using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("FH")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FH")] [assembly: AssemblyTitle("FH")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace AR { [BepInPlugin("ModelReplacementCameraVisualsFatuiHarbingerSuits", "Konk.FatuiHarbingerSuits", "1.0.0")] public class CameraVisuals : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("CameraVisualsFatuiHarbingerSuits"); private static CameraVisuals Instance; public static Vector3 baseSize; public static ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = ((BaseUnityPlugin)this).Logger; harmony.PatchAll(typeof(CameraVisuals)); mls.LogInfo((object)"CAMERA HEIGHTS LOADED"); } [HarmonyPatch(typeof(ModelReplacementAPI), "SetPlayerModelReplacement")] [HarmonyPostfix] public static void DetectCamera(PlayerControllerB player) { //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_01b9: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_023e: Unknown result type (might be due to invalid IL or missing references) //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_02c3: Unknown result type (might be due to invalid IL or missing references) //IL_02e3: Unknown result type (might be due to invalid IL or missing references) //IL_0348: Unknown result type (might be due to invalid IL or missing references) //IL_0368: Unknown result type (might be due to invalid IL or missing references) //IL_03cd: Unknown result type (might be due to invalid IL or missing references) //IL_03ed: Unknown result type (might be due to invalid IL or missing references) //IL_0455: Unknown result type (might be due to invalid IL or missing references) //IL_0475: Unknown result type (might be due to invalid IL or missing references) try { if ((Object)(object)player == (Object)null) { return; } GameObject gameObject = ((Component)player).gameObject; Transform val = gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer"); if ((Object)(object)val != (Object)null) { GameObject gameObject2 = ((Component)val).gameObject; if (Object.op_Implicit((Object)(object)gameObject.GetComponent())) { gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.058f, -0.063f); gameObject.transform.localScale = new Vector3(0.925f, 0.925f, 0.925f); } if (Object.op_Implicit((Object)(object)gameObject.GetComponent())) { gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.048f, -0.063f); gameObject.transform.localScale = new Vector3(1f, 1f, 1f); } if (Object.op_Implicit((Object)(object)gameObject.GetComponent())) { gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.048f, -0.063f); gameObject.transform.localScale = new Vector3(1.025f, 1.025f, 1.025f); } if (Object.op_Implicit((Object)(object)gameObject.GetComponent())) { gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.048f, -0.063f); gameObject.transform.localScale = new Vector3(1.05f, 1.05f, 1.05f); } if (Object.op_Implicit((Object)(object)gameObject.GetComponent())) { gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.048f, -0.063f); gameObject.transform.localScale = new Vector3(1.05f, 1.05f, 1.05f); } if (Object.op_Implicit((Object)(object)gameObject.GetComponent())) { gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.058f, -0.063f); gameObject.transform.localScale = new Vector3(0.885f, 0.885f, 0.885f); } if (Object.op_Implicit((Object)(object)gameObject.GetComponent())) { gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.058f, -0.063f); gameObject.transform.localScale = new Vector3(0.885f, 0.885f, 0.885f); } if (Object.op_Implicit((Object)(object)gameObject.GetComponent())) { gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.048f, -0.063f); gameObject.transform.localScale = new Vector3(1.125f, 1.125f, 1.125f); if (Plugin.capitanoCoat.Value) { ((Component)((BodyReplacementBase)gameObject.GetComponent()).replacementModel.transform.Find("Clothes")).gameObject.SetActive(true); ((Component)((BodyReplacementBase)gameObject.GetComponent()).replacementModelShadow.transform.Find("Clothes")).gameObject.SetActive(true); } if (!Plugin.capitanoCoat.Value) { ((Component)((BodyReplacementBase)gameObject.GetComponent()).replacementModel.transform.Find("Clothes")).gameObject.SetActive(false); ((Component)((BodyReplacementBase)gameObject.GetComponent()).replacementModelShadow.transform.Find("Clothes")).gameObject.SetActive(false); } } } else { mls.LogInfo((object)"Child GameObject not found."); } } catch (NullReferenceException) { } } [HarmonyPatch(typeof(ModelReplacementAPI), "RemovePlayerModelReplacement")] [HarmonyPostfix] public static void ResetCamera(PlayerControllerB player) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) GameObject gameObject = ((Component)player).gameObject; gameObject.transform.localScale = new Vector3(1f, 1f, 1f); gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.048f, -0.063f); } [HarmonyPatch(typeof(Terminal), "BeginUsingTerminal")] [HarmonyPostfix] public static void DetectCamera() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; baseSize = ((Component)localPlayerController).gameObject.transform.localScale; if (baseSize == new Vector3(1f, 1f, 1f)) { ((Component)localPlayerController).gameObject.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera").localPosition = new Vector3(0f, -0.05f, -0.2f); } if (baseSize == new Vector3(0.925f, 0.925f, 0.925f)) { ((Component)localPlayerController).gameObject.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera").localPosition = new Vector3(0f, 0.15f, -0.1f); } if (baseSize == new Vector3(1.05f, 1.05f, 1.05f)) { ((Component)localPlayerController).gameObject.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera").localPosition = new Vector3(0f, -0.1f, -0.2f); } if (baseSize == new Vector3(1.025f, 1.025f, 1.025f)) { ((Component)localPlayerController).gameObject.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera").localPosition = new Vector3(0f, -0.075f, -0.2f); } if (baseSize == new Vector3(1.125f, 1.125f, 1.125f)) { ((Component)localPlayerController).gameObject.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera").localPosition = new Vector3(0f, -0.2f, -0.2f); } if (baseSize == new Vector3(0.885f, 0.885f, 0.885f)) { ((Component)localPlayerController).gameObject.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera").localPosition = new Vector3(0f, 0.25f, -0.1f); } } [HarmonyPatch(typeof(Terminal), "QuitTerminal")] [HarmonyPostfix] public static void ResetCamera() { //IL_0030: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; ((Component)localPlayerController).gameObject.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera").localPosition = new Vector3(0f, 0f, 0f); } } } namespace ModelReplacement { public class TARTAGLIA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Tartaglia"; return Assets.MainAssetBundle.LoadAsset(text); } } public class LASIGNORA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "La Signora"; return Assets.MainAssetBundle.LoadAsset(text); } } public class ARLECCHINO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Arlecchino"; return Assets.MainAssetBundle.LoadAsset(text); } } public class SCARAMOUCHE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Scaramouche"; return Assets.MainAssetBundle.LoadAsset(text); } } public class ILDOTTORE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Il Dottore"; return Assets.MainAssetBundle.LoadAsset(text); } } public class ILCAPITANO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Il Capitano"; return Assets.MainAssetBundle.LoadAsset(text); } } public class SANDRONE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Sandrone"; return Assets.MainAssetBundle.LoadAsset(text); } } public class COLUMBINA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Columbina"; return Assets.MainAssetBundle.LoadAsset(text); } } [BepInPlugin("FHSkins.Konk", "FatuiHarbingerSuits", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public static ConfigEntry enableModelForAllSuits { get; private set; } public static ConfigEntry enableModelAsDefault { get; private set; } public static ConfigEntry suitNamesToEnableModel { get; private set; } public static ConfigEntry capitanoCoat { get; private set; } private static void InitConfig() { enableModelForAllSuits = config.Bind("Suits to Replace Settings", "Enable Model for all Suits", false, "Enable to model replace every suit. Set to false to specify suits"); enableModelAsDefault = config.Bind("Suits to Replace Settings", "Enable Model as default", false, "Enable to model replace every suit that hasn't been otherwise registered."); suitNamesToEnableModel = config.Bind("Suits to Replace Settings", "Suits to enable Model for", "Default,Orange suit", "Enter a comma separated list of suit names.(Additionally, [Green suit,Pajama suit,Hazard suit])"); capitanoCoat = config.Bind("Il Capitano Coat", "Il Capitano Coat", true, "Disable to take off Capitano's coat"); } private void Awake() { //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Il Capitano-The Captain", typeof(ILCAPITANO)); ModelReplacementAPI.RegisterSuitModelReplacement("Il Dottore-The Doctor", typeof(ILDOTTORE)); ModelReplacementAPI.RegisterSuitModelReplacement("Arlecchino-The Knave", typeof(ARLECCHINO)); ModelReplacementAPI.RegisterSuitModelReplacement("Scaramouche-Balladeer", typeof(SCARAMOUCHE)); ModelReplacementAPI.RegisterSuitModelReplacement("La Signora-The Fair Lady", typeof(LASIGNORA)); ModelReplacementAPI.RegisterSuitModelReplacement("Tartaglia-Childe", typeof(TARTAGLIA)); ModelReplacementAPI.RegisterSuitModelReplacement("Sandrone-The Marionette", typeof(SANDRONE)); ModelReplacementAPI.RegisterSuitModelReplacement("Columbina-Damselette", typeof(COLUMBINA)); Harmony val = new Harmony("FHSkins.Konk"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin FHSkins.Konk is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "FatuiHarbingerSkins"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }