using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using Microsoft.CodeAnalysis; using RoR2; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ConduitCanyonNewtAltar")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ConduitCanyonNewtAltar")] [assembly: AssemblyTitle("ConduitCanyonNewtAltar")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace R2API.Utils { [AttributeUsage(AttributeTargets.Assembly)] public class ManualNetworkRegistrationAttribute : Attribute { } } namespace ConduitCanyonNewtAltar { [BepInPlugin("com.Moffein.ConduitCanyonNewtAltar", "ConduitCanyonNewtAltar", "1.0.0")] public class ConduitCanyonNewtAltarPlugin : BaseUnityPlugin { public struct NewtPosition { public Vector3 position; public Vector3 rotation; } public static NewtPosition[] newtPositions = new NewtPosition[6] { new NewtPosition { position = new Vector3(-402.96f, 46.5f, -327f), rotation = new Vector3(0f, -120f, 0f) }, new NewtPosition { position = new Vector3(116.3f, 109.2f, 610.8f), rotation = new Vector3(0f, -57f, 0f) }, new NewtPosition { position = new Vector3(49.25f, 2.35f, 186.1f), rotation = new Vector3(0f, 25f, 0f) }, new NewtPosition { position = new Vector3(160.6f, 84.5f, -129.4f), rotation = new Vector3(27f, 120f, 0f) }, new NewtPosition { position = new Vector3(37.838f, 34.261f, 116.812f), rotation = new Vector3(0f, -150f, 0f) }, new NewtPosition { position = new Vector3(-0.57f, 135.07f, 437.33f), rotation = new Vector3(0f, -77.596f, 0f) } }; private void Awake() { SceneDirector.onPrePopulateSceneServer += SceneDirector_onPrePopulateSceneServer; } private void SceneDirector_onPrePopulateSceneServer(SceneDirector director) { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) SceneDef sceneDefForCurrentScene = SceneCatalog.GetSceneDefForCurrentScene(); if (!Object.op_Implicit((Object)(object)sceneDefForCurrentScene) || !(sceneDefForCurrentScene.baseSceneName == "conduitcanyon") || newtPositions == null || newtPositions.Length == 0) { return; } GameObject val = Addressables.LoadAssetAsync((object)"RoR2/Base/NewtStatue/NewtStatue.prefab").WaitForCompletion(); if (Object.op_Implicit((Object)(object)val)) { int num = Random.Range(0, newtPositions.Length); NewtPosition newtPosition = newtPositions[num]; GameObject val2 = Object.Instantiate(val); if (Object.op_Implicit((Object)(object)val2)) { NetworkServer.Spawn(val2); val2.transform.position = newtPosition.position; val2.transform.rotation = Quaternion.Euler(newtPosition.rotation); } } } } }