using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using R2API; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("RunicLensAirborneImpact")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+8447935bf83a7be68a5d853d8df506c65bef8b95")] [assembly: AssemblyProduct("RunicLensAirborneImpact")] [assembly: AssemblyTitle("RunicLensAirborneImpact")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RunicLensAirborneImpact { public static class Language { private const string prefix = "MIYOWI_MOREMINIBOSSES_"; public static string Add(string token, string text) { string text2 = "MIYOWI_MOREMINIBOSSES_token"; LanguageAPI.Add(text2, text); return text2; } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInPlugin("mwmw.RunicLensAirborneImpact", "RunicLensAirborneImpact", "1.0.0")] public class RunicLensAirborneImpact : BaseUnityPlugin { [CompilerGenerated] private static class <>O { public static hook_GetMeteorImpactLocation <0>__ModifyMeteorImpactLocation; } public const string PluginGUID = "mwmw.RunicLensAirborneImpact"; public const string PluginAuthor = "mwmw"; public const string PluginName = "RunicLensAirborneImpact"; public const string PluginVersion = "1.0.0"; public static ConfigFile config; public void Awake() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); object obj = <>O.<0>__ModifyMeteorImpactLocation; if (obj == null) { hook_GetMeteorImpactLocation val = ModifyMeteorImpactLocation; <>O.<0>__ModifyMeteorImpactLocation = val; obj = (object)val; } MeteorAttackOnHighDamageUtil.GetMeteorImpactLocation += (hook_GetMeteorImpactLocation)obj; } private static Vector3 ModifyMeteorImpactLocation(orig_GetMeteorImpactLocation orig, DamageInfo damageInfo, CharacterBody victimBody) { //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(damageInfo, victimBody); return ((Component)victimBody).gameObject.transform.position; } } }