using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using ErenshorMods.Input; using HarmonyLib; using Microsoft.CodeAnalysis; using Sprint.Config; using Sprint.Core; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Sprint")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+da54a6a010598788c467b5d082673a1649aac93b")] [assembly: AssemblyProduct("Sprint")] [assembly: AssemblyTitle("Sprint")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ErenshorMods.Input { public interface IKeyboardInput { bool IsHeld(KeyCode key); bool WasPressed(KeyCode key); } public sealed class UnityKeyboardInput : IKeyboardInput { public static UnityKeyboardInput Instance { get; } = new UnityKeyboardInput(); private UnityKeyboardInput() { } public bool IsHeld(KeyCode key) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) return Input.GetKey(key); } public bool WasPressed(KeyCode key) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) return Input.GetKeyDown(key); } } public static class KeyboardShortcuts { public static bool WasPressed(KeyCode key, IKeyboardInput keyboard) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Unknown result type (might be due to invalid IL or missing references) return (int)key != 0 && keyboard.WasPressed(key); } public static bool IsHeld(IReadOnlyList keys, IKeyboardInput keyboard) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) if (keys.Count == 0) { return false; } for (int i = 0; i < keys.Count; i++) { if ((int)keys[i] == 0 || !keyboard.IsHeld(keys[i])) { return false; } } return true; } public static bool IsHeld(KeyCode mainKey, IReadOnlyList modifiers, IKeyboardInput keyboard) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) if ((int)mainKey == 0 || !keyboard.IsHeld(mainKey)) { return false; } for (int i = 0; i < modifiers.Count; i++) { if ((int)modifiers[i] == 0 || !keyboard.IsHeld(modifiers[i])) { return false; } } return true; } } } namespace Sprint { internal static class PluginInfo { public const string GUID = "wow-much.sprint"; public const string Name = "Sprint"; public const string Version = "2026.717.0"; } [BepInPlugin("wow-much.sprint", "Sprint", "2026.717.0")] public sealed class Plugin : BaseUnityPlugin { private sealed class BepSprintSettings : ISprintSettings { private readonly ConfigEntry _enabled; private readonly ConfigEntry _toggleMode; private readonly ConfigEntry _multiplier; public bool Enabled => _enabled.Value; public bool ToggleMode => _toggleMode.Value; public float Multiplier => _multiplier.Value; internal BepSprintSettings(ConfigEntry enabled, ConfigEntry toggleMode, ConfigEntry multiplier) { _enabled = enabled; _toggleMode = toggleMode; _multiplier = multiplier; } } private ConfigEntry _enabled = null; private ConfigEntry _sprintKey = null; private ConfigEntry _toggleMode = null; private ConfigEntry _sprintMultiplier = null; private BepSprintSettings _settings = null; private KeyCode[] _sprintModifiers = Array.Empty(); private void Awake() { //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Expected O, but got Unknown //IL_0127: Unknown result type (might be due to invalid IL or missing references) ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; _enabled = ((BaseUnityPlugin)this).Config.Bind("General", "Enabled", true, "Master switch. When false, sprint is disabled."); _sprintKey = ((BaseUnityPlugin)this).Config.Bind("Controls", "SprintKey", new KeyboardShortcut((KeyCode)304, Array.Empty()), "Controls sprinting. Hold it, or tap to toggle when Toggle Mode is enabled."); _toggleMode = ((BaseUnityPlugin)this).Config.Bind("Controls", "ToggleMode", false, "If true, tap sprint key to toggle sprint on/off. If false, hold it to sprint."); _sprintMultiplier = ((BaseUnityPlugin)this).Config.Bind("Settings", "SprintMultiplier", 1.5f, new ConfigDescription("Speed multiplier when sprinting. 1.5 = 50% faster, 2.0 = 100% faster.", (AcceptableValueBase)(object)new AcceptableValueRange(1f, 10f), Array.Empty())); _sprintKey.SettingChanged += OnSprintKeyChanged; CacheSprintShortcut(); _settings = new BepSprintSettings(_enabled, _toggleMode, _sprintMultiplier); SprintRuntime.Start(_settings); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Sprint v2026.717.0 loaded\n" + $" Sprint Key: {_sprintKey.Value}\n" + " Toggle Mode: " + (_toggleMode.Value ? "Enabled" : "Disabled") + "\n" + $" Speed Multiplier: {_sprintMultiplier.Value}x")); } private void Update() { SprintRuntime.Tick(IsSprintPressed()); } private void OnDestroy() { _sprintKey.SettingChanged -= OnSprintKeyChanged; SprintRuntime.Stop(); } private void OnSprintKeyChanged(object sender, EventArgs args) { CacheSprintShortcut(); } private void CacheSprintShortcut() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) KeyboardShortcut value = _sprintKey.Value; List list = new List(); foreach (KeyCode modifier in ((KeyboardShortcut)(ref value)).Modifiers) { list.Add(modifier); } _sprintModifiers = ((list.Count == 0) ? Array.Empty() : list.ToArray()); } private bool IsSprintPressed() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) KeyboardShortcut value = _sprintKey.Value; return KeyboardShortcuts.IsHeld(((KeyboardShortcut)(ref value)).MainKey, _sprintModifiers, UnityKeyboardInput.Instance); } } } namespace Sprint.Patches { [HarmonyPatch(typeof(Stats), "CalcStats")] internal static class CalcStatsPatch { [HarmonyPostfix] private static void CalcStats_Postfix(Stats __instance) { SprintRuntime.OnStatsCalculated(__instance); } } } namespace Sprint.Core { internal static class SprintRuntime { private const float DefaultMultiplier = 1.5f; private static Harmony? _harmony; private static ISprintSettings? _settings; private static Stats? _playerStats; private static bool _sprintToggled; private static bool _previousKeyPressed; private static bool _active; private static float _multiplier = 1.5f; private static bool _started; internal static bool Start(ISprintSettings settings) { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown if (_started) { return false; } if (settings == null) { throw new ArgumentNullException("settings"); } _settings = settings; _multiplier = settings.Multiplier; _harmony = new Harmony("wow-much.sprint"); _harmony.PatchAll(); _started = true; return true; } internal static void Tick(bool keyPressed) { if (!_started || _settings == null) { return; } if ((Object)(object)_playerStats == (Object)null) { GameObject val = GameObject.Find("Player"); if ((Object)(object)val != (Object)null) { _playerStats = val.GetComponent(); } _active = false; return; } _multiplier = _settings.Multiplier; if (!_settings.Enabled) { _sprintToggled = false; _active = false; _previousKeyPressed = keyPressed; } else if (_settings.ToggleMode) { if (keyPressed && !_previousKeyPressed) { _sprintToggled = !_sprintToggled; } _previousKeyPressed = keyPressed; _active = _sprintToggled; } else { _previousKeyPressed = keyPressed; _active = keyPressed; } Apply(_playerStats, _active); } internal static void OnStatsCalculated(Stats stats) { Apply(stats, IsActiveFor(stats)); } internal static bool IsActiveFor(Stats stats) { return _started && _active && (Object)(object)_playerStats != (Object)null && (Object)(object)stats == (Object)(object)_playerStats; } internal static void Stop() { if (_started) { if ((Object)(object)_playerStats != (Object)null) { Apply(_playerStats, shouldSprint: false); } Harmony? harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } _harmony = null; Reset(); } } internal static void Reset() { _settings = null; _playerStats = null; _sprintToggled = false; _previousKeyPressed = false; _active = false; _multiplier = 1.5f; _started = false; } internal static void Apply(Stats stats, bool shouldSprint) { if (!((Object)(object)stats == (Object)null)) { float value = Traverse.Create((object)stats).Field("seRunSpeed").GetValue(); stats.actualRunSpeed = (shouldSprint ? ((stats.RunSpeed + value) * _multiplier) : (stats.RunSpeed + value)); if (stats.actualRunSpeed < 2f) { stats.actualRunSpeed = 2f; } } } } } namespace Sprint.Config { internal interface ISprintSettings { bool Enabled { get; } bool ToggleMode { get; } float Multiplier { get; } } }