using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Pigeon.Movement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Sparroh")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DiscWorldRework")] [assembly: AssemblyTitle("DiscWorldRework")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } public static class ConfigManager { private const float DebounceSeconds = 0.25f; private static ConfigFile config; private static ManualLogSource logger; private static FileSystemWatcher configWatcher; private static volatile bool reloadPending; private static float lastReloadTime; public static ConfigEntry EnableRework { get; private set; } public static void Initialize(ConfigFile configFile, ManualLogSource log) { config = configFile; logger = log; EnableRework = config.Bind("General", "Enable Disc World Rework", true, "When enabled, Disc World guns fire full Photon Discs (damage, AOE, wave, bounce-chain, disc upgrades). When disabled, vanilla Disc World behavior is used."); try { SetupFileWatcher(); } catch (Exception ex) { logger.LogError((object)("Error setting up config file watcher: " + ex.Message)); } } public static void Tick() { if (!reloadPending || Time.unscaledTime - lastReloadTime < 0.25f) { return; } reloadPending = false; lastReloadTime = Time.unscaledTime; try { config.Reload(); logger.LogInfo((object)"Config reloaded from disk."); } catch (Exception ex) { logger.LogError((object)("Error reloading config: " + ex.Message)); } } public static void Dispose() { if (configWatcher != null) { configWatcher.EnableRaisingEvents = false; configWatcher.Changed -= OnConfigFileChanged; configWatcher.Created -= OnConfigFileChanged; configWatcher.Renamed -= OnConfigFileChanged; configWatcher.Dispose(); configWatcher = null; } } private static void SetupFileWatcher() { configWatcher = new FileSystemWatcher(Paths.ConfigPath, "sparroh.discworldrework.cfg"); configWatcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.Size | NotifyFilters.LastWrite; configWatcher.Changed += OnConfigFileChanged; configWatcher.Created += OnConfigFileChanged; configWatcher.Renamed += OnConfigFileChanged; configWatcher.EnableRaisingEvents = true; } private static void OnConfigFileChanged(object sender, FileSystemEventArgs e) { reloadPending = true; } } [HarmonyPatch(typeof(PhotonDisc), "OverrideWeaponFiring")] internal static class DiscWorldOverrideWeaponFiringPatch { private static readonly FieldRef GunDataField = AccessTools.FieldRefAccess("gunData"); private static readonly FieldRef PlayerLookField = AccessTools.FieldRefAccess("playerLook"); private static uint _playPhotonDiscShoot; private static bool Prefix(PhotonDisc __instance, ref FireParams fireParams) { //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) if (!ConfigManager.EnableRework.Value) { return true; } if (!fireParams.allowFire || fireParams.source is PlateLauncher || fireParams.source.IsContinuous()) { return false; } fireParams.allowFire = false; ref GunData reference = ref GunDataField.Invoke(__instance); Vector3 eulerAngles = ((Quaternion)(ref fireParams.rotation)).eulerAngles; for (int i = 0; i < fireParams.numBullets; i++) { Vector2 spread = fireParams.source.GetSpread(i); Quaternion val = Quaternion.Euler(eulerAngles.x + spread.y, eulerAngles.y + spread.x, eulerAngles.z); IBullet obj = ((GrenadeGear)__instance).FireBulletCustom(fireParams.position, val, (ModifyBulletDataDelegate)null, (GearUpgradeFlags)0, reference.hitForce, (BulletData?)null, true); PhotonDiscBullet val2 = (PhotonDiscBullet)(object)((obj is PhotonDiscBullet) ? obj : null); if (val2 != null) { val2.DamageSource = (IDamageSource)(object)fireParams.source; } } PlayerLook val3 = PlayerLookField.Invoke(__instance); if ((Object)(object)val3 != (Object)null) { if (_playPhotonDiscShoot == 0) { _playPhotonDiscShoot = AkUnitySoundEngine.GetIDFromString("Play_Photon_Disc_Shoot"); } AkUnitySoundEngine.SetSwitch(Global.Element_Switch, Global.GetEffect(reference.damageEffect).ElementSwitchID, ((Component)val3).gameObject); AkUnitySoundEngine.PostEvent(_playPhotonDiscShoot, ((Component)val3).gameObject); } return false; } } [HarmonyPatch(typeof(PhotonDisc), "OnFiredBullet")] internal static class DiscWorldOnFiredBulletPatch { private static void Prefix(IBullet bullet) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) if (ConfigManager.EnableRework.Value && bullet != null) { GearUpgradeFlags upgradeFlags = bullet.UpgradeFlags; if ((upgradeFlags & 4) != 0) { bullet.UpgradeFlags = (GearUpgradeFlags)(upgradeFlags & -5); } } } } [HarmonyPatch(typeof(PhotonDiscBullet), "OnHit")] internal static class DiscWorldBulletOnHitPatch { private static void Prefix(PhotonDiscBullet __instance) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) if (ConfigManager.EnableRework.Value) { GearUpgradeFlags upgradeFlags = ((SimpleProjectileBullet)__instance).UpgradeFlags; if ((upgradeFlags & 4) != 0) { ((SimpleProjectileBullet)__instance).UpgradeFlags = (GearUpgradeFlags)(upgradeFlags & -5); } } } } [BepInPlugin("sparroh.discworldrework", "DiscWorldRework", "1.0.0")] [MycoMod(/*Could not decode attribute arguments.*/)] public class DiscWorldReworkPlugin : BaseUnityPlugin { public const string PluginGUID = "sparroh.discworldrework"; public const string PluginName = "DiscWorldRework"; public const string PluginVersion = "1.0.0"; internal static ManualLogSource Log; private Harmony _harmony; private void Awake() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; ConfigManager.Initialize(((BaseUnityPlugin)this).Config, Log); _harmony = new Harmony("sparroh.discworldrework"); try { _harmony.PatchAll(); Log.LogInfo((object)"Harmony patches applied."); } catch (Exception ex) { Log.LogError((object)("Error applying patches: " + ex.Message)); } Log.LogInfo((object)"DiscWorldRework v1.0.0 loaded"); } private void Update() { ConfigManager.Tick(); } private void OnDestroy() { ConfigManager.Dispose(); Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } namespace DiscWorldRework { public static class MyPluginInfo { public const string PLUGIN_GUID = "DiscWorldRework"; public const string PLUGIN_NAME = "DiscWorldRework"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }