using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("ShipCameraZoom")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.3.0.0")] [assembly: AssemblyInformationalVersion("1.3.0")] [assembly: AssemblyProduct("ShipCameraZoom")] [assembly: AssemblyTitle("ShipCameraZoom")] [assembly: AssemblyVersion("1.3.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ShipCameraZoom { [HarmonyPatch(typeof(GameCamera), "Awake")] internal static class GameCamera_Awake_CaptureDefaults { internal static float VanillaMaxDistance; internal static bool Captured; private static void Postfix(ref float ___m_maxDistance) { VanillaMaxDistance = ___m_maxDistance; Captured = true; } } [HarmonyPatch(typeof(GameCamera), "UpdateCamera")] internal static class GameCamera_UpdateCamera_ShipZoom { private const float GraceSeconds = 0.5f; private static float _currentMaxDistance = -1f; private static float _lastOnShipTime = -999f; private static void Prefix(ref float ___m_maxDistance, ref float ___m_maxDistanceBoat) { if (!ShipCameraZoomPlugin.Enabled.Value || !GameCamera_Awake_CaptureDefaults.Captured || GameCamera.InFreeFly()) { return; } Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer == (Object)null)) { float vanillaMaxDistance = GameCamera_Awake_CaptureDefaults.VanillaMaxDistance; if (_currentMaxDistance < 0f) { _currentMaxDistance = vanillaMaxDistance; } Transform val = (((Character)localPlayer).IsAttached() ? localPlayer.GetAttachPoint() : null); bool flag = (Object)(object)val != (Object)null && (Object)(object)((Component)val).GetComponentInParent() != (Object)null; if (((Character)localPlayer).InNumShipVolumes > 0 || ((Character)localPlayer).IsAttachedToShip() || flag || (Object)(object)((Character)localPlayer).GetStandingOnShip() != (Object)null || (Object)(object)localPlayer.GetControlledShip() != (Object)null) { _lastOnShipTime = Time.time; } bool num = Time.time - _lastOnShipTime <= 0.5f; float num2 = (num ? (vanillaMaxDistance * ShipCameraZoomPlugin.ZoomMultiplier.Value) : vanillaMaxDistance); if (num) { _currentMaxDistance = num2; } else { _currentMaxDistance = Mathf.MoveTowards(_currentMaxDistance, num2, ShipCameraZoomPlugin.ExitZoomSpeed.Value * Time.deltaTime); } ___m_maxDistance = _currentMaxDistance; ___m_maxDistanceBoat = _currentMaxDistance; } } } [BepInPlugin("sopmehua.valheim.shipcamerazoom", "ShipCameraZoom", "1.3.0")] public class ShipCameraZoomPlugin : BaseUnityPlugin { public const string PluginGuid = "sopmehua.valheim.shipcamerazoom"; public const string PluginName = "ShipCameraZoom"; public const string PluginVersion = "1.3.0"; public static ConfigEntry ZoomMultiplier; public static ConfigEntry ExitZoomSpeed; public static ConfigEntry Enabled; private Harmony _harmony; private void Awake() { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Expected O, but got Unknown //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Expected O, but got Unknown //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Expected O, but got Unknown Enabled = ((BaseUnityPlugin)this).Config.Bind("General", "Enabled", true, "Включить/выключить мод без удаления файла."); ZoomMultiplier = ((BaseUnityPlugin)this).Config.Bind("General", "ZoomMultiplier", 2.5f, new ConfigDescription("Во сколько раз увеличить максимальную дальность отдаления камеры, пока персонаж стоит на корабле или управляет им (относительно стандартного максимума игры).", (AcceptableValueBase)(object)new AcceptableValueRange(1f, 6f), Array.Empty())); ExitZoomSpeed = ((BaseUnityPlugin)this).Config.Bind("General", "ExitZoomSpeed", 8f, new ConfigDescription("Скорость плавного возврата максимальной дальности к стандартной после ухода с корабля, метров в секунду. Чем больше значение, тем быстрее приближение.", (AcceptableValueBase)(object)new AcceptableValueRange(1f, 30f), Array.Empty())); _harmony = new Harmony("sopmehua.valheim.shipcamerazoom"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"ShipCameraZoom 1.3.0 загружен."); } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } }