using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = "")] [assembly: AssemblyCompany("UncappedCombo")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Uncapped combo display plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+77121a5e6c9dba8184c6323779bca1cb09558dda")] [assembly: AssemblyProduct("UncappedCombo")] [assembly: AssemblyTitle("UncappedCombo")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace UncappedCombo { [HarmonyPatch(typeof(GameController), "doScoreText")] public class ComboPatch { private static void Postfix(GameController __instance) { FieldInfo fieldInfo = AccessTools.Field(typeof(GameController), "highestcombocounter"); int num = (int)(fieldInfo.GetValue(__instance) ?? ((object)0)); object? value = AccessTools.Field(typeof(GameController), "multtext").GetValue(__instance); Text val = (Text)((value is Text) ? value : null); object? value2 = AccessTools.Field(typeof(GameController), "multtextshadow").GetValue(__instance); Text val2 = (Text)((value2 is Text) ? value2 : null); if (!((Object)(object)val == (Object)null) && !((Object)(object)val2 == (Object)null)) { val.text = $"{num}x"; val2.text = val.text; } } } [BepInPlugin("napp.uncappedcombo", "UncappedCombo", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"UncappedCombo loaded"); Harmony val = new Harmony("napp.uncappedcombo"); val.PatchAll(); } } public static class PluginInfo { public const string PLUGIN_GUID = "UncappedCombo"; public const string PLUGIN_NAME = "UncappedCombo"; public const string PLUGIN_VERSION = "1.0.0"; } }