using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using CG.Game.Scenarios; using HarmonyLib; using Microsoft.CodeAnalysis; using ResourceAssets; using UnityEngine; using VoidManager; using VoidManager.MPModChecks; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("ChooseYourLoadout")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+4ddcfeedd3e9580a96061b5c60ee15f8fafe0f50")] [assembly: AssemblyProduct("ChooseYourLoadout")] [assembly: AssemblyTitle("Host can choose challenge loadouts from the loadout terminal.")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ChooseYourLoadout { public class MyPluginInfo { public const string PLUGIN_GUID = "Dragon.ChooseYourLoadout"; public const string PLUGIN_NAME = "ChooseYourLoadout"; public const string USERS_PLUGIN_NAME = "Choose Your Loadout"; public const string PLUGIN_VERSION = "1.0.0"; public const string PLUGIN_DESCRIPTION = "Host can choose challenge loadouts from the loadout terminal."; public const string PLUGIN_ORIGINAL_AUTHOR = "Dragon"; public const string PLUGIN_AUTHORS = "Dragon"; public const string PLUGIN_THUNDERSTORE_ID = "NihilityShift/Choose_Your_Loadout"; } [HarmonyPatch(typeof(ShipLoadoutDataContainer), "GetUnlockedShipDefinitionsFromHighestRankPlayer")] internal class Patch { private static void Postfix(ShipLoadoutDataContainer __instance, ref List __result) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) if (!VoidManagerPlugin.HostHasMod) { return; } int num = ScenarioCriteriaHelper.FindHighestPlayerRank(); foreach (UnlockItemDef item in from t in ResourceAssetContainer.Instance.GetUnlocksFromContainer((IResourceAssetContainer)(object)__instance) where (int)t.UnlockOptions.UnlockCriteria == 3 select t) { ShipLoadoutDataDef assetDefById = ((ResourceAssetContainer)(object)__instance).GetAssetDefById(((ResourceAssetDef)(object)item).AssetGuid, true); __result.Add(assetDefById); } } } [BepInPlugin("Dragon.ChooseYourLoadout", "Choose Your Loadout", "1.0.0")] [BepInProcess("Void Crew.exe")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class BepinPlugin : BaseUnityPlugin { internal static ManualLogSource Log; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Dragon.ChooseYourLoadout is loaded!"); } } public class VoidManagerPlugin : VoidPlugin { public static bool HostHasMod; public override MultiplayerType MPType => (MultiplayerType)14; public override string Author => "Dragon"; public override string Description => "Host can choose challenge loadouts from the loadout terminal."; public override string ThunderstoreID => "NihilityShift/Choose_Your_Loadout"; public override SessionChangedReturn OnSessionChange(SessionChangedInput input) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) HostHasMod = input.HostHasMod; return ((VoidPlugin)this).OnSessionChange(input); } } }