using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BalrondPackager; using BepInEx; using HarmonyLib; using LitJson2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("BalrondPackager")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("BalrondPackager")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("cde312a0-cf19-4264-8616-e1c74774beed")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] public static class BalrondHashCompat { private static readonly MethodInfo _getStableHashCodeStringBool; private static readonly MethodInfo _getStableHashCodeString; private static readonly bool _initialized; static BalrondHashCompat() { try { Type typeFromHandle = typeof(StringExtensionMethods); _getStableHashCodeStringBool = typeFromHandle.GetMethod("GetStableHashCode", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, new Type[2] { typeof(string), typeof(bool) }, null); _getStableHashCodeString = typeFromHandle.GetMethod("GetStableHashCode", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, new Type[1] { typeof(string) }, null); _initialized = true; } catch { _initialized = false; } } public static int StableHash(string value) { if (value == null) { return 0; } try { if (_getStableHashCodeStringBool != null) { return (int)_getStableHashCodeStringBool.Invoke(null, new object[2] { value, false }); } if (_getStableHashCodeString != null) { return (int)_getStableHashCodeString.Invoke(null, new object[1] { value }); } } catch { } return FallbackStableHash(value); } private static int FallbackStableHash(string value) { int num = 5381; int num2 = num; for (int i = 0; i < value.Length; i += 2) { num = ((num << 5) + num) ^ value[i]; if (i == value.Length - 1) { break; } num2 = ((num2 << 5) + num2) ^ value[i + 1]; } return num + num2 * 1566083941; } } public class BalrondUnpackager : MonoBehaviour, Hoverable, Interactable { private const string PackageAmountKey = "BalrondPackageAmount"; private const string PackageIndexPrefix = "BalrondPackageIndex-"; private const string PackagePrefabName = "CustomPackageItem_bal"; public string m_name = "$tag_unpackager_bal"; public string m_useItemText = "$tag_use_me"; public ItemDrop m_requiredItem; public Transform m_itemSpawnPoint; public float m_SpawnDelay = 2f; [Header("Effects")] public EffectList m_spawnStartEffects = new EffectList(); public EffectList m_spawnFinishEffects = new EffectList(); public Transform m_roofCheckPoint; public bool m_requiresRoof; private ZNetView m_nview; private void Awake() { m_nview = ((Component)this).GetComponent(); if ((Object)(object)m_nview == (Object)null || m_nview.GetZDO() == null) { ZLog.Log((object)"Missing ZNetView Component"); } else if ((Object)(object)m_requiredItem == (Object)null) { m_requiredItem = FindRequiredItem(); } } private static ItemDrop FindRequiredItem() { if ((Object)(object)ZNetScene.instance == (Object)null || ZNetScene.instance.m_prefabs == null) { return null; } GameObject val = ZNetScene.instance.m_prefabs.Find((GameObject x) => (Object)(object)x != (Object)null && ((Object)x).name == "CustomPackageItem_bal"); return ((Object)(object)val != (Object)null) ? val.GetComponent() : null; } public string GetHoverText() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) if (!PrivateArea.CheckAccess(((Component)this).transform.position, 0f, true, false)) { return Localization.instance.Localize(m_name + "\n$piece_noaccess"); } string text = string.Empty; if ((Object)(object)m_requiredItem != (Object)null && m_requiredItem.m_itemData != null && m_requiredItem.m_itemData.m_shared != null) { text = Localization.instance.Localize(m_requiredItem.m_itemData.m_shared.m_name); } return Localization.instance.Localize(m_name + "\n[1-8] \n" + m_useItemText) + " " + text; } public string GetHoverName() { return m_name; } public bool Interact(Humanoid user, bool hold, bool alt) { return true; } public bool UseItem(Humanoid user, ItemData item) { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)user != (Object)(object)Player.m_localPlayer) { return true; } if ((Object)(object)user == (Object)null || item == null || (Object)(object)item.m_dropPrefab == (Object)null) { return true; } if (!PrivateArea.CheckAccess(((Component)this).transform.position, 0f, true, false)) { return true; } if ((Object)(object)m_requiredItem == (Object)null || !((Object)item.m_dropPrefab).name.Contains(((Object)m_requiredItem).name)) { ((Character)user).Message((MessageType)2, "$tag_cant_unpack", 0, (Sprite)null); return true; } if ((Object)(object)m_itemSpawnPoint != (Object)null) { m_spawnStartEffects.Create(m_itemSpawnPoint.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1); SpawnItems(item); m_spawnFinishEffects.Create(m_itemSpawnPoint.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1); } ((Character)user).ShowRemovedMessage(item, 1); user.GetInventory().RemoveItem(item); ((Character)user).Message((MessageType)2, "$tag_unpacked_it", 0, (Sprite)null); return true; } public bool CheckUsable(Player player, bool showMessage) { //IL_004b: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)player == (Object)null) { return false; } if (m_requiresRoof && !player.NoCostCheat()) { if ((Object)(object)m_roofCheckPoint == (Object)null) { return false; } float num = default(float); bool flag = default(bool); Cover.GetCoverForPoint(m_roofCheckPoint.position, ref num, ref flag, 0.5f); if (!flag) { if (showMessage) { ((Character)player).Message((MessageType)2, "$msg_stationneedroof", 0, (Sprite)null); } return false; } if (num < 0.7f) { if (showMessage) { ((Character)player).Message((MessageType)2, "$msg_stationtooexposed", 0, (Sprite)null); } return false; } } return true; } private Vector3 GetSpawnPosition() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) return ((Object)(object)m_itemSpawnPoint != (Object)null) ? m_itemSpawnPoint.position : ((Component)this).transform.position; } private void SpawnItems(ItemData itemData) { if (itemData == null || itemData.m_customData == null || !itemData.m_customData.TryGetValue("BalrondPackageAmount", out var value) || !int.TryParse(value, out var result) || result <= 0) { return; } for (int i = 0; i < result; i++) { if (itemData.m_customData.TryGetValue("BalrondPackageIndex-" + i, out var value2)) { SpawnPackedItem(value2); } } } private void SpawnPackedItem(string itemString) { //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) if (string.IsNullOrEmpty(itemString)) { return; } int num = itemString.LastIndexOf('.'); if (num <= 0 || num >= itemString.Length - 1) { Debug.LogWarning((object)(Launch.projectName + ": Invalid package item data: " + itemString)); return; } string itemName = itemString.Substring(0, num); string s = itemString.Substring(num + 1); if (!int.TryParse(s, out var result) || result <= 0) { Debug.LogWarning((object)(Launch.projectName + ": Invalid package stack amount: " + itemString)); } else { if ((Object)(object)ObjectDB.instance == (Object)null || ObjectDB.instance.m_items == null) { return; } GameObject val = ObjectDB.instance.m_items.Find((GameObject x) => (Object)(object)x != (Object)null && ((Object)x).name == itemName); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)(Launch.projectName + ": Packed item prefab not found: " + itemName)); return; } ItemDrop component = val.GetComponent(); if ((Object)(object)component == (Object)null) { Debug.LogWarning((object)(Launch.projectName + ": Packed item prefab has no ItemDrop: " + itemName)); return; } ItemDrop val2 = Object.Instantiate(component, GetSpawnPosition(), Quaternion.identity); val2.m_itemData.m_stack = result; } } } namespace BalrondPackager { public class BalrondTranslator { public static Dictionary> translations = new Dictionary>(); public static Dictionary getLanguage(string language) { Dictionary result = null; try { result = translations[language]; } catch (Exception) { } return result; } } public class BalrondPackager2 : MonoBehaviour { public enum Response { Fail, Success, Conversion, Empty } public Switch m_incinerateSwitch; public Container m_container; public Animator m_leverAnim; public EffectList m_leverEffects = new EffectList(); public float m_effectDelayMin = 10f; public float m_effectDelayMax = 15f; [Header("Conversion")] public ItemDrop m_defaultResult; public int m_defaultCost = 1; private ZNetView m_nview; private bool isInUse; public Transform output; public GameObject m_enabled; public EffectList m_produceEffects = new EffectList(); private void Awake() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Expected O, but got Unknown Switch incinerateSwitch = m_incinerateSwitch; incinerateSwitch.m_onUse = (Callback)Delegate.Combine((Delegate?)(object)incinerateSwitch.m_onUse, (Delegate?)new Callback(OnIncinerate)); Switch incinerateSwitch2 = m_incinerateSwitch; incinerateSwitch2.m_onHover = (TooltipCallback)Delegate.Combine((Delegate?)(object)incinerateSwitch2.m_onHover, (Delegate?)new TooltipCallback(GetLeverHoverText)); m_nview = ((Component)this).GetComponent(); if (!((Object)(object)m_nview == (Object)null) && m_nview.GetZDO() != null) { m_nview.Register("RPC_RequestPackage", (Action)RPC_RequestPackage); m_nview.Register("RPC_PackageRespons", (Action)RPC_PackageRespons); m_nview.Register("RPC_AnimateLever", (Action)RPC_AnimateLever); m_nview.Register("RPC_AnimateLeverReturn", (Action)RPC_AnimateLeverReturn); if ((Object)(object)m_enabled != (Object)null) { m_enabled.SetActive(false); } } } private void StopAOE() { isInUse = false; } public string GetLeverHoverText() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) if (!PrivateArea.CheckAccess(((Component)this).transform.position, 0f, true, false)) { return Localization.instance.Localize("$piece_packager\n$piece_noaccess"); } return Localization.instance.Localize("[$KEY_Use] $piece_pulllever"); } private bool OnIncinerate(Switch sw, Humanoid user, ItemData item) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)m_nview == (Object)null || !m_nview.IsValid() || !m_nview.HasOwner() || !PrivateArea.CheckAccess(((Component)this).transform.position, 0f, true, false)) { return false; } m_nview.InvokeRPC("RPC_RequestPackage", new object[1] { Game.instance.GetPlayerProfile().GetPlayerID() }); return true; } private void RPC_RequestPackage(long uid, long playerID) { if (!m_nview.IsOwner()) { m_nview.InvokeRPC(uid, "RPC_PackageRespons", new object[1] { 0 }); return; } if (m_container.IsInUse() || isInUse) { m_nview.InvokeRPC(uid, "RPC_PackageRespons", new object[1] { 0 }); return; } Inventory inventory = m_container.GetInventory(); if (inventory.NrOfItems() == 0) { m_nview.InvokeRPC(uid, "RPC_PackageRespons", new object[1] { 3 }); } else { ((MonoBehaviour)this).StartCoroutine(Package(uid)); } } private IEnumerator Package(long uid) { isInUse = true; m_nview.InvokeRPC(ZNetView.Everybody, "RPC_AnimateLever", Array.Empty()); m_leverEffects.Create(((Component)this).transform.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1); if ((Object)(object)m_enabled != (Object)null) { m_enabled.SetActive(true); } yield return (object)new WaitForSeconds(Random.Range(m_effectDelayMin, m_effectDelayMax)); m_nview.InvokeRPC(ZNetView.Everybody, "RPC_AnimateLeverReturn", Array.Empty()); if ((Object)(object)m_enabled != (Object)null) { m_enabled.SetActive(false); } if ((Object)(object)m_nview == (Object)null || !m_nview.IsValid() || !m_nview.IsOwner() || m_container.IsInUse()) { isInUse = false; yield break; } ((MonoBehaviour)this).Invoke("StopAOE", 4f); Inventory inventory = m_container.GetInventory(); List items = inventory.GetAllItems(); int responseCode = 1; if (items.Count == 0) { responseCode = 3; } string description = "Contains: \n"; ItemData invalidItem = null; ItemDrop package = Object.Instantiate(m_defaultResult, output.position, output.rotation); m_produceEffects.Create(output.position, output.rotation, (Transform)null, 1f, -1); package.m_itemData.m_customData.Add("BalrondPackageAmount", items.Count.ToString()); bool teleportable = true; int counter = 0; float totalWeight = 0f; foreach (ItemData item in items) { if (!ValidateItemType(item.m_shared.m_itemType) || ((Object)(object)item.m_dropPrefab != (Object)null && ((Object)item.m_dropPrefab).name.Contains("CustomPackageItem_bal"))) { responseCode = 99; invalidItem = item; break; } description += $"{item.m_shared.m_name} x{item.m_stack}\n"; totalWeight += item.m_shared.m_weight * (float)item.m_stack; package.m_itemData.m_customData.Add("BalrondPackageIndex-" + counter, ((Object)item.m_dropPrefab).name + "." + item.m_stack); if (!item.m_shared.m_teleportable) { teleportable = false; } counter++; } if (responseCode == 1) { float finalWeight = totalWeight / 2f; package.m_itemData.m_customData.Add("BalrondPackageDescription", description); package.m_itemData.m_customData.Add("BalrondPackageWeight", finalWeight.ToString()); package.m_itemData.m_customData.Add("BalrondPackageTeleportable", teleportable ? "1" : "0"); package.m_itemData.m_shared.m_description = description; package.m_itemData.m_shared.m_teleportable = teleportable; package.m_itemData.m_shared.m_weight = finalWeight; package.Save(); inventory.RemoveAll(); } else { Object.DestroyImmediate((Object)(object)((Component)package).gameObject); if (invalidItem != null) { Debug.Log((object)("Can't make bundle - wrong item: " + ((Object)invalidItem.m_dropPrefab).name)); } } m_nview.InvokeRPC(uid, "RPC_PackageRespons", new object[1] { responseCode }); isInUse = false; } private bool ValidateItemType(ItemType itemType) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Invalid comparison between Unknown and I4 //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Invalid comparison between Unknown and I4 //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Invalid comparison between Unknown and I4 return (int)itemType == 1 || (int)itemType == 2 || (int)itemType == 9 || (int)itemType == 16 || (int)itemType == 13; } private void RPC_PackageRespons(long uid, int responseCode) { if (!((Object)(object)Player.m_localPlayer == (Object)null)) { string text = "$piece_packager_fail"; switch (responseCode) { case 1: text = "$piece_packager_success"; break; case 2: text = "$piece_packager_conversion"; break; case 3: text = "$piece_packager_empty"; break; } ((Character)Player.m_localPlayer).Message((MessageType)2, text, 0, (Sprite)null); } } private void RPC_AnimateLever(long uid) { ZLog.Log((object)"Animating lever!"); if ((Object)(object)m_leverAnim != (Object)null) { m_leverAnim.SetBool("Pulled", true); } } private void RPC_AnimateLeverReturn(long uid) { ZLog.Log((object)"Lever returning"); if ((Object)(object)m_leverAnim != (Object)null) { m_leverAnim.SetBool("Pulled", false); } } } public class BalrondPackager : MonoBehaviour { public enum Response { Fail, Success, Conversion, Empty } private const string PackageAmountKey = "BalrondPackageAmount"; private const string PackageDescriptionKey = "BalrondPackageDescription"; private const string PackageWeightKey = "BalrondPackageWeight"; private const string PackageTeleportableKey = "BalrondPackageTeleportable"; private const string PackageIndexPrefix = "BalrondPackageIndex-"; private const string PackagePrefabName = "CustomPackageItem_bal"; public Switch m_incinerateSwitch; public Container m_container; public Animator m_leverAnim; public EffectList m_leverEffects = new EffectList(); public float m_effectDelayMin = 10f; public float m_effectDelayMax = 15f; [Header("Conversion")] public ItemDrop m_defaultResult; public int m_defaultCost = 1; public Transform output; public GameObject m_enabled; public EffectList m_produceEffects = new EffectList(); private ZNetView m_nview; private bool isInUse; private void Awake() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Expected O, but got Unknown if ((Object)(object)m_incinerateSwitch != (Object)null) { Switch incinerateSwitch = m_incinerateSwitch; incinerateSwitch.m_onUse = (Callback)Delegate.Combine((Delegate?)(object)incinerateSwitch.m_onUse, (Delegate?)new Callback(OnIncinerate)); Switch incinerateSwitch2 = m_incinerateSwitch; incinerateSwitch2.m_onHover = (TooltipCallback)Delegate.Combine((Delegate?)(object)incinerateSwitch2.m_onHover, (Delegate?)new TooltipCallback(GetLeverHoverText)); } else { Debug.LogWarning((object)(Launch.projectName + ": Missing Switch on packager: " + ((Object)((Component)this).gameObject).name)); } m_nview = ((Component)this).GetComponent(); if (!((Object)(object)m_nview == (Object)null) && m_nview.GetZDO() != null) { m_nview.Register("RPC_RequestPackage", (Action)RPC_RequestPackage); m_nview.Register("RPC_PackageRespons", (Action)RPC_PackageRespons); m_nview.Register("RPC_AnimateLever", (Action)RPC_AnimateLever); m_nview.Register("RPC_AnimateLeverReturn", (Action)RPC_AnimateLeverReturn); if ((Object)(object)m_enabled != (Object)null) { m_enabled.SetActive(false); } } } private void StopAOE() { isInUse = false; } public string GetLeverHoverText() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) if (!PrivateArea.CheckAccess(((Component)this).transform.position, 0f, true, false)) { return Localization.instance.Localize("$piece_packager\n$piece_noaccess"); } return Localization.instance.Localize("[$KEY_Use] $piece_pulllever"); } private bool OnIncinerate(Switch sw, Humanoid user, ItemData item) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)m_nview == (Object)null || !m_nview.IsValid() || !m_nview.HasOwner() || !PrivateArea.CheckAccess(((Component)this).transform.position, 0f, true, false)) { return false; } if ((Object)(object)Game.instance == (Object)null || Game.instance.GetPlayerProfile() == null) { return false; } m_nview.InvokeRPC("RPC_RequestPackage", new object[1] { Game.instance.GetPlayerProfile().GetPlayerID() }); return true; } private void RPC_RequestPackage(long uid, long playerID) { ZLog.Log((object)("Player " + uid + " wants to package " + ((Object)((Component)this).gameObject).name + " im: " + ZDOMan.GetSessionID())); if ((Object)(object)m_nview == (Object)null || !m_nview.IsOwner()) { ZLog.Log((object)" but im not the owner"); } else if ((Object)(object)m_container == (Object)null || m_container.GetInventory() == null) { m_nview.InvokeRPC(uid, "RPC_PackageRespons", new object[1] { 0 }); } else if (m_container.IsInUse() || isInUse) { m_nview.InvokeRPC(uid, "RPC_PackageRespons", new object[1] { 0 }); ZLog.Log((object)" but it's in use"); } else if (m_container.GetInventory().NrOfItems() == 0) { m_nview.InvokeRPC(uid, "RPC_PackageRespons", new object[1] { 3 }); ZLog.Log((object)" but it's empty"); } else { ((MonoBehaviour)this).StartCoroutine(Package(uid)); } } private IEnumerator Package(long uid) { isInUse = true; m_nview.InvokeRPC(ZNetView.Everybody, "RPC_AnimateLever", Array.Empty()); m_leverEffects.Create(((Component)this).transform.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1); if ((Object)(object)m_enabled != (Object)null) { m_enabled.SetActive(true); } yield return (object)new WaitForSeconds(Random.Range(m_effectDelayMin, m_effectDelayMax)); m_nview.InvokeRPC(ZNetView.Everybody, "RPC_AnimateLeverReturn", Array.Empty()); if ((Object)(object)m_enabled != (Object)null) { m_enabled.SetActive(false); } if (!m_nview.IsValid() || !m_nview.IsOwner() || (Object)(object)m_container == (Object)null || m_container.IsInUse()) { isInUse = false; yield break; } ((MonoBehaviour)this).Invoke("StopAOE", 4f); int response = TryCreatePackage(); m_nview.InvokeRPC(uid, "RPC_PackageRespons", new object[1] { response }); } private int TryCreatePackage() { //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) Inventory inventory = m_container.GetInventory(); if (inventory == null) { return 0; } List allItems = inventory.GetAllItems(); if (allItems == null || allItems.Count == 0) { return 3; } if ((Object)(object)m_defaultResult == (Object)null || (Object)(object)output == (Object)null) { Debug.LogWarning((object)(Launch.projectName + ": Packager missing result item or output transform.")); return 0; } ItemDrop val = Object.Instantiate(m_defaultResult, output.position, output.rotation); if ((Object)(object)val == (Object)null || val.m_itemData == null) { return 0; } m_produceEffects.Create(output.position, output.rotation, (Transform)null, 1f, -1); SetCustomData(val.m_itemData, "BalrondPackageAmount", allItems.Count.ToString()); StringBuilder stringBuilder = new StringBuilder("Contains: \n"); bool flag = true; float num = 0f; for (int i = 0; i < allItems.Count; i++) { ItemData val2 = allItems[i]; if (!IsValidPackageItem(val2)) { if ((Object)(object)((Component)val).gameObject != (Object)null) { Object.Destroy((Object)(object)((Component)val).gameObject); } string text = ((val2 != null && (Object)(object)val2.m_dropPrefab != (Object)null) ? ((Object)val2.m_dropPrefab).name : "null"); Debug.Log((object)("Cant make bundle - wrong item: " + text)); return 99; } stringBuilder.Append(val2.m_shared.m_name).Append(" x").Append(val2.m_stack) .Append('\n'); num += val2.m_shared.m_weight * (float)val2.m_stack; SetCustomData(val.m_itemData, "BalrondPackageIndex-" + i, ((Object)val2.m_dropPrefab).name + "." + val2.m_stack); if (!val2.m_shared.m_teleportable) { flag = false; } } float weight = num / 2f; string text2 = stringBuilder.ToString(); SetCustomData(val.m_itemData, "BalrondPackageDescription", text2); SetCustomData(val.m_itemData, "BalrondPackageWeight", weight.ToString()); SetCustomData(val.m_itemData, "BalrondPackageTeleportable", flag ? "1" : "0"); val.m_itemData.m_shared.m_description = text2; val.m_itemData.m_shared.m_teleportable = flag; val.m_itemData.m_shared.m_weight = weight; val.Save(); inventory.RemoveAll(); return 1; } private static void SetCustomData(ItemData itemData, string key, string value) { if (itemData != null && itemData.m_customData != null && !string.IsNullOrEmpty(key)) { itemData.m_customData[key] = value; } } private static bool IsValidPackageItem(ItemData item) { //IL_0046: Unknown result type (might be due to invalid IL or missing references) if (item == null || item.m_shared == null || (Object)(object)item.m_dropPrefab == (Object)null) { return false; } if (((Object)item.m_dropPrefab).name.Contains("CustomPackageItem_bal")) { return false; } return ValidateItemType(item.m_shared.m_itemType); } private static bool ValidateItemType(ItemType itemType) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Invalid comparison between Unknown and I4 //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Invalid comparison between Unknown and I4 //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Invalid comparison between Unknown and I4 return (int)itemType == 1 || (int)itemType == 2 || (int)itemType == 9 || (int)itemType == 16 || (int)itemType == 13; } private void RPC_PackageRespons(long uid, int response) { if (!((Object)(object)Player.m_localPlayer == (Object)null)) { ((Character)Player.m_localPlayer).Message((MessageType)2, (Response)response switch { Response.Success => "$piece_packager_success", Response.Conversion => "$piece_packager_conversion", Response.Empty => "$piece_packager_empty", _ => "$piece_packager_fail", }, 0, (Sprite)null); } } private void RPC_AnimateLever(long uid) { if ((Object)(object)m_leverAnim != (Object)null) { m_leverAnim.SetBool("Pulled", true); } } private void RPC_AnimateLeverReturn(long uid) { if ((Object)(object)m_leverAnim != (Object)null) { m_leverAnim.SetBool("Pulled", false); } } } public class BalrondUnpackager2 : MonoBehaviour, Hoverable, Interactable { public string m_name = "$tag_unpackager_bal"; public string m_useItemText = "$tag_use_me"; public ItemDrop m_requiredItem; public Transform m_itemSpawnPoint; public float m_SpawnDelay = 2f; [Header("Effects")] public EffectList m_spawnStartEffects = new EffectList(); public EffectList m_spawnFinishEffects = new EffectList(); public Transform m_roofCheckPoint; public bool m_requiresRoof = false; private ZNetView m_nview; private void Awake() { m_nview = ((Component)this).GetComponent(); if ((Object)(object)m_nview == (Object)null || m_nview.GetZDO() == null) { ZLog.Log((object)"Missing ZNetView Component"); } else if ((Object)(object)m_requiredItem == (Object)null) { GameObject val = ZNetScene.instance.m_prefabs.Find((GameObject x) => ((Object)x).name == "CustomPackageItem_bal"); if ((Object)(object)val != (Object)null) { m_requiredItem = val.GetComponent(); } } } public string GetHoverText() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) if (!PrivateArea.CheckAccess(((Component)this).transform.position, 0f, false, false)) { return Localization.instance.Localize(m_name + "\n$piece_noaccess"); } return Localization.instance.Localize(m_name + "\n[1-8] \n" + m_useItemText) + " " + Localization.instance.Localize(m_requiredItem.m_itemData.m_shared.m_name); } public string GetHoverName() { return m_name; } public bool Interact(Humanoid user, bool hold, bool alt) { return true; } public bool UseItem(Humanoid user, ItemData item) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)user != (Object)(object)Player.m_localPlayer) { return true; } if (!PrivateArea.CheckAccess(((Component)this).transform.position, 0f, true, false)) { return true; } if (!((Object)item.m_dropPrefab).name.Contains(((Object)m_requiredItem).name)) { ((Character)user).Message((MessageType)2, "tag_cant_unpack", 0, (Sprite)null); return true; } if ((Object)(object)m_itemSpawnPoint != (Object)null) { m_spawnStartEffects.Create(m_itemSpawnPoint.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1); SpawnItems(item); } ((Character)user).ShowRemovedMessage(item, 1); user.GetInventory().RemoveItem(item); ((Character)user).Message((MessageType)2, "$tag_unpacked_it", 0, (Sprite)null); return true; } public bool CheckUsable(Player player, bool showMessage) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (m_requiresRoof && !player.NoCostCheat()) { float num = default(float); bool flag = default(bool); Cover.GetCoverForPoint(m_roofCheckPoint.position, ref num, ref flag, 0.5f); if (!flag) { if (showMessage) { ((Character)player).Message((MessageType)2, "$msg_stationneedroof", 0, (Sprite)null); } return false; } if (num < 0.7f) { if (showMessage) { ((Character)player).Message((MessageType)2, "$msg_stationtooexposed", 0, (Sprite)null); } return false; } } return true; } private Vector3 GetSpawnPosition() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) return ((Object)(object)m_itemSpawnPoint != (Object)null) ? m_itemSpawnPoint.position : ((Component)this).transform.position; } private void SpawnItems(ItemData itemData) { //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) if (!itemData.m_customData.TryGetValue("BalrondPackageAmount", out var value) || string.IsNullOrEmpty(value) || !int.TryParse(value, out var result)) { return; } for (int i = 0; i < result; i++) { if (!itemData.m_customData.TryGetValue("BalrondPackageIndex-" + i, out var value2) || string.IsNullOrEmpty(value2)) { continue; } string[] array = value2.Split(new char[1] { '.' }); if (array.Length != 2) { continue; } string itemName = array[0]; if (int.TryParse(array[1], out var result2)) { GameObject val = ObjectDB.instance.m_items.Find((GameObject x) => ((Object)x).name == itemName); if (!((Object)(object)val == (Object)null)) { ItemDrop val2 = Object.Instantiate(val.GetComponent(), GetSpawnPosition(), Quaternion.identity); val2.m_itemData.m_stack = result2; } } } } } public class DatabaseAddMethods { public void AddItems(List items) { foreach (GameObject item in items) { AddItem(item); } } public void AddRecipes(List recipes) { foreach (Recipe recipe in recipes) { AddRecipe(recipe); } } public void AddStatuseffects(List statusEffects) { foreach (StatusEffect statusEffect in statusEffects) { AddStatus(statusEffect); } } private bool IsObjectDBValid() { return (Object)(object)ObjectDB.instance != (Object)null && ObjectDB.instance.m_items.Count != 0 && ObjectDB.instance.m_recipes.Count != 0 && (Object)(object)ObjectDB.instance.GetItemPrefab("Amber") != (Object)null; } private void AddStatus(StatusEffect status) { if (!IsObjectDBValid()) { return; } if ((Object)(object)status != (Object)null) { if ((Object)(object)ObjectDB.instance.GetStatusEffect(status.m_nameHash) == (Object)null) { ObjectDB.instance.m_StatusEffects.Add(status); } } else { Debug.LogError((object)(Launch.projectName + ": " + ((Object)status).name + " - Status not found")); } } private void AddRecipe(Recipe recipe) { if (!IsObjectDBValid()) { return; } if ((Object)(object)recipe != (Object)null) { if ((Object)(object)ObjectDB.instance.m_recipes.Find((Recipe x) => ((Object)x).name == ((Object)recipe).name) == (Object)null && (Object)(object)recipe.m_item != (Object)null) { ObjectDB.instance.m_recipes.Add(recipe); } } else { Debug.LogError((object)(Launch.projectName + ": " + ((Object)recipe).name + " - Recipe not found")); } } private void AddItem(GameObject newPrefab) { if (!IsObjectDBValid() || (Object)(object)newPrefab == (Object)null) { return; } ItemDrop component = newPrefab.GetComponent(); if ((Object)(object)component == (Object)null) { Debug.LogError((object)(Launch.projectName + ": " + ((Object)newPrefab).name + " - ItemDrop not found on prefab")); return; } if (component.m_itemData == null || component.m_itemData.m_shared == null) { Debug.LogError((object)(Launch.projectName + ": " + ((Object)newPrefab).name + " - ItemData or SharedData is null")); return; } ObjectDB instance = ObjectDB.instance; if (!instance.m_items.Contains(newPrefab)) { instance.m_items.Add(newPrefab); } instance.m_itemByHash[BalrondHashCompat.StableHash(((Object)newPrefab).name)] = newPrefab; instance.m_itemByData[component.m_itemData.m_shared] = newPrefab; } } public class ModResourceLoader { public AssetBundle assetBundle; public List buildPrefabs = new List(); public List plantPrefabs = new List(); public List itemPrefabs = new List(); public List monsterPrefabs = new List(); public List vegetationPrefabs = new List(); public List clutterPrefabs = new List(); public List locationPrefabs = new List(); public List roomPrefabs = new List(); public List vfxPrefabs = new List(); public List backgrounds = new List(); public List recipes = new List(); public List statusEffects = new List(); public static Sprite scrapCopper; public StatusEffect newBarleyStatus; public ShaderReplacment shaderReplacment = new ShaderReplacment(); public Sprite newLogo; public void LoadAssets() { assetBundle = GetAssetBundleFromResources("balrondpackager"); string basePath = "Assets/Custom/Comission/BalrondPackager/"; LoadPieces(basePath); LoadItems(basePath); LoadOther(basePath); } public void AddPrefabsToZnetScene(ZNetScene zNetScene) { AddUniquePrefabs(itemPrefabs, zNetScene); AddUniquePrefabs(plantPrefabs, zNetScene); AddUniquePrefabs(vfxPrefabs, zNetScene); AddUniquePrefabs(buildPrefabs, zNetScene); zNetScene.m_prefabs.RemoveAll((GameObject x) => (Object)(object)x == (Object)null); foreach (GameObject go in zNetScene.m_prefabs) { List list = zNetScene.m_prefabs.Where((GameObject x) => ((Object)x).name == ((Object)go).name).ToList(); if (list.Count > 1) { Debug.LogWarning((object)("DUPLICATE: " + ((Object)go).name)); } } SetupBuildPiecesList(zNetScene); SetupPackager(zNetScene); SetupUnpackager(zNetScene); } private void AddUniquePrefabs(List list, ZNetScene zNetScene) { foreach (GameObject gameObject in list) { if (zNetScene.m_prefabs.Any((GameObject x) => ((Object)x).name == ((Object)gameObject).name)) { Debug.LogWarning((object)("DUPLICATE: " + ((Object)gameObject).name)); } else { zNetScene.m_prefabs.Add(gameObject); } } } private void SetupBuildPiecesList(ZNetScene zNetScene) { string[] array = new string[4] { "Hammer", "HammerIron_bal", "HammerDverger_bal", "HammerBlackmetal_bal" }; GameObject val = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == "Hammer"); if ((Object)(object)val == (Object)null) { return; } PieceTable buildPieces = val.GetComponent().m_itemData.m_shared.m_buildPieces; string[] array2 = array; foreach (string name in array2) { AddTableToTool(name, buildPieces, zNetScene); } List pieces = buildPieces.m_pieces; foreach (GameObject buildPrefab in buildPrefabs) { SetupRavenGuide(buildPrefab, zNetScene.m_prefabs); AddToBuildList(buildPrefab, pieces); } } private void AddTableToTool(string name, PieceTable pieceTable, ZNetScene zNetScene) { GameObject val = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == name); if (!((Object)(object)val == (Object)null)) { val.GetComponent().m_itemData.m_shared.m_buildPieces = pieceTable; } } public void SetupRavenGuide(GameObject gameObject, List gameObjects) { Transform val = gameObject.transform.Find("GuidePoint"); if ((Object)(object)val == (Object)null) { return; } GameObject val2 = gameObjects.Find((GameObject x) => ((Object)x).name == "piece_workbench"); if ((Object)(object)val2 == (Object)null) { return; } Transform val3 = val2.transform.Find("GuidePoint"); if (!((Object)(object)val3 == (Object)null)) { GuidePoint component = ((Component)val3).GetComponent(); if ((Object)(object)component == (Object)null) { Debug.LogWarning((object)"Ravens not found"); } else { ((Component)val).GetComponent().m_ravenPrefab = component.m_ravenPrefab; } } } public void SetupBuildPiecesListDB() { GameObject val = ObjectDB.instance.m_items.Find((GameObject x) => ((Object)x).name == "Hammer"); if ((Object)(object)val == (Object)null) { return; } List pieces = val.GetComponent().m_itemData.m_shared.m_buildPieces.m_pieces; foreach (GameObject buildPrefab in buildPrefabs) { AddToBuildList(buildPrefab, pieces); } } private void AddToBuildList(GameObject prefab, List buildPieces) { if (!buildPieces.Exists((GameObject x) => ((Object)x).name == ((Object)prefab).name)) { buildPieces.Add(prefab); } } private AssetBundle GetAssetBundleFromResources(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } private void LoadPieces(string basePath) { string text = basePath + "Pieces/"; string[] buildPieces = BuildPieceList.buildPieces; foreach (string text2 in buildPieces) { GameObject val = assetBundle.LoadAsset(text + text2 + ".prefab"); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Could not find piece with name: " + text2)); continue; } ShaderReplacment.Replace(val); buildPrefabs.Add(val); } } private void LoadItems(string basePath) { string text = basePath + "Items/"; string[] items = ItemList.items; foreach (string text2 in items) { GameObject val = assetBundle.LoadAsset(text + text2 + ".prefab"); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Could not find item with name: " + text2)); continue; } ShaderReplacment.Replace(val); itemPrefabs.Add(val); } } private void LoadOther(string basePath) { string text = basePath + "Other/"; string[] array = new string[0]; string[] array2 = array; foreach (string text2 in array2) { GameObject val = assetBundle.LoadAsset(text + text2 + ".prefab"); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Could not find object with name: " + text2)); continue; } ShaderReplacment.Replace(val); vfxPrefabs.Add(val); } } private void SetupPackager(ZNetScene zNetScene) { GameObject val = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == "packager_bal"); if ((Object)(object)val == (Object)null) { return; } BalrondPackager balrondPackager = val.GetComponent(); if ((Object)(object)balrondPackager == (Object)null) { balrondPackager = val.AddComponent(); } Incinerator component = val.GetComponent(); if ((Object)(object)component != (Object)null) { balrondPackager.m_container = component.m_container; balrondPackager.m_leverAnim = component.m_leverAnim; balrondPackager.m_leverEffects = component.m_leverEffects; balrondPackager.m_enabled = ((Component)val.transform.Find("_enabled")).gameObject; balrondPackager.output = val.transform.Find("output"); BalrondPackager balrondPackager2 = balrondPackager; GameObject? obj = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == "CustomPackageItem_bal"); balrondPackager2.m_defaultResult = ((obj != null) ? obj.GetComponent() : null); balrondPackager.m_defaultCost = 1; balrondPackager.m_incinerateSwitch = component.m_incinerateSwitch; Object.Destroy((Object)(object)component); } } private void SetupUnpackager(ZNetScene zNetScene) { GameObject val = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == "unpackager_bal"); if (!((Object)(object)val == (Object)null)) { BalrondUnpackager balrondUnpackager = val.GetComponent(); if ((Object)(object)balrondUnpackager == (Object)null) { balrondUnpackager = val.AddComponent(); } balrondUnpackager.m_requiresRoof = false; BalrondUnpackager balrondUnpackager2 = balrondUnpackager; GameObject? obj = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == "CustomPackageItem_bal"); balrondUnpackager2.m_requiredItem = ((obj != null) ? obj.GetComponent() : null); balrondUnpackager.m_itemSpawnPoint = ((Component)balrondUnpackager).transform.Find("spawnpoint"); balrondUnpackager.m_roofCheckPoint = ((Component)balrondUnpackager).transform.Find("roof_check_pint"); } } } public class ShaderReplacment { public static List prefabsToReplaceShader = new List(); public static List materialsInPrefabs = new List(); public string[] shaderlist = new string[49] { "Custom/AlphaParticle", "Custom/Blob", "Custom/Bonemass", "Custom/Clouds", "Custom/Creature", "Custom/Decal", "Custom/Distortion", "Custom/Flow", "Custom/FlowOpaque", "Custom/Grass", "Custom/GuiScroll", "Custom/Heightmap", "Custom/icon", "Custom/InteriorSide", "Custom/LitGui", "Custom/LitParticles", "Custom/mapshader", "Custom/ParticleDecal", "Custom/Piece", "Custom/Player", "Custom/Rug", "Custom/ShadowBlob", "Custom/SkyboxProcedural", "Custom/SkyObject", "Custom/StaticRock", "Custom/Tar", "Custom/Trilinearmap", "Custom/UI/BGBlur", "Custom/Vegetation", "Custom/Water", "Custom/WaterBottom", "Custom/WaterMask", "Custom/Yggdrasil", "Custom/Yggdrasil/root", "Hidden/BlitCopyHDRTonemap", "Hidden/Dof/DepthOfFieldHdr", "Hidden/Dof/DX11Dof", "Hidden/Internal-Loading", "Hidden/Internal-UIRDefaultWorld", "Hidden/SimpleClear", "Hidden/SunShaftsComposite", "Lux Lit Particles/ Bumped", "Lux Lit Particles/ Tess Bumped", "Particles/Standard Surface2", "Particles/Standard Unlit2", "Standard TwoSided", "ToonDeferredShading2017", "Unlit/DepthWrite", "Unlit/Lighting" }; public static List shaders = new List(); private static readonly HashSet CachedShaders = new HashSet(); public static bool debug = true; public static Shader findShader(string name) { Shader[] array = Resources.FindObjectsOfTypeAll(); if (array.Length == 0) { Debug.LogWarning((object)"SHADER LIST IS EMPTY!"); return null; } if (debug) { } return shaders.Find((Shader x) => ((Object)x).name == name); } public static Shader GetShaderByName(string name) { return shaders.Find((Shader x) => ((Object)x).name == name.Trim()); } public static void debugShaderList(List shadersRes) { foreach (Shader shadersRe in shadersRes) { Debug.LogWarning((object)("SHADER NAME IS: " + ((Object)shadersRe).name)); } debug = false; } public static void Replace(GameObject gameObject) { prefabsToReplaceShader.Add(gameObject); GetMaterialsInPrefab(gameObject); } public static void GetMaterialsInPrefab(GameObject gameObject) { Renderer[] componentsInChildren = gameObject.GetComponentsInChildren(true); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] sharedMaterials = val.sharedMaterials; if (sharedMaterials == null || sharedMaterials.Length == 0) { continue; } Material[] array2 = sharedMaterials; foreach (Material val2 in array2) { if ((Object)(object)val2 != (Object)null) { materialsInPrefabs.Add(val2); } } } } public static void getMeShaders() { AssetBundle[] array = Resources.FindObjectsOfTypeAll(); AssetBundle[] array2 = array; foreach (AssetBundle val in array2) { IEnumerable enumerable3; try { IEnumerable enumerable2; if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val)) { IEnumerable enumerable = val.LoadAllAssets(); enumerable2 = enumerable; } else { enumerable2 = from shader in ((IEnumerable)val.GetAllAssetNames()).Select((Func)val.LoadAsset) where (Object)(object)shader != (Object)null select shader; } enumerable3 = enumerable2; } catch (Exception) { continue; } if (enumerable3 == null) { continue; } foreach (Shader item in enumerable3) { CachedShaders.Add(item); } } } public static void runMaterialFix() { getMeShaders(); shaders.AddRange(CachedShaders); foreach (Material materialsInPrefab in materialsInPrefabs) { Shader shader = materialsInPrefab.shader; if (!((Object)(object)shader == (Object)null)) { string name = ((Object)shader).name; if (!(name == "Standard") && !name.Contains("ScrollingTex") && name.Contains("Balrond")) { setProperValue(materialsInPrefab, name); } } } } private static void setProperValue(Material material, string shaderName) { string name = shaderName.Replace("Balrond", "Custom"); name = checkNaming(name); Shader shaderByName = GetShaderByName(name); if ((Object)(object)shaderByName == (Object)null) { Debug.LogWarning((object)("Shader not found " + name)); } else { material.shader = shaderByName; } } private static string checkNaming(string name) { string result = name; if (name.Contains("Bumped")) { result = name.Replace("Custom", "Lux Lit Particles"); } if (name.Contains("Tess Bumped")) { result = name.Replace("Custom", "Lux Lit Particles"); } if (name.Contains("Standard Surface")) { result = name.Replace("Custom", "Particles"); result = result.Replace("Standard Surface2", "Standard Surface"); } if (name.Contains("Standard Unlit")) { result = name.Replace("Custom", "Particles"); result = result.Replace("Standard Unlit", "Standard Unlit2"); result = result.Replace("Standard Unlit22", "Standard Unlit2"); } return result; } } public class TableMapper { public static CraftingStation cauldron; public static CraftingStation workbench; public static CraftingStation heavyWorkbench; public static CraftingStation forge; public static CraftingStation ironworks; public static CraftingStation blackforge; public static CraftingStation stoneCutter; public static CraftingStation artisian; public static CraftingStation magetable; public static CraftingStation runeforge; public static CraftingStation tannery; public static CraftingStation fletcher; public static CraftingStation grill; public static CraftingStation alchemylab; public static List pieces = new List(); public static void setupTables(List list) { pieces = list; prepareTables(); } private static CraftingStation FindStation(List list, string name) { GameObject val = list.Find((GameObject x) => ((Object)x).name == name); if ((Object)(object)val != (Object)null) { return val.GetComponent(); } Debug.LogWarning((object)("TableMapper - Station not found: " + name)); return null; } private static void prepareTables() { cauldron = FindStation(pieces, "piece_cauldron"); workbench = FindStation(pieces, "piece_workbench"); heavyWorkbench = FindStation(pieces, "piece_heavy_workbench_bal"); forge = FindStation(pieces, "forge"); ironworks = FindStation(pieces, "piece_metalworks_bal"); blackforge = FindStation(pieces, "blackforge"); stoneCutter = FindStation(pieces, "piece_stonecutter"); artisian = FindStation(pieces, "piece_artisanstation"); runeforge = FindStation(pieces, "piece_runeforge_bal"); magetable = FindStation(pieces, "piece_magetable"); fletcher = FindStation(pieces, "piece_fletcher_bal"); } } internal class BuildPieceList { public static string[] buildPieces = new string[2] { "packager_bal", "unpackager_bal" }; } internal class ItemList { public static string[] items = new string[1] { "CustomPackageItem_bal" }; } public class JsonLoader { public string defaultPath = string.Empty; public void loadJson() { LoadTranslations(); justDefaultPath(); } public void justDefaultPath() { string configPath = Paths.ConfigPath; string text = Path.Combine(configPath, "BalrondPackager-translation/"); defaultPath = text; } public void createDefaultPath() { string configPath = Paths.ConfigPath; string text = Path.Combine(configPath, "BalrondPackager-translation/"); if (!Directory.Exists(text)) { CreateFolder(text); } else { Debug.Log((object)("BalrondPackager: Folder already exists: " + text)); } defaultPath = text; } private string[] jsonFilePath(string folderName, string extension) { string configPath = Paths.ConfigPath; string text = Path.Combine(configPath, "BalrondPackager-translation/"); if (!Directory.Exists(text)) { CreateFolder(text); } else { Debug.Log((object)("BalrondPackager: Folder already exists: " + text)); } string[] files = Directory.GetFiles(text, extension); Debug.Log((object)("BalrondPackager:" + folderName + " Json Files Found: " + files.Length)); return files; } private static void CreateFolder(string path) { try { Directory.CreateDirectory(path); Debug.Log((object)"BalrondPackager: Folder created successfully."); } catch (Exception ex) { Debug.Log((object)("BalrondPackager: Error creating folder: " + ex.Message)); } } private void LoadTranslations() { int num = 0; string[] array = jsonFilePath("Translation", "*.json"); foreach (string text in array) { string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text); string json = File.ReadAllText(text); JsonData jsonData = JsonMapper.ToObject(json); Dictionary dictionary = new Dictionary(); foreach (string key in jsonData.Keys) { dictionary[key] = jsonData[key].ToString(); } if (dictionary != null) { BalrondTranslator.translations.Add(fileNameWithoutExtension, dictionary); Debug.Log((object)("BalrondPackager: Json Files Language: " + fileNameWithoutExtension)); num++; } else { Debug.LogError((object)("BalrondPackager: Loading FAILED file: " + text)); } } Debug.Log((object)("BalrondPackager: Translation JsonFiles Loaded: " + num)); } } [BepInPlugin("balrond.astafaraios.BalrondPackager", "BalrondPackager", "1.0.2")] public class Launch : BaseUnityPlugin { [HarmonyPatch(typeof(FejdStartup), "SetupGui")] private static class FejdStartup_SetupGUI { private static void Postfix() { if (Localization.instance != null) { AddTranslations(Localization.instance, Localization.instance.GetSelectedLanguage()); } } } [HarmonyPatch(typeof(AudioMan), "Awake")] private static class AudioMan_Awake_Patch { private static void Postfix(AudioMan __instance) { if ((Object)(object)__instance == (Object)null || (Object)(object)__instance.m_masterMixer == (Object)null) { return; } List> list = new List> { modResourceLoader.itemPrefabs, modResourceLoader.buildPrefabs, modResourceLoader.monsterPrefabs, modResourceLoader.vfxPrefabs, modResourceLoader.vegetationPrefabs }; for (int i = 0; i < list.Count; i++) { List list2 = list[i]; if (list2 == null) { continue; } for (int j = 0; j < list2.Count; j++) { GameObject val = list2[j]; if ((Object)(object)val == (Object)null) { continue; } AudioSource[] componentsInChildren = val.GetComponentsInChildren(true); foreach (AudioSource val2 in componentsInChildren) { if ((Object)(object)val2 != (Object)null) { val2.outputAudioMixerGroup = __instance.m_masterMixer.outputAudioMixerGroup; } } } } } } [HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")] private static class Object_CopyOtherDB_Path { private static void Postfix() { RegisterObjectDBContent(); } } [HarmonyPatch(typeof(ObjectDB), "Awake")] private static class ObjectDB_Awake_Path { private static void Postfix() { if (IsObjectDBValid()) { RegisterObjectDBContent(); databaseAddMethods.AddStatuseffects(modResourceLoader.statusEffects); databaseAddMethods.AddRecipes(modResourceLoader.recipes); if ((Object)(object)ObjectDB.instance != (Object)null && ObjectDB.instance.m_recipes != null) { ObjectDB.instance.m_recipes.Sort(SortByScore); } } } private static int SortByScore(Recipe p1, Recipe p2) { if ((Object)(object)p1 == (Object)null || (Object)(object)p1.m_item == (Object)null) { return (!((Object)(object)p2 == (Object)null) && !((Object)(object)p2.m_item == (Object)null)) ? (-1) : 0; } if ((Object)(object)p2 == (Object)null || (Object)(object)p2.m_item == (Object)null) { return 1; } return string.Compare(((Object)p1.m_item).name, ((Object)p2.m_item).name, StringComparison.Ordinal); } } [HarmonyPatch(typeof(ZNetScene), "Awake")] private static class ZNetScene_Awake_Path { private static void Prefix(ZNetScene __instance) { if ((Object)(object)__instance == (Object)null) { Debug.LogWarning((object)(projectName + ": No ZNetScene found")); return; } modResourceLoader.AddPrefabsToZnetScene(__instance); if (!hasSpawned) { buildPieceBuilder.SetupBuildPieces(__instance.m_prefabs); if ((Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsDedicated()) { hasSpawned = true; return; } ShaderReplacment.runMaterialFix(); hasSpawned = true; } } } [HarmonyPriority(800)] [HarmonyPatch(typeof(Localization), "SetupLanguage")] private static class Translation_SetupLanguage { private static void Prefix(Localization __instance, string language) { AddTranslations(__instance, language); } } [HarmonyPriority(800)] [HarmonyPatch(typeof(Localization), "LoadCSV")] private static class Translation_LoadCSV { private static void Prefix(Localization __instance, string language) { AddTranslations(__instance, language); } } private readonly Harmony harmony = new Harmony("balrond.astafaraios.BalrondPackager"); public const string PluginGUID = "balrond.astafaraios.BalrondPackager"; public const string PluginName = "BalrondPackager"; public const string PluginVersion = "1.0.2"; public static ModResourceLoader modResourceLoader = new ModResourceLoader(); public static DatabaseAddMethods databaseAddMethods = new DatabaseAddMethods(); public static BuildPieceBuilder buildPieceBuilder = new BuildPieceBuilder(); public static JsonLoader jsonLoader = new JsonLoader(); public static GameObject RootObject; public static GameObject PrefabContainer; public static bool hasSpawned; public static string projectName = "BalrondPackager"; private void Awake() { jsonLoader.loadJson(); CreatePrefabContainer(); modResourceLoader.LoadAssets(); harmony.PatchAll(); } private static void CreatePrefabContainer() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected O, but got Unknown if (!((Object)(object)RootObject != (Object)null)) { RootObject = new GameObject("_ValheimReforgedRoot"); Object.DontDestroyOnLoad((Object)(object)RootObject); PrefabContainer = new GameObject("Prefabs"); PrefabContainer.transform.parent = RootObject.transform; PrefabContainer.SetActive(false); } } public static GameObject CloneMe(GameObject source, string name) { if ((Object)(object)source == (Object)null) { Debug.LogWarning((object)("BalrondPackager: CloneMe source is null for " + name)); return null; } if ((Object)(object)PrefabContainer == (Object)null) { CreatePrefabContainer(); } GameObject val = Object.Instantiate(source, PrefabContainer.transform); ((Object)val).name = name; FixMaterials(val, source); val.SetActive(true); return val; } public static GameObject FixMaterials(GameObject clone, GameObject source) { if ((Object)(object)clone == (Object)null || (Object)(object)source == (Object)null) { return clone; } MeshRenderer[] componentsInChildren = source.GetComponentsInChildren(true); MeshRenderer[] componentsInChildren2 = clone.GetComponentsInChildren(true); Dictionary dictionary = new Dictionary(); foreach (MeshRenderer val in componentsInChildren2) { if ((Object)(object)val != (Object)null && !dictionary.ContainsKey(((Object)val).name)) { dictionary.Add(((Object)val).name, val); } } foreach (MeshRenderer val2 in componentsInChildren) { if (!((Object)(object)val2 == (Object)null) && dictionary.TryGetValue(((Object)val2).name, out var value) && !((Object)(object)value == (Object)null)) { Material[] sharedMaterials = ((Renderer)val2).sharedMaterials; ((Renderer)value).sharedMaterials = sharedMaterials; } } return clone; } private void OnDestroy() { harmony.UnpatchSelf(); } private static bool IsObjectDBValid() { ObjectDB instance = ObjectDB.instance; return (Object)(object)instance != (Object)null && instance.m_items != null && instance.m_recipes != null && instance.m_items.Count > 0 && instance.m_recipes.Count > 0 && (Object)(object)instance.GetItemPrefab("Amber") != (Object)null; } private static void AddTranslations(Localization localization, string language) { if (localization == null) { return; } Dictionary dictionary = BalrondTranslator.getLanguage("English"); if (!string.Equals(language, "English", StringComparison.OrdinalIgnoreCase)) { Dictionary language2 = BalrondTranslator.getLanguage(language); if (language2 != null) { dictionary = language2; } else { Debug.Log((object)"BalrondPackager: Did not find translation file; loading English"); } } if (dictionary == null) { Debug.LogWarning((object)"BalrondPackager: No translation file found!"); return; } foreach (KeyValuePair item in dictionary) { localization.AddWord(item.Key, item.Value); } } private static void RegisterObjectDBContent() { if (IsObjectDBValid()) { modResourceLoader.SetupBuildPiecesListDB(); databaseAddMethods.AddItems(modResourceLoader.itemPrefabs); } } } public class BuildPieceBuilder { private static readonly string[] PieceNames = new string[2] { "packager_bal", "unpackager_bal" }; private List prefabList; private Dictionary prefabByName; public void SetupBuildPieces(List prefabs) { if (prefabs == null) { Debug.LogWarning((object)(Launch.projectName + ": SetupBuildPieces received null prefab list.")); return; } TableMapper.setupTables(prefabs); prefabList = prefabs; prefabByName = BuildPrefabLookup(prefabs); for (int i = 0; i < PieceNames.Length; i++) { GameObject val = FindPrefab(PieceNames[i]); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Can't find build piece with name: " + PieceNames[i])); } else { EditBuildPiece(val); } } } private static Dictionary BuildPrefabLookup(List prefabs) { Dictionary dictionary = new Dictionary(); for (int i = 0; i < prefabs.Count; i++) { GameObject val = prefabs[i]; if (!((Object)(object)val == (Object)null) && !string.IsNullOrEmpty(((Object)val).name) && !dictionary.ContainsKey(((Object)val).name)) { dictionary.Add(((Object)val).name, val); } } return dictionary; } private void EditBuildPiece(GameObject gameObject) { //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)gameObject == (Object)null) { return; } Piece component = gameObject.GetComponent(); if ((Object)(object)component == (Object)null) { Debug.LogWarning((object)(Launch.projectName + ": Build piece has no Piece component: " + ((Object)gameObject).name)); return; } List list = new List(); if (component.m_resources != null) { list.AddRange(component.m_resources); } string name = ((Object)component).name; string text = name; if (!(text == "packager_bal")) { if (!(text == "unpackager_bal")) { return; } SetStation(component, TableMapper.workbench); AddOrUpdateResource(list, "Stone", 10); AddOrUpdateResource(list, "Wood", 10); component.m_category = (PieceCategory)1; } else { SetStation(component, TableMapper.forge); AddOrUpdateResource(list, "ElderBark", 20); AddOrUpdateResource(list, "SurtlingCore", 5); AddOrUpdateResource(list, "Stone", 10); AddOrUpdateResource(list, "Iron", 10); AddOrUpdateResource(list, "RoundLog", 10); component.m_category = (PieceCategory)1; } component.m_resources = list.ToArray(); } private static void SetStation(Piece piece, CraftingStation station) { if ((Object)(object)piece != (Object)null) { piece.m_craftingStation = station; } } private void AddOrUpdateResource(List requirements, string itemName, int amount, int amountPerLevel = 0, bool recover = true) { //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Expected O, but got Unknown if (requirements == null) { return; } GameObject val = FindItem(itemName); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Resource item '" + itemName + "' not found. Skipping.")); return; } ItemDrop component = val.GetComponent(); if ((Object)(object)component == (Object)null) { Debug.LogWarning((object)(Launch.projectName + ": Resource prefab has no ItemDrop component: " + ((Object)val).name)); return; } for (int i = 0; i < requirements.Count; i++) { Requirement val2 = requirements[i]; if (val2 != null && (Object)(object)val2.m_resItem == (Object)(object)component) { val2.m_amount = amount; val2.m_amountPerLevel = amountPerLevel; val2.m_recover = recover; requirements[i] = val2; return; } } requirements.Add(new Requirement { m_resItem = component, m_amount = amount, m_amountPerLevel = amountPerLevel, m_recover = recover }); } private GameObject FindPrefab(string name) { if (string.IsNullOrEmpty(name)) { return null; } if (prefabByName != null && prefabByName.TryGetValue(name, out var value)) { return value; } if (prefabList == null) { return null; } for (int i = 0; i < prefabList.Count; i++) { GameObject val = prefabList[i]; if ((Object)(object)val != (Object)null && ((Object)val).name == name) { return val; } } return null; } private GameObject FindItem(string name, bool isStation = false) { GameObject val = FindPrefab(name); if ((Object)(object)val != (Object)null) { return val; } if (isStation) { return null; } Debug.LogWarning((object)(Launch.projectName + ": Item Not Found - " + name + ", Replaced With Wood")); return FindPrefab("Wood"); } public CraftingStation FindStation(List prefabs, string name) { if (prefabs != null && prefabs != prefabList) { prefabList = prefabs; prefabByName = BuildPrefabLookup(prefabs); } GameObject val = FindItem(name, isStation: true); return ((Object)(object)val != (Object)null) ? val.GetComponent() : null; } } } namespace LitJson2 { internal enum JsonType { None, Object, Array, String, Int, Long, Double, Boolean } internal interface IJsonWrapper : IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable { bool IsArray { get; } bool IsBoolean { get; } bool IsDouble { get; } bool IsInt { get; } bool IsLong { get; } bool IsObject { get; } bool IsString { get; } bool GetBoolean(); double GetDouble(); int GetInt(); JsonType GetJsonType(); long GetLong(); string GetString(); void SetBoolean(bool val); void SetDouble(double val); void SetInt(int val); void SetJsonType(JsonType type); void SetLong(long val); void SetString(string val); string ToJson(); void ToJson(JsonWriter writer); } internal class JsonData : IJsonWrapper, IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable, IEquatable { private IList inst_array; private bool inst_boolean; private double inst_double; private int inst_int; private long inst_long; private IDictionary inst_object; private string inst_string; private string json; private JsonType type; private IList> object_list; public int Count => EnsureCollection().Count; public bool IsArray => type == JsonType.Array; public bool IsBoolean => type == JsonType.Boolean; public bool IsDouble => type == JsonType.Double; public bool IsInt => type == JsonType.Int; public bool IsLong => type == JsonType.Long; public bool IsObject => type == JsonType.Object; public bool IsString => type == JsonType.String; public ICollection Keys { get { EnsureDictionary(); return inst_object.Keys; } } int ICollection.Count => Count; bool ICollection.IsSynchronized => EnsureCollection().IsSynchronized; object ICollection.SyncRoot => EnsureCollection().SyncRoot; bool IDictionary.IsFixedSize => EnsureDictionary().IsFixedSize; bool IDictionary.IsReadOnly => EnsureDictionary().IsReadOnly; ICollection IDictionary.Keys { get { EnsureDictionary(); IList list = new List(); foreach (KeyValuePair item in object_list) { list.Add(item.Key); } return (ICollection)list; } } ICollection IDictionary.Values { get { EnsureDictionary(); IList list = new List(); foreach (KeyValuePair item in object_list) { list.Add(item.Value); } return (ICollection)list; } } bool IJsonWrapper.IsArray => IsArray; bool IJsonWrapper.IsBoolean => IsBoolean; bool IJsonWrapper.IsDouble => IsDouble; bool IJsonWrapper.IsInt => IsInt; bool IJsonWrapper.IsLong => IsLong; bool IJsonWrapper.IsObject => IsObject; bool IJsonWrapper.IsString => IsString; bool IList.IsFixedSize => EnsureList().IsFixedSize; bool IList.IsReadOnly => EnsureList().IsReadOnly; object IDictionary.this[object key] { get { return EnsureDictionary()[key]; } set { if (!(key is string)) { throw new ArgumentException("The key has to be a string"); } JsonData value2 = ToJsonData(value); this[(string)key] = value2; } } object IOrderedDictionary.this[int idx] { get { EnsureDictionary(); return object_list[idx].Value; } set { EnsureDictionary(); JsonData value2 = ToJsonData(value); KeyValuePair keyValuePair = object_list[idx]; inst_object[keyValuePair.Key] = value2; KeyValuePair value3 = new KeyValuePair(keyValuePair.Key, value2); object_list[idx] = value3; } } object IList.this[int index] { get { return EnsureList()[index]; } set { EnsureList(); JsonData value2 = ToJsonData(value); this[index] = value2; } } public JsonData this[string prop_name] { get { EnsureDictionary(); return inst_object[prop_name]; } set { EnsureDictionary(); KeyValuePair keyValuePair = new KeyValuePair(prop_name, value); if (inst_object.ContainsKey(prop_name)) { for (int i = 0; i < object_list.Count; i++) { if (object_list[i].Key == prop_name) { object_list[i] = keyValuePair; break; } } } else { object_list.Add(keyValuePair); } inst_object[prop_name] = value; json = null; } } public JsonData this[int index] { get { EnsureCollection(); if (type == JsonType.Array) { return inst_array[index]; } return object_list[index].Value; } set { EnsureCollection(); if (type == JsonType.Array) { inst_array[index] = value; } else { KeyValuePair keyValuePair = object_list[index]; KeyValuePair value2 = new KeyValuePair(keyValuePair.Key, value); object_list[index] = value2; inst_object[keyValuePair.Key] = value; } json = null; } } public JsonData() { } public JsonData(bool boolean) { type = JsonType.Boolean; inst_boolean = boolean; } public JsonData(double number) { type = JsonType.Double; inst_double = number; } public JsonData(int number) { type = JsonType.Int; inst_int = number; } public JsonData(long number) { type = JsonType.Long; inst_long = number; } public JsonData(object obj) { if (obj is bool) { type = JsonType.Boolean; inst_boolean = (bool)obj; return; } if (obj is double) { type = JsonType.Double; inst_double = (double)obj; return; } if (obj is int) { type = JsonType.Int; inst_int = (int)obj; return; } if (obj is long) { type = JsonType.Long; inst_long = (long)obj; return; } if (obj is string) { type = JsonType.String; inst_string = (string)obj; return; } throw new ArgumentException("Unable to wrap the given object with JsonData"); } public JsonData(string str) { type = JsonType.String; inst_string = str; } public static implicit operator JsonData(bool data) { return new JsonData(data); } public static implicit operator JsonData(double data) { return new JsonData(data); } public static implicit operator JsonData(int data) { return new JsonData(data); } public static implicit operator JsonData(long data) { return new JsonData(data); } public static implicit operator JsonData(string data) { return new JsonData(data); } public static explicit operator bool(JsonData data) { if (data.type != JsonType.Boolean) { throw new InvalidCastException("Instance of JsonData doesn't hold a double"); } return data.inst_boolean; } public static explicit operator double(JsonData data) { if (data.type != JsonType.Double) { throw new InvalidCastException("Instance of JsonData doesn't hold a double"); } return data.inst_double; } public static explicit operator int(JsonData data) { if (data.type != JsonType.Int) { throw new InvalidCastException("Instance of JsonData doesn't hold an int"); } return data.inst_int; } public static explicit operator long(JsonData data) { if (data.type != JsonType.Long) { throw new InvalidCastException("Instance of JsonData doesn't hold an int"); } return data.inst_long; } public static explicit operator string(JsonData data) { if (data.type != JsonType.String) { throw new InvalidCastException("Instance of JsonData doesn't hold a string"); } return data.inst_string; } void ICollection.CopyTo(Array array, int index) { EnsureCollection().CopyTo(array, index); } void IDictionary.Add(object key, object value) { JsonData value2 = ToJsonData(value); EnsureDictionary().Add(key, value2); KeyValuePair item = new KeyValuePair((string)key, value2); object_list.Add(item); json = null; } void IDictionary.Clear() { EnsureDictionary().Clear(); object_list.Clear(); json = null; } bool IDictionary.Contains(object key) { return EnsureDictionary().Contains(key); } IDictionaryEnumerator IDictionary.GetEnumerator() { return ((IOrderedDictionary)this).GetEnumerator(); } void IDictionary.Remove(object key) { EnsureDictionary().Remove(key); for (int i = 0; i < object_list.Count; i++) { if (object_list[i].Key == (string)key) { object_list.RemoveAt(i); break; } } json = null; } IEnumerator IEnumerable.GetEnumerator() { return EnsureCollection().GetEnumerator(); } bool IJsonWrapper.GetBoolean() { if (type != JsonType.Boolean) { throw new InvalidOperationException("JsonData instance doesn't hold a boolean"); } return inst_boolean; } double IJsonWrapper.GetDouble() { if (type != JsonType.Double) { throw new InvalidOperationException("JsonData instance doesn't hold a double"); } return inst_double; } int IJsonWrapper.GetInt() { if (type != JsonType.Int) { throw new InvalidOperationException("JsonData instance doesn't hold an int"); } return inst_int; } long IJsonWrapper.GetLong() { if (type != JsonType.Long) { throw new InvalidOperationException("JsonData instance doesn't hold a long"); } return inst_long; } string IJsonWrapper.GetString() { if (type != JsonType.String) { throw new InvalidOperationException("JsonData instance doesn't hold a string"); } return inst_string; } void IJsonWrapper.SetBoolean(bool val) { type = JsonType.Boolean; inst_boolean = val; json = null; } void IJsonWrapper.SetDouble(double val) { type = JsonType.Double; inst_double = val; json = null; } void IJsonWrapper.SetInt(int val) { type = JsonType.Int; inst_int = val; json = null; } void IJsonWrapper.SetLong(long val) { type = JsonType.Long; inst_long = val; json = null; } void IJsonWrapper.SetString(string val) { type = JsonType.String; inst_string = val; json = null; } string IJsonWrapper.ToJson() { return ToJson(); } void IJsonWrapper.ToJson(JsonWriter writer) { ToJson(writer); } int IList.Add(object value) { return Add(value); } void IList.Clear() { EnsureList().Clear(); json = null; } bool IList.Contains(object value) { return EnsureList().Contains(value); } int IList.IndexOf(object value) { return EnsureList().IndexOf(value); } void IList.Insert(int index, object value) { EnsureList().Insert(index, value); json = null; } void IList.Remove(object value) { EnsureList().Remove(value); json = null; } void IList.RemoveAt(int index) { EnsureList().RemoveAt(index); json = null; } IDictionaryEnumerator IOrderedDictionary.GetEnumerator() { EnsureDictionary(); return new OrderedDictionaryEnumerator(object_list.GetEnumerator()); } void IOrderedDictionary.Insert(int idx, object key, object value) { string text = (string)key; JsonData value2 = (this[text] = ToJsonData(value)); KeyValuePair item = new KeyValuePair(text, value2); object_list.Insert(idx, item); } void IOrderedDictionary.RemoveAt(int idx) { EnsureDictionary(); inst_object.Remove(object_list[idx].Key); object_list.RemoveAt(idx); } private ICollection EnsureCollection() { if (type == JsonType.Array) { return (ICollection)inst_array; } if (type == JsonType.Object) { return (ICollection)inst_object; } throw new InvalidOperationException("The JsonData instance has to be initialized first"); } private IDictionary EnsureDictionary() { if (type == JsonType.Object) { return (IDictionary)inst_object; } if (type != 0) { throw new InvalidOperationException("Instance of JsonData is not a dictionary"); } type = JsonType.Object; inst_object = new Dictionary(); object_list = new List>(); return (IDictionary)inst_object; } private IList EnsureList() { if (type == JsonType.Array) { return (IList)inst_array; } if (type != 0) { throw new InvalidOperationException("Instance of JsonData is not a list"); } type = JsonType.Array; inst_array = new List(); return (IList)inst_array; } private JsonData ToJsonData(object obj) { if (obj == null) { return null; } if (obj is JsonData) { return (JsonData)obj; } return new JsonData(obj); } private static void WriteJson(IJsonWrapper obj, JsonWriter writer) { if (obj == null) { writer.Write(null); } else if (obj.IsString) { writer.Write(obj.GetString()); } else if (obj.IsBoolean) { writer.Write(obj.GetBoolean()); } else if (obj.IsDouble) { writer.Write(obj.GetDouble()); } else if (obj.IsInt) { writer.Write(obj.GetInt()); } else if (obj.IsLong) { writer.Write(obj.GetLong()); } else if (obj.IsArray) { writer.WriteArrayStart(); foreach (object item in (IEnumerable)obj) { WriteJson((JsonData)item, writer); } writer.WriteArrayEnd(); } else { if (!obj.IsObject) { return; } writer.WriteObjectStart(); foreach (DictionaryEntry item2 in (IDictionary)obj) { writer.WritePropertyName((string)item2.Key); WriteJson((JsonData)item2.Value, writer); } writer.WriteObjectEnd(); } } public int Add(object value) { JsonData value2 = ToJsonData(value); json = null; return EnsureList().Add(value2); } public void Clear() { if (IsObject) { ((IDictionary)this).Clear(); } else if (IsArray) { ((IList)this).Clear(); } } public bool Equals(JsonData x) { if (x == null) { return false; } if (x.type != type) { return false; } return type switch { JsonType.None => true, JsonType.Object => inst_object.Equals(x.inst_object), JsonType.Array => inst_array.Equals(x.inst_array), JsonType.String => inst_string.Equals(x.inst_string), JsonType.Int => inst_int.Equals(x.inst_int), JsonType.Long => inst_long.Equals(x.inst_long), JsonType.Double => inst_double.Equals(x.inst_double), JsonType.Boolean => inst_boolean.Equals(x.inst_boolean), _ => false, }; } public JsonType GetJsonType() { return type; } public void SetJsonType(JsonType type) { if (this.type != type) { switch (type) { case JsonType.Object: inst_object = new Dictionary(); object_list = new List>(); break; case JsonType.Array: inst_array = new List(); break; case JsonType.String: inst_string = null; break; case JsonType.Int: inst_int = 0; break; case JsonType.Long: inst_long = 0L; break; case JsonType.Double: inst_double = 0.0; break; case JsonType.Boolean: inst_boolean = false; break; } this.type = type; } } public string ToJson() { if (json != null) { return json; } StringWriter stringWriter = new StringWriter(); JsonWriter jsonWriter = new JsonWriter(stringWriter); jsonWriter.Validate = false; WriteJson(this, jsonWriter); json = stringWriter.ToString(); return json; } public void ToJson(JsonWriter writer) { bool validate = writer.Validate; writer.Validate = false; WriteJson(this, writer); writer.Validate = validate; } public override string ToString() { return type switch { JsonType.Array => "JsonData array", JsonType.Boolean => inst_boolean.ToString(), JsonType.Double => inst_double.ToString(), JsonType.Int => inst_int.ToString(), JsonType.Long => inst_long.ToString(), JsonType.Object => "JsonData object", JsonType.String => inst_string, _ => "Uninitialized JsonData", }; } } internal class OrderedDictionaryEnumerator : IDictionaryEnumerator, IEnumerator { private IEnumerator> list_enumerator; public object Current => Entry; public DictionaryEntry Entry { get { KeyValuePair current = list_enumerator.Current; return new DictionaryEntry(current.Key, current.Value); } } public object Key => list_enumerator.Current.Key; public object Value => list_enumerator.Current.Value; public OrderedDictionaryEnumerator(IEnumerator> enumerator) { list_enumerator = enumerator; } public bool MoveNext() { return list_enumerator.MoveNext(); } public void Reset() { list_enumerator.Reset(); } } internal class JsonException : ApplicationException { public JsonException() { } internal JsonException(ParserToken token) : base($"Invalid token '{token}' in input string") { } internal JsonException(ParserToken token, Exception inner_exception) : base($"Invalid token '{token}' in input string", inner_exception) { } internal JsonException(int c) : base($"Invalid character '{(char)c}' in input string") { } internal JsonException(int c, Exception inner_exception) : base($"Invalid character '{(char)c}' in input string", inner_exception) { } public JsonException(string message) : base(message) { } public JsonException(string message, Exception inner_exception) : base(message, inner_exception) { } } internal struct PropertyMetadata { public MemberInfo Info; public bool IsField; public Type Type; } internal struct ArrayMetadata { private Type element_type; private bool is_array; private bool is_list; public Type ElementType { get { if (element_type == null) { return typeof(JsonData); } return element_type; } set { element_type = value; } } public bool IsArray { get { return is_array; } set { is_array = value; } } public bool IsList { get { return is_list; } set { is_list = value; } } } internal struct ObjectMetadata { private Type element_type; private bool is_dictionary; private IDictionary properties; public Type ElementType { get { if (element_type == null) { return typeof(JsonData); } return element_type; } set { element_type = value; } } public bool IsDictionary { get { return is_dictionary; } set { is_dictionary = value; } } public IDictionary Properties { get { return properties; } set { properties = value; } } } internal delegate void ExporterFunc(object obj, JsonWriter writer); internal delegate void ExporterFunc(T obj, JsonWriter writer); internal delegate object ImporterFunc(object input); internal delegate TValue ImporterFunc(TJson input); internal delegate IJsonWrapper WrapperFactory(); internal class JsonMapper { private static int max_nesting_depth; private static IFormatProvider datetime_format; private static IDictionary base_exporters_table; private static IDictionary custom_exporters_table; private static IDictionary> base_importers_table; private static IDictionary> custom_importers_table; private static IDictionary array_metadata; private static readonly object array_metadata_lock; private static IDictionary> conv_ops; private static readonly object conv_ops_lock; private static IDictionary object_metadata; private static readonly object object_metadata_lock; private static IDictionary> type_properties; private static readonly object type_properties_lock; private static JsonWriter static_writer; private static readonly object static_writer_lock; static JsonMapper() { array_metadata_lock = new object(); conv_ops_lock = new object(); object_metadata_lock = new object(); type_properties_lock = new object(); static_writer_lock = new object(); max_nesting_depth = 100; array_metadata = new Dictionary(); conv_ops = new Dictionary>(); object_metadata = new Dictionary(); type_properties = new Dictionary>(); static_writer = new JsonWriter(); datetime_format = DateTimeFormatInfo.InvariantInfo; base_exporters_table = new Dictionary(); custom_exporters_table = new Dictionary(); base_importers_table = new Dictionary>(); custom_importers_table = new Dictionary>(); RegisterBaseExporters(); RegisterBaseImporters(); } private static void AddArrayMetadata(Type type) { if (array_metadata.ContainsKey(type)) { return; } ArrayMetadata value = default(ArrayMetadata); value.IsArray = type.IsArray; if (type.GetInterface("System.Collections.IList") != null) { value.IsList = true; } PropertyInfo[] properties = type.GetProperties(); foreach (PropertyInfo propertyInfo in properties) { if (!(propertyInfo.Name != "Item")) { ParameterInfo[] indexParameters = propertyInfo.GetIndexParameters(); if (indexParameters.Length == 1 && indexParameters[0].ParameterType == typeof(int)) { value.ElementType = propertyInfo.PropertyType; } } } lock (array_metadata_lock) { try { array_metadata.Add(type, value); } catch (ArgumentException) { } } } private static void AddObjectMetadata(Type type) { if (object_metadata.ContainsKey(type)) { return; } ObjectMetadata value = default(ObjectMetadata); if (type.GetInterface("System.Collections.IDictionary") != null) { value.IsDictionary = true; } value.Properties = new Dictionary(); PropertyInfo[] properties = type.GetProperties(); foreach (PropertyInfo propertyInfo in properties) { if (propertyInfo.Name == "Item") { ParameterInfo[] indexParameters = propertyInfo.GetIndexParameters(); if (indexParameters.Length == 1 && indexParameters[0].ParameterType == typeof(string)) { value.ElementType = propertyInfo.PropertyType; } } else { PropertyMetadata value2 = default(PropertyMetadata); value2.Info = propertyInfo; value2.Type = propertyInfo.PropertyType; value.Properties.Add(propertyInfo.Name, value2); } } FieldInfo[] fields = type.GetFields(); foreach (FieldInfo fieldInfo in fields) { PropertyMetadata value3 = default(PropertyMetadata); value3.Info = fieldInfo; value3.IsField = true; value3.Type = fieldInfo.FieldType; value.Properties.Add(fieldInfo.Name, value3); } lock (object_metadata_lock) { try { object_metadata.Add(type, value); } catch (ArgumentException) { } } } private static void AddTypeProperties(Type type) { if (type_properties.ContainsKey(type)) { return; } IList list = new List(); PropertyInfo[] properties = type.GetProperties(); foreach (PropertyInfo propertyInfo in properties) { if (!(propertyInfo.Name == "Item")) { PropertyMetadata item = default(PropertyMetadata); item.Info = propertyInfo; item.IsField = false; list.Add(item); } } FieldInfo[] fields = type.GetFields(); foreach (FieldInfo info in fields) { PropertyMetadata item2 = default(PropertyMetadata); item2.Info = info; item2.IsField = true; list.Add(item2); } lock (type_properties_lock) { try { type_properties.Add(type, list); } catch (ArgumentException) { } } } private static MethodInfo GetConvOp(Type t1, Type t2) { lock (conv_ops_lock) { if (!conv_ops.ContainsKey(t1)) { conv_ops.Add(t1, new Dictionary()); } } if (conv_ops[t1].ContainsKey(t2)) { return conv_ops[t1][t2]; } MethodInfo method = t1.GetMethod("op_Implicit", new Type[1] { t2 }); lock (conv_ops_lock) { try { conv_ops[t1].Add(t2, method); return method; } catch (ArgumentException) { return conv_ops[t1][t2]; } } } private static object ReadValue(Type inst_type, JsonReader reader) { reader.Read(); if (reader.Token == JsonToken.ArrayEnd) { return null; } Type underlyingType = Nullable.GetUnderlyingType(inst_type); Type type = underlyingType ?? inst_type; if (reader.Token == JsonToken.Null) { if (inst_type.IsClass || underlyingType != null) { return null; } throw new JsonException($"Can't assign null to an instance of type {inst_type}"); } if (reader.Token == JsonToken.Double || reader.Token == JsonToken.Int || reader.Token == JsonToken.Long || reader.Token == JsonToken.String || reader.Token == JsonToken.Boolean) { Type type2 = reader.Value.GetType(); if (type.IsAssignableFrom(type2)) { return reader.Value; } if (custom_importers_table.ContainsKey(type2) && custom_importers_table[type2].ContainsKey(type)) { ImporterFunc importerFunc = custom_importers_table[type2][type]; return importerFunc(reader.Value); } if (base_importers_table.ContainsKey(type2) && base_importers_table[type2].ContainsKey(type)) { ImporterFunc importerFunc2 = base_importers_table[type2][type]; return importerFunc2(reader.Value); } if (type.IsEnum) { return Enum.ToObject(type, reader.Value); } MethodInfo convOp = GetConvOp(type, type2); if (convOp != null) { return convOp.Invoke(null, new object[1] { reader.Value }); } throw new JsonException($"Can't assign value '{reader.Value}' (type {type2}) to type {inst_type}"); } object obj = null; if (reader.Token == JsonToken.ArrayStart) { AddArrayMetadata(inst_type); ArrayMetadata arrayMetadata = array_metadata[inst_type]; if (!arrayMetadata.IsArray && !arrayMetadata.IsList) { throw new JsonException($"Type {inst_type} can't act as an array"); } IList list; Type elementType; if (!arrayMetadata.IsArray) { list = (IList)Activator.CreateInstance(inst_type); elementType = arrayMetadata.ElementType; } else { list = new ArrayList(); elementType = inst_type.GetElementType(); } while (true) { object obj2 = ReadValue(elementType, reader); if (obj2 == null && reader.Token == JsonToken.ArrayEnd) { break; } list.Add(obj2); } if (arrayMetadata.IsArray) { int count = list.Count; obj = Array.CreateInstance(elementType, count); for (int i = 0; i < count; i++) { ((Array)obj).SetValue(list[i], i); } } else { obj = list; } } else if (reader.Token == JsonToken.ObjectStart) { AddObjectMetadata(type); ObjectMetadata objectMetadata = object_metadata[type]; obj = Activator.CreateInstance(type); while (true) { reader.Read(); if (reader.Token == JsonToken.ObjectEnd) { break; } string text = (string)reader.Value; if (objectMetadata.Properties.ContainsKey(text)) { PropertyMetadata propertyMetadata = objectMetadata.Properties[text]; if (propertyMetadata.IsField) { ((FieldInfo)propertyMetadata.Info).SetValue(obj, ReadValue(propertyMetadata.Type, reader)); continue; } PropertyInfo propertyInfo = (PropertyInfo)propertyMetadata.Info; if (propertyInfo.CanWrite) { propertyInfo.SetValue(obj, ReadValue(propertyMetadata.Type, reader), null); } else { ReadValue(propertyMetadata.Type, reader); } } else if (!objectMetadata.IsDictionary) { if (!reader.SkipNonMembers) { throw new JsonException($"The type {inst_type} doesn't have the property '{text}'"); } ReadSkip(reader); } else { ((IDictionary)obj).Add(text, ReadValue(objectMetadata.ElementType, reader)); } } } return obj; } private static IJsonWrapper ReadValue(WrapperFactory factory, JsonReader reader) { reader.Read(); if (reader.Token == JsonToken.ArrayEnd || reader.Token == JsonToken.Null) { return null; } IJsonWrapper jsonWrapper = factory(); if (reader.Token == JsonToken.String) { jsonWrapper.SetString((string)reader.Value); return jsonWrapper; } if (reader.Token == JsonToken.Double) { jsonWrapper.SetDouble((double)reader.Value); return jsonWrapper; } if (reader.Token == JsonToken.Int) { jsonWrapper.SetInt((int)reader.Value); return jsonWrapper; } if (reader.Token == JsonToken.Long) { jsonWrapper.SetLong((long)reader.Value); return jsonWrapper; } if (reader.Token == JsonToken.Boolean) { jsonWrapper.SetBoolean((bool)reader.Value); return jsonWrapper; } if (reader.Token == JsonToken.ArrayStart) { jsonWrapper.SetJsonType(JsonType.Array); while (true) { IJsonWrapper jsonWrapper2 = ReadValue(factory, reader); if (jsonWrapper2 == null && reader.Token == JsonToken.ArrayEnd) { break; } jsonWrapper.Add(jsonWrapper2); } } else if (reader.Token == JsonToken.ObjectStart) { jsonWrapper.SetJsonType(JsonType.Object); while (true) { reader.Read(); if (reader.Token == JsonToken.ObjectEnd) { break; } string key = (string)reader.Value; jsonWrapper[key] = ReadValue(factory, reader); } } return jsonWrapper; } private static void ReadSkip(JsonReader reader) { ToWrapper(() => new JsonMockWrapper(), reader); } private static void RegisterBaseExporters() { base_exporters_table[typeof(byte)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToInt32((byte)obj)); }; base_exporters_table[typeof(char)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToString((char)obj)); }; base_exporters_table[typeof(DateTime)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToString((DateTime)obj, datetime_format)); }; base_exporters_table[typeof(decimal)] = delegate(object obj, JsonWriter writer) { writer.Write((decimal)obj); }; base_exporters_table[typeof(sbyte)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToInt32((sbyte)obj)); }; base_exporters_table[typeof(short)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToInt32((short)obj)); }; base_exporters_table[typeof(ushort)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToInt32((ushort)obj)); }; base_exporters_table[typeof(uint)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToUInt64((uint)obj)); }; base_exporters_table[typeof(ulong)] = delegate(object obj, JsonWriter writer) { writer.Write((ulong)obj); }; } private static void RegisterBaseImporters() { ImporterFunc importer = (object input) => Convert.ToByte((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(byte), importer); importer = (object input) => Convert.ToUInt64((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(ulong), importer); importer = (object input) => Convert.ToSByte((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(sbyte), importer); importer = (object input) => Convert.ToInt16((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(short), importer); importer = (object input) => Convert.ToUInt16((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(ushort), importer); importer = (object input) => Convert.ToUInt32((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(uint), importer); importer = (object input) => Convert.ToSingle((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(float), importer); importer = (object input) => Convert.ToDouble((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(double), importer); importer = (object input) => Convert.ToDecimal((double)input); RegisterImporter(base_importers_table, typeof(double), typeof(decimal), importer); importer = (object input) => Convert.ToUInt32((long)input); RegisterImporter(base_importers_table, typeof(long), typeof(uint), importer); importer = (object input) => Convert.ToChar((string)input); RegisterImporter(base_importers_table, typeof(string), typeof(char), importer); importer = (object input) => Convert.ToDateTime((string)input, datetime_format); RegisterImporter(base_importers_table, typeof(string), typeof(DateTime), importer); } private static void RegisterImporter(IDictionary> table, Type json_type, Type value_type, ImporterFunc importer) { if (!table.ContainsKey(json_type)) { table.Add(json_type, new Dictionary()); } table[json_type][value_type] = importer; } private static void WriteValue(object obj, JsonWriter writer, bool writer_is_private, int depth) { if (depth > max_nesting_depth) { throw new JsonException($"Max allowed object depth reached while trying to export from type {obj.GetType()}"); } if (obj == null) { writer.Write(null); return; } if (obj is IJsonWrapper) { if (writer_is_private) { writer.TextWriter.Write(((IJsonWrapper)obj).ToJson()); } else { ((IJsonWrapper)obj).ToJson(writer); } return; } if (obj is string) { writer.Write((string)obj); return; } if (obj is double) { writer.Write((double)obj); return; } if (obj is int) { writer.Write((int)obj); return; } if (obj is bool) { writer.Write((bool)obj); return; } if (obj is long) { writer.Write((long)obj); return; } if (obj is Array) { writer.WriteArrayStart(); foreach (object item in (Array)obj) { WriteValue(item, writer, writer_is_private, depth + 1); } writer.WriteArrayEnd(); return; } if (obj is IList) { writer.WriteArrayStart(); foreach (object item2 in (IList)obj) { WriteValue(item2, writer, writer_is_private, depth + 1); } writer.WriteArrayEnd(); return; } if (obj is IDictionary) { writer.WriteObjectStart(); foreach (DictionaryEntry item3 in (IDictionary)obj) { writer.WritePropertyName((string)item3.Key); WriteValue(item3.Value, writer, writer_is_private, depth + 1); } writer.WriteObjectEnd(); return; } Type type = obj.GetType(); if (custom_exporters_table.ContainsKey(type)) { ExporterFunc exporterFunc = custom_exporters_table[type]; exporterFunc(obj, writer); return; } if (base_exporters_table.ContainsKey(type)) { ExporterFunc exporterFunc2 = base_exporters_table[type]; exporterFunc2(obj, writer); return; } if (obj is Enum) { Type underlyingType = Enum.GetUnderlyingType(type); if (underlyingType == typeof(long) || underlyingType == typeof(uint) || underlyingType == typeof(ulong)) { writer.Write((ulong)obj); } else { writer.Write((int)obj); } return; } AddTypeProperties(type); IList list = type_properties[type]; writer.WriteObjectStart(); foreach (PropertyMetadata item4 in list) { if (item4.IsField) { writer.WritePropertyName(item4.Info.Name); WriteValue(((FieldInfo)item4.Info).GetValue(obj), writer, writer_is_private, depth + 1); continue; } PropertyInfo propertyInfo = (PropertyInfo)item4.Info; if (propertyInfo.CanRead) { writer.WritePropertyName(item4.Info.Name); WriteValue(propertyInfo.GetValue(obj, null), writer, writer_is_private, depth + 1); } } writer.WriteObjectEnd(); } public static string ToJson(object obj) { lock (static_writer_lock) { static_writer.Reset(); WriteValue(obj, static_writer, writer_is_private: true, 0); return static_writer.ToString(); } } public static void ToJson(object obj, JsonWriter writer) { WriteValue(obj, writer, writer_is_private: false, 0); } public static JsonData ToObject(JsonReader reader) { return (JsonData)ToWrapper(() => new JsonData(), reader); } public static JsonData ToObject(TextReader reader) { JsonReader reader2 = new JsonReader(reader); return (JsonData)ToWrapper(() => new JsonData(), reader2); } public static JsonData ToObject(string json) { return (JsonData)ToWrapper(() => new JsonData(), json); } public static T ToObject(JsonReader reader) { return (T)ReadValue(typeof(T), reader); } public static T ToObject(TextReader reader) { JsonReader reader2 = new JsonReader(reader); return (T)ReadValue(typeof(T), reader2); } public static T ToObject(string json) { JsonReader reader = new JsonReader(json); return (T)ReadValue(typeof(T), reader); } public static IJsonWrapper ToWrapper(WrapperFactory factory, JsonReader reader) { return ReadValue(factory, reader); } public static IJsonWrapper ToWrapper(WrapperFactory factory, string json) { JsonReader reader = new JsonReader(json); return ReadValue(factory, reader); } public static void RegisterExporter(ExporterFunc exporter) { ExporterFunc value = delegate(object obj, JsonWriter writer) { exporter((T)obj, writer); }; custom_exporters_table[typeof(T)] = value; } public static void RegisterImporter(ImporterFunc importer) { ImporterFunc importer2 = (object input) => importer((TJson)input); RegisterImporter(custom_importers_table, typeof(TJson), typeof(TValue), importer2); } public static void UnregisterExporters() { custom_exporters_table.Clear(); } public static void UnregisterImporters() { custom_importers_table.Clear(); } } internal class JsonMockWrapper : IJsonWrapper, IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable { public bool IsArray => false; public bool IsBoolean => false; public bool IsDouble => false; public bool IsInt => false; public bool IsLong => false; public bool IsObject => false; public bool IsString => false; bool IList.IsFixedSize => true; bool IList.IsReadOnly => true; object IList.this[int index] { get { return null; } set { } } int ICollection.Count => 0; bool ICollection.IsSynchronized => false; object ICollection.SyncRoot => null; bool IDictionary.IsFixedSize => true; bool IDictionary.IsReadOnly => true; ICollection IDictionary.Keys => null; ICollection IDictionary.Values => null; object IDictionary.this[object key] { get { return null; } set { } } object IOrderedDictionary.this[int idx] { get { return null; } set { } } public bool GetBoolean() { return false; } public double GetDouble() { return 0.0; } public int GetInt() { return 0; } public JsonType GetJsonType() { return JsonType.None; } public long GetLong() { return 0L; } public string GetString() { return ""; } public void SetBoolean(bool val) { } public void SetDouble(double val) { } public void SetInt(int val) { } public void SetJsonType(JsonType type) { } public void SetLong(long val) { } public void SetString(string val) { } public string ToJson() { return ""; } public void ToJson(JsonWriter writer) { } int IList.Add(object value) { return 0; } void IList.Clear() { } bool IList.Contains(object value) { return false; } int IList.IndexOf(object value) { return -1; } void IList.Insert(int i, object v) { } void IList.Remove(object value) { } void IList.RemoveAt(int index) { } void ICollection.CopyTo(Array array, int index) { } IEnumerator IEnumerable.GetEnumerator() { return null; } void IDictionary.Add(object k, object v) { } void IDictionary.Clear() { } bool IDictionary.Contains(object key) { return false; } void IDictionary.Remove(object key) { } IDictionaryEnumerator IDictionary.GetEnumerator() { return null; } IDictionaryEnumerator IOrderedDictionary.GetEnumerator() { return null; } void IOrderedDictionary.Insert(int i, object k, object v) { } void IOrderedDictionary.RemoveAt(int i) { } } internal enum JsonToken { None, ObjectStart, PropertyName, ObjectEnd, ArrayStart, ArrayEnd, Int, Long, Double, String, Boolean, Null } internal class JsonReader { private static IDictionary> parse_table; private Stack automaton_stack; private int current_input; private int current_symbol; private bool end_of_json; private bool end_of_input; private Lexer lexer; private bool parser_in_string; private bool parser_return; private bool read_started; private TextReader reader; private bool reader_is_owned; private bool skip_non_members; private object token_value; private JsonToken token; public bool AllowComments { get { return lexer.AllowComments; } set { lexer.AllowComments = value; } } public bool AllowSingleQuotedStrings { get { return lexer.AllowSingleQuotedStrings; } set { lexer.AllowSingleQuotedStrings = value; } } public bool SkipNonMembers { get { return skip_non_members; } set { skip_non_members = value; } } public bool EndOfInput => end_of_input; public bool EndOfJson => end_of_json; public JsonToken Token => token; public object Value => token_value; static JsonReader() { PopulateParseTable(); } public JsonReader(string json_text) : this(new StringReader(json_text), owned: true) { } public JsonReader(TextReader reader) : this(reader, owned: false) { } private JsonReader(TextReader reader, bool owned) { if (reader == null) { throw new ArgumentNullException("reader"); } parser_in_string = false; parser_return = false; read_started = false; automaton_stack = new Stack(); automaton_stack.Push(65553); automaton_stack.Push(65543); lexer = new Lexer(reader); end_of_input = false; end_of_json = false; skip_non_members = true; this.reader = reader; reader_is_owned = owned; } private static void PopulateParseTable() { parse_table = new Dictionary>(); TableAddRow(ParserToken.Array); TableAddCol(ParserToken.Array, 91, 91, 65549); TableAddRow(ParserToken.ArrayPrime); TableAddCol(ParserToken.ArrayPrime, 34, 65550, 65551, 93); TableAddCol(ParserToken.ArrayPrime, 91, 65550, 65551, 93); TableAddCol(ParserToken.ArrayPrime, 93, 93); TableAddCol(ParserToken.ArrayPrime, 123, 65550, 65551, 93); TableAddCol(ParserToken.ArrayPrime, 65537, 65550, 65551, 93); TableAddCol(ParserToken.ArrayPrime, 65538, 65550, 65551, 93); TableAddCol(ParserToken.ArrayPrime, 65539, 65550, 65551, 93); TableAddCol(ParserToken.ArrayPrime, 65540, 65550, 65551, 93); TableAddRow(ParserToken.Object); TableAddCol(ParserToken.Object, 123, 123, 65545); TableAddRow(ParserToken.ObjectPrime); TableAddCol(ParserToken.ObjectPrime, 34, 65546, 65547, 125); TableAddCol(ParserToken.ObjectPrime, 125, 125); TableAddRow(ParserToken.Pair); TableAddCol(ParserToken.Pair, 34, 65552, 58, 65550); TableAddRow(ParserToken.PairRest); TableAddCol(ParserToken.PairRest, 44, 44, 65546, 65547); TableAddCol(ParserToken.PairRest, 125, 65554); TableAddRow(ParserToken.String); TableAddCol(ParserToken.String, 34, 34, 65541, 34); TableAddRow(ParserToken.Text); TableAddCol(ParserToken.Text, 91, 65548); TableAddCol(ParserToken.Text, 123, 65544); TableAddRow(ParserToken.Value); TableAddCol(ParserToken.Value, 34, 65552); TableAddCol(ParserToken.Value, 91, 65548); TableAddCol(ParserToken.Value, 123, 65544); TableAddCol(ParserToken.Value, 65537, 65537); TableAddCol(ParserToken.Value, 65538, 65538); TableAddCol(ParserToken.Value, 65539, 65539); TableAddCol(ParserToken.Value, 65540, 65540); TableAddRow(ParserToken.ValueRest); TableAddCol(ParserToken.ValueRest, 44, 44, 65550, 65551); TableAddCol(ParserToken.ValueRest, 93, 65554); } private static void TableAddCol(ParserToken row, int col, params int[] symbols) { parse_table[(int)row].Add(col, symbols); } private static void TableAddRow(ParserToken rule) { parse_table.Add((int)rule, new Dictionary()); } private void ProcessNumber(string number) { int result2; long result3; ulong result4; if ((number.IndexOf('.') != -1 || number.IndexOf('e') != -1 || number.IndexOf('E') != -1) && double.TryParse(number, out var result)) { token = JsonToken.Double; token_value = result; } else if (int.TryParse(number, out result2)) { token = JsonToken.Int; token_value = result2; } else if (long.TryParse(number, out result3)) { token = JsonToken.Long; token_value = result3; } else if (ulong.TryParse(number, out result4)) { token = JsonToken.Long; token_value = result4; } else { token = JsonToken.Int; token_value = 0; } } private void ProcessSymbol() { if (current_symbol == 91) { token = JsonToken.ArrayStart; parser_return = true; } else if (current_symbol == 93) { token = JsonToken.ArrayEnd; parser_return = true; } else if (current_symbol == 123) { token = JsonToken.ObjectStart; parser_return = true; } else if (current_symbol == 125) { token = JsonToken.ObjectEnd; parser_return = true; } else if (current_symbol == 34) { if (parser_in_string) { parser_in_string = false; parser_return = true; return; } if (token == JsonToken.None) { token = JsonToken.String; } parser_in_string = true; } else if (current_symbol == 65541) { token_value = lexer.StringValue; } else if (current_symbol == 65539) { token = JsonToken.Boolean; token_value = false; parser_return = true; } else if (current_symbol == 65540) { token = JsonToken.Null; parser_return = true; } else if (current_symbol == 65537) { ProcessNumber(lexer.StringValue); parser_return = true; } else if (current_symbol == 65546) { token = JsonToken.PropertyName; } else if (current_symbol == 65538) { token = JsonToken.Boolean; token_value = true; parser_return = true; } } private bool ReadToken() { if (end_of_input) { return false; } lexer.NextToken(); if (lexer.EndOfInput) { Close(); return false; } current_input = lexer.Token; return true; } public void Close() { if (!end_of_input) { end_of_input = true; end_of_json = true; if (reader_is_owned) { reader.Close(); } reader = null; } } public bool Read() { if (end_of_input) { return false; } if (end_of_json) { end_of_json = false; automaton_stack.Clear(); automaton_stack.Push(65553); automaton_stack.Push(65543); } parser_in_string = false; parser_return = false; token = JsonToken.None; token_value = null; if (!read_started) { read_started = true; if (!ReadToken()) { return false; } } while (true) { if (parser_return) { if (automaton_stack.Peek() == 65553) { end_of_json = true; } return true; } current_symbol = automaton_stack.Pop(); ProcessSymbol(); if (current_symbol == current_input) { if (!ReadToken()) { break; } continue; } int[] array; try { array = parse_table[current_symbol][current_input]; } catch (KeyNotFoundException inner_exception) { throw new JsonException((ParserToken)current_input, inner_exception); } if (array[0] != 65554) { for (int num = array.Length - 1; num >= 0; num--) { automaton_stack.Push(array[num]); } } } if (automaton_stack.Peek() != 65553) { throw new JsonException("Input doesn't evaluate to proper JSON text"); } if (parser_return) { return true; } return false; } } internal enum Condition { InArray, InObject, NotAProperty, Property, Value } internal class WriterContext { public int Count; public bool InArray; public bool InObject; public bool ExpectingValue; public int Padding; } internal class JsonWriter { private static NumberFormatInfo number_format; private WriterContext context; private Stack ctx_stack; private bool has_reached_end; private char[] hex_seq; private int indentation; private int indent_value; private StringBuilder inst_string_builder; private bool pretty_print; private bool validate; private TextWriter writer; public int IndentValue { get { return indent_value; } set { indentation = indentation / indent_value * value; indent_value = value; } } public bool PrettyPrint { get { return pretty_print; } set { pretty_print = value; } } public TextWriter TextWriter => writer; public bool Validate { get { return validate; } set { validate = value; } } static JsonWriter() { number_format = NumberFormatInfo.InvariantInfo; } public JsonWriter() { inst_string_builder = new StringBuilder(); writer = new StringWriter(inst_string_builder); Init(); } public JsonWriter(StringBuilder sb) : this(new StringWriter(sb)) { } public JsonWriter(TextWriter writer) { if (writer == null) { throw new ArgumentNullException("writer"); } this.writer = writer; Init(); } private void DoValidation(Condition cond) { if (!context.ExpectingValue) { context.Count++; } if (!validate) { return; } if (has_reached_end) { throw new JsonException("A complete JSON symbol has already been written"); } switch (cond) { case Condition.InArray: if (!context.InArray) { throw new JsonException("Can't close an array here"); } break; case Condition.InObject: if (!context.InObject || context.ExpectingValue) { throw new JsonException("Can't close an object here"); } break; case Condition.NotAProperty: if (context.InObject && !context.ExpectingValue) { throw new JsonException("Expected a property"); } break; case Condition.Property: if (!context.InObject || context.ExpectingValue) { throw new JsonException("Can't add a property here"); } break; case Condition.Value: if (!context.InArray && (!context.InObject || !context.ExpectingValue)) { throw new JsonException("Can't add a value here"); } break; } } private void Init() { has_reached_end = false; hex_seq = new char[4]; indentation = 0; indent_value = 4; pretty_print = false; validate = true; ctx_stack = new Stack(); context = new WriterContext(); ctx_stack.Push(context); } private static void IntToHex(int n, char[] hex) { for (int i = 0; i < 4; i++) { int num = n % 16; if (num < 10) { hex[3 - i] = (char)(48 + num); } else { hex[3 - i] = (char)(65 + (num - 10)); } n >>= 4; } } private void Indent() { if (pretty_print) { indentation += indent_value; } } private void Put(string str) { if (pretty_print && !context.ExpectingValue) { for (int i = 0; i < indentation; i++) { writer.Write(' '); } } writer.Write(str); } private void PutNewline() { PutNewline(add_comma: true); } private void PutNewline(bool add_comma) { if (add_comma && !context.ExpectingValue && context.Count > 1) { writer.Write(','); } if (pretty_print && !context.ExpectingValue) { writer.Write('\n'); } } private void PutString(string str) { Put(string.Empty); writer.Write('"'); int length = str.Length; for (int i = 0; i < length; i++) { switch (str[i]) { case '\n': writer.Write("\\n"); continue; case '\r': writer.Write("\\r"); continue; case '\t': writer.Write("\\t"); continue; case '"': case '\\': writer.Write('\\'); writer.Write(str[i]); continue; case '\f': writer.Write("\\f"); continue; case '\b': writer.Write("\\b"); continue; } if (str[i] >= ' ' && str[i] <= '~') { writer.Write(str[i]); continue; } IntToHex(str[i], hex_seq); writer.Write("\\u"); writer.Write(hex_seq); } writer.Write('"'); } private void Unindent() { if (pretty_print) { indentation -= indent_value; } } public override string ToString() { if (inst_string_builder == null) { return string.Empty; } return inst_string_builder.ToString(); } public void Reset() { has_reached_end = false; ctx_stack.Clear(); context = new WriterContext(); ctx_stack.Push(context); if (inst_string_builder != null) { inst_string_builder.Remove(0, inst_string_builder.Length); } } public void Write(bool boolean) { DoValidation(Condition.Value); PutNewline(); Put(boolean ? "true" : "false"); context.ExpectingValue = false; } public void Write(decimal number) { DoValidation(Condition.Value); PutNewline(); Put(Convert.ToString(number, number_format)); context.ExpectingValue = false; } public void Write(double number) { DoValidation(Condition.Value); PutNewline(); string text = Convert.ToString(number, number_format); Put(text); if (text.IndexOf('.') == -1 && text.IndexOf('E') == -1) { writer.Write(".0"); } context.ExpectingValue = false; } public void Write(int number) { DoValidation(Condition.Value); PutNewline(); Put(Convert.ToString(number, number_format)); context.ExpectingValue = false; } public void Write(long number) { DoValidation(Condition.Value); PutNewline(); Put(Convert.ToString(number, number_format)); context.ExpectingValue = false; } public void Write(string str) { DoValidation(Condition.Value); PutNewline(); if (str == null) { Put("null"); } else { PutString(str); } context.ExpectingValue = false; } [CLSCompliant(false)] public void Write(ulong number) { DoValidation(Condition.Value); PutNewline(); Put(Convert.ToString(number, number_format)); context.ExpectingValue = false; } public void WriteArrayEnd() { DoValidation(Condition.InArray); PutNewline(add_comma: false); ctx_stack.Pop(); if (ctx_stack.Count == 1) { has_reached_end = true; } else { context = ctx_stack.Peek(); context.ExpectingValue = false; } Unindent(); Put("]"); } public void WriteArrayStart() { DoValidation(Condition.NotAProperty); PutNewline(); Put("["); context = new WriterContext(); context.InArray = true; ctx_stack.Push(context); Indent(); } public void WriteObjectEnd() { DoValidation(Condition.InObject); PutNewline(add_comma: false); ctx_stack.Pop(); if (ctx_stack.Count == 1) { has_reached_end = true; } else { context = ctx_stack.Peek(); context.ExpectingValue = false; } Unindent(); Put("}"); } public void WriteObjectStart() { DoValidation(Condition.NotAProperty); PutNewline(); Put("{"); context = new WriterContext(); context.InObject = true; ctx_stack.Push(context); Indent(); } public void WritePropertyName(string property_name) { DoValidation(Condition.Property); PutNewline(); PutString(property_name); if (pretty_print) { if (property_name.Length > context.Padding) { context.Padding = property_name.Length; } for (int num = context.Padding - property_name.Length; num >= 0; num--) { writer.Write(' '); } writer.Write(": "); } else { writer.Write(':'); } context.ExpectingValue = true; } } internal class FsmContext { public bool Return; public int NextState; public Lexer L; public int StateStack; } internal class Lexer { private delegate bool StateHandler(FsmContext ctx); private static int[] fsm_return_table; private static StateHandler[] fsm_handler_table; private bool allow_comments; private bool allow_single_quoted_strings; private bool end_of_input; private FsmContext fsm_context; private int input_buffer; private int input_char; private TextReader reader; private int state; private StringBuilder string_buffer; private string string_value; private int token; private int unichar; public bool AllowComments { get { return allow_comments; } set { allow_comments = value; } } public bool AllowSingleQuotedStrings { get { return allow_single_quoted_strings; } set { allow_single_quoted_strings = value; } } public bool EndOfInput => end_of_input; public int Token => token; public string StringValue => string_value; static Lexer() { PopulateFsmTables(); } public Lexer(TextReader reader) { allow_comments = true; allow_single_quoted_strings = true; input_buffer = 0; string_buffer = new StringBuilder(128); state = 1; end_of_input = false; this.reader = reader; fsm_context = new FsmContext(); fsm_context.L = this; } private static int HexValue(int digit) { switch (digit) { case 65: case 97: return 10; case 66: case 98: return 11; case 67: case 99: return 12; case 68: case 100: return 13; case 69: case 101: return 14; case 70: case 102: return 15; default: return digit - 48; } } private static void PopulateFsmTables() { fsm_handler_table = new StateHandler[28] { State1, State2, State3, State4, State5, State6, State7, State8, State9, State10, State11, State12, State13, State14, State15, State16, State17, State18, State19, State20, State21, State22, State23, State24, State25, State26, State27, State28 }; fsm_return_table = new int[28] { 65542, 0, 65537, 65537, 0, 65537, 0, 65537, 0, 0, 65538, 0, 0, 0, 65539, 0, 0, 65540, 65541, 65542, 0, 0, 65541, 65542, 0, 0, 0, 0 }; } private static char ProcessEscChar(int esc_char) { switch (esc_char) { case 34: case 39: case 47: case 92: return Convert.ToChar(esc_char); case 110: return '\n'; case 116: return '\t'; case 114: return '\r'; case 98: return '\b'; case 102: return '\f'; default: return '?'; } } private static bool State1(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13)) { continue; } if (ctx.L.input_char >= 49 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 3; return true; } switch (ctx.L.input_char) { case 34: ctx.NextState = 19; ctx.Return = true; return true; case 44: case 58: case 91: case 93: case 123: case 125: ctx.NextState = 1; ctx.Return = true; return true; case 45: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 2; return true; case 48: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 4; return true; case 102: ctx.NextState = 12; return true; case 110: ctx.NextState = 16; return true; case 116: ctx.NextState = 9; return true; case 39: if (!ctx.L.allow_single_quoted_strings) { return false; } ctx.L.input_char = 34; ctx.NextState = 23; ctx.Return = true; return true; case 47: if (!ctx.L.allow_comments) { return false; } ctx.NextState = 25; return true; default: return false; } } return true; } private static bool State2(FsmContext ctx) { ctx.L.GetChar(); if (ctx.L.input_char >= 49 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 3; return true; } int num = ctx.L.input_char; if (num == 48) { ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 4; return true; } return false; } private static bool State3(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); continue; } if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13)) { ctx.Return = true; ctx.NextState = 1; return true; } switch (ctx.L.input_char) { case 44: case 93: case 125: ctx.L.UngetChar(); ctx.Return = true; ctx.NextState = 1; return true; case 46: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 5; return true; case 69: case 101: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 7; return true; default: return false; } } return true; } private static bool State4(FsmContext ctx) { ctx.L.GetChar(); if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13)) { ctx.Return = true; ctx.NextState = 1; return true; } switch (ctx.L.input_char) { case 44: case 93: case 125: ctx.L.UngetChar(); ctx.Return = true; ctx.NextState = 1; return true; case 46: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 5; return true; case 69: case 101: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 7; return true; default: return false; } } private static bool State5(FsmContext ctx) { ctx.L.GetChar(); if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 6; return true; } return false; } private static bool State6(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); continue; } if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13)) { ctx.Return = true; ctx.NextState = 1; return true; } switch (ctx.L.input_char) { case 44: case 93: case 125: ctx.L.UngetChar(); ctx.Return = true; ctx.NextState = 1; return true; case 69: case 101: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 7; return true; default: return false; } } return true; } private static bool State7(FsmContext ctx) { ctx.L.GetChar(); if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 8; return true; } switch (ctx.L.input_char) { case 43: case 45: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 8; return true; default: return false; } } private static bool State8(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); continue; } if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13)) { ctx.Return = true; ctx.NextState = 1; return true; } int num = ctx.L.input_char; if (num == 44 || num == 93 || num == 125) { ctx.L.UngetChar(); ctx.Return = true; ctx.NextState = 1; return true; } return false; } return true; } private static bool State9(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 114) { ctx.NextState = 10; return true; } return false; } private static bool State10(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 117) { ctx.NextState = 11; return true; } return false; } private static bool State11(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 101) { ctx.Return = true; ctx.NextState = 1; return true; } return false; } private static bool State12(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 97) { ctx.NextState = 13; return true; } return false; } private static bool State13(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 108) { ctx.NextState = 14; return true; } return false; } private static bool State14(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 115) { ctx.NextState = 15; return true; } return false; } private static bool State15(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 101) { ctx.Return = true; ctx.NextState = 1; return true; } return false; } private static bool State16(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 117) { ctx.NextState = 17; return true; } return false; } private static bool State17(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 108) { ctx.NextState = 18; return true; } return false; } private static bool State18(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 108) { ctx.Return = true; ctx.NextState = 1; return true; } return false; } private static bool State19(FsmContext ctx) { while (ctx.L.GetChar()) { switch (ctx.L.input_char) { case 34: ctx.L.UngetChar(); ctx.Return = true; ctx.NextState = 20; return true; case 92: ctx.StateStack = 19; ctx.NextState = 21; return true; } ctx.L.string_buffer.Append((char)ctx.L.input_char); } return true; } private static bool State20(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 34) { ctx.Return = true; ctx.NextState = 1; return true; } return false; } private static bool State21(FsmContext ctx) { ctx.L.GetChar(); switch (ctx.L.input_char) { case 117: ctx.NextState = 22; return true; case 34: case 39: case 47: case 92: case 98: case 102: case 110: case 114: case 116: ctx.L.string_buffer.Append(ProcessEscChar(ctx.L.input_char)); ctx.NextState = ctx.StateStack; return true; default: return false; } } private static bool State22(FsmContext ctx) { int num = 0; int num2 = 4096; ctx.L.unichar = 0; while (ctx.L.GetChar()) { if ((ctx.L.input_char >= 48 && ctx.L.input_char <= 57) || (ctx.L.input_char >= 65 && ctx.L.input_char <= 70) || (ctx.L.input_char >= 97 && ctx.L.input_char <= 102)) { ctx.L.unichar += HexValue(ctx.L.input_char) * num2; num++; num2 /= 16; if (num == 4) { ctx.L.string_buffer.Append(Convert.ToChar(ctx.L.unichar)); ctx.NextState = ctx.StateStack; return true; } continue; } return false; } return true; } private static bool State23(FsmContext ctx) { while (ctx.L.GetChar()) { switch (ctx.L.input_char) { case 39: ctx.L.UngetChar(); ctx.Return = true; ctx.NextState = 24; return true; case 92: ctx.StateStack = 23; ctx.NextState = 21; return true; } ctx.L.string_buffer.Append((char)ctx.L.input_char); } return true; } private static bool State24(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 39) { ctx.L.input_char = 34; ctx.Return = true; ctx.NextState = 1; return true; } return false; } private static bool State25(FsmContext ctx) { ctx.L.GetChar(); switch (ctx.L.input_char) { case 42: ctx.NextState = 27; return true; case 47: ctx.NextState = 26; return true; default: return false; } } private static bool State26(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char == 10) { ctx.NextState = 1; return true; } } return true; } private static bool State27(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char == 42) { ctx.NextState = 28; return true; } } return true; } private static bool State28(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char != 42) { if (ctx.L.input_char == 47) { ctx.NextState = 1; return true; } ctx.NextState = 27; return true; } } return true; } private bool GetChar() { if ((input_char = NextChar()) != -1) { return true; } end_of_input = true; return false; } private int NextChar() { if (input_buffer != 0) { int result = input_buffer; input_buffer = 0; return result; } return reader.Read(); } public bool NextToken() { fsm_context.Return = false; while (true) { StateHandler stateHandler = fsm_handler_table[state - 1]; if (!stateHandler(fsm_context)) { throw new JsonException(input_char); } if (end_of_input) { return false; } if (fsm_context.Return) { break; } state = fsm_context.NextState; } string_value = string_buffer.ToString(); string_buffer.Remove(0, string_buffer.Length); token = fsm_return_table[state - 1]; if (token == 65542) { token = input_char; } state = fsm_context.NextState; return true; } private void UngetChar() { input_buffer = input_char; } } internal enum ParserToken { None = 65536, Number, True, False, Null, CharSeq, Char, Text, Object, ObjectPrime, Pair, PairRest, Array, ArrayPrime, Value, ValueRest, String, End, Epsilon } }