using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using DunGen; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Tomatobird.BrackenLootRoom")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1+5fe9ea569de2b615066ebea949488ef7b2c652f0")] [assembly: AssemblyProduct("BrackenLootRoom")] [assembly: AssemblyTitle("Tomatobird.BrackenLootRoom")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BrackenLootRoom { [BepInPlugin("Tomatobird.BrackenLootRoom", "BrackenLootRoom", "1.0.1")] public class BrackenLootRoom : BaseUnityPlugin { internal static int lootSpawners = 4; internal static float spawnRadius = 3f; internal static string spawnType = "GeneralScrapSpawn"; public static BrackenLootRoom Instance { get; private set; } = null; internal static ManualLogSource Logger { get; private set; } = null; internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; lootSpawners = ((BaseUnityPlugin)this).Config.Bind("General", "LootSpawners", 4, "How many loot spawners should be in the bracken room? Not every loot spawner spawns loot every day depending on item count and factory size.").Value; spawnRadius = ((BaseUnityPlugin)this).Config.Bind("General", "SpawnRadius", 3f, "In how large of a radius should items be spawned?").Value; spawnType = ((BaseUnityPlugin)this).Config.Bind("General", "SpawnType", "GeneralScrapSpawn", "Which item pool should be used for spawning items? GeneralScrapSpawn is the common vanilla item pool.").Value; Patch(); Logger.LogInfo((object)"Tomatobird.BrackenLootRoom v1.0.1 has loaded!"); } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("Tomatobird.BrackenLootRoom"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "Tomatobird.BrackenLootRoom"; public const string PLUGIN_NAME = "BrackenLootRoom"; public const string PLUGIN_VERSION = "1.0.1"; } } namespace BrackenLootRoom.Patches { [HarmonyPatch(typeof(Dungeon))] internal class DungeonPatch { internal static List dungeonFlows = new List(3) { "Level1Flow", "Level1Flow3Exits", "Level1FlowExtraLarge" }; internal static Vector3 centerPosition = Vector3.zero; internal static float circleRadius = 3f; [HarmonyPatch("PostGenerateDungeon")] [HarmonyPostfix] internal static void PostGenerateDungeonPostfix(Dungeon __instance) { //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) if (!dungeonFlows.Contains(((Object)__instance.DungeonFlow).name)) { return; } foreach (Tile allTile in __instance.AllTiles) { if (!(((Object)allTile).name == "SmallRoom2(Clone)")) { continue; } Transform val = ((Component)allTile).transform.Find("AINode"); Transform val2 = ((Component)allTile).transform.Find("AINode (1)"); if ((Object)(object)val != (Object)null && (Object)(object)val2 != (Object)null) { centerPosition = (val.localPosition + val2.localPosition) / 2f; } else { BrackenLootRoom.Logger.LogWarning((object)("AINodes not found in " + ((Object)allTile).name + ". Center position won't be set properly.")); } if (BrackenLootRoom.lootSpawners > 1) { Vector3[] array = CreateCircularSpawns(BrackenLootRoom.lootSpawners, centerPosition, circleRadius); Vector3[] array2 = array; foreach (Vector3 localPos in array2) { CreateScrapSpawner(((Component)allTile).transform, localPos); } } else { CreateScrapSpawner(((Component)allTile).transform, centerPosition); } } } internal static GameObject CreateScrapSpawner(Transform parent, Vector3 localPos) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown //IL_0026: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject { name = "BrackenLootSpawner" }; val.transform.SetParent(parent); val.transform.localPosition = localPos; RandomScrapSpawn val2 = val.AddComponent(); ItemGroup[] array = Resources.FindObjectsOfTypeAll(); ItemGroup[] array2 = array; foreach (ItemGroup val3 in array2) { if (((Object)val3).name == "GeneralScrapSpawn") { val2.spawnableItems = val3; break; } } val2.itemSpawnRange = BrackenLootRoom.spawnRadius; val2.spawnedItemsCopyPosition = false; return val; } internal static Vector3[] CreateCircularSpawns(int amount, Vector3 centerPoint, float radius) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) List list = new List(); Vector3 val = default(Vector3); for (int i = 0; i < amount; i++) { float num = MathF.PI * 2f * (float)i / (float)amount; float num2 = Mathf.Sin(num); float num3 = Mathf.Cos(num); ((Vector3)(ref val))..ctor(num2, 0f, num3); Vector3 item = centerPoint + val * radius; list.Add(item); } return list.ToArray(); } } }