using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BaboonAPI.Hooks.Initializer; using BaboonAPI.Hooks.Tracks; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using Microsoft.FSharp.Core; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using TMPro; using TootTallyAccounts; using TootTallyCore; using TootTallyCore.APIServices; using TootTallyCore.Graphics; using TootTallyCore.Graphics.Animations; using TootTallyCore.Utils.Assets; using TootTallyCore.Utils.Helpers; using TootTallyCore.Utils.SoundEffects; using TootTallyCore.Utils.TootTallyGlobals; using TootTallyCore.Utils.TootTallyModules; using TootTallyCore.Utils.TootTallyNotifs; using TootTallyGameModifiers; using TootTallyLeaderboard; using TootTallyLeaderboard.Replays; using TootTallyMultiplayer.APIService; using TootTallyMultiplayer.MultiplayerCore; using TootTallyMultiplayer.MultiplayerCore.InputPrompts; using TootTallyMultiplayer.MultiplayerCore.PointScore; using TootTallyMultiplayer.MultiplayerPanels; using TootTallySettings; using TootTallySpectator; using TootTallyWebsocketLibs; using TrombLoader.CustomTracks; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.Localization.Components; using UnityEngine.Networking; using UnityEngine.SceneManagement; using UnityEngine.UI; using UnityEngine.Video; using WebSocketSharp; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("TootTallyMultiplayer")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("TootTally Multiplayer Module")] [assembly: AssemblyFileVersion("1.1.0.0")] [assembly: AssemblyInformationalVersion("1.1.0+389087672cce6860a357e97563d00d5d43b3cc2d")] [assembly: AssemblyProduct("TootTallyMultiplayer")] [assembly: AssemblyTitle("TootTallyMultiplayer")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TootTallyMultiplayer { public class MultiplayerCard : MonoBehaviour { public MultSerializableClasses.MultiplayerUserInfo user; public TMP_Text textName; public TMP_Text textState; public TMP_Text textRank; public TMP_Text textModifiers; public GameObject teamChanger; public Image image; public Image containerImage; public Transform container; private Button _teamChangerButton; private Text _teamChangerText; private Color _defaultColor; private Color _defaultContainerColor; private MultiplayerController _controller; public static readonly int TEAM_COUNT = Enum.GetNames(typeof(MultSerializableClasses.MultiplayerTeamState)).Length; public void Init(MultiplayerController controller) { //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) _controller = controller; container = ((Component)this).transform.GetChild(1); textName = ((Component)container.Find("Name")).GetComponent(); textState = ((Component)container.Find("State")).GetComponent(); textRank = ((Component)container.Find("Rank")).GetComponent(); textModifiers = ((Component)((Component)this).transform.GetChild(2).Find("Container/Modifiers")).GetComponent(); textModifiers.enableAutoSizing = true; teamChanger = ((Component)((Component)this).transform.GetChild(0)).gameObject; _teamChangerText = teamChanger.gameObject.GetComponentInChildren(); _teamChangerButton = teamChanger.GetComponent