using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Lightbug.CharacterControllerPro.Core; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("DashMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DashingMod")] [assembly: AssemblyTitle("DashMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DashMod { [BepInPlugin("DashMod", "DashingMod", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private bool isOnCD = false; private ConfigEntry DashKey { get; set; } private ConfigEntry DashDistance { get; set; } private ConfigEntry DashCooldown { get; set; } private ConfigEntry DashStaminaCost { get; set; } private void Awake() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Expected O, but got Unknown DashKey = ((BaseUnityPlugin)this).Config.Bind("Config", "Dash Hotkey", new KeyboardShortcut((KeyCode)119, Array.Empty()), (ConfigDescription)null); DashDistance = ((BaseUnityPlugin)this).Config.Bind("Config", "Dash Distance", 15f, new ConfigDescription("Dash distance description", (AcceptableValueBase)(object)new AcceptableValueRange(1f, 50f), Array.Empty())); DashCooldown = ((BaseUnityPlugin)this).Config.Bind("Config", "Dash Cooldown", 3f, new ConfigDescription("Dash cooldown description", (AcceptableValueBase)(object)new AcceptableValueRange(0.1f, 10f), Array.Empty())); DashStaminaCost = ((BaseUnityPlugin)this).Config.Bind("Config", "Dash Stamina Cost", 25f, new ConfigDescription("Stamina consumed per dash", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 100f), Array.Empty())); Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"Plugin DashMod is loaded!"); } public static List GetAllPlayers() { return new List(Object.FindObjectsByType((FindObjectsSortMode)0)); } public static PlayerNetworking GetLocalPlayer() { return ((IEnumerable)GetAllPlayers()).FirstOrDefault((Func)((PlayerNetworking p) => ((NetworkBehaviour)p).IsLocalPlayer)); } private void Update() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0228: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) KeyboardShortcut value = DashKey.Value; if (!Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey) || isOnCD) { return; } PlayerNetworking localPlayer = GetLocalPlayer(); if (!((Object)(object)localPlayer != (Object)null)) { return; } CharacterActor val = ((Component)localPlayer).GetComponent(); if ((Object)(object)val == (Object)null) { val = ((Component)localPlayer).GetComponentInParent(); } if ((Object)(object)val != (Object)null) { if (val.CurrentStamina < DashStaminaCost.Value) { return; } val.ExpendStamina(DashStaminaCost.Value); } isOnCD = true; ((MonoBehaviour)this).StopAllCoroutines(); ((MonoBehaviour)this).StartCoroutine(HandleCooldown()); Vector3 forward = ((Component)localPlayer).transform.forward; forward.y = 0f; ((Vector3)(ref forward)).Normalize(); Vector3 val2 = ((GameEntityBase)localPlayer).Position + forward * DashDistance.Value; RaycastHit[] array = Physics.RaycastAll(((GameEntityBase)localPlayer).Position, forward, DashDistance.Value, -5, (QueryTriggerInteraction)1); if (array.Length != 0) { Array.Sort(array, (RaycastHit a, RaycastHit b) => ((RaycastHit)(ref a)).distance.CompareTo(((RaycastHit)(ref b)).distance)); RaycastHit[] array2 = array; for (int num = 0; num < array2.Length; num++) { RaycastHit val3 = array2[num]; if (!((Object)(object)((RaycastHit)(ref val3)).collider == (Object)null)) { string text = ((Object)((Component)((RaycastHit)(ref val3)).collider).gameObject).name.ToLower(); if (!((Object)(object)((Component)((RaycastHit)(ref val3)).collider).GetComponent("GrassRenderer") != (Object)null) && !((Object)(object)((Component)((RaycastHit)(ref val3)).collider).GetComponent("NatureMeshFilter") != (Object)null) && !((Object)(object)((Component)((RaycastHit)(ref val3)).collider).GetComponent("GrassQualitySettings") != (Object)null)) { val2 = ((RaycastHit)(ref val3)).point - forward * 0.5f; break; } } } } ((GameEntityBase)localPlayer).Teleport(val2); localPlayer.ForceNotRagdoll(); } private IEnumerator HandleCooldown() { if (isOnCD) { yield return (object)new WaitForSeconds(DashCooldown.Value); isOnCD = false; } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "DashMod"; public const string PLUGIN_NAME = "DashingMod"; public const string PLUGIN_VERSION = "1.0.0"; } }