using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("DspFontPatcher")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("DspFontPatcher")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("81DF3045-8007-4F6A-AAF6-903139D85B6C")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] namespace DSPReplicatorPlus; [BepInPlugin("Appun.DSP.plugin.DSPReplicatorPlus", "DSPReplicatorPlus", "0.0.3")] [HarmonyPatch] public class Main : BaseUnityPlugin { public class LogManager { public static ManualLogSource Logger; } public static ConfigEntry speedMultiplier; public static ConfigEntry maximumSpeed; public static ConfigEntry KeyConfig; public void Start() { LogManager.Logger = ((BaseUnityPlugin)this).Logger; Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); UI.Create(); } } [HarmonyPatch] internal class Patch { public static int SelectedRecipeIndexBk = -1; public static int currentTypeBk = 1; public static RecipeProto resipeBk; [HarmonyPostfix] [HarmonyPatch(typeof(UIReplicatorWindow), "_OnUpdate")] public static void UIReplicatorWindow_OnUpdate_Postfix(UIReplicatorWindow __instance) { if (__instance.selectedRecipe != null) { if (GameMain.sandboxToolsEnabled && __instance.isInstantItem) { ((Selectable)UI.headMax.GetComponent