using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BoneLib; using Il2CppSLZ.Marrow; using MelonLoader; using NoDoubleTapSprint; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(global::NoDoubleTapSprint.NoDoubleTapSprint), "NoDoubleTapSprint", "1.0.1", "KadenZombie8", null)] [assembly: MelonGame("Stress Level Zero", "BONELAB")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("NoDoubleTapSprint")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NoDoubleTapSprint")] [assembly: AssemblyTitle("NoDoubleTapSprint")] [assembly: AssemblyVersion("1.0.0.0")] namespace NoDoubleTapSprint; public class NoDoubleTapSprint : MelonMod { public override void OnUpdate() { OpenControllerRig controllerRig = Player.ControllerRig; if (Object.op_Implicit((Object)(object)controllerRig) && controllerRig._wasOverFlickThresh) { controllerRig._wasOverFlickThresh = false; } } }