using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using FistVR; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("BugFixer")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BugFixer")] [assembly: AssemblyTitle("BugFixer")] [assembly: AssemblyVersion("1.0.0.0")] namespace BugFixer; [BepInPlugin("h3vr.invent60.bugfixer", "BugFixer", "1.0.1")] public class BugFixerPlugin : BaseUnityPlugin { [CompilerGenerated] private sealed class d__2 : IEnumerator, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__2(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = null; <>1__state = 1; return true; case 1: { <>1__state = -1; BaseUnityPlugin[] array = Object.FindObjectsOfType(); foreach (BaseUnityPlugin val in array) { if (val.Info == null) { Log.LogWarning((object)("[BugFixer] F1 crash candidate — null Info on: " + ((object)val).GetType().FullName)); } } return false; } } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } internal static ManualLogSource Log; private void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) Log = ((BaseUnityPlugin)this).Logger; new Harmony("h3vr.invent60.bugfixer").PatchAll(typeof(BugFixerPatches)); ((MonoBehaviour)this).StartCoroutine(DiagnoseNullInfoPlugins()); Log.LogInfo((object)"[BugFixer] v1.0.1 loaded."); } [IteratorStateMachine(typeof(d__2))] private IEnumerator DiagnoseNullInfoPlugins() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__2(0); } } internal static class BugFixerPatches { [HarmonyPatch(typeof(BoltActionRifle_Handle), "UpdateInteraction")] [HarmonyPrefix] private static bool NullGuardBoltHandle(FVRViveHand hand) { return (Object)(object)hand != (Object)null; } }