using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using CG.GameLoopStateMachine.GameStates; using HarmonyLib; using Microsoft.CodeAnalysis; using VoidManager; using VoidManager.MPModChecks; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("_130CrosplayFix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: AssemblyInformationalVersion("0.0.1")] [assembly: AssemblyProduct("_130CrosplayFix")] [assembly: AssemblyTitle("Fixes version discrepency preventing connection between PC and Console versions. Only works for initial 1.3.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace _130CrosplayFix { public class MyPluginInfo { public const string PLUGIN_GUID = "Dragon._130CrosplayFix"; public const string PLUGIN_NAME = "_130CrosplayFix"; public const string USERS_PLUGIN_NAME = "130CrossplayFix"; public const string PLUGIN_VERSION = "0.0.1"; public const string PLUGIN_DESCRIPTION = "Fixes version discrepency preventing connection between PC and Console versions. Only works for the initial 1.3.0 release, and only between PC players with the mod."; public const string PLUGIN_ORIGINAL_AUTHOR = "Dragon"; public const string PLUGIN_AUTHORS = "Dragon"; public const string PLUGIN_THUNDERSTORE_ID = ""; } [HarmonyPatch(typeof(GSLoading), "UpdateState", new Type[] { })] internal class Patch { private static void Prefix() { string versionLong = DataTable.Instance.VersionLong; string text = "1.3.0.0511140148"; DataTable.Instance.VersionLong = text; BepinPlugin.Log.LogInfo((object)("Patched App Version " + versionLong + " => " + text)); } } [BepInPlugin("Dragon._130CrosplayFix", "130CrossplayFix", "0.0.1")] [BepInProcess("Void Crew.exe")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class BepinPlugin : BaseUnityPlugin { internal static ManualLogSource Log; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Dragon._130CrosplayFix is loaded!"); } } public class VoidManagerPlugin : VoidPlugin { public override MultiplayerType MPType => (MultiplayerType)8; public override string Author => "Dragon"; public override string Description => "Fixes version discrepency preventing connection between PC and Console versions. Only works for the initial 1.3.0 release, and only between PC players with the mod."; public override string ThunderstoreID => ""; } }