using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Events; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("ezekiel")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("clock22")] [assembly: AssemblyTitle("clock22")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } public class VecnasClockTrap : Trap { public UnityEvent bellRingTimer; [Header("Trap Activated Animation")] [Header("Pendulum")] public Transform pendulum; private float angle = 6.25f; private bool angleLerpRev; private float angleLerp; public AnimationCurve angleCurve; private float pendulumSpeed = 0f; private float offset = 0.49f; private bool ticPlayed; private bool tocPlayed; [Header("Sounds")] public Sound Tic; private float ticVolume; public Sound Toc; private float tocVolume; public Sound Bell; private float bellVolume; private int bellRingCount; [Header("Sound Distance Settings")] public float soundMinDistance = 3f; public float soundMaxDistance = 25f; public float minVolumeAtMaxDistance = 0.05f; private float masterVolume = 2f; private Rigidbody rb; private readonly Vector3 pendulumBaseLocalPosition = new Vector3(-0.73f, 4.4f, 0f); private readonly Vector3 pendulumBaseLocalEuler = new Vector3(0.514f, -90.351f, 90.205f); private readonly Vector3 pendulumBaseLocalScale = new Vector3(17.5338f, 17.5339f, 5.881546f); private Quaternion pendulumBaseRotation; public override void Start() { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) ((Trap)this).Start(); ticVolume = Tic.Volume; tocVolume = Toc.Volume; bellVolume = Bell.Volume; rb = ((Component)this).GetComponent(); if ((Object)(object)pendulum != (Object)null) { pendulum.localPosition = pendulumBaseLocalPosition; pendulum.localScale = pendulumBaseLocalScale; pendulumBaseRotation = Quaternion.Euler(pendulumBaseLocalEuler); pendulum.localRotation = pendulumBaseRotation; } } public override void Update() { //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) ((Trap)this).Update(); UpdateDistanceVolume(); if (base.trapStart) { GrandfatherClockActivate(); } if (!angleLerpRev) { angleLerp += Time.deltaTime + pendulumSpeed * Time.deltaTime; if (angleLerp > 1f) { angleLerp = 1f; angleLerpRev = true; } } else { angleLerp -= Time.deltaTime + pendulumSpeed * Time.deltaTime; if (angleLerp < 0f) { angleLerp = 0f; angleLerpRev = false; } } float num = Mathf.Lerp(0f - angle, angle, angleCurve.Evaluate(angleLerp)); if ((Object)(object)pendulum != (Object)null) { pendulum.localRotation = pendulumBaseRotation * Quaternion.Euler(0f, 0f, num); } if (angleLerp >= 1f - offset && !ticPlayed) { PlaySoundWithDistance(Tic); ticPlayed = true; tocPlayed = false; } if (angleLerp <= 0f + offset && !tocPlayed) { PlaySoundWithDistance(Toc); tocPlayed = true; ticPlayed = false; } } private void UpdateDistanceVolume() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)pendulum == (Object)null || (Object)(object)Camera.main == (Object)null) { masterVolume = 1f; } else { float num = Vector3.Distance(((Component)Camera.main).transform.position, pendulum.position); float num2 = Mathf.InverseLerp(soundMinDistance, soundMaxDistance, num); masterVolume = Mathf.Lerp(1f, minVolumeAtMaxDistance, num2); } Tic.Volume = ticVolume * masterVolume; Toc.Volume = tocVolume * masterVolume; Bell.Volume = bellVolume * masterVolume; } private void PlaySoundWithDistance(Sound sound) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) UpdateDistanceVolume(); if ((Object)(object)pendulum != (Object)null) { sound.Play(pendulum.position, 1f, 1f, 1f, 1f); } } public void GrandfatherClockBell() { //IL_0067: Unknown result type (might be due to invalid IL or missing references) if (bellRingCount < 3) { PlaySoundWithDistance(Bell); base.enemyInvestigate = true; base.enemyInvestigateRange = 60f; bellRingCount++; bellRingTimer.Invoke(); GameDirector.instance.CameraImpact.ShakeDistance(5f, 6f, 12f, pendulum.position, 0.2f); } } public void GrandfatherClockActivate() { //IL_004e: Unknown result type (might be due to invalid IL or missing references) if (!base.trapTriggered) { PlaySoundWithDistance(Bell); base.trapTriggered = true; bellRingTimer.Invoke(); GameDirector.instance.CameraImpact.ShakeDistance(5f, 6f, 12f, pendulum.position, 0.2f); } } } namespace clock22 { [BepInPlugin("ezekiel.clock22", "clock22", "1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class clock22 : BaseUnityPlugin { internal static clock22 Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } [HarmonyPatch(typeof(PlayerController))] internal static class ExamplePlayerControllerPatch { [HarmonyPrefix] [HarmonyPatch("Start")] private static void Start_Prefix(PlayerController __instance) { clock22.Logger.LogDebug((object)$"{__instance} Start Prefix"); } [HarmonyPostfix] [HarmonyPatch("Start")] private static void Start_Postfix(PlayerController __instance) { clock22.Logger.LogDebug((object)$"{__instance} Start Postfix"); } } }