using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using MonoMod.RuntimeDetour.HookGen; using RoR2; using UnityEngine; using UnityEngine.Rendering; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] [CompilerGenerated] [EditorBrowsable(EditorBrowsableState.Never)] [GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)] internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { private struct MonoScriptData { public byte[] FilePathsData; public byte[] TypesData; public int TotalTypes; public int TotalFiles; public bool IsEditorOnly; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static MonoScriptData Get() { return new MonoScriptData { FilePathsData = new byte[63] { 0, 0, 0, 3, 0, 0, 0, 55, 92, 65, 115, 115, 101, 116, 115, 92, 83, 107, 105, 110, 77, 111, 100, 115, 92, 77, 101, 119, 77, 101, 119, 79, 112, 101, 114, 97, 116, 111, 114, 92, 77, 101, 119, 77, 101, 119, 79, 112, 101, 114, 97, 116, 111, 114, 80, 108, 117, 103, 105, 110, 46, 99, 115 }, TypesData = new byte[152] { 0, 0, 0, 0, 35, 77, 101, 119, 77, 101, 119, 79, 112, 101, 114, 97, 116, 111, 114, 124, 77, 101, 119, 77, 101, 119, 79, 112, 101, 114, 97, 116, 111, 114, 80, 108, 117, 103, 105, 110, 0, 0, 0, 0, 50, 77, 101, 119, 77, 101, 119, 79, 112, 101, 114, 97, 116, 111, 114, 46, 77, 101, 119, 77, 101, 119, 79, 112, 101, 114, 97, 116, 111, 114, 80, 108, 117, 103, 105, 110, 124, 70, 105, 101, 108, 100, 69, 120, 99, 101, 112, 116, 105, 111, 110, 0, 0, 0, 0, 52, 77, 101, 119, 77, 101, 119, 79, 112, 101, 114, 97, 116, 111, 114, 46, 77, 101, 119, 77, 101, 119, 79, 112, 101, 114, 97, 116, 111, 114, 80, 108, 117, 103, 105, 110, 124, 69, 108, 101, 109, 101, 110, 116, 69, 120, 99, 101, 112, 116, 105, 111, 110 }, TotalFiles = 1, TotalTypes = 3, IsEditorOnly = false }; } } namespace MewMewOperator; [BepInPlugin("com.acanthi.MewMewOperator", "MewMewOperator", "1.0.0")] public class MewMewOperatorPlugin : BaseUnityPlugin { private class FieldException : Exception { public FieldException(string message, Exception innerException) : base(message, innerException) { } } private class ElementException : Exception { public int Index { get; } public ElementException(int index, string message) : base(message) { Index = index; } } private static AssetBundle assetBundle; internal static MewMewOperatorPlugin Instance { get; private set; } internal static ManualLogSource InstanceLogger { get { MewMewOperatorPlugin instance = Instance; if (instance == null) { return null; } return ((BaseUnityPlugin)instance).Logger; } } private void Start() { Instance = this; using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("MewMewOperator.acanthimewmewoperator")) { assetBundle = AssetBundle.LoadFromStream(stream); } ((ResourceAvailability)(ref BodyCatalog.availability)).CallWhenAvailable((Action)BodyCatalogInit); HookEndpointManager.Add((MethodBase)typeof(Language).GetMethod("LoadStrings"), (Delegate)new Action, Language>(LanguageLoadStrings)); } private static void LanguageLoadStrings(Action orig, Language self) { orig(self); self.SetStringByToken("ACANTHI_SKIN_MEWMEWOPERATORDEF_NAME", "Mew Mew"); self.SetStringByToken("ACANTHI_SKIN_MADMEWMEWOPERATORDEF_NAME", "Mew Mew (Eek!)"); } private static void BodyCatalogInit() { AddDroneTechBodyMewMewOperatorDefSkin(); AddDroneTechBodyMadMewMewOperatorDefSkin(); } private static void AddDroneTechBodyMewMewOperatorDefSkin() { string text = "DroneTechBody"; string text2 = "MewMewOperatorDef"; try { GameObject val = BodyCatalog.FindBodyPrefab(text); if (!Object.op_Implicit((Object)(object)val)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist")); return; } ModelLocator component = val.GetComponent(); if (!Object.op_Implicit((Object)(object)component)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component")); return; } GameObject gameObject = ((Component)component.modelTransform).gameObject; ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent() : null); if (!Object.op_Implicit((Object)(object)skinController)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component")); return; } Renderer[] renderers = gameObject.GetComponentsInChildren(true); gameObject.GetComponentsInChildren(true); SkinDef skin = ScriptableObject.CreateInstance(); SkinDefParams skinParams = ScriptableObject.CreateInstance(); skin.skinDefParams = skinParams; TryCatchThrow("Icon", delegate { skin.icon = assetBundle.LoadAsset("Assets\\SkinMods\\MewMewOperator\\Icons\\MewMewOperatorDefIcon.png"); }); ((Object)skin).name = text2; skin.nameToken = "ACANTHI_SKIN_MEWMEWOPERATORDEF_NAME"; skin.rootObject = gameObject; TryCatchThrow("Base Skins", delegate { skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { ThrowIfOutOfBounds(0, "Index 0 is out of bounds of skins array", skinController.skins, 0) }; }); TryCatchThrow("Unlockable Name", delegate { skin.unlockableDef = null; }); TryCatchThrow("Game Object Activations", delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_01eb: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Unknown result type (might be due to invalid IL or missing references) skinParams.gameObjectActivations = (GameObjectActivation[])(object)new GameObjectActivation[5] { new GameObjectActivation { gameObject = ((Component)ThrowIfNull(0, "There is no renderer with the name \"DroneTech_Gun\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "DroneTech_Gun")))).gameObject, shouldActivate = false, spawnPrefabOnModelObject = false }, new GameObjectActivation { gameObject = ((Component)ThrowIfNull(1, "There is no renderer with the name \"Operator_Glow_01\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "Operator_Glow_01")))).gameObject, shouldActivate = false, spawnPrefabOnModelObject = false }, new GameObjectActivation { gameObject = ((Component)ThrowIfNull(2, "There is no renderer with the name \"Operator_Glow_02\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "Operator_Glow_02")))).gameObject, shouldActivate = false, spawnPrefabOnModelObject = false }, new GameObjectActivation { gameObject = ((Component)ThrowIfNull(3, "There is no renderer with the name \"Operator_Glow_03\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "Operator_Glow_03")))).gameObject, shouldActivate = false, spawnPrefabOnModelObject = false }, new GameObjectActivation { gameObject = ((Component)ThrowIfNull(4, "There is no renderer with the name \"Operator_Glow_04\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "Operator_Glow_04")))).gameObject, shouldActivate = false, spawnPrefabOnModelObject = false } }; }); TryCatchThrow("Renderer Infos", delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) skinParams.rendererInfos = (RendererInfo[])(object)new RendererInfo[1] { new RendererInfo { defaultMaterial = assetBundle.LoadAsset("Assets/MewMewMat.mat"), defaultShadowCastingMode = (ShadowCastingMode)1, ignoreOverlays = false, renderer = ThrowIfNull(0, "There is no renderer with the name \"DroneTech_Body\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "DroneTech_Body"))) } }; }); TryCatchThrow("Mesh Replacements", delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) skinParams.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[1] { new MeshReplacement { mesh = assetBundle.LoadAsset("Assets\\SkinMods\\MewMewOperator\\Meshes\\Dress.mesh"), renderer = ThrowIfNull(0, "There is no renderer with the name \"DroneTech_Body\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "DroneTech_Body"))) } }; }); TryCatchThrow("Light Infos", delegate { skinParams.lightReplacements = (LightInfo[])(object)new LightInfo[0]; }); TryCatchThrow("Minion Skin Replacements", delegate { skinParams.minionSkinReplacements = Array.Empty(); }); TryCatchThrow("Projectile Ghost Replacements", delegate { skinParams.projectileGhostReplacements = Array.Empty(); }); Array.Resize(ref skinController.skins, skinController.skins.Length + 1); skinController.skins[skinController.skins.Length - 1] = skin; } catch (FieldException ex) { if (ex.InnerException is ElementException ex2) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogWarning((object)$"Field causing issue: {ex.Message}, element: {ex2.Index}"); InstanceLogger.LogWarning((object)ex2.Message); InstanceLogger.LogError((object)ex.InnerException); } else { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message)); InstanceLogger.LogError((object)ex.InnerException); } } catch (Exception ex3) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogError((object)ex3); } } private static void AddDroneTechBodyMadMewMewOperatorDefSkin() { string text = "DroneTechBody"; string text2 = "MadMewMewOperatorDef"; try { GameObject val = BodyCatalog.FindBodyPrefab(text); if (!Object.op_Implicit((Object)(object)val)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist")); return; } ModelLocator component = val.GetComponent(); if (!Object.op_Implicit((Object)(object)component)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component")); return; } GameObject gameObject = ((Component)component.modelTransform).gameObject; ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent() : null); if (!Object.op_Implicit((Object)(object)skinController)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component")); return; } Renderer[] renderers = gameObject.GetComponentsInChildren(true); gameObject.GetComponentsInChildren(true); SkinDef skin = ScriptableObject.CreateInstance(); SkinDefParams skinParams = ScriptableObject.CreateInstance(); skin.skinDefParams = skinParams; TryCatchThrow("Icon", delegate { skin.icon = assetBundle.LoadAsset("Assets\\SkinMods\\MewMewOperator\\Icons\\MadMewMewOperatorDefIcon.png"); }); ((Object)skin).name = text2; skin.nameToken = "ACANTHI_SKIN_MADMEWMEWOPERATORDEF_NAME"; skin.rootObject = gameObject; TryCatchThrow("Base Skins", delegate { skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { ThrowIfOutOfBounds(0, "Index 0 is out of bounds of skins array", skinController.skins, 0) }; }); TryCatchThrow("Unlockable Name", delegate { skin.unlockableDef = null; }); TryCatchThrow("Game Object Activations", delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_01eb: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Unknown result type (might be due to invalid IL or missing references) skinParams.gameObjectActivations = (GameObjectActivation[])(object)new GameObjectActivation[5] { new GameObjectActivation { gameObject = ((Component)ThrowIfNull(0, "There is no renderer with the name \"DroneTech_Gun\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "DroneTech_Gun")))).gameObject, shouldActivate = false, spawnPrefabOnModelObject = false }, new GameObjectActivation { gameObject = ((Component)ThrowIfNull(1, "There is no renderer with the name \"Operator_Glow_01\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "Operator_Glow_01")))).gameObject, shouldActivate = false, spawnPrefabOnModelObject = false }, new GameObjectActivation { gameObject = ((Component)ThrowIfNull(2, "There is no renderer with the name \"Operator_Glow_02\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "Operator_Glow_02")))).gameObject, shouldActivate = false, spawnPrefabOnModelObject = false }, new GameObjectActivation { gameObject = ((Component)ThrowIfNull(3, "There is no renderer with the name \"Operator_Glow_03\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "Operator_Glow_03")))).gameObject, shouldActivate = false, spawnPrefabOnModelObject = false }, new GameObjectActivation { gameObject = ((Component)ThrowIfNull(4, "There is no renderer with the name \"Operator_Glow_04\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "Operator_Glow_04")))).gameObject, shouldActivate = false, spawnPrefabOnModelObject = false } }; }); TryCatchThrow("Renderer Infos", delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) skinParams.rendererInfos = (RendererInfo[])(object)new RendererInfo[1] { new RendererInfo { defaultMaterial = assetBundle.LoadAsset("Assets/MadMewMewMat.mat"), defaultShadowCastingMode = (ShadowCastingMode)1, ignoreOverlays = false, renderer = ThrowIfNull(0, "There is no renderer with the name \"DroneTech_Body\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "DroneTech_Body"))) } }; }); TryCatchThrow("Mesh Replacements", delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) skinParams.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[1] { new MeshReplacement { mesh = assetBundle.LoadAsset("Assets\\SkinMods\\MewMewOperator\\Meshes\\Dress.mesh"), renderer = ThrowIfNull(0, "There is no renderer with the name \"DroneTech_Body\"", ((IEnumerable)renderers).FirstOrDefault((Func)((Renderer r) => ((Object)r).name == "DroneTech_Body"))) } }; }); TryCatchThrow("Light Infos", delegate { skinParams.lightReplacements = (LightInfo[])(object)new LightInfo[0]; }); TryCatchThrow("Minion Skin Replacements", delegate { skinParams.minionSkinReplacements = Array.Empty(); }); TryCatchThrow("Projectile Ghost Replacements", delegate { skinParams.projectileGhostReplacements = Array.Empty(); }); Array.Resize(ref skinController.skins, skinController.skins.Length + 1); skinController.skins[skinController.skins.Length - 1] = skin; } catch (FieldException ex) { if (ex.InnerException is ElementException ex2) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogWarning((object)$"Field causing issue: {ex.Message}, element: {ex2.Index}"); InstanceLogger.LogWarning((object)ex2.Message); InstanceLogger.LogError((object)ex.InnerException); } else { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message)); InstanceLogger.LogError((object)ex.InnerException); } } catch (Exception ex3) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogError((object)ex3); } } private static T ThrowIfEquals(int index, string message, T value, T expected) where T : Enum { if (value.Equals(expected)) { throw new ElementException(index, message); } return value; } private static T ThrowIfOutOfBounds(int index, string message, T[] array, int elementIndex) where T : class { if (array == null || array.Length <= elementIndex) { throw new ElementException(index, message); } return array[elementIndex]; } private static T ThrowIfNull(int index, string message, T value) where T : class { if (value == null) { throw new ElementException(index, message); } return value; } private static void TryCatchThrow(string message, Action action) { try { action?.Invoke(); } catch (Exception innerException) { throw new FieldException(message, innerException); } } private static void TryAddComponent(GameObject obj) where T : Component { if (Object.op_Implicit((Object)(object)obj) && !Object.op_Implicit((Object)(object)obj.GetComponent())) { obj.AddComponent(); } } }