using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("REPOJP")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("zabuMod")] [assembly: AssemblyTitle("zabuMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace REPOJP.CosmeticGachaBugFix { [BepInPlugin("REPOJP.CosmeticGachaBugFix", "CosmeticGachaBugFix", "0.4.1")] public class CosmeticGachaBugFixPlugin : BaseUnityPlugin { public const string PluginGuid = "REPOJP.CosmeticGachaBugFix"; public const string PluginName = "CosmeticGachaBugFix"; public const string PluginVersion = "0.4.1"; internal static ManualLogSource Log; private Harmony harmony; private static FieldInfo interactingRewardField; private void Awake() { //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Expected O, but got Unknown try { Log = ((BaseUnityPlugin)this).Logger; ((Component)this).transform.parent = null; ((Object)this).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Type type = AccessTools.TypeByName("CosmeticShopMachine"); if (type == null) { Log.LogWarning((object)"CosmeticShopMachine type was not found. Cosmetic gacha bug fix was skipped."); return; } MethodInfo methodInfo = AccessTools.Method(type, "StateRewardCosmeticIntro", (Type[])null, (Type[])null); if (methodInfo == null) { Log.LogWarning((object)"CosmeticShopMachine.StateRewardCosmeticIntro was not found. Cosmetic gacha bug fix was skipped."); return; } interactingRewardField = AccessTools.Field(type, "interactingReward"); if (interactingRewardField == null) { Log.LogWarning((object)"CosmeticShopMachine.interactingReward was not found. Cosmetic gacha bug fix was skipped."); return; } MethodInfo methodInfo2 = AccessTools.Method(typeof(CosmeticGachaBugFixPlugin), "StateRewardCosmeticIntroTranspiler", (Type[])null, (Type[])null); if (methodInfo2 == null) { Log.LogWarning((object)"StateRewardCosmeticIntroTranspiler was not found. Cosmetic gacha bug fix was skipped."); return; } harmony = new Harmony("REPOJP.CosmeticGachaBugFix"); harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null); Log.LogInfo((object)"CosmeticGachaBugFix 0.4.1 loaded. Cosmetic Index 0 reward validation is fixed."); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogError((object)string.Format("{0} startup failed.\n{1}", "CosmeticGachaBugFix", arg)); } } private void OnDestroy() { try { if (harmony != null) { harmony.UnpatchSelf(); harmony = null; } } catch (Exception arg) { if (Log != null) { Log.LogError((object)string.Format("{0} cleanup failed.\n{1}", "CosmeticGachaBugFix", arg)); } } } private static IEnumerable StateRewardCosmeticIntroTranspiler(IEnumerable instructions) { List list = new List(instructions); bool flag = false; for (int i = 2; i < list.Count; i++) { if (!flag && IsLessOrEqualBranch(list[i]) && IsZeroConstant(list[i - 1]) && IsInteractingRewardFieldLoad(list[i - 2])) { if (list[i].opcode == OpCodes.Ble_S) { list[i].opcode = OpCodes.Blt_S; } else { list[i].opcode = OpCodes.Blt; } flag = true; } } if (flag) { Log.LogInfo((object)"Patched cosmetic reward validation: interactingReward > 0 changed to interactingReward >= 0."); } else { Log.LogWarning((object)"Failed to find the cosmetic Index 0 reward validation. The game method may have changed."); } return list; } private static bool IsLessOrEqualBranch(CodeInstruction code) { return code.opcode == OpCodes.Ble || code.opcode == OpCodes.Ble_S; } private static bool IsZeroConstant(CodeInstruction code) { if (code.opcode == OpCodes.Ldc_I4_0) { return true; } if (code.opcode == OpCodes.Ldc_I4 && code.operand is int && (int)code.operand == 0) { return true; } return false; } private static bool IsInteractingRewardFieldLoad(CodeInstruction code) { return code.opcode == OpCodes.Ldfld && code.operand == interactingRewardField; } } }