using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BoneLib.BoneMenu; using HarmonyLib; using Il2CppSLZ.Marrow; using MelonLoader; using RagdollPlayer; using Ragdoll_Death; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Class1), "Ragdoll Death", "1.0.0", "YourName", null)] [assembly: MelonGame("Stress Level Zero", "BONELAB")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Ragdoll Death")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Ragdoll Death")] [assembly: AssemblyTitle("Ragdoll Death")] [assembly: AssemblyVersion("1.0.0.0")] namespace Ragdoll_Death; public class Class1 : MelonMod { [HarmonyPatch(typeof(RigManager), "Awake")] public class RigManagerPatch { public static void Postfix(RigManager __instance) { myRigManager = __instance; } } public static RigManager myRigManager = null; private static bool wasDead = false; private static bool modEnabled = true; public override void OnInitializeMelon() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) MelonLogger.Msg("Мод Ragdoll Death загружен!"); Page val = Page.Root.CreatePage("Ragdoll Death", Color.red, 0, true); val.CreateBool("Toggle", Color.white, modEnabled, (Action)delegate(bool value) { modEnabled = value; MelonLogger.Msg($"Мод включен: {modEnabled}"); }); } public override void OnUpdate() { if ((Object)(object)myRigManager == (Object)null || !modEnabled) { return; } if (myRigManager.health.curr_Health <= 0f) { RagdollPlayerMod.RagdollRig(myRigManager); if (!wasDead) { MelonLogger.Msg("Игрок умер, регдолл включен!"); wasDead = true; } } else if (wasDead) { RagdollPlayerMod.UnragdollRig(myRigManager); MelonLogger.Msg("Игрок жив, регдолл выключен!"); wasDead = false; } } }