using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using Steamworks; using Steamworks.Data; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("AnErrorOccuredLobbyCleanup")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.10.0")] [assembly: AssemblyInformationalVersion("1.0.10")] [assembly: AssemblyProduct("AnErrorOccuredLobbyCleanup")] [assembly: AssemblyTitle("AnErrorOccuredLobbyCleanup")] [assembly: AssemblyVersion("1.0.10.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace AnErrorOccuredLobbyCleanup { [BepInPlugin("ZaboomafooW.AnErrorOccuredLobbyCleanup", "An Error Occured Lobby Cleanup", "1.0.10")] public sealed class Plugin : BaseUnityPlugin { public const string PluginGuid = "ZaboomafooW.AnErrorOccuredLobbyCleanup"; public const string PluginName = "An Error Occured Lobby Cleanup"; public const string PluginVersion = "1.0.10"; private static ManualLogSource? LogSource; private static ulong CachedLobbyId; private static ulong CachedHostSteamId; private bool _subscribed; private void Awake() { LogSource = ((BaseUnityPlugin)this).Logger; SteamMatchmaking.OnLobbyEntered += OnLobbyEntered; SteamMatchmaking.OnLobbyMemberLeave += OnLobbyMemberLeave; SteamMatchmaking.OnLobbyMemberDisconnected += OnLobbyMemberDisconnected; SteamMatchmaking.OnLobbyMemberKicked += OnLobbyMemberKicked; SteamMatchmaking.OnLobbyMemberBanned += OnLobbyMemberBanned; SceneManager.sceneLoaded += OnSceneLoaded; _subscribed = true; ((BaseUnityPlugin)this).Logger.LogInfo((object)"[AnErrorOccuredLobbyCleanup] Loaded v1.0.10"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"[AnErrorOccuredLobbyCleanup] Steam lobby host-departure hooks succeeded."); } private void OnApplicationQuit() { GameNetworkManager instance = GameNetworkManager.Instance; if ((Object)(object)instance != (Object)null && !instance.disableSteam && instance.currentLobby.HasValue) { ((BaseUnityPlugin)this).Logger.LogInfo((object)"[AnErrorOccuredLobbyCleanup] Application quitting; exiting current Steam lobby."); instance.LeaveCurrentSteamLobby(); } ClearHostCache(); if (_subscribed) { SteamMatchmaking.OnLobbyEntered -= OnLobbyEntered; SteamMatchmaking.OnLobbyMemberLeave -= OnLobbyMemberLeave; SteamMatchmaking.OnLobbyMemberDisconnected -= OnLobbyMemberDisconnected; SteamMatchmaking.OnLobbyMemberKicked -= OnLobbyMemberKicked; SteamMatchmaking.OnLobbyMemberBanned -= OnLobbyMemberBanned; SceneManager.sceneLoaded -= OnSceneLoaded; _subscribed = false; } LogSource = null; } private static void OnSceneLoaded(Scene scene, LoadSceneMode loadSceneMode) { if (((Scene)(ref scene)).name != "MainMenu") { return; } GameNetworkManager instance = GameNetworkManager.Instance; if ((Object)(object)instance != (Object)null && !instance.disableSteam && instance.currentLobby.HasValue) { ManualLogSource? logSource = LogSource; if (logSource != null) { logSource.LogWarning((object)"[AnErrorOccuredLobbyCleanup] MainMenu retained an orphaned Steam lobby; cleaning it up so other players don't get \"An error occured!\""); } instance.LeaveCurrentSteamLobby(); } ClearHostCache(); } private static void OnLobbyEntered(Lobby lobby) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) GameNetworkManager instance = GameNetworkManager.Instance; if ((Object)(object)instance == (Object)null || instance.disableSteam || !instance.currentLobby.HasValue) { ClearHostCache(); return; } ulong value = ((Lobby)(ref lobby)).Id.Value; Lobby value2 = instance.currentLobby.Value; if (((Lobby)(ref value2)).Id.Value != value) { return; } ClearHostCache(); ulong value3 = ((Lobby)(ref lobby)).Owner.Id.Value; if (value != 0L && value3 != 0L) { CachedLobbyId = value; CachedHostSteamId = value3; ManualLogSource? logSource = LogSource; if (logSource != null) { logSource.LogDebug((object)$"[AnErrorOccuredLobbyCleanup] Cached Steam lobby {CachedLobbyId} entry owner {CachedHostSteamId} as provisional host fallback."); } } } private static void OnLobbyMemberLeave(Lobby lobby, Friend friend) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) HandleHostDeparture(lobby, friend, "left"); } private static void OnLobbyMemberDisconnected(Lobby lobby, Friend friend) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) HandleHostDeparture(lobby, friend, "disconnected from"); } private static void OnLobbyMemberKicked(Lobby lobby, Friend friend, Friend actor) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) HandleHostDeparture(lobby, friend, "was kicked from"); } private static void OnLobbyMemberBanned(Lobby lobby, Friend friend, Friend actor) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) HandleHostDeparture(lobby, friend, "was banned from"); } private static void HandleHostDeparture(Lobby lobby, Friend friend, string departureReason) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) ulong value = ((Lobby)(ref lobby)).Id.Value; if (friend.Id.Value == SteamClient.SteamId.Value) { HandleLocalLobbyRemoval(value, departureReason); return; } GameNetworkManager instance = GameNetworkManager.Instance; if ((Object)(object)instance == (Object)null || instance.disableSteam || instance.isHostingGame) { return; } if (!instance.currentLobby.HasValue) { ClearHostCache(); return; } Lobby value2 = instance.currentLobby.Value; if (((Lobby)(ref value2)).Id.Value != value) { return; } if (CachedLobbyId != 0L && CachedLobbyId != ((Lobby)(ref value2)).Id.Value) { ClearHostCache(); } ulong num = ResolveOriginalHostSteamId(value); if (num != 0L && friend.Id.Value == num) { ManualLogSource? logSource = LogSource; if (logSource != null) { logSource.LogWarning((object)$"[AnErrorOccuredLobbyCleanup] Actual Lethal Company host {num} {departureReason} Steam lobby {value}; cleaning up orphaned Steam lobby so other players don't get \"An error occured!\""); } QuarantineInheritedLobbyIfOwned(lobby, num); instance.LeaveCurrentSteamLobby(); ClearHostCacheForLobby(value); } } private static void QuarantineInheritedLobbyIfOwned(Lobby lobby, ulong hostSteamId) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) try { ulong value = SteamClient.SteamId.Value; if (value == 0L || value == hostSteamId || ((Lobby)(ref lobby)).Owner.Id.Value != value) { return; } if (((Lobby)(ref lobby)).SetJoinable(false)) { ManualLogSource? logSource = LogSource; if (logSource != null) { logSource.LogWarning((object)$"[AnErrorOccuredLobbyCleanup] This client inherited Steam lobby {((Lobby)(ref lobby)).Id.Value}; marked it non-joinable before cleanup."); } } else { ManualLogSource? logSource2 = LogSource; if (logSource2 != null) { logSource2.LogWarning((object)$"[AnErrorOccuredLobbyCleanup] This client inherited Steam lobby {((Lobby)(ref lobby)).Id.Value}, but Steam did not accept the non-joinable quarantine; cleanup will continue."); } } } catch (Exception ex) { ManualLogSource? logSource3 = LogSource; if (logSource3 != null) { logSource3.LogWarning((object)$"[AnErrorOccuredLobbyCleanup] Failed to quarantine inherited Steam lobby {((Lobby)(ref lobby)).Id.Value}: {ex.Message}. Cleanup will continue."); } } } private static void HandleLocalLobbyRemoval(ulong lobbyId, string removalReason) { //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) GameNetworkManager instance = GameNetworkManager.Instance; if ((Object)(object)instance == (Object)null || instance.disableSteam || instance.isHostingGame) { ClearHostCacheForLobby(lobbyId); return; } if (!instance.currentLobby.HasValue) { ClearHostCacheForLobby(lobbyId); return; } Lobby value = instance.currentLobby.Value; if (((Lobby)(ref value)).Id.Value != lobbyId) { ClearHostCacheForLobby(lobbyId); return; } ManualLogSource? logSource = LogSource; if (logSource != null) { logSource.LogWarning((object)$"[AnErrorOccuredLobbyCleanup] Steam reports this client {removalReason} lobby {lobbyId}; clearing retained local lobby state."); } instance.SetCurrentLobbyNull(); instance.steamIdsInLobby.Clear(); ClearHostCacheForLobby(lobbyId); } private static ulong ResolveOriginalHostSteamId(ulong lobbyId) { ulong liveHostSteamId = GetLiveHostSteamId(); if (liveHostSteamId != 0L) { if (CachedLobbyId != lobbyId || CachedHostSteamId != liveHostSteamId) { CachedLobbyId = lobbyId; CachedHostSteamId = liveHostSteamId; ManualLogSource? logSource = LogSource; if (logSource != null) { logSource.LogDebug((object)$"[AnErrorOccuredLobbyCleanup] Confirmed Lethal Company host {CachedHostSteamId} for Steam lobby {CachedLobbyId} from player slot 0."); } } return liveHostSteamId; } if (CachedLobbyId == lobbyId) { return CachedHostSteamId; } return 0uL; } private static ulong GetLiveHostSteamId() { StartOfRound instance = StartOfRound.Instance; if ((Object)(object)instance == (Object)null || instance.allPlayerScripts == null || instance.allPlayerScripts.Length == 0 || (Object)(object)instance.allPlayerScripts[0] == (Object)null) { return 0uL; } return instance.allPlayerScripts[0].playerSteamId; } private static void ClearHostCacheForLobby(ulong lobbyId) { if (CachedLobbyId == lobbyId) { ClearHostCache(); } } private static void ClearHostCache() { CachedLobbyId = 0uL; CachedHostSteamId = 0uL; } } }