using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Mine9289.MineKoreanPatchPtoKg { [BepInPlugin("com.mine9289.MineKoreanPatchPtoKg", "MineKoreanPatchPtoKg", "1.1.0")] public class MineKoreanPatchPtoKgPlugin : BaseUnityPlugin { public const string ModGuid = "com.mine9289.MineKoreanPatchPtoKg"; public const string ModName = "MineKoreanPatchPtoKg"; public const string ModVersion = "1.1.0"; private readonly Harmony _harmony = new Harmony("com.mine9289.MineKoreanPatchPtoKg"); private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"MineKoreanPatchPtoKg v1.1.0"); _harmony.PatchAll(); } } } namespace Mine9289.MineKoreanPatchPtoKg.Patches { [HarmonyPatch(typeof(HUDManager))] public static class HUDManagerPatch { [HarmonyPostfix] [HarmonyPatch("Update")] public static void ConvertWeightToKg(HUDManager __instance, TextMeshProUGUI ___weightCounter) { if (!((Object)(object)__instance == (Object)null) && !((Object)(object)___weightCounter == (Object)null)) { PlayerControllerB val = GameNetworkManager.Instance?.localPlayerController; if (!((Object)(object)val == (Object)null) && !val.isPlayerDead) { float num = Mathf.RoundToInt(Mathf.Clamp(val.carryWeight - 1f, 0f, 100f) * 105f * 0.453592f); ((TMP_Text)___weightCounter).text = $"{num} kg"; } } } } }