using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using R2API; using R2API.Utils; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ArtifactOfDecay")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+84555cf6069584531df4b4111ccf3a04bcfb7df8")] [assembly: AssemblyProduct("ArtifactOfDecay")] [assembly: AssemblyTitle("ArtifactOfDecay")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ArtifactOfDecay { public class ArtifactOfDecay { [CompilerGenerated] private static class <>O { public static hook_OnInventoryChanged <0>__globalInventoryChangedHook; } public static ArtifactDef artifactDef = ScriptableObject.CreateInstance(); public static bool ArtifactEnabled => RunArtifactManager.instance.IsArtifactEnabled(artifactDef); public static void InitializeArtifact() { //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown artifactDef.nameToken = "BRAQ_DECAY_ARTIFACT_NAME"; artifactDef.cachedName = "BRAQ_DECAY_ARTIFACT"; artifactDef.descriptionToken = "BRAQ_DECAY_ARTIFACT_DESCRIPTION"; artifactDef.smallIconDeselectedSprite = ArtifactOfDecayPlugin.assets.LoadAsset("artifactOfDecayDisabled.png"); artifactDef.smallIconSelectedSprite = ArtifactOfDecayPlugin.assets.LoadAsset("artifactOfDecayEnabled.png"); ContentAddition.AddArtifactDef(artifactDef); object obj = <>O.<0>__globalInventoryChangedHook; if (obj == null) { hook_OnInventoryChanged val = globalInventoryChangedHook; <>O.<0>__globalInventoryChangedHook = val; obj = (object)val; } CharacterBody.OnInventoryChanged += (hook_OnInventoryChanged)obj; } private static void config() { } private static void globalInventoryChangedHook(orig_OnInventoryChanged orig, CharacterBody self) { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Invalid comparison between Unknown and I4 //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Expected O, but got Unknown //IL_0121: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self); if (!ArtifactEnabled) { return; } Inventory inventory = self.inventory; if (!Object.op_Implicit((Object)(object)inventory) || inventory.GetTotalTempItemCount() > 0) { return; } List list = new List(); ((ItemCollection)(ref inventory.permanentItemStacks)).GetNonZeroIndices(list); Util.ShuffleList(list); ItemIndex val = (ItemIndex)(-1); foreach (ItemIndex item in list) { ItemDef itemDef = ItemCatalog.GetItemDef(item); if ((int)itemDef.tier == 5) { continue; } val = itemDef.itemIndex; break; } if ((int)val != -1) { InventoryChangeScope val2 = default(InventoryChangeScope); ((InventoryChangeScope)(ref val2))..ctor(inventory); try { inventory.GiveItemPermanent(val, -1); inventory.GiveItemTemp(val, 1f); } finally { ((InventoryChangeScope)(ref val2)).Dispose(); } if (Object.op_Implicit((Object)(object)self.master)) { CustomOverrideInfo val3 = new CustomOverrideInfo { descriptionText = "BRAQ_PICKUP_NOTIFICATION_TRANSFORMED_TO_TEMPORARY", iconColor = Color.gray }; CharacterMasterNotificationQueue.SendCustomNotification(self.master, val, val3); } } } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Braquen.Artifact_Of_Decay", "Artifact_Of_Decay", "1.0.0")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class ArtifactOfDecayPlugin : BaseUnityPlugin { public const string PluginGUID = "Braquen.Artifact_Of_Decay"; public const string PluginAuthor = "Braquen"; public const string PluginName = "Artifact_Of_Decay"; public const string PluginVersion = "1.0.0"; public static PluginInfo pluginInfo; internal static AssetBundle assets; public void Awake() { Log.Init(((BaseUnityPlugin)this).Logger); using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("ArtifactOfDecay.assets.bundle")) { assets = AssetBundle.LoadFromStream(stream); } ArtifactOfDecay.InitializeArtifact(); } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } [Conditional("DEBUG")] internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } }