using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Security; using System.Security.Permissions; using UnityEngine; using UnityEngine.Bindings; [assembly: InternalsVisibleTo("UnityEngine.PS4Module")] [assembly: InternalsVisibleTo("Unity.PerformanceTests.RuntimeTestRunner.Tests")] [assembly: InternalsVisibleTo("Unity.RuntimeTests.AllIn1Runner")] [assembly: InternalsVisibleTo("Unity.Timeline")] [assembly: InternalsVisibleTo("Assembly-CSharp-testable")] [assembly: InternalsVisibleTo("Assembly-CSharp-firstpass-testable")] [assembly: InternalsVisibleTo("UnityEngine.SpatialTracking")] [assembly: InternalsVisibleTo("GoogleAR.UnityNative")] [assembly: InternalsVisibleTo("Unity.RuntimeTests.Framework.Tests")] [assembly: InternalsVisibleTo("Unity.WindowsMRAutomation")] [assembly: InternalsVisibleTo("Unity.2D.Sprite.EditorTests")] [assembly: InternalsVisibleTo("Unity.UI.Builder.Editor")] [assembly: InternalsVisibleTo("UnityEditor.UIBuilderModule")] [assembly: InternalsVisibleTo("Unity.UI.Builder.EditorTests")] [assembly: InternalsVisibleTo("Unity.UIElements")] [assembly: InternalsVisibleTo("UnityEngine.UIElementsGameObjectsModule")] [assembly: InternalsVisibleTo("Unity.UIElements.Editor")] [assembly: InternalsVisibleTo("Unity.2D.Sprite.Editor")] [assembly: InternalsVisibleTo("Unity.RuntimeTests.Framework")] [assembly: InternalsVisibleTo("Unity.RuntimeTests")] [assembly: InternalsVisibleTo("Unity.IntegrationTests.Framework")] [assembly: InternalsVisibleTo("UnityEngine.PS5VRModule")] [assembly: InternalsVisibleTo("UnityEngine.Networking")] [assembly: InternalsVisibleTo("UnityEngine.Cloud")] [assembly: InternalsVisibleTo("UnityEngine.Cloud.Service")] [assembly: InternalsVisibleTo("Unity.Analytics")] [assembly: InternalsVisibleTo("UnityEngine.Analytics")] [assembly: InternalsVisibleTo("UnityEngine.UnityAnalyticsCommon")] [assembly: InternalsVisibleTo("UnityEngine.Advertisements")] [assembly: InternalsVisibleTo("UnityEngine.Purchasing")] [assembly: InternalsVisibleTo("UnityEngine.TestRunner")] [assembly: InternalsVisibleTo("Unity.Automation")] [assembly: InternalsVisibleTo("Unity.Burst")] [assembly: InternalsVisibleTo("Unity.Burst.Editor")] [assembly: InternalsVisibleTo("Unity.DeploymentTests.Services")] [assembly: InternalsVisibleTo("Unity.IntegrationTests")] [assembly: InternalsVisibleTo("Unity.IntegrationTests.UnityAnalytics")] [assembly: InternalsVisibleTo("Unity.IntegrationTests.Timeline")] [assembly: InternalsVisibleTo("Unity.UIElements.PlayModeTests")] [assembly: InternalsVisibleTo("Unity.UIElements.EditorTests")] [assembly: InternalsVisibleTo("UnityEngine.UI")] [assembly: InternalsVisibleTo("Unity.Networking.Transport")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.014")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.015")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.016")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.017")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.018")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.019")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.020")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.021")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.022")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.023")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.024")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridgeDev.001")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridgeDev.002")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridgeDev.003")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridgeDev.004")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridgeDev.005")] [assembly: InternalsVisibleTo("Unity.Subsystem.Registration")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.013")] [assembly: InternalsVisibleTo("UnityEngine.PS5Module")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.012")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.010")] [assembly: InternalsVisibleTo("Unity.ucg.QoS")] [assembly: InternalsVisibleTo("Unity.Services.QoS")] [assembly: InternalsVisibleTo("Unity.Logging")] [assembly: InternalsVisibleTo("Unity.Entities")] [assembly: InternalsVisibleTo("Unity.Entities.Tests")] [assembly: InternalsVisibleTo("Unity.Collections")] [assembly: InternalsVisibleTo("Unity.Runtime")] [assembly: InternalsVisibleTo("Unity.Core")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.001")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.002")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.003")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.004")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.005")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.006")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.007")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.008")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.009")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.011")] [assembly: InternalsVisibleTo("UnityEngine.PS4VRModule")] [assembly: InternalsVisibleTo("UnityEngine.XboxOneModule")] [assembly: InternalsVisibleTo("UnityEngine.GridModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityAnalyticsCommonModule")] [assembly: InternalsVisibleTo("UnityEngine.TLSModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityWebRequestModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityAnalyticsModule")] [assembly: InternalsVisibleTo("UnityEngine.CrashReportingModule")] [assembly: InternalsVisibleTo("UnityEngine.DirectorModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityConnectModule")] [assembly: InternalsVisibleTo("UnityEngine.DSPGraphModule")] [assembly: InternalsVisibleTo("UnityEngine.GameCenterModule")] [assembly: InternalsVisibleTo("UnityEngine.GIModule")] [assembly: UnityEngineModuleAssembly] [assembly: InternalsVisibleTo("UnityEngine.TextRenderingModule")] [assembly: InternalsVisibleTo("UnityEngine.InputLegacyModule")] [assembly: InternalsVisibleTo("UnityEngine.IMGUIModule")] [assembly: InternalsVisibleTo("UnityEngine.ImageConversionModule")] [assembly: InternalsVisibleTo("UnityEngine.ClusterRendererModule")] [assembly: InternalsVisibleTo("UnityEngine.ClusterInputModule")] [assembly: InternalsVisibleTo("UnityEngine.ClothModule")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: InternalsVisibleTo("UnityEngine")] [assembly: InternalsVisibleTo("UnityEngine.SharedInternalsModule")] [assembly: InternalsVisibleTo("UnityEngine.CoreModule")] [assembly: InternalsVisibleTo("UnityEngine.AccessibilityModule")] [assembly: InternalsVisibleTo("UnityEngine.AIModule")] [assembly: InternalsVisibleTo("UnityEngine.AndroidJNIModule")] [assembly: InternalsVisibleTo("UnityEngine.AnimationModule")] [assembly: InternalsVisibleTo("UnityEngine.PhysicsModule")] [assembly: InternalsVisibleTo("UnityEngine.JSONSerializeModule")] [assembly: InternalsVisibleTo("UnityEngine.InputModule")] [assembly: InternalsVisibleTo("UnityEngine.ARModule")] [assembly: InternalsVisibleTo("UnityEngine.HotReloadModule")] [assembly: InternalsVisibleTo("UnityEngine.AssetBundleModule")] [assembly: InternalsVisibleTo("UnityEngine.AudioModule")] [assembly: InternalsVisibleTo("UnityEngine.LocalizationModule")] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: InternalsVisibleTo("UnityEngine.NVIDIAModule")] [assembly: InternalsVisibleTo("UnityEngine.PerformanceReportingModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityCurlModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityTestProtocolModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityWebRequestAssetBundleModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityWebRequestAudioModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityWebRequestTextureModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityWebRequestWWWModule")] [assembly: InternalsVisibleTo("UnityEngine.UNETModule")] [assembly: InternalsVisibleTo("UnityEngine.VehiclesModule")] [assembly: InternalsVisibleTo("UnityEngine.VideoModule")] [assembly: InternalsVisibleTo("UnityEngine.VirtualTexturingModule")] [assembly: InternalsVisibleTo("UnityEngine.XRModule")] [assembly: InternalsVisibleTo("UnityEngine.VRModule")] [assembly: InternalsVisibleTo("UnityEngine.WindModule")] [assembly: InternalsVisibleTo("UnityEngine.SwitchModule")] [assembly: InternalsVisibleTo("UnityEngine.VFXModule")] [assembly: InternalsVisibleTo("UnityEngine.UmbraModule")] [assembly: InternalsVisibleTo("UnityEngine.UIElementsModule")] [assembly: InternalsVisibleTo("UnityEngine.UIElementsNativeModule")] [assembly: InternalsVisibleTo("UnityEngine.Physics2DModule")] [assembly: InternalsVisibleTo("UnityEngine.ProfilerModule")] [assembly: InternalsVisibleTo("UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule")] [assembly: InternalsVisibleTo("UnityEngine.ScreenCaptureModule")] [assembly: InternalsVisibleTo("UnityEngine.SpriteMaskModule")] [assembly: InternalsVisibleTo("UnityEngine.SpriteShapeModule")] [assembly: InternalsVisibleTo("UnityEngine.StreamingModule")] [assembly: InternalsVisibleTo("UnityEngine.SubstanceModule")] [assembly: InternalsVisibleTo("UnityEngine.SubsystemsModule")] [assembly: InternalsVisibleTo("UnityEngine.TerrainModule")] [assembly: InternalsVisibleTo("UnityEngine.TerrainPhysicsModule")] [assembly: InternalsVisibleTo("UnityEngine.TextCoreFontEngineModule")] [assembly: InternalsVisibleTo("UnityEngine.TextCoreTextEngineModule")] [assembly: InternalsVisibleTo("UnityEngine.TilemapModule")] [assembly: InternalsVisibleTo("UnityEngine.UIModule")] [assembly: InternalsVisibleTo("UnityEngine.ParticleSystemModule")] [assembly: CompilationRelaxations(8)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] [module: UnverifiableCode] namespace UnityEngine; [NativeHeader("Modules/Vehicles/WheelCollider.h")] public struct WheelHit { [NativeName("point")] private Vector3 m_Point; [NativeName("normal")] private Vector3 m_Normal; [NativeName("forwardDir")] private Vector3 m_ForwardDir; [NativeName("sidewaysDir")] private Vector3 m_SidewaysDir; [NativeName("force")] private float m_Force; [NativeName("forwardSlip")] private float m_ForwardSlip; [NativeName("sidewaysSlip")] private float m_SidewaysSlip; [NativeName("collider")] private Collider m_Collider; public Collider collider { get { return m_Collider; } set { m_Collider = value; } } public Vector3 point { get { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) return m_Point; } set { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) m_Point = value; } } public Vector3 normal { get { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) return m_Normal; } set { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) m_Normal = value; } } public Vector3 forwardDir { get { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) return m_ForwardDir; } set { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) m_ForwardDir = value; } } public Vector3 sidewaysDir { get { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) return m_SidewaysDir; } set { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) m_SidewaysDir = value; } } public float force { get { return m_Force; } set { m_Force = value; } } public float forwardSlip { get { return m_ForwardSlip; } set { m_ForwardSlip = value; } } public float sidewaysSlip { get { return m_SidewaysSlip; } set { m_SidewaysSlip = value; } } } [NativeHeader("Modules/Vehicles/WheelCollider.h")] [NativeHeader("PhysicsScriptingClasses.h")] public class WheelCollider : Collider { public Vector3 center { get { //IL_0008: Unknown result type (might be due to invalid IL or missing references) get_center_Injected(out var ret); return ret; } set { set_center_Injected(ref value); } } public extern float radius { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float suspensionDistance { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public JointSpring suspensionSpring { get { //IL_0008: Unknown result type (might be due to invalid IL or missing references) get_suspensionSpring_Injected(out var ret); return ret; } set { set_suspensionSpring_Injected(ref value); } } public extern bool suspensionExpansionLimited { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float forceAppPointDistance { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float mass { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float wheelDampingRate { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public WheelFrictionCurve forwardFriction { get { //IL_0008: Unknown result type (might be due to invalid IL or missing references) get_forwardFriction_Injected(out var ret); return ret; } set { set_forwardFriction_Injected(ref value); } } public WheelFrictionCurve sidewaysFriction { get { //IL_0008: Unknown result type (might be due to invalid IL or missing references) get_sidewaysFriction_Injected(out var ret); return ret; } set { set_sidewaysFriction_Injected(ref value); } } public extern float motorTorque { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float brakeTorque { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float steerAngle { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern bool isGrounded { [MethodImpl(MethodImplOptions.InternalCall)] [NativeName("IsGrounded")] get; } public extern float rpm { [MethodImpl(MethodImplOptions.InternalCall)] get; } public extern float sprungMass { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } [MethodImpl(MethodImplOptions.InternalCall)] public extern void ResetSprungMasses(); [MethodImpl(MethodImplOptions.InternalCall)] public extern void ConfigureVehicleSubsteps(float speedThreshold, int stepsBelowThreshold, int stepsAboveThreshold); [MethodImpl(MethodImplOptions.InternalCall)] public extern void GetWorldPose(out Vector3 pos, out Quaternion quat); [MethodImpl(MethodImplOptions.InternalCall)] public extern bool GetGroundHit(out WheelHit hit); [MethodImpl(MethodImplOptions.InternalCall)] [SpecialName] private extern void get_center_Injected(out Vector3 ret); [MethodImpl(MethodImplOptions.InternalCall)] [SpecialName] private extern void set_center_Injected(ref Vector3 value); [MethodImpl(MethodImplOptions.InternalCall)] [SpecialName] private extern void get_suspensionSpring_Injected(out JointSpring ret); [MethodImpl(MethodImplOptions.InternalCall)] [SpecialName] private extern void set_suspensionSpring_Injected(ref JointSpring value); [MethodImpl(MethodImplOptions.InternalCall)] [SpecialName] private extern void get_forwardFriction_Injected(out WheelFrictionCurve ret); [MethodImpl(MethodImplOptions.InternalCall)] [SpecialName] private extern void set_forwardFriction_Injected(ref WheelFrictionCurve value); [MethodImpl(MethodImplOptions.InternalCall)] [SpecialName] private extern void get_sidewaysFriction_Injected(out WheelFrictionCurve ret); [MethodImpl(MethodImplOptions.InternalCall)] [SpecialName] private extern void set_sidewaysFriction_Injected(ref WheelFrictionCurve value); }