using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DoorBatteryFix")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Door battery only drains after door is ready")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DoorBatteryFix")] [assembly: AssemblyTitle("DoorBatteryFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DoorBatteryFix { [BepInPlugin("DoorBatteryFix", "DoorBatteryFix", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ConfigEntry EnableFix; private void Awake() { EnableFix = ((BaseUnityPlugin)this).Config.Bind("General", "EnableFix", true, "Door battery only drains AFTER door is ready (all vents fixed)"); Harmony.CreateAndPatchAll(typeof(Plugin), (string)null); } [HarmonyPatch(typeof(BackpackControl), "batteryPuzzleBurnEnergy")] [HarmonyPrefix] private static bool DoorBatteryDrainPatch() { if (!EnableFix.Value) { return true; } if (BackpackControl.batteryLocationID != 100) { return true; } return PuzzleMaster.totalCompletedPuzzles == PuzzleMaster.requiredPuzzles; } } public static class PluginInfo { public const string PLUGIN_GUID = "DoorBatteryFix"; public const string PLUGIN_NAME = "DoorBatteryFix"; public const string PLUGIN_VERSION = "1.0.0"; } }