using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using ExitGames.Client.Photon; using HarmonyLib; using Microsoft.CodeAnalysis; using Photon.Pun; using Photon.Realtime; using PhotonCustomPropsUtils; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.github.LengSword.MoreStaminaDrain")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0+8733c4ef6036eedef3549b410b4d83bc07865e8f")] [assembly: AssemblyProduct("com.github.LengSword.MoreStaminaDrain")] [assembly: AssemblyTitle("MoreStaminaDrain")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace MoreStaminaDrain { [HarmonyPatch] internal sealed class Patches { [HarmonyPatch(/*Could not decode attribute arguments.*/)] [HarmonyPostfix] private static void ClimbStaminaMultiplierPatch(ref float __result) { if (Plugin.Synced.enable) { __result = MathF.Max(__result, Plugin.Synced.globalStaminaDrain); } } [HarmonyPatch(typeof(CharacterClimbing), "Start")] [HarmonyPostfix] private static void CharacterClimbingPatch(CharacterClimbing __instance) { if (Plugin.Synced.enable) { __instance.maxStaminaUsage = MathF.Max(__instance.maxStaminaUsage, Plugin.Synced.maxClimbingMultiplier); __instance.minStaminaUsage = MathF.Max(__instance.minStaminaUsage, Plugin.Synced.minClimbingMultiplier); } } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.github.LengSword.MoreStaminaDrain", "MoreStaminaDrain", "0.1.0")] public class Plugin : BaseUnityPlugin, IInRoomCallbacks { [Serializable] public struct HostCfg { public bool enable; public float globalStaminaDrain; public float maxClimbingMultiplier; public float minClimbingMultiplier; } private const string ROOM_CFG_KEY = "MSD_CFG_V1"; internal static HostCfg Synced; private PhotonScopedManager photonManager; private bool IsHost; private bool _allowApply; public const string Id = "com.github.LengSword.MoreStaminaDrain"; internal static ManualLogSource Logger { get; private set; } public static string Name => "MoreStaminaDrain"; public static string Version => "0.1.0"; private void Awake() { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)("Plugin " + Name + " is loaded!")); PluginConfig.Initialize(((BaseUnityPlugin)this).Config, ((BaseUnityPlugin)this).Logger); PluginConfig.Enable.SettingChanged += delegate { OnHostConfigChanged(); }; PluginConfig.GlobalStaminaDrainMultiplier.SettingChanged += delegate { OnHostConfigChanged(); }; PluginConfig.MaxClimbingStaminaDrainMultiplier.SettingChanged += delegate { OnHostConfigChanged(); }; PluginConfig.MinClimbingStaminaDrainMultiplier.SettingChanged += delegate { OnHostConfigChanged(); }; Synced = BuildFromHostConfig(); SetupPhotonManager(); Harmony val = new Harmony("com.github.LengSword.MoreStaminaDrain"); val.PatchAll(); } private void OnEnable() { PhotonNetwork.AddCallbackTarget((object)this); } private void OnDisable() { PhotonNetwork.RemoveCallbackTarget((object)this); } private HostCfg BuildFromHostConfig() { return new HostCfg { enable = PluginConfig.Enable.Value, globalStaminaDrain = PluginConfig.GlobalStaminaDrainMultiplier.Value, maxClimbingMultiplier = PluginConfig.MaxClimbingStaminaDrainMultiplier.Value, minClimbingMultiplier = PluginConfig.MinClimbingStaminaDrainMultiplier.Value }; } private static string PackCfg(HostCfg c) { CultureInfo invariantCulture = CultureInfo.InvariantCulture; return $"{(c.enable ? 1 : 0)}|{c.globalStaminaDrain.ToString(invariantCulture)}|{c.maxClimbingMultiplier.ToString(invariantCulture)}|{c.minClimbingMultiplier.ToString(invariantCulture)}"; } private static HostCfg UnpackCfg(string s) { CultureInfo invariantCulture = CultureInfo.InvariantCulture; string[] array = (s ?? string.Empty).Split('|'); HostCfg result = BuildDefaultCfg(); if (array.Length >= 4) { result.enable = array[0] == "1"; float.TryParse(array[1], NumberStyles.Float, invariantCulture, out result.globalStaminaDrain); float.TryParse(array[2], NumberStyles.Float, invariantCulture, out result.maxClimbingMultiplier); float.TryParse(array[3], NumberStyles.Float, invariantCulture, out result.minClimbingMultiplier); } return result; } private static HostCfg BuildDefaultCfg() { return new HostCfg { enable = true, globalStaminaDrain = 1f, maxClimbingMultiplier = 0.1f, minClimbingMultiplier = 0.02f }; } private void OnHostConfigChanged() { if (PhotonNetwork.IsMasterClient) { PublishConfig(); } } private void PublishConfig() { if (PhotonNetwork.CurrentRoom != null && photonManager != null) { Synced = BuildFromHostConfig(); string text = PackCfg(Synced); photonManager.SetRoomProperty("MSD_CFG_V1", (object)text); } } private void SetupPhotonManager() { photonManager = PhotonCustomPropsUtilsPlugin.GetManager("com.github.LengSword.MoreStaminaDrain"); photonManager.RegisterOnJoinedRoom((Action)delegate { CheckHostStatus(); }); photonManager.RegisterRoomProperty("MSD_CFG_V1", (RoomEventType)1, (Action)delegate(string configData) { if (!IsHost && !string.IsNullOrEmpty(configData)) { Synced = UnpackCfg(configData); _allowApply = Synced.enable; } }); } private void CheckHostStatus() { if (PhotonNetwork.InRoom) { if (PhotonNetwork.IsMasterClient) { IsHost = true; _allowApply = true; PublishConfig(); } else { IsHost = false; _allowApply = Synced.enable; } } } public void OnJoinedRoom() { CheckHostStatus(); } public void OnLeftRoom() { IsHost = false; _allowApply = false; } public void OnPlayerEnteredRoom(Player newPlayer) { if (PhotonNetwork.IsMasterClient) { PublishConfig(); } } public void OnMasterClientSwitched(Player newMasterClient) { CheckHostStatus(); } public void OnPlayerLeftRoom(Player otherPlayer) { } public void OnRoomPropertiesUpdate(Hashtable propertiesThatChanged) { } public void OnPlayerPropertiesUpdate(Player targetPlayer, Hashtable changedProps) { } public void OnFriendListUpdate(List friendList) { } public void OnJoinRandomFailed(short returnCode, string message) { } public void OnJoinRoomFailed(short returnCode, string message) { } public void OnCreateRoomFailed(short returnCode, string message) { } public void OnCreatedRoom() { } } public static class PluginConfig { internal static ConfigEntry Enable { get; private set; } internal static ConfigEntry GlobalStaminaDrainMultiplier { get; private set; } internal static ConfigEntry MaxClimbingStaminaDrainMultiplier { get; private set; } internal static ConfigEntry MinClimbingStaminaDrainMultiplier { get; private set; } public static void Initialize(ConfigFile config, ManualLogSource logger) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Expected O, but got Unknown Enable = config.Bind("General", "Enable", true, "Whether to enable the plugin or not."); GlobalStaminaDrainMultiplier = config.Bind("General", "Global Stamina Drain Multiplier", 1f, new ConfigDescription("The global multiplier for stamina drain. Default value is based on game's ascents stamina drain multiplier.", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 1000f), Array.Empty())); MaxClimbingStaminaDrainMultiplier = config.Bind("Climbing", "Max Climbing Stamina Drain Multiplier", 0.1f, new ConfigDescription("The multiplier for max climbing stamina drain. Default value is based on game's max climbing stamina drain multiplier (value: 0.1).", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 1f), Array.Empty())); MinClimbingStaminaDrainMultiplier = config.Bind("Climbing", "Min Climbing Stamina Drain Multiplier", 0.02f, new ConfigDescription("The multiplier for min climbing stamina drain. Default value is based on game's min climbing stamina drain multiplier (value: 0.02).", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 1f), Array.Empty())); logger.LogInfo((object)"Plugin Config Loaded."); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }