using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Reflection; using MelonLoader; using Microsoft.CodeAnalysis; using NullHT; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(FXAAImplement), "FXAAImplement", "1.0.0", "NullHT", null)] [assembly: MelonGame("Stress Level Zero", "BONELAB")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("FXAAImplement")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FXAAImplement")] [assembly: AssemblyTitle("FXAAImplement")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace NullHT { public class FXAAImplement : MelonMod { public override void OnSceneWasInitialized(int buildIndex, string sceneName) { MelonLogger.Msg("[FXAA] Scene \"" + sceneName + "\" initialized successfully. Searching for cameras..."); ApplyFXAAToCameras(); } private void ApplyFXAAToCameras() { try { Il2CppReferenceArray val = Object.FindObjectsOfType(Type.GetType("UnityEngine.Camera, UnityEngine.CoreModule")); if (val == null || ((Il2CppArrayBase)(object)val).Length == 0) { MelonLogger.Warning("[FXAA] Warning: No active cameras found in this scene."); return; } int num = 0; foreach (Object item in (Il2CppArrayBase)(object)val) { if (item == (Object)null) { continue; } Camera val2 = ((Il2CppObjectBase)item).TryCast(); if ((Object)(object)val2 == (Object)null || (Object)(object)((Component)val2).gameObject == (Object)null) { continue; } string name = ((Object)((Component)val2).gameObject).name; if (!name.Contains("MainCamera") && !name.Contains("Head") && !name.Contains("VR")) { continue; } val2.allowMSAA = false; Component val3 = null; Il2CppArrayBase components = ((Component)val2).gameObject.GetComponents(); foreach (Component item2 in components) { if ((Object)(object)item2 != (Object)null && ((MemberInfo)((Object)item2).GetIl2CppType()).Name.Contains("UniversalAdditionalCameraData")) { val3 = item2; break; } } if ((Object)(object)val3 != (Object)null) { PropertyInfo property = ((object)val3).GetType().GetProperty("antialiasing"); if (property != null) { property.SetValue(val3, 1, null); MelonLogger.Msg("[FXAA] Anti-aliasing successfully activated for camera: " + name); num++; } } } if (num > 0) { MelonLogger.Msg($"[FXAA] Done! Anti-aliasing settings successfully applied to {num} camera(s)."); } else { MelonLogger.Msg("[FXAA] No primary player cameras detected in this scene."); } } catch (Exception ex) { MelonLogger.Error("[FXAA] Critical error occurred while attempting to apply anti-aliasing: " + ex.Message); } } } }