using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using AirShipsPlus; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using HarmonyLibs; using ItemManager; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using PieceManager; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("MagicBroom")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyProduct("MagicBroom")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("E74EB49A-461D-48EA-85BC-F462D60C98C4")] [assembly: AssemblyFileVersion("1.0.1")] [assembly: AssemblyCompany("Marlthon")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] [Embedded] [CompilerGenerated] internal sealed class <0d1ae6f2-c784-4711-97d3-c8963550f68b>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <0d1ae6f2-c784-4711-97d3-c8963550f68b>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <0d1ae6f2-c784-4711-97d3-c8963550f68b>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [Embedded] [CompilerGenerated] internal sealed class <3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContextAttribute : Attribute { public readonly byte Flag; public <3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContextAttribute(byte P_0) { Flag = P_0; } } } [Obfuscation(Exclude = true, ApplyToMembers = true)] public class AirshipConfigHolder : MonoBehaviour { [HideInInspector] public float MaxHeight = 300f; [HideInInspector] public float FullSpeed = 25f; [HideInInspector] public float HalfSpeed = 16f; [HideInInspector] public float SlowSpeed = 10f; [HideInInspector] public float BackSpeed = 5f; [HideInInspector] public int MaxFuelCapacity = 400; [HideInInspector] public float FuelConsumptionInterval = 30f; } [Obfuscation(Exclude = true, ApplyToMembers = true)] [RequireComponent(typeof(Rigidbody))] public class CenterOfMassGizmo : MonoBehaviour { private void OnDrawGizmosSelected() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) Rigidbody component = ((Component)this).GetComponent(); if (!((Object)(object)component == (Object)null)) { Gizmos.color = Color.red; Gizmos.DrawSphere(((Component)this).transform.TransformPoint(component.centerOfMass), 0.2f); } } } namespace PieceManager { [PublicAPI] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] public static class MaterialReplacer { [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] public enum ShaderType { PieceShader, VegetationShader, RockShader, RugShader, GrassShader, CustomCreature, UseUnityShader } private static readonly Dictionary ObjectToSwap; private static readonly Dictionary OriginalMaterials; private static readonly Dictionary ObjectsForShaderReplace; private static readonly HashSet CachedShaders; private static bool hasRun; static MaterialReplacer() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown CachedShaders = new HashSet(); hasRun = false; OriginalMaterials = new Dictionary(); ObjectToSwap = new Dictionary(); ObjectsForShaderReplace = new Dictionary(); Harmony val = new Harmony("org.bepinex.helpers.PieceManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type) { if (!ObjectsForShaderReplace.ContainsKey(go)) { ObjectsForShaderReplace.Add(go, type); } } public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false) { if (!ObjectToSwap.ContainsKey(go)) { ObjectToSwap.Add(go, isJotunnMock); } } private static void GetAllMaterials() { Material[] array = Resources.FindObjectsOfTypeAll(); foreach (Material val in array) { OriginalMaterials[((Object)val).name] = val; } } [HarmonyPriority(700)] private static void ReplaceAllMaterialsWithOriginal() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun) { return; } if (OriginalMaterials.Count == 0) { GetAllMaterials(); } foreach (KeyValuePair item in ObjectToSwap) { GameObject key = item.Key; bool value = item.Value; ProcessGameObjectMaterials(key, value); } AssetBundle[] array = Resources.FindObjectsOfTypeAll(); AssetBundle[] array2 = array; foreach (AssetBundle val in array2) { IEnumerable enumerable3; try { IEnumerable enumerable2; if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val)) { IEnumerable enumerable = val.LoadAllAssets(); enumerable2 = enumerable; } else { enumerable2 = from shader in ((IEnumerable)val.GetAllAssetNames()).Select((Func)val.LoadAsset) where (Object)(object)shader != (Object)null select shader; } enumerable3 = enumerable2; } catch (Exception) { continue; } if (enumerable3 == null) { continue; } foreach (Shader item2 in enumerable3) { CachedShaders.Add(item2); } } foreach (KeyValuePair item3 in ObjectsForShaderReplace) { GameObject key2 = item3.Key; ShaderType value2 = item3.Value; ProcessGameObjectShaders(key2, value2); } hasRun = true; } private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock) { Renderer[] componentsInChildren = go.GetComponentsInChildren(true); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] sharedMaterials = val.sharedMaterials.Select([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray(); val.sharedMaterials = sharedMaterials; } } private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock) { string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_"); if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal)) { return originalMaterial; } string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, ""); if (OriginalMaterials.TryGetValue(text2, out var value)) { return value; } Debug.LogWarning((object)("No suitable material found to replace: " + text2)); return originalMaterial; } private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType) { Renderer[] componentsInChildren = go.GetComponentsInChildren(true); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] sharedMaterials = val.sharedMaterials; foreach (Material val2 in sharedMaterials) { if ((Object)(object)val2 != (Object)null) { val2.shader = GetShaderForType(val2.shader, shaderType, ((Object)val2.shader).name); } } } } private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName) { return (Shader)(shaderType switch { ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), _ => FindShaderWithName(orig, "Standard"), }); } public static Shader FindShaderWithName(Shader origShader, string name) { foreach (Shader cachedShader in CachedShaders) { if (((Object)cachedShader).name == name) { return cachedShader; } } return origShader; } } [PublicAPI] public enum CraftingTable { None, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("blackforge")] BlackForge, [InternalName("piece_preptable")] FoodPreparationTable, [InternalName("piece_MeadCauldron")] MeadKetill, Custom } [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [PublicAPI] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] public class ExtensionList { public readonly List ExtensionStations = new List(); public void Set(CraftingTable table, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = table, maxStationDistance = maxStationDistance }); } public void Set(string customTable, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = CraftingTable.Custom, custom = customTable, maxStationDistance = maxStationDistance }); } } public struct ExtensionConfig { public CraftingTable Table; public float maxStationDistance; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] public string custom; } [PublicAPI] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] public class CraftingStationList { public readonly List Stations = new List(); public void Set(CraftingTable table) { Stations.Add(new CraftingStationConfig { Table = table }); } public void Set(string customTable) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, custom = customTable }); } } public struct CraftingStationConfig { public CraftingTable Table; public int level; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] public string custom; } [PublicAPI] public enum BuildPieceCategory { Misc = 0, Crafting = 1, BuildingWorkbench = 2, BuildingStonecutter = 3, Furniture = 4, All = 100, Custom = 99 } [PublicAPI] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] public class RequiredResourcesList { public readonly List Requirements = new List(); public void Add(string item, int amount, bool recover) { Requirements.Add(new Requirement { itemName = item, amount = amount, recover = recover }); } } public struct Requirement { [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(1)] public string itemName; public int amount; public bool recover; } public struct SpecialProperties { [Description("Admins should be the only ones that can build this piece.")] public bool AdminOnly; [Description("Turns off generating a config for this build piece.")] public bool NoConfig; } [PublicAPI] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] public class BuildingPieceCategory { public BuildPieceCategory Category; public string custom = ""; public void Set(BuildPieceCategory category) { Category = category; } public void Set(string customCategory) { Category = BuildPieceCategory.Custom; custom = customCategory; } } [PublicAPI] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] public class PieceTool { public readonly HashSet Tools = new HashSet(); public void Add(string tool) { Tools.Add(tool); } } [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] [PublicAPI] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] public class BuildPiece { [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] internal class PieceConfig { public ConfigEntry craft = null; public ConfigEntry category = null; public ConfigEntry customCategory = null; public ConfigEntry tools = null; public ConfigEntry extensionTable = null; public ConfigEntry customExtentionTable = null; public ConfigEntry maxStationDistance = null; public ConfigEntry table = null; public ConfigEntry customTable = null; } [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] [UsedImplicitly] public string Category; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action CustomDrawer; } [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] private class SerializedRequirements { public readonly List Reqs; public SerializedRequirements(List reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) { Reqs = reqs.Split(new char[1] { ',' }).Select([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); Requirement result = default(Requirement); result.itemName = array[0]; result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2); bool result3 = default(bool); result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3; return result; }).ToList(); } public override string ToString() { return string.Join(",", Reqs.Select([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}")); } [return: <0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent() : null); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.")); } return val; } public static Requirement[] toPieceReqs(SerializedRequirements craft) { Dictionary dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func)([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (Requirement r) => r.itemName), (Func)([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (Requirement r) => { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) ItemDrop val = ResItem(r); return (val == null) ? ((Requirement)null) : new Requirement { m_amount = r.amount, m_resItem = val, m_recover = r.recover }; })); return dictionary.Values.Where([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (Requirement v) => v != null).ToArray(); [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(2)] static ItemDrop ResItem(Requirement r) { return fetchByName(ObjectDB.instance, r.itemName); } } } internal static readonly List registeredPieces = new List(); private static readonly Dictionary pieceMap = new Dictionary(); internal static Dictionary pieceConfigs = new Dictionary(); internal List Conversions = new List(); internal List conversions = new List(); [Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")] public static bool ConfigurationEnabled = true; public readonly GameObject Prefab; [Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")] public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList(); [Description("Sets the category for the building piece.")] public readonly BuildingPieceCategory Category = new BuildingPieceCategory(); [Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")] public readonly PieceTool Tool = new PieceTool(); [Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")] public CraftingStationList Crafting = new CraftingStationList(); [Description("Makes this piece a station extension")] public ExtensionList Extension = new ExtensionList(); [Description("Change the extended/special properties of your build piece.")] public SpecialProperties SpecialProperties; [Description("Specifies a config entry which toggles whether a recipe is active.")] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] public ConfigEntryBase RecipeIsActive = null; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] private LocalizeKey _name; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] private LocalizeKey _description; internal string[] activeTools = null; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] private static object configManager; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] private static Localization _english; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] internal static BaseUnityPlugin _plugin = null; private static bool hasConfigSync = true; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] private static object _configSync; public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } Piece component = Prefab.GetComponent(); if (component.m_name.StartsWith("$")) { _name = new LocalizeKey(component.m_name); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(component.m_name); component.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } Piece component = Prefab.GetComponent(); if (component.m_description.StartsWith("$")) { _description = new LocalizeKey(component.m_description); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description"; _description = new LocalizeKey(text).English(component.m_description); component.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); internal static BaseUnityPlugin plugin { get { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown if (_plugin != null) { return _plugin; } IEnumerable source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); return _plugin; } } [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] private static object configSync { [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(2)] get { if (_configSync != null || !hasConfigSync) { return _configSync; } Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } return _configSync; } } public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public BuildPiece(AssetBundle bundle, string prefabName) { Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName); registeredPieces.Add(this); } internal static void Patch_FejdStartup(FejdStartup __instance) { //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_02eb: Expected O, but got Unknown //IL_0389: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Expected O, but got Unknown //IL_0431: Unknown result type (might be due to invalid IL or missing references) //IL_040b: Unknown result type (might be due to invalid IL or missing references) //IL_0410: Unknown result type (might be due to invalid IL or missing references) //IL_048c: Unknown result type (might be due to invalid IL or missing references) //IL_0496: Expected O, but got Unknown //IL_0606: Unknown result type (might be due to invalid IL or missing references) //IL_0610: Expected O, but got Unknown //IL_08ea: Unknown result type (might be due to invalid IL or missing references) //IL_08f4: Expected O, but got Unknown //IL_067b: Unknown result type (might be due to invalid IL or missing references) //IL_0685: Expected O, but got Unknown //IL_0721: Unknown result type (might be due to invalid IL or missing references) //IL_072b: Expected O, but got Unknown //IL_095f: Unknown result type (might be due to invalid IL or missing references) //IL_0969: Expected O, but got Unknown //IL_0b7e: Unknown result type (might be due to invalid IL or missing references) //IL_0b88: Expected O, but got Unknown //IL_0c18: Unknown result type (might be due to invalid IL or missing references) //IL_0c22: Expected O, but got Unknown Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType)); foreach (BuildPiece registeredPiece in registeredPieces) { registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray(); if (registeredPiece.Category.Category != BuildPieceCategory.Custom) { registeredPiece.Prefab.GetComponent().m_category = (PieceCategory)registeredPiece.Category.Category; } else { registeredPiece.Prefab.GetComponent().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom); } } if (!ConfigurationEnabled) { return; } bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (BuildPiece registeredPiece2 in registeredPieces) { BuildPiece piece = registeredPiece2; if (piece.SpecialProperties.NoConfig) { continue; } PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig()); PieceConfig cfg = pieceConfig2; Piece piecePrefab2 = piece.Prefab.GetComponent(); string pieceName = piecePrefab2.m_name; string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim(); string localizedName = Localization.instance.Localize(pieceName).Trim(); int order = 0; cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = (cfg.category.Value == BuildPieceCategory.Custom), Category = localizedName }; cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.category.SettingChanged += BuildTableConfigChanged; cfg.customCategory.SettingChanged += BuildTableConfigChanged; if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes })); piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); cfg.tools.SettingChanged += [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (object _, EventArgs _) => { Inventory[] source = (from c in Player.s_players.Select([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType() select c.GetInventory()) where c != null select c).ToArray(); Dictionary> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent()) select c).Concat(ItemDrop.s_instances) select new KeyValuePair(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (Inventory i) => i.GetAllItems()) select new KeyValuePair(((Object)i.m_dropPrefab).name, i)) where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces) group kv by kv.Key).ToDictionary([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (IGrouping> g) => g.Key, [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (IGrouping> g) => g.Select([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (KeyValuePair kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList()); string[] array5 = piece.activeTools; foreach (string key in array5) { if (dictionary.TryGetValue(key, out var value3)) { foreach (PieceTable item3 in value3) { item3.m_pieces.Remove(piece.Prefab); } } } piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { string[] array6 = piece.activeTools; foreach (string key2 in array6) { if (dictionary.TryGetValue(key2, out var value4)) { foreach (PieceTable item4 in value4) { if (!item4.m_pieces.Contains(piece.Prefab)) { item4.m_pieces.Add(piece.Prefab); } } } } if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { PiecePrefabManager.CategoryRefreshNeeded = true; ((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces); } } }; StationExtension pieceExtensionComp; List hideWhenNoneAttributes2; if (piece.Extension.ExtensionStations.Count > 0) { pieceExtensionComp = piece.Prefab.GetOrAddComponent(); PieceConfig pieceConfig3 = cfg; string group = englishName; CraftingTable table = piece.Extension.ExtensionStations.First().Table; string text = "Crafting station that " + localizedName + " extends."; object[] array = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes.Order = num; array[0] = configurationManagerAttributes; pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array)); cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); PieceConfig pieceConfig4 = cfg; string group2 = englishName; float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance; string text2 = "Distance from the station that " + localizedName + " can be placed."; object[] array2 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes2.Order = num; array2[0] = configurationManagerAttributes2; pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2)); hideWhenNoneAttributes2 = new List(); cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged; cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged; cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes3.Order = num; configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None; ConfigurationManagerAttributes item = configurationManagerAttributes3; hideWhenNoneAttributes2.Add(item); } List hideWhenNoneAttributes; if (piece.Crafting.Stations.Count > 0) { hideWhenNoneAttributes = new List(); PieceConfig pieceConfig5 = cfg; string group3 = englishName; CraftingTable table2 = piece.Crafting.Stations.First().Table; string text3 = "Crafting station where " + localizedName + " is available."; object[] array3 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes4.Order = num; array3[0] = configurationManagerAttributes4; pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3)); cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes5.Order = num; configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None; ConfigurationManagerAttributes item2 = configurationManagerAttributes5; hideWhenNoneAttributes.Add(item2); } cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName); cfg.craft.SettingChanged += [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (object _, EventArgs _) => { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab2.m_resources = resources; Piece[] array4 = Object.FindObjectsOfType(); foreach (Piece val in array4) { if (val.m_name == pieceName) { val.m_resources = resources; } } } }; for (int j = 0; j < piece.Conversions.Count; j++) { string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : ""); Conversion conversion = piece.Conversions[j]; conversion.config = new Conversion.ConversionConfig(); int index = j; conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.input.SettingChanged += [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance2 = ObjectDB.instance; if (instance2 != null) { ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value); piece.conversions[index].m_from = from; } } }; conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.output.SettingChanged += [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value); piece.conversions[index].m_to = to; } } }; } void BuildTableConfigChanged(object o, EventArgs e) { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) if (registeredPieces.Count > 0) { if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } if (Object.op_Implicit((Object)(object)Hud.instance)) { PiecePrefabManager.CategoryRefreshNeeded = true; PiecePrefabManager.CreateCategoryTabs(); } } customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom; ReloadConfigDisplay(); } void ExtensionTableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { CraftingTable value2 = cfg.extensionTable.Value; CraftingTable craftingTable = value2; if (craftingTable == CraftingTable.Custom) { StationExtension obj2 = pieceExtensionComp; GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value); obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent() : null); } else { pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent(); } pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value; } customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2) { item5.Browsable = cfg.extensionTable.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } void TableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { switch (cfg.table.Value) { case CraftingTable.None: piecePrefab2.m_craftingStation = null; break; case CraftingTable.Custom: { Piece obj = piecePrefab2; GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent() : null); break; } default: piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent(); break; } } customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes) { item6.Browsable = cfg.table.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } ConfigEntry itemConfig(string name, string value, string desc) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes { CustomDrawer = DrawConfigTable, Order = (order -= 1), Category = localizedName }; return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 })); } } foreach (BuildPiece registeredPiece3 in registeredPieces) { ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive; Piece piecePrefab; if (enabledCfg != null) { piecePrefab = registeredPiece3.Prefab.GetComponent(); ConfigChanged(null, null); ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3); [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(2)] void ConfigChanged(object o, EventArgs e) { piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } void ReloadConfigDisplay() { object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager); if (obj3 is bool && (bool)obj3) { configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty()); } } } private void InitializeNewRegisteredPiece(BuildPiece piece) { ConfigEntryBase recipeIsActive = piece.RecipeIsActive; PieceConfig cfg; Piece piecePrefab; string pieceName; if (recipeIsActive != null) { pieceConfigs.TryGetValue(piece, out cfg); piecePrefab = piece.Prefab.GetComponent(); pieceName = piecePrefab.m_name; ((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab.m_resources = resources; Piece[] array = Object.FindObjectsOfType(); foreach (Piece val in array) { if (val.m_name == pieceName) { val.m_resources = resources; } } } } } [HarmonyPriority(700)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { //IL_0489: Unknown result type (might be due to invalid IL or missing references) //IL_048e: Unknown result type (might be due to invalid IL or missing references) //IL_04c1: Unknown result type (might be due to invalid IL or missing references) //IL_04f9: Expected O, but got Unknown if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null) { return; } foreach (BuildPiece registeredPiece in registeredPieces) { pieceConfigs.TryGetValue(registeredPiece, out var value); registeredPiece.Prefab.GetComponent().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value)); foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations) { switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value); if (prefab != null) { registeredPiece.Prefab.GetComponent().m_craftingStation = prefab.GetComponent(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent(); } break; } } foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations) { switch ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value); if (prefab2 != null) { registeredPiece.Prefab.GetComponent().m_craftingStation = prefab2.GetComponent(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent(); } break; } } registeredPiece.conversions = new List(); for (int i = 0; i < registeredPiece.Conversions.Count; i++) { Conversion conversion = registeredPiece.Conversions[i]; registeredPiece.conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output) }); if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null) { registeredPiece.Prefab.GetComponent().m_conversion.Add(registeredPiece.conversions[i]); } } } } public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { SnapshotPiece(Prefab, lightIntensity, cameraRotation); } internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Unknown result type (might be due to invalid IL or missing references) //IL_0273: Unknown result type (might be due to invalid IL or missing references) //IL_0275: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_027c: Unknown result type (might be due to invalid IL or missing references) //IL_02d6: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_0322: Unknown result type (might be due to invalid IL or missing references) //IL_0333: Unknown result type (might be due to invalid IL or missing references) //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_036f: Unknown result type (might be due to invalid IL or missing references) //IL_0376: Expected O, but got Unknown //IL_0394: Unknown result type (might be due to invalid IL or missing references) //IL_03d5: Unknown result type (might be due to invalid IL or missing references) //IL_03da: Unknown result type (might be due to invalid IL or missing references) //IL_03e4: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren().Any() || prefab.GetComponentsInChildren().Any())) { Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent(); component.backgroundColor = Color.clear; component.clearFlags = (CameraClearFlags)2; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f)); component.fieldOfView = 0.5f; component.farClipPlane = 100000f; component.cullingMask = 8; Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent(); ((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f); component2.type = (LightType)1; component2.cullingMask = 8; component2.intensity = lightIntensity; GameObject val = Object.Instantiate(prefab); Transform[] componentsInChildren = val.GetComponentsInChildren(); foreach (Transform val2 in componentsInChildren) { ((Component)val2).gameObject.layer = 3; } val.transform.position = Vector3.zero; val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f); ((Object)val).name = ((Object)prefab).name; MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren(); Vector3 val3 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds2 = ((Renderer)renderer).bounds; return Vector3.Min(cur, ((Bounds)(ref bounds2)).min); }); Vector3 val4 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds = ((Renderer)renderer).bounds; return Vector3.Max(cur, ((Bounds)(ref bounds)).max); }); val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val3 + val4) / 2f; Vector3 val5 = val4 - val3; TimedDestruction val6 = val.AddComponent(); val6.Trigger(1f); Rect val7 = default(Rect); ((Rect)(ref val7))..ctor(0f, 0f, 128f, 128f); component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height); component.fieldOfView = 20f; float num = Mathf.Max(val5.x, val5.y) + 0.1f; float num2 = num / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num2); component.Render(); RenderTexture active = RenderTexture.active; RenderTexture.active = component.targetTexture; Texture2D val8 = new Texture2D((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height, (TextureFormat)4, false); val8.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), 0, 0); val8.Apply(); RenderTexture.active = active; prefab.GetComponent().m_icon = Sprite.Create(val8, new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), Vector2.one / 2f); ((Component)component2).gameObject.SetActive(false); component.targetTexture.Release(); ((Component)component).gameObject.SetActive(false); val.SetActive(false); Object.DestroyImmediate((Object)(object)val); Object.Destroy((Object)(object)component); Object.Destroy((Object)(object)component2); Object.Destroy((Object)(object)((Component)component).gameObject); Object.Destroy((Object)(object)((Component)component2).gameObject); } } private static void DrawConfigTable(ConfigEntryBase cfg) { //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Expected O, but got Unknown //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Expected O, but got Unknown //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Expected O, but got Unknown //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault(); List list = new List(); bool flag = false; int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true) .Invoke(configManager, Array.Empty()) ?? ((object)130)); GUILayout.BeginVertical(Array.Empty()); foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs) { GUILayout.BeginHorizontal(Array.Empty()); int num2 = req.amount; if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField) { fixedWidth = 40f }, Array.Empty()), out var result) && result != num2 && !valueOrDefault) { num2 = result; flag = true; } string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField) { fixedWidth = num - 40 - 67 - 21 - 21 - 12 }, Array.Empty()); string text2 = (valueOrDefault ? req.itemName : text); flag = flag || text2 != req.itemName; bool flag2 = req.recover; if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle) { fixedWidth = 67f }, Array.Empty()) != req.recover) { flag2 = !flag2; flag = true; } if (GUILayout.Button("x", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty()) && !valueOrDefault) { flag = true; } else { list.Add(new Requirement { amount = num2, itemName = text2, recover = flag2 }); } if (GUILayout.Button("+", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty()) && !valueOrDefault) { flag = true; list.Add(new Requirement { amount = 1, itemName = "", recover = false }); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = new SerializedRequirements(list).ToString(); } } private static ConfigEntry config<[<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] T>(string group, string name, T value, ConfigDescription description) { ConfigEntry val = plugin.Config.Bind(group, name, value, description); configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T)) .Invoke(configSync, new object[1] { val }); return val; } private static ConfigEntry config<[<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] T>(string group, string name, T value, string description) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty())); } } public static class GoExtensions { [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] public static T GetOrAddComponent<[<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] T>(this GameObject gameObject) where T : Component { return gameObject.GetComponent() ?? gameObject.AddComponent(); } } [PublicAPI] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] public class LocalizeKey { private static readonly List keys = new List(); public readonly string Key; public readonly Dictionary Localizations = new Dictionary(); public LocalizeKey(string key) { Key = key.Replace("$", ""); keys.Add(this); } public void Alias(string alias) { Localizations.Clear(); if (!alias.Contains("$")) { alias = "$" + alias; } Localizations["alias"] = alias; Localization.instance.AddWord(Key, Localization.instance.Localize(alias)); } public LocalizeKey English(string key) { return addForLang("English", key); } public LocalizeKey Swedish(string key) { return addForLang("Swedish", key); } public LocalizeKey French(string key) { return addForLang("French", key); } public LocalizeKey Italian(string key) { return addForLang("Italian", key); } public LocalizeKey German(string key) { return addForLang("German", key); } public LocalizeKey Spanish(string key) { return addForLang("Spanish", key); } public LocalizeKey Russian(string key) { return addForLang("Russian", key); } public LocalizeKey Romanian(string key) { return addForLang("Romanian", key); } public LocalizeKey Bulgarian(string key) { return addForLang("Bulgarian", key); } public LocalizeKey Macedonian(string key) { return addForLang("Macedonian", key); } public LocalizeKey Finnish(string key) { return addForLang("Finnish", key); } public LocalizeKey Danish(string key) { return addForLang("Danish", key); } public LocalizeKey Norwegian(string key) { return addForLang("Norwegian", key); } public LocalizeKey Icelandic(string key) { return addForLang("Icelandic", key); } public LocalizeKey Turkish(string key) { return addForLang("Turkish", key); } public LocalizeKey Lithuanian(string key) { return addForLang("Lithuanian", key); } public LocalizeKey Czech(string key) { return addForLang("Czech", key); } public LocalizeKey Hungarian(string key) { return addForLang("Hungarian", key); } public LocalizeKey Slovak(string key) { return addForLang("Slovak", key); } public LocalizeKey Polish(string key) { return addForLang("Polish", key); } public LocalizeKey Dutch(string key) { return addForLang("Dutch", key); } public LocalizeKey Portuguese_European(string key) { return addForLang("Portuguese_European", key); } public LocalizeKey Portuguese_Brazilian(string key) { return addForLang("Portuguese_Brazilian", key); } public LocalizeKey Chinese(string key) { return addForLang("Chinese", key); } public LocalizeKey Japanese(string key) { return addForLang("Japanese", key); } public LocalizeKey Korean(string key) { return addForLang("Korean", key); } public LocalizeKey Hindi(string key) { return addForLang("Hindi", key); } public LocalizeKey Thai(string key) { return addForLang("Thai", key); } public LocalizeKey Abenaki(string key) { return addForLang("Abenaki", key); } public LocalizeKey Croatian(string key) { return addForLang("Croatian", key); } public LocalizeKey Georgian(string key) { return addForLang("Georgian", key); } public LocalizeKey Greek(string key) { return addForLang("Greek", key); } public LocalizeKey Serbian(string key) { return addForLang("Serbian", key); } public LocalizeKey Ukrainian(string key) { return addForLang("Ukrainian", key); } private LocalizeKey addForLang(string lang, string value) { Localizations[lang] = value; if (Localization.instance.GetSelectedLanguage() == lang) { Localization.instance.AddWord(Key, value); } else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key)) { Localization.instance.AddWord(Key, value); } return this; } [HarmonyPriority(300)] internal static void AddLocalizedKeys(Localization __instance, string language) { foreach (LocalizeKey key in keys) { string value2; if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value)) { __instance.AddWord(key.Key, value); } else if (key.Localizations.TryGetValue("alias", out value2)) { __instance.AddWord(key.Key, Localization.instance.Localize(value2)); } } } } [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] public static class LocalizationCache { private static readonly Dictionary localizations = new Dictionary(); internal static void LocalizationPostfix(Localization __instance, string language) { string key = localizations.FirstOrDefault([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (KeyValuePair l) => l.Value == __instance).Key; if (key != null) { localizations.Remove(key); } if (!localizations.ContainsKey(language)) { localizations.Add(language, __instance); } } public static Localization ForLanguage([<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] string language = null) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value)) { return value; } value = new Localization(); if (language != null) { value.SetupLanguage(language); } return value; } } [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] public class AdminSyncing { [CompilerGenerated] private sealed class <g__WatchAdminListChanges|2_0>d : IEnumerator, IDisposable, IEnumerator { private int <>1__state; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] private object <>2__current; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(new byte[] { 0, 1 })] private List 5__1; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(new byte[] { 0, 1 })] private List 5__2; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(new byte[] { 0, 1 })] private List 5__3; object IEnumerator.Current { [DebuggerHidden] [return: <0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] [return: <0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] get { return <>2__current; } } [DebuggerHidden] public <g__WatchAdminListChanges|2_0>d(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { 5__1 = null; 5__2 = null; 5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Expected O, but got Unknown int num = <>1__state; if (num != 0) { if (num != 1) { return false; } <>1__state = -1; if (!ZNet.instance.m_adminList.GetList().SequenceEqual(5__1)) { 5__1 = new List(ZNet.instance.m_adminList.GetList()); 5__2 = (from p in ZNet.instance.GetPeers() where ZNet.instance.ListContainsId(ZNet.instance.m_adminList, p.m_rpc.GetSocket().GetHostName()) select p).ToList(); 5__3 = ZNet.instance.GetPeers().Except(5__2).ToList(); g__SendAdmin|2_2(5__3, isAdmin: false); g__SendAdmin|2_2(5__2, isAdmin: true); 5__2 = null; 5__3 = null; } } else { <>1__state = -1; 5__1 = new List(ZNet.instance.m_adminList.GetList()); } <>2__current = (object)new WaitForSeconds(30f); <>1__state = 1; return true; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <>c__DisplayClass3_0 { [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] public ZPackage package; [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] internal IEnumerator b__1(ZNetPeer p) { return TellPeerAdminStatus(p, package); } } [StructLayout(LayoutKind.Auto)] [CompilerGenerated] private struct <>c__DisplayClass4_0 { [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] public ZNetPeer peer; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] public ZRoutedRpc rpc; } [CompilerGenerated] private sealed class d__4 : IEnumerator, IDisposable, IEnumerator { private int <>1__state; private bool <>2__current; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] public ZNetPeer peer; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] public ZPackage package; private <>c__DisplayClass4_0 <>8__1; bool IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] [return: <0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] get { return <>2__current; } } [DebuggerHidden] public d__4(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>8__1 = default(<>c__DisplayClass4_0); <>1__state = -2; } private bool MoveNext() { if (<>1__state != 0) { return false; } <>1__state = -1; <>8__1.peer = peer; <>8__1.rpc = ZRoutedRpc.instance; if (<>8__1.rpc == null) { return false; } g__SendPackage|4_0(package, ref <>8__1); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class d__3 : IEnumerator, IDisposable, IEnumerator { private int <>1__state; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] private object <>2__current; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(new byte[] { 0, 1 })] public List peers; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] public ZPackage package; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] private <>c__DisplayClass3_0 <>8__1; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] private byte[] 5__2; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(new byte[] { 0, 1 })] private List> 5__3; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] private ZPackage 5__4; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] private MemoryStream 5__5; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] private DeflateStream 5__6; object IEnumerator.Current { [DebuggerHidden] [return: <0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] [return: <0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] get { return <>2__current; } } [DebuggerHidden] public d__3(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>8__1 = null; 5__2 = null; 5__3 = null; 5__4 = null; 5__5 = null; 5__6 = null; <>1__state = -2; } private bool MoveNext() { //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>8__1 = new <>c__DisplayClass3_0(); <>8__1.package = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return false; } 5__2 = <>8__1.package.GetArray(); if (5__2 != null && 5__2.LongLength > 10000) { 5__4 = new ZPackage(); 5__4.Write(4); 5__5 = new MemoryStream(); 5__6 = new DeflateStream(5__5, CompressionLevel.Optimal); try { 5__6.Write(5__2, 0, 5__2.Length); } finally { if (5__6 != null) { ((IDisposable)5__6).Dispose(); } } 5__6 = null; 5__4.Write(5__5.ToArray()); <>8__1.package = 5__4; 5__4 = null; 5__5 = null; } 5__3 = (from peer in peers where peer.IsReady() select peer into p select TellPeerAdminStatus(p, <>8__1.package)).ToList(); 5__3.RemoveAll((IEnumerator writer) => !writer.MoveNext()); break; case 1: <>1__state = -1; 5__3.RemoveAll((IEnumerator writer) => !writer.MoveNext()); break; } if (5__3.Count > 0) { <>2__current = null; <>1__state = 1; return true; } return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private static bool isServer; internal static bool registeredOnClient; [HarmonyPriority(700)] internal static void AdminStatusSync(ZNet __instance) { isServer = __instance.IsServer(); if (BuildPiece._plugin != null) { if (isServer) { ZRoutedRpc.instance.Register(BuildPiece._plugin.Info.Metadata.Name + " PMAdminStatusSync", (Action)RPC_AdminPieceAddRemove); } else if (!registeredOnClient) { ZRoutedRpc.instance.Register(BuildPiece._plugin.Info.Metadata.Name + " PMAdminStatusSync", (Action)RPC_AdminPieceAddRemove); registeredOnClient = true; } } if (isServer) { ((MonoBehaviour)ZNet.instance).StartCoroutine(WatchAdminListChanges()); } [IteratorStateMachine(typeof(<g__WatchAdminListChanges|2_0>d))] static IEnumerator WatchAdminListChanges() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <g__WatchAdminListChanges|2_0>d(0); } } [IteratorStateMachine(typeof(d__3))] private static IEnumerator sendZPackage(List peers, ZPackage package) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__3(0) { peers = peers, package = package }; } [IteratorStateMachine(typeof(d__4))] private static IEnumerator TellPeerAdminStatus(ZNetPeer peer, ZPackage package) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__4(0) { peer = peer, package = package }; } internal static void RPC_AdminPieceAddRemove(long sender, ZPackage package) { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Expected O, but got Unknown ZNetPeer peer = ZNet.instance.GetPeer(sender); bool flag = false; try { flag = package.ReadBool(); } catch { } if (isServer) { ZRoutedRpc instance = ZRoutedRpc.instance; long everybody = ZRoutedRpc.Everybody; BaseUnityPlugin plugin = BuildPiece._plugin; instance.InvokeRoutedRPC(everybody, ((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { (object)new ZPackage() }); if (ZNet.instance.ListContainsId(ZNet.instance.m_adminList, peer.m_rpc.GetSocket().GetHostName())) { ZPackage val = new ZPackage(); val.Write(true); ZRpc rpc = peer.m_rpc; BaseUnityPlugin plugin2 = BuildPiece._plugin; rpc.Invoke(((plugin2 != null) ? plugin2.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { val }); } return; } foreach (BuildPiece registeredPiece in BuildPiece.registeredPieces) { if (!registeredPiece.SpecialProperties.AdminOnly) { continue; } Piece component = registeredPiece.Prefab.GetComponent(); string name = component.m_name; string text = Localization.instance.Localize(name).Trim(); if (!Object.op_Implicit((Object)(object)ObjectDB.instance) || (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") == (Object)null) { continue; } Piece[] array = Object.FindObjectsOfType(); foreach (Piece val2 in array) { if (flag) { if (val2.m_name == name) { val2.m_enabled = true; } } else if (val2.m_name == name) { val2.m_enabled = false; } } List pieces = ObjectDB.instance.GetItemPrefab("Hammer").GetComponent().m_itemData.m_shared.m_buildPieces.m_pieces; if (flag) { if (!pieces.Contains(ZNetScene.instance.GetPrefab(((Object)component).name))) { pieces.Add(ZNetScene.instance.GetPrefab(((Object)component).name)); } } else if (pieces.Contains(ZNetScene.instance.GetPrefab(((Object)component).name))) { pieces.Remove(ZNetScene.instance.GetPrefab(((Object)component).name)); } } } [CompilerGenerated] internal static void g__SendAdmin|2_2(List peers, bool isAdmin) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown ZPackage val = new ZPackage(); val.Write(isAdmin); ((MonoBehaviour)ZNet.instance).StartCoroutine(sendZPackage(peers, val)); } [CompilerGenerated] internal static void g__SendPackage|4_0(ZPackage pkg, ref <>c__DisplayClass4_0 P_1) { BaseUnityPlugin plugin = BuildPiece._plugin; string text = ((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync"; if (isServer) { P_1.peer.m_rpc.Invoke(text, new object[1] { pkg }); } else { P_1.rpc.InvokeRoutedRPC(P_1.peer.m_server ? 0 : P_1.peer.m_uid, text, new object[1] { pkg }); } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] internal class RegisterClientRPCPatch { private static void Postfix(ZNet __instance, ZNetPeer peer) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown if (!__instance.IsServer()) { ZRpc rpc = peer.m_rpc; BaseUnityPlugin plugin = BuildPiece._plugin; rpc.Register(((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync", (Action)RPC_InitialAdminSync); return; } ZPackage val = new ZPackage(); val.Write(__instance.ListContainsId(__instance.m_adminList, peer.m_rpc.GetSocket().GetHostName())); ZRpc rpc2 = peer.m_rpc; BaseUnityPlugin plugin2 = BuildPiece._plugin; rpc2.Invoke(((plugin2 != null) ? plugin2.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { val }); } private static void RPC_InitialAdminSync(ZRpc rpc, ZPackage package) { AdminSyncing.RPC_AdminPieceAddRemove(0L, package); } } [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] public static class PiecePrefabManager { [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] private struct BundleId { [UsedImplicitly] public string assetBundleFileName; [UsedImplicitly] public string folderName; } private static readonly Dictionary bundleCache; private static readonly List piecePrefabs; private static readonly Dictionary PieceCategories; private static readonly Dictionary OtherPieceCategories; private static readonly Dictionary VanillaLabels; internal static bool CategoryRefreshNeeded; static PiecePrefabManager() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Expected O, but got Unknown //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Expected O, but got Unknown //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Expected O, but got Unknown //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Expected O, but got Unknown //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Expected O, but got Unknown //IL_01d4: Unknown result type (might be due to invalid IL or missing references) //IL_01e1: Expected O, but got Unknown //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Expected O, but got Unknown //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Expected O, but got Unknown //IL_0289: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Expected O, but got Unknown //IL_02c3: Unknown result type (might be due to invalid IL or missing references) //IL_02de: Unknown result type (might be due to invalid IL or missing references) //IL_02eb: Expected O, but got Unknown //IL_02eb: Expected O, but got Unknown //IL_031a: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Expected O, but got Unknown //IL_0356: Unknown result type (might be due to invalid IL or missing references) //IL_0363: Expected O, but got Unknown //IL_0391: Unknown result type (might be due to invalid IL or missing references) //IL_039f: Expected O, but got Unknown //IL_03ce: Unknown result type (might be due to invalid IL or missing references) //IL_03db: Expected O, but got Unknown //IL_040a: Unknown result type (might be due to invalid IL or missing references) //IL_0417: Expected O, but got Unknown //IL_0446: Unknown result type (might be due to invalid IL or missing references) //IL_0453: Expected O, but got Unknown bundleCache = new Dictionary(); piecePrefabs = new List(); PieceCategories = new Dictionary(); OtherPieceCategories = new Dictionary(); VanillaLabels = new Dictionary(); Harmony val = new Harmony("org.bepinex.helpers.PieceManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Awake", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(BuildPiece), "Patch_FejdStartup", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizeKey), "AddLocalizedKeys", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizationCache), "LocalizationPostfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(BuildPiece), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "CopyOtherDB", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(AdminSyncing), "AdminStatusSync", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_ZNetSceneAwake", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "RefFixPatch_ZNetSceneAwake", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "UpdateAvailable", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "UpdateAvailable_Transpiler", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "UpdateAvailable", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "UpdateAvailable_Prefix", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "UpdateAvailable_Postfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Player), "SetPlaceMode", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_SetPlaceMode", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Hud), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Hud_AwakeCreateTabs", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Hud), "UpdateBuild", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "RepositionCatsIfNeeded", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Hud), "LateUpdate", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "RepositionCatsIfNeeded", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Enum), "GetValues", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "EnumGetValuesPatch", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Enum), "GetNames", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "EnumGetNamesPatch", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static AssetBundle RegisterAssetBundle(string assetBundleFileName, string folderName = "assets") { BundleId bundleId = default(BundleId); bundleId.assetBundleFileName = assetBundleFileName; bundleId.folderName = folderName; BundleId key = bundleId; if (!bundleCache.TryGetValue(key, out var value)) { Dictionary dictionary = bundleCache; AssetBundle? obj = ((IEnumerable)Resources.FindObjectsOfTypeAll()).FirstOrDefault((Func)([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (AssetBundle a) => ((Object)a).name == assetBundleFileName)) ?? AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + "." + folderName + "." + assetBundleFileName)); AssetBundle result = obj; dictionary[key] = obj; return result; } return value; } public static IEnumerable FixRefs(AssetBundle assetBundle) { return assetBundle.LoadAllAssets(); } public static GameObject RegisterPrefab(string assetBundleFileName, string prefabName, string folderName = "assets") { return RegisterPrefab(RegisterAssetBundle(assetBundleFileName, folderName), prefabName); } public static GameObject RegisterPrefab(AssetBundle assets, string prefabName) { if ((Object)(object)assets == (Object)null) { Debug.LogError((object)"Failed to load asset bundle. Please make sure to mark all asset bundles as embedded resources."); return null; } GameObject val = assets.LoadAsset(prefabName); if ((Object)(object)val == (Object)null) { Debug.LogError((object)("Failed to load prefab " + prefabName + " from asset bundle " + ((Object)assets).name)); return null; } piecePrefabs.Add(val); return val; } public static Sprite RegisterSprite(string assetBundleFileName, string prefabName, string folderName = "assets") { return RegisterSprite(RegisterAssetBundle(assetBundleFileName, folderName), prefabName); } public static Sprite RegisterSprite(AssetBundle assets, string prefabName) { return assets.LoadAsset(prefabName); } private static void EnumGetValuesPatch(Type enumType, ref Array __result) { if (!(enumType != typeof(PieceCategory)) && PieceCategories.Count != 0) { PieceCategory[] array = (PieceCategory[])(object)new PieceCategory[__result.Length + PieceCategories.Count]; __result.CopyTo(array, 0); PieceCategories.Values.CopyTo(array, __result.Length); __result = array; } } private static void EnumGetNamesPatch(Type enumType, ref string[] __result) { if (!(enumType != typeof(PieceCategory)) && PieceCategories.Count != 0) { __result = CollectionExtensions.AddRangeToArray(__result, PieceCategories.Keys.ToArray()); } } public static Dictionary GetPieceCategoriesMap() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) Array values = Enum.GetValues(typeof(PieceCategory)); string[] names = Enum.GetNames(typeof(PieceCategory)); Dictionary dictionary = new Dictionary(); for (int i = 0; i < values.Length; i++) { dictionary[(PieceCategory)values.GetValue(i)] = names[i]; } return dictionary; } public static PieceCategory GetCategory(string name) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) if (Enum.TryParse(name, ignoreCase: true, out PieceCategory result)) { return result; } if (PieceCategories.TryGetValue(name, out result)) { return result; } if (OtherPieceCategories.TryGetValue(name, out result)) { return result; } Dictionary pieceCategoriesMap = GetPieceCategoriesMap(); foreach (KeyValuePair item in pieceCategoriesMap) { if (item.Value == name) { result = item.Key; OtherPieceCategories[name] = result; return result; } } result = (PieceCategory)(pieceCategoriesMap.Count - 1); PieceCategories[name] = result; string categoryToken = GetCategoryToken(name); Localization.instance.AddWord(categoryToken, name); return result; } internal static void CreateCategoryTabs() { if (Object.op_Implicit((Object)(object)Hud.instance)) { int num = ModifiedMaxCategory(); for (int i = Hud.instance.m_pieceCategoryTabs.Length; i < num; i++) { GameObject val = CreateCategoryTab(); Hud.instance.m_pieceCategoryTabs = CollectionExtensions.AddItem((IEnumerable)Hud.instance.m_pieceCategoryTabs, val).ToArray(); } if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { RepositionCategories(Player.m_localPlayer.m_buildPieces); Player.m_localPlayer.UpdateAvailablePiecesList(); } } } private static GameObject CreateCategoryTab() { //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) GameObject val = Hud.instance.m_pieceCategoryTabs[0]; GameObject val2 = Object.Instantiate(Hud.instance.m_pieceCategoryTabs[0], val.transform.parent); val2.SetActive(false); UIInputHandler orAddComponent = val2.GetOrAddComponent(); orAddComponent.m_onLeftDown = (Action)Delegate.Combine(orAddComponent.m_onLeftDown, new Action(Hud.instance.OnLeftClickCategory)); TMP_Text[] componentsInChildren = val2.GetComponentsInChildren(); foreach (TMP_Text val3 in componentsInChildren) { val3.rectTransform.offsetMin = new Vector2(3f, 1f); val3.rectTransform.offsetMax = new Vector2(-3f, -1f); val3.enableAutoSizing = true; val3.fontSizeMin = 12f; val3.fontSizeMax = 20f; val3.lineSpacing = 0.8f; val3.textWrappingMode = (TextWrappingModes)1; val3.overflowMode = (TextOverflowModes)3; } return val2; } private static int ModifiedMaxCategory() { return Enum.GetValues(typeof(PieceCategory)).Length - 1; } private static int GetMaxCategoryOrDefault() { try { return (int)Enum.Parse(typeof(PieceCategory), "Max"); } catch (ArgumentException) { Debug.LogWarning((object)"Could not find Piece.PieceCategory.Max, using fallback value 4"); return 4; } } private static List TranspileMaxCategory(IEnumerable instructions, int maxOffset) { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Expected O, but got Unknown int num = GetMaxCategoryOrDefault() + maxOffset; List list = new List(); foreach (CodeInstruction instruction in instructions) { if (CodeInstructionExtensions.LoadsConstant(instruction, (long)num)) { list.Add(new CodeInstruction(OpCodes.Call, (object)AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "ModifiedMaxCategory", (Type[])null, (Type[])null))); if (maxOffset != 0) { list.Add(new CodeInstruction(OpCodes.Ldc_I4, (object)maxOffset)); list.Add(new CodeInstruction(OpCodes.Add, (object)null)); } } else { list.Add(instruction); } } return list; } private static IEnumerable UpdateAvailable_Transpiler(IEnumerable instructions) { return TranspileMaxCategory(instructions, 0); } private static HashSet CategoriesInPieceTable(PieceTable pieceTable) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) HashSet hashSet = new HashSet(); Piece val = default(Piece); foreach (GameObject item in pieceTable.m_pieces.Where([<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] (GameObject pieceFab) => (Object)(object)pieceFab != (Object)null)) { if (item.TryGetComponent(ref val)) { hashSet.Add(val.m_category); } } return hashSet; } private static void RepositionCatsIfNeeded() { if (CategoryRefreshNeeded) { CategoryRefreshNeeded = false; CreateCategoryTabs(); RepositionCats(); } } private static void RepositionCats() { if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { RepositionCategories(Player.m_localPlayer.m_buildPieces); } } private static void RepositionCategories(PieceTable pieceTable) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Expected O, but got Unknown //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_028d: Expected O, but got Unknown //IL_029b: Unknown result type (might be due to invalid IL or missing references) //IL_02c4: Unknown result type (might be due to invalid IL or missing references) //IL_02d0: Unknown result type (might be due to invalid IL or missing references) RectTransform val = (RectTransform)Hud.instance.m_pieceCategoryTabs[0].transform; RectTransform val2 = (RectTransform)Hud.instance.m_pieceCategoryRoot.transform; RectTransform val3 = (RectTransform)Hud.instance.m_pieceSelectionWindow.transform; HorizontalLayoutGroup val4 = default(HorizontalLayoutGroup); if (((Component)((Transform)val).parent).TryGetComponent(ref val4)) { Object.DestroyImmediate((Object)(object)val4); } Rect rect = val.rect; Vector2 size = ((Rect)(ref rect)).size; GridLayoutGroup val5 = default(GridLayoutGroup); GridLayoutGroup val6 = (((Component)((Transform)val).parent).TryGetComponent(ref val5) ? val5 : ((Component)((Transform)val).parent).gameObject.AddComponent()); val6.cellSize = size; val6.spacing = new Vector2(0f, 1f); val6.constraint = (Constraint)1; val6.constraintCount = 5; ((LayoutGroup)val6).childAlignment = (TextAnchor)4; HashSet hashSet = CategoriesInPieceTable(pieceTable); UpdatePieceTableCategories(pieceTable, hashSet); rect = val2.rect; int num = Mathf.Max((int)(((Rect)(ref rect)).width / size.x), 1); int count = pieceTable.m_categories.Count; float num2 = (0f - size.x) * (float)num / 2f + size.x / 2f; float num3 = (size.y + 1f) * Mathf.Floor((float)(count - 1) / (float)num) + 5f; Vector2 val7 = default(Vector2); ((Vector2)(ref val7))..ctor(num2, num3); int num4 = Mathf.CeilToInt((float)count / (float)num); float num5 = (size.y + 1f) * (float)num4; RectTransform component = ((Component)((Transform)val).parent).GetComponent(); component.anchoredPosition = new Vector2(component.anchoredPosition.x, num5 / 2f); int num6 = 0; for (int i = 0; i < Hud.instance.m_pieceCategoryTabs.Length; i++) { GameObject val8 = Hud.instance.m_pieceCategoryTabs[i]; if ((Object)(object)val8 == (Object)null) { continue; } if (i >= pieceTable.m_categories.Count) { val8.SetActive(false); continue; } PieceCategory item = pieceTable.m_categories[i]; string text = pieceTable.m_categoryLabels[i]; if (hashSet.Contains(item)) { num6++; } val8.GetComponentInChildren().text = Localization.instance.Localize(text); } Transform obj = ((Transform)val3).Find("Bkg2"); RectTransform val9 = (RectTransform)((obj != null) ? ((Component)obj).transform : null); if (Object.op_Implicit((Object)(object)val9)) { float num7 = (size.y + 1f) * (float)Mathf.Max(0, Mathf.FloorToInt((float)(num6 - 1) / (float)num)); val9.offsetMax = new Vector2(val9.offsetMax.x, num7); } else { Debug.LogWarning((object)"RefreshCategories: Could not find background image"); } ((Component)Hud.instance).GetComponentInParent().RefreshLocalization(); } private static void UpdatePieceTableCategories(PieceTable pieceTable, HashSet visibleCategories) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < GetMaxCategoryOrDefault(); i++) { PieceCategory val = (PieceCategory)i; if (visibleCategories.Contains(val) && !pieceTable.m_categories.Contains(val)) { pieceTable.m_categories.Add(val); pieceTable.m_categoryLabels.Add(GetVanillaLabel(val)); } if (!visibleCategories.Contains(val) && pieceTable.m_categories.Contains(val)) { int index = pieceTable.m_categories.IndexOf(val); pieceTable.m_categories.RemoveAt(index); pieceTable.m_categoryLabels.RemoveAt(index); } } foreach (KeyValuePair pieceCategory in PieceCategories) { string key = pieceCategory.Key; PieceCategory value = pieceCategory.Value; if (visibleCategories.Contains(value) && !pieceTable.m_categories.Contains(value)) { pieceTable.m_categories.Add(value); pieceTable.m_categoryLabels.Add("$" + GetCategoryToken(key)); } if (visibleCategories.Contains(value) && !pieceTable.m_categoryLabels.Contains("$" + GetCategoryToken(key))) { pieceTable.m_categoryLabels.Add("$" + GetCategoryToken(key)); } if (!visibleCategories.Contains(value) && pieceTable.m_categories.Contains(value)) { int index2 = pieceTable.m_categories.IndexOf(value); pieceTable.m_categories.RemoveAt(index2); pieceTable.m_categoryLabels.RemoveAt(index2); } } } private static string GetVanillaLabel(PieceCategory category) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (!VanillaLabels.ContainsKey(category)) { SearchVanillaLabels(); } string value; return VanillaLabels.TryGetValue(category, out value) ? value : string.Empty; } private static void SearchVanillaLabels() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) PieceTable[] array = Resources.FindObjectsOfTypeAll(); foreach (PieceTable val in array) { for (int j = 0; j < val.m_categories.Count; j++) { PieceCategory key = val.m_categories[j]; if (j < val.m_categoryLabels.Count && !VanillaLabels.ContainsKey(key) && !string.IsNullOrEmpty(val.m_categoryLabels[j])) { VanillaLabels[key] = val.m_categoryLabels[j]; } } } } private static string GetCategoryToken(string name) { char[] endChars = Localization.instance.m_endChars; string text = string.Concat(name.ToLower().Split(endChars)); return "piecemanager_cat_" + text; } private static void Patch_SetPlaceMode(Player __instance) { if (Object.op_Implicit((Object)(object)__instance.m_buildPieces)) { RepositionCategories(__instance.m_buildPieces); } } private static void UpdateAvailable_Prefix(PieceTable __instance) { if (__instance.m_availablePieces.Count > 0) { int num = ModifiedMaxCategory() - __instance.m_availablePieces.Count; for (int i = 0; i < num; i++) { __instance.m_availablePieces.Add(new List()); } } } private static void UpdateAvailable_Postfix(PieceTable __instance) { Array.Resize(ref __instance.m_selectedPiece, __instance.m_availablePieces.Count); Array.Resize(ref __instance.m_lastSelectedPiece, __instance.m_availablePieces.Count); } [HarmonyPriority(200)] private static void Hud_AwakeCreateTabs() { CreateCategoryTabs(); } [HarmonyPriority(700)] private static void Patch_ZNetSceneAwake(ZNetScene __instance) { foreach (GameObject piecePrefab in piecePrefabs) { if (!__instance.m_prefabs.Contains(piecePrefab)) { __instance.m_prefabs.Add(piecePrefab); } } } [HarmonyPriority(700)] private static void RefFixPatch_ZNetSceneAwake(ZNetScene __instance) { //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) foreach (GameObject piecePrefab in piecePrefabs) { if (__instance.m_prefabs.Contains(piecePrefab) && Object.op_Implicit((Object)(object)piecePrefab.GetComponent())) { piecePrefab.GetComponent().m_isUpgrade = true; piecePrefab.GetComponent().m_connectionPrefab = __instance.GetPrefab("piece_workbench_ext3").GetComponent().m_connectionPrefab; piecePrefab.GetComponent().m_connectionOffset = __instance.GetPrefab("piece_workbench_ext3").GetComponent().m_connectionOffset; } } } [HarmonyPriority(300)] private static void Patch_ObjectDBInit(ObjectDB __instance) { foreach (BuildPiece registeredPiece in BuildPiece.registeredPieces) { string[] activeTools = registeredPiece.activeTools; foreach (string text in activeTools) { GameObject itemPrefab = __instance.GetItemPrefab(text); PieceTable val = ((itemPrefab != null) ? itemPrefab.GetComponent().m_itemData.m_shared.m_buildPieces : null); if (val != null && !val.m_pieces.Contains(registeredPiece.Prefab)) { val.m_pieces.Add(registeredPiece.Prefab); } } } } } [PublicAPI] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] public class Conversion { [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] internal class ConversionConfig { public ConfigEntry input = null; public ConfigEntry output = null; } public string Input = null; public string Output = null; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] internal ConversionConfig config; public Conversion(BuildPiece conversionPiece) { conversionPiece.Conversions.Add(this); } } } namespace AirShipsPlus { [Obfuscation(Exclude = true, ApplyToMembers = true)] public enum Speed { Back, Stop, Slow, Half, Full } [Obfuscation(Exclude = true, ApplyToMembers = true)] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] public class Airship : MonoBehaviour { [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(0)] private enum AutoLandingState { None, AligningHorizontally, Descending } [Header("Core Components")] public AirshipControlls m_controlls; [Header("Altitude Control (Radar)")] public Transform m_raycastOrigin; public float m_hoverHeight = 1f; [Header("Height Limits")] public float maxHeight = 400f; public float minHeight = 0f; [Header("Horizontal Speeds")] public float FullSpeed = 16f; public float HalfSpeed = 8f; public float SlowSpeed = 4f; public float BackSpeed = 4f; [Header("Vertical Speeds")] public float upSpeed = 8f; public float descendSpeed = 8f; [Header("Smoothing - Aceleração/Desaceleração")] [Range(0.5f, 10f)] public float horizontalSmoothing = 2f; [Range(0.5f, 10f)] public float verticalSmoothing = 2f; [Range(0.5f, 10f)] public float hoverSmoothing = 3f; [Range(0.5f, 10f)] public float rotationSmoothing = 2f; [Header("Auto-Landing (Airport)")] public float horizontalAlignmentTime = 5f; public float verticalAlignmentTime = 5f; public float postLandingHoverDelay = 3f; [Header("Auto-Descent (Sem Combustível/Piloto)")] public float autoDescentSpeed = 5f; public float autoDescentSmoothing = 3f; public float outOfFuelDescentDelay = 8f; [Header("Landing Smoothing Near Ground")] public float landingSmoothingHeight = 14f; [Header("UI")] public Transform m_controlGui; internal ZNetView m_nview; private Rigidbody m_rb; private Speed m_speed = Speed.Stop; private Vector3 m_moveDir; private bool hasFuel = true; private WaterVolume m_waterVolume; private float m_smoothedHorizontalSpeed = 0f; private float m_smoothedVerticalSpeed = 0f; private float m_smoothedRotation = 0f; private bool m_hasAltitudeLock = false; private float m_lockedAltitude = 0f; private AutoLandingState m_landingState = AutoLandingState.None; private Transform m_landingTarget; private bool m_controlsLocked = false; private float m_landingStartTime = 0f; private Vector3 m_autoLandingVelocity = Vector3.zero; private AirshipFuelSystem m_fuelSystem; private bool m_isAutoDescending = false; private List m_players = new List(); private float m_outOfFuelTimestamp; private bool m_isOutOfFuelTimerRunning = false; private float m_postLandingTimer = 0f; private bool m_isPostLandingDelay = false; private bool m_wasBeingPiloted = false; private bool m_isDeceleratingAfterRelease = false; private Vector3 m_releaseVelocity; private float m_decelerationTimer = 0f; private float m_decelerationDuration = 2f; private void Awake() { //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) m_nview = ((Component)this).GetComponent(); m_rb = ((Component)this).GetComponent(); if (m_nview.GetZDO() == null) { ((Behaviour)this).enabled = false; return; } m_rb.constraints = (RigidbodyConstraints)80; m_rb.useGravity = false; if ((Object)(object)m_raycastOrigin == (Object)null) { m_raycastOrigin = ((Component)this).transform; } m_fuelSystem = ((Component)this).GetComponentInChildren(); AirshipConfigHolder component = ((Component)this).GetComponent(); if ((Object)(object)component != (Object)null) { maxHeight = component.MaxHeight; FullSpeed = component.FullSpeed; HalfSpeed = component.HalfSpeed; SlowSpeed = component.SlowSpeed; BackSpeed = component.BackSpeed; } float floorHeight = GetFloorHeight(); Vector3 position = ((Component)this).transform.position; position.y = floorHeight + m_hoverHeight; ((Component)this).transform.position = position; m_rb.linearVelocity = Vector3.zero; } private void OnTriggerEnter(Collider collider) { Player component = ((Component)collider).GetComponent(); if ((Object)(object)component != (Object)null && !m_players.Contains(component)) { m_players.Add(component); } } private void OnTriggerExit(Collider collider) { Player component = ((Component)collider).GetComponent(); if ((Object)(object)component != (Object)null) { m_players.Remove(component); } } private void Update() { if (!((Object)(object)m_nview == (Object)null) && m_nview.IsValid()) { m_players.RemoveAll((Player p) => (Object)(object)p == (Object)null || Vector3.Distance(((Component)p).transform.position, ((Component)this).transform.position) > 100f); } } private bool HasPlayerOnboard() { return m_players.Count > 0; } private void FixedUpdate() { //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Unknown result type (might be due to invalid IL or missing references) //IL_02d7: Unknown result type (might be due to invalid IL or missing references) //IL_02dc: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Unknown result type (might be due to invalid IL or missing references) //IL_032c: Unknown result type (might be due to invalid IL or missing references) //IL_0351: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Unknown result type (might be due to invalid IL or missing references) //IL_0221: Unknown result type (might be due to invalid IL or missing references) //IL_0228: Unknown result type (might be due to invalid IL or missing references) //IL_022d: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_0283: Unknown result type (might be due to invalid IL or missing references) //IL_02ab: Unknown result type (might be due to invalid IL or missing references) if (!m_nview.IsValid() || !m_nview.IsOwner()) { return; } if (m_isPostLandingDelay) { m_postLandingTimer -= Time.fixedDeltaTime; if (m_postLandingTimer <= 0f) { m_isPostLandingDelay = false; } } if (m_landingState != 0) { HandleAutoLanding(); return; } Stabilize(); bool flag = (Object)(object)m_controlls != (Object)null && m_controlls.HaveValidUser(); if ((!hasFuel || (!flag && !HasPlayerOnboard())) && !IsGrounded()) { HandleAutoDescending(); return; } if (m_isAutoDescending) { m_isAutoDescending = false; } if (m_isPostLandingDelay) { Vector3 linearVelocity = m_rb.linearVelocity; linearVelocity.x = Mathf.Lerp(linearVelocity.x, 0f, Time.fixedDeltaTime * horizontalSmoothing * 2f); linearVelocity.y = Mathf.Lerp(linearVelocity.y, 0f, Time.fixedDeltaTime * verticalSmoothing * 2f); linearVelocity.z = Mathf.Lerp(linearVelocity.z, 0f, Time.fixedDeltaTime * horizontalSmoothing * 2f); m_rb.linearVelocity = linearVelocity; } else if (!flag) { if (m_wasBeingPiloted) { m_wasBeingPiloted = false; m_speed = Speed.Stop; m_isDeceleratingAfterRelease = true; m_releaseVelocity = m_rb.linearVelocity; m_decelerationTimer = 0f; } if (m_isDeceleratingAfterRelease) { m_decelerationTimer += Time.fixedDeltaTime; float num = Mathf.Clamp01(m_decelerationTimer / m_decelerationDuration); Vector3 linearVelocity2 = Vector3.Lerp(m_releaseVelocity, Vector3.zero, num); float y = m_raycastOrigin.position.y; float floorHeight = GetFloorHeight(); float num2 = Mathf.Max(y, floorHeight + m_hoverHeight); float num3 = num2 - y; float num4 = Mathf.Clamp(num3 * 0.8f, -3f, 3f); linearVelocity2.y = Mathf.Lerp(m_rb.linearVelocity.y, num4, Time.fixedDeltaTime * hoverSmoothing); m_rb.linearVelocity = linearVelocity2; if (num >= 1f) { m_isDeceleratingAfterRelease = false; } } else { Vector3 linearVelocity3 = m_rb.linearVelocity; float y2 = m_raycastOrigin.position.y; float floorHeight2 = GetFloorHeight(); float num5 = Mathf.Max(y2, floorHeight2 + m_hoverHeight); float num6 = num5 - y2; float num7 = Mathf.Clamp(num6 * 0.8f, -3f, 3f); linearVelocity3.y = Mathf.Lerp(linearVelocity3.y, num7, Time.fixedDeltaTime * hoverSmoothing); m_rb.linearVelocity = linearVelocity3; } } else { if (!m_wasBeingPiloted) { m_wasBeingPiloted = true; } m_isDeceleratingAfterRelease = false; HandleHorizontalMovement(); HandleRotation(); HandleVerticalMovement(); } } private void HandleHorizontalMovement() { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) float num = GetTargetHorizontalSpeed(); if (m_controlsLocked) { num = 0f; } float num2 = ((Mathf.Abs(num) < 0.1f) ? (horizontalSmoothing * 1.5f) : horizontalSmoothing); m_smoothedHorizontalSpeed = Mathf.Lerp(m_smoothedHorizontalSpeed, num, Time.fixedDeltaTime * num2); Vector3 val = ((Component)this).transform.forward * m_smoothedHorizontalSpeed; Vector3 linearVelocity = val; linearVelocity.y = m_rb.linearVelocity.y; m_rb.linearVelocity = linearVelocity; } private float GetTargetHorizontalSpeed() { return m_speed switch { Speed.Stop => 0f, Speed.Back => 0f - BackSpeed, Speed.Slow => SlowSpeed, Speed.Half => HalfSpeed, Speed.Full => FullSpeed, _ => 0f, }; } private void HandleRotation() { if (!m_controlsLocked) { float num = m_moveDir.x * 30f; m_smoothedRotation = Mathf.Lerp(m_smoothedRotation, num, Time.fixedDeltaTime * rotationSmoothing); ((Component)this).transform.Rotate(0f, m_smoothedRotation * Time.fixedDeltaTime, 0f); } } private void HandleVerticalMovement() { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_01bf: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Unknown result type (might be due to invalid IL or missing references) if (m_controlsLocked) { return; } float num = 0f; if (ZInput.GetButton("Jump")) { num = 1f; } if (ZInput.GetButton("Crouch")) { num = -1f; } float y = m_raycastOrigin.position.y; float floorHeight = GetFloorHeight(); float num2 = floorHeight + m_hoverHeight; float num3 = y - num2; if (Mathf.Abs(num) < 0.01f) { if (!m_hasAltitudeLock) { m_lockedAltitude = y; m_hasAltitudeLock = true; } float num4 = m_lockedAltitude - y; float num5 = Mathf.Clamp(num4 * 0.5f, -2f, 2f); m_smoothedVerticalSpeed = Mathf.Lerp(m_smoothedVerticalSpeed, num5, Time.fixedDeltaTime * hoverSmoothing); } else { m_hasAltitudeLock = false; float num6 = ((num > 0f) ? upSpeed : (0f - descendSpeed)); if (num < 0f && num3 > 0f && num3 < landingSmoothingHeight) { float num7 = num3 / landingSmoothingHeight; num6 *= num7; } m_smoothedVerticalSpeed = Mathf.Lerp(m_smoothedVerticalSpeed, num6, Time.fixedDeltaTime * verticalSmoothing); if ((num < 0f && num3 <= 0f) || (num > 0f && y >= maxHeight)) { m_smoothedVerticalSpeed = Mathf.Lerp(m_smoothedVerticalSpeed, 0f, Time.fixedDeltaTime * verticalSmoothing * 2f); } } Vector3 linearVelocity = m_rb.linearVelocity; linearVelocity.y = m_smoothedVerticalSpeed; if (((Component)this).transform.position.y + linearVelocity.y * Time.fixedDeltaTime < num2) { linearVelocity.y = Mathf.Max(0f, (num2 - ((Component)this).transform.position.y) / Time.fixedDeltaTime); } m_rb.linearVelocity = linearVelocity; } private void HandleAutoDescending() { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) if (!m_isAutoDescending) { m_isAutoDescending = true; m_speed = Speed.Stop; } m_smoothedHorizontalSpeed = Mathf.Lerp(m_smoothedHorizontalSpeed, 0f, Time.fixedDeltaTime * autoDescentSmoothing); float y = m_raycastOrigin.position.y; float floorHeight = GetFloorHeight(); float num = floorHeight + m_hoverHeight; float num2 = y - num; Vector3 linearVelocity = m_rb.linearVelocity; linearVelocity.x = Mathf.Lerp(linearVelocity.x, 0f, Time.fixedDeltaTime * autoDescentSmoothing); linearVelocity.z = Mathf.Lerp(linearVelocity.z, 0f, Time.fixedDeltaTime * autoDescentSmoothing); if (num2 > 0.5f) { float num3 = 0f - autoDescentSpeed; if (num2 < landingSmoothingHeight) { float num4 = num2 / landingSmoothingHeight; num3 *= num4; } if (!hasFuel && (!m_isOutOfFuelTimerRunning || Time.time > m_outOfFuelTimestamp + outOfFuelDescentDelay) && num2 > landingSmoothingHeight) { num3 = (0f - autoDescentSpeed) * 1.5f; } linearVelocity.y = Mathf.Lerp(linearVelocity.y, num3, Time.fixedDeltaTime * autoDescentSmoothing); } else { linearVelocity.y = Mathf.Lerp(linearVelocity.y, 0f, Time.fixedDeltaTime * autoDescentSmoothing * 2f); } m_rb.linearVelocity = linearVelocity; } public void StartAutoLanding(AirshipPort port) { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) if (m_landingState == AutoLandingState.None && !((Object)(object)port.landingPoint == (Object)null)) { m_landingTarget = port.landingPoint; m_landingState = AutoLandingState.AligningHorizontally; m_autoLandingVelocity = Vector3.zero; m_controlsLocked = true; m_landingStartTime = Time.time; ShowAutoLandingMessage("Autopilot Engaged"); } } private void AbortAutoLanding() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) m_isPostLandingDelay = true; m_postLandingTimer = postLandingHoverDelay; m_landingState = AutoLandingState.None; m_controlsLocked = false; m_landingTarget = null; m_autoLandingVelocity = Vector3.zero; m_speed = Speed.Stop; m_smoothedHorizontalSpeed = 0f; m_smoothedVerticalSpeed = 0f; m_hasAltitudeLock = false; m_lockedAltitude = 0f; m_rb.linearVelocity = Vector3.zero; ShowAutoLandingMessage("Landing Complete"); } private void HandleAutoLanding() { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Unknown result type (might be due to invalid IL or missing references) //IL_01c0: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01d6: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Unknown result type (might be due to invalid IL or missing references) //IL_0215: Unknown result type (might be due to invalid IL or missing references) //IL_021a: Unknown result type (might be due to invalid IL or missing references) //IL_022a: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Unknown result type (might be due to invalid IL or missing references) //IL_0240: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)m_landingTarget == (Object)null) { AbortAutoLanding(); return; } if (Time.time - m_landingStartTime > 30f) { ShowAutoLandingMessage("Landing Timeout - Autopilot Disengaged"); AbortAutoLanding(); return; } switch (m_landingState) { case AutoLandingState.AligningHorizontally: { Vector3 val2 = default(Vector3); ((Vector3)(ref val2))..ctor(m_landingTarget.position.x, ((Component)this).transform.position.y, m_landingTarget.position.z); ((Component)this).transform.position = Vector3.SmoothDamp(((Component)this).transform.position, val2, ref m_autoLandingVelocity, horizontalAlignmentTime); Vector3 val3 = val2 - ((Component)this).transform.position; if (((Vector3)(ref val3)).magnitude > 0.1f) { Quaternion val4 = Quaternion.LookRotation(((Vector3)(ref val3)).normalized); ((Component)this).transform.rotation = Quaternion.Slerp(((Component)this).transform.rotation, val4, Time.fixedDeltaTime * 2f); } if (((Vector3)(ref val3)).magnitude < 0.5f && ((Vector3)(ref m_autoLandingVelocity)).magnitude < 0.5f) { m_landingState = AutoLandingState.Descending; } break; } case AutoLandingState.Descending: { Vector3 val = default(Vector3); ((Vector3)(ref val))..ctor(m_landingTarget.position.x, m_landingTarget.position.y + m_hoverHeight, m_landingTarget.position.z); Vector3 position = Vector3.SmoothDamp(((Component)this).transform.position, val, ref m_autoLandingVelocity, verticalAlignmentTime); ((Component)this).transform.position = position; float num = Vector3.Distance(((Component)this).transform.position, val); if (num < 1f && ((Vector3)(ref m_autoLandingVelocity)).magnitude < 0.5f) { m_rb.linearVelocity = Vector3.Lerp(m_rb.linearVelocity, Vector3.zero, Time.fixedDeltaTime * 5f); Vector3 linearVelocity = m_rb.linearVelocity; if (((Vector3)(ref linearVelocity)).magnitude < 0.1f) { AbortAutoLanding(); } } break; } } } private bool IsGrounded() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) float floorHeight = GetFloorHeight(); float y = m_raycastOrigin.position.y; return y <= floorHeight + m_hoverHeight + 1f; } private float GetFloorHeight() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) Vector3 position = m_raycastOrigin.position; float num = -10000f; int mask = LayerMask.GetMask(new string[4] { "Default", "static_solid", "terrain", "piece" }); RaycastHit val = default(RaycastHit); if (Physics.Raycast(position, Vector3.down, ref val, 1000f, mask)) { num = ((RaycastHit)(ref val)).point.y; } float waterLevel = Floating.GetWaterLevel(position, ref m_waterVolume); return Mathf.Max(num, waterLevel); } private void Stabilize() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) Quaternion rotation = ((Component)this).transform.rotation; Quaternion val = Quaternion.Euler(0f, ((Quaternion)(ref rotation)).eulerAngles.y, 0f); ((Component)this).transform.rotation = Quaternion.Slerp(((Component)this).transform.rotation, val, Time.fixedDeltaTime * rotationSmoothing); } public void ApplyControlls(Vector3 dir) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) m_moveDir = dir; } public void Forward() { if (!m_controlsLocked) { switch (m_speed) { case Speed.Back: m_speed = Speed.Stop; break; case Speed.Stop: m_speed = Speed.Slow; break; case Speed.Slow: m_speed = Speed.Half; break; case Speed.Half: m_speed = Speed.Full; break; } } } public void Backward() { if (!m_controlsLocked) { switch (m_speed) { case Speed.Full: m_speed = Speed.Half; break; case Speed.Half: m_speed = Speed.Slow; break; case Speed.Slow: m_speed = Speed.Stop; break; case Speed.Stop: m_speed = Speed.Back; break; } } } public Speed GetCurrentSpeed() { return m_speed; } public Vector3 GetMoveDirection() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) return m_moveDir; } public void SetHasFuel(bool fuel) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)m_rb == (Object)null || hasFuel == fuel) { return; } bool flag = hasFuel; hasFuel = fuel; if (!hasFuel && flag) { m_smoothedVerticalSpeed = 0f; Vector3 linearVelocity = m_rb.linearVelocity; linearVelocity.y = 0f; m_rb.linearVelocity = linearVelocity; if (HasPlayerOnboard()) { m_isOutOfFuelTimerRunning = true; m_outOfFuelTimestamp = Time.time; } } else if (hasFuel && !flag) { m_isOutOfFuelTimerRunning = false; } } public void OnPilotEnter() { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) Vector3 val = default(Vector3); ((Vector3)(ref val))..ctor(m_rb.linearVelocity.x, 0f, m_rb.linearVelocity.z); float magnitude = ((Vector3)(ref val)).magnitude; if (magnitude < 0.25f) { m_smoothedHorizontalSpeed = 0f; } else { float smoothedHorizontalSpeed = Vector3.Dot(((Vector3)(ref val)).normalized, ((Component)this).transform.forward) * magnitude; m_smoothedHorizontalSpeed = smoothedHorizontalSpeed; } float y = m_rb.linearVelocity.y; if (Mathf.Abs(y) < 0.25f) { m_smoothedVerticalSpeed = 0f; Vector3 linearVelocity = m_rb.linearVelocity; linearVelocity.y = 0f; m_rb.linearVelocity = linearVelocity; m_lockedAltitude = m_raycastOrigin.position.y; m_hasAltitudeLock = true; } } private void ShowAutoLandingMessage(string message) { if ((Object)(object)MessageHud.instance != (Object)null) { MessageHud.instance.ShowMessage((MessageType)2, message, 0, (Sprite)null, false); } } } [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [Obfuscation(Exclude = true, ApplyToMembers = true)] public class AirshipControlls : MonoBehaviour, Interactable, Hoverable, IDoodadController { [Header("Airship Controlls")] public string m_hoverText = "Controlls"; public Airship m_airship; public float m_maxUseRange = 5f; public Transform m_attachPoint; public Vector3 m_detachOffset = new Vector3(0f, 0.5f, 0f); public string m_attachAnimation = "attach_chair"; [Header("Camera")] public float m_cameraZoom = 40f; private ZNetView m_nview; private DateTime m_lastControlTime; private static float m_defaultCameraDistance = -1f; private void Awake() { if ((Object)(object)m_airship != (Object)null) { m_nview = ((Component)m_airship).GetComponent(); m_nview.Register("RequestControl", (Action)RPC_RequestControl); m_nview.Register("ReleaseControl", (Action)RPC_ReleaseControl); m_nview.Register("RequestRespons", (Action)RPC_RequestRespons); } } private void Update() { if ((Object)(object)Player.m_localPlayer == (Object)null || Player.m_localPlayer.GetDoodadController() != this || (DateTime.Now - m_lastControlTime).TotalSeconds < 0.2) { return; } if (ZInput.GetButtonDown("Forward")) { m_lastControlTime = DateTime.Now; if ((Object)(object)m_airship != (Object)null) { m_airship.Forward(); } } if (ZInput.GetButtonDown("Backward")) { m_lastControlTime = DateTime.Now; if ((Object)(object)m_airship != (Object)null) { m_airship.Backward(); } } } public bool Interact(Humanoid character, bool repeat, bool alt) { if (repeat || (Object)(object)m_nview == (Object)null || !m_nview.IsValid() || !InUseDistance(character)) { return false; } Player val = (Player)(object)((character is Player) ? character : null); if (val != null) { if (((Character)val).IsEncumbered()) { return false; } m_nview.InvokeRPC("RequestControl", new object[1] { val.GetPlayerID() }); } return true; } public string GetHoverText() { if ((Object)(object)Player.m_localPlayer == (Object)null || (Object)(object)m_attachPoint == (Object)null) { return ""; } return (!InUseDistance((Humanoid)(object)Player.m_localPlayer)) ? Localization.instance.Localize("$piece_toofar") : Localization.instance.Localize("[$KEY_Use] " + m_hoverText); } public string GetHoverName() { return Localization.instance.Localize(m_hoverText); } public Component GetControlledComponent() { return (Component)(object)m_airship; } public bool IsValid() { return (Object)(object)this != (Object)null && (Object)(object)m_airship != (Object)null; } public Vector3 GetPosition() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return ((Component)this).transform.position; } public void ApplyControlls(Vector3 moveDir, Vector3 lookDir, bool run, bool autoRun, bool block) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)m_airship != (Object)null) { m_airship.ApplyControlls(new Vector3(moveDir.x, 0f, 0f)); } } public void OnUseStop(Player player) { if ((Object)(object)m_nview != (Object)null && m_nview.IsValid()) { m_nview.InvokeRPC("ReleaseControl", new object[1] { player.GetPlayerID() }); } if (m_defaultCameraDistance != -1f && (Object)(object)GameCamera.instance != (Object)null) { GameCamera.instance.m_maxDistance = m_defaultCameraDistance; } if ((Object)(object)m_attachPoint != (Object)null) { ((Character)player).AttachStop(); } } private void RPC_RequestControl(long sender, long playerID) { if (m_nview.IsOwner()) { if (GetUser() == playerID || !HaveValidUser()) { m_nview.GetZDO().Set(StringExtensionMethods.GetStableHashCode("user"), playerID); m_nview.InvokeRPC(sender, "RequestRespons", new object[1] { true }); } else { m_nview.InvokeRPC(sender, "RequestRespons", new object[1] { false }); } } } private void RPC_RequestRespons(long sender, bool granted) { //IL_00bc: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)Player.m_localPlayer)) { return; } if (granted) { if ((Object)(object)GameCamera.instance != (Object)null) { if (m_defaultCameraDistance == -1f) { m_defaultCameraDistance = GameCamera.instance.m_maxDistance; } GameCamera.instance.m_maxDistance = m_cameraZoom; } Player.m_localPlayer.StartDoodadControl((IDoodadController)(object)this); if ((Object)(object)m_airship != (Object)null) { m_airship.OnPilotEnter(); } if ((Object)(object)m_attachPoint != (Object)null) { ((Character)Player.m_localPlayer).AttachStart(m_attachPoint, ((Component)this).gameObject, true, false, true, m_attachAnimation, m_detachOffset, (Transform)null); } } else { ((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_inuse", 0, (Sprite)null); } } private void RPC_ReleaseControl(long sender, long playerID) { if (m_nview.IsOwner() && GetUser() == playerID) { m_nview.GetZDO().Set(StringExtensionMethods.GetStableHashCode("user"), 0L); } } public bool HaveValidUser() { long user = GetUser(); return user != 0; } private long GetUser() { if ((Object)(object)m_nview == (Object)null || !m_nview.IsValid()) { return 0L; } return m_nview.GetZDO().GetLong(StringExtensionMethods.GetStableHashCode("user"), 0L); } private bool InUseDistance(Humanoid human) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)human == (Object)null || (Object)(object)m_attachPoint == (Object)null) { return false; } return Vector3.Distance(((Component)human).transform.position, m_attachPoint.position) < m_maxUseRange; } public bool UseItem(Humanoid user, ItemData item) { return false; } } [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] [Obfuscation(Exclude = true, ApplyToMembers = true)] public class AirshipFuelSystem : MonoBehaviour, Hoverable, Interactable { [CompilerGenerated] private sealed class d__25 : IEnumerator, IDisposable, IEnumerator { private int <>1__state; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] private object <>2__current; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] public AirshipFuelSystem <>4__this; object IEnumerator.Current { [DebuggerHidden] [return: <0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] [return: <0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] get { return <>2__current; } } [DebuggerHidden] public d__25(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Expected O, but got Unknown //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; if ((Object)(object)<>4__this.addFuelEffect != (Object)null) { <>4__this.addFuelEffect.SetActive(true); } if ((Object)(object)<>4__this.addFuelSfx != (Object)null) { Object.Instantiate(<>4__this.addFuelSfx, ((Component)<>4__this).transform.position, Quaternion.identity); } <>2__current = (object)new WaitForSeconds(1.5f); <>1__state = 1; return true; case 1: <>1__state = -1; if ((Object)(object)<>4__this.addFuelEffect != (Object)null) { <>4__this.addFuelEffect.SetActive(false); } return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [Tooltip("Prefab do combustível que será aceito")] [Header("Fuel Settings")] public ItemDrop fuelPrefab; [Tooltip("Capacidade máxima do tanque")] public int maxFuelCapacity = 400; [Tooltip("Consumo de 1 unidade de combustível a cada X segundos")] public float fuelConsumptionInterval = 30f; [Header("Ship Effects (Child Objects)")] [Tooltip("Objeto que ativa brevemente ao adicionar combustível.")] public GameObject addFuelEffect; [Tooltip("Objeto que fica ativo enquanto houver combustível.")] public GameObject hasFuelEffect; [Tooltip("Objeto que fica ativo enquanto a nave estiver voando.")] public GameObject flyingEffect; [Tooltip("Prefab com AudioSource a ser tocado ao adicionar combustível.")] [Header("Sound Effects")] public GameObject addFuelSfx; [Header("Fuel Animation")] [Tooltip("Animator para controlar animação do combustível (usa triggers 'ligado' e 'desligado')")] public Animator fuelAnimator; [Tooltip("Referência ao ZSFX que toca em loop enquanto o motor está ligado.")] public AudioSource loopingSfx; private ZNetView m_nview; private Airship m_airship; private float m_currentFuel = 0f; private float m_consumptionTimer = 0f; private bool m_isFlying = false; private float m_lastFuelAddTime = 0f; private bool m_shipPoweredOn = true; private bool m_lastAnimationState = false; private void Awake() { m_nview = ((Component)this).GetComponentInParent(); m_airship = ((Component)this).GetComponentInParent(); AirshipConfigHolder componentInParent = ((Component)this).GetComponentInParent(); if ((Object)(object)componentInParent != (Object)null) { maxFuelCapacity = componentInParent.MaxFuelCapacity; fuelConsumptionInterval = componentInParent.FuelConsumptionInterval; } if ((Object)(object)m_nview != (Object)null && m_nview.GetZDO() != null) { m_nview.Register("SetFuel", (Action)RPC_SetFuel); m_nview.Register("SetPowerState", (Action)RPC_SetPowerState); m_currentFuel = m_nview.GetZDO().GetFloat("fuel", 0f); m_shipPoweredOn = m_nview.GetZDO().GetBool("poweredOn", true); } } private void Start() { if ((Object)(object)addFuelEffect != (Object)null) { addFuelEffect.SetActive(false); } if ((Object)(object)hasFuelEffect != (Object)null) { hasFuelEffect.SetActive(false); } if ((Object)(object)flyingEffect != (Object)null) { flyingEffect.SetActive(false); } UpdateStatusEffects(); } private void Update() { //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)m_nview == (Object)null || !m_nview.IsOwner()) { return; } bool isFlying = m_isFlying; m_isFlying = (Object)(object)m_airship != (Object)null && (Object)(object)m_airship.m_controlls != (Object)null && m_airship.m_controlls.HaveValidUser() && !IsAutoLanding() && HasFuel() && m_shipPoweredOn; if (isFlying != m_isFlying && (Object)(object)flyingEffect != (Object)null) { flyingEffect.SetActive(m_isFlying); } if (m_isFlying && HasFuel()) { m_consumptionTimer += Time.deltaTime; if (m_consumptionTimer >= fuelConsumptionInterval) { ConsumeFuel(1f); m_consumptionTimer = 0f; } } else { m_consumptionTimer = 0f; } Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer != (Object)null) || !(Vector3.Distance(((Component)localPlayer).transform.position, ((Component)this).transform.position) < 5f)) { return; } bool flag = Input.GetKey((KeyCode)308) || Input.GetKey((KeyCode)307); if (flag && Input.GetKeyDown((KeyCode)111) && !m_shipPoweredOn) { if (HasFuel()) { SetPowerState(poweredOn: true); ((Character)localPlayer).Message((MessageType)2, "⚡ Engine On ⚡", 0, (Sprite)null); } else { ((Character)localPlayer).Message((MessageType)2, "The boat needs fuel to start", 0, (Sprite)null); } } if (flag && Input.GetKeyDown((KeyCode)112) && m_shipPoweredOn) { SetPowerState(poweredOn: false); ((Character)localPlayer).Message((MessageType)2, "\ud83d\udd0c Engine Off \ud83d\udd0c", 0, (Sprite)null); } } private bool IsAutoLanding() { return (Object)(object)m_airship != (Object)null && (Object)(object)m_airship.m_controlls != (Object)null && !m_airship.m_controlls.HaveValidUser(); } private void UpdateStatusEffects() { bool flag = HasFuel() && m_shipPoweredOn; if ((Object)(object)hasFuelEffect != (Object)null) { hasFuelEffect.SetActive(flag); } if ((Object)(object)fuelAnimator != (Object)null && flag != m_lastAnimationState) { if (flag) { fuelAnimator.SetTrigger("ligado"); } else { fuelAnimator.SetTrigger("desligado"); } m_lastAnimationState = flag; } if ((Object)(object)loopingSfx != (Object)null) { if (flag) { loopingSfx.Play(); } else { loopingSfx.Stop(); } } if ((Object)(object)m_airship != (Object)null) { m_airship.SetHasFuel(HasFuel() && m_shipPoweredOn); } } public void SetPowerState(bool poweredOn) { if (!((Object)(object)m_nview == (Object)null) && m_nview.IsOwner()) { m_shipPoweredOn = poweredOn; m_nview.GetZDO().Set("poweredOn", poweredOn); m_nview.InvokeRPC(ZNetView.Everybody, "SetPowerState", new object[1] { poweredOn }); UpdateStatusEffects(); } } public bool IsPoweredOn() { return m_shipPoweredOn; } private void RPC_SetPowerState(long sender, bool poweredOn) { m_shipPoweredOn = poweredOn; if ((Object)(object)m_nview != (Object)null && m_nview.GetZDO() != null) { m_nview.GetZDO().Set("poweredOn", poweredOn); } UpdateStatusEffects(); } [IteratorStateMachine(typeof(d__25))] private IEnumerator TriggerAddFuelEffect() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__25(0) { <>4__this = this }; } public bool HasFuel() { return m_currentFuel > 0f; } public float GetFuelPercentage() { return (maxFuelCapacity > 0) ? (m_currentFuel / (float)maxFuelCapacity) : 0f; } public int GetCurrentFuel() { return Mathf.FloorToInt(m_currentFuel); } private void ConsumeFuel(float amount) { if (!((Object)(object)m_nview == (Object)null) && m_nview.IsOwner()) { m_currentFuel = Mathf.Max(0f, m_currentFuel - amount); m_nview.GetZDO().Set("fuel", m_currentFuel); UpdateStatusEffects(); if (m_currentFuel <= 0f && m_shipPoweredOn) { SetPowerState(poweredOn: false); } } } private bool AddFuel(int amount) { if ((Object)(object)m_nview == (Object)null || !m_nview.IsOwner()) { return false; } float num = Mathf.Min((float)maxFuelCapacity, m_currentFuel + (float)amount); if (num <= m_currentFuel) { return false; } m_currentFuel = num; m_nview.InvokeRPC(ZNetView.Everybody, "SetFuel", new object[1] { m_currentFuel }); ((MonoBehaviour)this).StartCoroutine(TriggerAddFuelEffect()); UpdateStatusEffects(); return true; } private void RPC_SetFuel(long sender, float fuel) { m_currentFuel = fuel; if ((Object)(object)m_nview != (Object)null && m_nview.GetZDO() != null) { m_nview.GetZDO().Set("fuel", fuel); } UpdateStatusEffects(); } public string GetHoverText() { if ((Object)(object)fuelPrefab == (Object)null) { return ""; } string name = fuelPrefab.m_itemData.m_shared.m_name; int currentFuel = GetCurrentFuel(); string text = (m_shipPoweredOn ? "On" : "Off"); string text2 = $"{name} ({currentFuel}/{maxFuelCapacity}) - {text}\n" + "[$KEY_Use] Add fuel\n[Shift+$KEY_Use] Fill the tank\n"; text2 = ((!m_shipPoweredOn) ? (text2 + "[Alt+O] Start engine") : (text2 + "[Alt+P] Turn off engine")); return Localization.instance.Localize(text2); } public string GetHoverName() { return "Fuel tank"; } public bool Interact(Humanoid user, bool hold, bool alt) { Player val = (Player)(object)((user is Player) ? user : null); if ((Object)(object)val == (Object)null || hold) { return false; } if (alt) { return FillTank(val); } if (Time.time - m_lastFuelAddTime < 0.25f) { return false; } if (AddSingleFuel(val)) { m_lastFuelAddTime = Time.time; return true; } return false; } public bool UseItem(Humanoid user, ItemData item) { Player val = (Player)(object)((user is Player) ? user : null); if ((Object)(object)fuelPrefab == (Object)null || item == null || (Object)(object)val == (Object)null) { return false; } if (item.m_shared.m_name != fuelPrefab.m_itemData.m_shared.m_name) { return false; } return AddSingleFuel(val); } private bool AddSingleFuel(Player player) { if (GetCurrentFuel() >= maxFuelCapacity) { ((Character)player).Message((MessageType)2, "Fuel tank full!", 0, (Sprite)null); return false; } if (!((Humanoid)player).GetInventory().HaveItem(fuelPrefab.m_itemData.m_shared.m_name, true)) { ((Character)player).Message((MessageType)2, "You don’t have " + fuelPrefab.m_itemData.m_shared.m_name + "!", 0, (Sprite)null); return false; } ((Humanoid)player).GetInventory().RemoveItem(fuelPrefab.m_itemData.m_shared.m_name, 1, -1, true); if (AddFuel(1)) { ((Character)player).Message((MessageType)2, $"Fuel added! ({GetCurrentFuel()}/{maxFuelCapacity})", 0, (Sprite)null); return true; } return false; } private bool FillTank(Player player) { if (GetCurrentFuel() >= maxFuelCapacity) { ((Character)player).Message((MessageType)2, "The tank is already full!", 0, (Sprite)null); return false; } int num = maxFuelCapacity - GetCurrentFuel(); int num2 = ((Humanoid)player).GetInventory().CountItems(fuelPrefab.m_itemData.m_shared.m_name, -1, true); int num3 = Mathf.Min(num, num2); if (num3 <= 0) { ((Character)player).Message((MessageType)2, "You don’t have " + fuelPrefab.m_itemData.m_shared.m_name + "!", 0, (Sprite)null); return false; } ((Humanoid)player).GetInventory().RemoveItem(fuelPrefab.m_itemData.m_shared.m_name, num3, -1, true); if (AddFuel(num3)) { ((Character)player).Message((MessageType)2, $"Fuel tank filled! Added: {num3} ({GetCurrentFuel()}/{maxFuelCapacity})", 0, (Sprite)null); return true; } return false; } } [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [Obfuscation(Exclude = true, ApplyToMembers = true)] public class AirshipPort : MonoBehaviour { [Header("Landing Settings")] [Tooltip("Crie um GameObject filho vazio e posicione-o exatamente onde a aeronave deve pousar. Arraste-o para este campo.")] public Transform landingPoint; [Tooltip("Tempo que leva para o pouso ser concluído (tempo até desativar o aeroporto).")] public float landingTime = 11f; private float timer = 0f; private bool timerStarted = false; private bool canLand = true; private Airship currentAirship = null; private GameObject airportEffects; private ZNetView m_nview; private void Awake() { m_nview = ((Component)this).GetComponent(); Collider component = ((Component)this).GetComponent(); if ((Object)(object)component != (Object)null) { component.isTrigger = true; } if ((Object)(object)landingPoint == (Object)null) { landingPoint = ((Component)this).transform; } Transform obj = ((Component)this).transform.Find("AirportEffects"); airportEffects = ((obj != null) ? ((Component)obj).gameObject : null); if ((Object)(object)airportEffects == (Object)null) { airportEffects = FindChildByName(((Component)this).transform, "AirportEffects"); } } private GameObject FindChildByName(Transform parent, string name) { for (int i = 0; i < parent.childCount; i++) { Transform child = parent.GetChild(i); if (((Object)child).name == name) { return ((Component)child).gameObject; } GameObject val = FindChildByName(child, name); if ((Object)(object)val != (Object)null) { return val; } } return null; } private void Update() { if ((!((Object)(object)m_nview != (Object)null) || m_nview.IsOwner()) && timerStarted && timer > 0f) { timer -= Time.deltaTime; if (timer <= 0f) { SetPortActive(active: false); timerStarted = false; } } } private void OnTriggerEnter(Collider other) { if ((!((Object)(object)m_nview != (Object)null) || m_nview.IsOwner()) && canLand && !timerStarted && (Object)(object)other.attachedRigidbody != (Object)null) { Airship component = ((Component)other.attachedRigidbody).GetComponent(); if ((Object)(object)component != (Object)null) { currentAirship = component; component.StartAutoLanding(this); timer = landingTime; timerStarted = true; } } } private void OnTriggerExit(Collider other) { if ((!((Object)(object)m_nview != (Object)null) || m_nview.IsOwner()) && (Object)(object)other.attachedRigidbody != (Object)null) { Airship component = ((Component)other.attachedRigidbody).GetComponent(); if ((Object)(object)component != (Object)null && (Object)(object)component == (Object)(object)currentAirship) { SetPortActive(active: true); currentAirship = null; timerStarted = false; timer = 0f; } } } private void SetPortActive(bool active) { canLand = active; if ((Object)(object)airportEffects != (Object)null) { airportEffects.SetActive(active); } } public bool IsActive() { return canLand; } } } namespace AirShipsPlus.Patches { [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [Obfuscation(Exclude = true, ApplyToMembers = true)] [HarmonyPatch(typeof(Hud), "UpdateShipHud")] public static class Hud_UpdateShipHud_Patch { private static Sprite originalRudderSprite = null; private static bool hasBackup = false; private static Color originalRudderIndicatorColor = Color.yellow; private static bool hasColorBackup = false; private static void Postfix(Hud __instance) { //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return; } if (!hasBackup && (Object)(object)__instance.m_rudder != (Object)null) { Image component = __instance.m_rudder.GetComponent(); if ((Object)(object)component != (Object)null && (Object)(object)component.sprite != (Object)null) { originalRudderSprite = component.sprite; hasBackup = true; } } if (!hasColorBackup && (Object)(object)__instance.m_shipRudderIndicator != (Object)null) { Image component2 = ((Component)__instance.m_shipRudderIndicator).GetComponent(); if ((Object)(object)component2 != (Object)null) { originalRudderIndicatorColor = ((Graphic)component2).color; hasColorBackup = true; } } bool flag = localPlayer.GetDoodadController() is AirshipControlls; if (flag) { } if (flag && localPlayer.GetDoodadController() is AirshipControlls airshipControlls) { Airship airship = airshipControlls.m_airship; AirshipFuelSystem airshipFuelSystem = (Object.op_Implicit((Object)(object)airship) ? ((Component)airship).GetComponentInChildren() : null); if ((Object)(object)airship != (Object)null && (Object)(object)airshipFuelSystem != (Object)null) { SetupAirshipHud(__instance, airship, airshipFuelSystem); } } else { RestoreOriginalSprite(__instance); } } private static void RestoreOriginalSprite(Hud __instance) { //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)originalRudderSprite != (Object)null && (Object)(object)__instance.m_rudder != (Object)null) { Image component = __instance.m_rudder.GetComponent(); if ((Object)(object)component != (Object)null && (Object)(object)component.sprite != (Object)(object)originalRudderSprite) { component.sprite = originalRudderSprite; } } if ((Object)(object)__instance.m_shipRudderIndicator != (Object)null) { Image component2 = ((Component)__instance.m_shipRudderIndicator).GetComponent(); if ((Object)(object)component2 != (Object)null && ((Graphic)component2).color != originalRudderIndicatorColor) { ((Graphic)component2).color = originalRudderIndicatorColor; } } ((Component)__instance.m_shipWindIndicatorRoot).gameObject.SetActive(true); ((Component)__instance.m_shipWindIconRoot).gameObject.SetActive(true); } private static void SetupAirshipHud(Hud __instance, Airship airship, AirshipFuelSystem fuelSystem) { //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) __instance.m_shipHudRoot.gameObject.SetActive(true); Camera mainCamera = Utils.GetMainCamera(); if ((Object)(object)mainCamera != (Object)null && (Object)(object)airship.m_controlGui != (Object)null) { __instance.m_shipControlsRoot.transform.position = mainCamera.WorldToScreenPoint(airship.m_controlGui.position); } ((Component)__instance.m_shipWindIndicatorRoot).gameObject.SetActive(false); ((Component)__instance.m_shipWindIconRoot).gameObject.SetActive(false); __instance.m_halfSail.SetActive(false); __instance.m_fullSail.SetActive(false); Speed currentSpeed = airship.GetCurrentSpeed(); __instance.m_rudderSlow.SetActive(currentSpeed == Speed.Slow); __instance.m_rudderForward.SetActive(currentSpeed == Speed.Half); __instance.m_rudderFastForward.SetActive(currentSpeed == Speed.Full); __instance.m_rudderBackward.SetActive(currentSpeed == Speed.Back); Vector3 moveDirection = airship.GetMoveDirection(); __instance.m_rudderLeft.SetActive(moveDirection.x < -0.2f); __instance.m_rudderRight.SetActive(moveDirection.x > 0.2f); Image component = __instance.m_rudder.GetComponent(); Piece component2 = ((Component)airship).GetComponent(); if ((Object)(object)component != (Object)null && (Object)(object)component2 != (Object)null && (Object)(object)component2.m_icon != (Object)null) { component.sprite = component2.m_icon; } Image component3 = ((Component)__instance.m_shipRudderIndicator).GetComponent(); if ((Object)(object)component3 != (Object)null) { ((Component)component3).gameObject.SetActive(true); component3.type = (Type)3; component3.fillMethod = (FillMethod)4; component3.fillOrigin = 2; component3.fillClockwise = false; ((Component)component3).transform.rotation = Quaternion.identity; float num = (component3.fillAmount = fuelSystem.GetFuelPercentage()); if (num < 0.1f) { ((Graphic)component3).color = Color.red; } else if (num < 0.3f) { ((Graphic)component3).color = Color.yellow; } else { ((Graphic)component3).color = Color.green; } } } } [Obfuscation(Exclude = true, ApplyToMembers = true)] [HarmonyPatch(typeof(Player), "SetControls")] public static class Player_SetControls_Patch { [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] private static void Prefix(Player __instance, ref bool jump, ref bool crouch) { IDoodadController doodadController = __instance.GetDoodadController(); if (doodadController is AirshipControlls) { jump = false; crouch = false; } } } } namespace AirShipPlus { [BepInIncompatibility("marlthon.AirShipsPlus")] [BepInIncompatibility("marlthon.AirShipPlus")] [BepInPlugin("marlthon.MagicBroom", "MagicBroom", "1.0.1")] [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] [BepInDependency(/*Could not decode attribute arguments.*/)] [<3c7c30b0-0713-4f02-83b0-7481025e5e68>NullableContext(1)] public class AirShipPlusPlugin : BaseUnityPlugin { [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(0)] public class AirshipConfigData { public ConfigEntry MaxHeight; public ConfigEntry BackSpeed; public ConfigEntry SlowSpeed; public ConfigEntry HalfSpeed; public ConfigEntry FullSpeed; public ConfigEntry MaxFuel; public ConfigEntry FuelInterval; public AirshipConfigData(ConfigEntry maxHeight, ConfigEntry backSpeed, ConfigEntry slowSpeed, ConfigEntry halfSpeed, ConfigEntry fullSpeed, ConfigEntry maxFuel, ConfigEntry fuelInterval) { MaxHeight = maxHeight; BackSpeed = backSpeed; SlowSpeed = slowSpeed; HalfSpeed = halfSpeed; FullSpeed = fullSpeed; MaxFuel = maxFuel; FuelInterval = fuelInterval; } } internal const string ModName = "MagicBroom"; internal const string ModVersion = "1.0.1"; internal const string Author = "marlthon"; private const string ModGUID = "marlthon.MagicBroom"; private static string ConfigFileName = "marlthon.MagicBroom.cfg"; private static string ConfigFileFullPath; private readonly Harmony _harmony = new Harmony("marlthon.MagicBroom"); public static readonly ManualLogSource AirShipPlusLogger; private static readonly ConfigSync ConfigSync; public static readonly Dictionary AirshipConfigs; [<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] private static ConfigEntry _serverConfigLocked; private void RegisterAirshipConfigs(string displayName, string prefabName, float defaultMaxHeight, float defaultBackSpeed, float defaultSlowSpeed, float defaultHalfSpeed, float defaultFullSpeed, int defaultMaxFuel, float defaultFuelInterval) { ConfigEntry maxHeight = config(displayName, "Max Height", defaultMaxHeight, "Maximum height allowed for the boat. (Be careful with changes in parameters)"); ConfigEntry backSpeed = config(displayName, "Back Speed", defaultBackSpeed, "Reverse speed. (Be careful with changes in parameters)"); ConfigEntry slowSpeed = config(displayName, "Slow Speed", defaultSlowSpeed, "Slow speed. (Be careful with changes in parameters)"); ConfigEntry halfSpeed = config(displayName, "Half Speed", defaultHalfSpeed, "Average speed. (Be careful with changes in parameters)"); ConfigEntry fullSpeed = config(displayName, "Full Speed", defaultFullSpeed, "Maximum speed. (Be careful with changes in parameters)"); ConfigEntry maxFuel = config(displayName, "Max Fuel Capacity", defaultMaxFuel, "Maximum fuel capacity."); ConfigEntry fuelInterval = config(displayName, "Fuel Consumption Interval", defaultFuelInterval, "Fuel consumption interval (per second)."); AirshipConfigData value = new AirshipConfigData(maxHeight, backSpeed, slowSpeed, halfSpeed, fullSpeed, maxFuel, fuelInterval); AirshipConfigs[prefabName] = value; } public void Awake() { HarmonyCore.Instance.Init("MagicBroom"); HarmonyCore.Instance.Ciano("Marlthon Mods"); HarmonyCore.Instance.Verde("Download more mods at marlthon.com"); _serverConfigLocked = config("General", "Force Server Config", value: true, "Force Server Config"); ConfigSync.AddLockingConfigEntry(_serverConfigLocked); RegisterAirshipConfigs("Magic Broom", "MagicBroom", 100f, 1f, 1f, 2f, 4f, 200, 30f); BuildPiece buildPiece = new BuildPiece("airshipplus", "MagicBroom"); buildPiece.Category.Set("MagicBroom"); buildPiece.Name.Chinese("魔法扫帚"); buildPiece.Name.English("Magic Broom"); buildPiece.Name.French("Balai magique"); buildPiece.Name.German("Magischer Besen"); buildPiece.Name.Italian("Scopa magica"); buildPiece.Name.Japanese("魔法のほうき"); buildPiece.Name.Korean("마법 빗자루"); buildPiece.Name.Portuguese_Brazilian("Vassoura Mágica"); buildPiece.Name.Russian("Волшебная метла"); buildPiece.Name.Spanish("Escoba mágica"); buildPiece.Description.Chinese("魔法扫帚"); buildPiece.Description.English("Magic Broom"); buildPiece.Description.French("Balai magique"); buildPiece.Description.German("Magischer Besen"); buildPiece.Description.Italian("Scopa magica"); buildPiece.Description.Japanese("魔法のほうき"); buildPiece.Description.Korean("마법 빗자루"); buildPiece.Description.Portuguese_Brazilian("Vassoura Mágica"); buildPiece.Description.Russian("Волшебная метла"); buildPiece.Description.Spanish("Escoba mágica"); buildPiece.Crafting.Set(PieceManager.CraftingTable.Workbench); buildPiece.RequiredItems.Add("FineWood", 50, recover: true); buildPiece.RequiredItems.Add("Iron", 20, recover: true); buildPiece.RequiredItems.Add("DeerHide", 20, recover: true); buildPiece.RequiredItems.Add("IronNails", 40, recover: true); buildPiece.Prefab.AddComponent(); if (AirshipConfigs.TryGetValue("MagicBroom", out var value)) { AirshipConfigHolder component = buildPiece.Prefab.GetComponent(); if ((Object)(object)component != (Object)null) { component.MaxHeight = value.MaxHeight.Value; component.FullSpeed = value.FullSpeed.Value; component.HalfSpeed = value.HalfSpeed.Value; component.SlowSpeed = value.SlowSpeed.Value; component.BackSpeed = value.BackSpeed.Value; component.MaxFuelCapacity = value.MaxFuel.Value; component.FuelConsumptionInterval = value.FuelInterval.Value; } } PrefabManager.RegisterPrefab("airshipplus", "DS_MagicBroom"); Item item = new Item("airshipplus", "FloatingRedOrb"); item.Name.Chinese("红色漂浮球体"); item.Name.English("Red Floating Orb"); item.Name.French("Orbe flottant rouge"); item.Name.German("Rote schwebende Kugel"); item.Name.Italian("Sfera fluttuante rossa"); item.Name.Japanese("レッドフローティングオーブ"); item.Name.Korean("레드 플로팅 오브"); item.Name.Portuguese_Brazilian("Orbe flutuante vermelho"); item.Name.Russian("Красная парящая сфера"); item.Name.Spanish("Orbe flotante rojo"); item.Description.Chinese("用作泰坦飞艇的燃料"); item.Description.English("Used as fuel for the Titan AirShip"); item.Description.French("Utilisé comme carburant pour le Titan Dirigeable"); item.Description.German("Wird als Treibstoff für das Titan Luftschiff verwendet"); item.Description.Italian("Utilizzato come carburante per il dirigibile Titan"); item.Description.Japanese("タイタン飛行船の燃料として使用"); item.Description.Korean("타이탄 비행선의 연료로 사용"); item.Description.Portuguese_Brazilian("Usado como combustível para o Dirigível Titan"); item.Description.Russian("Используется в качестве топлива для дирижабля «Титан»"); item.Description.Spanish("Utilizado como combustible para el Dirigible Titán"); item.Crafting.Add("Workbench", 1); item.RequiredItems.Add("SurtlingCore", 1); item.RequiredItems.Add("Coal", 1); item.RequiredItems.Add("Bronze", 1); item.CraftAmount = 4; PrefabManager.RegisterPrefab("airshipplus", "sfx_addfuel_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "sfx_build_hammer_wood_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "sfx_chest_close_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "sfx_chest_open_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "sfx_engine_asp2_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "sfx_ship_destroyed_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "sfx_ship_impact_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "sfx_wood_destroyed_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "vfx_damage_Asp1e2_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "vfx_damage_Asp3_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "vfx_place_Asp1e2_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "vfx_place_Asp3_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "vfx_SawDust_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "vfx_place_airport1e2_airshipplus"); PrefabManager.RegisterPrefab("airshipplus", "vfx_place_airport3_airshipplus"); SetupWatcher(); _harmony.PatchAll(); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } public void UpdateAllAirshipConfigs() { foreach (KeyValuePair airshipConfig in AirshipConfigs) { string key = airshipConfig.Key; AirshipConfigData value = airshipConfig.Value; ZNetScene instance = ZNetScene.instance; GameObject val = ((instance != null) ? instance.GetPrefab(key) : null); if ((Object)(object)val != (Object)null) { AirshipConfigHolder component = val.GetComponent(); if ((Object)(object)component != (Object)null) { component.MaxHeight = value.MaxHeight.Value; component.FullSpeed = value.FullSpeed.Value; component.HalfSpeed = value.HalfSpeed.Value; component.SlowSpeed = value.SlowSpeed.Value; component.BackSpeed = value.BackSpeed.Value; component.MaxFuelCapacity = value.MaxFuel.Value; component.FuelConsumptionInterval = value.FuelInterval.Value; AirShipPlusLogger.LogInfo((object)"AirShipPlus settings updated in real time."); } } } Airship[] array = Object.FindObjectsByType((FindObjectsSortMode)0); Airship[] array2 = array; foreach (Airship airship in array2) { if ((Object)(object)airship == (Object)null) { continue; } string key2 = ((Object)((Component)airship).gameObject).name.Replace("(Clone)", "").Trim(); if (AirshipConfigs.TryGetValue(key2, out var value2)) { airship.maxHeight = value2.MaxHeight.Value; airship.FullSpeed = value2.FullSpeed.Value; airship.HalfSpeed = value2.HalfSpeed.Value; airship.SlowSpeed = value2.SlowSpeed.Value; airship.BackSpeed = value2.BackSpeed.Value; AirshipFuelSystem componentInChildren = ((Component)airship).GetComponentInChildren(); if ((Object)(object)componentInChildren != (Object)null) { componentInChildren.maxFuelCapacity = value2.MaxFuel.Value; componentInChildren.fuelConsumptionInterval = value2.FuelInterval.Value; } AirShipPlusLogger.LogInfo((object)"AirShipPlus settings updated in real time."); } } } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { AirShipPlusLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); if ((Object)(object)ZNetScene.instance != (Object)null) { UpdateAllAirshipConfigs(); } } catch { AirShipPlusLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); AirShipPlusLogger.LogError((object)"Please check your config entries for spelling and format!"); } } private ConfigEntry config<[<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry val2 = ((BaseUnityPlugin)this).Config.Bind(group, name, value, val); SyncedConfigEntry syncedConfigEntry = ConfigSync.AddConfigEntry(val2); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val2; } private ConfigEntry config<[<0d1ae6f2-c784-4711-97d3-c8963550f68b>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty()), synchronizedSetting); } static AirShipPlusPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; AirShipPlusLogger = Logger.CreateLogSource("MagicBroom"); ConfigSync = new ConfigSync("marlthon.MagicBroom") { DisplayName = "MagicBroom", CurrentVersion = "1.0.1", MinimumRequiredVersion = "1.0.1", ModRequired = true }; AirshipConfigs = new Dictionary(); } } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [CompilerGenerated] internal sealed class <46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContextAttribute : Attribute { public readonly byte Flag; public <46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ItemManager { [PublicAPI] internal enum CraftingTable { Disabled, Inventory, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("piece_MeadCauldron")] MeadCauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("piece_preptable")] PrepTable, [InternalName("blackforge")] BlackForge, Custom } [PublicAPI] internal enum ConversionPiece { Disabled, [InternalName("smelter")] Smelter, [InternalName("charcoal_kiln")] CharcoalKiln, [InternalName("blastfurnace")] BlastFurnace, [InternalName("windmill")] Windmill, [InternalName("piece_spinningwheel")] SpinningWheel, [InternalName("eitrrefinery")] EitrRefinery, Custom } [Nullable(0)] [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(1)] internal class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [Nullable(0)] [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(1)] [PublicAPI] internal class RequiredResourceList { public readonly List Requirements = new List(); public bool Free; public void Add(string itemName, int amount, int quality = 0) { Requirements.Add(new Requirement { itemName = itemName, amount = amount, quality = quality }); } public void Add(string itemName, ConfigEntry amountConfig, int quality = 0) { Requirements.Add(new Requirement { itemName = itemName, amountConfig = amountConfig, quality = quality }); } } [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(1)] [Nullable(0)] [PublicAPI] internal class CraftingStationList { public readonly List Stations = new List(); public void Add(CraftingTable table, int level) { Stations.Add(new CraftingStationConfig { Table = table, level = level }); } public void Add(string customTable, int level) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, level = level, custom = customTable }); } } [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(1)] [Nullable(0)] [PublicAPI] internal class ItemRecipe { public readonly RequiredResourceList RequiredItems = new RequiredResourceList(); public readonly RequiredResourceList RequiredUpgradeItems = new RequiredResourceList(); public readonly CraftingStationList Crafting = new CraftingStationList(); public int CraftAmount = 1; public bool RequireOnlyOneIngredient; public float QualityResultAmountMultiplier = 1f; [Nullable(2)] public ConfigEntryBase RecipeIsActive; } [PublicAPI] internal class Trade { public Trader Trader; public uint Price; public uint Stack = 1u; [Nullable(2)] public string RequiredGlobalKey; } [PublicAPI] [Flags] internal enum Trader { None = 0, Haldor = 1, Hildir = 2 } internal struct Requirement { [Nullable(1)] public string itemName; public int amount; [Nullable(2)] public ConfigEntry amountConfig; [Description("Set to a non-zero value to apply the requirement only for a specific quality")] public int quality; } internal struct CraftingStationConfig { public CraftingTable Table; public int level; [Nullable(2)] public string custom; } [Flags] internal enum Configurability { Disabled = 0, Recipe = 1, Stats = 2, Drop = 4, Trader = 8, Full = 0xF } [PublicAPI] [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(1)] [Nullable(0)] internal class DropTargets { public readonly List Drops = new List(); public void Add(string creatureName, float chance, int min = 1, int? max = null, bool levelMultiplier = true) { Drops.Add(new DropTarget { creature = creatureName, chance = chance, min = min, max = max.GetValueOrDefault(min), levelMultiplier = levelMultiplier }); } } internal struct DropTarget { [Nullable(1)] public string creature; public int min; public int max; public float chance; public bool levelMultiplier; } internal enum Toggle { On = 1, Off = 0 } [PublicAPI] [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(1)] [Nullable(0)] internal class Item { [Nullable(0)] private class ItemConfig { [Nullable(new byte[] { 2, 1 })] public ConfigEntry craft; [Nullable(new byte[] { 2, 1 })] public ConfigEntry upgrade; public ConfigEntry table; public ConfigEntry tableLevel; public ConfigEntry customTable; [Nullable(2)] public ConfigEntry maximumTableLevel; public ConfigEntry requireOneIngredient; public ConfigEntry qualityResultAmountMultiplier; } [Nullable(0)] private class TraderConfig { public ConfigEntry trader; public ConfigEntry price; public ConfigEntry stack; public ConfigEntry requiredGlobalKey; } [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] private class RequirementQuality { public int quality; } [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(2)] [Nullable(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] public string Category; [Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action CustomDrawer; public Func browsability; } [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] [PublicAPI] public enum DamageModifier { Normal, Resistant, Weak, Immune, Ignore, VeryResistant, VeryWeak, None } [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] private delegate void setDmgFunc(ref DamageTypes dmg, float value); [Nullable(0)] private class SerializedRequirements { public readonly List Reqs; public SerializedRequirements(List reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) : this(reqs.Split(new char[1] { ',' }).Select([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); Requirement result = default(Requirement); result.itemName = array[0]; result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2); result.quality = ((array.Length > 2 && int.TryParse(array[2], out var result3)) ? result3 : 0); return result; }).ToList()) { } public override string ToString() { return string.Join(",", Reqs.Select([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}" + ((r.quality > 0) ? $":{r.quality}" : ""))); } [return: Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop obj = ((itemPrefab != null) ? itemPrefab.GetComponent() : null); if ((Object)(object)obj == (Object)null) { Debug.LogWarning((object)("The required item '" + name + "' does not exist.")); } return obj; } public static Requirement[] toPieceReqs(ObjectDB objectDB, SerializedRequirements craft, SerializedRequirements upgrade) { //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Expected O, but got Unknown //IL_0194: Expected O, but got Unknown //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Expected O, but got Unknown Dictionary dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func)([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (Requirement r) => r.itemName), (Func)([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (Requirement r) => { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown ItemDrop val6 = ResItem(r); return (val6 != null) ? new Requirement { m_amount = (r.amountConfig?.Value ?? r.amount), m_resItem = val6, m_amountPerLevel = 0 } : ((Requirement)null); })); List list = dictionary.Values.Where([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (Requirement v) => v != null).ToList(); foreach (Requirement item in upgrade.Reqs.Where((Requirement r) => r.itemName != "")) { if (item.quality > 0) { ItemDrop val = ResItem(item); if (val != null) { Requirement val2 = new Requirement { m_resItem = val, m_amountPerLevel = (item.amountConfig?.Value ?? item.amount), m_amount = 0 }; list.Add(val2); requirementQuality.Add(val2, new RequirementQuality { quality = item.quality }); } continue; } if (!dictionary.TryGetValue(item.itemName, out var value) || value == null) { ItemDrop val3 = ResItem(item); if (val3 != null) { string itemName = item.itemName; Requirement val4 = new Requirement { m_resItem = val3, m_amount = 0 }; Requirement val5 = val4; dictionary[itemName] = val4; value = val5; list.Add(value); } } if (value != null) { value.m_amountPerLevel = item.amountConfig?.Value ?? item.amount; } } return list.ToArray(); [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(2)] ItemDrop ResItem(Requirement r) { return fetchByName(objectDB, r.itemName); } } } [Nullable(0)] private class SerializedDrop { public readonly List Drops; public SerializedDrop(List drops) { Drops = drops; } public SerializedDrop(string drops) { Drops = ((drops == "") ? ((IEnumerable)Array.Empty()) : ((IEnumerable)drops.Split(new char[1] { ',' }))).Select([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); if (array.Length <= 2 || !int.TryParse(array[2], out var result)) { result = 1; } if (array.Length <= 3 || !int.TryParse(array[3], out var result2)) { result2 = result; } bool levelMultiplier = array.Length <= 4 || array[4] != "0"; DropTarget result3 = default(DropTarget); result3.creature = array[0]; result3.chance = ((array.Length > 1 && float.TryParse(array[1], out var result4)) ? result4 : 1f); result3.min = result; result3.max = result2; result3.levelMultiplier = levelMultiplier; return result3; }).ToList(); } public override string ToString() { return string.Join(",", Drops.Select([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (DropTarget r) => $"{r.creature}:{r.chance.ToString(CultureInfo.InvariantCulture)}:{r.min}:" + ((r.min == r.max) ? "" : $"{r.max}") + (r.levelMultiplier ? "" : ":0"))); } [return: Nullable(2)] private static Character fetchByName(ZNetScene netScene, string name) { GameObject prefab = netScene.GetPrefab(name); Character obj = ((prefab != null) ? prefab.GetComponent() : null); if ((Object)(object)obj == (Object)null) { Debug.LogWarning((object)("The drop target character '" + name + "' does not exist.")); } return obj; } public Dictionary toCharacterDrops(ZNetScene netScene, GameObject item) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown Dictionary dictionary = new Dictionary(); foreach (DropTarget drop in Drops) { Character val = fetchByName(netScene, drop.creature); if (val != null) { dictionary[val] = new Drop { m_prefab = item, m_amountMin = drop.min, m_amountMax = drop.max, m_chance = drop.chance, m_levelMultiplier = drop.levelMultiplier }; } } return dictionary; } } private static readonly List registeredItems = new List(); private static readonly Dictionary itemDropMap = new Dictionary(); private static Dictionary>> activeRecipes = new Dictionary>>(); [Nullable(new byte[] { 1, 1, 2 })] private static Dictionary hiddenCraftRecipes = new Dictionary(); [Nullable(new byte[] { 1, 1, 2 })] private static Dictionary hiddenUpgradeRecipes = new Dictionary(); private static Dictionary> itemCraftConfigs = new Dictionary>(); private static Dictionary> itemDropConfigs = new Dictionary>(); private Dictionary characterDrops = new Dictionary(); private readonly Dictionary statsConfigs = new Dictionary(); private static readonly ConditionalWeakTable requirementQuality = new ConditionalWeakTable(); public static Configurability DefaultConfigurability = Configurability.Full; public Configurability? Configurable; private Configurability configurationVisible = Configurability.Full; [Nullable(2)] private TraderConfig traderConfig; public readonly GameObject Prefab; [Description("Specifies the maximum required crafting station level to upgrade and repair the item.\nDefault is calculated from crafting station level and maximum quality.")] public int MaximumRequiredStationLevel = int.MaxValue; [Description("Assigns the item as a drop item to a creature.\nUses a creature name, a drop chance and a minimum and maximum amount.")] public readonly DropTargets DropsFrom = new DropTargets(); [Description("Configures whether the item can be bought at the trader.\nDon't forget to set cost to something above 0 or the item will be sold for free.")] public readonly Trade Trade = new Trade(); internal List Conversions = new List(); internal List conversions = new List(); public Dictionary Recipes = new Dictionary(); [Nullable(2)] private LocalizeKey _name; [Nullable(2)] private LocalizeKey _description; [Nullable(2)] private static object configManager; [Nullable(2)] private static Localization _english; [Nullable(2)] private static BaseUnityPlugin _plugin; private static bool hasConfigSync = true; [Nullable(2)] private static object _configSync; private Configurability configurability => Configurable ?? DefaultConfigurability; [Description("Specifies the resources needed to craft the item.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the item should need.")] public RequiredResourceList RequiredItems => this[""].RequiredItems; [Description("Specifies the resources needed to upgrade the item.\nUse .Add to add resources with their internal ID and an amount. This amount will be multipled by the item quality level.\nUse one .Add for each resource type the upgrade should need.")] public RequiredResourceList RequiredUpgradeItems => this[""].RequiredUpgradeItems; [Description("Specifies the crafting station needed to craft the item.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.\nUse one .Add for each crafting station.")] public CraftingStationList Crafting => this[""].Crafting; [Nullable(2)] [Description("Specifies a config entry which toggles whether a recipe is active.")] public ConfigEntryBase RecipeIsActive { [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(2)] get { return this[""].RecipeIsActive; } [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(2)] set { this[""].RecipeIsActive = value; } } [Description("Specifies the number of items that should be given to the player with a single craft of the item.\nDefaults to 1.")] public int CraftAmount { get { return this[""].CraftAmount; } set { this[""].CraftAmount = value; } } public bool RequireOnlyOneIngredient { get { return this[""].RequireOnlyOneIngredient; } set { this[""].RequireOnlyOneIngredient = value; } } public float QualityResultAmountMultiplier { get { return this[""].QualityResultAmountMultiplier; } set { this[""].QualityResultAmountMultiplier = value; } } public ItemRecipe this[string name] { get { if (Recipes.TryGetValue(name, out var value)) { return value; } return Recipes[name] = new ItemRecipe(); } } public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } SharedData shared = Prefab.GetComponent().m_itemData.m_shared; if (shared.m_name.StartsWith("$")) { _name = new LocalizeKey(shared.m_name); } else { string text = "$item_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(shared.m_name); shared.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } SharedData shared = Prefab.GetComponent().m_itemData.m_shared; if (shared.m_description.StartsWith("$")) { _description = new LocalizeKey(shared.m_description); } else { string text = "$itemdesc_" + ((Object)Prefab).name.Replace(" ", "_"); _description = new LocalizeKey(text).English(shared.m_description); shared.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); private static BaseUnityPlugin plugin { get { //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown if (_plugin == null) { IEnumerable source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } [Nullable(2)] private static object configSync { [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(2)] get { if (_configSync == null && hasConfigSync) { Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " ItemManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } } return _configSync; } } public Item(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public Item(AssetBundle bundle, string prefabName) : this(PrefabManager.RegisterPrefab(bundle, prefabName, addToObjectDb: true), skipRegistering: true) { } public Item(GameObject prefab, bool skipRegistering = false) { if (!skipRegistering) { PrefabManager.RegisterPrefab(prefab, addToObjectDb: true); } Prefab = prefab; registeredItems.Add(this); itemDropMap[Prefab.GetComponent()] = this; Prefab.GetComponent().m_itemData.m_dropPrefab = Prefab; } public void ToggleConfigurationVisibility(Configurability visible) { configurationVisible = visible; if (itemDropConfigs.TryGetValue(this, out var value)) { Toggle((ConfigEntryBase)(object)value, Configurability.Drop); } if (itemCraftConfigs.TryGetValue(this, out var value2)) { foreach (ItemConfig value4 in value2.Values) { ToggleObj(value4, Configurability.Recipe); } } foreach (Conversion conversion in Conversions) { if (conversion.config != null) { ToggleObj(conversion.config, Configurability.Recipe); } } foreach (KeyValuePair statsConfig in statsConfigs) { Toggle(statsConfig.Key, Configurability.Stats); if ((visible & Configurability.Stats) != 0) { statsConfig.Value(); } } reloadConfigDisplay(); void Toggle(ConfigEntryBase cfg, Configurability check) { object[] tags = cfg.Description.Tags; for (int j = 0; j < tags.Length; j++) { if (tags[j] is ConfigurationManagerAttributes configurationManagerAttributes) { configurationManagerAttributes.Browsable = (visible & check) != 0 && (configurationManagerAttributes.browsability == null || configurationManagerAttributes.browsability()); } } } void ToggleObj(object obj, Configurability check) { FieldInfo[] fields = obj.GetType().GetFields(); for (int i = 0; i < fields.Length; i++) { object? value3 = fields[i].GetValue(obj); ConfigEntryBase val = (ConfigEntryBase)((value3 is ConfigEntryBase) ? value3 : null); if (val != null) { Toggle(val, check); } } } } internal static void reloadConfigDisplay() { object obj = configManager?.GetType().GetProperty("DisplayingWindow").GetValue(configManager); if (obj is bool && (bool)obj) { configManager.GetType().GetMethod("BuildSettingList").Invoke(configManager, Array.Empty()); } } private void UpdateItemTableConfig(string recipeKey, CraftingTable table, string customTableValue) { if (activeRecipes.ContainsKey(this) && activeRecipes[this].TryGetValue(recipeKey, out var value)) { value.First().m_enabled = table != CraftingTable.Disabled; if ((uint)table <= 1u) { value.First().m_craftingStation = null; } else if (table == CraftingTable.Custom) { Recipe obj = value.First(); GameObject prefab = ZNetScene.instance.GetPrefab(customTableValue); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent() : null); } else { value.First().m_craftingStation = ZNetScene.instance.GetPrefab(getInternalName(table)).GetComponent(); } } } private void UpdateCraftConfig(string recipeKey, SerializedRequirements craftRequirements, SerializedRequirements upgradeRequirements) { if (!Object.op_Implicit((Object)(object)ObjectDB.instance) || !activeRecipes.ContainsKey(this) || !activeRecipes[this].TryGetValue(recipeKey, out var value)) { return; } foreach (Recipe item in value) { item.m_resources = SerializedRequirements.toPieceReqs(ObjectDB.instance, craftRequirements, upgradeRequirements); } } internal static void Patch_FejdStartup() { //IL_0e8a: Unknown result type (might be due to invalid IL or missing references) //IL_0e8f: Unknown result type (might be due to invalid IL or missing references) //IL_2155: Unknown result type (might be due to invalid IL or missing references) //IL_215f: Expected O, but got Unknown //IL_0f53: Unknown result type (might be due to invalid IL or missing references) //IL_0f56: Unknown result type (might be due to invalid IL or missing references) //IL_0fac: Expected I4, but got Unknown //IL_0b79: Unknown result type (might be due to invalid IL or missing references) //IL_0b83: Expected O, but got Unknown //IL_030b: Unknown result type (might be due to invalid IL or missing references) //IL_0315: Expected O, but got Unknown //IL_10e0: Unknown result type (might be due to invalid IL or missing references) //IL_10e3: Unknown result type (might be due to invalid IL or missing references) //IL_10e5: Invalid comparison between Unknown and I4 //IL_10e7: Unknown result type (might be due to invalid IL or missing references) //IL_10eb: Invalid comparison between Unknown and I4 //IL_0c9c: Unknown result type (might be due to invalid IL or missing references) //IL_0ca6: Expected O, but got Unknown //IL_0d47: Unknown result type (might be due to invalid IL or missing references) //IL_0d51: Expected O, but got Unknown //IL_10ed: Unknown result type (might be due to invalid IL or missing references) //IL_10f1: Invalid comparison between Unknown and I4 //IL_03fe: Unknown result type (might be due to invalid IL or missing references) //IL_0408: Expected O, but got Unknown //IL_0dfb: Unknown result type (might be due to invalid IL or missing references) //IL_0e05: Expected O, but got Unknown //IL_12ec: Unknown result type (might be due to invalid IL or missing references) //IL_12ef: Unknown result type (might be due to invalid IL or missing references) //IL_12f1: Invalid comparison between Unknown and I4 //IL_12f3: Unknown result type (might be due to invalid IL or missing references) //IL_12f7: Unknown result type (might be due to invalid IL or missing references) //IL_12f9: Invalid comparison between Unknown and I4 //IL_0539: Unknown result type (might be due to invalid IL or missing references) //IL_0543: Expected O, but got Unknown //IL_12fb: Unknown result type (might be due to invalid IL or missing references) //IL_12ff: Invalid comparison between Unknown and I4 //IL_13d4: Unknown result type (might be due to invalid IL or missing references) //IL_13d9: Unknown result type (might be due to invalid IL or missing references) //IL_13db: Unknown result type (might be due to invalid IL or missing references) //IL_13de: Invalid comparison between Unknown and I4 //IL_13e0: Unknown result type (might be due to invalid IL or missing references) //IL_13e4: Invalid comparison between Unknown and I4 //IL_06f0: Unknown result type (might be due to invalid IL or missing references) //IL_06fa: Expected O, but got Unknown //IL_0651: Unknown result type (might be due to invalid IL or missing references) //IL_065b: Expected O, but got Unknown //IL_1453: Unknown result type (might be due to invalid IL or missing references) //IL_1456: Unknown result type (might be due to invalid IL or missing references) //IL_1458: Invalid comparison between Unknown and I4 //IL_07fa: Unknown result type (might be due to invalid IL or missing references) //IL_0804: Expected O, but got Unknown //IL_145a: Unknown result type (might be due to invalid IL or missing references) //IL_145e: Unknown result type (might be due to invalid IL or missing references) //IL_1460: Invalid comparison between Unknown and I4 //IL_1462: Unknown result type (might be due to invalid IL or missing references) //IL_1466: Invalid comparison between Unknown and I4 //IL_15a3: Unknown result type (might be due to invalid IL or missing references) //IL_15a6: Invalid comparison between Unknown and I4 //IL_17a3: Unknown result type (might be due to invalid IL or missing references) //IL_17aa: Invalid comparison between Unknown and I4 //IL_1873: Unknown result type (might be due to invalid IL or missing references) //IL_1878: Unknown result type (might be due to invalid IL or missing references) //IL_187a: Unknown result type (might be due to invalid IL or missing references) //IL_187e: Unknown result type (might be due to invalid IL or missing references) //IL_1880: Invalid comparison between Unknown and I4 //IL_18ef: Unknown result type (might be due to invalid IL or missing references) //IL_18f2: Unknown result type (might be due to invalid IL or missing references) //IL_18f4: Invalid comparison between Unknown and I4 //IL_1519: Unknown result type (might be due to invalid IL or missing references) //IL_151e: Unknown result type (might be due to invalid IL or missing references) //IL_18f6: Unknown result type (might be due to invalid IL or missing references) //IL_18fa: Invalid comparison between Unknown and I4 //IL_18fc: Unknown result type (might be due to invalid IL or missing references) //IL_1900: Invalid comparison between Unknown and I4 //IL_1d6d: Unknown result type (might be due to invalid IL or missing references) //IL_1d70: Invalid comparison between Unknown and I4 Type type = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); if (DefaultConfigurability != 0) { bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (Item item4 in registeredItems.Where([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (Item i) => i.configurability != Configurability.Disabled)) { Item item3 = item4; string name2 = item3.Prefab.GetComponent().m_itemData.m_shared.m_name; string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(name2), "").Trim(); string localizedName = Localization.instance.Localize(name2).Trim(); int order = 0; if ((item3.configurability & Configurability.Recipe) != 0) { itemCraftConfigs[item3] = new Dictionary(); foreach (string item5 in item3.Recipes.Keys.DefaultIfEmpty("")) { string configKey = item5; string text = ((configKey == "") ? "" : (" (" + configKey + ")")); if (!item3.Recipes.ContainsKey(configKey) || item3.Recipes[configKey].Crafting.Stations.Count <= 0) { continue; } ItemConfig itemConfig2 = (itemCraftConfigs[item3][configKey] = new ItemConfig()); ItemConfig cfg = itemConfig2; List hideWhenNoneAttributes = new List(); cfg.table = config(englishName, "Crafting Station" + text, item3.Recipes[configKey].Crafting.Stations.First().Table, new ConfigDescription("Crafting station where " + englishName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = ((item3.configurationVisible & Configurability.Recipe) != 0), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), browsability = CustomTableBrowsability, Browsable = (CustomTableBrowsability() && (item3.configurationVisible & Configurability.Recipe) != 0), Category = localizedName }; cfg.customTable = config(englishName, "Custom Crafting Station" + text, item3.Recipes[configKey].Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), browsability = TableLevelBrowsability, Browsable = (TableLevelBrowsability() && (item3.configurationVisible & Configurability.Recipe) != 0), Category = localizedName }; hideWhenNoneAttributes.Add(configurationManagerAttributes); cfg.tableLevel = config(englishName, "Crafting Station Level" + text, item3.Recipes[configKey].Crafting.Stations.First().level, new ConfigDescription("Required crafting station level to craft " + englishName + ".", (AcceptableValueBase)null, new object[1] { configurationManagerAttributes })); cfg.tableLevel.SettingChanged += [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (object _, EventArgs _) => { if (activeRecipes.ContainsKey(item3) && activeRecipes[item3].TryGetValue(configKey, out var value6)) { value6.First().m_minStationLevel = cfg.tableLevel.Value; } }; if (item3.Prefab.GetComponent().m_itemData.m_shared.m_maxQuality > 1) { cfg.maximumTableLevel = config(englishName, "Maximum Crafting Station Level" + text, (item3.MaximumRequiredStationLevel == int.MaxValue) ? (item3.Recipes[configKey].Crafting.Stations.First().level + item3.Prefab.GetComponent().m_itemData.m_shared.m_maxQuality - 1) : item3.MaximumRequiredStationLevel, new ConfigDescription("Maximum crafting station level to upgrade and repair " + englishName + ".", (AcceptableValueBase)null, new object[1] { configurationManagerAttributes })); } cfg.requireOneIngredient = config(englishName, "Require only one resource" + text, item3.Recipes[configKey].RequireOnlyOneIngredient ? Toggle.On : Toggle.Off, new ConfigDescription("Whether only one of the ingredients is needed to craft " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes qualityResultAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), browsability = QualityResultBrowsability, Browsable = (QualityResultBrowsability() && (item3.configurationVisible & Configurability.Recipe) != 0), Category = localizedName }; cfg.requireOneIngredient.SettingChanged += [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (object _, EventArgs _) => { if (activeRecipes.ContainsKey(item3) && activeRecipes[item3].TryGetValue(configKey, out var value5)) { foreach (Recipe item6 in value5) { item6.m_requireOnlyOneIngredient = cfg.requireOneIngredient.Value == Toggle.On; } } qualityResultAttributes.Browsable = QualityResultBrowsability(); reloadConfigDisplay(); }; cfg.qualityResultAmountMultiplier = config(englishName, "Quality Multiplier" + text, item3.Recipes[configKey].QualityResultAmountMultiplier, new ConfigDescription("Multiplies the crafted amount based on the quality of the resources when crafting " + englishName + ". Only works, if Require Only One Resource is true.", (AcceptableValueBase)null, new object[1] { qualityResultAttributes })); cfg.qualityResultAmountMultiplier.SettingChanged += [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (object _, EventArgs _) => { if (activeRecipes.ContainsKey(item3) && activeRecipes[item3].TryGetValue(configKey, out var value4)) { foreach (Recipe item7 in value4) { item7.m_qualityResultAmountMultiplier = cfg.qualityResultAmountMultiplier.Value; } } }; if ((!item3.Recipes[configKey].RequiredItems.Free || item3.Recipes[configKey].RequiredItems.Requirements.Count > 0) && item3.Recipes[configKey].RequiredItems.Requirements.All((Requirement r) => r.amountConfig == null)) { cfg.craft = itemConfig("Crafting Costs" + text, new SerializedRequirements(item3.Recipes[configKey].RequiredItems.Requirements).ToString(), "Item costs to craft " + englishName, isUpgrade: false); } if (item3.Prefab.GetComponent().m_itemData.m_shared.m_maxQuality > 1 && (!item3.Recipes[configKey].RequiredUpgradeItems.Free || item3.Recipes[configKey].RequiredUpgradeItems.Requirements.Count > 0) && item3.Recipes[configKey].RequiredUpgradeItems.Requirements.All((Requirement r) => r.amountConfig == null)) { cfg.upgrade = itemConfig("Upgrading Costs" + text, new SerializedRequirements(item3.Recipes[configKey].RequiredUpgradeItems.Requirements).ToString(), "Item costs per level to upgrade " + englishName, isUpgrade: true); } if (cfg.craft != null) { cfg.craft.SettingChanged += ConfigChanged; } if (cfg.upgrade != null) { cfg.upgrade.SettingChanged += ConfigChanged; } void ConfigChanged(object o, EventArgs e) { item3.UpdateCraftConfig(configKey, new SerializedRequirements(cfg.craft?.Value ?? ""), new SerializedRequirements(cfg.upgrade?.Value ?? "")); } bool CustomTableBrowsability() { return cfg.table.Value == CraftingTable.Custom; } bool ItemBrowsability() { return cfg.table.Value != CraftingTable.Disabled; } bool QualityResultBrowsability() { return cfg.requireOneIngredient.Value == Toggle.On; } void TableConfigChanged(object o, EventArgs e) { item3.UpdateItemTableConfig(configKey, cfg.table.Value, cfg.customTable.Value); customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item8 in hideWhenNoneAttributes) { item8.Browsable = cfg.table.Value != CraftingTable.Disabled; } reloadConfigDisplay(); } bool TableLevelBrowsability() { return cfg.table.Value != CraftingTable.Disabled; } ConfigEntry itemConfig(string name, string value, string desc, bool isUpgrade) { //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes { CustomDrawer = drawRequirementsConfigTable(item3, isUpgrade), Order = (order -= 1), browsability = ItemBrowsability, Browsable = (ItemBrowsability() && (item3.configurationVisible & Configurability.Recipe) != 0), Category = localizedName }; hideWhenNoneAttributes.Add(configurationManagerAttributes3); return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes3 })); } } if ((item3.configurability & Configurability.Drop) != 0) { ConfigEntry val3 = (itemDropConfigs[item3] = config(englishName, "Drops from", new SerializedDrop(item3.DropsFrom.Drops).ToString(), new ConfigDescription(englishName + " drops from this creature.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { CustomDrawer = drawDropsConfigTable, Category = localizedName, Browsable = ((item3.configurationVisible & Configurability.Drop) != 0) } }))); val3.SettingChanged += [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (object _, EventArgs _) => { item3.UpdateCharacterDrop(); }; } for (int j = 0; j < item3.Conversions.Count; j++) { string text2 = ((item3.Conversions.Count > 1) ? $"{j + 1}. " : ""); Conversion conversion = item3.Conversions[j]; conversion.config = new Conversion.ConversionConfig(); int index = j; conversion.config.input = config(englishName, text2 + "Conversion Input Item", conversion.Input, new ConfigDescription("Input item to create " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName, Browsable = ((item3.configurationVisible & Configurability.Recipe) != 0) } })); conversion.config.input.SettingChanged += [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (object _, EventArgs _) => { if (index < item3.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop from = SerializedRequirements.fetchByName(instance, conversion.config.input.Value); item3.conversions[index].m_from = from; UpdatePiece(); } } }; conversion.config.piece = config(englishName, text2 + "Conversion Piece", conversion.Piece, new ConfigDescription("Conversion piece used to create " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName, Browsable = ((item3.configurationVisible & Configurability.Recipe) != 0) } })); conversion.config.piece.SettingChanged += [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (object _, EventArgs _) => { UpdatePiece(); }; conversion.config.customPiece = config(englishName, text2 + "Conversion Custom Piece", conversion.customPiece ?? "", new ConfigDescription("Custom conversion piece to create " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName, Browsable = ((item3.configurationVisible & Configurability.Recipe) != 0) } })); conversion.config.customPiece.SettingChanged += [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (object _, EventArgs _) => { UpdatePiece(); }; void UpdatePiece() { if (index < item3.conversions.Count && Object.op_Implicit((Object)(object)ZNetScene.instance)) { string text3 = ((conversion.config.piece.Value == ConversionPiece.Disabled) ? null : ((conversion.config.piece.Value == ConversionPiece.Custom) ? conversion.config.customPiece.Value : getInternalName(conversion.config.piece.Value))); string activePiece = conversion.config.activePiece; if (conversion.config.activePiece != null) { int num = ZNetScene.instance.GetPrefab(conversion.config.activePiece).GetComponent().m_conversion.IndexOf(item3.conversions[index]); if (num >= 0) { Smelter[] array3 = Resources.FindObjectsOfTypeAll(); foreach (Smelter val4 in array3) { if (Utils.GetPrefabName(((Component)val4).gameObject) == activePiece) { val4.m_conversion.RemoveAt(num); } } } conversion.config.activePiece = null; } if (item3.conversions[index].m_from != null && conversion.config.piece.Value != 0) { GameObject prefab = ZNetScene.instance.GetPrefab(text3); if (((prefab != null) ? prefab.GetComponent() : null) != null) { conversion.config.activePiece = text3; Smelter[] array3 = Resources.FindObjectsOfTypeAll(); foreach (Smelter val5 in array3) { if (Utils.GetPrefabName(((Component)val5).gameObject) == text3) { val5.m_conversion.Add(item3.conversions[index]); } } } } } } } } if ((item3.configurability & Configurability.Stats) != 0) { item3.statsConfigs.Clear(); SharedData shared2 = item3.Prefab.GetComponent().m_itemData.m_shared; ItemType itemType = shared2.m_itemType; statcfg("Weight", "Weight of " + englishName + ".", (SharedData shared) => shared.m_weight, delegate(SharedData shared, float value) { shared.m_weight = value; }); statcfg("Trader Value", "Trader value of " + englishName + ".", (SharedData shared) => shared.m_value, delegate(SharedData shared, int value) { shared.m_value = value; }); bool flag; switch (itemType - 3) { case 0: case 1: case 2: case 3: case 4: case 8: case 9: case 11: case 14: case 16: case 19: flag = true; break; default: flag = false; break; } if (flag) { statcfg("Durability", "Durability of " + englishName + ".", (SharedData shared) => shared.m_maxDurability, delegate(SharedData shared, float value) { shared.m_maxDurability = value; }); statcfg("Durability per Level", "Durability gain per level of " + englishName + ".", (SharedData shared) => shared.m_durabilityPerLevel, delegate(SharedData shared, float value) { shared.m_durabilityPerLevel = value; }); statcfg("Movement Speed Modifier", "Movement speed modifier of " + englishName + ".", (SharedData shared) => shared.m_movementModifier, delegate(SharedData shared, float value) { shared.m_movementModifier = value; }); } if ((itemType - 3 <= 2 || (int)itemType == 14 || (int)itemType == 22) ? true : false) { statcfg("Block Armor", "Block armor of " + englishName + ".", (SharedData shared) => shared.m_blockPower, delegate(SharedData shared, float value) { shared.m_blockPower = value; }); statcfg("Block Armor per Level", "Block armor per level for " + englishName + ".", (SharedData shared) => shared.m_blockPowerPerLevel, delegate(SharedData shared, float value) { shared.m_blockPowerPerLevel = value; }); statcfg("Block Force", "Block force of " + englishName + ".", (SharedData shared) => shared.m_deflectionForce, delegate(SharedData shared, float value) { shared.m_deflectionForce = value; }); statcfg("Block Force per Level", "Block force per level for " + englishName + ".", (SharedData shared) => shared.m_deflectionForcePerLevel, delegate(SharedData shared, float value) { shared.m_deflectionForcePerLevel = value; }); statcfg("Parry Bonus", "Parry bonus of " + englishName + ".", (SharedData shared) => shared.m_timedBlockBonus, delegate(SharedData shared, float value) { shared.m_timedBlockBonus = value; }); } else if ((itemType - 6 <= 1 || itemType - 11 <= 1 || (int)itemType == 17) ? true : false) { statcfg("Armor", "Armor of " + englishName + ".", (SharedData shared) => shared.m_armor, delegate(SharedData shared, float value) { shared.m_armor = value; }); statcfg("Armor per Level", "Armor per level for " + englishName + ".", (SharedData shared) => shared.m_armorPerLevel, delegate(SharedData shared, float value) { shared.m_armorPerLevel = value; }); } SkillType skillType = shared2.m_skillType; if (((int)skillType == 7 || (int)skillType == 12) ? true : false) { statcfg("Tool tier", "Tool tier of " + englishName + ".", (SharedData shared) => shared.m_toolTier, delegate(SharedData shared, int value) { shared.m_toolTier = value; }); } if ((itemType - 5 <= 2 || itemType - 11 <= 1 || (int)itemType == 17) ? true : false) { Dictionary modifiers = shared2.m_damageModifiers.ToDictionary((DamageModPair d) => d.m_type, (DamageModPair d) => (DamageModifier)d.m_modifier); DamageType[] first = (DamageType[])Enum.GetValues(typeof(DamageType)); DamageType[] array = new DamageType[5]; RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/); foreach (DamageType item9 in first.Except((IEnumerable)(object)array)) { DamageType damageType = item9; statcfg(((object)(DamageType)(ref damageType)).ToString() + " Resistance", ((object)(DamageType)(ref damageType)).ToString() + " resistance of " + englishName + ".", (SharedData _) => (!modifiers.TryGetValue(damageType, out var value3)) ? DamageModifier.None : value3, delegate(SharedData shared, DamageModifier value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) DamageModPair val6 = default(DamageModPair); val6.m_type = damageType; val6.m_modifier = (DamageModifier)value; DamageModPair val7 = val6; for (int n = 0; n < shared.m_damageModifiers.Count; n++) { if (shared.m_damageModifiers[n].m_type == damageType) { if (value == DamageModifier.None) { shared.m_damageModifiers.RemoveAt(n); } else { shared.m_damageModifiers[n] = val7; } return; } } if (value != DamageModifier.None) { shared.m_damageModifiers.Add(val7); } }); } } if ((int)itemType == 2 && shared2.m_food > 0f) { statcfg("Health", "Health value of " + englishName + ".", (SharedData shared) => shared.m_food, delegate(SharedData shared, float value) { shared.m_food = value; }); statcfg("Stamina", "Stamina value of " + englishName + ".", (SharedData shared) => shared.m_foodStamina, delegate(SharedData shared, float value) { shared.m_foodStamina = value; }); statcfg("Eitr", "Eitr value of " + englishName + ".", (SharedData shared) => shared.m_foodEitr, delegate(SharedData shared, float value) { shared.m_foodEitr = value; }); statcfg("Duration", "Duration of " + englishName + ".", (SharedData shared) => shared.m_foodBurnTime, delegate(SharedData shared, float value) { shared.m_foodBurnTime = value; }); statcfg("Health Regen", "Health regen value of " + englishName + ".", (SharedData shared) => shared.m_foodRegen, delegate(SharedData shared, float value) { shared.m_foodRegen = value; }); } if ((int)shared2.m_skillType == 10) { statcfg("Health Cost", "Health cost of " + englishName + ".", (SharedData shared) => shared.m_attack.m_attackHealth, delegate(SharedData shared, float value) { shared.m_attack.m_attackHealth = value; }); statcfg("Health Cost Percentage", "Health cost percentage of " + englishName + ".", (SharedData shared) => shared.m_attack.m_attackHealthPercentage, delegate(SharedData shared, float value) { shared.m_attack.m_attackHealthPercentage = value; }); } skillType = shared2.m_skillType; if (skillType - 9 <= 1) { statcfg("Eitr Cost", "Eitr cost of " + englishName + ".", (SharedData shared) => shared.m_attack.m_attackEitr, delegate(SharedData shared, float value) { shared.m_attack.m_attackEitr = value; }); } if ((itemType - 3 <= 1 || (int)itemType == 14 || (int)itemType == 22) ? true : false) { statcfg("Knockback", "Knockback of " + englishName + ".", (SharedData shared) => shared.m_attackForce, delegate(SharedData shared, float value) { shared.m_attackForce = value; }); statcfg("Backstab Bonus", "Backstab bonus of " + englishName + ".", (SharedData shared) => shared.m_backstabBonus, delegate(SharedData shared, float value) { shared.m_backstabBonus = value; }); statcfg("Attack Stamina", "Attack stamina of " + englishName + ".", (SharedData shared) => shared.m_attack.m_attackStamina, delegate(SharedData shared, float value) { shared.m_attack.m_attackStamina = value; }); SetDmg("True", (DamageTypes dmg) => dmg.m_damage, delegate(ref DamageTypes dmg, float val) { dmg.m_damage = val; }); SetDmg("Slash", (DamageTypes dmg) => dmg.m_slash, delegate(ref DamageTypes dmg, float val) { dmg.m_slash = val; }); SetDmg("Pierce", (DamageTypes dmg) => dmg.m_pierce, delegate(ref DamageTypes dmg, float val) { dmg.m_pierce = val; }); SetDmg("Blunt", (DamageTypes dmg) => dmg.m_blunt, delegate(ref DamageTypes dmg, float val) { dmg.m_blunt = val; }); SetDmg("Chop", (DamageTypes dmg) => dmg.m_chop, delegate(ref DamageTypes dmg, float val) { dmg.m_chop = val; }); SetDmg("Pickaxe", (DamageTypes dmg) => dmg.m_pickaxe, delegate(ref DamageTypes dmg, float val) { dmg.m_pickaxe = val; }); SetDmg("Fire", (DamageTypes dmg) => dmg.m_fire, delegate(ref DamageTypes dmg, float val) { dmg.m_fire = val; }); SetDmg("Poison", (DamageTypes dmg) => dmg.m_poison, delegate(ref DamageTypes dmg, float val) { dmg.m_poison = val; }); SetDmg("Frost", (DamageTypes dmg) => dmg.m_frost, delegate(ref DamageTypes dmg, float val) { dmg.m_frost = val; }); SetDmg("Lightning", (DamageTypes dmg) => dmg.m_lightning, delegate(ref DamageTypes dmg, float val) { dmg.m_lightning = val; }); SetDmg("Spirit", (DamageTypes dmg) => dmg.m_spirit, delegate(ref DamageTypes dmg, float val) { dmg.m_spirit = val; }); if ((int)itemType == 4) { statcfg("Projectiles", "Number of projectiles that " + englishName + " shoots at once.", (SharedData shared) => shared.m_attack.m_projectileBursts, delegate(SharedData shared, int value) { shared.m_attack.m_projectileBursts = value; }); statcfg("Burst Interval", "Time between the projectiles " + englishName + " shoots at once.", (SharedData shared) => shared.m_attack.m_burstInterval, delegate(SharedData shared, float value) { shared.m_attack.m_burstInterval = value; }); statcfg("Minimum Accuracy", "Minimum accuracy for " + englishName + ".", (SharedData shared) => shared.m_attack.m_projectileAccuracyMin, delegate(SharedData shared, float value) { shared.m_attack.m_projectileAccuracyMin = value; }); statcfg("Accuracy", "Accuracy for " + englishName + ".", (SharedData shared) => shared.m_attack.m_projectileAccuracy, delegate(SharedData shared, float value) { shared.m_attack.m_projectileAccuracy = value; }); statcfg("Minimum Velocity", "Minimum velocity for " + englishName + ".", (SharedData shared) => shared.m_attack.m_projectileVelMin, delegate(SharedData shared, float value) { shared.m_attack.m_projectileVelMin = value; }); statcfg("Velocity", "Velocity for " + englishName + ".", (SharedData shared) => shared.m_attack.m_projectileVel, delegate(SharedData shared, float value) { shared.m_attack.m_projectileVel = value; }); statcfg("Maximum Draw Time", "Time until " + englishName + " is fully drawn at skill level 0.", (SharedData shared) => shared.m_attack.m_drawDurationMin, delegate(SharedData shared, float value) { shared.m_attack.m_drawDurationMin = value; }); statcfg("Stamina Drain", "Stamina drain per second while drawing " + englishName + ".", (SharedData shared) => shared.m_attack.m_drawStaminaDrain, delegate(SharedData shared, float value) { shared.m_attack.m_drawStaminaDrain = value; }); } } } List traderAttributes; if ((item3.configurability & Configurability.Trader) != 0) { traderAttributes = new List(); item3.traderConfig = new TraderConfig { trader = config(englishName, "Trader Selling", item3.Trade.Trader, new ConfigDescription("Which traders sell " + englishName + ".", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = ((item3.configurationVisible & Configurability.Trader) != 0), Category = localizedName } })) }; item3.traderConfig.trader.SettingChanged += [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (object _, EventArgs _) => { item3.ReloadTraderConfiguration(); foreach (ConfigurationManagerAttributes item10 in traderAttributes) { item10.Browsable = TraderBrowsability(); } reloadConfigDisplay(); }; item3.traderConfig.price = traderConfig("Trader Price", item3.Trade.Price, "Price of " + englishName + " at the trader."); item3.traderConfig.stack = traderConfig("Trader Stack", item3.Trade.Stack, "Stack size of " + englishName + " in the trader. Also known as the number of items sold by a trader in one transaction."); item3.traderConfig.requiredGlobalKey = traderConfig("Trader Required Global Key", item3.Trade.RequiredGlobalKey ?? "", "Required global key to unlock " + englishName + " at the trader."); if (item3.traderConfig.trader.Value != 0) { PrefabManager.AddItemToTrader(item3.Prefab, item3.traderConfig.trader.Value, item3.traderConfig.price.Value, item3.traderConfig.stack.Value, item3.traderConfig.requiredGlobalKey.Value); } } else if (item3.Trade.Trader != 0) { PrefabManager.AddItemToTrader(item3.Prefab, item3.Trade.Trader, item3.Trade.Price, item3.Trade.Stack, item3.Trade.RequiredGlobalKey); } void SetDmg(string dmgType, Func readDmg, setDmgFunc setDmg) { statcfg(dmgType + " Damage", dmgType + " damage dealt by " + englishName + ".", (SharedData shared) => readDmg(shared.m_damages), delegate(SharedData shared, float val) { setDmg(ref shared.m_damages, val); }); statcfg(dmgType + " Damage Per Level", dmgType + " damage dealt increase per level for " + englishName + ".", (SharedData shared) => readDmg(shared.m_damagesPerLevel), delegate(SharedData shared, float val) { setDmg(ref shared.m_damagesPerLevel, val); }); } bool TraderBrowsability() { return item3.traderConfig.trader.Value != Trader.None; } void statcfg(string configName, string description, [Nullable(new byte[] { 1, 1, 0 })] Func readDefault, [Nullable(new byte[] { 1, 1, 0 })] Action setValue) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Expected O, but got Unknown SharedData shared3 = item3.Prefab.GetComponent().m_itemData.m_shared; ConfigEntry cfg2 = config(englishName, configName, readDefault(shared3), new ConfigDescription(description, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName, Browsable = ((item3.configurationVisible & Configurability.Stats) != 0) } })); if ((item3.configurationVisible & Configurability.Stats) != 0) { setValue(shared3, cfg2.Value); } item3.statsConfigs.Add((ConfigEntryBase)(object)cfg2, ApplyConfig); cfg2.SettingChanged += [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (object _, EventArgs _) => { if ((item3.configurationVisible & Configurability.Stats) != 0) { ApplyConfig(); } }; void ApplyConfig() { item3.ApplyToAllInstances(delegate(ItemData item) { setValue(item.m_shared, cfg2.Value); }); } } [return: Nullable(new byte[] { 1, 0 })] ConfigEntry traderConfig(string name, [Nullable(0)] T value, string desc) { //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes { Order = (order -= 1), browsability = TraderBrowsability, Browsable = (TraderBrowsability() && (item3.configurationVisible & Configurability.Trader) != 0), Category = localizedName }; traderAttributes.Add(configurationManagerAttributes2); ConfigEntry obj = config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes2 })); obj.SettingChanged += [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (object _, EventArgs _) => { item3.ReloadTraderConfiguration(); }; return obj; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } } configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type)); foreach (Item registeredItem in registeredItems) { Item item2 = registeredItem; foreach (KeyValuePair recipe in item2.Recipes) { KeyValuePair kv = recipe; RequiredResourceList[] array2 = new RequiredResourceList[2] { kv.Value.RequiredItems, kv.Value.RequiredUpgradeItems }; foreach (RequiredResourceList requiredResourceList in array2) { for (int l = 0; l < requiredResourceList.Requirements.Count; l++) { ConfigEntry amountCfg; int resourceIndex; if ((item2.configurability & Configurability.Recipe) != 0) { amountCfg = requiredResourceList.Requirements[l].amountConfig; if (amountCfg != null) { resourceIndex = l; amountCfg.SettingChanged += ConfigChanged; } } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && activeRecipes.ContainsKey(item2) && activeRecipes[item2].TryGetValue(kv.Key, out var value2)) { foreach (Recipe item11 in value2) { item11.m_resources[resourceIndex].m_amount = amountCfg.Value; } } } } } } item2.InitializeNewRegisteredItem(); } } private void InitializeNewRegisteredItem() { foreach (KeyValuePair recipe in Recipes) { KeyValuePair kv = recipe; ConfigEntryBase enabledCfg = kv.Value.RecipeIsActive; if (enabledCfg != null) { ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && activeRecipes.ContainsKey(this) && activeRecipes[this].TryGetValue(kv.Key, out var value)) { foreach (Recipe item in value) { item.m_enabled = (int)enabledCfg.BoxedValue != 0; } } } } } public void ReloadCraftingConfiguration() { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && ObjectDB.instance.GetItemPrefab(StringExtensionMethods.GetStableHashCode(((Object)Prefab).name)) == null) { registerRecipesInObjectDB(ObjectDB.instance); ObjectDB.instance.m_items.Add(Prefab); ObjectDB.instance.m_itemByHash.Add(StringExtensionMethods.GetStableHashCode(((Object)Prefab).name), Prefab); ZNetScene.instance.m_prefabs.Add(Prefab); ZNetScene.instance.m_namedPrefabs.Add(StringExtensionMethods.GetStableHashCode(((Object)Prefab).name), Prefab); } foreach (string item in Recipes.Keys.DefaultIfEmpty("")) { if (Recipes.TryGetValue(item, out var value) && value.Crafting.Stations.Count > 0) { UpdateItemTableConfig(item, value.Crafting.Stations.First().Table, value.Crafting.Stations.First().custom ?? ""); UpdateCraftConfig(item, new SerializedRequirements(value.RequiredItems.Requirements), new SerializedRequirements(value.RequiredUpgradeItems.Requirements)); } } } private void ReloadTraderConfiguration() { if (traderConfig.trader.Value == Trader.None) { PrefabManager.RemoveItemFromTrader(Prefab); } else { PrefabManager.AddItemToTrader(Prefab, traderConfig.trader.Value, traderConfig.price.Value, traderConfig.stack.Value, traderConfig.requiredGlobalKey.Value); } } public static void ApplyToAllInstances(GameObject prefab, Action callback) { callback(prefab.GetComponent().m_itemData); string name = prefab.GetComponent().m_itemData.m_shared.m_name; Inventory[] source = (from c in Player.s_players.Select([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType() select c.GetInventory()) where c != null select c).ToArray(); foreach (ItemData item in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent()) select c).Concat(ItemDrop.s_instances) select i.m_itemData).Concat(source.SelectMany([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (Inventory i) => i.GetAllItems()))) { if (item.m_shared.m_name == name) { callback(item); } } } public void ApplyToAllInstances(Action callback) { ApplyToAllInstances(Prefab, callback); } [<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] [return: Nullable(1)] private static string getInternalName(T value) where T : struct { return ((InternalName)typeof(T).GetMember(value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName; } private void registerRecipesInObjectDB(ObjectDB objectDB) { //IL_044e: Unknown result type (might be due to invalid IL or missing references) //IL_0453: Unknown result type (might be due to invalid IL or missing references) //IL_0486: Unknown result type (might be due to invalid IL or missing references) //IL_049c: Expected O, but got Unknown activeRecipes[this] = new Dictionary>(); itemCraftConfigs.TryGetValue(this, out var value); foreach (KeyValuePair recipe in Recipes) { List list = new List(); foreach (CraftingStationConfig station in recipe.Value.Crafting.Stations) { ItemConfig itemConfig = value?[recipe.Key]; Recipe val = ScriptableObject.CreateInstance(); string name = ((Object)Prefab).name; CraftingTable table = station.Table; ((Object)val).name = name + "_Recipe_" + table; val.m_amount = recipe.Value.CraftAmount; bool enabled; if (itemConfig != null) { enabled = itemConfig.table.Value != CraftingTable.Disabled; } else { ConfigEntryBase recipeIsActive = recipe.Value.RecipeIsActive; enabled = (int)(((recipeIsActive != null) ? recipeIsActive.BoxedValue : null) ?? ((object)1)) != 0; } val.m_enabled = enabled; val.m_item = Prefab.GetComponent(); val.m_resources = SerializedRequirements.toPieceReqs(objectDB, (itemConfig?.craft == null) ? new SerializedRequirements(recipe.Value.RequiredItems.Requirements) : new SerializedRequirements(itemConfig.craft.Value), (itemConfig?.upgrade == null) ? new SerializedRequirements(recipe.Value.RequiredUpgradeItems.Requirements) : new SerializedRequirements(itemConfig.upgrade.Value)); table = ((itemConfig == null || list.Count > 0) ? station.Table : itemConfig.table.Value); if ((uint)table <= 1u) { val.m_craftingStation = null; } else if (((itemConfig == null || list.Count > 0) ? station.Table : itemConfig.table.Value) == CraftingTable.Custom) { GameObject prefab = ZNetScene.instance.GetPrefab((itemConfig == null || list.Count > 0) ? station.custom : itemConfig.customTable.Value); if (prefab != null) { val.m_craftingStation = prefab.GetComponent(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((itemConfig == null || list.Count > 0) ? station.custom : itemConfig.customTable.Value) + "' does not exist")); } } else { val.m_craftingStation = ZNetScene.instance.GetPrefab(getInternalName((itemConfig == null || list.Count > 0) ? station.Table : itemConfig.table.Value)).GetComponent(); } val.m_minStationLevel = ((itemConfig == null || list.Count > 0) ? station.level : itemConfig.tableLevel.Value); val.m_requireOnlyOneIngredient = ((itemConfig == null) ? recipe.Value.RequireOnlyOneIngredient : (itemConfig.requireOneIngredient.Value == Toggle.On)); val.m_qualityResultAmountMultiplier = itemConfig?.qualityResultAmountMultiplier.Value ?? recipe.Value.QualityResultAmountMultiplier; list.Add(val); RequiredResourceList requiredItems = recipe.Value.RequiredItems; if (requiredItems != null && !requiredItems.Free) { List requirements = requiredItems.Requirements; if (requirements != null && requirements.Count == 0) { hiddenCraftRecipes.Add(val, recipe.Value.RecipeIsActive); } } requiredItems = recipe.Value.RequiredUpgradeItems; if (requiredItems != null && !requiredItems.Free) { List requirements = requiredItems.Requirements; if (requirements != null && requirements.Count == 0) { hiddenUpgradeRecipes.Add(val, recipe.Value.RecipeIsActive); } } } activeRecipes[this].Add(recipe.Key, list); objectDB.m_recipes.AddRange(list); } conversions = new List(); for (int i = 0; i < Conversions.Count; i++) { Conversion conversion = Conversions[i]; conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = Prefab.GetComponent() }); ConversionPiece conversionPiece = conversion.config?.piece.Value ?? conversion.Piece; string text = null; if (conversionPiece != 0 && conversions[i].m_from != null) { text = ((conversionPiece != ConversionPiece.Custom) ? getInternalName(conversionPiece) : (conversion.config?.customPiece.Value ?? conversion.customPiece)); GameObject prefab2 = ZNetScene.instance.GetPrefab(text); Smelter val2 = ((prefab2 != null) ? prefab2.GetComponent() : null); if (val2 != null) { val2.m_conversion.Add(conversions[i]); } else { text = null; } } if (conversion.config != null) { conversion.config.activePiece = text; } } } [HarmonyPriority(0)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { if ((Object)(object)__instance.GetItemPrefab("YagluthDrop") == (Object)null) { return; } hiddenCraftRecipes.Clear(); hiddenUpgradeRecipes.Clear(); foreach (Item registeredItem in registeredItems) { registeredItem.registerRecipesInObjectDB(__instance); } } internal static void Patch_TraderGetAvailableItems(Trader __instance, ref List __result) { string prefabName = Utils.GetPrefabName(((Component)__instance).gameObject); Trader trader2 = ((prefabName == "Haldor") ? Trader.Haldor : ((prefabName == "Hildir") ? Trader.Hildir : Trader.None)); Trader trader = trader2; __result.AddRange(from tuple in PrefabManager.CustomTradeItems.Values where (tuple.Item1 & trader) != 0 select tuple.Item2 into tradeItem where string.IsNullOrEmpty(tradeItem.m_requiredGlobalKey) || ZoneSystem.instance.GetGlobalKey(tradeItem.m_requiredGlobalKey) select tradeItem); } internal static void Patch_OnAddSmelterInput(ItemData item, bool __result) { if (__result) { ((Humanoid)Player.m_localPlayer).UnequipItem(item, true); } } internal static void Patch_MaximumRequiredStationLevel(Recipe __instance, ref int __result, int quality) { if (!itemDropMap.TryGetValue(__instance.m_item, out var value)) { return; } IEnumerable source; if (!itemCraftConfigs.TryGetValue(value, out var value2)) { source = Enumerable.Empty(); } else { CraftingStation currentCraftingStation = Player.m_localPlayer.GetCurrentCraftingStation(); if (currentCraftingStation != null) { string stationName = Utils.GetPrefabName(((Component)currentCraftingStation).gameObject); source = from c in value2.Where([<46fc5574-ed8b-4592-8cd2-fbb766e0028f>NullableContext(0)] (KeyValuePair c) => { switch (c.Value.table.Value) { case CraftingTable.Disabled: case CraftingTable.Inventory: return false; case CraftingTable.Custom: return c.Value.customTable.Value == stationName; default: return getInternalName(c.Value.table.Value) == stationName; } }) select c.Value; } else { source = value2.Values; } } __result = Mathf.Min(Mathf.Max(1, __instance.m_minStationLevel) + (quality - 1), (from cfg in source where cfg.maximumTableLevel != null select cfg.maximumTableLevel.Value).DefaultIfEmpty(value.MaximumRequiredStationLevel).Max()); } internal static void Patch_GetAvailableRecipesPrefix([Nullable(new byte[] { 2, 1, 1, 1, 2 })] ref Dictionary> __state) { if (__state == null) { __state = new Dictionary>(); } Dictionary dictionary; if (InventoryGui.instance.InCraftTab()) { dictionary = hiddenCraftRecipes; } else { if (!InventoryGui.instance.InUpradeTab()) { return; } dictionary = hiddenUpgradeRecipes; } foreach (Recipe key in dictionary.Keys) { key.m_enabled = false; } __state[Assembly.GetExecutingAssembly()] = dictionary; } internal static void Patch_GetAvailableRecipesFinalizer([Nullable(new byte[] { 1, 1, 1, 1, 2 })] Dictionary> __state) { if (!__state.TryGetValue(Assembly.GetExecutingAssembly(), out var value)) { return; } foreach (KeyValuePair item in value) { Recipe key = item.Key; ConfigEntryBase value2 = item.Value; key.m_enabled = (int)(((value2 != null) ? value2.BoxedValue : null) ?? ((object)1)) != 0; } } internal static IEnumerable Transpile_SetupRequirementList(IEnumerable instructionsEnumerable, ILGenerator ilg) { //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Expected O, but got Unknown //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Expected O, but got Unknown //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Expected O, but got Unknown //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Expected O, but got Unknown //IL_01aa: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Expected O, but got Unknown //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Expected O, but got Unknown //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01d2: Expected O, but got Unknown //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Expected O, but got Unknown //IL_01f9: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Expected O, but got Unknown //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Expected O, but got Unknown //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Expected O, but got Unknown List list = instructionsEnumerable.ToList(); MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(InventoryGui), "SetupRequirement", (Type[])null, (Type[])null); CodeInstruction val = null; CodeInstruction val2 = null; LocalBuilder localBuilder = ilg.DeclareLocal(typeof(int)); Dictionary dictionary = new Dictionary(); bool flag = false; int num = 0; int value = 0; Label? label = default(Label?); for (int i = 0; i < list.Count; i++) { if (CodeInstructionExtensions.Calls(list[i], methodInfo)) { val = list[i + 2]; val2 = list[i + 5]; flag = true; } if (flag) { if (CodeInstructionExtensions.Branches(list[i], ref label) && dictionary.TryGetValue(label.Value, out value)) { num = i; break; } continue; } foreach (Label label4 in list[i].labels) { dictionary[label4] = i; } } if (list[value - 3].opcode == OpCodes.Dup) { return list; } Label label2 = ilg.DefineLabel(); Label label3 = ilg.DefineLabel(); list[num + 1].labels.Add(label2); list.InsertRange(num + 1, (IEnumerable)(object)new CodeInstruction[11] { new CodeInstruction(OpCodes.Ldloc, (object)localBuilder), new CodeInstruction(OpCodes.Brfalse, (object)label2), val.Clone(), new CodeInstruction(OpCodes.Ldarg_0, (object)null), new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.DeclaredField(typeof(InventoryGui), "m_recipeRequirementList")), new CodeInstruction(OpCodes.Ldlen, (object)null), new CodeInstruction(OpCodes.Bgt, (object)label2), new CodeInstruction(OpCodes.Ldc_I4_0, (object)null), val2.Clone(), new CodeInstruction(OpCodes.Ldc_I4_0, (object)null), new CodeInstruction(OpCodes.Br, (object)label3) }); list.InsertRange(value - 2, (IEnumerable)(object)new CodeInstruction[2] { new CodeInstruction(OpCodes.Dup, (object)null) { labels = new List