using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using FistVR; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyCompany("your_name")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Sample BepInEx plugin template for H3VR!")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("framerate_compensator")] [assembly: AssemblyTitle("BepInEx Plugin Title")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string id = null, string name = null, string version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string id = null, string name = null, string version = null) { } } } namespace plugin { [BepInPlugin("Aiyke.Framerate_compensator", "Framerate compensator", "1.0.0")] [BepInProcess("h3vr.exe")] public class framerate_compensator : BaseUnityPlugin { private static float framerate = 90f; private static float framerate_prev = 90f; private static float factor = 1f; private static float print_timer = 0f; internal static ManualLogSource Logger { get; private set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Logger.LogMessage((object)"framerate_compensator is active"); Logger.LogDebug((object)"framerate_compensator is active"); Harmony.CreateAndPatchAll(typeof(framerate_compensator), (string)null); } private void Update() { Logger = ((BaseUnityPlugin)this).Logger; float deltaTime = Time.deltaTime; framerate = (framerate_prev + 1f / Time.unscaledDeltaTime) / 2f; factor = 1f + Mathf.Pow((90f - framerate) / 80f, 3f) * 4f; if (factor > 2f) { factor = 2f; } if (factor < 1f) { factor = 1f; } print_timer += deltaTime; if (print_timer >= 10f) { Logger.LogDebug((object)("framerate = " + framerate)); Logger.LogDebug((object)("compensation factor = " + factor)); print_timer = 0f; } framerate_prev = framerate; } [HarmonyPatch(typeof(HandgunSlide), "UpdateSlide")] [HarmonyPrefix] private static void UpdateSlide_prefix(HandgunSlide __instance) { __instance.SpringStiffness *= factor; } [HarmonyPatch(typeof(HandgunSlide), "UpdateSlide")] [HarmonyPostfix] private static void UpdateSlide_postfix(HandgunSlide __instance) { __instance.SpringStiffness /= factor; } [HarmonyPatch(typeof(ClosedBolt), "UpdateBolt")] [HarmonyPrefix] private static void UpdateClosedBolt_prefix(ClosedBolt __instance) { __instance.SpringStiffness *= factor; } [HarmonyPatch(typeof(ClosedBolt), "UpdateBolt")] [HarmonyPostfix] private static void UpdateClosedBolt_postfix(ClosedBolt __instance) { __instance.SpringStiffness /= factor; } [HarmonyPatch(typeof(OpenBoltReceiverBolt), "UpdateBolt")] [HarmonyPrefix] private static void UpdateSlide_prefix(OpenBoltReceiverBolt __instance) { __instance.BoltSpringStiffness *= factor; } [HarmonyPatch(typeof(OpenBoltReceiverBolt), "UpdateBolt")] [HarmonyPostfix] private static void UpdateSlide_postfix(OpenBoltReceiverBolt __instance) { __instance.BoltSpringStiffness /= factor; } } }