using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("NoTeeth")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("NoTeeth")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e11bee61-469e-4fba-9660-ec40f4e265c6")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NoTeeth { [BepInPlugin("com.achelia.noteeth", "NoTeeth", "1.0.0")] public class NoTeethPlugin : BaseUnityPlugin { private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("com.achelia.noteeth"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"GOT RID OF THE MOTHERFUCKER, HAVE FUN."); } } [HarmonyPatch(typeof(CL_GameManager), "Awake")] public static class CL_GameManager_Awake_Patch { private static void Postfix(CL_GameManager __instance) { __instance.allowScores = false; } } [HarmonyPatch(typeof(DEN_Teeth), "Awake")] public static class DEN_Teeth_Awake_Patch { private static void Postfix(DEN_Teeth __instance) { ((Component)__instance).gameObject.SetActive(false); Object.Destroy((Object)(object)((Component)__instance).gameObject); } } [HarmonyPatch(typeof(DEN_Teeth), "OnEnable")] public static class DEN_Teeth_OnEnable_Patch { private static bool Prefix(DEN_Teeth __instance) { ((Component)__instance).gameObject.SetActive(false); Object.Destroy((Object)(object)((Component)__instance).gameObject); return false; } } }