using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("NoScopeAimbot")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("NoScopeAimbot")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("338f0601-f39f-4f47-b874-a5de82b5f929")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace FishAimbotNoScope; [BepInPlugin("com.yourname.fishaimbotnoscope", "Fish Aimbot No-Scope", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { Harmony.CreateAndPatchAll(typeof(ShootAimPatch), (string)null); } } [HarmonyPatch(typeof(Weapon), "Shoot")] public static class ShootAimPatch { private const float MaxDistance = 2000f; private const float MaxFov = 180f; private static void Prefix(Weapon __instance) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) object obj; if (__instance == null) { obj = null; } else { Attachments attachments = __instance.Attachments; obj = ((attachments != null) ? attachments.FirePoint : null); } if (!((Object)obj == (Object)null)) { Transform firePoint = __instance.Attachments.FirePoint; Vector3 position = firePoint.position; Vector3 val = (((Object)(object)Camera.main != (Object)null) ? ((Component)Camera.main).transform.forward : firePoint.forward); Vector3 targetPos; Transform bestTarget = GetBestTarget(position, val, out targetPos); Vector3 val2; if (!((Object)(object)bestTarget != (Object)null)) { val2 = val; } else { Vector3 val3 = targetPos - position; val2 = ((Vector3)(ref val3)).normalized; } Vector3 val4 = val2; firePoint.rotation = Quaternion.LookRotation(val4); } } private static Transform GetBestTarget(Vector3 origin, Vector3 lookDir, out Vector3 targetPos) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) targetPos = Vector3.zero; Transform result = null; float num = float.MaxValue; Creature[] array = Object.FindObjectsByType((FindObjectsSortMode)0); foreach (Creature val in array) { if ((Object)(object)val == (Object)null || val.IsDead) { continue; } Fish val2 = (Fish)(object)((val is Fish) ? val : null); if (val2 != null && (Object)(object)((Item)val2).AttachedRod != (Object)null) { continue; } string text = ((Object)val).name.ToLower(); if (text.Contains("seagull")) { continue; } Vector3 center = GetCenter(val); float num2 = Vector3.Distance(origin, center); if (num2 > 2000f) { continue; } Vector3 val3 = center - origin; Vector3 normalized = ((Vector3)(ref val3)).normalized; float num3 = Vector3.Angle(lookDir, normalized); if (!(num3 > 90f)) { float num4 = (text.Contains("albatross") ? (num3 * 0.05f) : (num3 + num2 * 0.01f)); if (num4 < num) { num = num4; result = ((Component)val).transform; targetPos = center; } } } return result; } private static Vector3 GetCenter(Creature creature) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) Collider componentInChildren = ((Component)creature).GetComponentInChildren(); Bounds bounds; if ((Object)(object)componentInChildren != (Object)null) { bounds = componentInChildren.bounds; return ((Bounds)(ref bounds)).center; } Renderer componentInChildren2 = ((Component)creature).GetComponentInChildren(); if ((Object)(object)componentInChildren2 != (Object)null) { bounds = componentInChildren2.bounds; return ((Bounds)(ref bounds)).center; } return ((Component)creature).transform.position + Vector3.up * 0.75f; } }