using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using VoidManager; using VoidManager.MPModChecks; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("DisableCalamities")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+8d1764a7d15854ed97eae1d251b96d2004a9bc4c")] [assembly: AssemblyProduct("DisableCalamities")] [assembly: AssemblyTitle("Disables Calamities, uses modding player profile.")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DisableCalamities { public class MyPluginInfo { public const string PLUGIN_GUID = "Dragon.DisableCalamities"; public const string PLUGIN_NAME = "DisableCalamities"; public const string USERS_PLUGIN_NAME = "Disable Calamities"; public const string PLUGIN_VERSION = "1.0.0"; public const string PLUGIN_DESCRIPTION = "Disables Calamities, uses modding player profile."; public const string PLUGIN_ORIGINAL_AUTHOR = "Dragon"; public const string PLUGIN_AUTHORS = "Dragon"; public const string PLUGIN_THUNDERSTORE_ID = "NihilityShift/Disable_Calamities"; } [HarmonyPatch(typeof(EncounterCollection), "GetRandomEncounter")] internal class Patch { private static bool Prefix() { return false; } } [BepInPlugin("Dragon.DisableCalamities", "Disable Calamities", "1.0.0")] [BepInProcess("Void Crew.exe")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class BepinPlugin : BaseUnityPlugin { internal static ManualLogSource Log; private void Awake() { RuntimeSettings.UseModsProfile = true; Log = ((BaseUnityPlugin)this).Logger; Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Dragon.DisableCalamities is loaded!"); } } public class VoidManagerPlugin : VoidPlugin { public override MultiplayerType MPType => (MultiplayerType)30; public override string Author => "Dragon"; public override string Description => "Disables Calamities, uses modding player profile."; public override string ThunderstoreID => "NihilityShift/Disable_Calamities"; } }