using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ChangeEmotePage")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ChangeEmotePage")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("c1d7618b-c7f7-4184-ac93-006b038e99d8")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] [BepInPlugin("com.saphir.changeemotepage", "ChangeEmotePage", "1.0.0")] [HarmonyPatch(typeof(EmoteWheel), "InitWheel")] public class ChangeEmotePage : BaseUnityPlugin { private const string PluginGuid = "com.saphir.changeemotepage"; private static readonly HashSet swappedWheels = new HashSet(); private Harmony harmony; private void Awake() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown harmony = new Harmony("com.saphir.changeemotepage"); harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"ChangeEmotePage loaded."); } private void OnDestroy() { if (harmony != null) { harmony.UnpatchSelf(); } } [HarmonyPrefix] private static void ChangePageOrder(EmoteWheel __instance) { if ((Object)(object)__instance == (Object)null || __instance.data == null || __instance.data.Length < 16) { return; } int instanceID = ((Object)__instance).GetInstanceID(); if (!swappedWheels.Contains(instanceID)) { swappedWheels.Add(instanceID); for (int i = 0; i < 8; i++) { EmoteWheelData val = __instance.data[i]; __instance.data[i] = __instance.data[i + 8]; __instance.data[i + 8] = val; } } } }