94)) ? MistlandsAxe1HB : MistlandsAxe1HA); CustomItem val282 = new CustomItem(val280, true, val281); ItemManager.Instance.AddItem(val282); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val280)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val280)?.ToString() + " to the Item Table")); } GameObject val283 = MyAssets.LoadAsset("MistlandsAxe2H_RtD"); if ((Object)(object)val283 != (Object)null) { GameObject prefab95 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val284 = ((!Object.op_Implicit((Object)(object)prefab95)) ? MistlandsAxe2HB : MistlandsAxe2HA); CustomItem val285 = new CustomItem(val283, true, val284); ItemManager.Instance.AddItem(val285); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val283)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val283)?.ToString() + " to the Item Table")); } GameObject val286 = MyAssets.LoadAsset("MistlandsBow_RtD"); if ((Object)(object)val286 != (Object)null) { GameObject prefab96 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val287 = ((!Object.op_Implicit((Object)(object)prefab96)) ? MistlandsBowB : MistlandsBowA); CustomItem val288 = new CustomItem(val286, true, val287); ItemManager.Instance.AddItem(val288); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val286)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val286)?.ToString() + " to the Item Table")); } GameObject val289 = MyAssets.LoadAsset("MistlandsClub_RtD"); if ((Object)(object)val289 != (Object)null) { GameObject prefab97 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val290 = ((!Object.op_Implicit((Object)(object)prefab97)) ? MistlandsClubB : MistlandsClubA); CustomItem val291 = new CustomItem(val289, true, val290); ItemManager.Instance.AddItem(val291); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val289)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val289)?.ToString() + " to the Item Table")); } GameObject val292 = MyAssets.LoadAsset("MistlandsDagger_RtD"); if ((Object)(object)val292 != (Object)null) { GameObject prefab98 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val293 = ((!Object.op_Implicit((Object)(object)prefab98)) ? MistlandsDaggerB : MistlandsDaggerA); CustomItem val294 = new CustomItem(val292, true, val293); ItemManager.Instance.AddItem(val294); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val292)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val292)?.ToString() + " to the Item Table")); } GameObject val295 = MyAssets.LoadAsset("MistlandsDefender_RtD"); if ((Object)(object)val295 != (Object)null) { GameObject prefab99 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val296 = ((!Object.op_Implicit((Object)(object)prefab99)) ? MistlandsDefenderB : MistlandsDefenderA); CustomItem val297 = new CustomItem(val295, true, val296); ItemManager.Instance.AddItem(val297); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val295)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val295)?.ToString() + " to the Item Table")); } GameObject val298 = MyAssets.LoadAsset("MistlandsSledge_RtD"); if ((Object)(object)val298 != (Object)null) { GameObject prefab100 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val299 = ((!Object.op_Implicit((Object)(object)prefab100)) ? MistlandsSledgeB : MistlandsSledgeA); CustomItem val300 = new CustomItem(val298, true, val299); ItemManager.Instance.AddItem(val300); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val298)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val298)?.ToString() + " to the Item Table")); } GameObject val301 = MyAssets.LoadAsset("MistlandsSpear_RtD"); if ((Object)(object)val301 != (Object)null) { GameObject prefab101 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val302 = ((!Object.op_Implicit((Object)(object)prefab101)) ? MistlandsSpearB : MistlandsSpearA); CustomItem val303 = new CustomItem(val301, true, val302); ItemManager.Instance.AddItem(val303); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val301)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val301)?.ToString() + " to the Item Table")); } GameObject val304 = MyAssets.LoadAsset("MistlandsSword1H_RtD"); if ((Object)(object)val304 != (Object)null) { GameObject prefab102 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val305 = ((!Object.op_Implicit((Object)(object)prefab102)) ? MistlandsSword1HB : MistlandsSword1HA); CustomItem val306 = new CustomItem(val304, true, val305); ItemManager.Instance.AddItem(val306); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val304)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val304)?.ToString() + " to the Item Table")); } GameObject val307 = MyAssets.LoadAsset("MistlandsSword2H_RtD"); if ((Object)(object)val307 != (Object)null) { GameObject prefab103 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val308 = ((!Object.op_Implicit((Object)(object)prefab103)) ? MistlandsSword2HB : MistlandsSword2HA); CustomItem val309 = new CustomItem(val307, true, val308); ItemManager.Instance.AddItem(val309); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val307)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val307)?.ToString() + " to the Item Table")); } GameObject val310 = MyAssets.LoadAsset("MistlandsArcherChest_RtD"); if ((Object)(object)val310 != (Object)null) { GameObject prefab104 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val311 = ((!Object.op_Implicit((Object)(object)prefab104)) ? MistlandsArcherChestB : MistlandsArcherChestA); CustomItem val312 = new CustomItem(val310, true, val311); ItemManager.Instance.AddItem(val312); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val310)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val310)?.ToString() + " to the Item Table")); } GameObject val313 = MyAssets.LoadAsset("MistlandsArcherHelmet_RtD"); if ((Object)(object)val313 != (Object)null) { GameObject prefab105 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val314 = ((!Object.op_Implicit((Object)(object)prefab105)) ? MistlandsArcherHelmetB : MistlandsArcherHelmetA); CustomItem val315 = new CustomItem(val313, true, val314); ItemManager.Instance.AddItem(val315); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val313)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val313)?.ToString() + " to the Item Table")); } GameObject val316 = MyAssets.LoadAsset("MistlandsArcherLegs_RtD"); if ((Object)(object)val316 != (Object)null) { GameObject prefab106 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val317 = ((!Object.op_Implicit((Object)(object)prefab106)) ? MistlandsArcherLegsB : MistlandsArcherLegsA); CustomItem val318 = new CustomItem(val316, true, val317); ItemManager.Instance.AddItem(val318); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val316)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val316)?.ToString() + " to the Item Table")); } GameObject val319 = MyAssets.LoadAsset("MistlandsAssassinChest_RtD"); if ((Object)(object)val319 != (Object)null) { GameObject prefab107 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val320 = ((!Object.op_Implicit((Object)(object)prefab107)) ? MistlandsAssassinChestB : MistlandsAssassinChestA); CustomItem val321 = new CustomItem(val319, true, val320); ItemManager.Instance.AddItem(val321); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val319)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val319)?.ToString() + " to the Item Table")); } GameObject val322 = MyAssets.LoadAsset("MistlandsAssassinHelmet_RtD"); if ((Object)(object)val322 != (Object)null) { GameObject prefab108 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val323 = ((!Object.op_Implicit((Object)(object)prefab108)) ? MistlandsAssassinHelmetB : MistlandsAssassinHelmetA); CustomItem val324 = new CustomItem(val322, true, val323); ItemManager.Instance.AddItem(val324); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val322)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val322)?.ToString() + " to the Item Table")); } GameObject val325 = MyAssets.LoadAsset("MistlandsAssassinLegs_RtD"); if ((Object)(object)val325 != (Object)null) { GameObject prefab109 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val326 = ((!Object.op_Implicit((Object)(object)prefab109)) ? MistlandsAssassinLegsB : MistlandsAssassinLegsA); CustomItem val327 = new CustomItem(val325, true, val326); ItemManager.Instance.AddItem(val327); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val325)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val325)?.ToString() + " to the Item Table")); } GameObject val328 = MyAssets.LoadAsset("MistlandsMonkChest_RtD"); if ((Object)(object)val328 != (Object)null) { GameObject prefab110 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val329 = ((!Object.op_Implicit((Object)(object)prefab110)) ? MistlandsMonkChestB : MistlandsMonkChestA); CustomItem val330 = new CustomItem(val328, true, val329); ItemManager.Instance.AddItem(val330); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val328)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val328)?.ToString() + " to the Item Table")); } GameObject val331 = MyAssets.LoadAsset("MistlandsMonkHelmet_RtD"); if ((Object)(object)val331 != (Object)null) { GameObject prefab111 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val332 = ((!Object.op_Implicit((Object)(object)prefab111)) ? MistlandsMonkHelmetB : MistlandsMonkHelmetA); CustomItem val333 = new CustomItem(val331, true, val332); ItemManager.Instance.AddItem(val333); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val331)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val331)?.ToString() + " to the Item Table")); } GameObject val334 = MyAssets.LoadAsset("MistlandsMonkLegs_RtD"); if ((Object)(object)val334 != (Object)null) { GameObject prefab112 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val335 = ((!Object.op_Implicit((Object)(object)prefab112)) ? MistlandsMonkLegsB : MistlandsMonkLegsA); CustomItem val336 = new CustomItem(val334, true, val335); ItemManager.Instance.AddItem(val336); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val334)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val334)?.ToString() + " to the Item Table")); } GameObject val337 = MyAssets.LoadAsset("MistlandsMonkCape_RtD"); if ((Object)(object)val337 != (Object)null) { GameObject prefab113 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val338 = ((!Object.op_Implicit((Object)(object)prefab113)) ? MistlandsMonkCapeB : MistlandsMonkCapeA); CustomItem val339 = new CustomItem(val337, true, val338); ItemManager.Instance.AddItem(val339); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val337)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val337)?.ToString() + " to the Item Table")); } GameObject val340 = MyAssets.LoadAsset("MistlandsArcherCape_RtD"); if ((Object)(object)val340 != (Object)null) { GameObject prefab114 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val341 = ((!Object.op_Implicit((Object)(object)prefab114)) ? MistlandsArcherCapeB : MistlandsArcherCapeA); CustomItem val342 = new CustomItem(val340, true, val341); ItemManager.Instance.AddItem(val342); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val340)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val340)?.ToString() + " to the Item Table")); } GameObject val343 = MyAssets.LoadAsset("MistlandsAssassinCape_RtD"); if ((Object)(object)val343 != (Object)null) { GameObject prefab115 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val344 = ((!Object.op_Implicit((Object)(object)prefab115)) ? MistlandsAssassinCapeB : MistlandsAssassinCapeA); CustomItem val345 = new CustomItem(val343, true, val344); ItemManager.Instance.AddItem(val345); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val343)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val343)?.ToString() + " to the Item Table")); } GameObject val346 = MyAssets.LoadAsset("AshLandsAtgeir_RtD"); if ((Object)(object)val346 != (Object)null) { GameObject prefab116 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val347 = ((!Object.op_Implicit((Object)(object)prefab116)) ? AshLandsAtgeirB : AshLandsAtgeirA); CustomItem val348 = new CustomItem(val346, true, val347); ItemManager.Instance.AddItem(val348); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val346)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val346)?.ToString() + " to the Item Table")); } GameObject val349 = MyAssets.LoadAsset("AshLandsAxe1H_RtD"); if ((Object)(object)val349 != (Object)null) { GameObject prefab117 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val350 = ((!Object.op_Implicit((Object)(object)prefab117)) ? AshLandsAxe1HB : AshLandsAxe1HA); CustomItem val351 = new CustomItem(val349, true, val350); ItemManager.Instance.AddItem(val351); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val349)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val349)?.ToString() + " to the Item Table")); } GameObject val352 = MyAssets.LoadAsset("AshLandsAxe2H_RtD"); if ((Object)(object)val352 != (Object)null) { GameObject prefab118 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val353 = ((!Object.op_Implicit((Object)(object)prefab118)) ? AshLandsAxe2HB : AshLandsAxe2HA); CustomItem val354 = new CustomItem(val352, true, val353); ItemManager.Instance.AddItem(val354); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val352)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val352)?.ToString() + " to the Item Table")); } GameObject val355 = MyAssets.LoadAsset("AshLandsBow_RtD"); if ((Object)(object)val355 != (Object)null) { GameObject prefab119 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val356 = ((!Object.op_Implicit((Object)(object)prefab119)) ? AshLandsBowB : AshLandsBowA); CustomItem val357 = new CustomItem(val355, true, val356); ItemManager.Instance.AddItem(val357); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val355)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val355)?.ToString() + " to the Item Table")); } GameObject val358 = MyAssets.LoadAsset("AshLandsClub_RtD"); if ((Object)(object)val358 != (Object)null) { GameObject prefab120 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val359 = ((!Object.op_Implicit((Object)(object)prefab120)) ? AshLandsClubB : AshLandsClubA); CustomItem val360 = new CustomItem(val358, true, val359); ItemManager.Instance.AddItem(val360); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val358)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val358)?.ToString() + " to the Item Table")); } GameObject val361 = MyAssets.LoadAsset("AshLandsDagger_RtD"); if ((Object)(object)val361 != (Object)null) { GameObject prefab121 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val362 = ((!Object.op_Implicit((Object)(object)prefab121)) ? AshLandsDaggerB : AshLandsDaggerA); CustomItem val363 = new CustomItem(val361, true, val362); ItemManager.Instance.AddItem(val363); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val361)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val361)?.ToString() + " to the Item Table")); } GameObject val364 = MyAssets.LoadAsset("AshLandsDefender_RtD"); if ((Object)(object)val364 != (Object)null) { GameObject prefab122 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val365 = ((!Object.op_Implicit((Object)(object)prefab122)) ? AshLandsDefenderB : AshLandsDefenderA); CustomItem val366 = new CustomItem(val364, true, val365); ItemManager.Instance.AddItem(val366); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val364)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val364)?.ToString() + " to the Item Table")); } GameObject val367 = MyAssets.LoadAsset("AshLandsSledge_RtD"); if ((Object)(object)val367 != (Object)null) { GameObject prefab123 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val368 = ((!Object.op_Implicit((Object)(object)prefab123)) ? AshLandsSledgeB : AshLandsSledgeA); CustomItem val369 = new CustomItem(val367, true, val368); ItemManager.Instance.AddItem(val369); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val367)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val367)?.ToString() + " to the Item Table")); } GameObject val370 = MyAssets.LoadAsset("AshLandsSpear_RtD"); if ((Object)(object)val370 != (Object)null) { GameObject prefab124 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val371 = ((!Object.op_Implicit((Object)(object)prefab124)) ? AshLandsSpearB : AshLandsSpearA); CustomItem val372 = new CustomItem(val370, true, val371); ItemManager.Instance.AddItem(val372); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val370)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val370)?.ToString() + " to the Item Table")); } GameObject val373 = MyAssets.LoadAsset("AshLandsSword1H_RtD"); if ((Object)(object)val373 != (Object)null) { GameObject prefab125 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val374 = ((!Object.op_Implicit((Object)(object)prefab125)) ? AshLandsSword1HB : AshLandsSword1HA); CustomItem val375 = new CustomItem(val373, true, val374); ItemManager.Instance.AddItem(val375); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val373)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val373)?.ToString() + " to the Item Table")); } GameObject val376 = MyAssets.LoadAsset("AshLandsSword2H_RtD"); if ((Object)(object)val376 != (Object)null) { GameObject prefab126 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val377 = ((!Object.op_Implicit((Object)(object)prefab126)) ? AshLandsSword2HB : AshLandsSword2HA); CustomItem val378 = new CustomItem(val376, true, val377); ItemManager.Instance.AddItem(val378); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val376)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val376)?.ToString() + " to the Item Table")); } GameObject val379 = MyAssets.LoadAsset("AxeFlametal_RtD"); if ((Object)(object)val379 != (Object)null) { GameObject prefab127 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val380 = ((!Object.op_Implicit((Object)(object)prefab127)) ? AxeFlametalB : AxeFlametalA); CustomItem val381 = new CustomItem(val379, true, val380); ItemManager.Instance.AddItem(val381); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val379)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val379)?.ToString() + " to the Item Table")); } GameObject val382 = MyAssets.LoadAsset("PickAxeFlametal_RtD"); if ((Object)(object)val382 != (Object)null) { GameObject prefab128 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val383 = ((!Object.op_Implicit((Object)(object)prefab128)) ? PickAxeFlametalB : PickAxeFlametalA); CustomItem val384 = new CustomItem(val382, true, val383); ItemManager.Instance.AddItem(val384); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val382)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val382)?.ToString() + " to the Item Table")); } GameObject val385 = MyAssets.LoadAsset("AshLandsArcherChest_RtD"); if ((Object)(object)val385 != (Object)null) { GameObject prefab129 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val386 = ((!Object.op_Implicit((Object)(object)prefab129)) ? AshLandsArcherChestB : AshLandsArcherChestA); CustomItem val387 = new CustomItem(val385, true, val386); ItemManager.Instance.AddItem(val387); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val385)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val385)?.ToString() + " to the Item Table")); } GameObject val388 = MyAssets.LoadAsset("AshLandsArcherHelmet_RtD"); if ((Object)(object)val388 != (Object)null) { GameObject prefab130 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val389 = ((!Object.op_Implicit((Object)(object)prefab130)) ? AshLandsArcherHelmetB : AshLandsArcherHelmetA); CustomItem val390 = new CustomItem(val388, true, val389); ItemManager.Instance.AddItem(val390); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val388)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val388)?.ToString() + " to the Item Table")); } GameObject val391 = MyAssets.LoadAsset("AshLandsArcherLegs_RtD"); if ((Object)(object)val391 != (Object)null) { GameObject prefab131 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val392 = ((!Object.op_Implicit((Object)(object)prefab131)) ? AshLandsArcherLegsB : AshLandsArcherLegsA); CustomItem val393 = new CustomItem(val391, true, val392); ItemManager.Instance.AddItem(val393); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val391)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val391)?.ToString() + " to the Item Table")); } GameObject val394 = MyAssets.LoadAsset("AshLandsAssassinChest_RtD"); if ((Object)(object)val394 != (Object)null) { GameObject prefab132 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val395 = ((!Object.op_Implicit((Object)(object)prefab132)) ? AshLandsAssassinChestB : AshLandsAssassinChestA); CustomItem val396 = new CustomItem(val394, true, val395); ItemManager.Instance.AddItem(val396); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val394)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val394)?.ToString() + " to the Item Table")); } GameObject val397 = MyAssets.LoadAsset("AshLandsAssassinHelmet_RtD"); if ((Object)(object)val397 != (Object)null) { GameObject prefab133 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val398 = ((!Object.op_Implicit((Object)(object)prefab133)) ? AshLandsAssassinHelmetB : AshLandsAssassinHelmetA); CustomItem val399 = new CustomItem(val397, true, val398); ItemManager.Instance.AddItem(val399); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val397)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val397)?.ToString() + " to the Item Table")); } GameObject val400 = MyAssets.LoadAsset("AshLandsAssassinLegs_RtD"); if ((Object)(object)val400 != (Object)null) { GameObject prefab134 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val401 = ((!Object.op_Implicit((Object)(object)prefab134)) ? AshLandsAssassinLegsB : AshLandsAssassinLegsA); CustomItem val402 = new CustomItem(val400, true, val401); ItemManager.Instance.AddItem(val402); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val400)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val400)?.ToString() + " to the Item Table")); } GameObject val403 = MyAssets.LoadAsset("AshLandsMonkChest_RtD"); if ((Object)(object)val403 != (Object)null) { GameObject prefab135 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val404 = ((!Object.op_Implicit((Object)(object)prefab135)) ? AshLandsMonkChestB : AshLandsMonkChestA); CustomItem val405 = new CustomItem(val403, true, val404); ItemManager.Instance.AddItem(val405); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val403)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val403)?.ToString() + " to the Item Table")); } GameObject val406 = MyAssets.LoadAsset("AshLandsMonkHelmet_RtD"); if ((Object)(object)val406 != (Object)null) { GameObject prefab136 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val407 = ((!Object.op_Implicit((Object)(object)prefab136)) ? AshLandsMonkHelmetB : AshLandsMonkHelmetA); CustomItem val408 = new CustomItem(val406, true, val407); ItemManager.Instance.AddItem(val408); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val406)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val406)?.ToString() + " to the Item Table")); } GameObject val409 = MyAssets.LoadAsset("AshLandsMonkLegs_RtD"); if ((Object)(object)val409 != (Object)null) { GameObject prefab137 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val410 = ((!Object.op_Implicit((Object)(object)prefab137)) ? AshLandsMonkLegsB : AshLandsMonkLegsA); CustomItem val411 = new CustomItem(val409, true, val410); ItemManager.Instance.AddItem(val411); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val409)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val409)?.ToString() + " to the Item Table")); } GameObject val412 = MyAssets.LoadAsset("AshLandsMonkCape_RtD"); if ((Object)(object)val412 != (Object)null) { GameObject prefab138 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val413 = ((!Object.op_Implicit((Object)(object)prefab138)) ? AshLandsMonkCapeB : AshLandsMonkCapeA); CustomItem val414 = new CustomItem(val412, true, val413); ItemManager.Instance.AddItem(val414); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val412)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val412)?.ToString() + " to the Item Table")); } GameObject val415 = MyAssets.LoadAsset("AshLandsArcherCape_RtD"); if ((Object)(object)val415 != (Object)null) { GameObject prefab139 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val416 = ((!Object.op_Implicit((Object)(object)prefab139)) ? AshLandsArcherCapeB : AshLandsArcherCapeA); CustomItem val417 = new CustomItem(val415, true, val416); ItemManager.Instance.AddItem(val417); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val415)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val415)?.ToString() + " to the Item Table")); } GameObject val418 = MyAssets.LoadAsset("AshLandsAssassinCape_RtD"); if ((Object)(object)val418 != (Object)null) { GameObject prefab140 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val419 = ((!Object.op_Implicit((Object)(object)prefab140)) ? AshLandsAssassinCapeB : AshLandsAssassinCapeA); CustomItem val420 = new CustomItem(val418, true, val419); ItemManager.Instance.AddItem(val420); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val418)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val418)?.ToString() + " to the Item Table")); } GameObject val421 = MyAssets.LoadAsset("AshLandsHybridCape_RtD"); if ((Object)(object)val421 != (Object)null) { GameObject prefab141 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val422 = ((!Object.op_Implicit((Object)(object)prefab141)) ? AshLandsHybridCapeB : AshLandsHybridCapeA); CustomItem val423 = new CustomItem(val421, true, val422); ItemManager.Instance.AddItem(val423); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val421)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val421)?.ToString() + " to the Item Table")); } GameObject val424 = MyAssets.LoadAsset("AshLandsWarriorChest_RtD"); if ((Object)(object)val424 != (Object)null) { GameObject prefab142 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val425 = ((!Object.op_Implicit((Object)(object)prefab142)) ? AshLandsWarriorChestB : AshLandsWarriorChestA); CustomItem val426 = new CustomItem(val424, true, val425); ItemManager.Instance.AddItem(val426); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val424)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val424)?.ToString() + " to the Item Table")); } GameObject val427 = MyAssets.LoadAsset("AshLandsWarriorHelmet_RtD"); if ((Object)(object)val427 != (Object)null) { GameObject prefab143 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val428 = ((!Object.op_Implicit((Object)(object)prefab143)) ? AshLandsWarriorHelmetB : AshLandsWarriorHelmetA); CustomItem val429 = new CustomItem(val427, true, val428); ItemManager.Instance.AddItem(val429); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val427)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val427)?.ToString() + " to the Item Table")); } GameObject val430 = MyAssets.LoadAsset("AshLandsWarriorLegs_RtD"); if ((Object)(object)val430 != (Object)null) { GameObject prefab144 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val431 = ((!Object.op_Implicit((Object)(object)prefab144)) ? AshLandsWarriorLegsB : AshLandsWarriorLegsA); CustomItem val432 = new CustomItem(val430, true, val431); ItemManager.Instance.AddItem(val432); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val430)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val430)?.ToString() + " to the Item Table")); } GameObject val433 = MyAssets.LoadAsset("DeepNorthAtgeir_RtD"); if ((Object)(object)val433 != (Object)null) { GameObject prefab145 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val434 = ((!Object.op_Implicit((Object)(object)prefab145)) ? DeepNorthAtgeirB : DeepNorthAtgeirA); CustomItem val435 = new CustomItem(val433, true, val434); ItemManager.Instance.AddItem(val435); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val433)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val433)?.ToString() + " to the Item Table")); } GameObject val436 = MyAssets.LoadAsset("DeepNorthAxe1H1_RtD"); if ((Object)(object)val436 != (Object)null) { GameObject prefab146 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val437 = ((!Object.op_Implicit((Object)(object)prefab146)) ? DeepNorthAxe1H1B : DeepNorthAxe1H1A); CustomItem val438 = new CustomItem(val436, true, val437); ItemManager.Instance.AddItem(val438); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val436)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val436)?.ToString() + " to the Item Table")); } GameObject val439 = MyAssets.LoadAsset("DeepNorthAxe2H1_RtD"); if ((Object)(object)val439 != (Object)null) { GameObject prefab147 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val440 = ((!Object.op_Implicit((Object)(object)prefab147)) ? DeepNorthAxe2H1B : DeepNorthAxe2H1A); CustomItem val441 = new CustomItem(val439, true, val440); ItemManager.Instance.AddItem(val441); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val439)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val439)?.ToString() + " to the Item Table")); } GameObject val442 = MyAssets.LoadAsset("DeepNorthBow_RtD"); if ((Object)(object)val442 != (Object)null) { GameObject prefab148 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val443 = ((!Object.op_Implicit((Object)(object)prefab148)) ? DeepNorthBowB : DeepNorthBowA); CustomItem val444 = new CustomItem(val442, true, val443); ItemManager.Instance.AddItem(val444); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val442)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val442)?.ToString() + " to the Item Table")); } GameObject val445 = MyAssets.LoadAsset("AshLandsShieldBow_RtD"); if ((Object)(object)val445 != (Object)null) { GameObject prefab149 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val446 = ((!Object.op_Implicit((Object)(object)prefab149)) ? AshLandsShieldBowB : AshLandsShieldBowA); CustomItem val447 = new CustomItem(val445, true, val446); ItemManager.Instance.AddItem(val447); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val445)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val445)?.ToString() + " to the Item Table")); } GameObject val448 = MyAssets.LoadAsset("DeepNorthClub_RtD"); if ((Object)(object)val448 != (Object)null) { GameObject prefab150 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val449 = ((!Object.op_Implicit((Object)(object)prefab150)) ? DeepNorthClubB : DeepNorthClubA); CustomItem val450 = new CustomItem(val448, true, val449); ItemManager.Instance.AddItem(val450); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val448)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val448)?.ToString() + " to the Item Table")); } GameObject val451 = MyAssets.LoadAsset("DeepNorthDagger_RtD"); if ((Object)(object)val451 != (Object)null) { GameObject prefab151 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val452 = ((!Object.op_Implicit((Object)(object)prefab151)) ? DeepNorthDaggerB : DeepNorthDaggerA); CustomItem val453 = new CustomItem(val451, true, val452); ItemManager.Instance.AddItem(val453); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val451)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val451)?.ToString() + " to the Item Table")); } GameObject val454 = MyAssets.LoadAsset("DeepNorthDefender_RtD"); if ((Object)(object)val454 != (Object)null) { GameObject prefab152 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val455 = ((!Object.op_Implicit((Object)(object)prefab152)) ? DeepNorthDefenderB : DeepNorthDefenderA); CustomItem val456 = new CustomItem(val454, true, val455); ItemManager.Instance.AddItem(val456); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val454)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val454)?.ToString() + " to the Item Table")); } GameObject val457 = MyAssets.LoadAsset("DeepNorthSledge1_RtD"); if ((Object)(object)val457 != (Object)null) { GameObject prefab153 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val458 = ((!Object.op_Implicit((Object)(object)prefab153)) ? DeepNorthSledge1B : DeepNorthSledge1A); CustomItem val459 = new CustomItem(val457, true, val458); ItemManager.Instance.AddItem(val459); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val457)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val457)?.ToString() + " to the Item Table")); } GameObject val460 = MyAssets.LoadAsset("DeepNorthSledge2_RtD"); if ((Object)(object)val460 != (Object)null) { GameObject prefab154 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val461 = ((!Object.op_Implicit((Object)(object)prefab154)) ? DeepNorthSledge2B : DeepNorthSledge2A); CustomItem val462 = new CustomItem(val460, true, val461); ItemManager.Instance.AddItem(val462); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val460)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val460)?.ToString() + " to the Item Table")); } GameObject val463 = MyAssets.LoadAsset("DeepNorthSpear_RtD"); if ((Object)(object)val463 != (Object)null) { GameObject prefab155 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val464 = ((!Object.op_Implicit((Object)(object)prefab155)) ? DeepNorthSpearB : DeepNorthSpearA); CustomItem val465 = new CustomItem(val463, true, val464); ItemManager.Instance.AddItem(val465); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val463)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val463)?.ToString() + " to the Item Table")); } GameObject val466 = MyAssets.LoadAsset("DeepNorthSword1H1_RtD"); if ((Object)(object)val466 != (Object)null) { GameObject prefab156 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val467 = ((!Object.op_Implicit((Object)(object)prefab156)) ? DeepNorthSword1H1B : DeepNorthSword1H1A); CustomItem val468 = new CustomItem(val466, true, val467); ItemManager.Instance.AddItem(val468); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val466)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val466)?.ToString() + " to the Item Table")); } GameObject val469 = MyAssets.LoadAsset("DeepNorthShieldBow_RtD"); if ((Object)(object)val469 != (Object)null) { GameObject prefab157 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val470 = ((!Object.op_Implicit((Object)(object)prefab157)) ? DeepNorthShieldBowB : DeepNorthShieldBowA); CustomItem val471 = new CustomItem(val469, true, val470); ItemManager.Instance.AddItem(val471); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val469)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val469)?.ToString() + " to the Item Table")); } GameObject val472 = MyAssets.LoadAsset("DeepNorthSword2H1_RtD"); if ((Object)(object)val472 != (Object)null) { GameObject prefab158 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val473 = ((!Object.op_Implicit((Object)(object)prefab158)) ? DeepNorthSword2H1B : DeepNorthSword2H1A); CustomItem val474 = new CustomItem(val472, true, val473); ItemManager.Instance.AddItem(val474); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val472)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val472)?.ToString() + " to the Item Table")); } GameObject val475 = MyAssets.LoadAsset("DeepNorthSword2H2_RtD"); if ((Object)(object)val475 != (Object)null) { GameObject prefab159 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val476 = ((!Object.op_Implicit((Object)(object)prefab159)) ? DeepNorthSword2H2B : DeepNorthSword2H2A); CustomItem val477 = new CustomItem(val475, true, val476); ItemManager.Instance.AddItem(val477); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val475)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val475)?.ToString() + " to the Item Table")); } GameObject val478 = MyAssets.LoadAsset("DeepNorthArcherHelmet_RtD"); if ((Object)(object)val478 != (Object)null) { GameObject prefab160 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val479 = ((!Object.op_Implicit((Object)(object)prefab160)) ? DeepNorthArcherHelmetB : DeepNorthArcherHelmetA); CustomItem val480 = new CustomItem(val478, true, val479); ItemManager.Instance.AddItem(val480); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val478)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val478)?.ToString() + " to the Item Table")); } GameObject val481 = MyAssets.LoadAsset("DeepNorthArcherLegs_RtD"); if ((Object)(object)val481 != (Object)null) { GameObject prefab161 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val482 = ((!Object.op_Implicit((Object)(object)prefab161)) ? DeepNorthArcherLegsB : DeepNorthArcherLegsA); CustomItem val483 = new CustomItem(val481, true, val482); ItemManager.Instance.AddItem(val483); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val481)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val481)?.ToString() + " to the Item Table")); } GameObject val484 = MyAssets.LoadAsset("DeepNorthAssassinChest_RtD"); if ((Object)(object)val484 != (Object)null) { GameObject prefab162 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val485 = ((!Object.op_Implicit((Object)(object)prefab162)) ? DeepNorthAssassinChestB : DeepNorthAssassinChestA); CustomItem val486 = new CustomItem(val484, true, val485); ItemManager.Instance.AddItem(val486); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val484)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val484)?.ToString() + " to the Item Table")); } GameObject val487 = MyAssets.LoadAsset("DeepNorthAssassinHelmet_RtD"); if ((Object)(object)val487 != (Object)null) { GameObject prefab163 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val488 = ((!Object.op_Implicit((Object)(object)prefab163)) ? DeepNorthAssassinHelmetB : DeepNorthAssassinHelmetA); CustomItem val489 = new CustomItem(val487, true, val488); ItemManager.Instance.AddItem(val489); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val487)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val487)?.ToString() + " to the Item Table")); } GameObject val490 = MyAssets.LoadAsset("DeepNorthAssassinLegs_RtD"); if ((Object)(object)val490 != (Object)null) { GameObject prefab164 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val491 = ((!Object.op_Implicit((Object)(object)prefab164)) ? DeepNorthAssassinLegsB : DeepNorthAssassinLegsA); CustomItem val492 = new CustomItem(val490, true, val491); ItemManager.Instance.AddItem(val492); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val490)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val490)?.ToString() + " to the Item Table")); } GameObject val493 = MyAssets.LoadAsset("DeepNorthMonkChest_RtD"); if ((Object)(object)val493 != (Object)null) { GameObject prefab165 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val494 = ((!Object.op_Implicit((Object)(object)prefab165)) ? DeepNorthMonkChestB : DeepNorthMonkChestA); CustomItem val495 = new CustomItem(val493, true, val494); ItemManager.Instance.AddItem(val495); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val493)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val493)?.ToString() + " to the Item Table")); } GameObject val496 = MyAssets.LoadAsset("DeepNorthMonkHelmet_RtD"); if ((Object)(object)val496 != (Object)null) { GameObject prefab166 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val497 = ((!Object.op_Implicit((Object)(object)prefab166)) ? DeepNorthMonkHelmetB : DeepNorthMonkHelmetA); CustomItem val498 = new CustomItem(val496, true, val497); ItemManager.Instance.AddItem(val498); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val496)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val496)?.ToString() + " to the Item Table")); } GameObject val499 = MyAssets.LoadAsset("DeepNorthMonkLegs_RtD"); if ((Object)(object)val499 != (Object)null) { GameObject prefab167 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val500 = ((!Object.op_Implicit((Object)(object)prefab167)) ? DeepNorthMonkLegsB : DeepNorthMonkLegsA); CustomItem val501 = new CustomItem(val499, true, val500); ItemManager.Instance.AddItem(val501); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val499)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val499)?.ToString() + " to the Item Table")); } GameObject val502 = MyAssets.LoadAsset("DeepNorthMonkCape_RtD"); if ((Object)(object)val502 != (Object)null) { GameObject prefab168 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val503 = ((!Object.op_Implicit((Object)(object)prefab168)) ? DeepNorthMonkCapeB : DeepNorthMonkCapeA); CustomItem val504 = new CustomItem(val502, true, val503); ItemManager.Instance.AddItem(val504); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val502)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val502)?.ToString() + " to the Item Table")); } GameObject val505 = MyAssets.LoadAsset("DeepNorthHybridCape_RtD"); if ((Object)(object)val505 != (Object)null) { GameObject prefab169 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val506 = ((!Object.op_Implicit((Object)(object)prefab169)) ? DeepNorthHybridCapeB : DeepNorthHybridCapeA); CustomItem val507 = new CustomItem(val505, true, val506); ItemManager.Instance.AddItem(val507); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val505)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val505)?.ToString() + " to the Item Table")); } GameObject val508 = MyAssets.LoadAsset("DeepNorthWarriorChest_RtD"); if ((Object)(object)val508 != (Object)null) { GameObject prefab170 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val509 = ((!Object.op_Implicit((Object)(object)prefab170)) ? DeepNorthWarriorChestB : DeepNorthWarriorChestA); CustomItem val510 = new CustomItem(val508, true, val509); ItemManager.Instance.AddItem(val510); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val508)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val508)?.ToString() + " to the Item Table")); } GameObject val511 = MyAssets.LoadAsset("DeepNorthWarriorHelmet_RtD"); if ((Object)(object)val511 != (Object)null) { GameObject prefab171 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val512 = ((!Object.op_Implicit((Object)(object)prefab171)) ? DeepNorthWarriorHelmetB : DeepNorthWarriorHelmetA); CustomItem val513 = new CustomItem(val511, true, val512); ItemManager.Instance.AddItem(val513); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val511)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val511)?.ToString() + " to the Item Table")); } GameObject val514 = MyAssets.LoadAsset("DeepNorthWarriorLegs_RtD"); if ((Object)(object)val514 != (Object)null) { GameObject prefab172 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val515 = ((!Object.op_Implicit((Object)(object)prefab172)) ? DeepNorthWarriorLegsB : DeepNorthWarriorLegsA); CustomItem val516 = new CustomItem(val514, true, val515); ItemManager.Instance.AddItem(val516); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val514)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val514)?.ToString() + " to the Item Table")); } GameObject val517 = MyAssets.LoadAsset("OdinsFist_RtD"); if ((Object)(object)val517 != (Object)null) { GameObject prefab173 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val518 = ((!Object.op_Implicit((Object)(object)prefab173)) ? OdinsFistB : OdinsFistA); CustomItem val519 = new CustomItem(val517, true, val518); ItemManager.Instance.AddItem(val519); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val517)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val517)?.ToString() + " to the Item Table")); } GameObject val520 = MyAssets.LoadAsset("OdinsDefender_RtD"); if ((Object)(object)val520 != (Object)null) { GameObject prefab174 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val521 = ((!Object.op_Implicit((Object)(object)prefab174)) ? OdinsDefenderB : OdinsDefenderA); CustomItem val522 = new CustomItem(val520, true, val521); ItemManager.Instance.AddItem(val522); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val520)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val520)?.ToString() + " to the Item Table")); } GameObject val523 = MyAssets.LoadAsset("AshLandsShield_RtD"); if ((Object)(object)val523 != (Object)null) { GameObject prefab175 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val524 = ((!Object.op_Implicit((Object)(object)prefab175)) ? AshLandsShieldB : AshLandsShieldA); CustomItem val525 = new CustomItem(val523, true, val524); ItemManager.Instance.AddItem(val525); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val523)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val523)?.ToString() + " to the Item Table")); } GameObject val526 = MyAssets.LoadAsset("DeepNorthShield_RtD"); if ((Object)(object)val526 != (Object)null) { GameObject prefab176 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val527 = ((!Object.op_Implicit((Object)(object)prefab176)) ? DeepNorthShieldB : DeepNorthShieldA); CustomItem val528 = new CustomItem(val526, true, val527); ItemManager.Instance.AddItem(val528); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val526)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val526)?.ToString() + " to the Item Table")); } GameObject val529 = MyAssets.LoadAsset("DeepNorthAxe2H2_RtD"); if ((Object)(object)val529 != (Object)null) { GameObject prefab177 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val530 = ((!Object.op_Implicit((Object)(object)prefab177)) ? DeepNorthAxe2H2B : DeepNorthAxe2H2A); CustomItem val531 = new CustomItem(val529, true, val530); ItemManager.Instance.AddItem(val531); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val529)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val529)?.ToString() + " to the Item Table")); } GameObject val532 = MyAssets.LoadAsset("DeepNorthArcherChest_RtD"); if ((Object)(object)val532 != (Object)null) { GameObject prefab178 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val533 = ((!Object.op_Implicit((Object)(object)prefab178)) ? DeepNorthArcherChestB : DeepNorthArcherChestA); CustomItem val534 = new CustomItem(val532, true, val533); ItemManager.Instance.AddItem(val534); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val532)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val532)?.ToString() + " to the Item Table")); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"A pixel was found in the matrix: {arg}"); } finally { PrefabManager.OnPrefabsRegistered -= AddRecipes; } } private void AddPieces() { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Expected O, but got Unknown //IL_0260: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Expected O, but got Unknown //IL_0366: Unknown result type (might be due to invalid IL or missing references) //IL_036d: Expected O, but got Unknown //IL_046c: Unknown result type (might be due to invalid IL or missing references) //IL_0473: Expected O, but got Unknown //IL_0572: Unknown result type (might be due to invalid IL or missing references) //IL_0579: Expected O, but got Unknown try { GameObject val = MyAssets.LoadAsset("forge_ext7_RtD"); if ((Object)(object)val != (Object)null) { GameObject prefab = Cache.GetPrefab("If_else_statement_prefab_RtD"); PieceConfig val2 = ((!Object.op_Implicit((Object)(object)prefab)) ? Piece1B : Piece1A); CustomPiece val3 = new CustomPiece(val, true, val2); PieceManager.Instance.AddPiece(val3); if (LoggingEnable.Value) { ManualLogSource logger = ((BaseUnityPlugin)this).Logger; string text = "Added: "; GameObject val4 = val; logger.LogMessage((object)(text + (((Object)(object)val4 != (Object)null) ? ((object)val4).ToString() : null) + " to the Prefab database")); } } else { ManualLogSource logger2 = ((BaseUnityPlugin)this).Logger; string text2 = "Failed to add: "; GameObject val5 = val; logger2.LogMessage((object)(text2 + (((Object)(object)val5 != (Object)null) ? ((object)val5).ToString() : null) + " to the Hammer Piecetable")); } GameObject val6 = MyAssets.LoadAsset("forge_ext8_RtD"); if ((Object)(object)val6 != (Object)null) { GameObject prefab2 = Cache.GetPrefab("If_else_statement_prefab_RtD"); PieceConfig val7 = ((!Object.op_Implicit((Object)(object)prefab2)) ? Piece2B : Piece2A); CustomPiece val8 = new CustomPiece(val6, true, val7); PieceManager.Instance.AddPiece(val8); if (LoggingEnable.Value) { ManualLogSource logger3 = ((BaseUnityPlugin)this).Logger; string text3 = "Added: "; GameObject val9 = val6; logger3.LogMessage((object)(text3 + (((Object)(object)val9 != (Object)null) ? ((object)val9).ToString() : null) + " to the Prefab database")); } } else { ManualLogSource logger4 = ((BaseUnityPlugin)this).Logger; string text4 = "Failed to add: "; GameObject val10 = val6; logger4.LogMessage((object)(text4 + (((Object)(object)val10 != (Object)null) ? ((object)val10).ToString() : null) + " to the Hammer Piecetable")); } GameObject val11 = MyAssets.LoadAsset("forge_ext9_RtD"); if ((Object)(object)val11 != (Object)null) { GameObject prefab3 = Cache.GetPrefab("If_else_statement_prefab_RtD"); PieceConfig val12 = ((!Object.op_Implicit((Object)(object)prefab3)) ? Piece3B : Piece3A); CustomPiece val13 = new CustomPiece(val11, true, val12); PieceManager.Instance.AddPiece(val13); if (LoggingEnable.Value) { ManualLogSource logger5 = ((BaseUnityPlugin)this).Logger; string text5 = "Added: "; GameObject val14 = val11; logger5.LogMessage((object)(text5 + (((Object)(object)val14 != (Object)null) ? ((object)val14).ToString() : null) + " to the Prefab database")); } } else { ManualLogSource logger6 = ((BaseUnityPlugin)this).Logger; string text6 = "Failed to add: "; GameObject val15 = val11; logger6.LogMessage((object)(text6 + (((Object)(object)val15 != (Object)null) ? ((object)val15).ToString() : null) + " to the Hammer Piecetable")); } GameObject val16 = MyAssets.LoadAsset("forge_ext10_RtD"); if ((Object)(object)val16 != (Object)null) { GameObject prefab4 = Cache.GetPrefab("If_else_statement_prefab_RtD"); PieceConfig val17 = ((!Object.op_Implicit((Object)(object)prefab4)) ? Piece4B : Piece4A); CustomPiece val18 = new CustomPiece(val16, true, val17); PieceManager.Instance.AddPiece(val18); if (LoggingEnable.Value) { ManualLogSource logger7 = ((BaseUnityPlugin)this).Logger; string text7 = "Added: "; GameObject val19 = val16; logger7.LogMessage((object)(text7 + (((Object)(object)val19 != (Object)null) ? ((object)val19).ToString() : null) + " to the Prefab database")); } } else { ManualLogSource logger8 = ((BaseUnityPlugin)this).Logger; string text8 = "Failed to add: "; GameObject val20 = val16; logger8.LogMessage((object)(text8 + (((Object)(object)val20 != (Object)null) ? ((object)val20).ToString() : null) + " to the Hammer Piecetable")); } GameObject val21 = MyAssets.LoadAsset("forge_ext11_RtD"); if ((Object)(object)val21 != (Object)null) { GameObject prefab5 = Cache.GetPrefab("If_else_statement_prefab_RtD"); PieceConfig val22 = ((!Object.op_Implicit((Object)(object)prefab5)) ? Piece5B : Piece5A); CustomPiece val23 = new CustomPiece(val21, true, val22); PieceManager.Instance.AddPiece(val23); if (LoggingEnable.Value) { ManualLogSource logger9 = ((BaseUnityPlugin)this).Logger; string text9 = "Added: "; GameObject val24 = val21; logger9.LogMessage((object)(text9 + (((Object)(object)val24 != (Object)null) ? ((object)val24).ToString() : null) + " to the Prefab database")); } } else { ManualLogSource logger10 = ((BaseUnityPlugin)this).Logger; string text10 = "Failed to add: "; GameObject val25 = val21; logger10.LogMessage((object)(text10 + (((Object)(object)val25 != (Object)null) ? ((object)val25).ToString() : null) + " to the Hammer Piecetable")); } GameObject val26 = MyAssets.LoadAsset("PlainsAtgeir_RtD"); if ((Object)(object)val26 != (Object)null) { GameObject prefab6 = Cache.GetPrefab("If_else_statement_prefab_RtD"); ItemConfig val27 = ((!Object.op_Implicit((Object)(object)prefab6)) ? PlainsAtgeirB : PlainsAtgeirA); CustomItem val28 = new CustomItem(val26, true, val27); ItemManager.Instance.AddItem(val28); if (LoggingEnable.Value) { ManualLogSource logger11 = ((BaseUnityPlugin)this).Logger; string text11 = "Added: "; GameObject val29 = val26; logger11.LogMessage((object)(text11 + (((Object)(object)val29 != (Object)null) ? ((object)val29).ToString() : null) + " to the Prefab database")); } } else { ManualLogSource logger12 = ((BaseUnityPlugin)this).Logger; string text12 = "Failed to add: "; GameObject val30 = val26; logger12.LogMessage((object)(text12 + (((Object)(object)val30 != (Object)null) ? ((object)val30).ToString() : null) + " to the Item Table")); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding prefabs: {arg}"); } finally { PrefabManager.OnPrefabsRegistered -= AddPieces; } } private void ModifyItems() { try { StatusEffect prefab = Cache.GetPrefab("SE_WarriorArmorBlacKForest_RtD"); ItemDrop prefab2 = Cache.GetPrefab("HelmetBronze"); ItemDrop prefab3 = Cache.GetPrefab("ArmorBronzeChest"); ItemDrop prefab4 = Cache.GetPrefab("ArmorBronzeLegs"); prefab2.m_itemData.m_shared.m_setName = "BronzeSE"; prefab2.m_itemData.m_shared.m_setSize = 3; prefab2.m_itemData.m_shared.m_setStatusEffect = prefab; prefab3.m_itemData.m_shared.m_setName = "BronzeSE"; prefab3.m_itemData.m_shared.m_setSize = 3; prefab3.m_itemData.m_shared.m_setStatusEffect = prefab; prefab4.m_itemData.m_shared.m_setName = "BronzeSE"; prefab4.m_itemData.m_shared.m_setSize = 3; prefab4.m_itemData.m_shared.m_setStatusEffect = prefab; StatusEffect prefab5 = Cache.GetPrefab("SE_AssassinBlackForest_RtD"); ItemDrop prefab6 = Cache.GetPrefab("HelmetTrollLeather"); ItemDrop prefab7 = Cache.GetPrefab("ArmorTrollLeatherChest"); ItemDrop prefab8 = Cache.GetPrefab("ArmorTrollLeatherLegs"); prefab6.m_itemData.m_shared.m_setName = "TrollSE"; prefab6.m_itemData.m_shared.m_setSize = 3; prefab6.m_itemData.m_shared.m_setStatusEffect = prefab5; prefab7.m_itemData.m_shared.m_setName = "TrollSE"; prefab7.m_itemData.m_shared.m_setSize = 3; prefab7.m_itemData.m_shared.m_setStatusEffect = prefab5; prefab8.m_itemData.m_shared.m_setName = "TrollSE"; prefab8.m_itemData.m_shared.m_setSize = 3; prefab8.m_itemData.m_shared.m_setStatusEffect = prefab5; StatusEffect prefab9 = Cache.GetPrefab("SE_WarriorArmorSwamp_RtD"); ItemDrop prefab10 = Cache.GetPrefab("HelmetIron"); ItemDrop prefab11 = Cache.GetPrefab("ArmorIronChest"); ItemDrop prefab12 = Cache.GetPrefab("ArmorIronLegs"); prefab10.m_itemData.m_shared.m_setName = "IronSE"; prefab10.m_itemData.m_shared.m_setSize = 3; prefab10.m_itemData.m_shared.m_setStatusEffect = prefab9; prefab11.m_itemData.m_shared.m_setName = "IronSE"; prefab11.m_itemData.m_shared.m_setSize = 3; prefab11.m_itemData.m_shared.m_setStatusEffect = prefab9; prefab12.m_itemData.m_shared.m_setName = "IronSE"; prefab12.m_itemData.m_shared.m_setSize = 3; prefab12.m_itemData.m_shared.m_setStatusEffect = prefab9; StatusEffect prefab13 = Cache.GetPrefab("SE_ArcherSwamp_RtD"); ItemDrop prefab14 = Cache.GetPrefab("HelmetRoot"); ItemDrop prefab15 = Cache.GetPrefab("ArmorRootChest"); ItemDrop prefab16 = Cache.GetPrefab("ArmorRootLegs"); prefab14.m_itemData.m_shared.m_setName = "RootSE"; prefab14.m_itemData.m_shared.m_setSize = 3; prefab14.m_itemData.m_shared.m_setStatusEffect = prefab13; prefab15.m_itemData.m_shared.m_setName = "RootSE"; prefab15.m_itemData.m_shared.m_setSize = 3; prefab15.m_itemData.m_shared.m_setStatusEffect = prefab13; prefab16.m_itemData.m_shared.m_setName = "RootSE"; prefab16.m_itemData.m_shared.m_setSize = 3; prefab16.m_itemData.m_shared.m_setStatusEffect = prefab13; StatusEffect prefab17 = Cache.GetPrefab("SE_WarriorArmorMountain_RtD"); ItemDrop prefab18 = Cache.GetPrefab("HelmetDrake"); ItemDrop prefab19 = Cache.GetPrefab("ArmorWolfChest"); ItemDrop prefab20 = Cache.GetPrefab("ArmorWolfLegs"); prefab18.m_itemData.m_shared.m_setName = "SilverSE"; prefab18.m_itemData.m_shared.m_setSize = 3; prefab18.m_itemData.m_shared.m_setStatusEffect = prefab17; prefab19.m_itemData.m_shared.m_setName = "SilverSE"; prefab19.m_itemData.m_shared.m_setSize = 3; prefab19.m_itemData.m_shared.m_setStatusEffect = prefab17; prefab20.m_itemData.m_shared.m_setName = "SilverSE"; prefab20.m_itemData.m_shared.m_setSize = 3; prefab20.m_itemData.m_shared.m_setStatusEffect = prefab17; StatusEffect prefab21 = Cache.GetPrefab("SE_WarriorArmorPlains_RtD"); ItemDrop prefab22 = Cache.GetPrefab("HelmetPadded"); ItemDrop prefab23 = Cache.GetPrefab("ArmorPaddedCuirass"); ItemDrop prefab24 = Cache.GetPrefab("ArmorPaddedGreaves"); prefab22.m_itemData.m_shared.m_setName = "BlackMetalSE"; prefab22.m_itemData.m_shared.m_setSize = 3; prefab22.m_itemData.m_shared.m_setStatusEffect = prefab21; prefab23.m_itemData.m_shared.m_setName = "BlackMetalSE"; prefab23.m_itemData.m_shared.m_setSize = 3; prefab23.m_itemData.m_shared.m_setStatusEffect = prefab21; prefab24.m_itemData.m_shared.m_setName = "BlackMetalSE"; prefab24.m_itemData.m_shared.m_setSize = 3; prefab24.m_itemData.m_shared.m_setStatusEffect = prefab21; StatusEffect prefab25 = Cache.GetPrefab("SE_WarriorArmorMistlands_RtD"); ItemDrop prefab26 = Cache.GetPrefab("HelmetCarapace"); ItemDrop prefab27 = Cache.GetPrefab("ArmorCarapaceChest"); ItemDrop prefab28 = Cache.GetPrefab("ArmorCarapaceLegs"); prefab26.m_itemData.m_shared.m_setName = "CarapaceSE"; prefab26.m_itemData.m_shared.m_setSize = 3; prefab26.m_itemData.m_shared.m_setStatusEffect = prefab25; prefab27.m_itemData.m_shared.m_setName = "CarapaceSE"; prefab27.m_itemData.m_shared.m_setSize = 3; prefab27.m_itemData.m_shared.m_setStatusEffect = prefab25; prefab28.m_itemData.m_shared.m_setName = "CarapaceSE"; prefab28.m_itemData.m_shared.m_setSize = 3; prefab28.m_itemData.m_shared.m_setStatusEffect = prefab25; StatusEffect prefab29 = Cache.GetPrefab("SE_DeerHideMeadows_RtD"); ItemDrop prefab30 = Cache.GetPrefab("HelmetLeather"); ItemDrop prefab31 = Cache.GetPrefab("ArmorLeatherChest"); ItemDrop prefab32 = Cache.GetPrefab("ArmorLeatherLegs"); prefab30.m_itemData.m_shared.m_setName = "LeatherSE"; prefab30.m_itemData.m_shared.m_setSize = 3; prefab30.m_itemData.m_shared.m_setStatusEffect = prefab29; prefab31.m_itemData.m_shared.m_setName = "LeatherSE"; prefab31.m_itemData.m_shared.m_setSize = 3; prefab31.m_itemData.m_shared.m_setStatusEffect = prefab29; prefab32.m_itemData.m_shared.m_setName = "LeatherSE"; prefab32.m_itemData.m_shared.m_setSize = 3; prefab32.m_itemData.m_shared.m_setStatusEffect = prefab29; } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while modifing items: {arg}"); } finally { PrefabManager.OnVanillaPrefabsAvailable -= ModifyItems; } } private void AddSEStatsEffects() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown try { string[] customStatusEffectList = CustomStatusEffectList; foreach (string text in customStatusEffectList) { SE_Stats val = MyAssets.LoadAsset(text); if ((Object)(object)val != (Object)null) { CustomStatusEffect val2 = new CustomStatusEffect((StatusEffect)(object)val, true); ItemManager.Instance.AddStatusEffect(val2); if (LoggingEnable.Value) { ManualLogSource logger = ((BaseUnityPlugin)this).Logger; string text2 = "Added: "; SE_Stats val3 = val; logger.LogMessage((object)(text2 + (((Object)(object)val3 != (Object)null) ? ((object)val3).ToString() : null) + " to the Object database")); } } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding SE_Stats Effects: {arg}"); } } private void AddAttackEffects() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected O, but got Unknown try { string[] attackStatusEffectList = AttackStatusEffectList; foreach (string text in attackStatusEffectList) { SE_Harpooned val = MyAssets.LoadAsset(text); if ((Object)(object)val != (Object)null) { CustomStatusEffect val2 = new CustomStatusEffect((StatusEffect)(object)val, true); ItemManager.Instance.AddStatusEffect(val2); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding SE_Stats Effects: {arg}"); } } private void AddPrefabs() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown try { string[] prefabList = PrefabList; foreach (string text in prefabList) { GameObject val = MyAssets.LoadAsset(text); if ((Object)(object)val != (Object)null) { CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding prefabs: {arg}"); } } private void Addlocalizations() { Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization = Localization; string text = "English"; localization.AddTranslation(ref text, new Dictionary { { "AshLandsArcherCape_RtD", "<#00A866>Archer Ljósálfar Cloak" }, { "AshLandsArcherCape_desc_RtD", "A cape delicately lined with demon hide, made for Archers in South Alfheimr." }, { "AshLandsArcherChest_RtD", "<#00A866>Archer Ljósálfar Chest" }, { "AshLandsArcherChest_desc_RtD", "<#00A866>A chest made for Archers in South Alfheimr." }, { "AshLandsArcherHood_RtD", "<#00A866>Archer Ljósálfar Hood" }, { "AshLandsArcherHood_desc_RtD", "A hood made for Archers in South Alfheimr." }, { "AshLandsArcherLegs_RtD", "<#00A866>Archer Ljósálfar Legguards" }, { "AshLandsArcherLegs_desc_RtD", "Legguards made for Archers in South Alfheimr." }, { "AshLandsAssassinCape_RtD", "<#FF1313>Light Ljósálfar Cloak" }, { "AshLandsAssassinCape_desc_RtD", "A cloak made for Assassins in South Alfheimr." }, { "AshLandsAssassinChest_RtD", "<#BE0505>Assassin Ljósálfar Vest" }, { "AshLandsAssassinChest_desc_RtD", "A chest piece made for Assassins in South Alfheimr." }, { "AshLandsAssassinHood_RtD", "<#BE0505>Assassin Ljósálfar Hood" }, { "AshLandsAssassinHood_desc_RtD", "A hood for Assassins in South Alfheimr." }, { "AshLandsAssassinLegs_RtD", "<#BE0505>Assassin Ljósálfar Legs" }, { "AshLandsAssassinLegs_desc_RtD", "Legs made for Assassins in South Alfheimr." }, { "AshLandsHybridCape_RtD", "<#FF1313>Hybrid Ljósálfar Cloak" }, { "AshLandsHybridCape_desc_RtD", "A cloak made for all warriors daring to challenge in South Alfheimr." }, { "AshLandsMonkCape_RtD", "<#FF8645>Monk Ljósálfar Cloak" }, { "AshLandsMonkCape_desc_RtD", "A cloak made for Odin's Monks in South Alfheimr." }, { "AshLandsMonkChest_RtD", "<#FF8645>Monk Ljósálfar Robes" }, { "AshLandsMonkChest_desc_RtD", "A robe made for Odin's Monks in South Alfheimr." }, { "AshLandsMonkHood_RtD", "<#FF8645>Monk Ljósálfar Hood" }, { "AshLandsMonkHood_desc_RtD", "<#FF8645>A hood made for Odin's Monks in South Alfheimr." }, { "AshLandsMonkLegs_RtD", "<#FF8645>Monk Ljósálfar Legs" }, { "AshLandsMonkLegs_desc_RtD", "A pair of pants made for Odin's Monks in South Alfheimr." }, { "AshLandsWarriorChest_RtD", "<#DCA44C>Warrior Ljósálfar Battleplate" }, { "AshLandsWarriorChest_desc_RtD", "A battleplate made for Warriors in South Alfheimr." }, { "AshLandsWarriorHelmet_RtD", "<#DCA44C>Warrior Ljósálfar Helmet" }, { "AshLandsWarriorHelmet_desc_RtD", "A helmet made for Warriors in South Alfheimr." }, { "AshLandsWarriorLegs_RtD", "<#DCA44C>Warrior Ljósálfar Greaves" }, { "AshLandsWarriorLegs_desc_RtD", "Greaves made for Warriors in South Alfheimr." }, { "BlackForestArcherChest_RtD", "<#00A866>Archer Forest Chest" }, { "BlackForestArcherChest_desc_RtD", "A chest piece made for Archers in the Cursed Black Forest." }, { "BlackForestArcherHelmet_RtD", "<#00A866>Archer Forest Helmet" }, { "BlackForestArcherHelmet_desc_RtD", "A helmet made for Archers in the Cursed Black Forest." }, { "BlackForestArcherLegs_RtD", "<#00A866>Archer Forest Legguards" }, { "BlackForestArcherLegs_desc_RtD", "Legguards made for Archers in the Cursed Black Forest." }, { "BlackForestHardLeatherCape_RtD", "Hard Leather Forest Cape" }, { "BlackForestHardLeatherCape_desc_RtD", "Hard leather cape, provides a bit of defense." }, { "BlackForestMonkCape_RtD", "<#FF8645>Monk Forest Cloak" }, { "BlackForestMonkCape_desc_RtD", "A cloak made for Odin's Monks in the Cursed Black Forest." }, { "BlackForestMonkChest_RtD", "<#FF8645>Monk Forest Robes" }, { "BlackForestMonkChest_desc_RtD", "A robe made for Odin's Monks in the Cursed Black Forest." }, { "BlackForestMonkHood_RtD", "<#FF8645>Monk Forest Hood" }, { "BlackForestMonkHood_desc_RtD", "A hood made for Odin's Monks in the Cursed Black Forest." }, { "BlackForestMonkLegs_RtD", "<#FF8645>Monk Forest Pants" }, { "BlackForestMonkLegs_desc_RtD", "A pair of pants made for Odin's Monks in the Cursed Black Forest." }, { "DeepNorthArcherChest_RtD", "<#00A866>Archer Fae Chest" }, { "DeepNorthArcherChest_desc_RtD", "A chest made for Archers in North Alfheimr." }, { "DeepNorthArcherHood_RtD", "<#00A866>Archer Fae Hood" }, { "DeepNorthArcherHood_desc_RtD", "A hood made for Archers in North Alfheimr." }, { "DeepNorthArcherLegs_RtD", "<#00A866>Archer Fae Legguards" }, { "DeepNorthArcherLegs_desc_RtD", "Legguards made for Archers in North Alfheimr." }, { "DeepNorthAssassinChest_RtD", "<#BE0505>Assassin Fae Chest" }, { "DeepNorthAssassinChest_desc_RtD", "A chest made for Assassins in North Alfheimr." }, { "DeepNorthAssassinHood_RtD", "<#BE0505>Assassin Fae Hood" }, { "DeepNorthAssassinHood_desc_RtD", "A hood made for Assassins in North Alfheimr." }, { "DeepNorthAssassinLegs_RtD", "<#BE0505>Assassin Fae Trousers" }, { "DeepNorthAssassinLegs_desc_RtD", "Trousers made for Assassins in North Alfheimr." }, { "DeepNorthHybridCape_RtD", "Hybrid Fae Cloak" }, { "DeepNorthHybridCape_desc_RtD", "Fit for all types of Warriors" }, { "DeepNorthMonkCape_RtD", "<#FF8645>Monk Fae Cloak" }, { "DeepNorthMonkCape_desc_RtD", "A cloak made for Odin's Monks in North Alfheimr." }, { "DeepNorthMonkChest_RtD", "<#FF8645>Monk Fae Robes" }, { "DeepNorthMonkChest_desc_RtD", "A robe made for Odin's Monks in North Alfheimr." }, { "DeepNorthMonkHood_RtD", "<#FF8645>Monk Fae Hood" }, { "DeepNorthMonkHood_desc_RtD", "A hood made for Odin's Monks in North Alfheimr." }, { "DeepNorthMonkLegs_RtD", "<#FF8645>Monk Fae Leggings" }, { "DeepNorthMonkLegs_desc_RtD", "Leggings made for Odin's Monks in North Alfheimr." }, { "DeepNorthWarriorChest_RtD", "<#DCA44C>Warrior Fae Chest" }, { "DeepNorthWarriorChest_desc_RtD", "A chest piece made for Warriors in North Alfheimr." }, { "DeepNorthWarriorHelmet_RtD", "<#DCA44C>Warrior Fae Helmet" }, { "DeepNorthWarriorHelmet_desc_RtD", "A helmet piece made for Warriors in North Alfheimr." }, { "DeepNorthWarriorLegs_RtD", "<#DCA44C>Warrior Fae Greaves" }, { "DeepNorthWarriorLegs_desc_RtD", "Greaves piece made for Warriors in North Alfheimr." }, { "MistlandsArcherCape_RtD", "<#00A866>Archer Mistwalker Cloak" }, { "MistlandsArcherCape_desc_RtD", "A cloak made for Archers in the Cursed Mistlands." }, { "MistlandsArcherChest_RtD", "<#00A866>Archer Mistwalker Vestment" }, { "MistlandsArcherChest_desc_RtD", "A vestment made for Archers in the Cursed Mistlands." }, { "MistlandsArcherHood_RtD", "<#00A866>Archer Mistwalker Hood" }, { "MistlandsArcherHood_desc_RtD", "A hood made for Archers in the Cursed Mistlands." }, { "MistlandsArcherLegs_RtD", "<#00A866>Archer Mistwalker Legguards" }, { "MistlandsArcherLegs_desc_RtD", "Legguards made for Archers in the Cursed Mistlands." }, { "MistlandsAssassinCape_RtD", "<#BE0505>Assassin Mistwalker Cloak" }, { "MistlandsAssassinCape_desc_RtD", "A cloak crafted for Assassins sneaking around bugs in the Cursed Mistlands." }, { "MistlandsAssassinChest_RtD", "<#BE0505>Assassin Mistwalker Armor" }, { "MistlandsAssassinChest_desc_RtD", "A chest piece crafted for Assassins sneaking around bugs in the Cursed Mistlands." }, { "MistlandsAssassinLegs_RtD", "<#BE0505>Assassin Mistwalker Pants" }, { "MistlandsAssassinLegs_desc_RtD", "A pair of pants crafted for Assassins sneaking around bugs in the Cursed Mistlands." }, { "MistlandsAsssassinHood_RtD", "<#BE0505>Assassin Mistwalker Shroud" }, { "MistlandsAsssassinHood_desc_RtD", "A shroud crafted for Assassins sneaking around bugs in the Cursed Mistlands." }, { "MistlandsMonkCape_RtD", "<#FF8645>Monk Mistwalker Cloak" }, { "MistlandsMonkCape_desc_RtD", "A cloak crafted for Odin's Monks in the Cursed Mistlands." }, { "MistlandsMonkChest_RtD", "<#FF8645>Monk Mistwalker Robes" }, { "MistlandsMonkChest_desc_RtD", "A robe crafted for Odin's Monks in the Cursed Mistlands." }, { "MistlandsMonkHood_RtD", "<#FF8645>Monk Mistwalker Hood" }, { "MistlandsMonkHood_desc_RtD", "A hood crafted for Odin's Monks in the Cursed Mistlands." }, { "MistlandsMonkLegs_RtD", "<#FF8645>Monk Mistwalker Pants" }, { "MistlandsMonkLegs_desc_RtD", "A pair of pants crafted for Odin's Monks in the Cursed Mistlands." }, { "MountainArcherChest_RtD", "<#00A866>Archer Frostfell Vestment" }, { "MountainArcherChest_desc_RtD", "A vestment crafted for Archers in the Cursed Mountains." }, { "MountainArcherHelmet_RtD", "<#00A866>Archer Frostfell Helm" }, { "MountainArcherHelmet_desc_RtD", "A helm crafted for Archers in the Cursed Mountains." }, { "MountainArcherLegs_RtD", "<#00A866>Archer Frostfell Pants" }, { "MountainArcherLegs_desc_RtD", "A pair of pants crafted for Archers in the Cursed Mountains." }, { "MountainAssassinChest_RtD", "<#BE0505>Assassin Frostfell Chest" }, { "MountainAssassinChest_desc_RtD", "A chest piece crafted for Assassins in the Cursed Mountains." }, { "MountainAssassinHood_RtD", "<#BE0505>Assassin Frostfell Hood" }, { "MountainAssassinHood_desc_RtD", "A shrouded hood crafted for Assassins in the Cursed Mountains." }, { "MountainAssassinLegs_RtD", "<#BE0505>Assassin Frostfell Legs" }, { "MountainAssassinLegs_desc_RtD", "Legs made crafted for Assassins in the Cursed Mountains." }, { "MountainHybridCape_RtD", "<#F0F6FF>Hybrid Frostfell Fur Cloak" }, { "MountainHybridCape_desc_RtD", "<#F0F6FF>A cloak made for all warriors braving the cold mountains." }, { "MountainMonkCape_RtD", "<#FF8645>Monk Frostfell Cloak" }, { "MountainMonkCape_desc_RtD", "A cloak crafted for Odin's Monks in the Cursed Mountains." }, { "MountainMonkChest_RtD", "<#FF8645>Monk Frostfell Robes" }, { "MountainMonkChest_desc_RtD", "A robe crafted for Odin's Monks in the Cursed Mountains." }, { "MountainMonkHood_RtD", "<#FF8645>Monk Frostfell Hood" }, { "MountainMonkHood_desc_RtD", "A hood crafted for Odin's Monks in the Cursed Mountains." }, { "MountainMonkLegs_RtD", "<#FF8645>Monk Frostfell Pants" }, { "MountainMonkLegs_desc_RtD", "A pair of pants crafted for Odin's Monks in the Cursed Mountains." }, { "PlainsArcherCape_RtD", "<#00A866>Archer Lox Cloak" }, { "PlainsArcherCape_desc_RtD", "A cloak crafed for Archers in the Cursed Plains." }, { "PlainsArcherChest_RtD", "<#00A866>Archer Lox Chestguard" }, { "PlainsArcherChest_desc_RtD", "A chestguard crafted for Archers in the Cursed Plains." }, { "PlainsArcherHood_RtD", "<#00A866>Archer Lox Hood" }, { "PlainsArcherHood_desc_RtD", "A hood crafted for Archers in the Cursed Plains." }, { "PlainsArcherLegs_RtD", "<#00A866>Archer Lox Pants" }, { "PlainsArcherLegs_desc_RtD", "A pair of pants crafted for Archers in the Cursed Plains." }, { "PlainsAssassinCape_RtD", "<#BE0505>Assassin Lox Cloak" }, { "PlainsAssassinCape_desc_RtD", "A cloak crafted for Assassins in the Cursed Plains." }, { "PlainsAssassinHood_RtD", "<#BE0505>Assassin Lox Hood" }, { "PlainsAssassinHood_desc_RtD", "A hood crafted for Assassins in the Cursed Plains." }, { "PlainsAssassinLegs_RtD", "<#BE0505>Assassin Lox Pants" }, { "PlainsAssassinLegs_desc_RtD", "A pair of pants crafted for Assassins in the Cursed Plains." }, { "PlainsAsssassinChest_RtD", "<#BE0505>Assassin Lox Armor" }, { "PlainsAsssassinChest_desc_RtD", "A chest piece crafted for Assassins in the Cursed Plains." }, { "PlainsMonkCape_RtD", "<#FF8645>Monk Lox Cloak" }, { "PlainsMonkCape_desc_RtD", "A cloak crafted for Odin's Monks in the Cursed Plains." }, { "PlainsMonkChest_RtD", "<#FF8645>Monk Lox Regalia" }, { "PlainsMonkChest_desc_RtD", "A robe crafted for Odin's Monks in the Cursed Plains." }, { "PlainsMonkHood_RtD", "<#FF8645>Monk Lox Hood" }, { "PlainsMonkHood_desc_RtD", "A hood crafted for Odin's Monks in the Cursed Plains." }, { "PlainsMonkLegs_RtD", "<#FF8645>Monk Lox Pants" }, { "PlainsMonkLegs_desc_RtD", "A pair of pants crafted for Odin's Monks in the Cursed Plains." }, { "SwampAssassinCape_RtD", "<#BE0505>Assassin Blood Cloak" }, { "SwampAssassinCape_desc_RtD", "A cloak crafted for Assassins in the Cursed Swamp." }, { "SwampAssassinChest_RtD", "<#BE0505>Assassin Blood Armor" }, { "SwampAssassinChest_desc_RtD", "A chest piece crafted for Assassins in the Cursed Swamp." }, { "SwampAssassinHood_RtD", "<#BE0505>Assassin Blood Hood" }, { "SwampAssassinHood_desc_RtD", "A hood crafted for Assassins in the Cursed Swamp." }, { "SwampAssassinLegs_RtD", "<#BE0505>Assassin Blood Pants" }, { "SwampAssassinLegs_desc_RtD", "A pair of pants crafted for Assassins in the Cursed Swamp." }, { "SwampMonkCape_RtD", "<#FF8645>Monk Blood Cloak" }, { "SwampMonkCape_desc_RtD", "A cloak crafted for Odin's Monks in the Cursed Swamp." }, { "SwampMonkChest_RtD", "<#FF8645>Monk Blood Robes" }, { "SwampMonkChest_desc_RtD", "A robe crafted for Odin's Monks in the Cursed Swamp." }, { "SwampMonkHood_RtD", "<#FF8645>Monk Blood Hood" }, { "SwampMonkHood_desc_RtD", "A hood crafted for Odin's Monks in the Cursed Swamp." }, { "SwampMonkLegs_RtD", "<#FF8645>Monk Blood Pants" }, { "SwampMonkLegs_desc_RtD", "A pair of pants crafted for Odin's Monks in the Cursed Swamp." }, { "AshLandsAtgeir_RtD", "<#E04800>Ancient Atgeir" }, { "AshLandsAtgeir_desc_RtD", "A strong and effective long range, mail-piercing pole arm." }, { "AshLandsAxe1H_RtD", "<#E04800>Ancient Axe" }, { "AshLandsAxe1H_desc_RtD", "A one-handed axe made of Ancient Metal, for slashing enemies or chopping trees." }, { "AshLandsAxe2H_RtD", "<#E04800>Ancient BattleAxe" }, { "AshLandsAxe2H_desc_RtD", "A battleaxe made of Ancient Metal." }, { "AshLandsBow_RtD", "<#E04800>Ancient Bow" }, { "AshLandsBow_desc_RtD", "A bow finely crafted with fiery cinderwood, forged in Ancient Metal, with shadow crystal details." }, { "AshLandsClub_RtD", "<#E04800>Ancient Mace" }, { "AshLandsClub_desc_RtD", "A fierce mace made of Ancient Metal." }, { "AshLandsDagger_RtD", "<#E04800>Ancient Dagger" }, { "AshLandsDagger_desc_RtD", "A sharp and dangerous dagger forged in Ancient Metal." }, { "AshLandsDefender_RtD", "<#E04800>Ancient Defender" }, { "AshLandsDefender_desc_RtD", "An excellent defender forged in Ancient Metal." }, { "AshLandsShield_RtD", "<#E04800>Ancient Shield" }, { "AshLandsShield_desc_RtD", "A strong shield forged in Ancient Metal." }, { "AshLandsShieldBow_RtD", "<#E04800>Ancient ShieldBow" }, { "AshLandsShieldBow_desc_RtD", "A bow that also provides defense, forged in Ancient Metal." }, { "AshLandsSledge_RtD", "<#E04800>Ancient Sledge" }, { "AshLandsSledge_desc_RtD", "A heavy sledgehammer forged in Ancient Metal." }, { "AshLandsSpear_RtD", "<#E04800>Ancient Spear" }, { "AshLandsSpear_desc_RtD", "A fine, sharp point makes weapon forged in Ancient Metal more than ideal to pierce your enemies." }, { "AshLandsSword1H_RtD", "<#E04800>Ancient Sword" }, { "AshLandsSword1H_desc_RtD", "A powerful one handed sword" }, { "AshLandsSword2H_RtD", "<#E04800>Ancient GreatSword" }, { "AshLandsSword2H_desc_RtD", "A powerful greatsword forged in Ancient Metal." }, { "BlackForestAtgeir_RtD", "<#FBC72A>Lightning Atgier" }, { "BlackForestAtgeir_desc_RtD", "A strong and effective long range, mail-piercing pole arm." }, { "BlackForestAxe1H_RtD", "<#FBC72A>Lightning Axe" }, { "BlackForestAxe1H_desc_RtD", "A one-handed axe made of Celestial Bronze, for slashing enemies or chopping trees." }, { "BlackForestAxe2H_RtD", "<#FBC72A>Lightning Two-Handed Axe" }, { "BlackForestAxe2H_desc_RtD", "A battleaxe made of Celestial Bronze." }, { "BlackForestBow_RtD", "<#FBC72A>Lightning Bow" }, { "BlackForestBow_desc_RtD", "The bow crackles with the rage of Thor's lightning." }, { "BlackForestClub_RtD", "<#FBC72A>Lightning Mace" }, { "BlackForestClub_desc_RtD", "A fierce mace made of Celestial Bronze." }, { "BlackForestDagger_RtD", "<#FBC72A>Lightning Dagger" }, { "BlackForestDagger_desc_RtD", "A strong dagger" }, { "BlackForestDefender_RtD", "<#FBC72A>Lightning Defender" }, { "BlackForestDefender_desc_RtD", "An excellent defender forged in Celestial Bronze." }, { "BlackForestSledge_RtD", "<#FBC72A>Lightning Sledge" }, { "BlackForestSledge_desc_RtD", "A heavy sledgehammer forged in Celestial Bronze." }, { "BlackForestSpear_RtD", "<#FBC72A>Lightning Spear" }, { "BlackForestSpear_desc_RtD", "A fine, sharp point makes weapon forged in Celestial Bronze more than ideal to pierce your enemies." }, { "BlackForestSword1H_RtD", "<#FBC72A>Lightning Sword" }, { "BlackForestSword1H_desc_RtD", "A very sharp one handed Sword" }, { "BlackForestSword2H_RtD", "<#FBC72A>Lightning GreatSword" }, { "BlackForestSword2H_desc_RtD", "A powerful greatsword forged in Celestial Bronze." }, { "DeepNorthAtgeir_RtD", "<#5218FA>Arcane Atgeir" }, { "DeepNorthAtgeir_desc_RtD", "A strong and effective long range, mail-piercing pole arm." }, { "DeepNorthAxe1H1_RtD", "<#5218FA>Arcane Axe" }, { "DeepNorthAxe1H1_desc_RtD", "A one-handed axe made of Frometal, for slashing enemies or chopping trees." }, { "DeepNorthAxe1H2_RtD", "<#5218FA>Arcane Axe" }, { "DeepNorthAxe1H2_desc_RtD", "A one-handed axe made of Frometal, for slashing enemies or chopping trees." }, { "DeepNorthAxe2H1_RtD", "<#5218FA>Arcane Greataxe" }, { "DeepNorthAxe2H1_desc_RtD", "A battleaxe made of Frometal." }, { "DeepNorthAxe2H2_RtD", "<#5218FA>Arcane War Axe" }, { "DeepNorthAxe2H2_desc_RtD", "A battleaxe made of Frometal." }, { "DeepNorthBow_RtD", "<#5218FA>Arcane Bow" }, { "DeepNorthBow_desc_RtD", "A light bow" }, { "DeepNorthClub_RtD", "<#5218FA>Arcane Mace" }, { "DeepNorthClub_desc_RtD", "A fierce mace made of Frometal." }, { "DeepNorthDagger_RtD", "<#5218FA>Arcane Dagger" }, { "DeepNorthDagger_desc_RtD", "A sharp and deadly dagger made of Frometal." }, { "DeepNorthDefender_RtD", "<#5218FA>Arcane Defender" }, { "DeepNorthDefender_desc_RtD", "A strong defender made of Frometal." }, { "DeepNorthShield_RtD", "<#5218FA>Arcane Shield" }, { "DeepNorthShield_desc_RtD", "A shield made of Frometal." }, { "DeepNorthShieldBow_RtD", "<#5218FA>Arcane ShieldBow" }, { "DeepNorthShieldBow_desc_RtD", "A defensive bow made of Frometal." }, { "DeepNorthSledge1_RtD", "<#5218FA>Arcane Sledge" }, { "DeepNorthSledge1_desc_RtD", "A heavy sledgehammer forged in Frometal." }, { "DeepNorthSledge2_RtD", "<#5218FA>Arcane Sledge" }, { "DeepNorthSledge2_desc_RtD", "A heavy sledgehammer forged in Frometal." }, { "DeepNorthSpear_RtD", "<#5218FA>Arcane Spear" }, { "DeepNorthSpear_desc_RtD", "A fine, sharp point makes weapon forged in Frometal more than ideal to pierce your enemies." }, { "DeepNorthSword1H1_RtD", "<#5218FA>Arcane Sword" }, { "DeepNorthSword1H1_desc_RtD", "A very sharp one handed Sword" }, { "DeepNorthSword1H2_RtD", "<#5218FA>Arcane Sword" }, { "DeepNorthSword1H2_desc_RtD", "A very sharp one handed Sword" }, { "DeepNorthSword2H1_RtD", "<#5218FA>Arcane GreatSword" }, { "DeepNorthSword2H1_desc_RtD", "A powerful greatsword forged in Frometal." }, { "DeepNorthSword2H2_RtD", "<#5218FA>Arcane GreatSword" }, { "DeepNorthSword2H2_desc_RtD", "A powerful greatsword forged in Frometal." }, { "MeadowsAtgeir_RtD", "<#99C2E0>Storm Atgeir" }, { "MeadowsAtgeir_desc_RtD", "A strong and effective long range, mail-piercing pole arm." }, { "MeadowsAxe1H_RtD", "<#99C2E0>Storm Axe" }, { "MeadowsAxe1H_desc_RtD", "A one-handed axe made of Brass, for slashing enemies or chopping trees." }, { "MeadowsAxe2H_RtD", "<#99C2E0>Storm GreatAxe" }, { "MeadowsAxe2H_desc_RtD", "A battleaxe made of Brass." }, { "MeadowsBow_RtD", "<#99C2E0>Storm Bow" }, { "MeadowsBow_desc_RtD", "A light bow" }, { "MeadowsClub_RtD", "<#99C2E0>Storm Mace" }, { "MeadowsClub_desc_RtD", "A fierce mace made of Brass." }, { "MeadowsDagger_RtD", "<#99C2E0>Storm Dagger" }, { "MeadowsDagger_desc_RtD", "A strong dagger" }, { "MeadowsDefender_RtD", "<#99C2E0>Storm Defender" }, { "MeadowsDefender_desc_RtD", "An excellent defender forged in Brass." }, { "MeadowsSpear_RtD", "<#99C2E0>Storm Spear" }, { "MeadowsSpear_desc_RtD", "A fine, sharp point makes weapon forged in Brass more than ideal to pierce your enemies." }, { "MeadowsSword1H_RtD", "<#99C2E0>Storm Sword" }, { "MeadowsSword1H_desc_RtD", "A very sharp one handed Sword" }, { "MeadowsSword2H_RtD", "<#99C2E0>Storm GreatSword" }, { "MeadowsSword2H_desc_RtD", "A powerful greatsword forged in Brass." }, { "MistlandsAtgeir_RtD", "<#E0ECF5>Mist Atgeir" }, { "MistlandsAtgeir_desc_RtD", "A strong and effective long range, mail-piercing pole arm." }, { "MistlandsAxe1H_RtD", "<#E0ECF5>Mist Axe" }, { "MistlandsAxe1H_desc_RtD", "A one-handed axe made of Felmetal, for slashing enemies or chopping trees." }, { "MistlandsAxe2H_RtD", "<#E0ECF5>Mist GreatAxe" }, { "MistlandsAxe2H_desc_RtD", "A battleaxe made of Felmetal." }, { "MistlandsBow_RtD", "<#E0ECF5>Mist Bow" }, { "MistlandsBow_desc_RtD", "A light bow" }, { "MistlandsClub_RtD", "<#E0ECF5>Mist Mace" }, { "MistlandsClub_desc_RtD", "A fierce mace made of Felmetal." }, { "MistlandsDagger_RtD", "<#E0ECF5>Mist Dagger" }, { "MistlandsDagger_desc_RtD", "A strong dagger" }, { "MistlandsDefender_RtD", "<#E0ECF5>Mist Defender" }, { "MistlandsDefender_desc_RtD", "An excellent defender forged in Felmetal." }, { "MistlandsSledge_RtD", "<#E0ECF5>Mist Sledge" }, { "MistlandsSledge_desc_RtD", "A heavy sledgehammer forged in Felmetal." }, { "MistlandsSpear_RtD", "<#E0ECF5>Mist Spear" }, { "MistlandsSpear_desc_RtD", "A fine, sharp point makes weapon forged in Felmetal more than ideal to pierce your enemies." }, { "MistlandsSword1H_RtD", "<#E0ECF5>Mist Sword" }, { "MistlandsSword1H_desc_RtD", "A very sharp one handed Sword" }, { "MistlandsSword2H_RtD", "<#E0ECF5>Mist GreatSword" }, { "MistlandsSword2H_desc_RtD", "A powerful greatsword forged in Felmetal." }, { "MountainAtgeir_RtD", "<#76A5AF>Ice Atgeir" }, { "MountainAtgeir_desc_RtD", "A strong and effective long range, mail-piercing pole arm." }, { "MountainAxe1H_RtD", "<#76A5AF>Ice Axe" }, { "MountainAxe1H_desc_RtD", "A one-handed axe made of QuickSilver, for slashing enemies or chopping trees." }, { "MountainAxe2H_RtD", "<#76A5AF>Ice Battleaxe" }, { "MountainAxe2H_desc_RtD", "A battleaxe made of Quicksilver." }, { "MountainBow_RtD", "<#76A5AF>Ice Bow" }, { "MountainBow_desc_RtD", "A light bow" }, { "MountainClub_RtD", "<#76A5AF>Ice Mace" }, { "MountainClub_desc_RtD", "A fierce mace made of QuickSilver." }, { "MountainDagger_RtD", "<#76A5AF>Ice Dagger" }, { "MountainDagger_desc_RtD", "A strong dagger" }, { "MountainDefender_RtD", "<#76A5AF>Ice Defender" }, { "MountainDefender_desc_RtD", "An excellent defender forged in QuickSilver." }, { "MountainSledge_RtD", "<#76A5AF>Ice Sledge" }, { "MountainSledge_desc_RtD", "A heavy sledgehammer forged in QuickSilver." }, { "MountainSpear_RtD", "<#76A5AF>Ice Spear" }, { "MountainSpear_desc_RtD", "A fine, sharp point makes weapon forged in QuickSilver more than ideal to pierce your enemies." }, { "MountainSword1H_RtD", "<#76A5AF>Ice Sword" }, { "MountainSword1H_desc_RtD", "A very sharp one handed Sword" }, { "MountainSword2H_RtD", "<#76A5AF>Ice GreatSword" }, { "MountainSword2H_desc_RtD", "A powerful greatsword forged in QuickSilver." }, { "PlainsAtgeir_RtD", "<#AA08D0>Void Atgeir" }, { "PlainsAtgeir_desc_RtD", "A strong and effective long range, mail-piercing pole arm." }, { "PlainsAxe1H_RtD", "<#AA08D0>Void Axe" }, { "PlainsAxe1H_desc_RtD", "A one-handed axe made of Netherite, for slashing enemies or chopping trees." }, { "PlainsAxe2H_RtD", "<#AA08D0>Void Greataxe" }, { "PlainsAxe2H_desc_RtD", "A battleaxe made of Netherite." }, { "PlainsBow_RtD", "<#AA08D0>Void Warbow" }, { "PlainsBow_desc_RtD", "A light bow" }, { "PlainsClub_RtD", "<#AA08D0>Void Mace" }, { "PlainsClub_desc_RtD", "A fierce mace made of Netherite." }, { "PlainsDagger_RtD", "<#AA08D0>Void Dagger" }, { "PlainsDagger_desc_RtD", "An excellent defender forged in Netherite." }, { "PlainsDefender_RtD", "<#AA08D0>Void Defender" }, { "PlainsDefender_desc_RtD", "A strong defender" }, { "PlainsSledge_RtD", "<#AA08D0>Void Sledge" }, { "PlainsSledge_desc_RtD", "A heavy sledgehammer forged in Netherite." }, { "PlainsSpear_RtD", "<#AA08D0>Void Spear" }, { "PlainsSpear_desc_RtD", "A fine, sharp point makes weapon forged in Netherite more than ideal to pierce your enemies." }, { "PlainsSword1H_RtD", "<#AA08D0>Void Sword" }, { "PlainsSword1H_desc_RtD", "A very sharp one handed Sword" }, { "PlainsSword2H_RtD", "<#AA08D0>Void GreatSword" }, { "PlainsSword2H_desc_RtD", "A powerful greatsword forged in Netherite." }, { "SwampAtgeir_RtD", "<#CAE2C2>Earth Atgeir" }, { "SwampAtgeir_desc_RtD", "A strong and effective long range, mail-piercing pole arm." }, { "SwampAxe1H_RtD", "<#CAE2C2>Earth Axe" }, { "SwampAxe1H_desc_RtD", "A one-handed axe made of BrightSteel, for slashing enemies or chopping trees." }, { "SwampAxe2H_RtD", "<#CAE2C2>Earth GreatAxe" }, { "SwampAxe2H_desc_RtD", "A battleaxe made of BrightSteel." }, { "SwampBow_RtD", "<#CAE2C2>Earth Bow" }, { "SwampBow_desc_RtD", "A light bow" }, { "SwampClub_RtD", "<#CAE2C2>Earth Mace" }, { "SwampClub_desc_RtD", "A fierce mace made of BrightSteel." }, { "SwampDagger_RtD", "<#CAE2C2>Earth Dagger" }, { "SwampDagger_desc_RtD", "A strong dagger" }, { "SwampDefender_RtD", "<#CAE2C2>Earth Defender" }, { "SwampDefender_desc_RtD", "An excellent defender forged in BrightSteel." }, { "SwampSledge_RtD", "<#CAE2C2>Earth Sledge" }, { "SwampSledge_desc_RtD", "A heavy sledgehammer forged in BrightSteel." }, { "SwampSpear_RtD", "<#CAE2C2>Earth Spear" }, { "SwampSpear_desc_RtD", "A fine, sharp point makes weapon forged in BrightSteel more than ideal to pierce your enemies." }, { "SwampSword1H_RtD", "<#CAE2C2>Earth Sword" }, { "SwampSword1H_desc_RtD", "A very sharp one handed Sword" }, { "SwampSword2H_RtD", "<#CAE2C2>Earth GreatSword" }, { "SwampSword2H_desc_RtD", "A powerful greatsword forged in BrightSteel." }, { "HealingStaff_T1_RtD", "<#FFA089>Eir Staff T1" }, { "HealingStaff_T1_desc_RtD", "A healing staff that provides basic heals." }, { "HealingStaff_T2_RtD", "<#FF9075>Eir Staff T2" }, { "HealingStaff_T2_desc_RtD", "A healing staff that provides minor heals." }, { "HealingStaff_T3_RtD", "<#FF8062>Eir Staff T3" }, { "HealingStaff_T3_desc_RtD", "A healing staff that provides strong heals." }, { "HealingStaff_T4_RtD", "<#FF714E>Eir Staff T4" }, { "HealingStaff_T4_desc_RtD", "A healing staff that provides very strong heals." }, { "OdinsDefender_RtD", "<#933D41>Odins Defender" }, { "OdinsDefender_desc_RtD", "Its probably better than Windows defender." }, { "OdinsFist_RtD", "<#933D41>Odins Fist" }, { "OdinsFist_desc_RtD", "Gains more power as you collect Essense." }, { "AxeFlametal_RtD", "Flametal WoodCutting Axe" }, { "AxeFlametal_desc_RtD", "The best axe available for tree felling." }, { "PickAxeFlametal_RtD", "Flametal Mining Axe" }, { "PickAxeFlametal_desc_RtD", "The best pickaxe available to mine all of the minerals you desire." }, { "AshLandsStaff1_RtD", "<#C5B358>Freyr's Stave T1" }, { "AshLandsStaff1_desc_RtD", "A powerful Staff" }, { "AshLandsStaff2_RtD", "<#C5B358>Freyr's Stave T2" }, { "AshLandsStaff2_desc_RtD", "A powerful Staff" }, { "AshLandsStaff3_RtD", "<#C5B358>Freyr's Stave T3" }, { "AshLandsStaff3_desc_RtD", "A powerful Staff" }, { "BlackForestFireStaff_RtD", "<#B22222>Fire Staff" }, { "BlackForestFireStaff_desc_RtD", "The staff is powered by fire." }, { "BlackForestLightStaff_RtD", "<#ADD8E6>Light Staff" }, { "BlackForestLightStaff_desc_RtD", "A powerful Staff" }, { "DeepNorthStaff1_RtD", "<#5218FA>Grand Staff of Arcane T1" }, { "DeepNorthStaff1_desc_RtD", "A powerful Staff" }, { "DeepNorthStaff2_RtD", "<#6531FB>Grand Staff of Arcane T2" }, { "DeepNorthStaff2_desc_RtD", "A powerful Staff" }, { "DeepNorthStaff3_RtD", "<#774AFB>Grand Staff of Arcane T3" }, { "DeepNorthStaff3_desc_RtD", "A powerful Staff" }, { "MeadowsAirStaff_RtD", "<#5D8AA8>Air Staff" }, { "MeadowsAirStaff_desc_RtD", "The staff is powered by lightning." }, { "MeadowsLighteningStaff_RtD", "<#FBC72A>Lightning Staff" }, { "MeadowsLighteningStaff_desc_RtD", "A powerful Staff" }, { "MistlandsQuakeStaff_RtD", "<#E0ECF5>Mistwalker Quarterstaff" }, { "MistlandsQuakeStaff_desc_RtD", "A powerful Staff" }, { "MountainIceStaff_RtD", "<#76A5AF>Skadi's Ice Battlestaff" }, { "MountainIceStaff_desc_RtD", "The staff is powered by ice." }, { "PlainsVoidStaff_RtD", "<#AA08D0>Void Staff" }, { "PlainsVoidStaff_desc_RtD", "The staff is powered by darkness." }, { "SwampEarthStaff_RtD", "<#CAE2C2>Earth Staff" }, { "SwampEarthStaff_desc_RtD", "The staff is powered by the earth." }, { "AshLandsFireWand_RtD", "Fire Wand" }, { "AshLandsFireWand_desc_RtD", "Its warm to the touch" }, { "BlackForestLightningWand_RtD", "<#FBC72A>Lightning Wand" }, { "BlackForestLightningWand_desc_RtD", "A shocking amount of power" }, { "DeepNorthArcaneWand_RtD", "<#5218FA>Arcane Wand" }, { "DeepNorthArcaneWand_desc_RtD", "Humming with power" }, { "MeadowsAirWand_RtD", "<#5D8AA8>Air Wand" }, { "MeadowsAirWand_desc_RtD", "Ground you to the earth" }, { "MistlandsElementWand_RtD", "<#E0ECF5>Element Wand" }, { "MistlandsElementWand_desc_RtD", "Ancient Magicks" }, { "MountainIceWand_RtD", "<#76A5AF>Skadi's Ice Wand" }, { "MountainIceWand_desc_RtD", "The wand is powered by cold, icy winds." }, { "PlainsVoidWand_RtD", "<#AA08D0>Void Wand" }, { "PlainsVoidWand_desc_RtD", "Darkness surrounds the wand" }, { "SwampPoisonWand_RtD", "<#CAE2C2>Poison Wand" }, { "SwampPoisonWand_desc_RtD", "The wand is powered by poison and provides a slow death." }, { "SBlackSoup_RtD", "Swamp Soup" }, { "SBlackSoup_desc_RtD", "Probably won't make you sick." }, { "SBloodPudding_RtD", "Magic Blood Pudding." }, { "SBloodPudding_desc_RtD", "Questionable choice of food." }, { "SCarrotSoup_RtD", "Simple Soup" }, { "SCarrotSoup_desc_RtD", "New look, same great taste!" }, { "SEyeScream_RtD", "Magic Eyescream" }, { "SEyeScream_desc_RtD", "Cold enough to give you a chill brain freeze." }, { "SOnionSoup_RtD", "Cold Soup" }, { "SOnionSoup_desc_RtD", "Probably will give you bad breath." }, { "SQueensJam_RtD", "Magic Jam" }, { "SQueensJam_desc_RtD", "Dont drop the jar, it would be a sticky situation." }, { "SShockolateShake_RtD", "Shockolate Shake" }, { "SShockolateShake_desc_RtD", "Made using poison ingredients like fast food." }, { "STurnipStew_RtD", "Vegetable Stew" }, { "STurnipStew_desc_RtD", "At least it has Turnips." }, { "SE_ArcherAshLands_RtD", "Archey" }, { "SE_ArcherAshLands_desc_RtD", "Archery Set" }, { "SE_AssassinAshLands_RtD", "Stealthy" }, { "SE_AssassinAshLands_desc_RtD", "Assassins Set" }, { "SE_MonkArmorAshLands_RtD", "Monk" }, { "SE_MonkArmorAshLands_desc_RtD", "Monk Set" }, { "SE_WarriorArmorAshLands_RtD", "Warrior" }, { "SE_WarriorArmorAshLands_desc_RtD", "Warriors Set" }, { "SE_DeerHideMeadows_RtD", "Survival" }, { "SE_DeerHideMeadows_desc_RtD", "Survivors Set" }, { "SE_ArcherBlackForest_RtD", "Archery" }, { "SE_ArcherBlackForest_desc_RtD", "Archery Set" }, { "SE_AssassinBlackForest_RtD", "Stealthy" }, { "SE_AssassinBlackForest_desc_RtD", "Assassins Set" }, { "SE_MonkArmorBlackForest_RtD", "Monk" }, { "SE_MonkArmorBlackForest_desc_RtD", "Monk Set" }, { "SE_WarriorArmorBlacKForest_RtD", "Warrior" }, { "SE_WarriorArmorBlacKForest_desc_RtD", "Warriors Set" }, { "SE_ArcherDeepNorth_RtD", "Archery" }, { "SE_ArcherDeepNorth_desc_RtD", "Archery Set" }, { "SE_AssassinDeepNorth_RtD", "Stealthy" }, { "SE_AssassinDeepNorth_desc_RtD", "Assassins Set" }, { "SE_MonkArmorDeepNorth_RtD", "Monk" }, { "SE_MonkArmorDeepNorth_desc_RtD", "Monk Set" }, { "SE_WarriorArmorDeepNorth_RtD", "Warrior" }, { "SE_WarriorArmorDeepNorth_desc_RtD", "Warriors Set" }, { "SE_ArcherMistlands_RtD", "Archery" }, { "SE_ArcherMistlands_desc_RtD", "Archery Set" }, { "SE_AssassinMistlands_RtD", "Stealthy" }, { "SE_AssassinMistlands_desc_RtD", "Assassins Set" }, { "SE_MonkArmorMistlands_RtD", "Monk" }, { "SE_MonkArmorMistlands_desc_RtD", "Monk Set" }, { "SE_WarriorArmorMistlands_RtD", "Warrior" }, { "SE_WarriorArmorMistlands_desc_RtD", "Warriors Set" }, { "SE_ArcherMountain_RtD", "Archery" }, { "SE_ArcherMountain_desc_RtD", "Archery Set" }, { "SE_AssassinMountain_RtD", "Stealthy" }, { "SE_AssassinMountain_desc_RtD", "Assassins Set" }, { "SE_MonkArmorMountain_RtD", "Monk" }, { "SE_MonkArmorMountain_desc_RtD", "Monk Set" }, { "SE_WarriorArmorMountain_RtD", "Warrior" }, { "SE_ArcherPlains_RtD", "Archery" }, { "SE_ArcherPlains_desc_RtD", "Archery Set" }, { "SE_AssassinPlains_RtD", "Stealthy" }, { "SE_AssassinPlains_desc_RtD", "Assassins Set" }, { "SE_MonkArmorPlains_RtD", "Monk" }, { "SE_MonkArmorPlains_desc_RtD", "Monk Set" }, { "SE_WarriorArmorPlains_RtD", "Warrior" }, { "SE_WarriorArmorPlains_desc_RtD", "Warriors Set" }, { "SE_ArcherSwamp_RtD", "Archery" }, { "SE_ArcherSwamp_desc_RtD", "Archery Set" }, { "SE_AssassinSwamp_RtD", "Stealthy" }, { "SE_AssassinSwamp_desc_RtD", "Assassins Set" }, { "SE_MonkArmorSwamp_RtD", "Monk" }, { "SE_MonkArmorSwamp_desc_RtD", "Monk Set" }, { "SE_WarriorArmorSwamp_RtD", "Warrior" }, { "SE_WarriorArmorSwamp_desc_RtD", "Warriors Set" }, { "SE_OdinsFists_RtD", "Blessed" }, { "SE_OdinsFists_desc_RtD", "Odin's Strength" }, { "forge_ext7_RtD", "Odin's Anvil" }, { "forge_ext7_desc_RtD", "Blessed by Odin, for Odins Fists" }, { "forge_ext8_RtD", "Odin's Cooler" }, { "forge_ext8_desc_RtD", "Blessed by Odin, for Odins Fists" }, { "forge_ext9_RtD", "Odin's Tools" }, { "forge_ext9_desc_RtD", "Blessed by Odin, for Odins Fists" }, { "forge_ext10_RtD", "Odin's Anvils" }, { "forge_ext10_desc_RtD", "Blessed by Odin, for Odins Fists" }, { "forge_ext11_RtD", "Odin's Wheel" }, { "forge_ext11_desc_RtD", "Blessed by Odin, for Odins Fists" }, { "MeadowsShield_RtD", "<#E04800>Storm Shield" }, { "MeadowsShield_desc_RtD", "<#E04800>A sturdy shield" }, { "BlackForestShield_RtD", "<#E04800>Celestial Shield" }, { "BlackForestShield_desc_RtD", "<#E04800>A sturdy shield" }, { "SwampShield_RtD", "<#E04800>Moon Shield" }, { "SwampShield_desc_RtD", "<#E04800>A sturdy shield" }, { "MountainShield_RtD", "<#E04800>Silverlight Shield" }, { "MountainShield_desc_RtD", "<#E04800>A sturdy shield" }, { "PlainsShield_RtD", "<#E04800>Void Shield" }, { "PlainsShield_desc_RtD", "<#E04800>A sturdy shield" }, { "MistlandsShield_RtD", "<#E04800>Elemental Shield" }, { "MistlandsShield_desc_RtD", "<#E04800>A sturdy shield" }, { "Neck_RtD", "Neck" } }); Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization2 = Localization; text = "Russian"; localization2.AddTranslation(ref text, new Dictionary { { "AshLandsAtgeir_RtD", "<#E04800>Древний Атгейр" }, { "AshLandsAtgeir_desc_RtD", "Сильное и эффективное дальнобойное оружие, пробивающее броню." }, { "AshLandsAxe1H_RtD", "<#E04800>Древний Топор" }, { "AshLandsAxe1H_desc_RtD", "Одноручный топор из Древнего Металла, предназначенный для рубки врагов или деревьев." }, { "AshLandsAxe2H_RtD", "<#E04800>Древний Боец-Топор" }, { "AshLandsAxe2H_desc_RtD", "Боевой топор из Древнего Металла." }, { "AshLandsBow_RtD", "<#E04800>Древний Лук" }, { "AshLandsBow_desc_RtD", "Лук, искусно изготовленный из огненной древесины, закаленный в Древнем Металле, с деталями из теневого кристалла." }, { "AshLandsClub_RtD", "<#E04800>Древняя Булава" }, { "AshLandsClub_desc_RtD", "Сильная булава из Древнего Металла." }, { "AshLandsDagger_RtD", "<#E04800>Древний Кинжал" }, { "AshLandsDagger_desc_RtD", "Острый и опасный кинжал, выкованный из Древнего Металла." }, { "AshLandsDefender_RtD", "<#E04800>Древний Защитник" }, { "AshLandsDefender_desc_RtD", "Отличный защитник, выкованный из Древнего Металла." }, { "AshLandsShield_RtD", "<#E04800>Древний Щит" }, { "AshLandsShield_desc_RtD", "Прочный щит, выкованный из Древнего Металла." }, { "AshLandsShieldBow_RtD", "<#E04800>Древний Щит-Лук" }, { "AshLandsShieldBow_desc_RtD", "Лук, который также обеспечивает защиту, выкованный из Древнего Металла." }, { "AshLandsSledge_RtD", "<#E04800>Древний Кувалда" }, { "AshLandsSledge_desc_RtD", "Тяжелый молот, выкованный из Древнего Металла." }, { "AshLandsSpear_RtD", "<#E04800>Древнее Копье" }, { "AshLandsSpear_desc_RtD", "Отлично подходящее оружие для пробивания врагов, выкованное из Древнего Металла." }, { "AshLandsSword1H_RtD", "<#E04800>Древний Меч" }, { "AshLandsSword1H_desc_RtD", "Мощный одноручный меч" }, { "AshLandsSword2H_RtD", "<#E04800>Древний Великий Меч" }, { "AshLandsSword2H_desc_RtD", "Мощный великий меч, выкованный из Древнего Металла." }, { "BlackForestAtgeir_RtD", "<#FBC72A>Молниеносный Атгейр" }, { "BlackForestAtgeir_desc_RtD", "Сильное и эффективное дальнобойное оружие, пробивающее броню." }, { "BlackForestAxe1H_RtD", "<#FBC72A>Молниеносный Топор" }, { "BlackForestAxe1H_desc_RtD", "Одноручный топор, сделанный из Небесного Бронзы, для рубки врагов или деревьев." }, { "BlackForestAxe2H_RtD", "<#FBC72A>Молниеносный Двуручный Топор" }, { "BlackForestAxe2H_desc_RtD", "Боевой топор, сделанный из Небесного Бронзы." }, { "BlackForestBow_RtD", "<#FBC72A>Молниеносный Лук" }, { "BlackForestBow_desc_RtD", "Лук, который потрескивает яростью молний Тора." }, { "BlackForestClub_RtD", "<#FBC72A>Молниеносная Булава" }, { "BlackForestClub_desc_RtD", "Сильная булава, сделанная из Небесного Бронзы." }, { "BlackForestDagger_RtD", "<#FBC72A>Молниеносный Кинжал" }, { "BlackForestDagger_desc_RtD", "Сильный кинжал" }, { "BlackForestDefender_RtD", "<#FBC72A>Молниеносный Защитник" }, { "BlackForestDefender_desc_RtD", "Отличный защитник, выкованный из Небесного Бронзы." }, { "BlackForestSledge_RtD", "<#FBC72A>Молниеносный Кувалда" }, { "BlackForestSledge_desc_RtD", "Тяжелый молот, выкованный из Небесного Бронзы." }, { "BlackForestSpear_RtD", "<#FBC72A>Молниеносное Копье" }, { "BlackForestSpear_desc_RtD", "Острый конец делает это оружие, выкованное из Небесного Бронзы, идеальным для пробивания врагов." }, { "BlackForestSword1H_RtD", "<#FBC72A>Молниеносный Меч" }, { "BlackForestSword1H_desc_RtD", "Очень острый одноручный меч" }, { "BlackForestSword2H_RtD", "<#FBC72A>Молниеносный Великий Меч" }, { "BlackForestSword2H_desc_RtD", "Мощный великий меч, выкованный из Небесного Бронзы." }, { "MistlandsAtgeir_RtD", "<#E0ECF5>Туманное Атгейр" }, { "MistlandsAtgeir_desc_RtD", "Сильное и эффективное дальнобойное копье, пробивающее броню." }, { "MistlandsAxe1H_RtD", "<#E0ECF5>Туманный Топор" }, { "MistlandsAxe1H_desc_RtD", "Одноручный топор из Фелметала, для рубки врагов или деревьев." }, { "MistlandsAxe2H_RtD", "<#E0ECF5>Туманный Великий Топор" }, { "MistlandsAxe2H_desc_RtD", "Боевой топор из Фелметала." }, { "MistlandsBow_RtD", "<#E0ECF5>Туманный Лук" }, { "MistlandsBow_desc_RtD", "Легкий лук." }, { "MistlandsClub_RtD", "<#E0ECF5>Туманный Молот" }, { "MistlandsClub_desc_RtD", "Яростный молот из Фелметала." }, { "MistlandsDagger_RtD", "<#E0ECF5>Туманный Кинжал" }, { "MistlandsDagger_desc_RtD", "Сильный кинжал." }, { "MistlandsDefender_RtD", "<#E0ECF5>Туманный Защитник" }, { "MistlandsDefender_desc_RtD", "Отличный защитник, выкованный из Фелметала." }, { "MistlandsSledge_RtD", "<#E0ECF5>Туманный Кувалда" }, { "MistlandsSledge_desc_RtD", "Тяжелая кувалда, выкованная из Фелметала." }, { "MistlandsSpear_RtD", "<#E0ECF5>Туманный Копье" }, { "MistlandsSpear_desc_RtD", "Отличное острое копье, идеально подходящее для пробивания врагов, выкованное из Фелметала." }, { "MistlandsSword1H_RtD", "<#E0ECF5>Туманный Меч" }, { "MistlandsSword1H_desc_RtD", "Очень острый одноручный меч." }, { "MistlandsSword2H_RtD", "<#E0ECF5>Туманный Великий Меч" }, { "MistlandsSword2H_desc_RtD", "Могущественный великий меч, выкованный из Фелметала." }, { "MountainAtgeir_RtD", "<#76A5AF>Ледяной Атгейр" }, { "MountainAtgeir_desc_RtD", "Сильное и эффективное дальнобойное копье, пробивающее броню." }, { "MountainAxe1H_RtD", "<#76A5AF>Ледяной Топор" }, { "MountainAxe1H_desc_RtD", "Одноручный топор из Быстрого Серебра, для рубки врагов или деревьев." }, { "MountainAxe2H_RtD", "<#76A5AF>Ледяной Боевой Топор" }, { "MountainAxe2H_desc_RtD", "Боевой топор из Быстрого Серебра." }, { "MountainBow_RtD", "<#76A5AF>Ледяной Лук" }, { "MountainBow_desc_RtD", "Легкий лук." }, { "MountainClub_RtD", "<#76A5AF>Ледяной Молот" }, { "MountainClub_desc_RtD", "Яростный молот из Быстрого Серебра." }, { "MountainDagger_RtD", "<#76A5AF>Ледяной Кинжал" }, { "MountainDagger_desc_RtD", "Сильный кинжал." }, { "MountainDefender_RtD", "<#76A5AF>Ледяной Защитник" }, { "MountainDefender_desc_RtD", "Отличный защитник, выкованный из Быстрого Серебра." }, { "MountainSledge_RtD", "<#76A5AF>Ледяная Кувалда" }, { "MountainSledge_desc_RtD", "Тяжелая кувалда, выкованная из Быстрого Серебра." }, { "MountainSpear_RtD", "<#76A5AF>Ледяное Копье" }, { "MountainSpear_desc_RtD", "Отличное острое копье, идеально подходящее для пробивания врагов, выкованное из Быстрого Серебра." }, { "MountainSword1H_RtD", "<#76A5AF>Ледяной Меч" }, { "MountainSword1H_desc_RtD", "Очень острый одноручный меч." }, { "MountainSword2H_RtD", "<#76A5AF>Ледяной Великий Меч" }, { "MountainSword2H_desc_RtD", "Могущественный великий меч, выкованный из Быстрого Серебра." }, { "PlainsAtgeir_RtD", "<#AA08D0>Пустой Атгейр" }, { "PlainsAtgeir_desc_RtD", "Мощное и эффективное дальнобойное оружие, пробивающее доспехи." }, { "PlainsAxe2H_RtD", "<#AA08D0>Пустой Большой Топор" }, { "PlainsAxe2H_desc_RtD", "Боевой топор из Нейтерита." }, { "PlainsBow_RtD", "<#AA08D0>Пустой Лук Войны" }, { "PlainsBow_desc_RtD", "Легкий лук" }, { "PlainsClub_RtD", "<#AA08D0>Пустой Булава" }, { "PlainsClub_desc_RtD", "Жестокая булава из Нейтерита." }, { "PlainsDagger_RtD", "<#AA08D0>Пустой Кинжал" }, { "PlainsDagger_desc_RtD", "Отличный защитник, выкованный из Нейтерита." }, { "PlainsDefender_RtD", "<#AA08D0>Пустой Защитник" }, { "PlainsDefender_desc_RtD", "Мощный защитник" }, { "PlainsSledge_RtD", "<#AA08D0>Пустой Кувалда" }, { "PlainsSledge_desc_RtD", "Тяжелая кувалда, выкованная из Нейтерита." }, { "PlainsSpear_RtD", "<#AA08D0>Пустое Копье" }, { "PlainsSpear_desc_RtD", "Тонкий, острый наконечник делает это оружие из Нейтерита идеальным для пробивания врагов." }, { "PlainsSword1H_RtD", "<#AA08D0>Пустой Меч" }, { "PlainsSword1H_desc_RtD", "Очень острый одноручный меч" }, { "PlainsSword2H_RtD", "<#AA08D0>Пустой Большой Меч" }, { "PlainsSword2H_desc_RtD", "Мощный большой меч, выкованный из Нейтерита." }, { "SwampAtgeir_RtD", "<#CAE2C2>Земляной Атгейр" }, { "SwampAtgeir_desc_RtD", "Мощное и эффективное дальнобойное оружие, пробивающее доспехи." }, { "SwampAxe1H_RtD", "<#CAE2C2>Земляной Топор" }, { "SwampAxe1H_desc_RtD", "Одноручный топор из Яркой Стали, для рубки врагов или деревьев." }, { "SwampAxe2H_RtD", "<#CAE2C2>Земляной Большой Топор" }, { "SwampAxe2H_desc_RtD", "Боевой топор из Яркой Стали." }, { "SwampBow_RtD", "<#CAE2C2>Земляной Лук" }, { "SwampBow_desc_RtD", "Легкий лук" }, { "SwampClub_RtD", "<#CAE2C2>Земляная Булава" }, { "SwampClub_desc_RtD", "Жестокая булава из Яркой Стали." }, { "SwampDagger_RtD", "<#CAE2C2>Земляной Кинжал" }, { "SwampDagger_desc_RtD", "Мощный кинжал" }, { "SwampDefender_RtD", "<#CAE2C2>Земляной Защитник" }, { "SwampDefender_desc_RtD", "Отличный защитник, выкованный из Яркой Стали." }, { "SwampSledge_RtD", "<#CAE2C2>Земляная Кувалда" }, { "SwampSledge_desc_RtD", "Тяжелая кувалда, выкованная из Яркой Стали." }, { "SwampSpear_RtD", "<#CAE2C2>Земляное Копье" }, { "SwampSpear_desc_RtD", "Тонкий, острый наконечник делает это оружие из Яркой Стали идеальным для пробивания врагов." }, { "SwampSword1H_RtD", "<#CAE2C2>Земляной Меч" }, { "SwampSword1H_desc_RtD", "Очень острый одноручный меч" }, { "SwampSword2H_RtD", "<#CAE2C2>Земляной Большой Меч" }, { "SwampSword2H_desc_RtD", "Мощный большой меч, выкованный из Яркой Стали." }, { "HealingStaff_T1_RtD", "<#FFA089>Посох Эира T1" }, { "HealingStaff_T1_desc_RtD", "Целительный посох, предоставляющий базовое исцеление." }, { "HealingStaff_T2_RtD", "<#FF9075>Посох Эира T2" }, { "HealingStaff_T2_desc_RtD", "Целительный посох, предоставляющий небольшое исцеление." }, { "HealingStaff_T3_RtD", "<#FF8062>Посох Эира T3" }, { "HealingStaff_T3_desc_RtD", "Целительный посох, предоставляющий сильное исцеление." }, { "HealingStaff_T4_RtD", "<#FF714E>Посох Эира T4" }, { "HealingStaff_T4_desc_RtD", "Целительный посох, предоставляющий очень сильное исцеление." }, { "OdinsDefender_RtD", "<#933D41>Защитник Одина" }, { "OdinsDefender_desc_RtD", "Наверное, лучше, чем Защитник Windows." }, { "OdinsFist_RtD", "<#933D41>Кулак Одина" }, { "OdinsFist_desc_RtD", "Получает больше силы, когда собираешь Эссенцию." }, { "AxeFlametal_RtD", "Топор из Фламетала для рубки деревьев" }, { "AxeFlametal_desc_RtD", "Лучший топор для рубки деревьев." }, { "PickAxeFlametal_RtD", "Шахтёрский Топор из Фламетала" }, { "PickAxeFlametal_desc_RtD", "Лучший кирка для добычи минералов." }, { "AshLandsStaff1_RtD", "<#C5B358>Посох Фрейра T1" }, { "AshLandsStaff1_desc_RtD", "Мощный посох" }, { "AshLandsStaff2_RtD", "<#C5B358>Посох Фрейра T2" }, { "AshLandsStaff2_desc_RtD", "Мощный посох" }, { "AshLandsStaff3_RtD", "<#C5B358>Посох Фрейра T3" }, { "AshLandsStaff3_desc_RtD", "Мощный посох" }, { "BlackForestFireStaff_RtD", "<#B22222>Огненный Посох" }, { "BlackForestFireStaff_desc_RtD", "Посох, наполненный огненной энергией." }, { "BlackForestLightStaff_RtD", "<#ADD8E6>Посох Света" }, { "BlackForestLightStaff_desc_RtD", "Мощный посох" }, { "DeepNorthStaff1_RtD", "<#5218FA>Великий Посох Арканы T1" }, { "DeepNorthStaff1_desc_RtD", "Мощный посох" }, { "DeepNorthStaff2_RtD", "<#6531FB>Великий Посох Арканы T2" }, { "DeepNorthStaff2_desc_RtD", "Мощный посох" }, { "DeepNorthStaff3_RtD", "<#774AFB>Великий Посох Арканы T3" }, { "DeepNorthStaff3_desc_RtD", "Мощный посох" }, { "MeadowsAirStaff_RtD", "<#5D8AA8>Воздушный Посох" }, { "MeadowsAirStaff_desc_RtD", "Посох, наполненный молнией." }, { "MeadowsLighteningStaff_RtD", "<#FBC72A>Посох Молний" }, { "MeadowsLighteningStaff_desc_RtD", "Мощный посох" }, { "MistlandsQuakeStaff_RtD", "<#E0ECF5>Посох Мистового Странника" }, { "MistlandsQuakeStaff_desc_RtD", "Мощный посох" }, { "MountainIceStaff_RtD", "<#76A5AF>Посох Льда Скади" }, { "MountainIceStaff_desc_RtD", "Посох, наполненный ледяной энергией." }, { "PlainsVoidStaff_RtD", "<#AA08D0>Пустой Посох" }, { "PlainsVoidStaff_desc_RtD", "Посох, наполненный тьмой." }, { "SwampEarthStaff_RtD", "<#CAE2C2>Земляной Посох" }, { "SwampEarthStaff_desc_RtD", "Посох, наполненный силой земли." }, { "AshLandsFireWand_RtD", "Огненная Палочка" }, { "AshLandsFireWand_desc_RtD", "Теплая на ощупь" }, { "BlackForestLightningWand_RtD", "<#FBC72A>Палочка Молний" }, { "BlackForestLightningWand_desc_RtD", "Шокирующая сила" }, { "DeepNorthArcaneWand_RtD", "<#5218FA>Арканская Палочка" }, { "DeepNorthArcaneWand_desc_RtD", "Жужжит от силы" }, { "MeadowsAirWand_RtD", "<#5D8AA8>Воздушная Палочка" }, { "MeadowsAirWand_desc_RtD", "Укрепляет тебя на земле" }, { "MistlandsElementWand_RtD", "<#E0ECF5>Палочка Стихий" }, { "MistlandsElementWand_desc_RtD", "Древние магии" }, { "MountainIceWand_RtD", "<#76A5AF>Палочка Льда Скади" }, { "MountainIceWand_desc_RtD", "Палочка, наполненная холодными, ледяными ветрами." }, { "PlainsVoidWand_RtD", "<#AA08D0>Пустая Палочка" }, { "PlainsVoidWand_desc_RtD", "Тьма окружает палочку" }, { "SwampPoisonWand_RtD", "<#CAE2C2>Ядовитая Палочка" }, { "SwampPoisonWand_desc_RtD", "Палочка, наполненная ядом и предоставляющая медленную смерть." }, { "SBlackSoup_RtD", "Туманный Суп" }, { "SBlackSoup_desc_RtD", "Наверное, не вызовет отравления." }, { "SBloodPudding_RtD", "Магический Кровяной Пудинг." }, { "SBloodPudding_desc_RtD", "Сомнительный выбор еды." }, { "SCarrotSoup_RtD", "Простой Суп" }, { "SCarrotSoup_desc_RtD", "Новый вид, тот же вкус!" }, { "SEyeScream_RtD", "Магический Мороженое Глаз" }, { "SEyeScream_desc_RtD", "Холодное, достаточно сильное, чтобы вызвать мозговой мороз." }, { "SOnionSoup_RtD", "Холодный Суп" }, { "SOnionSoup_desc_RtD", "Наверное, вызовет плохой запах изо рта." }, { "SQueensJam_RtD", "Магическое Варенье" }, { "SQueensJam_desc_RtD", "Не урони банку, это будет липкая ситуация." }, { "SShockolateShake_RtD", "Шоколадный Молочный Коктейль" }, { "SShockolateShake_desc_RtD", "Приготовлен с использованием ядовитых ингредиентов, как фаст-фуд." }, { "STurnipStew_RtD", "Овощной Тушеник" }, { "STurnipStew_desc_RtD", "Хотя бы в нем есть репа." }, { "SE_ArcherAshLands_RtD", "Лучник" }, { "SE_ArcherAshLands_desc_RtD", "Набор лучника" }, { "SE_AssassinAshLands_RtD", "Скрытность" }, { "SE_AssassinAshLands_desc_RtD", "Набор ассасина" }, { "SE_MonkArmorAshLands_RtD", "Монах" }, { "SE_MonkArmorAshLands_desc_RtD", "Набор монаха" }, { "SE_WarriorArmorAshLands_RtD", "Воин" }, { "SE_WarriorArmorAshLands_desc_RtD", "Набор воина" }, { "SE_DeerHideMeadows_RtD", "Выживание" }, { "SE_DeerHideMeadows_desc_RtD", "Набор выжившего" }, { "SE_ArcherBlackForest_RtD", "Лучник" }, { "SE_ArcherBlackForest_desc_RtD", "Набор лучника" }, { "SE_AssassinBlackForest_RtD", "Скрытность" }, { "SE_AssassinBlackForest_desc_RtD", "Набор ассасина" }, { "SE_MonkArmorBlackForest_RtD", "Монах" }, { "SE_MonkArmorBlackForest_desc_RtD", "Набор монаха" }, { "SE_WarriorArmorBlacKForest_RtD", "Воин" }, { "SE_WarriorArmorBlacKForest_desc_RtD", "Набор воина" }, { "SE_ArcherDeepNorth_RtD", "Лучник" }, { "SE_ArcherDeepNorth_desc_RtD", "Набор лучника" }, { "SE_AssassinDeepNorth_RtD", "Скрытность" }, { "SE_AssassinDeepNorth_desc_RtD", "Набор ассасина" }, { "SE_MonkArmorDeepNorth_RtD", "Монах" }, { "SE_MonkArmorDeepNorth_desc_RtD", "Набор монаха" }, { "SE_WarriorArmorDeepNorth_RtD", "Воин" }, { "SE_WarriorArmorDeepNorth_desc_RtD", "Набор воина" }, { "SE_ArcherMistlands_RtD", "Лучник" }, { "SE_ArcherMistlands_desc_RtD", "Набор лучника" }, { "SE_AssassinMistlands_RtD", "Скрытность" }, { "SE_AssassinMistlands_desc_RtD", "Набор ассасина" }, { "SE_MonkArmorMistlands_RtD", "Монах" }, { "SE_MonkArmorMistlands_desc_RtD", "Набор монаха" }, { "SE_WarriorArmorMistlands_RtD", "Воин" }, { "SE_WarriorArmorMistlands_desc_RtD", "Набор воина" }, { "SE_ArcherMountain_RtD", "Лучник" }, { "SE_ArcherMountain_desc_RtD", "Набор лучника" }, { "SE_AssassinMountain_RtD", "Скрытность" }, { "SE_AssassinMountain_desc_RtD", "Набор ассасина" }, { "SE_MonkArmorMountain_RtD", "Монах" }, { "SE_MonkArmorMountain_desc_RtD", "Набор монаха" }, { "SE_WarriorArmorMountain_RtD", "Воин" }, { "SE_ArcherPlains_RtD", "Лучник" }, { "SE_ArcherPlains_desc_RtD", "Набор лучника" }, { "SE_AssassinPlains_RtD", "Скрытность" }, { "SE_AssassinPlains_desc_RtD", "Набор ассасина" }, { "SE_MonkArmorPlains_RtD", "Монах" }, { "SE_MonkArmorPlains_desc_RtD", "Набор монаха" }, { "SE_WarriorArmorPlains_RtD", "Воин" }, { "SE_WarriorArmorPlains_desc_RtD", "Набор воина" }, { "SE_ArcherSwamp_RtD", "Лучник" }, { "SE_ArcherSwamp_desc_RtD", "Набор лучника" }, { "SE_AssassinSwamp_RtD", "Скрытность" }, { "SE_AssassinSwamp_desc_RtD", "Набор ассасина" }, { "SE_MonkArmorSwamp_RtD", "Монах" }, { "SE_MonkArmorSwamp_desc_RtD", "Набор монаха" }, { "SE_WarriorArmorSwamp_RtD", "Воин" }, { "SE_WarriorArmorSwamp_desc_RtD", "Набор воина" }, { "SE_OdinsFists_RtD", "Благословенный" }, { "SE_OdinsFists_desc_RtD", "Сила Одина" }, { "forge_ext7_RtD", "Кузница Одина" }, { "forge_ext7_desc_RtD", "Благословлена Одином, для кулаков Одина" }, { "forge_ext8_RtD", "Одинов Холодильник" }, { "forge_ext8_desc_RtD", "Благословлена Одином, для кулаков Одина" }, { "forge_ext9_RtD", "Одиновы Инструменты" }, { "forge_ext9_desc_RtD", "Благословлена Одином, для кулаков Одина" }, { "forge_ext10_RtD", "Кузницы Одина" }, { "forge_ext10_desc_RtD", "Благословлена Одином, для кулаков Одина" }, { "forge_ext11_RtD", "Одиново Колесо" }, { "forge_ext11_desc_RtD", "Благословлена Одином, для кулаков Одина" }, { "Neck_RtD", "Шея" }, { "SE_WarriorArmorMountain_desc_RtD", "Набор воина" } }); } public RtDItems() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Expected O, but got Unknown //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Expected O, but got Unknown //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Expected O, but got Unknown //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Expected O, but got Unknown //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Expected O, but got Unknown //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Expected O, but got Unknown //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Expected O, but got Unknown //IL_01c3: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Expected O, but got Unknown //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Expected O, but got Unknown //IL_021c: Unknown result type (might be due to invalid IL or missing references) //IL_0222: Expected O, but got Unknown //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Expected O, but got Unknown //IL_0268: Unknown result type (might be due to invalid IL or missing references) //IL_026e: Expected O, but got Unknown //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_02a0: Expected O, but got Unknown //IL_02c1: Unknown result type (might be due to invalid IL or missing references) //IL_02c7: Expected O, but got Unknown //IL_02e8: Unknown result type (might be due to invalid IL or missing references) //IL_02ee: Expected O, but got Unknown //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_0314: Expected O, but got Unknown //IL_0340: Unknown result type (might be due to invalid IL or missing references) //IL_0346: Expected O, but got Unknown //IL_0367: Unknown result type (might be due to invalid IL or missing references) //IL_036d: Expected O, but got Unknown //IL_038e: Unknown result type (might be due to invalid IL or missing references) //IL_0394: Expected O, but got Unknown //IL_03b4: Unknown result type (might be due to invalid IL or missing references) //IL_03ba: Expected O, but got Unknown //IL_03e5: Unknown result type (might be due to invalid IL or missing references) //IL_03eb: Expected O, but got Unknown //IL_040c: Unknown result type (might be due to invalid IL or missing references) //IL_0412: Expected O, but got Unknown //IL_0433: Unknown result type (might be due to invalid IL or missing references) //IL_0439: Expected O, but got Unknown //IL_045a: Unknown result type (might be due to invalid IL or missing references) //IL_0460: Expected O, but got Unknown //IL_048b: Unknown result type (might be due to invalid IL or missing references) //IL_0491: Expected O, but got Unknown //IL_04b2: Unknown result type (might be due to invalid IL or missing references) //IL_04b8: Expected O, but got Unknown //IL_04d9: Unknown result type (might be due to invalid IL or missing references) //IL_04df: Expected O, but got Unknown //IL_0500: Unknown result type (might be due to invalid IL or missing references) //IL_0506: Expected O, but got Unknown //IL_0531: Unknown result type (might be due to invalid IL or missing references) //IL_0537: Expected O, but got Unknown //IL_0558: Unknown result type (might be due to invalid IL or missing references) //IL_055e: Expected O, but got Unknown //IL_057e: Unknown result type (might be due to invalid IL or missing references) //IL_0584: Expected O, but got Unknown //IL_05a4: Unknown result type (might be due to invalid IL or missing references) //IL_05aa: Expected O, but got Unknown //IL_05d5: Unknown result type (might be due to invalid IL or missing references) //IL_05db: Expected O, but got Unknown //IL_05fc: Unknown result type (might be due to invalid IL or missing references) //IL_0602: Expected O, but got Unknown //IL_0623: Unknown result type (might be due to invalid IL or missing references) //IL_0629: Expected O, but got Unknown //IL_0649: Unknown result type (might be due to invalid IL or missing references) //IL_064f: Expected O, but got Unknown //IL_067a: Unknown result type (might be due to invalid IL or missing references) //IL_0680: Expected O, but got Unknown //IL_0695: Unknown result type (might be due to invalid IL or missing references) //IL_069b: Expected O, but got Unknown //IL_06bc: Unknown result type (might be due to invalid IL or missing references) //IL_06c2: Expected O, but got Unknown //IL_06e3: Unknown result type (might be due to invalid IL or missing references) //IL_06e9: Expected O, but got Unknown //IL_070a: Unknown result type (might be due to invalid IL or missing references) //IL_0710: Expected O, but got Unknown //IL_073b: Unknown result type (might be due to invalid IL or missing references) //IL_0741: Expected O, but got Unknown //IL_0756: Unknown result type (might be due to invalid IL or missing references) //IL_075c: Expected O, but got Unknown //IL_077d: Unknown result type (might be due to invalid IL or missing references) //IL_0783: Expected O, but got Unknown //IL_07a4: Unknown result type (might be due to invalid IL or missing references) //IL_07aa: Expected O, but got Unknown //IL_07cb: Unknown result type (might be due to invalid IL or missing references) //IL_07d1: Expected O, but got Unknown //IL_07fc: Unknown result type (might be due to invalid IL or missing references) //IL_0802: Expected O, but got Unknown //IL_0817: Unknown result type (might be due to invalid IL or missing references) //IL_081d: Expected O, but got Unknown //IL_083e: Unknown result type (might be due to invalid IL or missing references) //IL_0844: Expected O, but got Unknown //IL_0865: Unknown result type (might be due to invalid IL or missing references) //IL_086b: Expected O, but got Unknown //IL_088c: Unknown result type (might be due to invalid IL or missing references) //IL_0892: Expected O, but got Unknown //IL_08bd: Unknown result type (might be due to invalid IL or missing references) //IL_08c3: Expected O, but got Unknown //IL_08d8: Unknown result type (might be due to invalid IL or missing references) //IL_08de: Expected O, but got Unknown //IL_08ff: Unknown result type (might be due to invalid IL or missing references) //IL_0905: Expected O, but got Unknown //IL_0926: Unknown result type (might be due to invalid IL or missing references) //IL_092c: Expected O, but got Unknown //IL_094d: Unknown result type (might be due to invalid IL or missing references) //IL_0953: Expected O, but got Unknown //IL_097e: Unknown result type (might be due to invalid IL or missing references) //IL_0984: Expected O, but got Unknown //IL_0999: Unknown result type (might be due to invalid IL or missing references) //IL_099f: Expected O, but got Unknown //IL_09c0: Unknown result type (might be due to invalid IL or missing references) //IL_09c6: Expected O, but got Unknown //IL_09e7: Unknown result type (might be due to invalid IL or missing references) //IL_09ed: Expected O, but got Unknown //IL_0a0e: Unknown result type (might be due to invalid IL or missing references) //IL_0a14: Expected O, but got Unknown //IL_0a3f: Unknown result type (might be due to invalid IL or missing references) //IL_0a45: Expected O, but got Unknown //IL_0a5a: Unknown result type (might be due to invalid IL or missing references) //IL_0a60: Expected O, but got Unknown //IL_0a81: Unknown result type (might be due to invalid IL or missing references) //IL_0a87: Expected O, but got Unknown //IL_0aa8: Unknown result type (might be due to invalid IL or missing references) //IL_0aae: Expected O, but got Unknown //IL_0acf: Unknown result type (might be due to invalid IL or missing references) //IL_0ad5: Expected O, but got Unknown //IL_0b00: Unknown result type (might be due to invalid IL or missing references) //IL_0b06: Expected O, but got Unknown //IL_0b1b: Unknown result type (might be due to invalid IL or missing references) //IL_0b21: Expected O, but got Unknown //IL_0b42: Unknown result type (might be due to invalid IL or missing references) //IL_0b48: Expected O, but got Unknown //IL_0b68: Unknown result type (might be due to invalid IL or missing references) //IL_0b6e: Expected O, but got Unknown //IL_0b8f: Unknown result type (might be due to invalid IL or missing references) //IL_0b95: Expected O, but got Unknown //IL_0bc0: Unknown result type (might be due to invalid IL or missing references) //IL_0bc6: Expected O, but got Unknown //IL_0bdb: Unknown result type (might be due to invalid IL or missing references) //IL_0be1: Expected O, but got Unknown //IL_0c02: Unknown result type (might be due to invalid IL or missing references) //IL_0c08: Expected O, but got Unknown //IL_0c28: Unknown result type (might be due to invalid IL or missing references) //IL_0c2e: Expected O, but got Unknown //IL_0c4e: Unknown result type (might be due to invalid IL or missing references) //IL_0c54: Expected O, but got Unknown //IL_0c7f: Unknown result type (might be due to invalid IL or missing references) //IL_0c85: Expected O, but got Unknown //IL_0c9a: Unknown result type (might be due to invalid IL or missing references) //IL_0ca0: Expected O, but got Unknown //IL_0cc1: Unknown result type (might be due to invalid IL or missing references) //IL_0cc7: Expected O, but got Unknown //IL_0ce8: Unknown result type (might be due to invalid IL or missing references) //IL_0cee: Expected O, but got Unknown //IL_0d0f: Unknown result type (might be due to invalid IL or missing references) //IL_0d15: Expected O, but got Unknown //IL_0d40: Unknown result type (might be due to invalid IL or missing references) //IL_0d46: Expected O, but got Unknown //IL_0d5b: Unknown result type (might be due to invalid IL or missing references) //IL_0d61: Expected O, but got Unknown //IL_0d82: Unknown result type (might be due to invalid IL or missing references) //IL_0d88: Expected O, but got Unknown //IL_0da9: Unknown result type (might be due to invalid IL or missing references) //IL_0daf: Expected O, but got Unknown //IL_0dd0: Unknown result type (might be due to invalid IL or missing references) //IL_0dd6: Expected O, but got Unknown //IL_0e01: Unknown result type (might be due to invalid IL or missing references) //IL_0e07: Expected O, but got Unknown //IL_0e1c: Unknown result type (might be due to invalid IL or missing references) //IL_0e22: Expected O, but got Unknown //IL_0e43: Unknown result type (might be due to invalid IL or missing references) //IL_0e49: Expected O, but got Unknown //IL_0e6a: Unknown result type (might be due to invalid IL or missing references) //IL_0e70: Expected O, but got Unknown //IL_0e91: Unknown result type (might be due to invalid IL or missing references) //IL_0e97: Expected O, but got Unknown //IL_0ec2: Unknown result type (might be due to invalid IL or missing references) //IL_0ec8: Expected O, but got Unknown //IL_0edd: Unknown result type (might be due to invalid IL or missing references) //IL_0ee3: Expected O, but got Unknown //IL_0f04: Unknown result type (might be due to invalid IL or missing references) //IL_0f0a: Expected O, but got Unknown //IL_0f2b: Unknown result type (might be due to invalid IL or missing references) //IL_0f31: Expected O, but got Unknown //IL_0f52: Unknown result type (might be due to invalid IL or missing references) //IL_0f58: Expected O, but got Unknown //IL_0f83: Unknown result type (might be due to invalid IL or missing references) //IL_0f89: Expected O, but got Unknown //IL_0f9e: Unknown result type (might be due to invalid IL or missing references) //IL_0fa4: Expected O, but got Unknown //IL_0fc5: Unknown result type (might be due to invalid IL or missing references) //IL_0fcb: Expected O, but got Unknown //IL_0fec: Unknown result type (might be due to invalid IL or missing references) //IL_0ff2: Expected O, but got Unknown //IL_1013: Unknown result type (might be due to invalid IL or missing references) //IL_1019: Expected O, but got Unknown //IL_1044: Unknown result type (might be due to invalid IL or missing references) //IL_104a: Expected O, but got Unknown //IL_105f: Unknown result type (might be due to invalid IL or missing references) //IL_1065: Expected O, but got Unknown //IL_1086: Unknown result type (might be due to invalid IL or missing references) //IL_108c: Expected O, but got Unknown //IL_10ad: Unknown result type (might be due to invalid IL or missing references) //IL_10b3: Expected O, but got Unknown //IL_10d4: Unknown result type (might be due to invalid IL or missing references) //IL_10da: Expected O, but got Unknown //IL_1105: Unknown result type (might be due to invalid IL or missing references) //IL_110b: Expected O, but got Unknown //IL_1120: Unknown result type (might be due to invalid IL or missing references) //IL_1126: Expected O, but got Unknown //IL_1147: Unknown result type (might be due to invalid IL or missing references) //IL_114d: Expected O, but got Unknown //IL_116e: Unknown result type (might be due to invalid IL or missing references) //IL_1174: Expected O, but got Unknown //IL_1195: Unknown result type (might be due to invalid IL or missing references) //IL_119b: Expected O, but got Unknown //IL_11c6: Unknown result type (might be due to invalid IL or missing references) //IL_11cc: Expected O, but got Unknown //IL_11e1: Unknown result type (might be due to invalid IL or missing references) //IL_11e7: Expected O, but got Unknown //IL_1208: Unknown result type (might be due to invalid IL or missing references) //IL_120e: Expected O, but got Unknown //IL_122f: Unknown result type (might be due to invalid IL or missing references) //IL_1235: Expected O, but got Unknown //IL_1256: Unknown result type (might be due to invalid IL or missing references) //IL_125c: Expected O, but got Unknown //IL_1287: Unknown result type (might be due to invalid IL or missing references) //IL_128d: Expected O, but got Unknown //IL_12a2: Unknown result type (might be due to invalid IL or missing references) //IL_12a8: Expected O, but got Unknown //IL_12c9: Unknown result type (might be due to invalid IL or missing references) //IL_12cf: Expected O, but got Unknown //IL_12f0: Unknown result type (might be due to invalid IL or missing references) //IL_12f6: Expected O, but got Unknown //IL_1317: Unknown result type (might be due to invalid IL or missing references) //IL_131d: Expected O, but got Unknown //IL_1348: Unknown result type (might be due to invalid IL or missing references) //IL_134e: Expected O, but got Unknown //IL_1363: Unknown result type (might be due to invalid IL or missing references) //IL_1369: Expected O, but got Unknown //IL_138a: Unknown result type (might be due to invalid IL or missing references) //IL_1390: Expected O, but got Unknown //IL_13b1: Unknown result type (might be due to invalid IL or missing references) //IL_13b7: Expected O, but got Unknown //IL_13d8: Unknown result type (might be due to invalid IL or missing references) //IL_13de: Expected O, but got Unknown //IL_1409: Unknown result type (might be due to invalid IL or missing references) //IL_140f: Expected O, but got Unknown //IL_1424: Unknown result type (might be due to invalid IL or missing references) //IL_142a: Expected O, but got Unknown //IL_144b: Unknown result type (might be due to invalid IL or missing references) //IL_1451: Expected O, but got Unknown //IL_1472: Unknown result type (might be due to invalid IL or missing references) //IL_1478: Expected O, but got Unknown //IL_1499: Unknown result type (might be due to invalid IL or missing references) //IL_149f: Expected O, but got Unknown //IL_14ca: Unknown result type (might be due to invalid IL or missing references) //IL_14d0: Expected O, but got Unknown //IL_14e5: Unknown result type (might be due to invalid IL or missing references) //IL_14eb: Expected O, but got Unknown //IL_150c: Unknown result type (might be due to invalid IL or missing references) //IL_1512: Expected O, but got Unknown //IL_1533: Unknown result type (might be due to invalid IL or missing references) //IL_1539: Expected O, but got Unknown //IL_155a: Unknown result type (might be due to invalid IL or missing references) //IL_1560: Expected O, but got Unknown //IL_158b: Unknown result type (might be due to invalid IL or missing references) //IL_1591: Expected O, but got Unknown //IL_15a6: Unknown result type (might be due to invalid IL or missing references) //IL_15ac: Expected O, but got Unknown //IL_15cd: Unknown result type (might be due to invalid IL or missing references) //IL_15d3: Expected O, but got Unknown //IL_15f4: Unknown result type (might be due to invalid IL or missing references) //IL_15fa: Expected O, but got Unknown //IL_161b: Unknown result type (might be due to invalid IL or missing references) //IL_1621: Expected O, but got Unknown //IL_164c: Unknown result type (might be due to invalid IL or missing references) //IL_1652: Expected O, but got Unknown //IL_1667: Unknown result type (might be due to invalid IL or missing references) //IL_166d: Expected O, but got Unknown //IL_168e: Unknown result type (might be due to invalid IL or missing references) //IL_1694: Expected O, but got Unknown //IL_16b4: Unknown result type (might be due to invalid IL or missing references) //IL_16ba: Expected O, but got Unknown //IL_16db: Unknown result type (might be due to invalid IL or missing references) //IL_16e1: Expected O, but got Unknown //IL_170c: Unknown result type (might be due to invalid IL or missing references) //IL_1712: Expected O, but got Unknown //IL_1727: Unknown result type (might be due to invalid IL or missing references) //IL_172d: Expected O, but got Unknown //IL_174e: Unknown result type (might be due to invalid IL or missing references) //IL_1754: Expected O, but got Unknown //IL_1775: Unknown result type (might be due to invalid IL or missing references) //IL_177b: Expected O, but got Unknown //IL_179c: Unknown result type (might be due to invalid IL or missing references) //IL_17a2: Expected O, but got Unknown //IL_17cd: Unknown result type (might be due to invalid IL or missing references) //IL_17d3: Expected O, but got Unknown //IL_17e8: Unknown result type (might be due to invalid IL or missing references) //IL_17ee: Expected O, but got Unknown //IL_180f: Unknown result type (might be due to invalid IL or missing references) //IL_1815: Expected O, but got Unknown //IL_1835: Unknown result type (might be due to invalid IL or missing references) //IL_183b: Expected O, but got Unknown //IL_185c: Unknown result type (might be due to invalid IL or missing references) //IL_1862: Expected O, but got Unknown //IL_188d: Unknown result type (might be due to invalid IL or missing references) //IL_1893: Expected O, but got Unknown //IL_18a8: Unknown result type (might be due to invalid IL or missing references) //IL_18ae: Expected O, but got Unknown //IL_18cf: Unknown result type (might be due to invalid IL or missing references) //IL_18d5: Expected O, but got Unknown //IL_18f6: Unknown result type (might be due to invalid IL or missing references) //IL_18fc: Expected O, but got Unknown //IL_191d: Unknown result type (might be due to invalid IL or missing references) //IL_1923: Expected O, but got Unknown //IL_194e: Unknown result type (might be due to invalid IL or missing references) //IL_1954: Expected O, but got Unknown //IL_1969: Unknown result type (might be due to invalid IL or missing references) //IL_196f: Expected O, but got Unknown //IL_1990: Unknown result type (might be due to invalid IL or missing references) //IL_1996: Expected O, but got Unknown //IL_19b7: Unknown result type (might be due to invalid IL or missing references) //IL_19bd: Expected O, but got Unknown //IL_19de: Unknown result type (might be due to invalid IL or missing references) //IL_19e4: Expected O, but got Unknown //IL_1a0f: Unknown result type (might be due to invalid IL or missing references) //IL_1a15: Expected O, but got Unknown //IL_1a2a: Unknown result type (might be due to invalid IL or missing references) //IL_1a30: Expected O, but got Unknown //IL_1a51: Unknown result type (might be due to invalid IL or missing references) //IL_1a57: Expected O, but got Unknown //IL_1a77: Unknown result type (might be due to invalid IL or missing references) //IL_1a7d: Expected O, but got Unknown //IL_1a9e: Unknown result type (might be due to invalid IL or missing references) //IL_1aa4: Expected O, but got Unknown //IL_1acf: Unknown result type (might be due to invalid IL or missing references) //IL_1ad5: Expected O, but got Unknown //IL_1aea: Unknown result type (might be due to invalid IL or missing references) //IL_1af0: Expected O, but got Unknown //IL_1b11: Unknown result type (might be due to invalid IL or missing references) //IL_1b17: Expected O, but got Unknown //IL_1b37: Unknown result type (might be due to invalid IL or missing references) //IL_1b3d: Expected O, but got Unknown //IL_1b5d: Unknown result type (might be due to invalid IL or missing references) //IL_1b63: Expected O, but got Unknown //IL_1b8e: Unknown result type (might be due to invalid IL or missing references) //IL_1b94: Expected O, but got Unknown //IL_1ba9: Unknown result type (might be due to invalid IL or missing references) //IL_1baf: Expected O, but got Unknown //IL_1bd0: Unknown result type (might be due to invalid IL or missing references) //IL_1bd6: Expected O, but got Unknown //IL_1bf7: Unknown result type (might be due to invalid IL or missing references) //IL_1bfd: Expected O, but got Unknown //IL_1c1e: Unknown result type (might be due to invalid IL or missing references) //IL_1c24: Expected O, but got Unknown //IL_1c4f: Unknown result type (might be due to invalid IL or missing references) //IL_1c55: Expected O, but got Unknown //IL_1c6a: Unknown result type (might be due to invalid IL or missing references) //IL_1c70: Expected O, but got Unknown //IL_1c91: Unknown result type (might be due to invalid IL or missing references) //IL_1c97: Expected O, but got Unknown //IL_1cb7: Unknown result type (might be due to invalid IL or missing references) //IL_1cbd: Expected O, but got Unknown //IL_1cde: Unknown result type (might be due to invalid IL or missing references) //IL_1ce4: Expected O, but got Unknown //IL_1d0f: Unknown result type (might be due to invalid IL or missing references) //IL_1d15: Expected O, but got Unknown //IL_1d2a: Unknown result type (might be due to invalid IL or missing references) //IL_1d30: Expected O, but got Unknown //IL_1d51: Unknown result type (might be due to invalid IL or missing references) //IL_1d57: Expected O, but got Unknown //IL_1d78: Unknown result type (might be due to invalid IL or missing references) //IL_1d7e: Expected O, but got Unknown //IL_1d9f: Unknown result type (might be due to invalid IL or missing references) //IL_1da5: Expected O, but got Unknown //IL_1dd0: Unknown result type (might be due to invalid IL or missing references) //IL_1dd6: Expected O, but got Unknown //IL_1deb: Unknown result type (might be due to invalid IL or missing references) //IL_1df1: Expected O, but got Unknown //IL_1e12: Unknown result type (might be due to invalid IL or missing references) //IL_1e18: Expected O, but got Unknown //IL_1e38: Unknown result type (might be due to invalid IL or missing references) //IL_1e3e: Expected O, but got Unknown //IL_1e5f: Unknown result type (might be due to invalid IL or missing references) //IL_1e65: Expected O, but got Unknown //IL_1e90: Unknown result type (might be due to invalid IL or missing references) //IL_1e96: Expected O, but got Unknown //IL_1eab: Unknown result type (might be due to invalid IL or missing references) //IL_1eb1: Expected O, but got Unknown //IL_1ed2: Unknown result type (might be due to invalid IL or missing references) //IL_1ed8: Expected O, but got Unknown //IL_1ef9: Unknown result type (might be due to invalid IL or missing references) //IL_1eff: Expected O, but got Unknown //IL_1f20: Unknown result type (might be due to invalid IL or missing references) //IL_1f26: Expected O, but got Unknown //IL_1f51: Unknown result type (might be due to invalid IL or missing references) //IL_1f57: Expected O, but got Unknown //IL_1f6c: Unknown result type (might be due to invalid IL or missing references) //IL_1f72: Expected O, but got Unknown //IL_1f93: Unknown result type (might be due to invalid IL or missing references) //IL_1f99: Expected O, but got Unknown //IL_1fb9: Unknown result type (might be due to invalid IL or missing references) //IL_1fbf: Expected O, but got Unknown //IL_1fe0: Unknown result type (might be due to invalid IL or missing references) //IL_1fe6: Expected O, but got Unknown //IL_2011: Unknown result type (might be due to invalid IL or missing references) //IL_2017: Expected O, but got Unknown //IL_202c: Unknown result type (might be due to invalid IL or missing references) //IL_2032: Expected O, but got Unknown //IL_2053: Unknown result type (might be due to invalid IL or missing references) //IL_2059: Expected O, but got Unknown //IL_207a: Unknown result type (might be due to invalid IL or missing references) //IL_2080: Expected O, but got Unknown //IL_20a1: Unknown result type (might be due to invalid IL or missing references) //IL_20a7: Expected O, but got Unknown //IL_20d2: Unknown result type (might be due to invalid IL or missing references) //IL_20d8: Expected O, but got Unknown //IL_20ed: Unknown result type (might be due to invalid IL or missing references) //IL_20f3: Expected O, but got Unknown //IL_2114: Unknown result type (might be due to invalid IL or missing references) //IL_211a: Expected O, but got Unknown //IL_213b: Unknown result type (might be due to invalid IL or missing references) //IL_2141: Expected O, but got Unknown //IL_2162: Unknown result type (might be due to invalid IL or missing references) //IL_2168: Expected O, but got Unknown //IL_2193: Unknown result type (might be due to invalid IL or missing references) //IL_2199: Expected O, but got Unknown //IL_21ae: Unknown result type (might be due to invalid IL or missing references) //IL_21b4: Expected O, but got Unknown //IL_21d5: Unknown result type (might be due to invalid IL or missing references) //IL_21db: Expected O, but got Unknown //IL_21fc: Unknown result type (might be due to invalid IL or missing references) //IL_2202: Expected O, but got Unknown //IL_2223: Unknown result type (might be due to invalid IL or missing references) //IL_2229: Expected O, but got Unknown //IL_2254: Unknown result type (might be due to invalid IL or missing references) //IL_225a: Expected O, but got Unknown //IL_226f: Unknown result type (might be due to invalid IL or missing references) //IL_2275: Expected O, but got Unknown //IL_2296: Unknown result type (might be due to invalid IL or missing references) //IL_229c: Expected O, but got Unknown //IL_22bc: Unknown result type (might be due to invalid IL or missing references) //IL_22c2: Expected O, but got Unknown //IL_22e3: Unknown result type (might be due to invalid IL or missing references) //IL_22e9: Expected O, but got Unknown //IL_2314: Unknown result type (might be due to invalid IL or missing references) //IL_231a: Expected O, but got Unknown //IL_232f: Unknown result type (might be due to invalid IL or missing references) //IL_2335: Expected O, but got Unknown //IL_2356: Unknown result type (might be due to invalid IL or missing references) //IL_235c: Expected O, but got Unknown //IL_237d: Unknown result type (might be due to invalid IL or missing references) //IL_2383: Expected O, but got Unknown //IL_23a4: Unknown result type (might be due to invalid IL or missing references) //IL_23aa: Expected O, but got Unknown //IL_23d5: Unknown result type (might be due to invalid IL or missing references) //IL_23db: Expected O, but got Unknown //IL_23f0: Unknown result type (might be due to invalid IL or missing references) //IL_23f6: Expected O, but got Unknown //IL_2417: Unknown result type (might be due to invalid IL or missing references) //IL_241d: Expected O, but got Unknown //IL_243d: Unknown result type (might be due to invalid IL or missing references) //IL_2443: Expected O, but got Unknown //IL_2464: Unknown result type (might be due to invalid IL or missing references) //IL_246a: Expected O, but got Unknown //IL_2495: Unknown result type (might be due to invalid IL or missing references) //IL_249b: Expected O, but got Unknown //IL_24b0: Unknown result type (might be due to invalid IL or missing references) //IL_24b6: Expected O, but got Unknown //IL_24d7: Unknown result type (might be due to invalid IL or missing references) //IL_24dd: Expected O, but got Unknown //IL_24fe: Unknown result type (might be due to invalid IL or missing references) //IL_2504: Expected O, but got Unknown //IL_2525: Unknown result type (might be due to invalid IL or missing references) //IL_252b: Expected O, but got Unknown //IL_2556: Unknown result type (might be due to invalid IL or missing references) //IL_255c: Expected O, but got Unknown //IL_2571: Unknown result type (might be due to invalid IL or missing references) //IL_2577: Expected O, but got Unknown //IL_2598: Unknown result type (might be due to invalid IL or missing references) //IL_259e: Expected O, but got Unknown //IL_25bf: Unknown result type (might be due to invalid IL or missing references) //IL_25c5: Expected O, but got Unknown //IL_25e6: Unknown result type (might be due to invalid IL or missing references) //IL_25ec: Expected O, but got Unknown //IL_2617: Unknown result type (might be due to invalid IL or missing references) //IL_261d: Expected O, but got Unknown //IL_2632: Unknown result type (might be due to invalid IL or missing references) //IL_2638: Expected O, but got Unknown //IL_2659: Unknown result type (might be due to invalid IL or missing references) //IL_265f: Expected O, but got Unknown //IL_2680: Unknown result type (might be due to invalid IL or missing references) //IL_2686: Expected O, but got Unknown //IL_26a7: Unknown result type (might be due to invalid IL or missing references) //IL_26ad: Expected O, but got Unknown //IL_26d8: Unknown result type (might be due to invalid IL or missing references) //IL_26de: Expected O, but got Unknown //IL_26f3: Unknown result type (might be due to invalid IL or missing references) //IL_26f9: Expected O, but got Unknown //IL_271a: Unknown result type (might be due to invalid IL or missing references) //IL_2720: Expected O, but got Unknown //IL_2741: Unknown result type (might be due to invalid IL or missing references) //IL_2747: Expected O, but got Unknown //IL_2768: Unknown result type (might be due to invalid IL or missing references) //IL_276e: Expected O, but got Unknown //IL_2799: Unknown result type (might be due to invalid IL or missing references) //IL_279f: Expected O, but got Unknown //IL_27b4: Unknown result type (might be due to invalid IL or missing references) //IL_27ba: Expected O, but got Unknown //IL_27db: Unknown result type (might be due to invalid IL or missing references) //IL_27e1: Expected O, but got Unknown //IL_2802: Unknown result type (might be due to invalid IL or missing references) //IL_2808: Expected O, but got Unknown //IL_2829: Unknown result type (might be due to invalid IL or missing references) //IL_282f: Expected O, but got Unknown //IL_285a: Unknown result type (might be due to invalid IL or missing references) //IL_2860: Expected O, but got Unknown //IL_2875: Unknown result type (might be due to invalid IL or missing references) //IL_287b: Expected O, but got Unknown //IL_289c: Unknown result type (might be due to invalid IL or missing references) //IL_28a2: Expected O, but got Unknown //IL_28c3: Unknown result type (might be due to invalid IL or missing references) //IL_28c9: Expected O, but got Unknown //IL_28ea: Unknown result type (might be due to invalid IL or missing references) //IL_28f0: Expected O, but got Unknown //IL_291b: Unknown result type (might be due to invalid IL or missing references) //IL_2921: Expected O, but got Unknown //IL_2936: Unknown result type (might be due to invalid IL or missing references) //IL_293c: Expected O, but got Unknown //IL_295d: Unknown result type (might be due to invalid IL or missing references) //IL_2963: Expected O, but got Unknown //IL_2983: Unknown result type (might be due to invalid IL or missing references) //IL_2989: Expected O, but got Unknown //IL_29aa: Unknown result type (might be due to invalid IL or missing references) //IL_29b0: Expected O, but got Unknown //IL_29db: Unknown result type (might be due to invalid IL or missing references) //IL_29e1: Expected O, but got Unknown //IL_29f6: Unknown result type (might be due to invalid IL or missing references) //IL_29fc: Expected O, but got Unknown //IL_2a1c: Unknown result type (might be due to invalid IL or missing references) //IL_2a22: Expected O, but got Unknown //IL_2a43: Unknown result type (might be due to invalid IL or missing references) //IL_2a49: Expected O, but got Unknown //IL_2a69: Unknown result type (might be due to invalid IL or missing references) //IL_2a6f: Expected O, but got Unknown //IL_2a9a: Unknown result type (might be due to invalid IL or missing references) //IL_2aa0: Expected O, but got Unknown //IL_2ab5: Unknown result type (might be due to invalid IL or missing references) //IL_2abb: Expected O, but got Unknown //IL_2adb: Unknown result type (might be due to invalid IL or missing references) //IL_2ae1: Expected O, but got Unknown //IL_2b01: Unknown result type (might be due to invalid IL or missing references) //IL_2b07: Expected O, but got Unknown //IL_2b28: Unknown result type (might be due to invalid IL or missing references) //IL_2b2e: Expected O, but got Unknown //IL_2b59: Unknown result type (might be due to invalid IL or missing references) //IL_2b5f: Expected O, but got Unknown //IL_2b74: Unknown result type (might be due to invalid IL or missing references) //IL_2b7a: Expected O, but got Unknown //IL_2b9a: Unknown result type (might be due to invalid IL or missing references) //IL_2ba0: Expected O, but got Unknown //IL_2bc0: Unknown result type (might be due to invalid IL or missing references) //IL_2bc6: Expected O, but got Unknown //IL_2be6: Unknown result type (might be due to invalid IL or missing references) //IL_2bec: Expected O, but got Unknown //IL_2c17: Unknown result type (might be due to invalid IL or missing references) //IL_2c1d: Expected O, but got Unknown //IL_2c32: Unknown result type (might be due to invalid IL or missing references) //IL_2c38: Expected O, but got Unknown //IL_2c58: Unknown result type (might be due to invalid IL or missing references) //IL_2c5e: Expected O, but got Unknown //IL_2c7f: Unknown result type (might be due to invalid IL or missing references) //IL_2c85: Expected O, but got Unknown //IL_2ca6: Unknown result type (might be due to invalid IL or missing references) //IL_2cac: Expected O, but got Unknown //IL_2cd7: Unknown result type (might be due to invalid IL or missing references) //IL_2cdd: Expected O, but got Unknown //IL_2cf2: Unknown result type (might be due to invalid IL or missing references) //IL_2cf8: Expected O, but got Unknown //IL_2d19: Unknown result type (might be due to invalid IL or missing references) //IL_2d1f: Expected O, but got Unknown //IL_2d40: Unknown result type (might be due to invalid IL or missing references) //IL_2d46: Expected O, but got Unknown //IL_2d66: Unknown result type (might be due to invalid IL or missing references) //IL_2d6c: Expected O, but got Unknown //IL_2d97: Unknown result type (might be due to invalid IL or missing references) //IL_2d9d: Expected O, but got Unknown //IL_2db2: Unknown result type (might be due to invalid IL or missing references) //IL_2db8: Expected O, but got Unknown //IL_2dd9: Unknown result type (might be due to invalid IL or missing references) //IL_2ddf: Expected O, but got Unknown //IL_2dff: Unknown result type (might be due to invalid IL or missing references) //IL_2e05: Expected O, but got Unknown //IL_2e26: Unknown result type (might be due to invalid IL or missing references) //IL_2e2c: Expected O, but got Unknown //IL_2e57: Unknown result type (might be due to invalid IL or missing references) //IL_2e5d: Expected O, but got Unknown //IL_2e72: Unknown result type (might be due to invalid IL or missing references) //IL_2e78: Expected O, but got Unknown //IL_2e98: Unknown result type (might be due to invalid IL or missing references) //IL_2e9e: Expected O, but got Unknown //IL_2ebf: Unknown result type (might be due to invalid IL or missing references) //IL_2ec5: Expected O, but got Unknown //IL_2ee5: Unknown result type (might be due to invalid IL or missing references) //IL_2eeb: Expected O, but got Unknown //IL_2f16: Unknown result type (might be due to invalid IL or missing references) //IL_2f1c: Expected O, but got Unknown //IL_2f31: Unknown result type (might be due to invalid IL or missing references) //IL_2f37: Expected O, but got Unknown //IL_2f57: Unknown result type (might be due to invalid IL or missing references) //IL_2f5d: Expected O, but got Unknown //IL_2f7d: Unknown result type (might be due to invalid IL or missing references) //IL_2f83: Expected O, but got Unknown //IL_2fa4: Unknown result type (might be due to invalid IL or missing references) //IL_2faa: Expected O, but got Unknown //IL_2fd5: Unknown result type (might be due to invalid IL or missing references) //IL_2fdb: Expected O, but got Unknown //IL_2ff0: Unknown result type (might be due to invalid IL or missing references) //IL_2ff6: Expected O, but got Unknown //IL_3016: Unknown result type (might be due to invalid IL or missing references) //IL_301c: Expected O, but got Unknown //IL_303c: Unknown result type (might be due to invalid IL or missing references) //IL_3042: Expected O, but got Unknown //IL_3062: Unknown result type (might be due to invalid IL or missing references) //IL_3068: Expected O, but got Unknown //IL_3093: Unknown result type (might be due to invalid IL or missing references) //IL_3099: Expected O, but got Unknown //IL_30ae: Unknown result type (might be due to invalid IL or missing references) //IL_30b4: Expected O, but got Unknown //IL_30d4: Unknown result type (might be due to invalid IL or missing references) //IL_30da: Expected O, but got Unknown //IL_30fb: Unknown result type (might be due to invalid IL or missing references) //IL_3101: Expected O, but got Unknown //IL_3122: Unknown result type (might be due to invalid IL or missing references) //IL_3128: Expected O, but got Unknown //IL_3153: Unknown result type (might be due to invalid IL or missing references) //IL_3159: Expected O, but got Unknown //IL_316e: Unknown result type (might be due to invalid IL or missing references) //IL_3174: Expected O, but got Unknown //IL_3195: Unknown result type (might be due to invalid IL or missing references) //IL_319b: Expected O, but got Unknown //IL_31bc: Unknown result type (might be due to invalid IL or missing references) //IL_31c2: Expected O, but got Unknown //IL_31e2: Unknown result type (might be due to invalid IL or missing references) //IL_31e8: Expected O, but got Unknown //IL_3213: Unknown result type (might be due to invalid IL or missing references) //IL_3219: Expected O, but got Unknown //IL_322e: Unknown result type (might be due to invalid IL or missing references) //IL_3234: Expected O, but got Unknown //IL_3254: Unknown result type (might be due to invalid IL or missing references) //IL_325a: Expected O, but got Unknown //IL_327a: Unknown result type (might be due to invalid IL or missing references) //IL_3280: Expected O, but got Unknown //IL_32a1: Unknown result type (might be due to invalid IL or missing references) //IL_32a7: Expected O, but got Unknown //IL_32d2: Unknown result type (might be due to invalid IL or missing references) //IL_32d8: Expected O, but got Unknown //IL_32ed: Unknown result type (might be due to invalid IL or missing references) //IL_32f3: Expected O, but got Unknown //IL_3313: Unknown result type (might be due to invalid IL or missing references) //IL_3319: Expected O, but got Unknown //IL_3339: Unknown result type (might be due to invalid IL or missing references) //IL_333f: Expected O, but got Unknown //IL_335f: Unknown result type (might be due to invalid IL or missing references) //IL_3365: Expected O, but got Unknown //IL_3390: Unknown result type (might be due to invalid IL or missing references) //IL_3396: Expected O, but got Unknown //IL_33ab: Unknown result type (might be due to invalid IL or missing references) //IL_33b1: Expected O, but got Unknown //IL_33d1: Unknown result type (might be due to invalid IL or missing references) //IL_33d7: Expected O, but got Unknown //IL_33f7: Unknown result type (might be due to invalid IL or missing references) //IL_33fd: Expected O, but got Unknown //IL_341e: Unknown result type (might be due to invalid IL or missing references) //IL_3424: Expected O, but got Unknown //IL_344f: Unknown result type (might be due to invalid IL or missing references) //IL_3455: Expected O, but got Unknown //IL_346a: Unknown result type (might be due to invalid IL or missing references) //IL_3470: Expected O, but got Unknown //IL_3490: Unknown result type (might be due to invalid IL or missing references) //IL_3496: Expected O, but got Unknown //IL_34b6: Unknown result type (might be due to invalid IL or missing references) //IL_34bc: Expected O, but got Unknown //IL_34dc: Unknown result type (might be due to invalid IL or missing references) //IL_34e2: Expected O, but got Unknown //IL_350d: Unknown result type (might be due to invalid IL or missing references) //IL_3513: Expected O, but got Unknown //IL_3528: Unknown result type (might be due to invalid IL or missing references) //IL_352e: Expected O, but got Unknown //IL_354f: Unknown result type (might be due to invalid IL or missing references) //IL_3555: Expected O, but got Unknown //IL_3576: Unknown result type (might be due to invalid IL or missing references) //IL_357c: Expected O, but got Unknown //IL_359d: Unknown result type (might be due to invalid IL or missing references) //IL_35a3: Expected O, but got Unknown //IL_35ce: Unknown result type (might be due to invalid IL or missing references) //IL_35d4: Expected O, but got Unknown //IL_35e9: Unknown result type (might be due to invalid IL or missing references) //IL_35ef: Expected O, but got Unknown //IL_3610: Unknown result type (might be due to invalid IL or missing references) //IL_3616: Expected O, but got Unknown //IL_3636: Unknown result type (might be due to invalid IL or missing references) //IL_363c: Expected O, but got Unknown //IL_365d: Unknown result type (might be due to invalid IL or missing references) //IL_3663: Expected O, but got Unknown //IL_368e: Unknown result type (might be due to invalid IL or missing references) //IL_3694: Expected O, but got Unknown //IL_36a9: Unknown result type (might be due to invalid IL or missing references) //IL_36af: Expected O, but got Unknown //IL_36d0: Unknown result type (might be due to invalid IL or missing references) //IL_36d6: Expected O, but got Unknown //IL_36f7: Unknown result type (might be due to invalid IL or missing references) //IL_36fd: Expected O, but got Unknown //IL_371e: Unknown result type (might be due to invalid IL or missing references) //IL_3724: Expected O, but got Unknown //IL_374f: Unknown result type (might be due to invalid IL or missing references) //IL_3755: Expected O, but got Unknown //IL_376a: Unknown result type (might be due to invalid IL or missing references) //IL_3770: Expected O, but got Unknown //IL_3791: Unknown result type (might be due to invalid IL or missing references) //IL_3797: Expected O, but got Unknown //IL_37b7: Unknown result type (might be due to invalid IL or missing references) //IL_37bd: Expected O, but got Unknown //IL_37de: Unknown result type (might be due to invalid IL or missing references) //IL_37e4: Expected O, but got Unknown //IL_380f: Unknown result type (might be due to invalid IL or missing references) //IL_3815: Expected O, but got Unknown //IL_382a: Unknown result type (might be due to invalid IL or missing references) //IL_3830: Expected O, but got Unknown //IL_3851: Unknown result type (might be due to invalid IL or missing references) //IL_3857: Expected O, but got Unknown //IL_3878: Unknown result type (might be due to invalid IL or missing references) //IL_387e: Expected O, but got Unknown //IL_389f: Unknown result type (might be due to invalid IL or missing references) //IL_38a5: Expected O, but got Unknown //IL_38d0: Unknown result type (might be due to invalid IL or missing references) //IL_38d6: Expected O, but got Unknown //IL_38eb: Unknown result type (might be due to invalid IL or missing references) //IL_38f1: Expected O, but got Unknown //IL_3912: Unknown result type (might be due to invalid IL or missing references) //IL_3918: Expected O, but got Unknown //IL_3939: Unknown result type (might be due to invalid IL or missing references) //IL_393f: Expected O, but got Unknown //IL_3960: Unknown result type (might be due to invalid IL or missing references) //IL_3966: Expected O, but got Unknown //IL_3991: Unknown result type (might be due to invalid IL or missing references) //IL_3997: Expected O, but got Unknown //IL_39ac: Unknown result type (might be due to invalid IL or missing references) //IL_39b2: Expected O, but got Unknown //IL_39d3: Unknown result type (might be due to invalid IL or missing references) //IL_39d9: Expected O, but got Unknown //IL_39f9: Unknown result type (might be due to invalid IL or missing references) //IL_39ff: Expected O, but got Unknown //IL_3a20: Unknown result type (might be due to invalid IL or missing references) //IL_3a26: Expected O, but got Unknown //IL_3a51: Unknown result type (might be due to invalid IL or missing references) //IL_3a57: Expected O, but got Unknown //IL_3a6c: Unknown result type (might be due to invalid IL or missing references) //IL_3a72: Expected O, but got Unknown //IL_3a93: Unknown result type (might be due to invalid IL or missing references) //IL_3a99: Expected O, but got Unknown //IL_3ab9: Unknown result type (might be due to invalid IL or missing references) //IL_3abf: Expected O, but got Unknown //IL_3adf: Unknown result type (might be due to invalid IL or missing references) //IL_3ae5: Expected O, but got Unknown //IL_3b10: Unknown result type (might be due to invalid IL or missing references) //IL_3b16: Expected O, but got Unknown //IL_3b2b: Unknown result type (might be due to invalid IL or missing references) //IL_3b31: Expected O, but got Unknown //IL_3b52: Unknown result type (might be due to invalid IL or missing references) //IL_3b58: Expected O, but got Unknown //IL_3b79: Unknown result type (might be due to invalid IL or missing references) //IL_3b7f: Expected O, but got Unknown //IL_3ba0: Unknown result type (might be due to invalid IL or missing references) //IL_3ba6: Expected O, but got Unknown //IL_3bd1: Unknown result type (might be due to invalid IL or missing references) //IL_3bd7: Expected O, but got Unknown //IL_3bec: Unknown result type (might be due to invalid IL or missing references) //IL_3bf2: Expected O, but got Unknown //IL_3c13: Unknown result type (might be due to invalid IL or missing references) //IL_3c19: Expected O, but got Unknown //IL_3c39: Unknown result type (might be due to invalid IL or missing references) //IL_3c3f: Expected O, but got Unknown //IL_3c60: Unknown result type (might be due to invalid IL or missing references) //IL_3c66: Expected O, but got Unknown //IL_3c91: Unknown result type (might be due to invalid IL or missing references) //IL_3c97: Expected O, but got Unknown //IL_3cac: Unknown result type (might be due to invalid IL or missing references) //IL_3cb2: Expected O, but got Unknown //IL_3cd3: Unknown result type (might be due to invalid IL or missing references) //IL_3cd9: Expected O, but got Unknown //IL_3cfa: Unknown result type (might be due to invalid IL or missing references) //IL_3d00: Expected O, but got Unknown //IL_3d21: Unknown result type (might be due to invalid IL or missing references) //IL_3d27: Expected O, but got Unknown //IL_3d52: Unknown result type (might be due to invalid IL or missing references) //IL_3d58: Expected O, but got Unknown //IL_3d6d: Unknown result type (might be due to invalid IL or missing references) //IL_3d73: Expected O, but got Unknown //IL_3d94: Unknown result type (might be due to invalid IL or missing references) //IL_3d9a: Expected O, but got Unknown //IL_3dba: Unknown result type (might be due to invalid IL or missing references) //IL_3dc0: Expected O, but got Unknown //IL_3de1: Unknown result type (might be due to invalid IL or missing references) //IL_3de7: Expected O, but got Unknown //IL_3e12: Unknown result type (might be due to invalid IL or missing references) //IL_3e18: Expected O, but got Unknown //IL_3e2d: Unknown result type (might be due to invalid IL or missing references) //IL_3e33: Expected O, but got Unknown //IL_3e54: Unknown result type (might be due to invalid IL or missing references) //IL_3e5a: Expected O, but got Unknown //IL_3e7b: Unknown result type (might be due to invalid IL or missing references) //IL_3e81: Expected O, but got Unknown //IL_3ea2: Unknown result type (might be due to invalid IL or missing references) //IL_3ea8: Expected O, but got Unknown //IL_3ed3: Unknown result type (might be due to invalid IL or missing references) //IL_3ed9: Expected O, but got Unknown //IL_3eee: Unknown result type (might be due to invalid IL or missing references) //IL_3ef4: Expected O, but got Unknown //IL_3f15: Unknown result type (might be due to invalid IL or missing references) //IL_3f1b: Expected O, but got Unknown //IL_3f3b: Unknown result type (might be due to invalid IL or missing references) //IL_3f41: Expected O, but got Unknown //IL_3f62: Unknown result type (might be due to invalid IL or missing references) //IL_3f68: Expected O, but got Unknown //IL_3f93: Unknown result type (might be due to invalid IL or missing references) //IL_3f99: Expected O, but got Unknown //IL_3fae: Unknown result type (might be due to invalid IL or missing references) //IL_3fb4: Expected O, but got Unknown //IL_3fd5: Unknown result type (might be due to invalid IL or missing references) //IL_3fdb: Expected O, but got Unknown //IL_3ffc: Unknown result type (might be due to invalid IL or missing references) //IL_4002: Expected O, but got Unknown //IL_4023: Unknown result type (might be due to invalid IL or missing references) //IL_4029: Expected O, but got Unknown //IL_4054: Unknown result type (might be due to invalid IL or missing references) //IL_405a: Expected O, but got Unknown //IL_406f: Unknown result type (might be due to invalid IL or missing references) //IL_4075: Expected O, but got Unknown //IL_4096: Unknown result type (might be due to invalid IL or missing references) //IL_409c: Expected O, but got Unknown //IL_40bd: Unknown result type (might be due to invalid IL or missing references) //IL_40c3: Expected O, but got Unknown //IL_40e4: Unknown result type (might be due to invalid IL or missing references) //IL_40ea: Expected O, but got Unknown //IL_4115: Unknown result type (might be due to invalid IL or missing references) //IL_411b: Expected O, but got Unknown //IL_4130: Unknown result type (might be due to invalid IL or missing references) //IL_4136: Expected O, but got Unknown //IL_4157: Unknown result type (might be due to invalid IL or missing references) //IL_415d: Expected O, but got Unknown //IL_417e: Unknown result type (might be due to invalid IL or missing references) //IL_4184: Expected O, but got Unknown //IL_41a5: Unknown result type (might be due to invalid IL or missing references) //IL_41ab: Expected O, but got Unknown //IL_41d6: Unknown result type (might be due to invalid IL or missing references) //IL_41dc: Expected O, but got Unknown //IL_41f1: Unknown result type (might be due to invalid IL or missing references) //IL_41f7: Expected O, but got Unknown //IL_4218: Unknown result type (might be due to invalid IL or missing references) //IL_421e: Expected O, but got Unknown //IL_423e: Unknown result type (might be due to invalid IL or missing references) //IL_4244: Expected O, but got Unknown //IL_4265: Unknown result type (might be due to invalid IL or missing references) //IL_426b: Expected O, but got Unknown //IL_4296: Unknown result type (might be due to invalid IL or missing references) //IL_429c: Expected O, but got Unknown //IL_42b1: Unknown result type (might be due to invalid IL or missing references) //IL_42b7: Expected O, but got Unknown //IL_42d8: Unknown result type (might be due to invalid IL or missing references) //IL_42de: Expected O, but got Unknown //IL_42ff: Unknown result type (might be due to invalid IL or missing references) //IL_4305: Expected O, but got Unknown //IL_4326: Unknown result type (might be due to invalid IL or missing references) //IL_432c: Expected O, but got Unknown //IL_4357: Unknown result type (might be due to invalid IL or missing references) //IL_435d: Expected O, but got Unknown //IL_4372: Unknown result type (might be due to invalid IL or missing references) //IL_4378: Expected O, but got Unknown //IL_4399: Unknown result type (might be due to invalid IL or missing references) //IL_439f: Expected O, but got Unknown //IL_43bf: Unknown result type (might be due to invalid IL or missing references) //IL_43c5: Expected O, but got Unknown //IL_43e6: Unknown result type (might be due to invalid IL or missing references) //IL_43ec: Expected O, but got Unknown //IL_4417: Unknown result type (might be due to invalid IL or missing references) //IL_441d: Expected O, but got Unknown //IL_4432: Unknown result type (might be due to invalid IL or missing references) //IL_4438: Expected O, but got Unknown //IL_4459: Unknown result type (might be due to invalid IL or missing references) //IL_445f: Expected O, but got Unknown //IL_4480: Unknown result type (might be due to invalid IL or missing references) //IL_4486: Expected O, but got Unknown //IL_44a7: Unknown result type (might be due to invalid IL or missing references) //IL_44ad: Expected O, but got Unknown //IL_44d8: Unknown result type (might be due to invalid IL or missing references) //IL_44de: Expected O, but got Unknown //IL_44f3: Unknown result type (might be due to invalid IL or missing references) //IL_44f9: Expected O, but got Unknown //IL_451a: Unknown result type (might be due to invalid IL or missing references) //IL_4520: Expected O, but got Unknown //IL_4541: Unknown result type (might be due to invalid IL or missing references) //IL_4547: Expected O, but got Unknown //IL_4568: Unknown result type (might be due to invalid IL or missing references) //IL_456e: Expected O, but got Unknown //IL_4599: Unknown result type (might be due to invalid IL or missing references) //IL_459f: Expected O, but got Unknown //IL_45b4: Unknown result type (might be due to invalid IL or missing references) //IL_45ba: Expected O, but got Unknown //IL_45db: Unknown result type (might be due to invalid IL or missing references) //IL_45e1: Expected O, but got Unknown //IL_4601: Unknown result type (might be due to invalid IL or missing references) //IL_4607: Expected O, but got Unknown //IL_4628: Unknown result type (might be due to invalid IL or missing references) //IL_462e: Expected O, but got Unknown //IL_4659: Unknown result type (might be due to invalid IL or missing references) //IL_465f: Expected O, but got Unknown //IL_4674: Unknown result type (might be due to invalid IL or missing references) //IL_467a: Expected O, but got Unknown //IL_469a: Unknown result type (might be due to invalid IL or missing references) //IL_46a0: Expected O, but got Unknown //IL_46c1: Unknown result type (might be due to invalid IL or missing references) //IL_46c7: Expected O, but got Unknown //IL_46e7: Unknown result type (might be due to invalid IL or missing references) //IL_46ed: Expected O, but got Unknown //IL_4718: Unknown result type (might be due to invalid IL or missing references) //IL_471e: Expected O, but got Unknown //IL_4733: Unknown result type (might be due to invalid IL or missing references) //IL_4739: Expected O, but got Unknown //IL_4759: Unknown result type (might be due to invalid IL or missing references) //IL_475f: Expected O, but got Unknown //IL_477f: Unknown result type (might be due to invalid IL or missing references) //IL_4785: Expected O, but got Unknown //IL_47a6: Unknown result type (might be due to invalid IL or missing references) //IL_47ac: Expected O, but got Unknown //IL_47d7: Unknown result type (might be due to invalid IL or missing references) //IL_47dd: Expected O, but got Unknown //IL_47f2: Unknown result type (might be due to invalid IL or missing references) //IL_47f8: Expected O, but got Unknown //IL_4818: Unknown result type (might be due to invalid IL or missing references) //IL_481e: Expected O, but got Unknown //IL_483e: Unknown result type (might be due to invalid IL or missing references) //IL_4844: Expected O, but got Unknown //IL_4864: Unknown result type (might be due to invalid IL or missing references) //IL_486a: Expected O, but got Unknown //IL_4895: Unknown result type (might be due to invalid IL or missing references) //IL_489b: Expected O, but got Unknown //IL_48b0: Unknown result type (might be due to invalid IL or missing references) //IL_48b6: Expected O, but got Unknown //IL_48d6: Unknown result type (might be due to invalid IL or missing references) //IL_48dc: Expected O, but got Unknown //IL_48fd: Unknown result type (might be due to invalid IL or missing references) //IL_4903: Expected O, but got Unknown //IL_4924: Unknown result type (might be due to invalid IL or missing references) //IL_492a: Expected O, but got Unknown //IL_4955: Unknown result type (might be due to invalid IL or missing references) //IL_495b: Expected O, but got Unknown //IL_4970: Unknown result type (might be due to invalid IL or missing references) //IL_4976: Expected O, but got Unknown //IL_4997: Unknown result type (might be due to invalid IL or missing references) //IL_499d: Expected O, but got Unknown //IL_49be: Unknown result type (might be due to invalid IL or missing references) //IL_49c4: Expected O, but got Unknown //IL_49e4: Unknown result type (might be due to invalid IL or missing references) //IL_49ea: Expected O, but got Unknown //IL_4a15: Unknown result type (might be due to invalid IL or missing references) //IL_4a1b: Expected O, but got Unknown //IL_4a30: Unknown result type (might be due to invalid IL or missing references) //IL_4a36: Expected O, but got Unknown //IL_4a57: Unknown result type (might be due to invalid IL or missing references) //IL_4a5d: Expected O, but got Unknown //IL_4a7d: Unknown result type (might be due to invalid IL or missing references) //IL_4a83: Expected O, but got Unknown //IL_4aa4: Unknown result type (might be due to invalid IL or missing references) //IL_4aaa: Expected O, but got Unknown //IL_4ad5: Unknown result type (might be due to invalid IL or missing references) //IL_4adb: Expected O, but got Unknown //IL_4af0: Unknown result type (might be due to invalid IL or missing references) //IL_4af6: Expected O, but got Unknown //IL_4b16: Unknown result type (might be due to invalid IL or missing references) //IL_4b1c: Expected O, but got Unknown //IL_4b3d: Unknown result type (might be due to invalid IL or missing references) //IL_4b43: Expected O, but got Unknown //IL_4b63: Unknown result type (might be due to invalid IL or missing references) //IL_4b69: Expected O, but got Unknown //IL_4b94: Unknown result type (might be due to invalid IL or missing references) //IL_4b9a: Expected O, but got Unknown //IL_4baf: Unknown result type (might be due to invalid IL or missing references) //IL_4bb5: Expected O, but got Unknown //IL_4bd5: Unknown result type (might be due to invalid IL or missing references) //IL_4bdb: Expected O, but got Unknown //IL_4bfb: Unknown result type (might be due to invalid IL or missing references) //IL_4c01: Expected O, but got Unknown //IL_4c22: Unknown result type (might be due to invalid IL or missing references) //IL_4c28: Expected O, but got Unknown //IL_4c53: Unknown result type (might be due to invalid IL or missing references) //IL_4c59: Expected O, but got Unknown //IL_4c6e: Unknown result type (might be due to invalid IL or missing references) //IL_4c74: Expected O, but got Unknown //IL_4c94: Unknown result type (might be due to invalid IL or missing references) //IL_4c9a: Expected O, but got Unknown //IL_4cba: Unknown result type (might be due to invalid IL or missing references) //IL_4cc0: Expected O, but got Unknown //IL_4ce0: Unknown result type (might be due to invalid IL or missing references) //IL_4ce6: Expected O, but got Unknown //IL_4d11: Unknown result type (might be due to invalid IL or missing references) //IL_4d17: Expected O, but got Unknown //IL_4d2c: Unknown result type (might be due to invalid IL or missing references) //IL_4d32: Expected O, but got Unknown //IL_4d52: Unknown result type (might be due to invalid IL or missing references) //IL_4d58: Expected O, but got Unknown //IL_4d79: Unknown result type (might be due to invalid IL or missing references) //IL_4d7f: Expected O, but got Unknown //IL_4da0: Unknown result type (might be due to invalid IL or missing references) //IL_4da6: Expected O, but got Unknown //IL_4dd1: Unknown result type (might be due to invalid IL or missing references) //IL_4dd7: Expected O, but got Unknown //IL_4dec: Unknown result type (might be due to invalid IL or missing references) //IL_4df2: Expected O, but got Unknown //IL_4e13: Unknown result type (might be due to invalid IL or missing references) //IL_4e19: Expected O, but got Unknown //IL_4e3a: Unknown result type (might be due to invalid IL or missing references) //IL_4e40: Expected O, but got Unknown //IL_4e60: Unknown result type (might be due to invalid IL or missing references) //IL_4e66: Expected O, but got Unknown //IL_4e91: Unknown result type (might be due to invalid IL or missing references) //IL_4e97: Expected O, but got Unknown //IL_4eac: Unknown result type (might be due to invalid IL or missing references) //IL_4eb2: Expected O, but got Unknown //IL_4ed2: Unknown result type (might be due to invalid IL or missing references) //IL_4ed8: Expected O, but got Unknown //IL_4ef8: Unknown result type (might be due to invalid IL or missing references) //IL_4efe: Expected O, but got Unknown //IL_4f1f: Unknown result type (might be due to invalid IL or missing references) //IL_4f25: Expected O, but got Unknown //IL_4f50: Unknown result type (might be due to invalid IL or missing references) //IL_4f56: Expected O, but got Unknown //IL_4f6b: Unknown result type (might be due to invalid IL or missing references) //IL_4f71: Expected O, but got Unknown //IL_4f91: Unknown result type (might be due to invalid IL or missing references) //IL_4f97: Expected O, but got Unknown //IL_4fb7: Unknown result type (might be due to invalid IL or missing references) //IL_4fbd: Expected O, but got Unknown //IL_4fdd: Unknown result type (might be due to invalid IL or missing references) //IL_4fe3: Expected O, but got Unknown //IL_500e: Unknown result type (might be due to invalid IL or missing references) //IL_5014: Expected O, but got Unknown //IL_5029: Unknown result type (might be due to invalid IL or missing references) //IL_502f: Expected O, but got Unknown //IL_504f: Unknown result type (might be due to invalid IL or missing references) //IL_5055: Expected O, but got Unknown //IL_5075: Unknown result type (might be due to invalid IL or missing references) //IL_507b: Expected O, but got Unknown //IL_509c: Unknown result type (might be due to invalid IL or missing references) //IL_50a2: Expected O, but got Unknown //IL_50cd: Unknown result type (might be due to invalid IL or missing references) //IL_50d3: Expected O, but got Unknown //IL_50e8: Unknown result type (might be due to invalid IL or missing references) //IL_50ee: Expected O, but got Unknown //IL_510e: Unknown result type (might be due to invalid IL or missing references) //IL_5114: Expected O, but got Unknown //IL_5134: Unknown result type (might be due to invalid IL or missing references) //IL_513a: Expected O, but got Unknown //IL_515a: Unknown result type (might be due to invalid IL or missing references) //IL_5160: Expected O, but got Unknown //IL_518b: Unknown result type (might be due to invalid IL or missing references) //IL_5191: Expected O, but got Unknown //IL_51a6: Unknown result type (might be due to invalid IL or missing references) //IL_51ac: Expected O, but got Unknown //IL_51cd: Unknown result type (might be due to invalid IL or missing references) //IL_51d3: Expected O, but got Unknown //IL_51f4: Unknown result type (might be due to invalid IL or missing references) //IL_51fa: Expected O, but got Unknown //IL_521b: Unknown result type (might be due to invalid IL or missing references) //IL_5221: Expected O, but got Unknown //IL_524c: Unknown result type (might be due to invalid IL or missing references) //IL_5252: Expected O, but got Unknown //IL_5267: Unknown result type (might be due to invalid IL or missing references) //IL_526d: Expected O, but got Unknown //IL_528e: Unknown result type (might be due to invalid IL or missing references) //IL_5294: Expected O, but got Unknown //IL_52b4: Unknown result type (might be due to invalid IL or missing references) //IL_52ba: Expected O, but got Unknown //IL_52db: Unknown result type (might be due to invalid IL or missing references) //IL_52e1: Expected O, but got Unknown //IL_530c: Unknown result type (might be due to invalid IL or missing references) //IL_5312: Expected O, but got Unknown //IL_5327: Unknown result type (might be due to invalid IL or missing references) //IL_532d: Expected O, but got Unknown //IL_534e: Unknown result type (might be due to invalid IL or missing references) //IL_5354: Expected O, but got Unknown //IL_5375: Unknown result type (might be due to invalid IL or missing references) //IL_537b: Expected O, but got Unknown //IL_539c: Unknown result type (might be due to invalid IL or missing references) //IL_53a2: Expected O, but got Unknown //IL_53cd: Unknown result type (might be due to invalid IL or missing references) //IL_53d3: Expected O, but got Unknown //IL_53e8: Unknown result type (might be due to invalid IL or missing references) //IL_53ee: Expected O, but got Unknown //IL_540f: Unknown result type (might be due to invalid IL or missing references) //IL_5415: Expected O, but got Unknown //IL_5435: Unknown result type (might be due to invalid IL or missing references) //IL_543b: Expected O, but got Unknown //IL_545c: Unknown result type (might be due to invalid IL or missing references) //IL_5462: Expected O, but got Unknown //IL_548d: Unknown result type (might be due to invalid IL or missing references) //IL_5493: Expected O, but got Unknown //IL_54a8: Unknown result type (might be due to invalid IL or missing references) //IL_54ae: Expected O, but got Unknown //IL_54cf: Unknown result type (might be due to invalid IL or missing references) //IL_54d5: Expected O, but got Unknown //IL_54f6: Unknown result type (might be due to invalid IL or missing references) //IL_54fc: Expected O, but got Unknown //IL_551d: Unknown result type (might be due to invalid IL or missing references) //IL_5523: Expected O, but got Unknown //IL_554e: Unknown result type (might be due to invalid IL or missing references) //IL_5554: Expected O, but got Unknown //IL_5569: Unknown result type (might be due to invalid IL or missing references) //IL_556f: Expected O, but got Unknown //IL_5590: Unknown result type (might be due to invalid IL or missing references) //IL_5596: Expected O, but got Unknown //IL_55b7: Unknown result type (might be due to invalid IL or missing references) //IL_55bd: Expected O, but got Unknown //IL_55de: Unknown result type (might be due to invalid IL or missing references) //IL_55e4: Expected O, but got Unknown //IL_560f: Unknown result type (might be due to invalid IL or missing references) //IL_5615: Expected O, but got Unknown //IL_562a: Unknown result type (might be due to invalid IL or missing references) //IL_5630: Expected O, but got Unknown //IL_5651: Unknown result type (might be due to invalid IL or missing references) //IL_5657: Expected O, but got Unknown //IL_5677: Unknown result type (might be due to invalid IL or missing references) //IL_567d: Expected O, but got Unknown //IL_569e: Unknown result type (might be due to invalid IL or missing references) //IL_56a4: Expected O, but got Unknown //IL_56cf: Unknown result type (might be due to invalid IL or missing references) //IL_56d5: Expected O, but got Unknown //IL_56ea: Unknown result type (might be due to invalid IL or missing references) //IL_56f0: Expected O, but got Unknown //IL_5711: Unknown result type (might be due to invalid IL or missing references) //IL_5717: Expected O, but got Unknown //IL_5737: Unknown result type (might be due to invalid IL or missing references) //IL_573d: Expected O, but got Unknown //IL_575d: Unknown result type (might be due to invalid IL or missing references) //IL_5763: Expected O, but got Unknown //IL_578e: Unknown result type (might be due to invalid IL or missing references) //IL_5794: Expected O, but got Unknown //IL_57a9: Unknown result type (might be due to invalid IL or missing references) //IL_57af: Expected O, but got Unknown //IL_57d0: Unknown result type (might be due to invalid IL or missing references) //IL_57d6: Expected O, but got Unknown //IL_57f7: Unknown result type (might be due to invalid IL or missing references) //IL_57fd: Expected O, but got Unknown //IL_581e: Unknown result type (might be due to invalid IL or missing references) //IL_5824: Expected O, but got Unknown //IL_584f: Unknown result type (might be due to invalid IL or missing references) //IL_5855: Expected O, but got Unknown //IL_586a: Unknown result type (might be due to invalid IL or missing references) //IL_5870: Expected O, but got Unknown //IL_5891: Unknown result type (might be due to invalid IL or missing references) //IL_5897: Expected O, but got Unknown //IL_58b7: Unknown result type (might be due to invalid IL or missing references) //IL_58bd: Expected O, but got Unknown //IL_58de: Unknown result type (might be due to invalid IL or missing references) //IL_58e4: Expected O, but got Unknown //IL_590f: Unknown result type (might be due to invalid IL or missing references) //IL_5915: Expected O, but got Unknown //IL_592a: Unknown result type (might be due to invalid IL or missing references) //IL_5930: Expected O, but got Unknown //IL_5951: Unknown result type (might be due to invalid IL or missing references) //IL_5957: Expected O, but got Unknown //IL_5978: Unknown result type (might be due to invalid IL or missing references) //IL_597e: Expected O, but got Unknown //IL_599f: Unknown result type (might be due to invalid IL or missing references) //IL_59a5: Expected O, but got Unknown //IL_59d0: Unknown result type (might be due to invalid IL or missing references) //IL_59d6: Expected O, but got Unknown //IL_59eb: Unknown result type (might be due to invalid IL or missing references) //IL_59f1: Expected O, but got Unknown //IL_5a12: Unknown result type (might be due to invalid IL or missing references) //IL_5a18: Expected O, but got Unknown //IL_5a38: Unknown result type (might be due to invalid IL or missing references) //IL_5a3e: Expected O, but got Unknown //IL_5a5f: Unknown result type (might be due to invalid IL or missing references) //IL_5a65: Expected O, but got Unknown //IL_5a90: Unknown result type (might be due to invalid IL or missing references) //IL_5a96: Expected O, but got Unknown //IL_5aab: Unknown result type (might be due to invalid IL or missing references) //IL_5ab1: Expected O, but got Unknown //IL_5ad2: Unknown result type (might be due to invalid IL or missing references) //IL_5ad8: Expected O, but got Unknown //IL_5af9: Unknown result type (might be due to invalid IL or missing references) //IL_5aff: Expected O, but got Unknown //IL_5b20: Unknown result type (might be due to invalid IL or missing references) //IL_5b26: Expected O, but got Unknown //IL_5b51: Unknown result type (might be due to invalid IL or missing references) //IL_5b57: Expected O, but got Unknown //IL_5b6c: Unknown result type (might be due to invalid IL or missing references) //IL_5b72: Expected O, but got Unknown //IL_5b93: Unknown result type (might be due to invalid IL or missing references) //IL_5b99: Expected O, but got Unknown //IL_5bb9: Unknown result type (might be due to invalid IL or missing references) //IL_5bbf: Expected O, but got Unknown //IL_5be0: Unknown result type (might be due to invalid IL or missing references) //IL_5be6: Expected O, but got Unknown //IL_5c11: Unknown result type (might be due to invalid IL or missing references) //IL_5c17: Expected O, but got Unknown //IL_5c2c: Unknown result type (might be due to invalid IL or missing references) //IL_5c32: Expected O, but got Unknown //IL_5c53: Unknown result type (might be due to invalid IL or missing references) //IL_5c59: Expected O, but got Unknown //IL_5c7a: Unknown result type (might be due to invalid IL or missing references) //IL_5c80: Expected O, but got Unknown //IL_5ca1: Unknown result type (might be due to invalid IL or missing references) //IL_5ca7: Expected O, but got Unknown //IL_5cd2: Unknown result type (might be due to invalid IL or missing references) //IL_5cd8: Expected O, but got Unknown //IL_5ced: Unknown result type (might be due to invalid IL or missing references) //IL_5cf3: Expected O, but got Unknown //IL_5d14: Unknown result type (might be due to invalid IL or missing references) //IL_5d1a: Expected O, but got Unknown //IL_5d3b: Unknown result type (might be due to invalid IL or missing references) //IL_5d41: Expected O, but got Unknown //IL_5d62: Unknown result type (might be due to invalid IL or missing references) //IL_5d68: Expected O, but got Unknown //IL_5d93: Unknown result type (might be due to invalid IL or missing references) //IL_5d99: Expected O, but got Unknown //IL_5dae: Unknown result type (might be due to invalid IL or missing references) //IL_5db4: Expected O, but got Unknown //IL_5dd5: Unknown result type (might be due to invalid IL or missing references) //IL_5ddb: Expected O, but got Unknown //IL_5dfc: Unknown result type (might be due to invalid IL or missing references) //IL_5e02: Expected O, but got Unknown //IL_5e23: Unknown result type (might be due to invalid IL or missing references) //IL_5e29: Expected O, but got Unknown //IL_5e54: Unknown result type (might be due to invalid IL or missing references) //IL_5e5a: Expected O, but got Unknown //IL_5e6f: Unknown result type (might be due to invalid IL or missing references) //IL_5e75: Expected O, but got Unknown //IL_5e96: Unknown result type (might be due to invalid IL or missing references) //IL_5e9c: Expected O, but got Unknown //IL_5ebc: Unknown result type (might be due to invalid IL or missing references) //IL_5ec2: Expected O, but got Unknown //IL_5ee3: Unknown result type (might be due to invalid IL or missing references) //IL_5ee9: Expected O, but got Unknown //IL_5f14: Unknown result type (might be due to invalid IL or missing references) //IL_5f1a: Expected O, but got Unknown //IL_5f2f: Unknown result type (might be due to invalid IL or missing references) //IL_5f35: Expected O, but got Unknown //IL_5f56: Unknown result type (might be due to invalid IL or missing references) //IL_5f5c: Expected O, but got Unknown //IL_5f7d: Unknown result type (might be due to invalid IL or missing references) //IL_5f83: Expected O, but got Unknown //IL_5fa4: Unknown result type (might be due to invalid IL or missing references) //IL_5faa: Expected O, but got Unknown //IL_5fd5: Unknown result type (might be due to invalid IL or missing references) //IL_5fdb: Expected O, but got Unknown //IL_5ff0: Unknown result type (might be due to invalid IL or missing references) //IL_5ff6: Expected O, but got Unknown //IL_6017: Unknown result type (might be due to invalid IL or missing references) //IL_601d: Expected O, but got Unknown //IL_603d: Unknown result type (might be due to invalid IL or missing references) //IL_6043: Expected O, but got Unknown //IL_6064: Unknown result type (might be due to invalid IL or missing references) //IL_606a: Expected O, but got Unknown //IL_6095: Unknown result type (might be due to invalid IL or missing references) //IL_609b: Expected O, but got Unknown //IL_60b0: Unknown result type (might be due to invalid IL or missing references) //IL_60b6: Expected O, but got Unknown //IL_60d7: Unknown result type (might be due to invalid IL or missing references) //IL_60dd: Expected O, but got Unknown //IL_60fe: Unknown result type (might be due to invalid IL or missing references) //IL_6104: Expected O, but got Unknown //IL_6125: Unknown result type (might be due to invalid IL or missing references) //IL_612b: Expected O, but got Unknown //IL_6156: Unknown result type (might be due to invalid IL or missing references) //IL_615c: Expected O, but got Unknown //IL_6171: Unknown result type (might be due to invalid IL or missing references) //IL_6177: Expected O, but got Unknown //IL_6198: Unknown result type (might be due to invalid IL or missing references) //IL_619e: Expected O, but got Unknown //IL_61bf: Unknown result type (might be due to invalid IL or missing references) //IL_61c5: Expected O, but got Unknown //IL_61e6: Unknown result type (might be due to invalid IL or missing references) //IL_61ec: Expected O, but got Unknown //IL_6217: Unknown result type (might be due to invalid IL or missing references) //IL_621d: Expected O, but got Unknown //IL_6232: Unknown result type (might be due to invalid IL or missing references) //IL_6238: Expected O, but got Unknown //IL_6259: Unknown result type (might be due to invalid IL or missing references) //IL_625f: Expected O, but got Unknown //IL_627f: Unknown result type (might be due to invalid IL or missing references) //IL_6285: Expected O, but got Unknown //IL_62a6: Unknown result type (might be due to invalid IL or missing references) //IL_62ac: Expected O, but got Unknown //IL_62d7: Unknown result type (might be due to invalid IL or missing references) //IL_62dd: Expected O, but got Unknown //IL_62f2: Unknown result type (might be due to invalid IL or missing references) //IL_62f8: Expected O, but got Unknown //IL_6318: Unknown result type (might be due to invalid IL or missing references) //IL_631e: Expected O, but got Unknown //IL_633f: Unknown result type (might be due to invalid IL or missing references) //IL_6345: Expected O, but got Unknown //IL_6365: Unknown result type (might be due to invalid IL or missing references) //IL_636b: Expected O, but got Unknown //IL_6396: Unknown result type (might be due to invalid IL or missing references) //IL_639c: Expected O, but got Unknown //IL_63b1: Unknown result type (might be due to invalid IL or missing references) //IL_63b7: Expected O, but got Unknown //IL_63d7: Unknown result type (might be due to invalid IL or missing references) //IL_63dd: Expected O, but got Unknown //IL_63fd: Unknown result type (might be due to invalid IL or missing references) //IL_6403: Expected O, but got Unknown //IL_6424: Unknown result type (might be due to invalid IL or missing references) //IL_642a: Expected O, but got Unknown //IL_6455: Unknown result type (might be due to invalid IL or missing references) //IL_645b: Expected O, but got Unknown //IL_6470: Unknown result type (might be due to invalid IL or missing references) //IL_6476: Expected O, but got Unknown //IL_6496: Unknown result type (might be due to invalid IL or missing references) //IL_649c: Expected O, but got Unknown //IL_64bc: Unknown result type (might be due to invalid IL or missing references) //IL_64c2: Expected O, but got Unknown //IL_64e2: Unknown result type (might be due to invalid IL or missing references) //IL_64e8: Expected O, but got Unknown //IL_6513: Unknown result type (might be due to invalid IL or missing references) //IL_6519: Expected O, but got Unknown //IL_652e: Unknown result type (might be due to invalid IL or missing references) //IL_6534: Expected O, but got Unknown //IL_6554: Unknown result type (might be due to invalid IL or missing references) //IL_655a: Expected O, but got Unknown //IL_657b: Unknown result type (might be due to invalid IL or missing references) //IL_6581: Expected O, but got Unknown //IL_65a2: Unknown result type (might be due to invalid IL or missing references) //IL_65a8: Expected O, but got Unknown //IL_65d3: Unknown result type (might be due to invalid IL or missing references) //IL_65d9: Expected O, but got Unknown //IL_65ee: Unknown result type (might be due to invalid IL or missing references) //IL_65f4: Expected O, but got Unknown //IL_6615: Unknown result type (might be due to invalid IL or missing references) //IL_661b: Expected O, but got Unknown //IL_663c: Unknown result type (might be due to invalid IL or missing references) //IL_6642: Expected O, but got Unknown //IL_6662: Unknown result type (might be due to invalid IL or missing references) //IL_6668: Expected O, but got Unknown //IL_6693: Unknown result type (might be due to invalid IL or missing references) //IL_6699: Expected O, but got Unknown //IL_66ae: Unknown result type (might be due to invalid IL or missing references) //IL_66b4: Expected O, but got Unknown //IL_66d5: Unknown result type (might be due to invalid IL or missing references) //IL_66db: Expected O, but got Unknown //IL_66fb: Unknown result type (might be due to invalid IL or missing references) //IL_6701: Expected O, but got Unknown //IL_6722: Unknown result type (might be due to invalid IL or missing references) //IL_6728: Expected O, but got Unknown //IL_6753: Unknown result type (might be due to invalid IL or missing references) //IL_6759: Expected O, but got Unknown //IL_676e: Unknown result type (might be due to invalid IL or missing references) //IL_6774: Expected O, but got Unknown //IL_6794: Unknown result type (might be due to invalid IL or missing references) //IL_679a: Expected O, but got Unknown //IL_67bb: Unknown result type (might be due to invalid IL or missing references) //IL_67c1: Expected O, but got Unknown //IL_67e1: Unknown result type (might be due to invalid IL or missing references) //IL_67e7: Expected O, but got Unknown //IL_6812: Unknown result type (might be due to invalid IL or missing references) //IL_6818: Expected O, but got Unknown //IL_682d: Unknown result type (might be due to invalid IL or missing references) //IL_6833: Expected O, but got Unknown //IL_6853: Unknown result type (might be due to invalid IL or missing references) //IL_6859: Expected O, but got Unknown //IL_6879: Unknown result type (might be due to invalid IL or missing references) //IL_687f: Expected O, but got Unknown //IL_68a0: Unknown result type (might be due to invalid IL or missing references) //IL_68a6: Expected O, but got Unknown //IL_68d1: Unknown result type (might be due to invalid IL or missing references) //IL_68d7: Expected O, but got Unknown //IL_68ec: Unknown result type (might be due to invalid IL or missing references) //IL_68f2: Expected O, but got Unknown //IL_6912: Unknown result type (might be due to invalid IL or missing references) //IL_6918: Expected O, but got Unknown //IL_6938: Unknown result type (might be due to invalid IL or missing references) //IL_693e: Expected O, but got Unknown //IL_695e: Unknown result type (might be due to invalid IL or missing references) //IL_6964: Expected O, but got Unknown //IL_698f: Unknown result type (might be due to invalid IL or missing references) //IL_6995: Expected O, but got Unknown //IL_69aa: Unknown result type (might be due to invalid IL or missing references) //IL_69b0: Expected O, but got Unknown //IL_69d0: Unknown result type (might be due to invalid IL or missing references) //IL_69d6: Expected O, but got Unknown //IL_69f7: Unknown result type (might be due to invalid IL or missing references) //IL_69fd: Expected O, but got Unknown //IL_6a1e: Unknown result type (might be due to invalid IL or missing references) //IL_6a24: Expected O, but got Unknown //IL_6a4f: Unknown result type (might be due to invalid IL or missing references) //IL_6a55: Expected O, but got Unknown //IL_6a6a: Unknown result type (might be due to invalid IL or missing references) //IL_6a70: Expected O, but got Unknown //IL_6a91: Unknown result type (might be due to invalid IL or missing references) //IL_6a97: Expected O, but got Unknown //IL_6ab8: Unknown result type (might be due to invalid IL or missing references) //IL_6abe: Expected O, but got Unknown //IL_6ade: Unknown result type (might be due to invalid IL or missing references) //IL_6ae4: Expected O, but got Unknown //IL_6b0f: Unknown result type (might be due to invalid IL or missing references) //IL_6b15: Expected O, but got Unknown //IL_6b2a: Unknown result type (might be due to invalid IL or missing references) //IL_6b30: Expected O, but got Unknown //IL_6b51: Unknown result type (might be due to invalid IL or missing references) //IL_6b57: Expected O, but got Unknown //IL_6b77: Unknown result type (might be due to invalid IL or missing references) //IL_6b7d: Expected O, but got Unknown //IL_6b9e: Unknown result type (might be due to invalid IL or missing references) //IL_6ba4: Expected O, but got Unknown //IL_6bcf: Unknown result type (might be due to invalid IL or missing references) //IL_6bd5: Expected O, but got Unknown //IL_6bea: Unknown result type (might be due to invalid IL or missing references) //IL_6bf0: Expected O, but got Unknown //IL_6c10: Unknown result type (might be due to invalid IL or missing references) //IL_6c16: Expected O, but got Unknown //IL_6c37: Unknown result type (might be due to invalid IL or missing references) //IL_6c3d: Expected O, but got Unknown //IL_6c5d: Unknown result type (might be due to invalid IL or missing references) //IL_6c63: Expected O, but got Unknown //IL_6c8e: Unknown result type (might be due to invalid IL or missing references) //IL_6c94: Expected O, but got Unknown //IL_6ca9: Unknown result type (might be due to invalid IL or missing references) //IL_6caf: Expected O, but got Unknown //IL_6ccf: Unknown result type (might be due to invalid IL or missing references) //IL_6cd5: Expected O, but got Unknown //IL_6cf5: Unknown result type (might be due to invalid IL or missing references) //IL_6cfb: Expected O, but got Unknown //IL_6d1c: Unknown result type (might be due to invalid IL or missing references) //IL_6d22: Expected O, but got Unknown //IL_6d4d: Unknown result type (might be due to invalid IL or missing references) //IL_6d53: Expected O, but got Unknown //IL_6d68: Unknown result type (might be due to invalid IL or missing references) //IL_6d6e: Expected O, but got Unknown //IL_6d8e: Unknown result type (might be due to invalid IL or missing references) //IL_6d94: Expected O, but got Unknown //IL_6db4: Unknown result type (might be due to invalid IL or missing references) //IL_6dba: Expected O, but got Unknown //IL_6dda: Unknown result type (might be due to invalid IL or missing references) //IL_6de0: Expected O, but got Unknown //IL_6e0b: Unknown result type (might be due to invalid IL or missing references) //IL_6e11: Expected O, but got Unknown //IL_6e26: Unknown result type (might be due to invalid IL or missing references) //IL_6e2c: Expected O, but got Unknown //IL_6e4c: Unknown result type (might be due to invalid IL or missing references) //IL_6e52: Expected O, but got Unknown //IL_6e73: Unknown result type (might be due to invalid IL or missing references) //IL_6e79: Expected O, but got Unknown //IL_6e9a: Unknown result type (might be due to invalid IL or missing references) //IL_6ea0: Expected O, but got Unknown //IL_6ecb: Unknown result type (might be due to invalid IL or missing references) //IL_6ed1: Expected O, but got Unknown //IL_6ee6: Unknown result type (might be due to invalid IL or missing references) //IL_6eec: Expected O, but got Unknown //IL_6f0d: Unknown result type (might be due to invalid IL or missing references) //IL_6f13: Expected O, but got Unknown //IL_6f34: Unknown result type (might be due to invalid IL or missing references) //IL_6f3a: Expected O, but got Unknown //IL_6f5a: Unknown result type (might be due to invalid IL or missing references) //IL_6f60: Expected O, but got Unknown //IL_6f8b: Unknown result type (might be due to invalid IL or missing references) //IL_6f91: Expected O, but got Unknown //IL_6fa6: Unknown result type (might be due to invalid IL or missing references) //IL_6fac: Expected O, but got Unknown //IL_6fcc: Unknown result type (might be due to invalid IL or missing references) //IL_6fd2: Expected O, but got Unknown //IL_6ff2: Unknown result type (might be due to invalid IL or missing references) //IL_6ff8: Expected O, but got Unknown //IL_7019: Unknown result type (might be due to invalid IL or missing references) //IL_701f: Expected O, but got Unknown //IL_704a: Unknown result type (might be due to invalid IL or missing references) //IL_7050: Expected O, but got Unknown //IL_7065: Unknown result type (might be due to invalid IL or missing references) //IL_706b: Expected O, but got Unknown //IL_708b: Unknown result type (might be due to invalid IL or missing references) //IL_7091: Expected O, but got Unknown //IL_70b1: Unknown result type (might be due to invalid IL or missing references) //IL_70b7: Expected O, but got Unknown //IL_70d7: Unknown result type (might be due to invalid IL or missing references) //IL_70dd: Expected O, but got Unknown //IL_7108: Unknown result type (might be due to invalid IL or missing references) //IL_710e: Expected O, but got Unknown //IL_7123: Unknown result type (might be due to invalid IL or missing references) //IL_7129: Expected O, but got Unknown //IL_7149: Unknown result type (might be due to invalid IL or missing references) //IL_714f: Expected O, but got Unknown //IL_716f: Unknown result type (might be due to invalid IL or missing references) //IL_7175: Expected O, but got Unknown //IL_7196: Unknown result type (might be due to invalid IL or missing references) //IL_719c: Expected O, but got Unknown //IL_71c7: Unknown result type (might be due to invalid IL or missing references) //IL_71cd: Expected O, but got Unknown //IL_71e2: Unknown result type (might be due to invalid IL or missing references) //IL_71e8: Expected O, but got Unknown //IL_7208: Unknown result type (might be due to invalid IL or missing references) //IL_720e: Expected O, but got Unknown //IL_722e: Unknown result type (might be due to invalid IL or missing references) //IL_7234: Expected O, but got Unknown //IL_7254: Unknown result type (might be due to invalid IL or missing references) //IL_725a: Expected O, but got Unknown //IL_7285: Unknown result type (might be due to invalid IL or missing references) //IL_728b: Expected O, but got Unknown //IL_72a0: Unknown result type (might be due to invalid IL or missing references) //IL_72a6: Expected O, but got Unknown //IL_72c7: Unknown result type (might be due to invalid IL or missing references) //IL_72cd: Expected O, but got Unknown //IL_72ee: Unknown result type (might be due to invalid IL or missing references) //IL_72f4: Expected O, but got Unknown //IL_7315: Unknown result type (might be due to invalid IL or missing references) //IL_731b: Expected O, but got Unknown //IL_7346: Unknown result type (might be due to invalid IL or missing references) //IL_734c: Expected O, but got Unknown //IL_7361: Unknown result type (might be due to invalid IL or missing references) //IL_7367: Expected O, but got Unknown //IL_7388: Unknown result type (might be due to invalid IL or missing references) //IL_738e: Expected O, but got Unknown //IL_73ae: Unknown result type (might be due to invalid IL or missing references) //IL_73b4: Expected O, but got Unknown //IL_73d5: Unknown result type (might be due to invalid IL or missing references) //IL_73db: Expected O, but got Unknown //IL_7406: Unknown result type (might be due to invalid IL or missing references) //IL_740c: Expected O, but got Unknown //IL_7421: Unknown result type (might be due to invalid IL or missing references) //IL_7427: Expected O, but got Unknown //IL_7448: Unknown result type (might be due to invalid IL or missing references) //IL_744e: Expected O, but got Unknown //IL_746f: Unknown result type (might be due to invalid IL or missing references) //IL_7475: Expected O, but got Unknown //IL_7496: Unknown result type (might be due to invalid IL or missing references) //IL_749c: Expected O, but got Unknown //IL_74c7: Unknown result type (might be due to invalid IL or missing references) //IL_74cd: Expected O, but got Unknown //IL_74e2: Unknown result type (might be due to invalid IL or missing references) //IL_74e8: Expected O, but got Unknown //IL_7509: Unknown result type (might be due to invalid IL or missing references) //IL_750f: Expected O, but got Unknown //IL_752f: Unknown result type (might be due to invalid IL or missing references) //IL_7535: Expected O, but got Unknown //IL_7556: Unknown result type (might be due to invalid IL or missing references) //IL_755c: Expected O, but got Unknown //IL_7587: Unknown result type (might be due to invalid IL or missing references) //IL_758d: Expected O, but got Unknown //IL_75a2: Unknown result type (might be due to invalid IL or missing references) //IL_75a8: Expected O, but got Unknown //IL_75c9: Unknown result type (might be due to invalid IL or missing references) //IL_75cf: Expected O, but got Unknown //IL_75f0: Unknown result type (might be due to invalid IL or missing references) //IL_75f6: Expected O, but got Unknown //IL_7617: Unknown result type (might be due to invalid IL or missing references) //IL_761d: Expected O, but got Unknown //IL_7648: Unknown result type (might be due to invalid IL or missing references) //IL_764e: Expected O, but got Unknown //IL_7663: Unknown result type (might be due to invalid IL or missing references) //IL_7669: Expected O, but got Unknown //IL_768a: Unknown result type (might be due to invalid IL or missing references) //IL_7690: Expected O, but got Unknown //IL_76b1: Unknown result type (might be due to invalid IL or missing references) //IL_76b7: Expected O, but got Unknown //IL_76d8: Unknown result type (might be due to invalid IL or missing references) //IL_76de: Expected O, but got Unknown //IL_7709: Unknown result type (might be due to invalid IL or missing references) //IL_770f: Expected O, but got Unknown //IL_7724: Unknown result type (might be due to invalid IL or missing references) //IL_772a: Expected O, but got Unknown //IL_774b: Unknown result type (might be due to invalid IL or missing references) //IL_7751: Expected O, but got Unknown //IL_7771: Unknown result type (might be due to invalid IL or missing references) //IL_7777: Expected O, but got Unknown //IL_7798: Unknown result type (might be due to invalid IL or missing references) //IL_779e: Expected O, but got Unknown //IL_77c9: Unknown result type (might be due to invalid IL or missing references) //IL_77cf: Expected O, but got Unknown //IL_77e4: Unknown result type (might be due to invalid IL or missing references) //IL_77ea: Expected O, but got Unknown //IL_780b: Unknown result type (might be due to invalid IL or missing references) //IL_7811: Expected O, but got Unknown //IL_7831: Unknown result type (might be due to invalid IL or missing references) //IL_7837: Expected O, but got Unknown //IL_7857: Unknown result type (might be due to invalid IL or missing references) //IL_785d: Expected O, but got Unknown //IL_7888: Unknown result type (might be due to invalid IL or missing references) //IL_788e: Expected O, but got Unknown //IL_78a3: Unknown result type (might be due to invalid IL or missing references) //IL_78a9: Expected O, but got Unknown //IL_78ca: Unknown result type (might be due to invalid IL or missing references) //IL_78d0: Expected O, but got Unknown //IL_78f1: Unknown result type (might be due to invalid IL or missing references) //IL_78f7: Expected O, but got Unknown //IL_7918: Unknown result type (might be due to invalid IL or missing references) //IL_791e: Expected O, but got Unknown //IL_7949: Unknown result type (might be due to invalid IL or missing references) //IL_794f: Expected O, but got Unknown //IL_7964: Unknown result type (might be due to invalid IL or missing references) //IL_796a: Expected O, but got Unknown //IL_798b: Unknown result type (might be due to invalid IL or missing references) //IL_7991: Expected O, but got Unknown //IL_79b1: Unknown result type (might be due to invalid IL or missing references) //IL_79b7: Expected O, but got Unknown //IL_79d8: Unknown result type (might be due to invalid IL or missing references) //IL_79de: Expected O, but got Unknown //IL_7a09: Unknown result type (might be due to invalid IL or missing references) //IL_7a0f: Expected O, but got Unknown //IL_7a24: Unknown result type (might be due to invalid IL or missing references) //IL_7a2a: Expected O, but got Unknown //IL_7a4b: Unknown result type (might be due to invalid IL or missing references) //IL_7a51: Expected O, but got Unknown //IL_7a72: Unknown result type (might be due to invalid IL or missing references) //IL_7a78: Expected O, but got Unknown //IL_7a99: Unknown result type (might be due to invalid IL or missing references) //IL_7a9f: Expected O, but got Unknown //IL_7aca: Unknown result type (might be due to invalid IL or missing references) //IL_7ad0: Expected O, but got Unknown //IL_7ae5: Unknown result type (might be due to invalid IL or missing references) //IL_7aeb: Expected O, but got Unknown //IL_7b0c: Unknown result type (might be due to invalid IL or missing references) //IL_7b12: Expected O, but got Unknown //IL_7b32: Unknown result type (might be due to invalid IL or missing references) //IL_7b38: Expected O, but got Unknown //IL_7b59: Unknown result type (might be due to invalid IL or missing references) //IL_7b5f: Expected O, but got Unknown //IL_7b8a: Unknown result type (might be due to invalid IL or missing references) //IL_7b90: Expected O, but got Unknown //IL_7ba5: Unknown result type (might be due to invalid IL or missing references) //IL_7bab: Expected O, but got Unknown //IL_7bcc: Unknown result type (might be due to invalid IL or missing references) //IL_7bd2: Expected O, but got Unknown //IL_7bf3: Unknown result type (might be due to invalid IL or missing references) //IL_7bf9: Expected O, but got Unknown //IL_7c1a: Unknown result type (might be due to invalid IL or missing references) //IL_7c20: Expected O, but got Unknown //IL_7c4b: Unknown result type (might be due to invalid IL or missing references) //IL_7c51: Expected O, but got Unknown //IL_7c66: Unknown result type (might be due to invalid IL or missing references) //IL_7c6c: Expected O, but got Unknown //IL_7c8d: Unknown result type (might be due to invalid IL or missing references) //IL_7c93: Expected O, but got Unknown //IL_7cb3: Unknown result type (might be due to invalid IL or missing references) //IL_7cb9: Expected O, but got Unknown //IL_7cda: Unknown result type (might be due to invalid IL or missing references) //IL_7ce0: Expected O, but got Unknown //IL_7d0b: Unknown result type (might be due to invalid IL or missing references) //IL_7d11: Expected O, but got Unknown //IL_7d26: Unknown result type (might be due to invalid IL or missing references) //IL_7d2c: Expected O, but got Unknown //IL_7d4d: Unknown result type (might be due to invalid IL or missing references) //IL_7d53: Expected O, but got Unknown //IL_7d74: Unknown result type (might be due to invalid IL or missing references) //IL_7d7a: Expected O, but got Unknown //IL_7d9b: Unknown result type (might be due to invalid IL or missing references) //IL_7da1: Expected O, but got Unknown //IL_7dcc: Unknown result type (might be due to invalid IL or missing references) //IL_7dd2: Expected O, but got Unknown //IL_7de7: Unknown result type (might be due to invalid IL or missing references) //IL_7ded: Expected O, but got Unknown //IL_7e0e: Unknown result type (might be due to invalid IL or missing references) //IL_7e14: Expected O, but got Unknown //IL_7e35: Unknown result type (might be due to invalid IL or missing references) //IL_7e3b: Expected O, but got Unknown //IL_7e5c: Unknown result type (might be due to invalid IL or missing references) //IL_7e62: Expected O, but got Unknown //IL_7e8d: Unknown result type (might be due to invalid IL or missing references) //IL_7e93: Expected O, but got Unknown //IL_7ea8: Unknown result type (might be due to invalid IL or missing references) //IL_7eae: Expected O, but got Unknown //IL_7ecf: Unknown result type (might be due to invalid IL or missing references) //IL_7ed5: Expected O, but got Unknown //IL_7ef6: Unknown result type (might be due to invalid IL or missing references) //IL_7efc: Expected O, but got Unknown //IL_7f1d: Unknown result type (might be due to invalid IL or missing references) //IL_7f23: Expected O, but got Unknown //IL_7f4e: Unknown result type (might be due to invalid IL or missing references) //IL_7f54: Expected O, but got Unknown //IL_7f69: Unknown result type (might be due to invalid IL or missing references) //IL_7f6f: Expected O, but got Unknown //IL_7f90: Unknown result type (might be due to invalid IL or missing references) //IL_7f96: Expected O, but got Unknown //IL_7fb6: Unknown result type (might be due to invalid IL or missing references) //IL_7fbc: Expected O, but got Unknown //IL_7fdd: Unknown result type (might be due to invalid IL or missing references) //IL_7fe3: Expected O, but got Unknown //IL_800e: Unknown result type (might be due to invalid IL or missing references) //IL_8014: Expected O, but got Unknown //IL_8029: Unknown result type (might be due to invalid IL or missing references) //IL_802f: Expected O, but got Unknown //IL_8050: Unknown result type (might be due to invalid IL or missing references) //IL_8056: Expected O, but got Unknown //IL_8077: Unknown result type (might be due to invalid IL or missing references) //IL_807d: Expected O, but got Unknown //IL_809e: Unknown result type (might be due to invalid IL or missing references) //IL_80a4: Expected O, but got Unknown //IL_80cf: Unknown result type (might be due to invalid IL or missing references) //IL_80d5: Expected O, but got Unknown //IL_80ea: Unknown result type (might be due to invalid IL or missing references) //IL_80f0: Expected O, but got Unknown //IL_8111: Unknown result type (might be due to invalid IL or missing references) //IL_8117: Expected O, but got Unknown //IL_8137: Unknown result type (might be due to invalid IL or missing references) //IL_813d: Expected O, but got Unknown //IL_815e: Unknown result type (might be due to invalid IL or missing references) //IL_8164: Expected O, but got Unknown //IL_818f: Unknown result type (might be due to invalid IL or missing references) //IL_8195: Expected O, but got Unknown //IL_81aa: Unknown result type (might be due to invalid IL or missing references) //IL_81b0: Expected O, but got Unknown //IL_81d1: Unknown result type (might be due to invalid IL or missing references) //IL_81d7: Expected O, but got Unknown //IL_81f8: Unknown result type (might be due to invalid IL or missing references) //IL_81fe: Expected O, but got Unknown //IL_821f: Unknown result type (might be due to invalid IL or missing references) //IL_8225: Expected O, but got Unknown //IL_8250: Unknown result type (might be due to invalid IL or missing references) //IL_8256: Expected O, but got Unknown //IL_826b: Unknown result type (might be due to invalid IL or missing references) //IL_8271: Expected O, but got Unknown //IL_8292: Unknown result type (might be due to invalid IL or missing references) //IL_8298: Expected O, but got Unknown //IL_82b9: Unknown result type (might be due to invalid IL or missing references) //IL_82bf: Expected O, but got Unknown //IL_82e0: Unknown result type (might be due to invalid IL or missing references) //IL_82e6: Expected O, but got Unknown //IL_8311: Unknown result type (might be due to invalid IL or missing references) //IL_8317: Expected O, but got Unknown //IL_832c: Unknown result type (might be due to invalid IL or missing references) //IL_8332: Expected O, but got Unknown //IL_8353: Unknown result type (might be due to invalid IL or missing references) //IL_8359: Expected O, but got Unknown //IL_8379: Unknown result type (might be due to invalid IL or missing references) //IL_837f: Expected O, but got Unknown //IL_83a0: Unknown result type (might be due to invalid IL or missing references) //IL_83a6: Expected O, but got Unknown //IL_83d1: Unknown result type (might be due to invalid IL or missing references) //IL_83d7: Expected O, but got Unknown //IL_83ec: Unknown result type (might be due to invalid IL or missing references) //IL_83f2: Expected O, but got Unknown //IL_8412: Unknown result type (might be due to invalid IL or missing references) //IL_8418: Expected O, but got Unknown //IL_8439: Unknown result type (might be due to invalid IL or missing references) //IL_843f: Expected O, but got Unknown //IL_845f: Unknown result type (might be due to invalid IL or missing references) //IL_8465: Expected O, but got Unknown //IL_8490: Unknown result type (might be due to invalid IL or missing references) //IL_8496: Expected O, but got Unknown //IL_84ab: Unknown result type (might be due to invalid IL or missing references) //IL_84b1: Expected O, but got Unknown //IL_84d1: Unknown result type (might be due to invalid IL or missing references) //IL_84d7: Expected O, but got Unknown //IL_84f7: Unknown result type (might be due to invalid IL or missing references) //IL_84fd: Expected O, but got Unknown //IL_851e: Unknown result type (might be due to invalid IL or missing references) //IL_8524: Expected O, but got Unknown //IL_854f: Unknown result type (might be due to invalid IL or missing references) //IL_8555: Expected O, but got Unknown //IL_856a: Unknown result type (might be due to invalid IL or missing references) //IL_8570: Expected O, but got Unknown //IL_8590: Unknown result type (might be due to invalid IL or missing references) //IL_8596: Expected O, but got Unknown //IL_85b6: Unknown result type (might be due to invalid IL or missing references) //IL_85bc: Expected O, but got Unknown //IL_85dc: Unknown result type (might be due to invalid IL or missing references) //IL_85e2: Expected O, but got Unknown //IL_860d: Unknown result type (might be due to invalid IL or missing references) //IL_8613: Expected O, but got Unknown //IL_8628: Unknown result type (might be due to invalid IL or missing references) //IL_862e: Expected O, but got Unknown //IL_864e: Unknown result type (might be due to invalid IL or missing references) //IL_8654: Expected O, but got Unknown //IL_8675: Unknown result type (might be due to invalid IL or missing references) //IL_867b: Expected O, but got Unknown //IL_869c: Unknown result type (might be due to invalid IL or missing references) //IL_86a2: Expected O, but got Unknown //IL_86cd: Unknown result type (might be due to invalid IL or missing references) //IL_86d3: Expected O, but got Unknown //IL_86e8: Unknown result type (might be due to invalid IL or missing references) //IL_86ee: Expected O, but got Unknown //IL_870f: Unknown result type (might be due to invalid IL or missing references) //IL_8715: Expected O, but got Unknown //IL_8736: Unknown result type (might be due to invalid IL or missing references) //IL_873c: Expected O, but got Unknown //IL_875c: Unknown result type (might be due to invalid IL or missing references) //IL_8762: Expected O, but got Unknown //IL_878d: Unknown result type (might be due to invalid IL or missing references) //IL_8793: Expected O, but got Unknown //IL_87a8: Unknown result type (might be due to invalid IL or missing references) //IL_87ae: Expected O, but got Unknown //IL_87cf: Unknown result type (might be due to invalid IL or missing references) //IL_87d5: Expected O, but got Unknown //IL_87f5: Unknown result type (might be due to invalid IL or missing references) //IL_87fb: Expected O, but got Unknown //IL_881c: Unknown result type (might be due to invalid IL or missing references) //IL_8822: Expected O, but got Unknown //IL_884d: Unknown result type (might be due to invalid IL or missing references) //IL_8853: Expected O, but got Unknown //IL_8868: Unknown result type (might be due to invalid IL or missing references) //IL_886e: Expected O, but got Unknown //IL_888e: Unknown result type (might be due to invalid IL or missing references) //IL_8894: Expected O, but got Unknown //IL_88b5: Unknown result type (might be due to invalid IL or missing references) //IL_88bb: Expected O, but got Unknown //IL_88db: Unknown result type (might be due to invalid IL or missing references) //IL_88e1: Expected O, but got Unknown //IL_890c: Unknown result type (might be due to invalid IL or missing references) //IL_8912: Expected O, but got Unknown //IL_8927: Unknown result type (might be due to invalid IL or missing references) //IL_892d: Expected O, but got Unknown //IL_894d: Unknown result type (might be due to invalid IL or missing references) //IL_8953: Expected O, but got Unknown //IL_8973: Unknown result type (might be due to invalid IL or missing references) //IL_8979: Expected O, but got Unknown //IL_899a: Unknown result type (might be due to invalid IL or missing references) //IL_89a0: Expected O, but got Unknown //IL_89cb: Unknown result type (might be due to invalid IL or missing references) //IL_89d1: Expected O, but got Unknown //IL_89e6: Unknown result type (might be due to invalid IL or missing references) //IL_89ec: Expected O, but got Unknown //IL_8a0c: Unknown result type (might be due to invalid IL or missing references) //IL_8a12: Expected O, but got Unknown //IL_8a32: Unknown result type (might be due to invalid IL or missing references) //IL_8a38: Expected O, but got Unknown //IL_8a58: Unknown result type (might be due to invalid IL or missing references) //IL_8a5e: Expected O, but got Unknown //IL_8a89: Unknown result type (might be due to invalid IL or missing references) //IL_8a8f: Expected O, but got Unknown //IL_8aa4: Unknown result type (might be due to invalid IL or missing references) //IL_8aaa: Expected O, but got Unknown //IL_8aca: Unknown result type (might be due to invalid IL or missing references) //IL_8ad0: Expected O, but got Unknown //IL_8af1: Unknown result type (might be due to invalid IL or missing references) //IL_8af7: Expected O, but got Unknown //IL_8b18: Unknown result type (might be due to invalid IL or missing references) //IL_8b1e: Expected O, but got Unknown //IL_8b49: Unknown result type (might be due to invalid IL or missing references) //IL_8b4f: Expected O, but got Unknown //IL_8b64: Unknown result type (might be due to invalid IL or missing references) //IL_8b6a: Expected O, but got Unknown //IL_8b8b: Unknown result type (might be due to invalid IL or missing references) //IL_8b91: Expected O, but got Unknown //IL_8bb2: Unknown result type (might be due to invalid IL or missing references) //IL_8bb8: Expected O, but got Unknown //IL_8bd8: Unknown result type (might be due to invalid IL or missing references) //IL_8bde: Expected O, but got Unknown //IL_8c09: Unknown result type (might be due to invalid IL or missing references) //IL_8c0f: Expected O, but got Unknown //IL_8c24: Unknown result type (might be due to invalid IL or missing references) //IL_8c2a: Expected O, but got Unknown //IL_8c4b: Unknown result type (might be due to invalid IL or missing references) //IL_8c51: Expected O, but got Unknown //IL_8c71: Unknown result type (might be due to invalid IL or missing references) //IL_8c77: Expected O, but got Unknown //IL_8c98: Unknown result type (might be due to invalid IL or missing references) //IL_8c9e: Expected O, but got Unknown //IL_8cc9: Unknown result type (might be due to invalid IL or missing references) //IL_8ccf: Expected O, but got Unknown //IL_8ce4: Unknown result type (might be due to invalid IL or missing references) //IL_8cea: Expected O, but got Unknown //IL_8d0a: Unknown result type (might be due to invalid IL or missing references) //IL_8d10: Expected O, but got Unknown //IL_8d31: Unknown result type (might be due to invalid IL or missing references) //IL_8d37: Expected O, but got Unknown //IL_8d57: Unknown result type (might be due to invalid IL or missing references) //IL_8d5d: Expected O, but got Unknown //IL_8d88: Unknown result type (might be due to invalid IL or missing references) //IL_8d8e: Expected O, but got Unknown //IL_8da3: Unknown result type (might be due to invalid IL or missing references) //IL_8da9: Expected O, but got Unknown //IL_8dc9: Unknown result type (might be due to invalid IL or missing references) //IL_8dcf: Expected O, but got Unknown //IL_8def: Unknown result type (might be due to invalid IL or missing references) //IL_8df5: Expected O, but got Unknown //IL_8e16: Unknown result type (might be due to invalid IL or missing references) //IL_8e1c: Expected O, but got Unknown //IL_8e47: Unknown result type (might be due to invalid IL or missing references) //IL_8e4d: Expected O, but got Unknown //IL_8e62: Unknown result type (might be due to invalid IL or missing references) //IL_8e68: Expected O, but got Unknown //IL_8e88: Unknown result type (might be due to invalid IL or missing references) //IL_8e8e: Expected O, but got Unknown //IL_8eae: Unknown result type (might be due to invalid IL or missing references) //IL_8eb4: Expected O, but got Unknown //IL_8ed4: Unknown result type (might be due to invalid IL or missing references) //IL_8eda: Expected O, but got Unknown //IL_8f05: Unknown result type (might be due to invalid IL or missing references) //IL_8f0b: Expected O, but got Unknown //IL_8f20: Unknown result type (might be due to invalid IL or missing references) //IL_8f26: Expected O, but got Unknown //IL_8f46: Unknown result type (might be due to invalid IL or missing references) //IL_8f4c: Expected O, but got Unknown //IL_8f6d: Unknown result type (might be due to invalid IL or missing references) //IL_8f73: Expected O, but got Unknown //IL_8f94: Unknown result type (might be due to invalid IL or missing references) //IL_8f9a: Expected O, but got Unknown //IL_8fc5: Unknown result type (might be due to invalid IL or missing references) //IL_8fcb: Expected O, but got Unknown //IL_8fe0: Unknown result type (might be due to invalid IL or missing references) //IL_8fe6: Expected O, but got Unknown //IL_9007: Unknown result type (might be due to invalid IL or missing references) //IL_900d: Expected O, but got Unknown //IL_902e: Unknown result type (might be due to invalid IL or missing references) //IL_9034: Expected O, but got Unknown //IL_9054: Unknown result type (might be due to invalid IL or missing references) //IL_905a: Expected O, but got Unknown //IL_9085: Unknown result type (might be due to invalid IL or missing references) //IL_908b: Expected O, but got Unknown //IL_90a0: Unknown result type (might be due to invalid IL or missing references) //IL_90a6: Expected O, but got Unknown //IL_90c6: Unknown result type (might be due to invalid IL or missing references) //IL_90cc: Expected O, but got Unknown //IL_90ec: Unknown result type (might be due to invalid IL or missing references) //IL_90f2: Expected O, but got Unknown //IL_9113: Unknown result type (might be due to invalid IL or missing references) //IL_9119: Expected O, but got Unknown //IL_9144: Unknown result type (might be due to invalid IL or missing references) //IL_914a: Expected O, but got Unknown //IL_915f: Unknown result type (might be due to invalid IL or missing references) //IL_9165: Expected O, but got Unknown //IL_9185: Unknown result type (might be due to invalid IL or missing references) //IL_918b: Expected O, but got Unknown //IL_91ab: Unknown result type (might be due to invalid IL or missing references) //IL_91b1: Expected O, but got Unknown //IL_91d1: Unknown result type (might be due to invalid IL or missing references) //IL_91d7: Expected O, but got Unknown //IL_9202: Unknown result type (might be due to invalid IL or missing references) //IL_9208: Expected O, but got Unknown //IL_921d: Unknown result type (might be due to invalid IL or missing references) //IL_9223: Expected O, but got Unknown //IL_9243: Unknown result type (might be due to invalid IL or missing references) //IL_9249: Expected O, but got Unknown //IL_9269: Unknown result type (might be due to invalid IL or missing references) //IL_926f: Expected O, but got Unknown //IL_9290: Unknown result type (might be due to invalid IL or missing references) //IL_9296: Expected O, but got Unknown //IL_92c1: Unknown result type (might be due to invalid IL or missing references) //IL_92c7: Expected O, but got Unknown //IL_92dc: Unknown result type (might be due to invalid IL or missing references) //IL_92e2: Expected O, but got Unknown //IL_9302: Unknown result type (might be due to invalid IL or missing references) //IL_9308: Expected O, but got Unknown //IL_9328: Unknown result type (might be due to invalid IL or missing references) //IL_932e: Expected O, but got Unknown //IL_934e: Unknown result type (might be due to invalid IL or missing references) //IL_9354: Expected O, but got Unknown //IL_937f: Unknown result type (might be due to invalid IL or missing references) //IL_9385: Expected O, but got Unknown //IL_939a: Unknown result type (might be due to invalid IL or missing references) //IL_93a0: Expected O, but got Unknown //IL_93c0: Unknown result type (might be due to invalid IL or missing references) //IL_93c6: Expected O, but got Unknown //IL_93e6: Unknown result type (might be due to invalid IL or missing references) //IL_93ec: Expected O, but got Unknown //IL_940d: Unknown result type (might be due to invalid IL or missing references) //IL_9413: Expected O, but got Unknown //IL_943e: Unknown result type (might be due to invalid IL or missing references) //IL_9444: Expected O, but got Unknown //IL_9459: Unknown result type (might be due to invalid IL or missing references) //IL_945f: Expected O, but got Unknown //IL_947f: Unknown result type (might be due to invalid IL or missing references) //IL_9485: Expected O, but got Unknown //IL_94a5: Unknown result type (might be due to invalid IL or missing references) //IL_94ab: Expected O, but got Unknown //IL_94cb: Unknown result type (might be due to invalid IL or missing references) //IL_94d1: Expected O, but got Unknown //IL_94fc: Unknown result type (might be due to invalid IL or missing references) //IL_9502: Expected O, but got Unknown //IL_9517: Unknown result type (might be due to invalid IL or missing references) //IL_951d: Expected O, but got Unknown //IL_953e: Unknown result type (might be due to invalid IL or missing references) //IL_9544: Expected O, but got Unknown //IL_9565: Unknown result type (might be due to invalid IL or missing references) //IL_956b: Expected O, but got Unknown //IL_958c: Unknown result type (might be due to invalid IL or missing references) //IL_9592: Expected O, but got Unknown //IL_95bd: Unknown result type (might be due to invalid IL or missing references) //IL_95c3: Expected O, but got Unknown //IL_95d8: Unknown result type (might be due to invalid IL or missing references) //IL_95de: Expected O, but got Unknown //IL_95ff: Unknown result type (might be due to invalid IL or missing references) //IL_9605: Expected O, but got Unknown //IL_9625: Unknown result type (might be due to invalid IL or missing references) //IL_962b: Expected O, but got Unknown //IL_964c: Unknown result type (might be due to invalid IL or missing references) //IL_9652: Expected O, but got Unknown //IL_967d: Unknown result type (might be due to invalid IL or missing references) //IL_9683: Expected O, but got Unknown //IL_9698: Unknown result type (might be due to invalid IL or missing references) //IL_969e: Expected O, but got Unknown //IL_96bf: Unknown result type (might be due to invalid IL or missing references) //IL_96c5: Expected O, but got Unknown //IL_96e6: Unknown result type (might be due to invalid IL or missing references) //IL_96ec: Expected O, but got Unknown //IL_970d: Unknown result type (might be due to invalid IL or missing references) //IL_9713: Expected O, but got Unknown //IL_973e: Unknown result type (might be due to invalid IL or missing references) //IL_9744: Expected O, but got Unknown //IL_9759: Unknown result type (might be due to invalid IL or missing references) //IL_975f: Expected O, but got Unknown //IL_9780: Unknown result type (might be due to invalid IL or missing references) //IL_9786: Expected O, but got Unknown //IL_97a6: Unknown result type (might be due to invalid IL or missing references) //IL_97ac: Expected O, but got Unknown //IL_97cd: Unknown result type (might be due to invalid IL or missing references) //IL_97d3: Expected O, but got Unknown //IL_97fe: Unknown result type (might be due to invalid IL or missing references) //IL_9804: Expected O, but got Unknown //IL_9819: Unknown result type (might be due to invalid IL or missing references) //IL_981f: Expected O, but got Unknown //IL_9840: Unknown result type (might be due to invalid IL or missing references) //IL_9846: Expected O, but got Unknown //IL_9867: Unknown result type (might be due to invalid IL or missing references) //IL_986d: Expected O, but got Unknown //IL_988e: Unknown result type (might be due to invalid IL or missing references) //IL_9894: Expected O, but got Unknown //IL_98bf: Unknown result type (might be due to invalid IL or missing references) //IL_98c5: Expected O, but got Unknown //IL_98da: Unknown result type (might be due to invalid IL or missing references) //IL_98e0: Expected O, but got Unknown //IL_9901: Unknown result type (might be due to invalid IL or missing references) //IL_9907: Expected O, but got Unknown //IL_9928: Unknown result type (might be due to invalid IL or missing references) //IL_992e: Expected O, but got Unknown //IL_994f: Unknown result type (might be due to invalid IL or missing references) //IL_9955: Expected O, but got Unknown //IL_9980: Unknown result type (might be due to invalid IL or missing references) //IL_9986: Expected O, but got Unknown //IL_999b: Unknown result type (might be due to invalid IL or missing references) //IL_99a1: Expected O, but got Unknown //IL_99c2: Unknown result type (might be due to invalid IL or missing references) //IL_99c8: Expected O, but got Unknown //IL_99e8: Unknown result type (might be due to invalid IL or missing references) //IL_99ee: Expected O, but got Unknown //IL_9a0f: Unknown result type (might be due to invalid IL or missing references) //IL_9a15: Expected O, but got Unknown //IL_9a40: Unknown result type (might be due to invalid IL or missing references) //IL_9a46: Expected O, but got Unknown //IL_9a5b: Unknown result type (might be due to invalid IL or missing references) //IL_9a61: Expected O, but got Unknown //IL_9a82: Unknown result type (might be due to invalid IL or missing references) //IL_9a88: Expected O, but got Unknown //IL_9aa8: Unknown result type (might be due to invalid IL or missing references) //IL_9aae: Expected O, but got Unknown //IL_9ace: Unknown result type (might be due to invalid IL or missing references) //IL_9ad4: Expected O, but got Unknown //IL_9aff: Unknown result type (might be due to invalid IL or missing references) //IL_9b05: Expected O, but got Unknown //IL_9b1a: Unknown result type (might be due to invalid IL or missing references) //IL_9b20: Expected O, but got Unknown //IL_9b41: Unknown result type (might be due to invalid IL or missing references) //IL_9b47: Expected O, but got Unknown //IL_9b68: Unknown result type (might be due to invalid IL or missing references) //IL_9b6e: Expected O, but got Unknown //IL_9b8f: Unknown result type (might be due to invalid IL or missing references) //IL_9b95: Expected O, but got Unknown //IL_9bc0: Unknown result type (might be due to invalid IL or missing references) //IL_9bc6: Expected O, but got Unknown //IL_9bdb: Unknown result type (might be due to invalid IL or missing references) //IL_9be1: Expected O, but got Unknown //IL_9c02: Unknown result type (might be due to invalid IL or missing references) //IL_9c08: Expected O, but got Unknown //IL_9c28: Unknown result type (might be due to invalid IL or missing references) //IL_9c2e: Expected O, but got Unknown //IL_9c4f: Unknown result type (might be due to invalid IL or missing references) //IL_9c55: Expected O, but got Unknown //IL_9c80: Unknown result type (might be due to invalid IL or missing references) //IL_9c86: Expected O, but got Unknown //IL_9c9b: Unknown result type (might be due to invalid IL or missing references) //IL_9ca1: Expected O, but got Unknown //IL_9cc2: Unknown result type (might be due to invalid IL or missing references) //IL_9cc8: Expected O, but got Unknown //IL_9ce9: Unknown result type (might be due to invalid IL or missing references) //IL_9cef: Expected O, but got Unknown //IL_9d10: Unknown result type (might be due to invalid IL or missing references) //IL_9d16: Expected O, but got Unknown //IL_9d41: Unknown result type (might be due to invalid IL or missing references) //IL_9d47: Expected O, but got Unknown //IL_9d5c: Unknown result type (might be due to invalid IL or missing references) //IL_9d62: Expected O, but got Unknown //IL_9d83: Unknown result type (might be due to invalid IL or missing references) //IL_9d89: Expected O, but got Unknown //IL_9da9: Unknown result type (might be due to invalid IL or missing references) //IL_9daf: Expected O, but got Unknown //IL_9dd0: Unknown result type (might be due to invalid IL or missing references) //IL_9dd6: Expected O, but got Unknown //IL_9e01: Unknown result type (might be due to invalid IL or missing references) //IL_9e07: Expected O, but got Unknown //IL_9e1c: Unknown result type (might be due to invalid IL or missing references) //IL_9e22: Expected O, but got Unknown //IL_9e43: Unknown result type (might be due to invalid IL or missing references) //IL_9e49: Expected O, but got Unknown //IL_9e6a: Unknown result type (might be due to invalid IL or missing references) //IL_9e70: Expected O, but got Unknown //IL_9e91: Unknown result type (might be due to invalid IL or missing references) //IL_9e97: Expected O, but got Unknown //IL_9ec2: Unknown result type (might be due to invalid IL or missing references) //IL_9ec8: Expected O, but got Unknown //IL_9edd: Unknown result type (might be due to invalid IL or missing references) //IL_9ee3: Expected O, but got Unknown //IL_9f04: Unknown result type (might be due to invalid IL or missing references) //IL_9f0a: Expected O, but got Unknown //IL_9f2a: Unknown result type (might be due to invalid IL or missing references) //IL_9f30: Expected O, but got Unknown //IL_9f51: Unknown result type (might be due to invalid IL or missing references) //IL_9f57: Expected O, but got Unknown //IL_9f82: Unknown result type (might be due to invalid IL or missing references) //IL_9f88: Expected O, but got Unknown //IL_9f9d: Unknown result type (might be due to invalid IL or missing references) //IL_9fa3: Expected O, but got Unknown //IL_9fc4: Unknown result type (might be due to invalid IL or missing references) //IL_9fca: Expected O, but got Unknown //IL_9feb: Unknown result type (might be due to invalid IL or missing references) //IL_9ff1: Expected O, but got Unknown //IL_a012: Unknown result type (might be due to invalid IL or missing references) //IL_a018: Expected O, but got Unknown //IL_a043: Unknown result type (might be due to invalid IL or missing references) //IL_a049: Expected O, but got Unknown //IL_a05e: Unknown result type (might be due to invalid IL or missing references) //IL_a064: Expected O, but got Unknown //IL_a085: Unknown result type (might be due to invalid IL or missing references) //IL_a08b: Expected O, but got Unknown //IL_a0ac: Unknown result type (might be due to invalid IL or missing references) //IL_a0b2: Expected O, but got Unknown //IL_a0d3: Unknown result type (might be due to invalid IL or missing references) //IL_a0d9: Expected O, but got Unknown //IL_a104: Unknown result type (might be due to invalid IL or missing references) //IL_a10a: Expected O, but got Unknown //IL_a11f: Unknown result type (might be due to invalid IL or missing references) //IL_a125: Expected O, but got Unknown //IL_a146: Unknown result type (might be due to invalid IL or missing references) //IL_a14c: Expected O, but got Unknown //IL_a16d: Unknown result type (might be due to invalid IL or missing references) //IL_a173: Expected O, but got Unknown //IL_a194: Unknown result type (might be due to invalid IL or missing references) //IL_a19a: Expected O, but got Unknown //IL_a1c5: Unknown result type (might be due to invalid IL or missing references) //IL_a1cb: Expected O, but got Unknown //IL_a1e0: Unknown result type (might be due to invalid IL or missing references) //IL_a1e6: Expected O, but got Unknown //IL_a207: Unknown result type (might be due to invalid IL or missing references) //IL_a20d: Expected O, but got Unknown //IL_a22d: Unknown result type (might be due to invalid IL or missing references) //IL_a233: Expected O, but got Unknown //IL_a254: Unknown result type (might be due to invalid IL or missing references) //IL_a25a: Expected O, but got Unknown //IL_a285: Unknown result type (might be due to invalid IL or missing references) //IL_a28b: Expected O, but got Unknown //IL_a2a0: Unknown result type (might be due to invalid IL or missing references) //IL_a2a6: Expected O, but got Unknown //IL_a2c7: Unknown result type (might be due to invalid IL or missing references) //IL_a2cd: Expected O, but got Unknown //IL_a2ee: Unknown result type (might be due to invalid IL or missing references) //IL_a2f4: Expected O, but got Unknown //IL_a315: Unknown result type (might be due to invalid IL or missing references) //IL_a31b: Expected O, but got Unknown //IL_a346: Unknown result type (might be due to invalid IL or missing references) //IL_a34c: Expected O, but got Unknown //IL_a361: Unknown result type (might be due to invalid IL or missing references) //IL_a367: Expected O, but got Unknown //IL_a388: Unknown result type (might be due to invalid IL or missing references) //IL_a38e: Expected O, but got Unknown //IL_a3ae: Unknown result type (might be due to invalid IL or missing references) //IL_a3b4: Expected O, but got Unknown //IL_a3d5: Unknown result type (might be due to invalid IL or missing references) //IL_a3db: Expected O, but got Unknown //IL_a406: Unknown result type (might be due to invalid IL or missing references) //IL_a40c: Expected O, but got Unknown //IL_a421: Unknown result type (might be due to invalid IL or missing references) //IL_a427: Expected O, but got Unknown //IL_a448: Unknown result type (might be due to invalid IL or missing references) //IL_a44e: Expected O, but got Unknown //IL_a46f: Unknown result type (might be due to invalid IL or missing references) //IL_a475: Expected O, but got Unknown //IL_a496: Unknown result type (might be due to invalid IL or missing references) //IL_a49c: Expected O, but got Unknown //IL_a4c7: Unknown result type (might be due to invalid IL or missing references) //IL_a4cd: Expected O, but got Unknown //IL_a4e2: Unknown result type (might be due to invalid IL or missing references) //IL_a4e8: Expected O, but got Unknown //IL_a509: Unknown result type (might be due to invalid IL or missing references) //IL_a50f: Expected O, but got Unknown //IL_a530: Unknown result type (might be due to invalid IL or missing references) //IL_a536: Expected O, but got Unknown //IL_a557: Unknown result type (might be due to invalid IL or missing references) //IL_a55d: Expected O, but got Unknown //IL_a588: Unknown result type (might be due to invalid IL or missing references) //IL_a58e: Expected O, but got Unknown //IL_a5a3: Unknown result type (might be due to invalid IL or missing references) //IL_a5a9: Expected O, but got Unknown //IL_a5ca: Unknown result type (might be due to invalid IL or missing references) //IL_a5d0: Expected O, but got Unknown //IL_a5f0: Unknown result type (might be due to invalid IL or missing references) //IL_a5f6: Expected O, but got Unknown //IL_a617: Unknown result type (might be due to invalid IL or missing references) //IL_a61d: Expected O, but got Unknown //IL_a648: Unknown result type (might be due to invalid IL or missing references) //IL_a64e: Expected O, but got Unknown //IL_a663: Unknown result type (might be due to invalid IL or missing references) //IL_a669: Expected O, but got Unknown //IL_a689: Unknown result type (might be due to invalid IL or missing references) //IL_a68f: Expected O, but got Unknown //IL_a6b0: Unknown result type (might be due to invalid IL or missing references) //IL_a6b6: Expected O, but got Unknown //IL_a6d6: Unknown result type (might be due to invalid IL or missing references) //IL_a6dc: Expected O, but got Unknown //IL_a707: Unknown result type (might be due to invalid IL or missing references) //IL_a70d: Expected O, but got Unknown //IL_a722: Unknown result type (might be due to invalid IL or missing references) //IL_a728: Expected O, but got Unknown //IL_a748: Unknown result type (might be due to invalid IL or missing references) //IL_a74e: Expected O, but got Unknown //IL_a76e: Unknown result type (might be due to invalid IL or missing references) //IL_a774: Expected O, but got Unknown //IL_a795: Unknown result type (might be due to invalid IL or missing references) //IL_a79b: Expected O, but got Unknown //IL_a7c6: Unknown result type (might be due to invalid IL or missing references) //IL_a7cc: Expected O, but got Unknown //IL_a7e1: Unknown result type (might be due to invalid IL or missing references) //IL_a7e7: Expected O, but got Unknown //IL_a807: Unknown result type (might be due to invalid IL or missing references) //IL_a80d: Expected O, but got Unknown //IL_a82d: Unknown result type (might be due to invalid IL or missing references) //IL_a833: Expected O, but got Unknown //IL_a853: Unknown result type (might be due to invalid IL or missing references) //IL_a859: Expected O, but got Unknown //IL_a884: Unknown result type (might be due to invalid IL or missing references) //IL_a88a: Expected O, but got Unknown //IL_a89f: Unknown result type (might be due to invalid IL or missing references) //IL_a8a5: Expected O, but got Unknown //IL_a8c5: Unknown result type (might be due to invalid IL or missing references) //IL_a8cb: Expected O, but got Unknown //IL_a8ec: Unknown result type (might be due to invalid IL or missing references) //IL_a8f2: Expected O, but got Unknown //IL_a913: Unknown result type (might be due to invalid IL or missing references) //IL_a919: Expected O, but got Unknown //IL_a944: Unknown result type (might be due to invalid IL or missing references) //IL_a94a: Expected O, but got Unknown //IL_a95f: Unknown result type (might be due to invalid IL or missing references) //IL_a965: Expected O, but got Unknown //IL_a986: Unknown result type (might be due to invalid IL or missing references) //IL_a98c: Expected O, but got Unknown //IL_a9ad: Unknown result type (might be due to invalid IL or missing references) //IL_a9b3: Expected O, but got Unknown //IL_a9d3: Unknown result type (might be due to invalid IL or missing references) //IL_a9d9: Expected O, but got Unknown //IL_aa04: Unknown result type (might be due to invalid IL or missing references) //IL_aa0a: Expected O, but got Unknown //IL_aa1f: Unknown result type (might be due to invalid IL or missing references) //IL_aa25: Expected O, but got Unknown //IL_aa46: Unknown result type (might be due to invalid IL or missing references) //IL_aa4c: Expected O, but got Unknown //IL_aa6c: Unknown result type (might be due to invalid IL or missing references) //IL_aa72: Expected O, but got Unknown //IL_aa93: Unknown result type (might be due to invalid IL or missing references) //IL_aa99: Expected O, but got Unknown //IL_aac4: Unknown result type (might be due to invalid IL or missing references) //IL_aaca: Expected O, but got Unknown //IL_aadf: Unknown result type (might be due to invalid IL or missing references) //IL_aae5: Expected O, but got Unknown //IL_ab05: Unknown result type (might be due to invalid IL or missing references) //IL_ab0b: Expected O, but got Unknown //IL_ab2c: Unknown result type (might be due to invalid IL or missing references) //IL_ab32: Expected O, but got Unknown //IL_ab52: Unknown result type (might be due to invalid IL or missing references) //IL_ab58: Expected O, but got Unknown //IL_ab83: Unknown result type (might be due to invalid IL or missing references) //IL_ab89: Expected O, but got Unknown //IL_ab9e: Unknown result type (might be due to invalid IL or missing references) //IL_aba4: Expected O, but got Unknown //IL_abc4: Unknown result type (might be due to invalid IL or missing references) //IL_abca: Expected O, but got Unknown //IL_abea: Unknown result type (might be due to invalid IL or missing references) //IL_abf0: Expected O, but got Unknown //IL_ac11: Unknown result type (might be due to invalid IL or missing references) //IL_ac17: Expected O, but got Unknown //IL_ac42: Unknown result type (might be due to invalid IL or missing references) //IL_ac48: Expected O, but got Unknown //IL_ac5d: Unknown result type (might be due to invalid IL or missing references) //IL_ac63: Expected O, but got Unknown //IL_ac83: Unknown result type (might be due to invalid IL or missing references) //IL_ac89: Expected O, but got Unknown //IL_aca9: Unknown result type (might be due to invalid IL or missing references) //IL_acaf: Expected O, but got Unknown //IL_accf: Unknown result type (might be due to invalid IL or missing references) //IL_acd5: Expected O, but got Unknown //IL_ad00: Unknown result type (might be due to invalid IL or missing references) //IL_ad06: Expected O, but got Unknown //IL_ad1b: Unknown result type (might be due to invalid IL or missing references) //IL_ad21: Expected O, but got Unknown //IL_ad41: Unknown result type (might be due to invalid IL or missing references) //IL_ad47: Expected O, but got Unknown //IL_ad68: Unknown result type (might be due to invalid IL or missing references) //IL_ad6e: Expected O, but got Unknown //IL_ad8f: Unknown result type (might be due to invalid IL or missing references) //IL_ad95: Expected O, but got Unknown //IL_adc0: Unknown result type (might be due to invalid IL or missing references) //IL_adc6: Expected O, but got Unknown //IL_addb: Unknown result type (might be due to invalid IL or missing references) //IL_ade1: Expected O, but got Unknown //IL_ae02: Unknown result type (might be due to invalid IL or missing references) //IL_ae08: Expected O, but got Unknown //IL_ae29: Unknown result type (might be due to invalid IL or missing references) //IL_ae2f: Expected O, but got Unknown //IL_ae4f: Unknown result type (might be due to invalid IL or missing references) //IL_ae55: Expected O, but got Unknown //IL_ae80: Unknown result type (might be due to invalid IL or missing references) //IL_ae86: Expected O, but got Unknown //IL_ae9b: Unknown result type (might be due to invalid IL or missing references) //IL_aea1: Expected O, but got Unknown //IL_aec2: Unknown result type (might be due to invalid IL or missing references) //IL_aec8: Expected O, but got Unknown //IL_aee8: Unknown result type (might be due to invalid IL or missing references) //IL_aeee: Expected O, but got Unknown //IL_af0f: Unknown result type (might be due to invalid IL or missing references) //IL_af15: Expected O, but got Unknown //IL_af40: Unknown result type (might be due to invalid IL or missing references) //IL_af46: Expected O, but got Unknown //IL_af5b: Unknown result type (might be due to invalid IL or missing references) //IL_af61: Expected O, but got Unknown //IL_af81: Unknown result type (might be due to invalid IL or missing references) //IL_af87: Expected O, but got Unknown //IL_afa8: Unknown result type (might be due to invalid IL or missing references) //IL_afae: Expected O, but got Unknown //IL_afce: Unknown result type (might be due to invalid IL or missing references) //IL_afd4: Expected O, but got Unknown //IL_afff: Unknown result type (might be due to invalid IL or missing references) //IL_b005: Expected O, but got Unknown //IL_b01a: Unknown result type (might be due to invalid IL or missing references) //IL_b020: Expected O, but got Unknown //IL_b040: Unknown result type (might be due to invalid IL or missing references) //IL_b046: Expected O, but got Unknown //IL_b066: Unknown result type (might be due to invalid IL or missing references) //IL_b06c: Expected O, but got Unknown //IL_b08d: Unknown result type (might be due to invalid IL or missing references) //IL_b093: Expected O, but got Unknown //IL_b0be: Unknown result type (might be due to invalid IL or missing references) //IL_b0c4: Expected O, but got Unknown //IL_b0d9: Unknown result type (might be due to invalid IL or missing references) //IL_b0df: Expected O, but got Unknown //IL_b0ff: Unknown result type (might be due to invalid IL or missing references) //IL_b105: Expected O, but got Unknown //IL_b125: Unknown result type (might be due to invalid IL or missing references) //IL_b12b: Expected O, but got Unknown //IL_b14b: Unknown result type (might be due to invalid IL or missing references) //IL_b151: Expected O, but got Unknown //IL_b17c: Unknown result type (might be due to invalid IL or missing references) //IL_b182: Expected O, but got Unknown //IL_b197: Unknown result type (might be due to invalid IL or missing references) //IL_b19d: Expected O, but got Unknown //IL_b1bd: Unknown result type (might be due to invalid IL or missing references) //IL_b1c3: Expected O, but got Unknown //IL_b1e4: Unknown result type (might be due to invalid IL or missing references) //IL_b1ea: Expected O, but got Unknown //IL_b20b: Unknown result type (might be due to invalid IL or missing references) //IL_b211: Expected O, but got Unknown //IL_b23c: Unknown result type (might be due to invalid IL or missing references) //IL_b242: Expected O, but got Unknown //IL_b257: Unknown result type (might be due to invalid IL or missing references) //IL_b25d: Expected O, but got Unknown //IL_b27e: Unknown result type (might be due to invalid IL or missing references) //IL_b284: Expected O, but got Unknown //IL_b2a5: Unknown result type (might be due to invalid IL or missing references) //IL_b2ab: Expected O, but got Unknown //IL_b2cb: Unknown result type (might be due to invalid IL or missing references) //IL_b2d1: Expected O, but got Unknown //IL_b2fc: Unknown result type (might be due to invalid IL or missing references) //IL_b302: Expected O, but got Unknown //IL_b317: Unknown result type (might be due to invalid IL or missing references) //IL_b31d: Expected O, but got Unknown //IL_b33d: Unknown result type (might be due to invalid IL or missing references) //IL_b343: Expected O, but got Unknown //IL_b363: Unknown result type (might be due to invalid IL or missing references) //IL_b369: Expected O, but got Unknown //IL_b38a: Unknown result type (might be due to invalid IL or missing references) //IL_b390: Expected O, but got Unknown //IL_b3bb: Unknown result type (might be due to invalid IL or missing references) //IL_b3c1: Expected O, but got Unknown //IL_b3d6: Unknown result type (might be due to invalid IL or missing references) //IL_b3dc: Expected O, but got Unknown //IL_b3fc: Unknown result type (might be due to invalid IL or missing references) //IL_b402: Expected O, but got Unknown //IL_b422: Unknown result type (might be due to invalid IL or missing references) //IL_b428: Expected O, but got Unknown //IL_b448: Unknown result type (might be due to invalid IL or missing references) //IL_b44e: Expected O, but got Unknown //IL_b479: Unknown result type (might be due to invalid IL or missing references) //IL_b47f: Expected O, but got Unknown //IL_b494: Unknown result type (might be due to invalid IL or missing references) //IL_b49a: Expected O, but got Unknown //IL_b4ba: Unknown result type (might be due to invalid IL or missing references) //IL_b4c0: Expected O, but got Unknown //IL_b4e0: Unknown result type (might be due to invalid IL or missing references) //IL_b4e6: Expected O, but got Unknown //IL_b507: Unknown result type (might be due to invalid IL or missing references) //IL_b50d: Expected O, but got Unknown //IL_b538: Unknown result type (might be due to invalid IL or missing references) //IL_b53e: Expected O, but got Unknown //IL_b553: Unknown result type (might be due to invalid IL or missing references) //IL_b559: Expected O, but got Unknown //IL_b579: Unknown result type (might be due to invalid IL or missing references) //IL_b57f: Expected O, but got Unknown //IL_b59f: Unknown result type (might be due to invalid IL or missing references) //IL_b5a5: Expected O, but got Unknown //IL_b5c5: Unknown result type (might be due to invalid IL or missing references) //IL_b5cb: Expected O, but got Unknown //IL_b5f6: Unknown result type (might be due to invalid IL or missing references) //IL_b5fc: Expected O, but got Unknown //IL_b611: Unknown result type (might be due to invalid IL or missing references) //IL_b617: Expected O, but got Unknown //IL_b637: Unknown result type (might be due to invalid IL or missing references) //IL_b63d: Expected O, but got Unknown //IL_b65d: Unknown result type (might be due to invalid IL or missing references) //IL_b663: Expected O, but got Unknown //IL_b684: Unknown result type (might be due to invalid IL or missing references) //IL_b68a: Expected O, but got Unknown //IL_b6b5: Unknown result type (might be due to invalid IL or missing references) //IL_b6bb: Expected O, but got Unknown //IL_b6d0: Unknown result type (might be due to invalid IL or missing references) //IL_b6d6: Expected O, but got Unknown //IL_b6f6: Unknown result type (might be due to invalid IL or missing references) //IL_b6fc: Expected O, but got Unknown //IL_b71c: Unknown result type (might be due to invalid IL or missing references) //IL_b722: Expected O, but got Unknown //IL_b742: Unknown result type (might be due to invalid IL or missing references) //IL_b748: Expected O, but got Unknown //IL_b773: Unknown result type (might be due to invalid IL or missing references) //IL_b779: Expected O, but got Unknown //IL_b78e: Unknown result type (might be due to invalid IL or missing references) //IL_b794: Expected O, but got Unknown //IL_b7b5: Unknown result type (might be due to invalid IL or missing references) //IL_b7bb: Expected O, but got Unknown //IL_b7dc: Unknown result type (might be due to invalid IL or missing references) //IL_b7e2: Expected O, but got Unknown //IL_b802: Unknown result type (might be due to invalid IL or missing references) //IL_b808: Expected O, but got Unknown //IL_b833: Unknown result type (might be due to invalid IL or missing references) //IL_b839: Expected O, but got Unknown //IL_b84e: Unknown result type (might be due to invalid IL or missing references) //IL_b854: Expected O, but got Unknown //IL_b875: Unknown result type (might be due to invalid IL or missing references) //IL_b87b: Expected O, but got Unknown //IL_b89b: Unknown result type (might be due to invalid IL or missing references) //IL_b8a1: Expected O, but got Unknown //IL_b8c2: Unknown result type (might be due to invalid IL or missing references) //IL_b8c8: Expected O, but got Unknown //IL_b8f3: Unknown result type (might be due to invalid IL or missing references) //IL_b8f9: Expected O, but got Unknown //IL_b90e: Unknown result type (might be due to invalid IL or missing references) //IL_b914: Expected O, but got Unknown //IL_b935: Unknown result type (might be due to invalid IL or missing references) //IL_b93b: Expected O, but got Unknown //IL_b95c: Unknown result type (might be due to invalid IL or missing references) //IL_b962: Expected O, but got Unknown //IL_b982: Unknown result type (might be due to invalid IL or missing references) //IL_b988: Expected O, but got Unknown //IL_b9b3: Unknown result type (might be due to invalid IL or missing references) //IL_b9b9: Expected O, but got Unknown //IL_b9ce: Unknown result type (might be due to invalid IL or missing references) //IL_b9d4: Expected O, but got Unknown //IL_b9f5: Unknown result type (might be due to invalid IL or missing references) //IL_b9fb: Expected O, but got Unknown //IL_ba1b: Unknown result type (might be due to invalid IL or missing references) //IL_ba21: Expected O, but got Unknown //IL_ba42: Unknown result type (might be due to invalid IL or missing references) //IL_ba48: Expected O, but got Unknown //IL_ba73: Unknown result type (might be due to invalid IL or missing references) //IL_ba79: Expected O, but got Unknown //IL_ba8e: Unknown result type (might be due to invalid IL or missing references) //IL_ba94: Expected O, but got Unknown //IL_bab5: Unknown result type (might be due to invalid IL or missing references) //IL_babb: Expected O, but got Unknown //IL_badc: Unknown result type (might be due to invalid IL or missing references) //IL_bae2: Expected O, but got Unknown //IL_bb02: Unknown result type (might be due to invalid IL or missing references) //IL_bb08: Expected O, but got Unknown //IL_bb33: Unknown result type (might be due to invalid IL or missing references) //IL_bb39: Expected O, but got Unknown //IL_bb4e: Unknown result type (might be due to invalid IL or missing references) //IL_bb54: Expected O, but got Unknown //IL_bb75: Unknown result type (might be due to invalid IL or missing references) //IL_bb7b: Expected O, but got Unknown //IL_bb9c: Unknown result type (might be due to invalid IL or missing references) //IL_bba2: Expected O, but got Unknown //IL_bbc3: Unknown result type (might be due to invalid IL or missing references) //IL_bbc9: Expected O, but got Unknown //IL_bbf4: Unknown result type (might be due to invalid IL or missing references) //IL_bbfa: Expected O, but got Unknown //IL_bc0f: Unknown result type (might be due to invalid IL or missing references) //IL_bc15: Expected O, but got Unknown //IL_bc36: Unknown result type (might be due to invalid IL or missing references) //IL_bc3c: Expected O, but got Unknown //IL_bc5c: Unknown result type (might be due to invalid IL or missing references) //IL_bc62: Expected O, but got Unknown //IL_bc82: Unknown result type (might be due to invalid IL or missing references) //IL_bc88: Expected O, but got Unknown //IL_bcb3: Unknown result type (might be due to invalid IL or missing references) //IL_bcb9: Expected O, but got Unknown //IL_bcce: Unknown result type (might be due to invalid IL or missing references) //IL_bcd4: Expected O, but got Unknown //IL_bcf5: Unknown result type (might be due to invalid IL or missing references) //IL_bcfb: Expected O, but got Unknown //IL_bd1b: Unknown result type (might be due to invalid IL or missing references) //IL_bd21: Expected O, but got Unknown //IL_bd41: Unknown result type (might be due to invalid IL or missing references) //IL_bd47: Expected O, but got Unknown //IL_bd72: Unknown result type (might be due to invalid IL or missing references) //IL_bd78: Expected O, but got Unknown //IL_bd8d: Unknown result type (might be due to invalid IL or missing references) //IL_bd93: Expected O, but got Unknown //IL_bdb4: Unknown result type (might be due to invalid IL or missing references) //IL_bdba: Expected O, but got Unknown //IL_bddb: Unknown result type (might be due to invalid IL or missing references) //IL_bde1: Expected O, but got Unknown //IL_be01: Unknown result type (might be due to invalid IL or missing references) //IL_be07: Expected O, but got Unknown //IL_be32: Unknown result type (might be due to invalid IL or missing references) //IL_be38: Expected O, but got Unknown //IL_be4d: Unknown result type (might be due to invalid IL or missing references) //IL_be53: Expected O, but got Unknown //IL_be74: Unknown result type (might be due to invalid IL or missing references) //IL_be7a: Expected O, but got Unknown //IL_be9a: Unknown result type (might be due to invalid IL or missing references) //IL_bea0: Expected O, but got Unknown //IL_bec1: Unknown result type (might be due to invalid IL or missing references) //IL_bec7: Expected O, but got Unknown //IL_bef2: Unknown result type (might be due to invalid IL or missing references) //IL_bef8: Expected O, but got Unknown //IL_bf0d: Unknown result type (might be due to invalid IL or missing references) //IL_bf13: Expected O, but got Unknown //IL_bf34: Unknown result type (might be due to invalid IL or missing references) //IL_bf3a: Expected O, but got Unknown //IL_bf5b: Unknown result type (might be due to invalid IL or missing references) //IL_bf61: Expected O, but got Unknown //IL_bf81: Unknown result type (might be due to invalid IL or missing references) //IL_bf87: Expected O, but got Unknown //IL_bfb2: Unknown result type (might be due to invalid IL or missing references) //IL_bfb8: Expected O, but got Unknown //IL_bfcd: Unknown result type (might be due to invalid IL or missing references) //IL_bfd3: Expected O, but got Unknown //IL_bff4: Unknown result type (might be due to invalid IL or missing references) //IL_bffa: Expected O, but got Unknown //IL_c01a: Unknown result type (might be due to invalid IL or missing references) //IL_c020: Expected O, but got Unknown //IL_c041: Unknown result type (might be due to invalid IL or missing references) //IL_c047: Expected O, but got Unknown //IL_c072: Unknown result type (might be due to invalid IL or missing references) //IL_c078: Expected O, but got Unknown //IL_c08d: Unknown result type (might be due to invalid IL or missing references) //IL_c093: Expected O, but got Unknown //IL_c0b4: Unknown result type (might be due to invalid IL or missing references) //IL_c0ba: Expected O, but got Unknown //IL_c0db: Unknown result type (might be due to invalid IL or missing references) //IL_c0e1: Expected O, but got Unknown //IL_c101: Unknown result type (might be due to invalid IL or missing references) //IL_c107: Expected O, but got Unknown //IL_c132: Unknown result type (might be due to invalid IL or missing references) //IL_c138: Expected O, but got Unknown //IL_c14d: Unknown result type (might be due to invalid IL or missing references) //IL_c153: Expected O, but got Unknown //IL_c174: Unknown result type (might be due to invalid IL or missing references) //IL_c17a: Expected O, but got Unknown //IL_c19a: Unknown result type (might be due to invalid IL or missing references) //IL_c1a0: Expected O, but got Unknown //IL_c1c1: Unknown result type (might be due to invalid IL or missing references) //IL_c1c7: Expected O, but got Unknown //IL_c1f2: Unknown result type (might be due to invalid IL or missing references) //IL_c1f8: Expected O, but got Unknown //IL_c20d: Unknown result type (might be due to invalid IL or missing references) //IL_c213: Expected O, but got Unknown //IL_c234: Unknown result type (might be due to invalid IL or missing references) //IL_c23a: Expected O, but got Unknown //IL_c25b: Unknown result type (might be due to invalid IL or missing references) //IL_c261: Expected O, but got Unknown //IL_c281: Unknown result type (might be due to invalid IL or missing references) //IL_c287: Expected O, but got Unknown //IL_c2b2: Unknown result type (might be due to invalid IL or missing references) //IL_c2b8: Expected O, but got Unknown //IL_c2cd: Unknown result type (might be due to invalid IL or missing references) //IL_c2d3: Expected O, but got Unknown //IL_c2f4: Unknown result type (might be due to invalid IL or missing references) //IL_c2fa: Expected O, but got Unknown //IL_c31a: Unknown result type (might be due to invalid IL or missing references) //IL_c320: Expected O, but got Unknown //IL_c341: Unknown result type (might be due to invalid IL or missing references) //IL_c347: Expected O, but got Unknown //IL_c372: Unknown result type (might be due to invalid IL or missing references) //IL_c378: Expected O, but got Unknown //IL_c38d: Unknown result type (might be due to invalid IL or missing references) //IL_c393: Expected O, but got Unknown //IL_c3b4: Unknown result type (might be due to invalid IL or missing references) //IL_c3ba: Expected O, but got Unknown //IL_c3db: Unknown result type (might be due to invalid IL or missing references) //IL_c3e1: Expected O, but got Unknown //IL_c401: Unknown result type (might be due to invalid IL or missing references) //IL_c407: Expected O, but got Unknown //IL_c432: Unknown result type (might be due to invalid IL or missing references) //IL_c438: Expected O, but got Unknown //IL_c44d: Unknown result type (might be due to invalid IL or missing references) //IL_c453: Expected O, but got Unknown //IL_c474: Unknown result type (might be due to invalid IL or missing references) //IL_c47a: Expected O, but got Unknown //IL_c49a: Unknown result type (might be due to invalid IL or missing references) //IL_c4a0: Expected O, but got Unknown //IL_c4c1: Unknown result type (might be due to invalid IL or missing references) //IL_c4c7: Expected O, but got Unknown //IL_c4f2: Unknown result type (might be due to invalid IL or missing references) //IL_c4f8: Expected O, but got Unknown //IL_c50d: Unknown result type (might be due to invalid IL or missing references) //IL_c513: Expected O, but got Unknown //IL_c534: Unknown result type (might be due to invalid IL or missing references) //IL_c53a: Expected O, but got Unknown //IL_c55b: Unknown result type (might be due to invalid IL or missing references) //IL_c561: Expected O, but got Unknown //IL_c581: Unknown result type (might be due to invalid IL or missing references) //IL_c587: Expected O, but got Unknown //IL_c5b2: Unknown result type (might be due to invalid IL or missing references) //IL_c5b8: Expected O, but got Unknown //IL_c5cd: Unknown result type (might be due to invalid IL or missing references) //IL_c5d3: Expected O, but got Unknown //IL_c5f4: Unknown result type (might be due to invalid IL or missing references) //IL_c5fa: Expected O, but got Unknown //IL_c61a: Unknown result type (might be due to invalid IL or missing references) //IL_c620: Expected O, but got Unknown //IL_c641: Unknown result type (might be due to invalid IL or missing references) //IL_c647: Expected O, but got Unknown //IL_c672: Unknown result type (might be due to invalid IL or missing references) //IL_c678: Expected O, but got Unknown //IL_c68d: Unknown result type (might be due to invalid IL or missing references) //IL_c693: Expected O, but got Unknown //IL_c6b4: Unknown result type (might be due to invalid IL or missing references) //IL_c6ba: Expected O, but got Unknown //IL_c6db: Unknown result type (might be due to invalid IL or missing references) //IL_c6e1: Expected O, but got Unknown //IL_c701: Unknown result type (might be due to invalid IL or missing references) //IL_c707: Expected O, but got Unknown //IL_c732: Unknown result type (might be due to invalid IL or missing references) //IL_c738: Expected O, but got Unknown //IL_c74d: Unknown result type (might be due to invalid IL or missing references) //IL_c753: Expected O, but got Unknown //IL_c774: Unknown result type (might be due to invalid IL or missing references) //IL_c77a: Expected O, but got Unknown //IL_c79a: Unknown result type (might be due to invalid IL or missing references) //IL_c7a0: Expected O, but got Unknown //IL_c7c1: Unknown result type (might be due to invalid IL or missing references) //IL_c7c7: Expected O, but got Unknown //IL_c7f2: Unknown result type (might be due to invalid IL or missing references) //IL_c7f8: Expected O, but got Unknown //IL_c80d: Unknown result type (might be due to invalid IL or missing references) //IL_c813: Expected O, but got Unknown //IL_c834: Unknown result type (might be due to invalid IL or missing references) //IL_c83a: Expected O, but got Unknown //IL_c85b: Unknown result type (might be due to invalid IL or missing references) //IL_c861: Expected O, but got Unknown //IL_c881: Unknown result type (might be due to invalid IL or missing references) //IL_c887: Expected O, but got Unknown //IL_c8b2: Unknown result type (might be due to invalid IL or missing references) //IL_c8b8: Expected O, but got Unknown //IL_c8cd: Unknown result type (might be due to invalid IL or missing references) //IL_c8d3: Expected O, but got Unknown //IL_c8f4: Unknown result type (might be due to invalid IL or missing references) //IL_c8fa: Expected O, but got Unknown //IL_c91a: Unknown result type (might be due to invalid IL or missing references) //IL_c920: Expected O, but got Unknown //IL_c941: Unknown result type (might be due to invalid IL or missing references) //IL_c947: Expected O, but got Unknown //IL_c972: Unknown result type (might be due to invalid IL or missing references) //IL_c978: Expected O, but got Unknown //IL_c98d: Unknown result type (might be due to invalid IL or missing references) //IL_c993: Expected O, but got Unknown //IL_c9b4: Unknown result type (might be due to invalid IL or missing references) //IL_c9ba: Expected O, but got Unknown //IL_c9db: Unknown result type (might be due to invalid IL or missing references) //IL_c9e1: Expected O, but got Unknown //IL_ca01: Unknown result type (might be due to invalid IL or missing references) //IL_ca07: Expected O, but got Unknown //IL_ca32: Unknown result type (might be due to invalid IL or missing references) //IL_ca38: Expected O, but got Unknown //IL_ca4d: Unknown result type (might be due to invalid IL or missing references) //IL_ca53: Expected O, but got Unknown //IL_ca74: Unknown result type (might be due to invalid IL or missing references) //IL_ca7a: Expected O, but got Unknown //IL_ca9a: Unknown result type (might be due to invalid IL or missing references) //IL_caa0: Expected O, but got Unknown //IL_cac1: Unknown result type (might be due to invalid IL or missing references) //IL_cac7: Expected O, but got Unknown //IL_caf2: Unknown result type (might be due to invalid IL or missing references) //IL_caf8: Expected O, but got Unknown //IL_cb0d: Unknown result type (might be due to invalid IL or missing references) //IL_cb13: Expected O, but got Unknown //IL_cb34: Unknown result type (might be due to invalid IL or missing references) //IL_cb3a: Expected O, but got Unknown //IL_cb5b: Unknown result type (might be due to invalid IL or missing references) //IL_cb61: Expected O, but got Unknown //IL_cb81: Unknown result type (might be due to invalid IL or missing references) //IL_cb87: Expected O, but got Unknown //IL_cbb2: Unknown result type (might be due to invalid IL or missing references) //IL_cbb8: Expected O, but got Unknown //IL_cbcd: Unknown result type (might be due to invalid IL or missing references) //IL_cbd3: Expected O, but got Unknown //IL_cbf4: Unknown result type (might be due to invalid IL or missing references) //IL_cbfa: Expected O, but got Unknown //IL_cc1a: Unknown result type (might be due to invalid IL or missing references) //IL_cc20: Expected O, but got Unknown //IL_cc41: Unknown result type (might be due to invalid IL or missing references) //IL_cc47: Expected O, but got Unknown //IL_cc72: Unknown result type (might be due to invalid IL or missing references) //IL_cc78: Expected O, but got Unknown //IL_cc8d: Unknown result type (might be due to invalid IL or missing references) //IL_cc93: Expected O, but got Unknown //IL_ccb4: Unknown result type (might be due to invalid IL or missing references) //IL_ccba: Expected O, but got Unknown //IL_ccdb: Unknown result type (might be due to invalid IL or missing references) //IL_cce1: Expected O, but got Unknown //IL_cd01: Unknown result type (might be due to invalid IL or missing references) //IL_cd07: Expected O, but got Unknown //IL_cd32: Unknown result type (might be due to invalid IL or missing references) //IL_cd38: Expected O, but got Unknown //IL_cd4d: Unknown result type (might be due to invalid IL or missing references) //IL_cd53: Expected O, but got Unknown //IL_cd74: Unknown result type (might be due to invalid IL or missing references) //IL_cd7a: Expected O, but got Unknown //IL_cd9a: Unknown result type (might be due to invalid IL or missing references) //IL_cda0: Expected O, but got Unknown //IL_cdc1: Unknown result type (might be due to invalid IL or missing references) //IL_cdc7: Expected O, but got Unknown //IL_cdf2: Unknown result type (might be due to invalid IL or missing references) //IL_cdf8: Expected O, but got Unknown //IL_ce0d: Unknown result type (might be due to invalid IL or missing references) //IL_ce13: Expected O, but got Unknown //IL_ce34: Unknown result type (might be due to invalid IL or missing references) //IL_ce3a: Expected O, but got Unknown //IL_ce5a: Unknown result type (might be due to invalid IL or missing references) //IL_ce60: Expected O, but got Unknown //IL_ce80: Unknown result type (might be due to invalid IL or missing references) //IL_ce86: Expected O, but got Unknown //IL_ceb1: Unknown result type (might be due to invalid IL or missing references) //IL_ceb7: Expected O, but got Unknown //IL_cecc: Unknown result type (might be due to invalid IL or missing references) //IL_ced2: Expected O, but got Unknown //IL_cef2: Unknown result type (might be due to invalid IL or missing references) //IL_cef8: Expected O, but got Unknown //IL_cf19: Unknown result type (might be due to invalid IL or missing references) //IL_cf1f: Expected O, but got Unknown //IL_cf3f: Unknown result type (might be due to invalid IL or missing references) //IL_cf45: Expected O, but got Unknown //IL_cf70: Unknown result type (might be due to invalid IL or missing references) //IL_cf76: Expected O, but got Unknown //IL_cf8b: Unknown result type (might be due to invalid IL or missing references) //IL_cf91: Expected O, but got Unknown //IL_cfb1: Unknown result type (might be due to invalid IL or missing references) //IL_cfb7: Expected O, but got Unknown //IL_cfd7: Unknown result type (might be due to invalid IL or missing references) //IL_cfdd: Expected O, but got Unknown //IL_cffd: Unknown result type (might be due to invalid IL or missing references) //IL_d003: Expected O, but got Unknown //IL_d02e: Unknown result type (might be due to invalid IL or missing references) //IL_d034: Expected O, but got Unknown //IL_d049: Unknown result type (might be due to invalid IL or missing references) //IL_d04f: Expected O, but got Unknown //IL_d06f: Unknown result type (might be due to invalid IL or missing references) //IL_d075: Expected O, but got Unknown //IL_d095: Unknown result type (might be due to invalid IL or missing references) //IL_d09b: Expected O, but got Unknown //IL_d0bb: Unknown result type (might be due to invalid IL or missing references) //IL_d0c1: Expected O, but got Unknown //IL_d0ec: Unknown result type (might be due to invalid IL or missing references) //IL_d0f2: Expected O, but got Unknown //IL_d107: Unknown result type (might be due to invalid IL or missing references) //IL_d10d: Expected O, but got Unknown //IL_d12d: Unknown result type (might be due to invalid IL or missing references) //IL_d133: Expected O, but got Unknown //IL_d154: Unknown result type (might be due to invalid IL or missing references) //IL_d15a: Expected O, but got Unknown //IL_d17a: Unknown result type (might be due to invalid IL or missing references) //IL_d180: Expected O, but got Unknown //IL_d1ab: Unknown result type (might be due to invalid IL or missing references) //IL_d1b1: Expected O, but got Unknown //IL_d1c6: Unknown result type (might be due to invalid IL or missing references) //IL_d1cc: Expected O, but got Unknown //IL_d1ed: Unknown result type (might be due to invalid IL or missing references) //IL_d1f3: Expected O, but got Unknown //IL_d214: Unknown result type (might be due to invalid IL or missing references) //IL_d21a: Expected O, but got Unknown //IL_d23a: Unknown result type (might be due to invalid IL or missing references) //IL_d240: Expected O, but got Unknown //IL_d26b: Unknown result type (might be due to invalid IL or missing references) //IL_d271: Expected O, but got Unknown //IL_d286: Unknown result type (might be due to invalid IL or missing references) //IL_d28c: Expected O, but got Unknown //IL_d2ad: Unknown result type (might be due to invalid IL or missing references) //IL_d2b3: Expected O, but got Unknown //IL_d2d3: Unknown result type (might be due to invalid IL or missing references) //IL_d2d9: Expected O, but got Unknown //IL_d2f9: Unknown result type (might be due to invalid IL or missing references) //IL_d2ff: Expected O, but got Unknown //IL_d32a: Unknown result type (might be due to invalid IL or missing references) //IL_d330: Expected O, but got Unknown //IL_d345: Unknown result type (might be due to invalid IL or missing references) //IL_d34b: Expected O, but got Unknown //IL_d36b: Unknown result type (might be due to invalid IL or missing references) //IL_d371: Expected O, but got Unknown //IL_d392: Unknown result type (might be due to invalid IL or missing references) //IL_d398: Expected O, but got Unknown //IL_d3b8: Unknown result type (might be due to invalid IL or missing references) //IL_d3be: Expected O, but got Unknown //IL_d3e9: Unknown result type (might be due to invalid IL or missing references) //IL_d3ef: Expected O, but got Unknown //IL_d404: Unknown result type (might be due to invalid IL or missing references) //IL_d40a: Expected O, but got Unknown //IL_d42a: Unknown result type (might be due to invalid IL or missing references) //IL_d430: Expected O, but got Unknown //IL_d450: Unknown result type (might be due to invalid IL or missing references) //IL_d456: Expected O, but got Unknown //IL_d476: Unknown result type (might be due to invalid IL or missing references) //IL_d47c: Expected O, but got Unknown //IL_d4a7: Unknown result type (might be due to invalid IL or missing references) //IL_d4ad: Expected O, but got Unknown //IL_d4c2: Unknown result type (might be due to invalid IL or missing references) //IL_d4c8: Expected O, but got Unknown //IL_d4e8: Unknown result type (might be due to invalid IL or missing references) //IL_d4ee: Expected O, but got Unknown //IL_d50e: Unknown result type (might be due to invalid IL or missing references) //IL_d514: Expected O, but got Unknown //IL_d534: Unknown result type (might be due to invalid IL or missing references) //IL_d53a: Expected O, but got Unknown //IL_d565: Unknown result type (might be due to invalid IL or missing references) //IL_d56b: Expected O, but got Unknown //IL_d580: Unknown result type (might be due to invalid IL or missing references) //IL_d586: Expected O, but got Unknown //IL_d5a6: Unknown result type (might be due to invalid IL or missing references) //IL_d5ac: Expected O, but got Unknown //IL_d5cd: Unknown result type (might be due to invalid IL or missing references) //IL_d5d3: Expected O, but got Unknown //IL_d5f3: Unknown result type (might be due to invalid IL or missing references) //IL_d5f9: Expected O, but got Unknown //IL_d624: Unknown result type (might be due to invalid IL or missing references) //IL_d62a: Expected O, but got Unknown //IL_d63f: Unknown result type (might be due to invalid IL or missing references) //IL_d645: Expected O, but got Unknown //IL_d666: Unknown result type (might be due to invalid IL or missing references) //IL_d66c: Expected O, but got Unknown //IL_d68d: Unknown result type (might be due to invalid IL or missing references) //IL_d693: Expected O, but got Unknown //IL_d6b3: Unknown result type (might be due to invalid IL or missing references) //IL_d6b9: Expected O, but got Unknown //IL_d6e4: Unknown result type (might be due to invalid IL or missing references) //IL_d6ea: Expected O, but got Unknown //IL_d6ff: Unknown result type (might be due to invalid IL or missing references) //IL_d705: Expected O, but got Unknown //IL_d726: Unknown result type (might be due to invalid IL or missing references) //IL_d72c: Expected O, but got Unknown //IL_d74c: Unknown result type (might be due to invalid IL or missing references) //IL_d752: Expected O, but got Unknown //IL_d772: Unknown result type (might be due to invalid IL or missing references) //IL_d778: Expected O, but got Unknown //IL_d7a3: Unknown result type (might be due to invalid IL or missing references) //IL_d7a9: Expected O, but got Unknown //IL_d7be: Unknown result type (might be due to invalid IL or missing references) //IL_d7c4: Expected O, but got Unknown //IL_d7e4: Unknown result type (might be due to invalid IL or missing references) //IL_d7ea: Expected O, but got Unknown //IL_d80b: Unknown result type (might be due to invalid IL or missing references) //IL_d811: Expected O, but got Unknown //IL_d831: Unknown result type (might be due to invalid IL or missing references) //IL_d837: Expected O, but got Unknown //IL_d862: Unknown result type (might be due to invalid IL or missing references) //IL_d868: Expected O, but got Unknown //IL_d87d: Unknown result type (might be due to invalid IL or missing references) //IL_d883: Expected O, but got Unknown //IL_d8a3: Unknown result type (might be due to invalid IL or missing references) //IL_d8a9: Expected O, but got Unknown //IL_d8c9: Unknown result type (might be due to invalid IL or missing references) //IL_d8cf: Expected O, but got Unknown //IL_d8ef: Unknown result type (might be due to invalid IL or missing references) //IL_d8f5: Expected O, but got Unknown //IL_d920: Unknown result type (might be due to invalid IL or missing references) //IL_d926: Expected O, but got Unknown //IL_d93b: Unknown result type (might be due to invalid IL or missing references) //IL_d941: Expected O, but got Unknown //IL_d961: Unknown result type (might be due to invalid IL or missing references) //IL_d967: Expected O, but got Unknown //IL_d987: Unknown result type (might be due to invalid IL or missing references) //IL_d98d: Expected O, but got Unknown //IL_d9ad: Unknown result type (might be due to invalid IL or missing references) //IL_d9b3: Expected O, but got Unknown //IL_d9de: Unknown result type (might be due to invalid IL or missing references) //IL_d9e4: Expected O, but got Unknown //IL_d9f9: Unknown result type (might be due to invalid IL or missing references) //IL_d9ff: Expected O, but got Unknown //IL_da1f: Unknown result type (might be due to invalid IL or missing references) //IL_da25: Expected O, but got Unknown //IL_da46: Unknown result type (might be due to invalid IL or missing references) //IL_da4c: Expected O, but got Unknown //IL_da6c: Unknown result type (might be due to invalid IL or missing references) //IL_da72: Expected O, but got Unknown //IL_da9d: Unknown result type (might be due to invalid IL or missing references) //IL_daa3: Expected O, but got Unknown //IL_dab8: Unknown result type (might be due to invalid IL or missing references) //IL_dabe: Expected O, but got Unknown //IL_dadf: Unknown result type (might be due to invalid IL or missing references) //IL_dae5: Expected O, but got Unknown //IL_db06: Unknown result type (might be due to invalid IL or missing references) //IL_db0c: Expected O, but got Unknown //IL_db2c: Unknown result type (might be due to invalid IL or missing references) //IL_db32: Expected O, but got Unknown //IL_db5d: Unknown result type (might be due to invalid IL or missing references) //IL_db63: Expected O, but got Unknown //IL_db78: Unknown result type (might be due to invalid IL or missing references) //IL_db7e: Expected O, but got Unknown //IL_db9e: Unknown result type (might be due to invalid IL or missing references) //IL_dba4: Expected O, but got Unknown //IL_dbc4: Unknown result type (might be due to invalid IL or missing references) //IL_dbca: Expected O, but got Unknown //IL_dbea: Unknown result type (might be due to invalid IL or missing references) //IL_dbf0: Expected O, but got Unknown //IL_dc1b: Unknown result type (might be due to invalid IL or missing references) //IL_dc21: Expected O, but got Unknown //IL_dc36: Unknown result type (might be due to invalid IL or missing references) //IL_dc3c: Expected O, but got Unknown //IL_dc5c: Unknown result type (might be due to invalid IL or missing references) //IL_dc62: Expected O, but got Unknown //IL_dc82: Unknown result type (might be due to invalid IL or missing references) //IL_dc88: Expected O, but got Unknown //IL_dca8: Unknown result type (might be due to invalid IL or missing references) //IL_dcae: Expected O, but got Unknown //IL_dcd9: Unknown result type (might be due to invalid IL or missing references) //IL_dcdf: Expected O, but got Unknown //IL_dcf4: Unknown result type (might be due to invalid IL or missing references) //IL_dcfa: Expected O, but got Unknown //IL_dd1a: Unknown result type (might be due to invalid IL or missing references) //IL_dd20: Expected O, but got Unknown //IL_dd40: Unknown result type (might be due to invalid IL or missing references) //IL_dd46: Expected O, but got Unknown //IL_dd66: Unknown result type (might be due to invalid IL or missing references) //IL_dd6c: Expected O, but got Unknown //IL_dd97: Unknown result type (might be due to invalid IL or missing references) //IL_dd9d: Expected O, but got Unknown //IL_ddb2: Unknown result type (might be due to invalid IL or missing references) //IL_ddb8: Expected O, but got Unknown //IL_ddd8: Unknown result type (might be due to invalid IL or missing references) //IL_ddde: Expected O, but got Unknown //IL_ddfe: Unknown result type (might be due to invalid IL or missing references) //IL_de04: Expected O, but got Unknown //IL_de24: Unknown result type (might be due to invalid IL or missing references) //IL_de2a: Expected O, but got Unknown //IL_de55: Unknown result type (might be due to invalid IL or missing references) //IL_de5b: Expected O, but got Unknown //IL_de70: Unknown result type (might be due to invalid IL or missing references) //IL_de76: Expected O, but got Unknown //IL_de96: Unknown result type (might be due to invalid IL or missing references) //IL_de9c: Expected O, but got Unknown //IL_debc: Unknown result type (might be due to invalid IL or missing references) //IL_dec2: Expected O, but got Unknown //IL_dee2: Unknown result type (might be due to invalid IL or missing references) //IL_dee8: Expected O, but got Unknown //IL_df13: Unknown result type (might be due to invalid IL or missing references) //IL_df19: Expected O, but got Unknown //IL_df2e: Unknown result type (might be due to invalid IL or missing references) //IL_df34: Expected O, but got Unknown //IL_df54: Unknown result type (might be due to invalid IL or missing references) //IL_df5a: Expected O, but got Unknown //IL_df7a: Unknown result type (might be due to invalid IL or missing references) //IL_df80: Expected O, but got Unknown //IL_dfa0: Unknown result type (might be due to invalid IL or missing references) //IL_dfa6: Expected O, but got Unknown //IL_dfd1: Unknown result type (might be due to invalid IL or missing references) //IL_dfd7: Expected O, but got Unknown //IL_dfec: Unknown result type (might be due to invalid IL or missing references) //IL_dff2: Expected O, but got Unknown //IL_e012: Unknown result type (might be due to invalid IL or missing references) //IL_e018: Expected O, but got Unknown //IL_e038: Unknown result type (might be due to invalid IL or missing references) //IL_e03e: Expected O, but got Unknown //IL_e05e: Unknown result type (might be due to invalid IL or missing references) //IL_e064: Expected O, but got Unknown //IL_e08f: Unknown result type (might be due to invalid IL or missing references) //IL_e095: Expected O, but got Unknown //IL_e0aa: Unknown result type (might be due to invalid IL or missing references) //IL_e0b0: Expected O, but got Unknown //IL_e0d0: Unknown result type (might be due to invalid IL or missing references) //IL_e0d6: Expected O, but got Unknown //IL_e0f6: Unknown result type (might be due to invalid IL or missing references) //IL_e0fc: Expected O, but got Unknown //IL_e11c: Unknown result type (might be due to invalid IL or missing references) //IL_e122: Expected O, but got Unknown //IL_e14d: Unknown result type (might be due to invalid IL or missing references) //IL_e153: Expected O, but got Unknown //IL_e168: Unknown result type (might be due to invalid IL or missing references) //IL_e16e: Expected O, but got Unknown //IL_e18f: Unknown result type (might be due to invalid IL or missing references) //IL_e195: Expected O, but got Unknown //IL_e1b6: Unknown result type (might be due to invalid IL or missing references) //IL_e1bc: Expected O, but got Unknown //IL_e1dc: Unknown result type (might be due to invalid IL or missing references) //IL_e1e2: Expected O, but got Unknown //IL_e20d: Unknown result type (might be due to invalid IL or missing references) //IL_e213: Expected O, but got Unknown //IL_e228: Unknown result type (might be due to invalid IL or missing references) //IL_e22e: Expected O, but got Unknown //IL_e24f: Unknown result type (might be due to invalid IL or missing references) //IL_e255: Expected O, but got Unknown //IL_e276: Unknown result type (might be due to invalid IL or missing references) //IL_e27c: Expected O, but got Unknown //IL_e29c: Unknown result type (might be due to invalid IL or missing references) //IL_e2a2: Expected O, but got Unknown //IL_e2cd: Unknown result type (might be due to invalid IL or missing references) //IL_e2d3: Expected O, but got Unknown //IL_e2e8: Unknown result type (might be due to invalid IL or missing references) //IL_e2ee: Expected O, but got Unknown //IL_e30f: Unknown result type (might be due to invalid IL or missing references) //IL_e315: Expected O, but got Unknown //IL_e335: Unknown result type (might be due to invalid IL or missing references) //IL_e33b: Expected O, but got Unknown //IL_e35b: Unknown result type (might be due to invalid IL or missing references) //IL_e361: Expected O, but got Unknown //IL_e38c: Unknown result type (might be due to invalid IL or missing references) //IL_e392: Expected O, but got Unknown //IL_e3a7: Unknown result type (might be due to invalid IL or missing references) //IL_e3ad: Expected O, but got Unknown //IL_e3ce: Unknown result type (might be due to invalid IL or missing references) //IL_e3d4: Expected O, but got Unknown //IL_e3f4: Unknown result type (might be due to invalid IL or missing references) //IL_e3fa: Expected O, but got Unknown //IL_e41a: Unknown result type (might be due to invalid IL or missing references) //IL_e420: Expected O, but got Unknown //IL_e44b: Unknown result type (might be due to invalid IL or missing references) //IL_e451: Expected O, but got Unknown //IL_e466: Unknown result type (might be due to invalid IL or missing references) //IL_e46c: Expected O, but got Unknown //IL_e48d: Unknown result type (might be due to invalid IL or missing references) //IL_e493: Expected O, but got Unknown //IL_e4b4: Unknown result type (might be due to invalid IL or missing references) //IL_e4ba: Expected O, but got Unknown //IL_e4da: Unknown result type (might be due to invalid IL or missing references) //IL_e4e0: Expected O, but got Unknown //IL_e50b: Unknown result type (might be due to invalid IL or missing references) //IL_e511: Expected O, but got Unknown //IL_e526: Unknown result type (might be due to invalid IL or missing references) //IL_e52c: Expected O, but got Unknown //IL_e54d: Unknown result type (might be due to invalid IL or missing references) //IL_e553: Expected O, but got Unknown //IL_e574: Unknown result type (might be due to invalid IL or missing references) //IL_e57a: Expected O, but got Unknown //IL_e59a: Unknown result type (might be due to invalid IL or missing references) //IL_e5a0: Expected O, but got Unknown //IL_e5cb: Unknown result type (might be due to invalid IL or missing references) //IL_e5d1: Expected O, but got Unknown //IL_e5e6: Unknown result type (might be due to invalid IL or missing references) //IL_e5ec: Expected O, but got Unknown //IL_e60d: Unknown result type (might be due to invalid IL or missing references) //IL_e613: Expected O, but got Unknown //IL_e634: Unknown result type (might be due to invalid IL or missing references) //IL_e63a: Expected O, but got Unknown //IL_e65a: Unknown result type (might be due to invalid IL or missing references) //IL_e660: Expected O, but got Unknown //IL_e68b: Unknown result type (might be due to invalid IL or missing references) //IL_e691: Expected O, but got Unknown //IL_e6a6: Unknown result type (might be due to invalid IL or missing references) //IL_e6ac: Expected O, but got Unknown //IL_e6cd: Unknown result type (might be due to invalid IL or missing references) //IL_e6d3: Expected O, but got Unknown //IL_e6f4: Unknown result type (might be due to invalid IL or missing references) //IL_e6fa: Expected O, but got Unknown //IL_e71b: Unknown result type (might be due to invalid IL or missing references) //IL_e721: Expected O, but got Unknown //IL_e74c: Unknown result type (might be due to invalid IL or missing references) //IL_e752: Expected O, but got Unknown //IL_e767: Unknown result type (might be due to invalid IL or missing references) //IL_e76d: Expected O, but got Unknown //IL_e78e: Unknown result type (might be due to invalid IL or missing references) //IL_e794: Expected O, but got Unknown //IL_e7b5: Unknown result type (might be due to invalid IL or missing references) //IL_e7bb: Expected O, but got Unknown //IL_e7db: Unknown result type (might be due to invalid IL or missing references) //IL_e7e1: Expected O, but got Unknown //IL_e80c: Unknown result type (might be due to invalid IL or missing references) //IL_e812: Expected O, but got Unknown //IL_e827: Unknown result type (might be due to invalid IL or missing references) //IL_e82d: Expected O, but got Unknown //IL_e84e: Unknown result type (might be due to invalid IL or missing references) //IL_e854: Expected O, but got Unknown //IL_e875: Unknown result type (might be due to invalid IL or missing references) //IL_e87b: Expected O, but got Unknown //IL_e89c: Unknown result type (might be due to invalid IL or missing references) //IL_e8a2: Expected O, but got Unknown //IL_e8cd: Unknown result type (might be due to invalid IL or missing references) //IL_e8d3: Expected O, but got Unknown //IL_e8e8: Unknown result type (might be due to invalid IL or missing references) //IL_e8ee: Expected O, but got Unknown //IL_e90f: Unknown result type (might be due to invalid IL or missing references) //IL_e915: Expected O, but got Unknown //IL_e936: Unknown result type (might be due to invalid IL or missing references) //IL_e93c: Expected O, but got Unknown //IL_e95c: Unknown result type (might be due to invalid IL or missing references) //IL_e962: Expected O, but got Unknown //IL_e98d: Unknown result type (might be due to invalid IL or missing references) //IL_e993: Expected O, but got Unknown //IL_e9a8: Unknown result type (might be due to invalid IL or missing references) //IL_e9ae: Expected O, but got Unknown //IL_e9cf: Unknown result type (might be due to invalid IL or missing references) //IL_e9d5: Expected O, but got Unknown //IL_e9f6: Unknown result type (might be due to invalid IL or missing references) //IL_e9fc: Expected O, but got Unknown //IL_ea1d: Unknown result type (might be due to invalid IL or missing references) //IL_ea23: Expected O, but got Unknown //IL_ea4e: Unknown result type (might be due to invalid IL or missing references) //IL_ea54: Expected O, but got Unknown //IL_ea69: Unknown result type (might be due to invalid IL or missing references) //IL_ea6f: Expected O, but got Unknown //IL_ea90: Unknown result type (might be due to invalid IL or missing references) //IL_ea96: Expected O, but got Unknown //IL_eab7: Unknown result type (might be due to invalid IL or missing references) //IL_eabd: Expected O, but got Unknown //IL_eadd: Unknown result type (might be due to invalid IL or missing references) //IL_eae3: Expected O, but got Unknown //IL_eb0e: Unknown result type (might be due to invalid IL or missing references) //IL_eb14: Expected O, but got Unknown //IL_eb29: Unknown result type (might be due to invalid IL or missing references) //IL_eb2f: Expected O, but got Unknown //IL_eb50: Unknown result type (might be due to invalid IL or missing references) //IL_eb56: Expected O, but got Unknown //IL_eb77: Unknown result type (might be due to invalid IL or missing references) //IL_eb7d: Expected O, but got Unknown //IL_eb9e: Unknown result type (might be due to invalid IL or missing references) //IL_eba4: Expected O, but got Unknown //IL_ebcf: Unknown result type (might be due to invalid IL or missing references) //IL_ebd5: Expected O, but got Unknown //IL_ebea: Unknown result type (might be due to invalid IL or missing references) //IL_ebf0: Expected O, but got Unknown //IL_ec11: Unknown result type (might be due to invalid IL or missing references) //IL_ec17: Expected O, but got Unknown //IL_ec38: Unknown result type (might be due to invalid IL or missing references) //IL_ec3e: Expected O, but got Unknown //IL_ec5e: Unknown result type (might be due to invalid IL or missing references) //IL_ec64: Expected O, but got Unknown //IL_ec8f: Unknown result type (might be due to invalid IL or missing references) //IL_ec95: Expected O, but got Unknown //IL_ecaa: Unknown result type (might be due to invalid IL or missing references) //IL_ecb0: Expected O, but got Unknown //IL_ecd1: Unknown result type (might be due to invalid IL or missing references) //IL_ecd7: Expected O, but got Unknown //IL_ecf8: Unknown result type (might be due to invalid IL or missing references) //IL_ecfe: Expected O, but got Unknown //IL_ed1f: Unknown result type (might be due to invalid IL or missing references) //IL_ed25: Expected O, but got Unknown //IL_ed50: Unknown result type (might be due to invalid IL or missing references) //IL_ed56: Expected O, but got Unknown //IL_ed6b: Unknown result type (might be due to invalid IL or missing references) //IL_ed71: Expected O, but got Unknown //IL_ed92: Unknown result type (might be due to invalid IL or missing references) //IL_ed98: Expected O, but got Unknown //IL_edb8: Unknown result type (might be due to invalid IL or missing references) //IL_edbe: Expected O, but got Unknown //IL_edde: Unknown result type (might be due to invalid IL or missing references) //IL_ede4: Expected O, but got Unknown //IL_ee0f: Unknown result type (might be due to invalid IL or missing references) //IL_ee15: Expected O, but got Unknown //IL_ee2a: Unknown result type (might be due to invalid IL or missing references) //IL_ee30: Expected O, but got Unknown //IL_ee51: Unknown result type (might be due to invalid IL or missing references) //IL_ee57: Expected O, but got Unknown //IL_ee78: Unknown result type (might be due to invalid IL or missing references) //IL_ee7e: Expected O, but got Unknown //IL_ee9f: Unknown result type (might be due to invalid IL or missing references) //IL_eea5: Expected O, but got Unknown //IL_eed1: Unknown result type (might be due to invalid IL or missing references) //IL_eed7: Expected O, but got Unknown //IL_eeec: Unknown result type (might be due to invalid IL or missing references) //IL_eef2: Expected O, but got Unknown //IL_ef13: Unknown result type (might be due to invalid IL or missing references) //IL_ef19: Expected O, but got Unknown //IL_ef3a: Unknown result type (might be due to invalid IL or missing references) //IL_ef40: Expected O, but got Unknown //IL_ef60: Unknown result type (might be due to invalid IL or missing references) //IL_ef66: Expected O, but got Unknown //IL_ef91: Unknown result type (might be due to invalid IL or missing references) //IL_ef97: Expected O, but got Unknown //IL_efac: Unknown result type (might be due to invalid IL or missing references) //IL_efb2: Expected O, but got Unknown //IL_efd3: Unknown result type (might be due to invalid IL or missing references) //IL_efd9: Expected O, but got Unknown //IL_effa: Unknown result type (might be due to invalid IL or missing references) //IL_f000: Expected O, but got Unknown //IL_f021: Unknown result type (might be due to invalid IL or missing references) //IL_f027: Expected O, but got Unknown //IL_f053: Unknown result type (might be due to invalid IL or missing references) //IL_f059: Expected O, but got Unknown //IL_f06e: Unknown result type (might be due to invalid IL or missing references) //IL_f074: Expected O, but got Unknown //IL_f095: Unknown result type (might be due to invalid IL or missing references) //IL_f09b: Expected O, but got Unknown //IL_f0bc: Unknown result type (might be due to invalid IL or missing references) //IL_f0c2: Expected O, but got Unknown //IL_f0e2: Unknown result type (might be due to invalid IL or missing references) //IL_f0e8: Expected O, but got Unknown //IL_f113: Unknown result type (might be due to invalid IL or missing references) //IL_f119: Expected O, but got Unknown //IL_f12e: Unknown result type (might be due to invalid IL or missing references) //IL_f134: Expected O, but got Unknown //IL_f155: Unknown result type (might be due to invalid IL or missing references) //IL_f15b: Expected O, but got Unknown //IL_f17b: Unknown result type (might be due to invalid IL or missing references) //IL_f181: Expected O, but got Unknown //IL_f1a2: Unknown result type (might be due to invalid IL or missing references) //IL_f1a8: Expected O, but got Unknown //IL_f1d3: Unknown result type (might be due to invalid IL or missing references) //IL_f1d9: Expected O, but got Unknown //IL_f1ee: Unknown result type (might be due to invalid IL or missing references) //IL_f1f4: Expected O, but got Unknown //IL_f215: Unknown result type (might be due to invalid IL or missing references) //IL_f21b: Expected O, but got Unknown //IL_f23c: Unknown result type (might be due to invalid IL or missing references) //IL_f242: Expected O, but got Unknown //IL_f262: Unknown result type (might be due to invalid IL or missing references) //IL_f268: Expected O, but got Unknown //IL_f293: Unknown result type (might be due to invalid IL or missing references) //IL_f299: Expected O, but got Unknown //IL_f2ae: Unknown result type (might be due to invalid IL or missing references) //IL_f2b4: Expected O, but got Unknown //IL_f2d5: Unknown result type (might be due to invalid IL or missing references) //IL_f2db: Expected O, but got Unknown //IL_f2fb: Unknown result type (might be due to invalid IL or missing references) //IL_f301: Expected O, but got Unknown //IL_f322: Unknown result type (might be due to invalid IL or missing references) //IL_f328: Expected O, but got Unknown //IL_f353: Unknown result type (might be due to invalid IL or missing references) //IL_f359: Expected O, but got Unknown //IL_f36e: Unknown result type (might be due to invalid IL or missing references) //IL_f374: Expected O, but got Unknown //IL_f395: Unknown result type (might be due to invalid IL or missing references) //IL_f39b: Expected O, but got Unknown //IL_f3bc: Unknown result type (might be due to invalid IL or missing references) //IL_f3c2: Expected O, but got Unknown //IL_f3e2: Unknown result type (might be due to invalid IL or missing references) //IL_f3e8: Expected O, but got Unknown //IL_f413: Unknown result type (might be due to invalid IL or missing references) //IL_f419: Expected O, but got Unknown //IL_f42e: Unknown result type (might be due to invalid IL or missing references) //IL_f434: Expected O, but got Unknown //IL_f455: Unknown result type (might be due to invalid IL or missing references) //IL_f45b: Expected O, but got Unknown //IL_f47b: Unknown result type (might be due to invalid IL or missing references) //IL_f481: Expected O, but got Unknown //IL_f4a2: Unknown result type (might be due to invalid IL or missing references) //IL_f4a8: Expected O, but got Unknown //IL_f4d3: Unknown result type (might be due to invalid IL or missing references) //IL_f4d9: Expected O, but got Unknown //IL_f4ee: Unknown result type (might be due to invalid IL or missing references) //IL_f4f4: Expected O, but got Unknown //IL_f515: Unknown result type (might be due to invalid IL or missing references) //IL_f51b: Expected O, but got Unknown //IL_f53c: Unknown result type (might be due to invalid IL or missing references) //IL_f542: Expected O, but got Unknown //IL_f562: Unknown result type (might be due to invalid IL or missing references) //IL_f568: Expected O, but got Unknown //IL_f593: Unknown result type (might be due to invalid IL or missing references) //IL_f599: Expected O, but got Unknown //IL_f5ae: Unknown result type (might be due to invalid IL or missing references) //IL_f5b4: Expected O, but got Unknown //IL_f5d5: Unknown result type (might be due to invalid IL or missing references) //IL_f5db: Expected O, but got Unknown //IL_f5fc: Unknown result type (might be due to invalid IL or missing references) //IL_f602: Expected O, but got Unknown //IL_f623: Unknown result type (might be due to invalid IL or missing references) //IL_f629: Expected O, but got Unknown //IL_f654: Unknown result type (might be due to invalid IL or missing references) //IL_f65a: Expected O, but got Unknown //IL_f66f: Unknown result type (might be due to invalid IL or missing references) //IL_f675: Expected O, but got Unknown //IL_f696: Unknown result type (might be due to invalid IL or missing references) //IL_f69c: Expected O, but got Unknown //IL_f6bd: Unknown result type (might be due to invalid IL or missing references) //IL_f6c3: Expected O, but got Unknown //IL_f6e3: Unknown result type (might be due to invalid IL or missing references) //IL_f6e9: Expected O, but got Unknown //IL_f714: Unknown result type (might be due to invalid IL or missing references) //IL_f71a: Expected O, but got Unknown //IL_f72f: Unknown result type (might be due to invalid IL or missing references) //IL_f735: Expected O, but got Unknown //IL_f756: Unknown result type (might be due to invalid IL or missing references) //IL_f75c: Expected O, but got Unknown //IL_f77d: Unknown result type (might be due to invalid IL or missing references) //IL_f783: Expected O, but got Unknown //IL_f7a4: Unknown result type (might be due to invalid IL or missing references) //IL_f7aa: Expected O, but got Unknown //IL_f7d5: Unknown result type (might be due to invalid IL or missing references) //IL_f7db: Expected O, but got Unknown //IL_f7f0: Unknown result type (might be due to invalid IL or missing references) //IL_f7f6: Expected O, but got Unknown //IL_f817: Unknown result type (might be due to invalid IL or missing references) //IL_f81d: Expected O, but got Unknown //IL_f83e: Unknown result type (might be due to invalid IL or missing references) //IL_f844: Expected O, but got Unknown //IL_f864: Unknown result type (might be due to invalid IL or missing references) //IL_f86a: Expected O, but got Unknown //IL_f895: Unknown result type (might be due to invalid IL or missing references) //IL_f89b: Expected O, but got Unknown //IL_f8b0: Unknown result type (might be due to invalid IL or missing references) //IL_f8b6: Expected O, but got Unknown //IL_f8d7: Unknown result type (might be due to invalid IL or missing references) //IL_f8dd: Expected O, but got Unknown //IL_f8fd: Unknown result type (might be due to invalid IL or missing references) //IL_f903: Expected O, but got Unknown //IL_f924: Unknown result type (might be due to invalid IL or missing references) //IL_f92a: Expected O, but got Unknown //IL_f955: Unknown result type (might be due to invalid IL or missing references) //IL_f95b: Expected O, but got Unknown //IL_f970: Unknown result type (might be due to invalid IL or missing references) //IL_f976: Expected O, but got Unknown //IL_f997: Unknown result type (might be due to invalid IL or missing references) //IL_f99d: Expected O, but got Unknown //IL_f9be: Unknown result type (might be due to invalid IL or missing references) //IL_f9c4: Expected O, but got Unknown //IL_f9e4: Unknown result type (might be due to invalid IL or missing references) //IL_f9ea: Expected O, but got Unknown //IL_fa15: Unknown result type (might be due to invalid IL or missing references) //IL_fa1b: Expected O, but got Unknown //IL_fa30: Unknown result type (might be due to invalid IL or missing references) //IL_fa36: Expected O, but got Unknown //IL_fa57: Unknown result type (might be due to invalid IL or missing references) //IL_fa5d: Expected O, but got Unknown //IL_fa7d: Unknown result type (might be due to invalid IL or missing references) //IL_fa83: Expected O, but got Unknown //IL_faa4: Unknown result type (might be due to invalid IL or missing references) //IL_faaa: Expected O, but got Unknown //IL_fad5: Unknown result type (might be due to invalid IL or missing references) //IL_fadb: Expected O, but got Unknown //IL_faf0: Unknown result type (might be due to invalid IL or missing references) //IL_faf6: Expected O, but got Unknown //IL_fb17: Unknown result type (might be due to invalid IL or missing references) //IL_fb1d: Expected O, but got Unknown //IL_fb3e: Unknown result type (might be due to invalid IL or missing references) //IL_fb44: Expected O, but got Unknown //IL_fb64: Unknown result type (might be due to invalid IL or missing references) //IL_fb6a: Expected O, but got Unknown //IL_fb95: Unknown result type (might be due to invalid IL or missing references) //IL_fb9b: Expected O, but got Unknown //IL_fbb0: Unknown result type (might be due to invalid IL or missing references) //IL_fbb6: Expected O, but got Unknown //IL_fbd7: Unknown result type (might be due to invalid IL or missing references) //IL_fbdd: Expected O, but got Unknown //IL_fbfd: Unknown result type (might be due to invalid IL or missing references) //IL_fc03: Expected O, but got Unknown //IL_fc24: Unknown result type (might be due to invalid IL or missing references) //IL_fc2a: Expected O, but got Unknown //IL_fc55: Unknown result type (might be due to invalid IL or missing references) //IL_fc5b: Expected O, but got Unknown //IL_fc70: Unknown result type (might be due to invalid IL or missing references) //IL_fc76: Expected O, but got Unknown //IL_fc97: Unknown result type (might be due to invalid IL or missing references) //IL_fc9d: Expected O, but got Unknown //IL_fcbe: Unknown result type (might be due to invalid IL or missing references) //IL_fcc4: Expected O, but got Unknown //IL_fce4: Unknown result type (might be due to invalid IL or missing references) //IL_fcea: Expected O, but got Unknown //IL_fd15: Unknown result type (might be due to invalid IL or missing references) //IL_fd1b: Expected O, but got Unknown //IL_fd30: Unknown result type (might be due to invalid IL or missing references) //IL_fd36: Expected O, but got Unknown //IL_fd57: Unknown result type (might be due to invalid IL or missing references) //IL_fd5d: Expected O, but got Unknown //IL_fd7d: Unknown result type (might be due to invalid IL or missing references) //IL_fd83: Expected O, but got Unknown //IL_fda4: Unknown result type (might be due to invalid IL or missing references) //IL_fdaa: Expected O, but got Unknown //IL_fdd5: Unknown result type (might be due to invalid IL or missing references) //IL_fddb: Expected O, but got Unknown //IL_fdf0: Unknown result type (might be due to invalid IL or missing references) //IL_fdf6: Expected O, but got Unknown //IL_fe17: Unknown result type (might be due to invalid IL or missing references) //IL_fe1d: Expected O, but got Unknown //IL_fe3e: Unknown result type (might be due to invalid IL or missing references) //IL_fe44: Expected O, but got Unknown //IL_fe64: Unknown result type (might be due to invalid IL or missing references) //IL_fe6a: Expected O, but got Unknown //IL_fe95: Unknown result type (might be due to invalid IL or missing references) //IL_fe9b: Expected O, but got Unknown //IL_feb0: Unknown result type (might be due to invalid IL or missing references) //IL_feb6: Expected O, but got Unknown //IL_fed7: Unknown result type (might be due to invalid IL or missing references) //IL_fedd: Expected O, but got Unknown //IL_fefe: Unknown result type (might be due to invalid IL or missing references) //IL_ff04: Expected O, but got Unknown //IL_ff25: Unknown result type (might be due to invalid IL or missing references) //IL_ff2b: Expected O, but got Unknown //IL_ff56: Unknown result type (might be due to invalid IL or missing references) //IL_ff5c: Expected O, but got Unknown //IL_ff71: Unknown result type (might be due to invalid IL or missing references) //IL_ff77: Expected O, but got Unknown //IL_ff98: Unknown result type (might be due to invalid IL or missing references) //IL_ff9e: Expected O, but got Unknown //IL_ffbe: Unknown result type (might be due to invalid IL or missing references) //IL_ffc4: Expected O, but got Unknown //IL_ffe4: Unknown result type (might be due to invalid IL or missing references) //IL_ffea: Expected O, but got Unknown //IL_10015: Unknown result type (might be due to invalid IL or missing references) //IL_1001b: Expected O, but got Unknown //IL_10030: Unknown result type (might be due to invalid IL or missing references) //IL_10036: Expected O, but got Unknown //IL_10057: Unknown result type (might be due to invalid IL or missing references) //IL_1005d: Expected O, but got Unknown //IL_1007e: Unknown result type (might be due to invalid IL or missing references) //IL_10084: Expected O, but got Unknown //IL_100a4: Unknown result type (might be due to invalid IL or missing references) //IL_100aa: Expected O, but got Unknown //IL_100d5: Unknown result type (might be due to invalid IL or missing references) //IL_100db: Expected O, but got Unknown //IL_100f0: Unknown result type (might be due to invalid IL or missing references) //IL_100f6: Expected O, but got Unknown //IL_10116: Unknown result type (might be due to invalid IL or missing references) //IL_1011c: Expected O, but got Unknown //IL_1013c: Unknown result type (might be due to invalid IL or missing references) //IL_10142: Expected O, but got Unknown //IL_10162: Unknown result type (might be due to invalid IL or missing references) //IL_10168: Expected O, but got Unknown //IL_10193: Unknown result type (might be due to invalid IL or missing references) //IL_10199: Expected O, but got Unknown //IL_101ae: Unknown result type (might be due to invalid IL or missing references) //IL_101b4: Expected O, but got Unknown //IL_101d5: Unknown result type (might be due to invalid IL or missing references) //IL_101db: Expected O, but got Unknown //IL_101fc: Unknown result type (might be due to invalid IL or missing references) //IL_10202: Expected O, but got Unknown //IL_10222: Unknown result type (might be due to invalid IL or missing references) //IL_10228: Expected O, but got Unknown //IL_10253: Unknown result type (might be due to invalid IL or missing references) //IL_10259: Expected O, but got Unknown //IL_1026e: Unknown result type (might be due to invalid IL or missing references) //IL_10274: Expected O, but got Unknown //IL_10294: Unknown result type (might be due to invalid IL or missing references) //IL_1029a: Expected O, but got Unknown //IL_102bb: Unknown result type (might be due to invalid IL or missing references) //IL_102c1: Expected O, but got Unknown //IL_102e1: Unknown result type (might be due to invalid IL or missing references) //IL_102e7: Expected O, but got Unknown //IL_10312: Unknown result type (might be due to invalid IL or missing references) //IL_10318: Expected O, but got Unknown //IL_1032d: Unknown result type (might be due to invalid IL or missing references) //IL_10333: Expected O, but got Unknown //IL_10354: Unknown result type (might be due to invalid IL or missing references) //IL_1035a: Expected O, but got Unknown //IL_1037b: Unknown result type (might be due to invalid IL or missing references) //IL_10381: Expected O, but got Unknown //IL_103a1: Unknown result type (might be due to invalid IL or missing references) //IL_103a7: Expected O, but got Unknown //IL_103d2: Unknown result type (might be due to invalid IL or missing references) //IL_103d8: Expected O, but got Unknown //IL_103ed: Unknown result type (might be due to invalid IL or missing references) //IL_103f3: Expected O, but got Unknown //IL_10414: Unknown result type (might be due to invalid IL or missing references) //IL_1041a: Expected O, but got Unknown //IL_1043a: Unknown result type (might be due to invalid IL or missing references) //IL_10440: Expected O, but got Unknown //IL_10460: Unknown result type (might be due to invalid IL or missing references) //IL_10466: Expected O, but got Unknown //IL_10491: Unknown result type (might be due to invalid IL or missing references) //IL_10497: Expected O, but got Unknown //IL_104ac: Unknown result type (might be due to invalid IL or missing references) //IL_104b2: Expected O, but got Unknown //IL_104d3: Unknown result type (might be due to invalid IL or missing references) //IL_104d9: Expected O, but got Unknown //IL_104fa: Unknown result type (might be due to invalid IL or missing references) //IL_10500: Expected O, but got Unknown //IL_10520: Unknown result type (might be due to invalid IL or missing references) //IL_10526: Expected O, but got Unknown //IL_10551: Unknown result type (might be due to invalid IL or missing references) //IL_10557: Expected O, but got Unknown //IL_1056c: Unknown result type (might be due to invalid IL or missing references) //IL_10572: Expected O, but got Unknown //IL_10592: Unknown result type (might be due to invalid IL or missing references) //IL_10598: Expected O, but got Unknown //IL_105b8: Unknown result type (might be due to invalid IL or missing references) //IL_105be: Expected O, but got Unknown //IL_105de: Unknown result type (might be due to invalid IL or missing references) //IL_105e4: Expected O, but got Unknown //IL_1060f: Unknown result type (might be due to invalid IL or missing references) //IL_10615: Expected O, but got Unknown //IL_1062a: Unknown result type (might be due to invalid IL or missing references) //IL_10630: Expected O, but got Unknown //IL_10651: Unknown result type (might be due to invalid IL or missing references) //IL_10657: Expected O, but got Unknown //IL_10678: Unknown result type (might be due to invalid IL or missing references) //IL_1067e: Expected O, but got Unknown //IL_1069e: Unknown result type (might be due to invalid IL or missing references) //IL_106a4: Expected O, but got Unknown //IL_106cf: Unknown result type (might be due to invalid IL or missing references) //IL_106d5: Expected O, but got Unknown //IL_106ea: Unknown result type (might be due to invalid IL or missing references) //IL_106f0: Expected O, but got Unknown //IL_10710: Unknown result type (might be due to invalid IL or missing references) //IL_10716: Expected O, but got Unknown //IL_10737: Unknown result type (might be due to invalid IL or missing references) //IL_1073d: Expected O, but got Unknown //IL_1075d: Unknown result type (might be due to invalid IL or missing references) //IL_10763: Expected O, but got Unknown //IL_1078e: Unknown result type (might be due to invalid IL or missing references) //IL_10794: Expected O, but got Unknown //IL_107a9: Unknown result type (might be due to invalid IL or missing references) //IL_107af: Expected O, but got Unknown //IL_107d0: Unknown result type (might be due to invalid IL or missing references) //IL_107d6: Expected O, but got Unknown //IL_107f7: Unknown result type (might be due to invalid IL or missing references) //IL_107fd: Expected O, but got Unknown //IL_1081d: Unknown result type (might be due to invalid IL or missing references) //IL_10823: Expected O, but got Unknown //IL_1084e: Unknown result type (might be due to invalid IL or missing references) //IL_10854: Expected O, but got Unknown //IL_10869: Unknown result type (might be due to invalid IL or missing references) //IL_1086f: Expected O, but got Unknown //IL_10890: Unknown result type (might be due to invalid IL or missing references) //IL_10896: Expected O, but got Unknown //IL_108b6: Unknown result type (might be due to invalid IL or missing references) //IL_108bc: Expected O, but got Unknown //IL_108dc: Unknown result type (might be due to invalid IL or missing references) //IL_108e2: Expected O, but got Unknown //IL_1090d: Unknown result type (might be due to invalid IL or missing references) //IL_10913: Expected O, but got Unknown //IL_10928: Unknown result type (might be due to invalid IL or missing references) //IL_1092e: Expected O, but got Unknown //IL_1094f: Unknown result type (might be due to invalid IL or missing references) //IL_10955: Expected O, but got Unknown //IL_10976: Unknown result type (might be due to invalid IL or missing references) //IL_1097c: Expected O, but got Unknown //IL_1099c: Unknown result type (might be due to invalid IL or missing references) //IL_109a2: Expected O, but got Unknown //IL_109cd: Unknown result type (might be due to invalid IL or missing references) //IL_109d3: Expected O, but got Unknown //IL_109e8: Unknown result type (might be due to invalid IL or missing references) //IL_109ee: Expected O, but got Unknown //IL_10a0e: Unknown result type (might be due to invalid IL or missing references) //IL_10a14: Expected O, but got Unknown //IL_10a34: Unknown result type (might be due to invalid IL or missing references) //IL_10a3a: Expected O, but got Unknown //IL_10a5a: Unknown result type (might be due to invalid IL or missing references) //IL_10a60: Expected O, but got Unknown //IL_10a8b: Unknown result type (might be due to invalid IL or missing references) //IL_10a91: Expected O, but got Unknown //IL_10aa6: Unknown result type (might be due to invalid IL or missing references) //IL_10aac: Expected O, but got Unknown //IL_10acd: Unknown result type (might be due to invalid IL or missing references) //IL_10ad3: Expected O, but got Unknown //IL_10af4: Unknown result type (might be due to invalid IL or missing references) //IL_10afa: Expected O, but got Unknown //IL_10b1a: Unknown result type (might be due to invalid IL or missing references) //IL_10b20: Expected O, but got Unknown //IL_10b4b: Unknown result type (might be due to invalid IL or missing references) //IL_10b51: Expected O, but got Unknown //IL_10b66: Unknown result type (might be due to invalid IL or missing references) //IL_10b6c: Expected O, but got Unknown //IL_10b8c: Unknown result type (might be due to invalid IL or missing references) //IL_10b92: Expected O, but got Unknown //IL_10bb3: Unknown result type (might be due to invalid IL or missing references) //IL_10bb9: Expected O, but got Unknown //IL_10bd9: Unknown result type (might be due to invalid IL or missing references) //IL_10bdf: Expected O, but got Unknown //IL_10c0a: Unknown result type (might be due to invalid IL or missing references) //IL_10c10: Expected O, but got Unknown //IL_10c25: Unknown result type (might be due to invalid IL or missing references) //IL_10c2b: Expected O, but got Unknown //IL_10c4c: Unknown result type (might be due to invalid IL or missing references) //IL_10c52: Expected O, but got Unknown //IL_10c73: Unknown result type (might be due to invalid IL or missing references) //IL_10c79: Expected O, but got Unknown //IL_10c99: Unknown result type (might be due to invalid IL or missing references) //IL_10c9f: Expected O, but got Unknown //IL_10cca: Unknown result type (might be due to invalid IL or missing references) //IL_10cd0: Expected O, but got Unknown //IL_10ce5: Unknown result type (might be due to invalid IL or missing references) //IL_10ceb: Expected O, but got Unknown //IL_10d0b: Unknown result type (might be due to invalid IL or missing references) //IL_10d11: Expected O, but got Unknown //IL_10d31: Unknown result type (might be due to invalid IL or missing references) //IL_10d37: Expected O, but got Unknown //IL_10d57: Unknown result type (might be due to invalid IL or missing references) //IL_10d5d: Expected O, but got Unknown //IL_10d88: Unknown result type (might be due to invalid IL or missing references) //IL_10d8e: Expected O, but got Unknown //IL_10da3: Unknown result type (might be due to invalid IL or missing references) //IL_10da9: Expected O, but got Unknown //IL_10dca: Unknown result type (might be due to invalid IL or missing references) //IL_10dd0: Expected O, but got Unknown //IL_10df1: Unknown result type (might be due to invalid IL or missing references) //IL_10df7: Expected O, but got Unknown //IL_10e17: Unknown result type (might be due to invalid IL or missing references) //IL_10e1d: Expected O, but got Unknown //IL_10e48: Unknown result type (might be due to invalid IL or missing references) //IL_10e4e: Expected O, but got Unknown //IL_10e63: Unknown result type (might be due to invalid IL or missing references) //IL_10e69: Expected O, but got Unknown //IL_10e89: Unknown result type (might be due to invalid IL or missing references) //IL_10e8f: Expected O, but got Unknown //IL_10eaf: Unknown result type (might be due to invalid IL or missing references) //IL_10eb5: Expected O, but got Unknown //IL_10ed5: Unknown result type (might be due to invalid IL or missing references) //IL_10edb: Expected O, but got Unknown //IL_10f06: Unknown result type (might be due to invalid IL or missing references) //IL_10f0c: Expected O, but got Unknown //IL_10f21: Unknown result type (might be due to invalid IL or missing references) //IL_10f27: Expected O, but got Unknown //IL_10f48: Unknown result type (might be due to invalid IL or missing references) //IL_10f4e: Expected O, but got Unknown //IL_10f6f: Unknown result type (might be due to invalid IL or missing references) //IL_10f75: Expected O, but got Unknown //IL_10f95: Unknown result type (might be due to invalid IL or missing references) //IL_10f9b: Expected O, but got Unknown //IL_10fc6: Unknown result type (might be due to invalid IL or missing references) //IL_10fcc: Expected O, but got Unknown //IL_10fe1: Unknown result type (might be due to invalid IL or missing references) //IL_10fe7: Expected O, but got Unknown //IL_11008: Unknown result type (might be due to invalid IL or missing references) //IL_1100e: Expected O, but got Unknown //IL_1102f: Unknown result type (might be due to invalid IL or missing references) //IL_11035: Expected O, but got Unknown //IL_11055: Unknown result type (might be due to invalid IL or missing references) //IL_1105b: Expected O, but got Unknown //IL_11086: Unknown result type (might be due to invalid IL or missing references) //IL_1108c: Expected O, but got Unknown //IL_110a1: Unknown result type (might be due to invalid IL or missing references) //IL_110a7: Expected O, but got Unknown //IL_110c8: Unknown result type (might be due to invalid IL or missing references) //IL_110ce: Expected O, but got Unknown //IL_110ef: Unknown result type (might be due to invalid IL or missing references) //IL_110f5: Expected O, but got Unknown //IL_11115: Unknown result type (might be due to invalid IL or missing references) //IL_1111b: Expected O, but got Unknown //IL_11146: Unknown result type (might be due to invalid IL or missing references) //IL_1114c: Expected O, but got Unknown //IL_11161: Unknown result type (might be due to invalid IL or missing references) //IL_11167: Expected O, but got Unknown //IL_11188: Unknown result type (might be due to invalid IL or missing references) //IL_1118e: Expected O, but got Unknown //IL_111ae: Unknown result type (might be due to invalid IL or missing references) //IL_111b4: Expected O, but got Unknown //IL_111d4: Unknown result type (might be due to invalid IL or missing references) //IL_111da: Expected O, but got Unknown //IL_11205: Unknown result type (might be due to invalid IL or missing references) //IL_1120b: Expected O, but got Unknown //IL_11220: Unknown result type (might be due to invalid IL or missing references) //IL_11226: Expected O, but got Unknown //IL_11247: Unknown result type (might be due to invalid IL or missing references) //IL_1124d: Expected O, but got Unknown //IL_1126e: Unknown result type (might be due to invalid IL or missing references) //IL_11274: Expected O, but got Unknown //IL_11294: Unknown result type (might be due to invalid IL or missing references) //IL_1129a: Expected O, but got Unknown //IL_112c5: Unknown result type (might be due to invalid IL or missing references) //IL_112cb: Expected O, but got Unknown //IL_112e0: Unknown result type (might be due to invalid IL or missing references) //IL_112e6: Expected O, but got Unknown //IL_11307: Unknown result type (might be due to invalid IL or missing references) //IL_1130d: Expected O, but got Unknown //IL_1132e: Unknown result type (might be due to invalid IL or missing references) //IL_11334: Expected O, but got Unknown //IL_11354: Unknown result type (might be due to invalid IL or missing references) //IL_1135a: Expected O, but got Unknown //IL_11385: Unknown result type (might be due to invalid IL or missing references) //IL_1138b: Expected O, but got Unknown //IL_113a0: Unknown result type (might be due to invalid IL or missing references) //IL_113a6: Expected O, but got Unknown //IL_113c7: Unknown result type (might be due to invalid IL or missing references) //IL_113cd: Expected O, but got Unknown //IL_113ee: Unknown result type (might be due to invalid IL or missing references) //IL_113f4: Expected O, but got Unknown //IL_11414: Unknown result type (might be due to invalid IL or missing references) //IL_1141a: Expected O, but got Unknown //IL_11445: Unknown result type (might be due to invalid IL or missing references) //IL_1144b: Expected O, but got Unknown //IL_11460: Unknown result type (might be due to invalid IL or missing references) //IL_11466: Expected O, but got Unknown //IL_11487: Unknown result type (might be due to invalid IL or missing references) //IL_1148d: Expected O, but got Unknown //IL_114ae: Unknown result type (might be due to invalid IL or missing references) //IL_114b4: Expected O, but got Unknown //IL_114d4: Unknown result type (might be due to invalid IL or missing references) //IL_114da: Expected O, but got Unknown //IL_11505: Unknown result type (might be due to invalid IL or missing references) //IL_1150b: Expected O, but got Unknown //IL_11520: Unknown result type (might be due to invalid IL or missing references) //IL_11526: Expected O, but got Unknown //IL_11547: Unknown result type (might be due to invalid IL or missing references) //IL_1154d: Expected O, but got Unknown //IL_1156d: Unknown result type (might be due to invalid IL or missing references) //IL_11573: Expected O, but got Unknown //IL_11594: Unknown result type (might be due to invalid IL or missing references) //IL_1159a: Expected O, but got Unknown //IL_115c5: Unknown result type (might be due to invalid IL or missing references) //IL_115cb: Expected O, but got Unknown //IL_115e0: Unknown result type (might be due to invalid IL or missing references) //IL_115e6: Expected O, but got Unknown //IL_11607: Unknown result type (might be due to invalid IL or missing references) //IL_1160d: Expected O, but got Unknown //IL_1162e: Unknown result type (might be due to invalid IL or missing references) //IL_11634: Expected O, but got Unknown //IL_11655: Unknown result type (might be due to invalid IL or missing references) //IL_1165b: Expected O, but got Unknown //IL_11687: Unknown result type (might be due to invalid IL or missing references) //IL_1168d: Expected O, but got Unknown //IL_116a2: Unknown result type (might be due to invalid IL or missing references) //IL_116a8: Expected O, but got Unknown //IL_116c9: Unknown result type (might be due to invalid IL or missing references) //IL_116cf: Expected O, but got Unknown //IL_116f0: Unknown result type (might be due to invalid IL or missing references) //IL_116f6: Expected O, but got Unknown //IL_11717: Unknown result type (might be due to invalid IL or missing references) //IL_1171d: Expected O, but got Unknown //IL_11748: Unknown result type (might be due to invalid IL or missing references) //IL_1174e: Expected O, but got Unknown //IL_11763: Unknown result type (might be due to invalid IL or missing references) //IL_11769: Expected O, but got Unknown //IL_1178a: Unknown result type (might be due to invalid IL or missing references) //IL_11790: Expected O, but got Unknown //IL_117b1: Unknown result type (might be due to invalid IL or missing references) //IL_117b7: Expected O, but got Unknown //IL_117d8: Unknown result type (might be due to invalid IL or missing references) //IL_117de: Expected O, but got Unknown //IL_1180a: Unknown result type (might be due to invalid IL or missing references) //IL_11810: Expected O, but got Unknown //IL_11825: Unknown result type (might be due to invalid IL or missing references) //IL_1182b: Expected O, but got Unknown //IL_1184c: Unknown result type (might be due to invalid IL or missing references) //IL_11852: Expected O, but got Unknown //IL_11873: Unknown result type (might be due to invalid IL or missing references) //IL_11879: Expected O, but got Unknown //IL_1189a: Unknown result type (might be due to invalid IL or missing references) //IL_118a0: Expected O, but got Unknown //IL_118cb: Unknown result type (might be due to invalid IL or missing references) //IL_118d1: Expected O, but got Unknown //IL_118e6: Unknown result type (might be due to invalid IL or missing references) //IL_118ec: Expected O, but got Unknown //IL_1190d: Unknown result type (might be due to invalid IL or missing references) //IL_11913: Expected O, but got Unknown //IL_11934: Unknown result type (might be due to invalid IL or missing references) //IL_1193a: Expected O, but got Unknown //IL_1195b: Unknown result type (might be due to invalid IL or missing references) //IL_11961: Expected O, but got Unknown //IL_1198c: Unknown result type (might be due to invalid IL or missing references) //IL_11992: Expected O, but got Unknown //IL_119a7: Unknown result type (might be due to invalid IL or missing references) //IL_119ad: Expected O, but got Unknown //IL_119ce: Unknown result type (might be due to invalid IL or missing references) //IL_119d4: Expected O, but got Unknown //IL_119f5: Unknown result type (might be due to invalid IL or missing references) //IL_119fb: Expected O, but got Unknown //IL_11a1c: Unknown result type (might be due to invalid IL or missing references) //IL_11a22: Expected O, but got Unknown //IL_11a4d: Unknown result type (might be due to invalid IL or missing references) //IL_11a53: Expected O, but got Unknown //IL_11a68: Unknown result type (might be due to invalid IL or missing references) //IL_11a6e: Expected O, but got Unknown //IL_11a8f: Unknown result type (might be due to invalid IL or missing references) //IL_11a95: Expected O, but got Unknown //IL_11ab6: Unknown result type (might be due to invalid IL or missing references) //IL_11abc: Expected O, but got Unknown //IL_11add: Unknown result type (might be due to invalid IL or missing references) //IL_11ae3: Expected O, but got Unknown //IL_11b0f: Unknown result type (might be due to invalid IL or missing references) //IL_11b15: Expected O, but got Unknown //IL_11b2a: Unknown result type (might be due to invalid IL or missing references) //IL_11b30: Expected O, but got Unknown //IL_11b51: Unknown result type (might be due to invalid IL or missing references) //IL_11b57: Expected O, but got Unknown //IL_11b78: Unknown result type (might be due to invalid IL or missing references) //IL_11b7e: Expected O, but got Unknown //IL_11b9f: Unknown result type (might be due to invalid IL or missing references) //IL_11ba5: Expected O, but got Unknown //IL_11bd0: Unknown result type (might be due to invalid IL or missing references) //IL_11bd6: Expected O, but got Unknown //IL_11beb: Unknown result type (might be due to invalid IL or missing references) //IL_11bf1: Expected O, but got Unknown //IL_11c12: Unknown result type (might be due to invalid IL or missing references) //IL_11c18: Expected O, but got Unknown //IL_11c39: Unknown result type (might be due to invalid IL or missing references) //IL_11c3f: Expected O, but got Unknown //IL_11c60: Unknown result type (might be due to invalid IL or missing references) //IL_11c66: Expected O, but got Unknown //IL_11c92: Unknown result type (might be due to invalid IL or missing references) //IL_11c98: Expected O, but got Unknown //IL_11cad: Unknown result type (might be due to invalid IL or missing references) //IL_11cb3: Expected O, but got Unknown //IL_11cd4: Unknown result type (might be due to invalid IL or missing references) //IL_11cda: Expected O, but got Unknown //IL_11cfb: Unknown result type (might be due to invalid IL or missing references) //IL_11d01: Expected O, but got Unknown //IL_11d22: Unknown result type (might be due to invalid IL or missing references) //IL_11d28: Expected O, but got Unknown //IL_11d53: Unknown result type (might be due to invalid IL or missing references) //IL_11d59: Expected O, but got Unknown //IL_11d6e: Unknown result type (might be due to invalid IL or missing references) //IL_11d74: Expected O, but got Unknown //IL_11d95: Unknown result type (might be due to invalid IL or missing references) //IL_11d9b: Expected O, but got Unknown //IL_11dbc: Unknown result type (might be due to invalid IL or missing references) //IL_11dc2: Expected O, but got Unknown //IL_11de2: Unknown result type (might be due to invalid IL or missing references) //IL_11de8: Expected O, but got Unknown //IL_11e13: Unknown result type (might be due to invalid IL or missing references) //IL_11e19: Expected O, but got Unknown //IL_11e2e: Unknown result type (might be due to invalid IL or missing references) //IL_11e34: Expected O, but got Unknown //IL_11e55: Unknown result type (might be due to invalid IL or missing references) //IL_11e5b: Expected O, but got Unknown //IL_11e7c: Unknown result type (might be due to invalid IL or missing references) //IL_11e82: Expected O, but got Unknown //IL_11ea3: Unknown result type (might be due to invalid IL or missing references) //IL_11ea9: Expected O, but got Unknown PieceConfig val = new PieceConfig(); val.PieceTable = "_HammerPieceTable"; val.Category = "Misc"; PieceConfig obj = val; RequirementConfig[] array = new RequirementConfig[3]; RequirementConfig val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 20; val2.AmountPerLevel = 2; array[0] = val2; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 5; val2.AmountPerLevel = 2; array[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 50; val2.AmountPerLevel = 2; array[2] = val2; obj.Requirements = (RequirementConfig[])(object)array; Piece1A = val; val = new PieceConfig(); val.PieceTable = "_HammerPieceTable"; val.Category = "Misc"; PieceConfig obj2 = val; RequirementConfig[] array2 = new RequirementConfig[3]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array2[0] = val2; val2 = new RequirementConfig(); val2.Item = "Copper"; val2.Amount = 10; val2.AmountPerLevel = 2; array2[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 50; val2.AmountPerLevel = 2; array2[2] = val2; obj2.Requirements = (RequirementConfig[])(object)array2; Piece2A = val; val = new PieceConfig(); val.PieceTable = "_HammerPieceTable"; val.Category = "Misc"; PieceConfig obj3 = val; RequirementConfig[] array3 = new RequirementConfig[3]; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 15; val2.AmountPerLevel = 2; array3[0] = val2; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 10; val2.AmountPerLevel = 2; array3[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 50; val2.AmountPerLevel = 2; array3[2] = val2; obj3.Requirements = (RequirementConfig[])(object)array3; Piece3A = val; val = new PieceConfig(); val.PieceTable = "_HammerPieceTable"; val.Category = "Misc"; PieceConfig obj4 = val; RequirementConfig[] array4 = new RequirementConfig[3]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 5; val2.AmountPerLevel = 2; array4[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 2; val2.AmountPerLevel = 2; array4[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 50; val2.AmountPerLevel = 2; array4[2] = val2; obj4.Requirements = (RequirementConfig[])(object)array4; Piece4A = val; val = new PieceConfig(); val.PieceTable = "_HammerPieceTable"; val.Category = "Misc"; PieceConfig obj5 = val; RequirementConfig[] array5 = new RequirementConfig[3]; val2 = new RequirementConfig(); val2.Item = "Stone"; val2.Amount = 25; val2.AmountPerLevel = 2; array5[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 2; val2.AmountPerLevel = 2; array5[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 50; val2.AmountPerLevel = 2; array5[2] = val2; obj5.Requirements = (RequirementConfig[])(object)array5; Piece5A = val; val = new PieceConfig(); val.PieceTable = "_HammerPieceTable"; val.Category = "Misc"; PieceConfig obj6 = val; RequirementConfig[] array6 = new RequirementConfig[3]; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 20; val2.AmountPerLevel = 2; array6[0] = val2; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 5; val2.AmountPerLevel = 2; array6[1] = val2; val2 = new RequirementConfig(); val2.Item = "Guck"; val2.Amount = 5; val2.AmountPerLevel = 2; array6[2] = val2; obj6.Requirements = (RequirementConfig[])(object)array6; Piece1B = val; val = new PieceConfig(); val.PieceTable = "_HammerPieceTable"; val.Category = "Misc"; PieceConfig obj7 = val; RequirementConfig[] array7 = new RequirementConfig[3]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array7[0] = val2; val2 = new RequirementConfig(); val2.Item = "Copper"; val2.Amount = 10; val2.AmountPerLevel = 2; array7[1] = val2; val2 = new RequirementConfig(); val2.Item = "Guck"; val2.Amount = 5; val2.AmountPerLevel = 2; array7[2] = val2; obj7.Requirements = (RequirementConfig[])(object)array7; Piece2B = val; val = new PieceConfig(); val.PieceTable = "_HammerPieceTable"; val.Category = "Misc"; PieceConfig obj8 = val; RequirementConfig[] array8 = new RequirementConfig[3]; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 15; val2.AmountPerLevel = 2; array8[0] = val2; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 10; val2.AmountPerLevel = 2; array8[1] = val2; val2 = new RequirementConfig(); val2.Item = "Guck"; val2.Amount = 5; val2.AmountPerLevel = 2; array8[2] = val2; obj8.Requirements = (RequirementConfig[])(object)array8; Piece3B = val; val = new PieceConfig(); val.PieceTable = "_HammerPieceTable"; val.Category = "Misc"; PieceConfig obj9 = val; RequirementConfig[] array9 = new RequirementConfig[3]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 5; val2.AmountPerLevel = 2; array9[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 2; val2.AmountPerLevel = 2; array9[1] = val2; val2 = new RequirementConfig(); val2.Item = "Guck"; val2.Amount = 5; val2.AmountPerLevel = 2; array9[2] = val2; obj9.Requirements = (RequirementConfig[])(object)array9; Piece4B = val; val = new PieceConfig(); val.PieceTable = "_HammerPieceTable"; val.Category = "Misc"; PieceConfig obj10 = val; RequirementConfig[] array10 = new RequirementConfig[3]; val2 = new RequirementConfig(); val2.Item = "Stone"; val2.Amount = 25; val2.AmountPerLevel = 2; array10[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 2; val2.AmountPerLevel = 2; array10[1] = val2; val2 = new RequirementConfig(); val2.Item = "Guck"; val2.Amount = 5; val2.AmountPerLevel = 2; array10[2] = val2; obj10.Requirements = (RequirementConfig[])(object)array10; Piece5B = val; ItemConfig val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj11 = val3; RequirementConfig[] array11 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 30; val2.AmountPerLevel = 2; array11[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 25; val2.AmountPerLevel = 2; array11[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array11[2] = val2; val2 = new RequirementConfig(); val2.Item = "MeadowsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array11[3] = val2; obj11.Requirements = (RequirementConfig[])(object)array11; MeadowsAtgeirA = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj12 = val3; RequirementConfig[] array12 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 30; val2.AmountPerLevel = 2; array12[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 25; val2.AmountPerLevel = 2; array12[1] = val2; val2 = new RequirementConfig(); val2.Item = "Stone"; val2.Amount = 10; val2.AmountPerLevel = 2; array12[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array12[3] = val2; obj12.Requirements = (RequirementConfig[])(object)array12; MeadowsAtgeirB = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj13 = val3; RequirementConfig[] array13 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 20; val2.AmountPerLevel = 2; array13[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 12; val2.AmountPerLevel = 2; array13[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array13[2] = val2; val2 = new RequirementConfig(); val2.Item = "MeadowsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array13[3] = val2; obj13.Requirements = (RequirementConfig[])(object)array13; MeadowsAxe1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj14 = val3; RequirementConfig[] array14 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 20; val2.AmountPerLevel = 2; array14[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 12; val2.AmountPerLevel = 2; array14[1] = val2; val2 = new RequirementConfig(); val2.Item = "Stone"; val2.Amount = 10; val2.AmountPerLevel = 2; array14[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array14[3] = val2; obj14.Requirements = (RequirementConfig[])(object)array14; MeadowsAxe1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj15 = val3; RequirementConfig[] array15 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 30; val2.AmountPerLevel = 2; array15[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 25; val2.AmountPerLevel = 2; array15[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array15[2] = val2; val2 = new RequirementConfig(); val2.Item = "MeadowsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array15[3] = val2; obj15.Requirements = (RequirementConfig[])(object)array15; MeadowsAxe2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj16 = val3; RequirementConfig[] array16 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 30; val2.AmountPerLevel = 2; array16[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 25; val2.AmountPerLevel = 2; array16[1] = val2; val2 = new RequirementConfig(); val2.Item = "Stone"; val2.Amount = 10; val2.AmountPerLevel = 2; array16[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array16[3] = val2; obj16.Requirements = (RequirementConfig[])(object)array16; MeadowsAxe2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj17 = val3; RequirementConfig[] array17 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 50; val2.AmountPerLevel = 2; array17[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 5; val2.AmountPerLevel = 2; array17[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array17[2] = val2; val2 = new RequirementConfig(); val2.Item = "MeadowsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array17[3] = val2; obj17.Requirements = (RequirementConfig[])(object)array17; MeadowwsBowA = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj18 = val3; RequirementConfig[] array18 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 50; val2.AmountPerLevel = 2; array18[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 5; val2.AmountPerLevel = 2; array18[1] = val2; val2 = new RequirementConfig(); val2.Item = "Stone"; val2.Amount = 5; val2.AmountPerLevel = 2; array18[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array18[3] = val2; obj18.Requirements = (RequirementConfig[])(object)array18; MeadowwsBowB = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj19 = val3; RequirementConfig[] array19 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 35; val2.AmountPerLevel = 2; array19[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 15; val2.AmountPerLevel = 2; array19[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array19[2] = val2; val2 = new RequirementConfig(); val2.Item = "MeadowsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array19[3] = val2; obj19.Requirements = (RequirementConfig[])(object)array19; MeadowsClubA = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj20 = val3; RequirementConfig[] array20 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 35; val2.AmountPerLevel = 2; array20[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 10; val2.AmountPerLevel = 2; array20[1] = val2; val2 = new RequirementConfig(); val2.Item = "Stone"; val2.Amount = 10; val2.AmountPerLevel = 2; array20[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array20[3] = val2; obj20.Requirements = (RequirementConfig[])(object)array20; MeadowsClubB = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj21 = val3; RequirementConfig[] array21 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 15; val2.AmountPerLevel = 2; array21[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 20; val2.AmountPerLevel = 2; array21[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array21[2] = val2; val2 = new RequirementConfig(); val2.Item = "MeadowsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array21[3] = val2; obj21.Requirements = (RequirementConfig[])(object)array21; MeadowsDaggerA = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj22 = val3; RequirementConfig[] array22 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 15; val2.AmountPerLevel = 2; array22[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 10; val2.AmountPerLevel = 2; array22[1] = val2; val2 = new RequirementConfig(); val2.Item = "Stone"; val2.Amount = 10; val2.AmountPerLevel = 2; array22[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array22[3] = val2; obj22.Requirements = (RequirementConfig[])(object)array22; MeadowsDaggerB = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj23 = val3; RequirementConfig[] array23 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 15; val2.AmountPerLevel = 2; array23[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 20; val2.AmountPerLevel = 2; array23[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array23[2] = val2; val2 = new RequirementConfig(); val2.Item = "MeadowsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array23[3] = val2; obj23.Requirements = (RequirementConfig[])(object)array23; MeadowsDefenderA = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj24 = val3; RequirementConfig[] array24 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 15; val2.AmountPerLevel = 2; array24[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 10; val2.AmountPerLevel = 2; array24[1] = val2; val2 = new RequirementConfig(); val2.Item = "Stone"; val2.Amount = 10; val2.AmountPerLevel = 2; array24[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array24[3] = val2; obj24.Requirements = (RequirementConfig[])(object)array24; MeadowsDefenderB = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj25 = val3; RequirementConfig[] array25 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 25; val2.AmountPerLevel = 2; array25[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 20; val2.AmountPerLevel = 2; array25[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array25[2] = val2; val2 = new RequirementConfig(); val2.Item = "MeadowsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array25[3] = val2; obj25.Requirements = (RequirementConfig[])(object)array25; MeadowsSpearA = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj26 = val3; RequirementConfig[] array26 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 25; val2.AmountPerLevel = 2; array26[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 10; val2.AmountPerLevel = 2; array26[1] = val2; val2 = new RequirementConfig(); val2.Item = "Stone"; val2.Amount = 10; val2.AmountPerLevel = 2; array26[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array26[3] = val2; obj26.Requirements = (RequirementConfig[])(object)array26; MeadowsSpearB = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj27 = val3; RequirementConfig[] array27 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 15; val2.AmountPerLevel = 2; array27[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 30; val2.AmountPerLevel = 2; array27[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array27[2] = val2; val2 = new RequirementConfig(); val2.Item = "MeadowsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array27[3] = val2; obj27.Requirements = (RequirementConfig[])(object)array27; MeadowsSword1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj28 = val3; RequirementConfig[] array28 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 15; val2.AmountPerLevel = 2; array28[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 20; val2.AmountPerLevel = 2; array28[1] = val2; val2 = new RequirementConfig(); val2.Item = "Stone"; val2.Amount = 10; val2.AmountPerLevel = 2; array28[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array28[3] = val2; obj28.Requirements = (RequirementConfig[])(object)array28; MeadowsSword1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj29 = val3; RequirementConfig[] array29 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 25; val2.AmountPerLevel = 2; array29[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 35; val2.AmountPerLevel = 2; array29[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array29[2] = val2; val2 = new RequirementConfig(); val2.Item = "MeadowsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array29[3] = val2; obj29.Requirements = (RequirementConfig[])(object)array29; MeadowsSword2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj30 = val3; RequirementConfig[] array30 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 25; val2.AmountPerLevel = 2; array30[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 25; val2.AmountPerLevel = 2; array30[1] = val2; val2 = new RequirementConfig(); val2.Item = "Stone"; val2.Amount = 10; val2.AmountPerLevel = 2; array30[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array30[3] = val2; obj30.Requirements = (RequirementConfig[])(object)array30; MeadowsSword2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj31 = val3; RequirementConfig[] array31 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 40; val2.AmountPerLevel = 2; array31[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 12; val2.AmountPerLevel = 2; array31[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array31[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array31[3] = val2; obj31.Requirements = (RequirementConfig[])(object)array31; BlackForestAtgeirA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj32 = val3; RequirementConfig[] array32 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 40; val2.AmountPerLevel = 2; array32[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 8; val2.AmountPerLevel = 2; array32[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 10; val2.AmountPerLevel = 2; array32[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array32[3] = val2; obj32.Requirements = (RequirementConfig[])(object)array32; BlackForestAtgeirB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj33 = val3; RequirementConfig[] array33 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 20; val2.AmountPerLevel = 2; array33[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array33[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array33[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array33[3] = val2; obj33.Requirements = (RequirementConfig[])(object)array33; BlackForestAxe1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj34 = val3; RequirementConfig[] array34 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 20; val2.AmountPerLevel = 2; array34[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 5; val2.AmountPerLevel = 2; array34[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 10; val2.AmountPerLevel = 2; array34[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array34[3] = val2; obj34.Requirements = (RequirementConfig[])(object)array34; BlackForestAxe1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj35 = val3; RequirementConfig[] array35 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 10; val2.AmountPerLevel = 2; array35[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array35[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array35[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array35[3] = val2; obj35.Requirements = (RequirementConfig[])(object)array35; BlackForestAxe2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj36 = val3; RequirementConfig[] array36 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 10; val2.AmountPerLevel = 2; array36[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 10; val2.AmountPerLevel = 2; array36[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 10; val2.AmountPerLevel = 2; array36[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array36[3] = val2; obj36.Requirements = (RequirementConfig[])(object)array36; BlackForestAxe2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj37 = val3; RequirementConfig[] array37 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 50; val2.AmountPerLevel = 2; array37[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array37[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array37[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array37[3] = val2; obj37.Requirements = (RequirementConfig[])(object)array37; BlackForestBowA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj38 = val3; RequirementConfig[] array38 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 50; val2.AmountPerLevel = 2; array38[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 5; val2.AmountPerLevel = 2; array38[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 5; val2.AmountPerLevel = 2; array38[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array38[3] = val2; obj38.Requirements = (RequirementConfig[])(object)array38; BlackForestBowB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj39 = val3; RequirementConfig[] array39 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 35; val2.AmountPerLevel = 2; array39[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array39[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array39[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array39[3] = val2; obj39.Requirements = (RequirementConfig[])(object)array39; BlackForestClubA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj40 = val3; RequirementConfig[] array40 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 35; val2.AmountPerLevel = 2; array40[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 5; val2.AmountPerLevel = 2; array40[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 10; val2.AmountPerLevel = 2; array40[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array40[3] = val2; obj40.Requirements = (RequirementConfig[])(object)array40; BlackForestClubB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj41 = val3; RequirementConfig[] array41 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array41[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array41[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array41[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array41[3] = val2; obj41.Requirements = (RequirementConfig[])(object)array41; BlackForestDaggerA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj42 = val3; RequirementConfig[] array42 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array42[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 5; val2.AmountPerLevel = 2; array42[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 10; val2.AmountPerLevel = 2; array42[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array42[3] = val2; obj42.Requirements = (RequirementConfig[])(object)array42; BlackForestDaggerB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj43 = val3; RequirementConfig[] array43 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array43[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array43[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array43[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array43[3] = val2; obj43.Requirements = (RequirementConfig[])(object)array43; BlackForestDefenderA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj44 = val3; RequirementConfig[] array44 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array44[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 5; val2.AmountPerLevel = 2; array44[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 10; val2.AmountPerLevel = 2; array44[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array44[3] = val2; obj44.Requirements = (RequirementConfig[])(object)array44; BlackForestDefenderB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj45 = val3; RequirementConfig[] array45 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array45[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 30; val2.AmountPerLevel = 2; array45[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array45[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array45[3] = val2; obj45.Requirements = (RequirementConfig[])(object)array45; BlackForestSledgeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj46 = val3; RequirementConfig[] array46 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array46[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 35; val2.AmountPerLevel = 2; array46[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 10; val2.AmountPerLevel = 2; array46[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array46[3] = val2; obj46.Requirements = (RequirementConfig[])(object)array46; BlackForestSledgeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj47 = val3; RequirementConfig[] array47 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array47[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array47[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array47[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array47[3] = val2; obj47.Requirements = (RequirementConfig[])(object)array47; BlackForestSpearA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj48 = val3; RequirementConfig[] array48 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array48[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 5; val2.AmountPerLevel = 2; array48[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 10; val2.AmountPerLevel = 2; array48[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array48[3] = val2; obj48.Requirements = (RequirementConfig[])(object)array48; BlackForestSpearB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj49 = val3; RequirementConfig[] array49 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array49[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array49[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array49[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array49[3] = val2; obj49.Requirements = (RequirementConfig[])(object)array49; BlackForestSword1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj50 = val3; RequirementConfig[] array50 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array50[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 5; val2.AmountPerLevel = 2; array50[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 10; val2.AmountPerLevel = 2; array50[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array50[3] = val2; obj50.Requirements = (RequirementConfig[])(object)array50; BlackForestSword1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj51 = val3; RequirementConfig[] array51 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array51[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array51[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array51[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array51[3] = val2; obj51.Requirements = (RequirementConfig[])(object)array51; BlackForestSword2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj52 = val3; RequirementConfig[] array52 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array52[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 15; val2.AmountPerLevel = 2; array52[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 10; val2.AmountPerLevel = 2; array52[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array52[3] = val2; obj52.Requirements = (RequirementConfig[])(object)array52; BlackForestSword2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj53 = val3; RequirementConfig[] array53 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array53[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array53[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 5; array53[2] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 0; val2.AmountPerLevel = 5; array53[3] = val2; obj53.Requirements = (RequirementConfig[])(object)array53; OdinsFistA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj54 = val3; RequirementConfig[] array54 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array54[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 15; val2.AmountPerLevel = 2; array54[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 10; val2.AmountPerLevel = 5; array54[2] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 0; val2.AmountPerLevel = 5; array54[3] = val2; obj54.Requirements = (RequirementConfig[])(object)array54; OdinsFistB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj55 = val3; RequirementConfig[] array55 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array55[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array55[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 5; array55[2] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 0; val2.AmountPerLevel = 5; array55[3] = val2; obj55.Requirements = (RequirementConfig[])(object)array55; OdinsDefenderA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj56 = val3; RequirementConfig[] array56 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array56[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 15; val2.AmountPerLevel = 2; array56[1] = val2; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 10; val2.AmountPerLevel = 5; array56[2] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 0; val2.AmountPerLevel = 5; array56[3] = val2; obj56.Requirements = (RequirementConfig[])(object)array56; OdinsDefenderB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj57 = val3; RequirementConfig[] array57 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array57[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array57[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array57[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array57[3] = val2; obj57.Requirements = (RequirementConfig[])(object)array57; BlackForestArcherChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj58 = val3; RequirementConfig[] array58 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 5; val2.AmountPerLevel = 2; array58[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array58[1] = val2; val2 = new RequirementConfig(); val2.Item = "GreydwarfEye"; val2.Amount = 5; val2.AmountPerLevel = 2; array58[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array58[3] = val2; obj58.Requirements = (RequirementConfig[])(object)array58; BlackForestArcherChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj59 = val3; RequirementConfig[] array59 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array59[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array59[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array59[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array59[3] = val2; obj59.Requirements = (RequirementConfig[])(object)array59; BlackForestArcherHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj60 = val3; RequirementConfig[] array60 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DeerHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array60[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array60[1] = val2; val2 = new RequirementConfig(); val2.Item = "GreydwarfEye"; val2.Amount = 5; val2.AmountPerLevel = 2; array60[2] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 2; val2.AmountPerLevel = 2; array60[3] = val2; obj60.Requirements = (RequirementConfig[])(object)array60; BlackForestArcherHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj61 = val3; RequirementConfig[] array61 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array61[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array61[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array61[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array61[3] = val2; obj61.Requirements = (RequirementConfig[])(object)array61; BlackForestArcherLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj62 = val3; RequirementConfig[] array62 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DeerHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array62[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array62[1] = val2; val2 = new RequirementConfig(); val2.Item = "GreydwarfEye"; val2.Amount = 5; val2.AmountPerLevel = 2; array62[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array62[3] = val2; obj62.Requirements = (RequirementConfig[])(object)array62; BlackForestArcherLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj63 = val3; RequirementConfig[] array63 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array63[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array63[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array63[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array63[3] = val2; obj63.Requirements = (RequirementConfig[])(object)array63; BlackForestMonkChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj64 = val3; RequirementConfig[] array64 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 5; val2.AmountPerLevel = 2; array64[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array64[1] = val2; val2 = new RequirementConfig(); val2.Item = "GreydwarfEye"; val2.Amount = 5; val2.AmountPerLevel = 2; array64[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array64[3] = val2; obj64.Requirements = (RequirementConfig[])(object)array64; BlackForestMonkChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj65 = val3; RequirementConfig[] array65 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array65[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array65[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array65[2] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array65[3] = val2; obj65.Requirements = (RequirementConfig[])(object)array65; BlackForestMonkHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj66 = val3; RequirementConfig[] array66 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DeerHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array66[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array66[1] = val2; val2 = new RequirementConfig(); val2.Item = "GreydwarfEye"; val2.Amount = 5; val2.AmountPerLevel = 2; array66[2] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 2; val2.AmountPerLevel = 2; array66[3] = val2; obj66.Requirements = (RequirementConfig[])(object)array66; BlackForestMonkHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj67 = val3; RequirementConfig[] array67 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array67[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array67[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array67[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array67[3] = val2; obj67.Requirements = (RequirementConfig[])(object)array67; BlackForestMonkLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj68 = val3; RequirementConfig[] array68 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DeerHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array68[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array68[1] = val2; val2 = new RequirementConfig(); val2.Item = "GreydwarfEye"; val2.Amount = 5; val2.AmountPerLevel = 2; array68[2] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 2; val2.AmountPerLevel = 2; array68[3] = val2; obj68.Requirements = (RequirementConfig[])(object)array68; BlackForestMonkLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj69 = val3; RequirementConfig[] array69 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 1; val2.AmountPerLevel = 2; array69[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array69[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array69[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array69[3] = val2; obj69.Requirements = (RequirementConfig[])(object)array69; BlackForestMonkCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj70 = val3; RequirementConfig[] array70 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DeerHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array70[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array70[1] = val2; val2 = new RequirementConfig(); val2.Item = "GreydwarfEye"; val2.Amount = 5; val2.AmountPerLevel = 2; array70[2] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 2; val2.AmountPerLevel = 2; array70[3] = val2; obj70.Requirements = (RequirementConfig[])(object)array70; BlackForestMonkCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj71 = val3; RequirementConfig[] array71 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 1; val2.AmountPerLevel = 2; array71[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array71[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array71[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array71[3] = val2; obj71.Requirements = (RequirementConfig[])(object)array71; BlackForestArcherCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj72 = val3; RequirementConfig[] array72 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DeerHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array72[0] = val2; val2 = new RequirementConfig(); val2.Item = "TrollHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array72[1] = val2; val2 = new RequirementConfig(); val2.Item = "GreydwarfEye"; val2.Amount = 5; val2.AmountPerLevel = 2; array72[2] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 2; val2.AmountPerLevel = 2; array72[3] = val2; obj72.Requirements = (RequirementConfig[])(object)array72; BlackForestArcherCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj73 = val3; RequirementConfig[] array73 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 40; val2.AmountPerLevel = 2; array73[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 12; val2.AmountPerLevel = 2; array73[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array73[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array73[3] = val2; obj73.Requirements = (RequirementConfig[])(object)array73; SwampAtgeirA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj74 = val3; RequirementConfig[] array74 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 40; val2.AmountPerLevel = 2; array74[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 8; val2.AmountPerLevel = 2; array74[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 10; val2.AmountPerLevel = 2; array74[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array74[3] = val2; obj74.Requirements = (RequirementConfig[])(object)array74; SwampAtgeirB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj75 = val3; RequirementConfig[] array75 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 20; val2.AmountPerLevel = 2; array75[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array75[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array75[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array75[3] = val2; obj75.Requirements = (RequirementConfig[])(object)array75; SwampAxe1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj76 = val3; RequirementConfig[] array76 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 20; val2.AmountPerLevel = 2; array76[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 5; val2.AmountPerLevel = 2; array76[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 10; val2.AmountPerLevel = 2; array76[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array76[3] = val2; obj76.Requirements = (RequirementConfig[])(object)array76; SwampAxe1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj77 = val3; RequirementConfig[] array77 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 10; val2.AmountPerLevel = 2; array77[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array77[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array77[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array77[3] = val2; obj77.Requirements = (RequirementConfig[])(object)array77; SwampAxe2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj78 = val3; RequirementConfig[] array78 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 10; val2.AmountPerLevel = 2; array78[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 10; val2.AmountPerLevel = 2; array78[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 10; val2.AmountPerLevel = 2; array78[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array78[3] = val2; obj78.Requirements = (RequirementConfig[])(object)array78; SwampAxe2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj79 = val3; RequirementConfig[] array79 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 50; val2.AmountPerLevel = 2; array79[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array79[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array79[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array79[3] = val2; obj79.Requirements = (RequirementConfig[])(object)array79; SwampBowA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj80 = val3; RequirementConfig[] array80 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 50; val2.AmountPerLevel = 2; array80[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 5; val2.AmountPerLevel = 2; array80[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 5; val2.AmountPerLevel = 2; array80[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array80[3] = val2; obj80.Requirements = (RequirementConfig[])(object)array80; SwampBowB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj81 = val3; RequirementConfig[] array81 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 35; val2.AmountPerLevel = 2; array81[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array81[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array81[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array81[3] = val2; obj81.Requirements = (RequirementConfig[])(object)array81; SwampClubA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj82 = val3; RequirementConfig[] array82 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 35; val2.AmountPerLevel = 2; array82[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 5; val2.AmountPerLevel = 2; array82[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 10; val2.AmountPerLevel = 2; array82[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array82[3] = val2; obj82.Requirements = (RequirementConfig[])(object)array82; SwampClubB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj83 = val3; RequirementConfig[] array83 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 15; val2.AmountPerLevel = 2; array83[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array83[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array83[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array83[3] = val2; obj83.Requirements = (RequirementConfig[])(object)array83; SwampDaggerA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj84 = val3; RequirementConfig[] array84 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 15; val2.AmountPerLevel = 2; array84[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 5; val2.AmountPerLevel = 2; array84[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 10; val2.AmountPerLevel = 2; array84[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array84[3] = val2; obj84.Requirements = (RequirementConfig[])(object)array84; SwampDaggerB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj85 = val3; RequirementConfig[] array85 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 15; val2.AmountPerLevel = 2; array85[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array85[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array85[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array85[3] = val2; obj85.Requirements = (RequirementConfig[])(object)array85; SwampDefenderA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj86 = val3; RequirementConfig[] array86 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 15; val2.AmountPerLevel = 2; array86[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 5; val2.AmountPerLevel = 2; array86[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 10; val2.AmountPerLevel = 2; array86[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array86[3] = val2; obj86.Requirements = (RequirementConfig[])(object)array86; SwampDefenderB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj87 = val3; RequirementConfig[] array87 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 25; val2.AmountPerLevel = 2; array87[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 30; val2.AmountPerLevel = 2; array87[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array87[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array87[3] = val2; obj87.Requirements = (RequirementConfig[])(object)array87; SwampSledgeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj88 = val3; RequirementConfig[] array88 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 25; val2.AmountPerLevel = 2; array88[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 35; val2.AmountPerLevel = 2; array88[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 10; val2.AmountPerLevel = 2; array88[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array88[3] = val2; obj88.Requirements = (RequirementConfig[])(object)array88; SwampSledgeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj89 = val3; RequirementConfig[] array89 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 25; val2.AmountPerLevel = 2; array89[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array89[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array89[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array89[3] = val2; obj89.Requirements = (RequirementConfig[])(object)array89; SwampSpearA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj90 = val3; RequirementConfig[] array90 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 25; val2.AmountPerLevel = 2; array90[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 5; val2.AmountPerLevel = 2; array90[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 10; val2.AmountPerLevel = 2; array90[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array90[3] = val2; obj90.Requirements = (RequirementConfig[])(object)array90; SwampSpearB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj91 = val3; RequirementConfig[] array91 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 15; val2.AmountPerLevel = 2; array91[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array91[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array91[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array91[3] = val2; obj91.Requirements = (RequirementConfig[])(object)array91; SwampSword1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj92 = val3; RequirementConfig[] array92 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 15; val2.AmountPerLevel = 2; array92[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 5; val2.AmountPerLevel = 2; array92[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 10; val2.AmountPerLevel = 2; array92[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array92[3] = val2; obj92.Requirements = (RequirementConfig[])(object)array92; SwampSword1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj93 = val3; RequirementConfig[] array93 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 25; val2.AmountPerLevel = 2; array93[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array93[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array93[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array93[3] = val2; obj93.Requirements = (RequirementConfig[])(object)array93; SwampSword2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj94 = val3; RequirementConfig[] array94 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 25; val2.AmountPerLevel = 2; array94[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 15; val2.AmountPerLevel = 2; array94[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 10; val2.AmountPerLevel = 2; array94[2] = val2; val2 = new RequirementConfig(); val2.Item = "BoneFragments"; val2.Amount = 2; val2.AmountPerLevel = 2; array94[3] = val2; obj94.Requirements = (RequirementConfig[])(object)array94; SwampSword2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj95 = val3; RequirementConfig[] array95 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 10; val2.AmountPerLevel = 2; array95[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array95[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array95[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array95[3] = val2; obj95.Requirements = (RequirementConfig[])(object)array95; SwampAssassinChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj96 = val3; RequirementConfig[] array96 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 5; val2.AmountPerLevel = 2; array96[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 10; val2.AmountPerLevel = 2; array96[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 5; val2.AmountPerLevel = 2; array96[2] = val2; val2 = new RequirementConfig(); val2.Item = "Entrails"; val2.Amount = 2; val2.AmountPerLevel = 2; array96[3] = val2; obj96.Requirements = (RequirementConfig[])(object)array96; SwampAssassinChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj97 = val3; RequirementConfig[] array97 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array97[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 5; val2.AmountPerLevel = 2; array97[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array97[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array97[3] = val2; obj97.Requirements = (RequirementConfig[])(object)array97; SwampAssassinHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj98 = val3; RequirementConfig[] array98 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DeerHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array98[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 5; val2.AmountPerLevel = 2; array98[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 5; val2.AmountPerLevel = 2; array98[2] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 2; val2.AmountPerLevel = 2; array98[3] = val2; obj98.Requirements = (RequirementConfig[])(object)array98; SwampAssassinHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj99 = val3; RequirementConfig[] array99 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array99[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 10; val2.AmountPerLevel = 2; array99[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array99[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array99[3] = val2; obj99.Requirements = (RequirementConfig[])(object)array99; SwampAssassinLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj100 = val3; RequirementConfig[] array100 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DeerHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array100[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 10; val2.AmountPerLevel = 2; array100[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 5; val2.AmountPerLevel = 2; array100[2] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 2; val2.AmountPerLevel = 2; array100[3] = val2; obj100.Requirements = (RequirementConfig[])(object)array100; SwampAssassinLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj101 = val3; RequirementConfig[] array101 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 10; val2.AmountPerLevel = 2; array101[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array101[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array101[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array101[3] = val2; obj101.Requirements = (RequirementConfig[])(object)array101; SwampMonkChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj102 = val3; RequirementConfig[] array102 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 5; val2.AmountPerLevel = 2; array102[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 10; val2.AmountPerLevel = 2; array102[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 5; val2.AmountPerLevel = 2; array102[2] = val2; val2 = new RequirementConfig(); val2.Item = "Entrails"; val2.Amount = 2; val2.AmountPerLevel = 2; array102[3] = val2; obj102.Requirements = (RequirementConfig[])(object)array102; SwampMonkChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj103 = val3; RequirementConfig[] array103 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array103[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 5; val2.AmountPerLevel = 2; array103[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array103[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array103[3] = val2; obj103.Requirements = (RequirementConfig[])(object)array103; SwampMonkHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj104 = val3; RequirementConfig[] array104 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DeerHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array104[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 5; val2.AmountPerLevel = 2; array104[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 5; val2.AmountPerLevel = 2; array104[2] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 2; val2.AmountPerLevel = 2; array104[3] = val2; obj104.Requirements = (RequirementConfig[])(object)array104; SwampMonkHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj105 = val3; RequirementConfig[] array105 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array105[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 10; val2.AmountPerLevel = 2; array105[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array105[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array105[3] = val2; obj105.Requirements = (RequirementConfig[])(object)array105; SwampMonkLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj106 = val3; RequirementConfig[] array106 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DeerHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array106[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 10; val2.AmountPerLevel = 2; array106[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 5; val2.AmountPerLevel = 2; array106[2] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 2; val2.AmountPerLevel = 2; array106[3] = val2; obj106.Requirements = (RequirementConfig[])(object)array106; SwampMonkLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj107 = val3; RequirementConfig[] array107 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 1; val2.AmountPerLevel = 2; array107[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 5; val2.AmountPerLevel = 2; array107[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array107[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array107[3] = val2; obj107.Requirements = (RequirementConfig[])(object)array107; SwampMonkCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj108 = val3; RequirementConfig[] array108 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 5; val2.AmountPerLevel = 2; array108[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 5; val2.AmountPerLevel = 2; array108[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 5; val2.AmountPerLevel = 2; array108[2] = val2; val2 = new RequirementConfig(); val2.Item = "Entrails"; val2.Amount = 2; val2.AmountPerLevel = 2; array108[3] = val2; obj108.Requirements = (RequirementConfig[])(object)array108; SwampMonkCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj109 = val3; RequirementConfig[] array109 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 1; val2.AmountPerLevel = 2; array109[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 5; val2.AmountPerLevel = 2; array109[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array109[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array109[3] = val2; obj109.Requirements = (RequirementConfig[])(object)array109; SwampAssassinCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj110 = val3; RequirementConfig[] array110 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 5; val2.AmountPerLevel = 2; array110[0] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 5; val2.AmountPerLevel = 2; array110[1] = val2; val2 = new RequirementConfig(); val2.Item = "Ooze"; val2.Amount = 5; val2.AmountPerLevel = 2; array110[2] = val2; val2 = new RequirementConfig(); val2.Item = "Entrails"; val2.Amount = 2; val2.AmountPerLevel = 2; array110[3] = val2; obj110.Requirements = (RequirementConfig[])(object)array110; SwampAssassinCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj111 = val3; RequirementConfig[] array111 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 40; val2.AmountPerLevel = 2; array111[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 12; val2.AmountPerLevel = 2; array111[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array111[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array111[3] = val2; obj111.Requirements = (RequirementConfig[])(object)array111; MountainAtgeirA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj112 = val3; RequirementConfig[] array112 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 40; val2.AmountPerLevel = 2; array112[0] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 8; val2.AmountPerLevel = 2; array112[1] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array112[2] = val2; val2 = new RequirementConfig(); val2.Item = "FreezeGland"; val2.Amount = 2; val2.AmountPerLevel = 2; array112[3] = val2; obj112.Requirements = (RequirementConfig[])(object)array112; MountainAtgeirB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj113 = val3; RequirementConfig[] array113 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 20; val2.AmountPerLevel = 2; array113[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array113[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array113[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array113[3] = val2; obj113.Requirements = (RequirementConfig[])(object)array113; MountainAxe1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj114 = val3; RequirementConfig[] array114 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 20; val2.AmountPerLevel = 2; array114[0] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 5; val2.AmountPerLevel = 2; array114[1] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array114[2] = val2; val2 = new RequirementConfig(); val2.Item = "FreezeGland"; val2.Amount = 2; val2.AmountPerLevel = 2; array114[3] = val2; obj114.Requirements = (RequirementConfig[])(object)array114; MountainAxe1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj115 = val3; RequirementConfig[] array115 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 10; val2.AmountPerLevel = 2; array115[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array115[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array115[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array115[3] = val2; obj115.Requirements = (RequirementConfig[])(object)array115; MountainAxe2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj116 = val3; RequirementConfig[] array116 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 10; val2.AmountPerLevel = 2; array116[0] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 10; val2.AmountPerLevel = 2; array116[1] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array116[2] = val2; val2 = new RequirementConfig(); val2.Item = "FreezeGland"; val2.Amount = 2; val2.AmountPerLevel = 2; array116[3] = val2; obj116.Requirements = (RequirementConfig[])(object)array116; MountainAxe2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj117 = val3; RequirementConfig[] array117 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 50; val2.AmountPerLevel = 2; array117[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array117[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array117[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array117[3] = val2; obj117.Requirements = (RequirementConfig[])(object)array117; MountainBowA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj118 = val3; RequirementConfig[] array118 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 50; val2.AmountPerLevel = 2; array118[0] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 5; val2.AmountPerLevel = 2; array118[1] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 5; val2.AmountPerLevel = 2; array118[2] = val2; val2 = new RequirementConfig(); val2.Item = "FreezeGland"; val2.Amount = 2; val2.AmountPerLevel = 2; array118[3] = val2; obj118.Requirements = (RequirementConfig[])(object)array118; MountainBowB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj119 = val3; RequirementConfig[] array119 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 35; val2.AmountPerLevel = 2; array119[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array119[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array119[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array119[3] = val2; obj119.Requirements = (RequirementConfig[])(object)array119; MountainClubA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj120 = val3; RequirementConfig[] array120 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 35; val2.AmountPerLevel = 2; array120[0] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 5; val2.AmountPerLevel = 2; array120[1] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array120[2] = val2; val2 = new RequirementConfig(); val2.Item = "FreezeGland"; val2.Amount = 2; val2.AmountPerLevel = 2; array120[3] = val2; obj120.Requirements = (RequirementConfig[])(object)array120; MountainClubB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj121 = val3; RequirementConfig[] array121 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 15; val2.AmountPerLevel = 2; array121[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array121[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array121[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array121[3] = val2; obj121.Requirements = (RequirementConfig[])(object)array121; MountainDaggerA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj122 = val3; RequirementConfig[] array122 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 15; val2.AmountPerLevel = 2; array122[0] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 5; val2.AmountPerLevel = 2; array122[1] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array122[2] = val2; val2 = new RequirementConfig(); val2.Item = "FreezeGland"; val2.Amount = 2; val2.AmountPerLevel = 2; array122[3] = val2; obj122.Requirements = (RequirementConfig[])(object)array122; MountainDaggerB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj123 = val3; RequirementConfig[] array123 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 15; val2.AmountPerLevel = 2; array123[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array123[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array123[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array123[3] = val2; obj123.Requirements = (RequirementConfig[])(object)array123; MountainDefenderA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj124 = val3; RequirementConfig[] array124 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 15; val2.AmountPerLevel = 2; array124[0] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 5; val2.AmountPerLevel = 2; array124[1] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array124[2] = val2; val2 = new RequirementConfig(); val2.Item = "FreezeGland"; val2.Amount = 2; val2.AmountPerLevel = 2; array124[3] = val2; obj124.Requirements = (RequirementConfig[])(object)array124; MountainDefenderB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj125 = val3; RequirementConfig[] array125 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 25; val2.AmountPerLevel = 2; array125[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 30; val2.AmountPerLevel = 2; array125[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array125[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array125[3] = val2; obj125.Requirements = (RequirementConfig[])(object)array125; MountainSledgeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj126 = val3; RequirementConfig[] array126 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 25; val2.AmountPerLevel = 2; array126[0] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 35; val2.AmountPerLevel = 2; array126[1] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array126[2] = val2; val2 = new RequirementConfig(); val2.Item = "FreezeGland"; val2.Amount = 2; val2.AmountPerLevel = 2; array126[3] = val2; obj126.Requirements = (RequirementConfig[])(object)array126; MountainSledgeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj127 = val3; RequirementConfig[] array127 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 25; val2.AmountPerLevel = 2; array127[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array127[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array127[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array127[3] = val2; obj127.Requirements = (RequirementConfig[])(object)array127; MountainSpearA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj128 = val3; RequirementConfig[] array128 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 25; val2.AmountPerLevel = 2; array128[0] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 5; val2.AmountPerLevel = 2; array128[1] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array128[2] = val2; val2 = new RequirementConfig(); val2.Item = "FreezeGland"; val2.Amount = 2; val2.AmountPerLevel = 2; array128[3] = val2; obj128.Requirements = (RequirementConfig[])(object)array128; MountainSpearB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj129 = val3; RequirementConfig[] array129 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 15; val2.AmountPerLevel = 2; array129[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array129[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array129[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array129[3] = val2; obj129.Requirements = (RequirementConfig[])(object)array129; MountainSword1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj130 = val3; RequirementConfig[] array130 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 15; val2.AmountPerLevel = 2; array130[0] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 5; val2.AmountPerLevel = 2; array130[1] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array130[2] = val2; val2 = new RequirementConfig(); val2.Item = "FreezeGland"; val2.Amount = 2; val2.AmountPerLevel = 2; array130[3] = val2; obj130.Requirements = (RequirementConfig[])(object)array130; MountainSword1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj131 = val3; RequirementConfig[] array131 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 25; val2.AmountPerLevel = 2; array131[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array131[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array131[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array131[3] = val2; obj131.Requirements = (RequirementConfig[])(object)array131; MountainSword2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj132 = val3; RequirementConfig[] array132 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 25; val2.AmountPerLevel = 2; array132[0] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 15; val2.AmountPerLevel = 2; array132[1] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array132[2] = val2; val2 = new RequirementConfig(); val2.Item = "FreezeGland"; val2.Amount = 2; val2.AmountPerLevel = 2; array132[3] = val2; obj132.Requirements = (RequirementConfig[])(object)array132; MountainSword2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj133 = val3; RequirementConfig[] array133 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array133[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array133[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array133[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array133[3] = val2; obj133.Requirements = (RequirementConfig[])(object)array133; MountainArcherChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj134 = val3; RequirementConfig[] array134 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 5; val2.AmountPerLevel = 2; array134[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array134[1] = val2; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 5; val2.AmountPerLevel = 2; array134[2] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 2; val2.AmountPerLevel = 2; array134[3] = val2; obj134.Requirements = (RequirementConfig[])(object)array134; MountainArcherChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj135 = val3; RequirementConfig[] array135 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array135[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array135[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array135[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array135[3] = val2; obj135.Requirements = (RequirementConfig[])(object)array135; MountainArcherHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj136 = val3; RequirementConfig[] array136 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 5; val2.AmountPerLevel = 2; array136[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array136[1] = val2; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 5; val2.AmountPerLevel = 2; array136[2] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 2; val2.AmountPerLevel = 2; array136[3] = val2; obj136.Requirements = (RequirementConfig[])(object)array136; MountainArcherHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj137 = val3; RequirementConfig[] array137 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array137[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array137[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array137[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array137[3] = val2; obj137.Requirements = (RequirementConfig[])(object)array137; MountainArcherLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj138 = val3; RequirementConfig[] array138 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array138[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array138[1] = val2; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 5; val2.AmountPerLevel = 2; array138[2] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 2; val2.AmountPerLevel = 2; array138[3] = val2; obj138.Requirements = (RequirementConfig[])(object)array138; MountainArcherLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj139 = val3; RequirementConfig[] array139 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array139[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array139[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array139[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array139[3] = val2; obj139.Requirements = (RequirementConfig[])(object)array139; MountainAssassinChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj140 = val3; RequirementConfig[] array140 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 5; val2.AmountPerLevel = 2; array140[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array140[1] = val2; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 5; val2.AmountPerLevel = 2; array140[2] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 2; val2.AmountPerLevel = 2; array140[3] = val2; obj140.Requirements = (RequirementConfig[])(object)array140; MountainAssassinChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj141 = val3; RequirementConfig[] array141 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array141[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array141[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array141[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array141[3] = val2; obj141.Requirements = (RequirementConfig[])(object)array141; MountainAssassinHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj142 = val3; RequirementConfig[] array142 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 5; val2.AmountPerLevel = 2; array142[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array142[1] = val2; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 5; val2.AmountPerLevel = 2; array142[2] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 2; val2.AmountPerLevel = 2; array142[3] = val2; obj142.Requirements = (RequirementConfig[])(object)array142; MountainAssassinHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj143 = val3; RequirementConfig[] array143 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array143[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array143[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array143[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array143[3] = val2; obj143.Requirements = (RequirementConfig[])(object)array143; MountainAssassinLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj144 = val3; RequirementConfig[] array144 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array144[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array144[1] = val2; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 5; val2.AmountPerLevel = 2; array144[2] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 2; val2.AmountPerLevel = 2; array144[3] = val2; obj144.Requirements = (RequirementConfig[])(object)array144; MountainAssassinLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj145 = val3; RequirementConfig[] array145 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array145[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array145[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array145[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array145[3] = val2; obj145.Requirements = (RequirementConfig[])(object)array145; MountainMonkChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj146 = val3; RequirementConfig[] array146 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 5; val2.AmountPerLevel = 2; array146[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array146[1] = val2; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 5; val2.AmountPerLevel = 2; array146[2] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 2; val2.AmountPerLevel = 2; array146[3] = val2; obj146.Requirements = (RequirementConfig[])(object)array146; MountainMonkChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj147 = val3; RequirementConfig[] array147 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array147[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array147[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array147[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array147[3] = val2; obj147.Requirements = (RequirementConfig[])(object)array147; MountainMonkHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj148 = val3; RequirementConfig[] array148 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 5; val2.AmountPerLevel = 2; array148[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array148[1] = val2; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 5; val2.AmountPerLevel = 2; array148[2] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 2; val2.AmountPerLevel = 2; array148[3] = val2; obj148.Requirements = (RequirementConfig[])(object)array148; MountainMonkHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj149 = val3; RequirementConfig[] array149 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array149[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array149[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array149[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array149[3] = val2; obj149.Requirements = (RequirementConfig[])(object)array149; MountainMonkLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj150 = val3; RequirementConfig[] array150 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 10; val2.AmountPerLevel = 2; array150[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array150[1] = val2; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 5; val2.AmountPerLevel = 2; array150[2] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 2; val2.AmountPerLevel = 2; array150[3] = val2; obj150.Requirements = (RequirementConfig[])(object)array150; MountainMonkLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj151 = val3; RequirementConfig[] array151 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 1; val2.AmountPerLevel = 2; array151[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array151[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array151[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array151[3] = val2; obj151.Requirements = (RequirementConfig[])(object)array151; MountainMonkCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj152 = val3; RequirementConfig[] array152 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 5; val2.AmountPerLevel = 2; array152[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array152[1] = val2; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 5; val2.AmountPerLevel = 2; array152[2] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 2; val2.AmountPerLevel = 2; array152[3] = val2; obj152.Requirements = (RequirementConfig[])(object)array152; MountainMonkCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj153 = val3; RequirementConfig[] array153 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 1; val2.AmountPerLevel = 2; array153[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array153[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array153[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array153[3] = val2; obj153.Requirements = (RequirementConfig[])(object)array153; MountainHybridCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj154 = val3; RequirementConfig[] array154 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 5; val2.AmountPerLevel = 2; array154[0] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array154[1] = val2; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 5; val2.AmountPerLevel = 2; array154[2] = val2; val2 = new RequirementConfig(); val2.Item = "Obsidian"; val2.Amount = 2; val2.AmountPerLevel = 2; array154[3] = val2; obj154.Requirements = (RequirementConfig[])(object)array154; MountainHybridCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj155 = val3; RequirementConfig[] array155 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 40; val2.AmountPerLevel = 2; array155[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 12; val2.AmountPerLevel = 2; array155[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array155[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array155[3] = val2; obj155.Requirements = (RequirementConfig[])(object)array155; PlainsAtgeirA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj156 = val3; RequirementConfig[] array156 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 40; val2.AmountPerLevel = 2; array156[0] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 8; val2.AmountPerLevel = 2; array156[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 10; val2.AmountPerLevel = 2; array156[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array156[3] = val2; obj156.Requirements = (RequirementConfig[])(object)array156; PlainsAtgeirB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj157 = val3; RequirementConfig[] array157 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 20; val2.AmountPerLevel = 2; array157[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array157[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array157[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array157[3] = val2; obj157.Requirements = (RequirementConfig[])(object)array157; PlainsAxe1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj158 = val3; RequirementConfig[] array158 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 20; val2.AmountPerLevel = 2; array158[0] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 5; val2.AmountPerLevel = 2; array158[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 10; val2.AmountPerLevel = 2; array158[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array158[3] = val2; obj158.Requirements = (RequirementConfig[])(object)array158; PlainsAxe1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj159 = val3; RequirementConfig[] array159 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 10; val2.AmountPerLevel = 2; array159[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array159[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array159[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array159[3] = val2; obj159.Requirements = (RequirementConfig[])(object)array159; PlainsAxe2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj160 = val3; RequirementConfig[] array160 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 10; val2.AmountPerLevel = 2; array160[0] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 10; val2.AmountPerLevel = 2; array160[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 10; val2.AmountPerLevel = 2; array160[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array160[3] = val2; obj160.Requirements = (RequirementConfig[])(object)array160; PlainsAxe2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj161 = val3; RequirementConfig[] array161 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 50; val2.AmountPerLevel = 2; array161[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array161[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array161[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array161[3] = val2; obj161.Requirements = (RequirementConfig[])(object)array161; PlainsBowA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj162 = val3; RequirementConfig[] array162 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 50; val2.AmountPerLevel = 2; array162[0] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 5; val2.AmountPerLevel = 2; array162[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array162[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array162[3] = val2; obj162.Requirements = (RequirementConfig[])(object)array162; PlainsBowB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj163 = val3; RequirementConfig[] array163 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 35; val2.AmountPerLevel = 2; array163[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array163[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array163[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array163[3] = val2; obj163.Requirements = (RequirementConfig[])(object)array163; PlainsClubA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj164 = val3; RequirementConfig[] array164 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 35; val2.AmountPerLevel = 2; array164[0] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 5; val2.AmountPerLevel = 2; array164[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 10; val2.AmountPerLevel = 2; array164[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array164[3] = val2; obj164.Requirements = (RequirementConfig[])(object)array164; PlainsClubB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj165 = val3; RequirementConfig[] array165 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array165[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array165[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array165[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array165[3] = val2; obj165.Requirements = (RequirementConfig[])(object)array165; PlainsDaggerA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj166 = val3; RequirementConfig[] array166 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array166[0] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 5; val2.AmountPerLevel = 2; array166[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 10; val2.AmountPerLevel = 2; array166[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array166[3] = val2; obj166.Requirements = (RequirementConfig[])(object)array166; PlainsDaggerB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj167 = val3; RequirementConfig[] array167 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array167[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array167[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array167[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array167[3] = val2; obj167.Requirements = (RequirementConfig[])(object)array167; PlainsDefenderA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj168 = val3; RequirementConfig[] array168 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array168[0] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 5; val2.AmountPerLevel = 2; array168[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 10; val2.AmountPerLevel = 2; array168[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array168[3] = val2; obj168.Requirements = (RequirementConfig[])(object)array168; PlainsDefenderB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj169 = val3; RequirementConfig[] array169 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array169[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 30; val2.AmountPerLevel = 2; array169[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array169[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array169[3] = val2; obj169.Requirements = (RequirementConfig[])(object)array169; PlainsSledgeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj170 = val3; RequirementConfig[] array170 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array170[0] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 35; val2.AmountPerLevel = 2; array170[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 10; val2.AmountPerLevel = 2; array170[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array170[3] = val2; obj170.Requirements = (RequirementConfig[])(object)array170; PlainsSledgeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj171 = val3; RequirementConfig[] array171 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array171[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array171[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array171[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array171[3] = val2; obj171.Requirements = (RequirementConfig[])(object)array171; PlainsSpearA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj172 = val3; RequirementConfig[] array172 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array172[0] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 5; val2.AmountPerLevel = 2; array172[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 10; val2.AmountPerLevel = 2; array172[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array172[3] = val2; obj172.Requirements = (RequirementConfig[])(object)array172; PlainsSpearB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj173 = val3; RequirementConfig[] array173 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array173[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array173[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array173[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array173[3] = val2; obj173.Requirements = (RequirementConfig[])(object)array173; PlainsSword1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj174 = val3; RequirementConfig[] array174 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array174[0] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 5; val2.AmountPerLevel = 2; array174[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 10; val2.AmountPerLevel = 2; array174[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array174[3] = val2; obj174.Requirements = (RequirementConfig[])(object)array174; PlainsSword1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj175 = val3; RequirementConfig[] array175 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array175[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array175[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array175[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array175[3] = val2; obj175.Requirements = (RequirementConfig[])(object)array175; PlainsSword2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj176 = val3; RequirementConfig[] array176 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array176[0] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 15; val2.AmountPerLevel = 2; array176[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 10; val2.AmountPerLevel = 2; array176[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array176[3] = val2; obj176.Requirements = (RequirementConfig[])(object)array176; PlainsSword2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj177 = val3; RequirementConfig[] array177 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 10; val2.AmountPerLevel = 2; array177[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array177[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array177[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array177[3] = val2; obj177.Requirements = (RequirementConfig[])(object)array177; PlainsArcherChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj178 = val3; RequirementConfig[] array178 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 5; val2.AmountPerLevel = 2; array178[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 10; val2.AmountPerLevel = 2; array178[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array178[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array178[3] = val2; obj178.Requirements = (RequirementConfig[])(object)array178; PlainsArcherChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj179 = val3; RequirementConfig[] array179 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array179[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 5; val2.AmountPerLevel = 2; array179[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array179[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array179[3] = val2; obj179.Requirements = (RequirementConfig[])(object)array179; PlainsArcherHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj180 = val3; RequirementConfig[] array180 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "LoxPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array180[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 5; val2.AmountPerLevel = 2; array180[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array180[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 2; val2.AmountPerLevel = 2; array180[3] = val2; obj180.Requirements = (RequirementConfig[])(object)array180; PlainsArcherHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj181 = val3; RequirementConfig[] array181 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array181[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 10; val2.AmountPerLevel = 2; array181[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array181[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array181[3] = val2; obj181.Requirements = (RequirementConfig[])(object)array181; PlainsArcherLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj182 = val3; RequirementConfig[] array182 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "LoxPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array182[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 10; val2.AmountPerLevel = 2; array182[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array182[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 2; val2.AmountPerLevel = 2; array182[3] = val2; obj182.Requirements = (RequirementConfig[])(object)array182; PlainsArcherLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj183 = val3; RequirementConfig[] array183 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "LoxPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array183[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array183[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array183[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array183[3] = val2; obj183.Requirements = (RequirementConfig[])(object)array183; PlainsAssassinChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj184 = val3; RequirementConfig[] array184 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 5; val2.AmountPerLevel = 2; array184[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 10; val2.AmountPerLevel = 2; array184[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array184[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array184[3] = val2; obj184.Requirements = (RequirementConfig[])(object)array184; PlainsAssassinChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj185 = val3; RequirementConfig[] array185 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array185[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 5; val2.AmountPerLevel = 2; array185[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array185[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array185[3] = val2; obj185.Requirements = (RequirementConfig[])(object)array185; PlainsAssassinHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj186 = val3; RequirementConfig[] array186 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "LoxPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array186[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 5; val2.AmountPerLevel = 2; array186[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array186[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 2; val2.AmountPerLevel = 2; array186[3] = val2; obj186.Requirements = (RequirementConfig[])(object)array186; PlainsAssassinHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj187 = val3; RequirementConfig[] array187 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array187[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 10; val2.AmountPerLevel = 2; array187[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array187[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array187[3] = val2; obj187.Requirements = (RequirementConfig[])(object)array187; PlainsAssassinLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj188 = val3; RequirementConfig[] array188 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "LoxPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array188[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 10; val2.AmountPerLevel = 2; array188[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array188[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 2; val2.AmountPerLevel = 2; array188[3] = val2; obj188.Requirements = (RequirementConfig[])(object)array188; PlainsAssassinLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj189 = val3; RequirementConfig[] array189 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 10; val2.AmountPerLevel = 2; array189[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array189[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array189[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array189[3] = val2; obj189.Requirements = (RequirementConfig[])(object)array189; PlainsMonkChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj190 = val3; RequirementConfig[] array190 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 5; val2.AmountPerLevel = 2; array190[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 10; val2.AmountPerLevel = 2; array190[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array190[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array190[3] = val2; obj190.Requirements = (RequirementConfig[])(object)array190; PlainsMonkChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj191 = val3; RequirementConfig[] array191 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array191[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 5; val2.AmountPerLevel = 2; array191[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array191[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array191[3] = val2; obj191.Requirements = (RequirementConfig[])(object)array191; PlainsMonkHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj192 = val3; RequirementConfig[] array192 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "LoxPelt"; val2.Amount = 5; val2.AmountPerLevel = 2; array192[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 5; val2.AmountPerLevel = 2; array192[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array192[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 2; val2.AmountPerLevel = 2; array192[3] = val2; obj192.Requirements = (RequirementConfig[])(object)array192; PlainsMonkHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj193 = val3; RequirementConfig[] array193 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array193[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 10; val2.AmountPerLevel = 2; array193[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array193[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array193[3] = val2; obj193.Requirements = (RequirementConfig[])(object)array193; PlainsMonkLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj194 = val3; RequirementConfig[] array194 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "LoxPelt"; val2.Amount = 10; val2.AmountPerLevel = 2; array194[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 10; val2.AmountPerLevel = 2; array194[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array194[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 2; val2.AmountPerLevel = 2; array194[3] = val2; obj194.Requirements = (RequirementConfig[])(object)array194; PlainsMonkLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj195 = val3; RequirementConfig[] array195 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 1; val2.AmountPerLevel = 2; array195[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 5; val2.AmountPerLevel = 2; array195[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array195[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array195[3] = val2; obj195.Requirements = (RequirementConfig[])(object)array195; PlainsMonkCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj196 = val3; RequirementConfig[] array196 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 5; val2.AmountPerLevel = 2; array196[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 5; val2.AmountPerLevel = 2; array196[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array196[2] = val2; val2 = new RequirementConfig(); val2.Item = "LoxPelt"; val2.Amount = 2; val2.AmountPerLevel = 2; array196[3] = val2; obj196.Requirements = (RequirementConfig[])(object)array196; PlainsMonkCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj197 = val3; RequirementConfig[] array197 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 1; val2.AmountPerLevel = 2; array197[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 5; val2.AmountPerLevel = 2; array197[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array197[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array197[3] = val2; obj197.Requirements = (RequirementConfig[])(object)array197; PlainsArcherCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj198 = val3; RequirementConfig[] array198 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 1; val2.AmountPerLevel = 2; array198[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 5; val2.AmountPerLevel = 2; array198[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array198[2] = val2; val2 = new RequirementConfig(); val2.Item = "LoxPelt"; val2.Amount = 2; val2.AmountPerLevel = 2; array198[3] = val2; obj198.Requirements = (RequirementConfig[])(object)array198; PlainsArcherCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj199 = val3; RequirementConfig[] array199 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 1; val2.AmountPerLevel = 2; array199[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 5; val2.AmountPerLevel = 2; array199[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array199[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array199[3] = val2; obj199.Requirements = (RequirementConfig[])(object)array199; PlainsAssassinCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj200 = val3; RequirementConfig[] array200 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 5; val2.AmountPerLevel = 2; array200[0] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 5; val2.AmountPerLevel = 2; array200[1] = val2; val2 = new RequirementConfig(); val2.Item = "Tar"; val2.Amount = 5; val2.AmountPerLevel = 2; array200[2] = val2; val2 = new RequirementConfig(); val2.Item = "Needle"; val2.Amount = 2; val2.AmountPerLevel = 2; array200[3] = val2; obj200.Requirements = (RequirementConfig[])(object)array200; PlainsAssassinCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj201 = val3; RequirementConfig[] array201 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 40; val2.AmountPerLevel = 2; array201[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 12; val2.AmountPerLevel = 2; array201[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array201[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array201[3] = val2; obj201.Requirements = (RequirementConfig[])(object)array201; MistlandsAtgeirA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj202 = val3; RequirementConfig[] array202 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 40; val2.AmountPerLevel = 2; array202[0] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 8; val2.AmountPerLevel = 2; array202[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 10; val2.AmountPerLevel = 2; array202[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array202[3] = val2; obj202.Requirements = (RequirementConfig[])(object)array202; MistlandsAtgeirB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj203 = val3; RequirementConfig[] array203 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 20; val2.AmountPerLevel = 2; array203[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array203[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array203[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array203[3] = val2; obj203.Requirements = (RequirementConfig[])(object)array203; MistlandsAxe1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj204 = val3; RequirementConfig[] array204 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 20; val2.AmountPerLevel = 2; array204[0] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array204[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 10; val2.AmountPerLevel = 2; array204[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array204[3] = val2; obj204.Requirements = (RequirementConfig[])(object)array204; MistlandsAxe1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj205 = val3; RequirementConfig[] array205 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 10; val2.AmountPerLevel = 2; array205[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array205[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array205[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array205[3] = val2; obj205.Requirements = (RequirementConfig[])(object)array205; MistlandsAxe2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj206 = val3; RequirementConfig[] array206 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 10; val2.AmountPerLevel = 2; array206[0] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 10; val2.AmountPerLevel = 2; array206[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 10; val2.AmountPerLevel = 2; array206[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array206[3] = val2; obj206.Requirements = (RequirementConfig[])(object)array206; MistlandsAxe2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj207 = val3; RequirementConfig[] array207 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 50; val2.AmountPerLevel = 2; array207[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array207[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array207[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array207[3] = val2; obj207.Requirements = (RequirementConfig[])(object)array207; MistlandsBowA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj208 = val3; RequirementConfig[] array208 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 50; val2.AmountPerLevel = 2; array208[0] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array208[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array208[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array208[3] = val2; obj208.Requirements = (RequirementConfig[])(object)array208; MistlandsBowB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj209 = val3; RequirementConfig[] array209 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 35; val2.AmountPerLevel = 2; array209[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array209[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array209[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array209[3] = val2; obj209.Requirements = (RequirementConfig[])(object)array209; MistlandsClubA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj210 = val3; RequirementConfig[] array210 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 35; val2.AmountPerLevel = 2; array210[0] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array210[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 10; val2.AmountPerLevel = 2; array210[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array210[3] = val2; obj210.Requirements = (RequirementConfig[])(object)array210; MistlandsClubB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj211 = val3; RequirementConfig[] array211 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array211[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array211[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array211[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array211[3] = val2; obj211.Requirements = (RequirementConfig[])(object)array211; MistlandsDaggerA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj212 = val3; RequirementConfig[] array212 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array212[0] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array212[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 10; val2.AmountPerLevel = 2; array212[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array212[3] = val2; obj212.Requirements = (RequirementConfig[])(object)array212; MistlandsDaggerB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj213 = val3; RequirementConfig[] array213 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array213[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array213[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array213[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array213[3] = val2; obj213.Requirements = (RequirementConfig[])(object)array213; MistlandsDefenderA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj214 = val3; RequirementConfig[] array214 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array214[0] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array214[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 10; val2.AmountPerLevel = 2; array214[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array214[3] = val2; obj214.Requirements = (RequirementConfig[])(object)array214; MistlandsDefenderB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj215 = val3; RequirementConfig[] array215 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array215[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 30; val2.AmountPerLevel = 2; array215[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array215[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array215[3] = val2; obj215.Requirements = (RequirementConfig[])(object)array215; MistlandsSledgeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj216 = val3; RequirementConfig[] array216 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array216[0] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 35; val2.AmountPerLevel = 2; array216[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 10; val2.AmountPerLevel = 2; array216[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array216[3] = val2; obj216.Requirements = (RequirementConfig[])(object)array216; MistlandsSledgeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj217 = val3; RequirementConfig[] array217 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array217[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array217[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array217[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array217[3] = val2; obj217.Requirements = (RequirementConfig[])(object)array217; MistlandsSpearA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj218 = val3; RequirementConfig[] array218 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array218[0] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array218[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 10; val2.AmountPerLevel = 2; array218[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array218[3] = val2; obj218.Requirements = (RequirementConfig[])(object)array218; MistlandsSpearB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj219 = val3; RequirementConfig[] array219 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array219[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array219[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array219[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array219[3] = val2; obj219.Requirements = (RequirementConfig[])(object)array219; MistlandsSword1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj220 = val3; RequirementConfig[] array220 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 15; val2.AmountPerLevel = 2; array220[0] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array220[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 10; val2.AmountPerLevel = 2; array220[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array220[3] = val2; obj220.Requirements = (RequirementConfig[])(object)array220; MistlandsSword1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj221 = val3; RequirementConfig[] array221 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array221[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array221[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array221[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array221[3] = val2; obj221.Requirements = (RequirementConfig[])(object)array221; MistlandsSword2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj222 = val3; RequirementConfig[] array222 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 25; val2.AmountPerLevel = 2; array222[0] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 15; val2.AmountPerLevel = 2; array222[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 10; val2.AmountPerLevel = 2; array222[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array222[3] = val2; obj222.Requirements = (RequirementConfig[])(object)array222; MistlandsSword2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj223 = val3; RequirementConfig[] array223 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array223[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array223[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array223[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array223[3] = val2; obj223.Requirements = (RequirementConfig[])(object)array223; MistlandsArcherChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj224 = val3; RequirementConfig[] array224 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array224[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array224[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array224[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array224[3] = val2; obj224.Requirements = (RequirementConfig[])(object)array224; MistlandsArcherChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj225 = val3; RequirementConfig[] array225 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array225[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array225[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array225[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array225[3] = val2; obj225.Requirements = (RequirementConfig[])(object)array225; MistlandsArcherHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj226 = val3; RequirementConfig[] array226 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array226[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array226[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array226[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array226[3] = val2; obj226.Requirements = (RequirementConfig[])(object)array226; MistlandsArcherHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj227 = val3; RequirementConfig[] array227 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array227[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array227[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array227[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array227[3] = val2; obj227.Requirements = (RequirementConfig[])(object)array227; MistlandsArcherLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj228 = val3; RequirementConfig[] array228 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 10; val2.AmountPerLevel = 2; array228[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array228[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array228[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array228[3] = val2; obj228.Requirements = (RequirementConfig[])(object)array228; MistlandsArcherLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj229 = val3; RequirementConfig[] array229 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array229[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array229[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array229[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array229[3] = val2; obj229.Requirements = (RequirementConfig[])(object)array229; MistlandsAssassinChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj230 = val3; RequirementConfig[] array230 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array230[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array230[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array230[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array230[3] = val2; obj230.Requirements = (RequirementConfig[])(object)array230; MistlandsAssassinChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj231 = val3; RequirementConfig[] array231 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array231[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array231[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array231[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array231[3] = val2; obj231.Requirements = (RequirementConfig[])(object)array231; MistlandsAssassinHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj232 = val3; RequirementConfig[] array232 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array232[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array232[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array232[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array232[3] = val2; obj232.Requirements = (RequirementConfig[])(object)array232; MistlandsAssassinHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj233 = val3; RequirementConfig[] array233 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array233[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array233[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array233[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array233[3] = val2; obj233.Requirements = (RequirementConfig[])(object)array233; MistlandsAssassinLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj234 = val3; RequirementConfig[] array234 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 10; val2.AmountPerLevel = 2; array234[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array234[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array234[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array234[3] = val2; obj234.Requirements = (RequirementConfig[])(object)array234; MistlandsAssassinLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj235 = val3; RequirementConfig[] array235 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array235[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array235[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array235[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array235[3] = val2; obj235.Requirements = (RequirementConfig[])(object)array235; MistlandsMonkChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj236 = val3; RequirementConfig[] array236 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array236[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array236[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array236[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array236[3] = val2; obj236.Requirements = (RequirementConfig[])(object)array236; MistlandsMonkChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj237 = val3; RequirementConfig[] array237 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array237[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array237[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array237[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array237[3] = val2; obj237.Requirements = (RequirementConfig[])(object)array237; MistlandsMonkHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj238 = val3; RequirementConfig[] array238 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array238[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array238[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array238[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array238[3] = val2; obj238.Requirements = (RequirementConfig[])(object)array238; MistlandsMonkHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj239 = val3; RequirementConfig[] array239 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array239[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array239[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array239[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array239[3] = val2; obj239.Requirements = (RequirementConfig[])(object)array239; MistlandsMonkLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj240 = val3; RequirementConfig[] array240 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 10; val2.AmountPerLevel = 2; array240[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array240[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array240[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array240[3] = val2; obj240.Requirements = (RequirementConfig[])(object)array240; MistlandsMonkLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj241 = val3; RequirementConfig[] array241 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 1; val2.AmountPerLevel = 2; array241[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array241[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array241[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array241[3] = val2; obj241.Requirements = (RequirementConfig[])(object)array241; MistlandsMonkCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj242 = val3; RequirementConfig[] array242 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array242[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array242[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array242[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array242[3] = val2; obj242.Requirements = (RequirementConfig[])(object)array242; MistlandsMonkCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj243 = val3; RequirementConfig[] array243 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 1; val2.AmountPerLevel = 2; array243[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array243[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array243[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array243[3] = val2; obj243.Requirements = (RequirementConfig[])(object)array243; MistlandsArcherCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj244 = val3; RequirementConfig[] array244 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 1; val2.AmountPerLevel = 2; array244[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array244[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array244[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array244[3] = val2; obj244.Requirements = (RequirementConfig[])(object)array244; MistlandsArcherCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj245 = val3; RequirementConfig[] array245 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array245[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array245[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array245[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array245[3] = val2; obj245.Requirements = (RequirementConfig[])(object)array245; MistlandsAssassinCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj246 = val3; RequirementConfig[] array246 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 5; val2.AmountPerLevel = 2; array246[0] = val2; val2 = new RequirementConfig(); val2.Item = "ScaleHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array246[1] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMarble"; val2.Amount = 5; val2.AmountPerLevel = 2; array246[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 2; val2.AmountPerLevel = 2; array246[3] = val2; obj246.Requirements = (RequirementConfig[])(object)array246; MistlandsAssassinCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj247 = val3; RequirementConfig[] array247 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 40; val2.AmountPerLevel = 2; array247[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 12; val2.AmountPerLevel = 2; array247[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array247[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array247[3] = val2; obj247.Requirements = (RequirementConfig[])(object)array247; AshLandsAtgeirA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj248 = val3; RequirementConfig[] array248 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 40; val2.AmountPerLevel = 2; array248[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 8; val2.AmountPerLevel = 2; array248[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array248[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array248[3] = val2; obj248.Requirements = (RequirementConfig[])(object)array248; AshLandsAtgeirB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj249 = val3; RequirementConfig[] array249 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array249[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 10; val2.AmountPerLevel = 2; array249[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array249[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array249[3] = val2; obj249.Requirements = (RequirementConfig[])(object)array249; AshLandsAxe1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj250 = val3; RequirementConfig[] array250 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 20; val2.AmountPerLevel = 2; array250[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array250[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array250[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array250[3] = val2; obj250.Requirements = (RequirementConfig[])(object)array250; AshLandsAxe1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj251 = val3; RequirementConfig[] array251 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array251[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 20; val2.AmountPerLevel = 2; array251[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array251[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array251[3] = val2; obj251.Requirements = (RequirementConfig[])(object)array251; AshLandsAxe2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj252 = val3; RequirementConfig[] array252 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 10; val2.AmountPerLevel = 2; array252[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 10; val2.AmountPerLevel = 2; array252[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array252[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array252[3] = val2; obj252.Requirements = (RequirementConfig[])(object)array252; AshLandsAxe2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj253 = val3; RequirementConfig[] array253 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 50; val2.AmountPerLevel = 2; array253[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 5; val2.AmountPerLevel = 2; array253[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array253[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array253[3] = val2; obj253.Requirements = (RequirementConfig[])(object)array253; AshLandsBowA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj254 = val3; RequirementConfig[] array254 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 50; val2.AmountPerLevel = 2; array254[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array254[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 5; val2.AmountPerLevel = 2; array254[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array254[3] = val2; obj254.Requirements = (RequirementConfig[])(object)array254; AshLandsBowB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj255 = val3; RequirementConfig[] array255 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 50; val2.AmountPerLevel = 2; array255[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 25; val2.AmountPerLevel = 2; array255[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array255[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array255[3] = val2; obj255.Requirements = (RequirementConfig[])(object)array255; AshLandsShieldBowA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj256 = val3; RequirementConfig[] array256 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 50; val2.AmountPerLevel = 2; array256[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array256[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 25; val2.AmountPerLevel = 2; array256[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array256[3] = val2; obj256.Requirements = (RequirementConfig[])(object)array256; AshLandsShieldBowB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj257 = val3; RequirementConfig[] array257 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 35; val2.AmountPerLevel = 2; array257[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 10; val2.AmountPerLevel = 2; array257[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array257[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array257[3] = val2; obj257.Requirements = (RequirementConfig[])(object)array257; AshLandsClubA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj258 = val3; RequirementConfig[] array258 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 35; val2.AmountPerLevel = 2; array258[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array258[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array258[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array258[3] = val2; obj258.Requirements = (RequirementConfig[])(object)array258; AshLandsClubB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj259 = val3; RequirementConfig[] array259 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array259[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 10; val2.AmountPerLevel = 2; array259[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array259[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array259[3] = val2; obj259.Requirements = (RequirementConfig[])(object)array259; AshLandsDaggerA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj260 = val3; RequirementConfig[] array260 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 15; val2.AmountPerLevel = 2; array260[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array260[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array260[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array260[3] = val2; obj260.Requirements = (RequirementConfig[])(object)array260; AshLandsDaggerB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj261 = val3; RequirementConfig[] array261 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array261[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 10; val2.AmountPerLevel = 2; array261[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array261[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array261[3] = val2; obj261.Requirements = (RequirementConfig[])(object)array261; AshLandsDefenderA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj262 = val3; RequirementConfig[] array262 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 15; val2.AmountPerLevel = 2; array262[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array262[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array262[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array262[3] = val2; obj262.Requirements = (RequirementConfig[])(object)array262; AshLandsDefenderB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj263 = val3; RequirementConfig[] array263 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 25; val2.AmountPerLevel = 2; array263[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 30; val2.AmountPerLevel = 2; array263[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array263[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array263[3] = val2; obj263.Requirements = (RequirementConfig[])(object)array263; AshLandsSledgeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj264 = val3; RequirementConfig[] array264 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 25; val2.AmountPerLevel = 2; array264[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array264[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 30; val2.AmountPerLevel = 2; array264[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array264[3] = val2; obj264.Requirements = (RequirementConfig[])(object)array264; AshLandsSledgeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj265 = val3; RequirementConfig[] array265 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 25; val2.AmountPerLevel = 2; array265[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 10; val2.AmountPerLevel = 2; array265[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array265[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array265[3] = val2; obj265.Requirements = (RequirementConfig[])(object)array265; AshLandsSpearA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj266 = val3; RequirementConfig[] array266 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 25; val2.AmountPerLevel = 2; array266[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array266[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array266[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array266[3] = val2; obj266.Requirements = (RequirementConfig[])(object)array266; AshLandsSpearB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj267 = val3; RequirementConfig[] array267 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array267[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 10; val2.AmountPerLevel = 2; array267[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array267[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array267[3] = val2; obj267.Requirements = (RequirementConfig[])(object)array267; AshLandsSword1HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj268 = val3; RequirementConfig[] array268 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 15; val2.AmountPerLevel = 2; array268[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array268[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array268[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array268[3] = val2; obj268.Requirements = (RequirementConfig[])(object)array268; AshLandsSword1HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj269 = val3; RequirementConfig[] array269 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 25; val2.AmountPerLevel = 2; array269[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 20; val2.AmountPerLevel = 2; array269[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array269[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array269[3] = val2; obj269.Requirements = (RequirementConfig[])(object)array269; AshLandsSword2HA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj270 = val3; RequirementConfig[] array270 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 25; val2.AmountPerLevel = 2; array270[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array270[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array270[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array270[3] = val2; obj270.Requirements = (RequirementConfig[])(object)array270; AshLandsSword2HB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj271 = val3; RequirementConfig[] array271 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array271[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 30; val2.AmountPerLevel = 2; array271[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array271[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array271[3] = val2; obj271.Requirements = (RequirementConfig[])(object)array271; AshLandsShieldA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj272 = val3; RequirementConfig[] array272 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 15; val2.AmountPerLevel = 2; array272[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array272[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 30; val2.AmountPerLevel = 2; array272[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array272[3] = val2; obj272.Requirements = (RequirementConfig[])(object)array272; AshLandsShieldB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj273 = val3; RequirementConfig[] array273 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 25; val2.AmountPerLevel = 2; array273[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 20; val2.AmountPerLevel = 2; array273[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array273[2] = val2; val2 = new RequirementConfig(); val2.Item = "DragonCore_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array273[3] = val2; obj273.Requirements = (RequirementConfig[])(object)array273; AxeFlametalA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj274 = val3; RequirementConfig[] array274 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 25; val2.AmountPerLevel = 2; array274[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array274[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array274[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array274[3] = val2; obj274.Requirements = (RequirementConfig[])(object)array274; AxeFlametalB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj275 = val3; RequirementConfig[] array275 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "CinderWood_RtD"; val2.Amount = 25; val2.AmountPerLevel = 2; array275[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 20; val2.AmountPerLevel = 2; array275[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array275[2] = val2; val2 = new RequirementConfig(); val2.Item = "DragonCore_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array275[3] = val2; obj275.Requirements = (RequirementConfig[])(object)array275; PickAxeFlametalA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj276 = val3; RequirementConfig[] array276 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 25; val2.AmountPerLevel = 2; array276[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array276[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array276[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array276[3] = val2; obj276.Requirements = (RequirementConfig[])(object)array276; PickAxeFlametalB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj277 = val3; RequirementConfig[] array277 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array277[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 5; val2.AmountPerLevel = 2; array277[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array277[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array277[3] = val2; obj277.Requirements = (RequirementConfig[])(object)array277; AshLandsArcherChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj278 = val3; RequirementConfig[] array278 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 5; val2.AmountPerLevel = 2; array278[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array278[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array278[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array278[3] = val2; obj278.Requirements = (RequirementConfig[])(object)array278; AshLandsArcherChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj279 = val3; RequirementConfig[] array279 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 5; val2.AmountPerLevel = 2; array279[0] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array279[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array279[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array279[3] = val2; obj279.Requirements = (RequirementConfig[])(object)array279; AshLandsArcherHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj280 = val3; RequirementConfig[] array280 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 5; val2.AmountPerLevel = 2; array280[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array280[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array280[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array280[3] = val2; obj280.Requirements = (RequirementConfig[])(object)array280; AshLandsArcherHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj281 = val3; RequirementConfig[] array281 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 5; val2.AmountPerLevel = 2; array281[0] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array281[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array281[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array281[3] = val2; obj281.Requirements = (RequirementConfig[])(object)array281; AshLandsArcherLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj282 = val3; RequirementConfig[] array282 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array282[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array282[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array282[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array282[3] = val2; obj282.Requirements = (RequirementConfig[])(object)array282; AshLandsArcherLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj283 = val3; RequirementConfig[] array283 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array283[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 5; val2.AmountPerLevel = 2; array283[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array283[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array283[3] = val2; obj283.Requirements = (RequirementConfig[])(object)array283; AshLandsAssassinChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj284 = val3; RequirementConfig[] array284 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 5; val2.AmountPerLevel = 2; array284[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array284[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array284[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array284[3] = val2; obj284.Requirements = (RequirementConfig[])(object)array284; AshLandsAssassinChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj285 = val3; RequirementConfig[] array285 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 5; val2.AmountPerLevel = 2; array285[0] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array285[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array285[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array285[3] = val2; obj285.Requirements = (RequirementConfig[])(object)array285; AshLandsAssassinHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj286 = val3; RequirementConfig[] array286 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 5; val2.AmountPerLevel = 2; array286[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array286[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array286[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array286[3] = val2; obj286.Requirements = (RequirementConfig[])(object)array286; AshLandsAssassinHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj287 = val3; RequirementConfig[] array287 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 5; val2.AmountPerLevel = 2; array287[0] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array287[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array287[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array287[3] = val2; obj287.Requirements = (RequirementConfig[])(object)array287; AshLandsAssassinLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj288 = val3; RequirementConfig[] array288 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array288[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array288[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array288[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array288[3] = val2; obj288.Requirements = (RequirementConfig[])(object)array288; AshLandsAssassinLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj289 = val3; RequirementConfig[] array289 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array289[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 5; val2.AmountPerLevel = 2; array289[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array289[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array289[3] = val2; obj289.Requirements = (RequirementConfig[])(object)array289; AshLandsMonkChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj290 = val3; RequirementConfig[] array290 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 5; val2.AmountPerLevel = 2; array290[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array290[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array290[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array290[3] = val2; obj290.Requirements = (RequirementConfig[])(object)array290; AshLandsMonkChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj291 = val3; RequirementConfig[] array291 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 5; val2.AmountPerLevel = 2; array291[0] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array291[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array291[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array291[3] = val2; obj291.Requirements = (RequirementConfig[])(object)array291; AshLandsMonkHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj292 = val3; RequirementConfig[] array292 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 5; val2.AmountPerLevel = 2; array292[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array292[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array292[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array292[3] = val2; obj292.Requirements = (RequirementConfig[])(object)array292; AshLandsMonkHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj293 = val3; RequirementConfig[] array293 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 5; val2.AmountPerLevel = 2; array293[0] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array293[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array293[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array293[3] = val2; obj293.Requirements = (RequirementConfig[])(object)array293; AshLandsMonkLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj294 = val3; RequirementConfig[] array294 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 10; val2.AmountPerLevel = 2; array294[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array294[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array294[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array294[3] = val2; obj294.Requirements = (RequirementConfig[])(object)array294; AshLandsMonkLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj295 = val3; RequirementConfig[] array295 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 1; val2.AmountPerLevel = 2; array295[0] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array295[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array295[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array295[3] = val2; obj295.Requirements = (RequirementConfig[])(object)array295; AshLandsMonkCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj296 = val3; RequirementConfig[] array296 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 5; val2.AmountPerLevel = 2; array296[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array296[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array296[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array296[3] = val2; obj296.Requirements = (RequirementConfig[])(object)array296; AshLandsMonkCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj297 = val3; RequirementConfig[] array297 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 1; val2.AmountPerLevel = 2; array297[0] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array297[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array297[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array297[3] = val2; obj297.Requirements = (RequirementConfig[])(object)array297; AshLandsArcherCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj298 = val3; RequirementConfig[] array298 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 1; val2.AmountPerLevel = 2; array298[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array298[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array298[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array298[3] = val2; obj298.Requirements = (RequirementConfig[])(object)array298; AshLandsArcherCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj299 = val3; RequirementConfig[] array299 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 5; val2.AmountPerLevel = 2; array299[0] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array299[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array299[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array299[3] = val2; obj299.Requirements = (RequirementConfig[])(object)array299; AshLandsAssassinCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj300 = val3; RequirementConfig[] array300 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 5; val2.AmountPerLevel = 2; array300[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array300[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array300[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array300[3] = val2; obj300.Requirements = (RequirementConfig[])(object)array300; AshLandsAssassinCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj301 = val3; RequirementConfig[] array301 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 5; val2.AmountPerLevel = 2; array301[0] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array301[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array301[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array301[3] = val2; obj301.Requirements = (RequirementConfig[])(object)array301; AshLandsHybridCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj302 = val3; RequirementConfig[] array302 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 5; val2.AmountPerLevel = 2; array302[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array302[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array302[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array302[3] = val2; obj302.Requirements = (RequirementConfig[])(object)array302; AshLandsHybridCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj303 = val3; RequirementConfig[] array303 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array303[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 25; val2.AmountPerLevel = 2; array303[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array303[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array303[3] = val2; obj303.Requirements = (RequirementConfig[])(object)array303; AshLandsWarriorChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj304 = val3; RequirementConfig[] array304 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 25; val2.AmountPerLevel = 2; array304[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array304[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array304[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array304[3] = val2; obj304.Requirements = (RequirementConfig[])(object)array304; AshLandsWarriorChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj305 = val3; RequirementConfig[] array305 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 25; val2.AmountPerLevel = 2; array305[0] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array305[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array305[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array305[3] = val2; obj305.Requirements = (RequirementConfig[])(object)array305; AshLandsWarriorHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj306 = val3; RequirementConfig[] array306 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 25; val2.AmountPerLevel = 2; array306[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 5; val2.AmountPerLevel = 2; array306[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array306[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array306[3] = val2; obj306.Requirements = (RequirementConfig[])(object)array306; AshLandsWarriorHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj307 = val3; RequirementConfig[] array307 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Flametal"; val2.Amount = 20; val2.AmountPerLevel = 2; array307[0] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHide_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array307[1] = val2; val2 = new RequirementConfig(); val2.Item = "DemonHorn_RtD"; val2.Amount = 3; val2.AmountPerLevel = 2; array307[2] = val2; val2 = new RequirementConfig(); val2.Item = "BurningGland_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array307[3] = val2; obj307.Requirements = (RequirementConfig[])(object)array307; AshLandsWarriorLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj308 = val3; RequirementConfig[] array308 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 20; val2.AmountPerLevel = 2; array308[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 10; val2.AmountPerLevel = 2; array308[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array308[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array308[3] = val2; obj308.Requirements = (RequirementConfig[])(object)array308; AshLandsWarriorLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj309 = val3; RequirementConfig[] array309 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 40; val2.AmountPerLevel = 2; array309[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 12; val2.AmountPerLevel = 2; array309[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array309[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array309[3] = val2; obj309.Requirements = (RequirementConfig[])(object)array309; DeepNorthAtgeirA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj310 = val3; RequirementConfig[] array310 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 40; val2.AmountPerLevel = 2; array310[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 28; val2.AmountPerLevel = 2; array310[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 40; val2.AmountPerLevel = 2; array310[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array310[3] = val2; obj310.Requirements = (RequirementConfig[])(object)array310; DeepNorthAtgeirB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj311 = val3; RequirementConfig[] array311 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array311[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array311[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array311[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array311[3] = val2; obj311.Requirements = (RequirementConfig[])(object)array311; DeepNorthAxe1H1A = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj312 = val3; RequirementConfig[] array312 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 20; val2.AmountPerLevel = 2; array312[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 25; val2.AmountPerLevel = 2; array312[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 40; val2.AmountPerLevel = 2; array312[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array312[3] = val2; obj312.Requirements = (RequirementConfig[])(object)array312; DeepNorthAxe1H1B = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj313 = val3; RequirementConfig[] array313 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array313[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array313[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array313[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array313[3] = val2; obj313.Requirements = (RequirementConfig[])(object)array313; DeepNorthAxe1H2A = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj314 = val3; RequirementConfig[] array314 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 20; val2.AmountPerLevel = 2; array314[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 25; val2.AmountPerLevel = 2; array314[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 40; val2.AmountPerLevel = 2; array314[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array314[3] = val2; obj314.Requirements = (RequirementConfig[])(object)array314; DeepNorthAxe1H2B = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj315 = val3; RequirementConfig[] array315 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array315[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array315[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array315[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array315[3] = val2; obj315.Requirements = (RequirementConfig[])(object)array315; DeepNorthAxe2H1A = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj316 = val3; RequirementConfig[] array316 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 50; val2.AmountPerLevel = 2; array316[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 10; val2.AmountPerLevel = 2; array316[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 40; val2.AmountPerLevel = 2; array316[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array316[3] = val2; obj316.Requirements = (RequirementConfig[])(object)array316; DeepNorthAxe2H1B = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj317 = val3; RequirementConfig[] array317 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array317[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array317[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array317[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array317[3] = val2; obj317.Requirements = (RequirementConfig[])(object)array317; DeepNorthAxe2H2A = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj318 = val3; RequirementConfig[] array318 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 50; val2.AmountPerLevel = 2; array318[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 10; val2.AmountPerLevel = 2; array318[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 40; val2.AmountPerLevel = 2; array318[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array318[3] = val2; obj318.Requirements = (RequirementConfig[])(object)array318; DeepNorthAxe2H2B = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj319 = val3; RequirementConfig[] array319 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 50; val2.AmountPerLevel = 2; array319[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array319[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array319[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array319[3] = val2; obj319.Requirements = (RequirementConfig[])(object)array319; DeepNorthBowA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj320 = val3; RequirementConfig[] array320 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 50; val2.AmountPerLevel = 2; array320[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 25; val2.AmountPerLevel = 2; array320[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 25; val2.AmountPerLevel = 2; array320[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 12; val2.AmountPerLevel = 2; array320[3] = val2; obj320.Requirements = (RequirementConfig[])(object)array320; DeepNorthBowB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj321 = val3; RequirementConfig[] array321 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 50; val2.AmountPerLevel = 2; array321[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 35; val2.AmountPerLevel = 2; array321[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array321[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array321[3] = val2; obj321.Requirements = (RequirementConfig[])(object)array321; DeepNorthShieldBowA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj322 = val3; RequirementConfig[] array322 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 50; val2.AmountPerLevel = 2; array322[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 35; val2.AmountPerLevel = 2; array322[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 45; val2.AmountPerLevel = 2; array322[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 12; val2.AmountPerLevel = 2; array322[3] = val2; obj322.Requirements = (RequirementConfig[])(object)array322; DeepNorthShieldBowB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj323 = val3; RequirementConfig[] array323 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 35; val2.AmountPerLevel = 2; array323[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array323[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array323[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array323[3] = val2; obj323.Requirements = (RequirementConfig[])(object)array323; DeepNorthClubA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj324 = val3; RequirementConfig[] array324 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 50; val2.AmountPerLevel = 2; array324[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array324[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 45; val2.AmountPerLevel = 2; array324[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array324[3] = val2; obj324.Requirements = (RequirementConfig[])(object)array324; DeepNorthClubB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj325 = val3; RequirementConfig[] array325 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array325[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array325[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array325[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array325[3] = val2; obj325.Requirements = (RequirementConfig[])(object)array325; DeepNorthDaggerA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj326 = val3; RequirementConfig[] array326 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 45; val2.AmountPerLevel = 2; array326[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array326[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 40; val2.AmountPerLevel = 2; array326[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array326[3] = val2; obj326.Requirements = (RequirementConfig[])(object)array326; DeepNorthDaggerB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj327 = val3; RequirementConfig[] array327 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array327[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array327[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array327[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array327[3] = val2; obj327.Requirements = (RequirementConfig[])(object)array327; DeepNorthDefenderA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj328 = val3; RequirementConfig[] array328 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 45; val2.AmountPerLevel = 2; array328[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array328[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 40; val2.AmountPerLevel = 2; array328[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array328[3] = val2; obj328.Requirements = (RequirementConfig[])(object)array328; DeepNorthDefenderB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj329 = val3; RequirementConfig[] array329 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 25; val2.AmountPerLevel = 2; array329[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 30; val2.AmountPerLevel = 2; array329[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array329[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array329[3] = val2; obj329.Requirements = (RequirementConfig[])(object)array329; DeepNorthSledge1A = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj330 = val3; RequirementConfig[] array330 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 45; val2.AmountPerLevel = 2; array330[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 35; val2.AmountPerLevel = 2; array330[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 50; val2.AmountPerLevel = 2; array330[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array330[3] = val2; obj330.Requirements = (RequirementConfig[])(object)array330; DeepNorthSledge1B = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj331 = val3; RequirementConfig[] array331 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 25; val2.AmountPerLevel = 2; array331[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 30; val2.AmountPerLevel = 2; array331[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array331[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array331[3] = val2; obj331.Requirements = (RequirementConfig[])(object)array331; DeepNorthSledge2A = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj332 = val3; RequirementConfig[] array332 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 45; val2.AmountPerLevel = 2; array332[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 35; val2.AmountPerLevel = 2; array332[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 50; val2.AmountPerLevel = 2; array332[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array332[3] = val2; obj332.Requirements = (RequirementConfig[])(object)array332; DeepNorthSledge2B = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj333 = val3; RequirementConfig[] array333 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 25; val2.AmountPerLevel = 2; array333[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array333[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array333[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array333[3] = val2; obj333.Requirements = (RequirementConfig[])(object)array333; DeepNorthSpearA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj334 = val3; RequirementConfig[] array334 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 45; val2.AmountPerLevel = 2; array334[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array334[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 40; val2.AmountPerLevel = 2; array334[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array334[3] = val2; obj334.Requirements = (RequirementConfig[])(object)array334; DeepNorthSpearB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj335 = val3; RequirementConfig[] array335 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array335[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array335[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array335[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array335[3] = val2; obj335.Requirements = (RequirementConfig[])(object)array335; DeepNorthSword1H1A = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj336 = val3; RequirementConfig[] array336 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 45; val2.AmountPerLevel = 2; array336[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array336[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 40; val2.AmountPerLevel = 2; array336[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array336[3] = val2; obj336.Requirements = (RequirementConfig[])(object)array336; DeepNorthSword1H1B = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj337 = val3; RequirementConfig[] array337 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array337[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array337[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array337[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array337[3] = val2; obj337.Requirements = (RequirementConfig[])(object)array337; DeepNorthSword1H2A = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj338 = val3; RequirementConfig[] array338 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 45; val2.AmountPerLevel = 2; array338[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array338[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 20; val2.AmountPerLevel = 2; array338[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array338[3] = val2; obj338.Requirements = (RequirementConfig[])(object)array338; DeepNorthSword1H2B = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj339 = val3; RequirementConfig[] array339 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 25; val2.AmountPerLevel = 2; array339[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array339[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array339[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array339[3] = val2; obj339.Requirements = (RequirementConfig[])(object)array339; DeepNorthSword2H1A = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj340 = val3; RequirementConfig[] array340 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 45; val2.AmountPerLevel = 2; array340[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array340[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 40; val2.AmountPerLevel = 2; array340[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array340[3] = val2; obj340.Requirements = (RequirementConfig[])(object)array340; DeepNorthSword2H1B = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj341 = val3; RequirementConfig[] array341 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 25; val2.AmountPerLevel = 2; array341[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array341[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array341[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array341[3] = val2; obj341.Requirements = (RequirementConfig[])(object)array341; DeepNorthSword2H2A = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj342 = val3; RequirementConfig[] array342 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 45; val2.AmountPerLevel = 2; array342[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 25; val2.AmountPerLevel = 2; array342[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 40; val2.AmountPerLevel = 2; array342[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array342[3] = val2; obj342.Requirements = (RequirementConfig[])(object)array342; DeepNorthSword2H2B = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj343 = val3; RequirementConfig[] array343 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array343[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array343[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array343[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array343[3] = val2; obj343.Requirements = (RequirementConfig[])(object)array343; DeepNorthArcherChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj344 = val3; RequirementConfig[] array344 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 35; val2.AmountPerLevel = 2; array344[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 50; val2.AmountPerLevel = 2; array344[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array344[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array344[3] = val2; obj344.Requirements = (RequirementConfig[])(object)array344; DeepNorthArcherChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj345 = val3; RequirementConfig[] array345 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array345[0] = val2; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array345[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array345[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array345[3] = val2; obj345.Requirements = (RequirementConfig[])(object)array345; DeepNorthArcherHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj346 = val3; RequirementConfig[] array346 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 25; val2.AmountPerLevel = 2; array346[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 50; val2.AmountPerLevel = 2; array346[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array346[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array346[3] = val2; obj346.Requirements = (RequirementConfig[])(object)array346; DeepNorthArcherHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj347 = val3; RequirementConfig[] array347 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array347[0] = val2; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array347[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array347[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array347[3] = val2; obj347.Requirements = (RequirementConfig[])(object)array347; DeepNorthArcherLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj348 = val3; RequirementConfig[] array348 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 30; val2.AmountPerLevel = 2; array348[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 50; val2.AmountPerLevel = 2; array348[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array348[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array348[3] = val2; obj348.Requirements = (RequirementConfig[])(object)array348; DeepNorthArcherLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj349 = val3; RequirementConfig[] array349 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array349[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array349[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array349[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array349[3] = val2; obj349.Requirements = (RequirementConfig[])(object)array349; DeepNorthAssassinChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj350 = val3; RequirementConfig[] array350 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 35; val2.AmountPerLevel = 2; array350[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 50; val2.AmountPerLevel = 2; array350[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array350[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array350[3] = val2; obj350.Requirements = (RequirementConfig[])(object)array350; DeepNorthAssassinChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj351 = val3; RequirementConfig[] array351 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array351[0] = val2; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array351[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array351[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array351[3] = val2; obj351.Requirements = (RequirementConfig[])(object)array351; DeepNorthAssassinHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj352 = val3; RequirementConfig[] array352 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 35; val2.AmountPerLevel = 2; array352[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 50; val2.AmountPerLevel = 2; array352[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array352[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array352[3] = val2; obj352.Requirements = (RequirementConfig[])(object)array352; DeepNorthAssassinHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj353 = val3; RequirementConfig[] array353 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array353[0] = val2; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array353[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array353[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array353[3] = val2; obj353.Requirements = (RequirementConfig[])(object)array353; DeepNorthAssassinLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj354 = val3; RequirementConfig[] array354 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 30; val2.AmountPerLevel = 2; array354[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 50; val2.AmountPerLevel = 2; array354[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array354[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array354[3] = val2; obj354.Requirements = (RequirementConfig[])(object)array354; DeepNorthAssassinLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj355 = val3; RequirementConfig[] array355 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array355[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array355[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array355[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array355[3] = val2; obj355.Requirements = (RequirementConfig[])(object)array355; DeepNorthMonkChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj356 = val3; RequirementConfig[] array356 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 35; val2.AmountPerLevel = 2; array356[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 50; val2.AmountPerLevel = 2; array356[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array356[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array356[3] = val2; obj356.Requirements = (RequirementConfig[])(object)array356; DeepNorthMonkChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj357 = val3; RequirementConfig[] array357 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array357[0] = val2; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array357[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array357[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array357[3] = val2; obj357.Requirements = (RequirementConfig[])(object)array357; DeepNorthMonkHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj358 = val3; RequirementConfig[] array358 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 35; val2.AmountPerLevel = 2; array358[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 50; val2.AmountPerLevel = 2; array358[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array358[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array358[3] = val2; obj358.Requirements = (RequirementConfig[])(object)array358; DeepNorthMonkHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj359 = val3; RequirementConfig[] array359 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array359[0] = val2; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array359[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array359[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array359[3] = val2; obj359.Requirements = (RequirementConfig[])(object)array359; DeepNorthMonkLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj360 = val3; RequirementConfig[] array360 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 30; val2.AmountPerLevel = 2; array360[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 50; val2.AmountPerLevel = 2; array360[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array360[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array360[3] = val2; obj360.Requirements = (RequirementConfig[])(object)array360; DeepNorthMonkLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj361 = val3; RequirementConfig[] array361 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 1; val2.AmountPerLevel = 2; array361[0] = val2; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array361[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array361[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array361[3] = val2; obj361.Requirements = (RequirementConfig[])(object)array361; DeepNorthMonkCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj362 = val3; RequirementConfig[] array362 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 35; val2.AmountPerLevel = 2; array362[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 50; val2.AmountPerLevel = 2; array362[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array362[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array362[3] = val2; obj362.Requirements = (RequirementConfig[])(object)array362; DeepNorthMonkCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj363 = val3; RequirementConfig[] array363 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array363[0] = val2; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array363[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array363[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array363[3] = val2; obj363.Requirements = (RequirementConfig[])(object)array363; DeepNorthHybridCapeA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj364 = val3; RequirementConfig[] array364 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 18; val2.AmountPerLevel = 2; array364[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 50; val2.AmountPerLevel = 2; array364[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array364[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array364[3] = val2; obj364.Requirements = (RequirementConfig[])(object)array364; DeepNorthHybridCapeB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj365 = val3; RequirementConfig[] array365 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array365[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 25; val2.AmountPerLevel = 2; array365[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array365[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array365[3] = val2; obj365.Requirements = (RequirementConfig[])(object)array365; DeepNorthWarriorChestA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj366 = val3; RequirementConfig[] array366 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 50; val2.AmountPerLevel = 2; array366[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 30; val2.AmountPerLevel = 2; array366[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array366[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array366[3] = val2; obj366.Requirements = (RequirementConfig[])(object)array366; DeepNorthWarriorChestB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj367 = val3; RequirementConfig[] array367 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 25; val2.AmountPerLevel = 2; array367[0] = val2; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array367[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array367[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array367[3] = val2; obj367.Requirements = (RequirementConfig[])(object)array367; DeepNorthWarriorHelmetA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj368 = val3; RequirementConfig[] array368 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 50; val2.AmountPerLevel = 2; array368[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 30; val2.AmountPerLevel = 2; array368[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array368[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array368[3] = val2; obj368.Requirements = (RequirementConfig[])(object)array368; DeepNorthWarriorHelmetB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj369 = val3; RequirementConfig[] array369 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array369[0] = val2; val2 = new RequirementConfig(); val2.Item = "FaeWolfPelt_RtD"; val2.Amount = 10; val2.AmountPerLevel = 2; array369[1] = val2; val2 = new RequirementConfig(); val2.Item = "FairySilk_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array369[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array369[3] = val2; obj369.Requirements = (RequirementConfig[])(object)array369; DeepNorthWarriorLegsA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj370 = val3; RequirementConfig[] array370 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 40; val2.AmountPerLevel = 2; array370[0] = val2; val2 = new RequirementConfig(); val2.Item = "AskHide"; val2.Amount = 40; val2.AmountPerLevel = 2; array370[1] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array370[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array370[3] = val2; obj370.Requirements = (RequirementConfig[])(object)array370; DeepNorthWarriorLegsB = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj371 = val3; RequirementConfig[] array371 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FroWood_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array371[0] = val2; val2 = new RequirementConfig(); val2.Item = "FroMetalBar_RtD"; val2.Amount = 35; val2.AmountPerLevel = 2; array371[1] = val2; val2 = new RequirementConfig(); val2.Item = "IceCrystal_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array371[2] = val2; val2 = new RequirementConfig(); val2.Item = "FaeNectar_RtD"; val2.Amount = 2; val2.AmountPerLevel = 2; array371[3] = val2; obj371.Requirements = (RequirementConfig[])(object)array371; DeepNorthShieldA = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj372 = val3; RequirementConfig[] array372 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Blackwood"; val2.Amount = 15; val2.AmountPerLevel = 2; array372[0] = val2; val2 = new RequirementConfig(); val2.Item = "Grausten"; val2.Amount = 5; val2.AmountPerLevel = 2; array372[1] = val2; val2 = new RequirementConfig(); val2.Item = "FlametalNew"; val2.Amount = 35; val2.AmountPerLevel = 2; array372[2] = val2; val2 = new RequirementConfig(); val2.Item = "CharredBone"; val2.Amount = 2; val2.AmountPerLevel = 2; array372[3] = val2; obj372.Requirements = (RequirementConfig[])(object)array372; DeepNorthShieldB = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj373 = val3; RequirementConfig[] array373 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 20; val2.AmountPerLevel = 2; array373[0] = val2; val2 = new RequirementConfig(); val2.Item = "Resin"; val2.Amount = 25; val2.AmountPerLevel = 2; array373[1] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 15; val2.AmountPerLevel = 2; array373[2] = val2; val2 = new RequirementConfig(); val2.Item = "Dandelion"; val2.Amount = 10; val2.AmountPerLevel = 2; array373[3] = val2; obj373.Requirements = (RequirementConfig[])(object)array373; MeadowsShield1B = val3; val3 = new ItemConfig(); val3.CraftingStation = "piece_workbench"; ItemConfig obj374 = val3; RequirementConfig[] array374 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 20; val2.AmountPerLevel = 2; array374[0] = val2; val2 = new RequirementConfig(); val2.Item = "Flint"; val2.Amount = 15; val2.AmountPerLevel = 2; array374[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array374[2] = val2; val2 = new RequirementConfig(); val2.Item = "MeadowsToken_RtD"; val2.Amount = 4; val2.AmountPerLevel = 2; array374[3] = val2; obj374.Requirements = (RequirementConfig[])(object)array374; MeadowsShield1A = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj375 = val3; RequirementConfig[] array375 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 20; val2.AmountPerLevel = 2; array375[0] = val2; val2 = new RequirementConfig(); val2.Item = "Bronze"; val2.Amount = 15; val2.AmountPerLevel = 2; array375[1] = val2; val2 = new RequirementConfig(); val2.Item = "Resin"; val2.Amount = 15; val2.AmountPerLevel = 2; array375[2] = val2; val2 = new RequirementConfig(); val2.Item = "GreydwarfEye"; val2.Amount = 10; val2.AmountPerLevel = 2; array375[3] = val2; obj375.Requirements = (RequirementConfig[])(object)array375; BlackForestShield2B = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj376 = val3; RequirementConfig[] array376 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "RoundLog"; val2.Amount = 20; val2.AmountPerLevel = 2; array376[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_CelestialBronzeBar_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array376[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array376[2] = val2; val2 = new RequirementConfig(); val2.Item = "BlackForestToken_RtD"; val2.Amount = 4; val2.AmountPerLevel = 2; array376[3] = val2; obj376.Requirements = (RequirementConfig[])(object)array376; BlackForestShield2A = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj377 = val3; RequirementConfig[] array377 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 20; val2.AmountPerLevel = 2; array377[0] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 15; val2.AmountPerLevel = 2; array377[1] = val2; val2 = new RequirementConfig(); val2.Item = "Guck"; val2.Amount = 15; val2.AmountPerLevel = 2; array377[2] = val2; val2 = new RequirementConfig(); val2.Item = "Root"; val2.Amount = 2; val2.AmountPerLevel = 2; array377[3] = val2; obj377.Requirements = (RequirementConfig[])(object)array377; SwampShield3B = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj378 = val3; RequirementConfig[] array378 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "ElderBark"; val2.Amount = 20; val2.AmountPerLevel = 2; array378[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_BrightsteelBar_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array378[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array378[2] = val2; val2 = new RequirementConfig(); val2.Item = "SwampToken_RtD"; val2.Amount = 4; val2.AmountPerLevel = 2; array378[3] = val2; obj378.Requirements = (RequirementConfig[])(object)array378; SwampShield3A = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj379 = val3; RequirementConfig[] array379 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 20; val2.AmountPerLevel = 2; array379[0] = val2; val2 = new RequirementConfig(); val2.Item = "Silver"; val2.Amount = 15; val2.AmountPerLevel = 2; array379[1] = val2; val2 = new RequirementConfig(); val2.Item = "WolfPelt"; val2.Amount = 15; val2.AmountPerLevel = 2; array379[2] = val2; val2 = new RequirementConfig(); val2.Item = "Crystal"; val2.Amount = 10; val2.AmountPerLevel = 2; array379[3] = val2; obj379.Requirements = (RequirementConfig[])(object)array379; MountainShield4B = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj380 = val3; RequirementConfig[] array380 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "Wood"; val2.Amount = 20; val2.AmountPerLevel = 2; array380[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_QuicksilverBar_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array380[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array380[2] = val2; val2 = new RequirementConfig(); val2.Item = "MountainToken_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array380[3] = val2; obj380.Requirements = (RequirementConfig[])(object)array380; MountainShield4A = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj381 = val3; RequirementConfig[] array381 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 20; val2.AmountPerLevel = 2; array381[0] = val2; val2 = new RequirementConfig(); val2.Item = "BlackMetal"; val2.Amount = 15; val2.AmountPerLevel = 2; array381[1] = val2; val2 = new RequirementConfig(); val2.Item = "LinenThread"; val2.Amount = 15; val2.AmountPerLevel = 2; array381[2] = val2; val2 = new RequirementConfig(); val2.Item = "Iron"; val2.Amount = 10; val2.AmountPerLevel = 2; array381[3] = val2; obj381.Requirements = (RequirementConfig[])(object)array381; PlainsShield5B = val3; val3 = new ItemConfig(); val3.CraftingStation = "forge"; ItemConfig obj382 = val3; RequirementConfig[] array382 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "FineWood"; val2.Amount = 20; val2.AmountPerLevel = 2; array382[0] = val2; val2 = new RequirementConfig(); val2.Item = "Item_NetheriteBar_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array382[1] = val2; val2 = new RequirementConfig(); val2.Item = "SpiritEssense_RtD"; val2.Amount = 20; val2.AmountPerLevel = 2; array382[2] = val2; val2 = new RequirementConfig(); val2.Item = "PlainsToken_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array382[3] = val2; obj382.Requirements = (RequirementConfig[])(object)array382; PlainsShield5A = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj383 = val3; RequirementConfig[] array383 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 20; val2.AmountPerLevel = 2; array383[0] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 20; val2.AmountPerLevel = 2; array383[1] = val2; val2 = new RequirementConfig(); val2.Item = "Mandible"; val2.Amount = 1; val2.AmountPerLevel = 2; array383[2] = val2; val2 = new RequirementConfig(); val2.Item = "Eitr"; val2.Amount = 3; val2.AmountPerLevel = 2; array383[3] = val2; obj383.Requirements = (RequirementConfig[])(object)array383; MistlandsShield6B = val3; val3 = new ItemConfig(); val3.CraftingStation = "blackforge"; ItemConfig obj384 = val3; RequirementConfig[] array384 = new RequirementConfig[4]; val2 = new RequirementConfig(); val2.Item = "YggdrasilWood"; val2.Amount = 20; val2.AmountPerLevel = 2; array384[0] = val2; val2 = new RequirementConfig(); val2.Item = "FelmetalBar_RtD"; val2.Amount = 15; val2.AmountPerLevel = 2; array384[1] = val2; val2 = new RequirementConfig(); val2.Item = "Carapace"; val2.Amount = 20; val2.AmountPerLevel = 2; array384[2] = val2; val2 = new RequirementConfig(); val2.Item = "MistlandsToken_RtD"; val2.Amount = 5; val2.AmountPerLevel = 2; array384[3] = val2; obj384.Requirements = (RequirementConfig[])(object)array384; MistlandsShield6A = val3; PrefabList = new string[18] { "digg_v3_RtD", "vfx_Place_digg_RtD", "vfx_ArcaneSlashHit_RtD", "vfx_EarthSlashHit_RtD", "vfx_FireSlashHit_RtD", "vfx_LightningSlashHit_RtD", "vfx_LightSlashHit_RtD", "vfx_ShadowSlashHit_RtD", "vfx_StormSlashHit_RtD", "vfx_WaterSlashHit_RtD", "AshLandsSpearProjectile_RtD", "BlackForestSpearProjectile_RtD", "DeepNorthSpearProjectile_RtD", "MeadowsSpearProjectile_RtD", "MistlandsSpearProjectile_RtD", "MountainSpearProjectile_RtD", "PlainsSpearProjectile_RtD", "SwampSpearProjectile_RtD" }; AttackStatusEffectList = new string[1] { "SE_Harpooned_RtD" }; CustomStatusEffectList = new string[39] { "SE_ArcherAshLands_RtD", "SE_AssassinAshLands_RtD", "SE_MonkArmorAshLands_RtD", "SE_WarriorArmorAshLands_RtD", "SE_ArcherBlackForest_RtD", "SE_AssassinBlackForest_RtD", "SE_MonkArmorBlackForest_RtD", "SE_WarriorArmorBlacKForest_RtD", "SE_ArcherDeepNorth_RtD", "SE_AssassinDeepNorth_RtD", "SE_MonkArmorDeepNorth_RtD", "SE_WarriorArmorDeepNorth_RtD", "SE_Cast_T1_RtD", "SE_Cast_T2_RtD", "SE_Cast_T3_RtD", "SE_Cast_T4_RtD", "SE_HealingStaffT1_RtD", "SE_HealingStaffT2_RtD", "SE_HealingStaffT3_RtD", "SE_HealingStaffT4_RtD", "SE_ArcherMistlands_RtD", "SE_AssassinMistlands_RtD", "SE_MonkArmorMistlands_RtD", "SE_WarriorArmorMistlands_RtD", "SE_ArcherMountain_RtD", "SE_AssassinMountain_RtD", "SE_MonkArmorMountain_RtD", "SE_WarriorArmorMountain_RtD", "SE_ArcherPlains_RtD", "SE_AssassinPlains_RtD", "SE_MonkArmorPlains_RtD", "SE_WarriorArmorPlains_RtD", "SE_ArcherSwamp_RtD", "SE_AssassinSwamp_RtD", "SE_MonkArmorSwamp_RtD", "SE_WarriorArmorSwamp_RtD", "SE_OdinsFists_RtD", "SE_DeerHideMeadows_RtD", "SlowFall_RtD" }; ((BaseUnityPlugin)this)..ctor(); } } }