using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Core.Logging.Interpolation; using BepInEx.Logging; using BepInEx.Unity.Mono; using Extensions; using HarmonyLib; using Microsoft.CodeAnalysis; using Steamworks; using TMPro; using UnityEngine; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LobbyBrowser")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.2.0")] [assembly: AssemblyInformationalVersion("1.0.2")] [assembly: AssemblyProduct("Lobby Browser")] [assembly: AssemblyTitle("LobbyBrowser")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LobbyBrowser { [BepInPlugin("LobbyBrowser", "Lobby Browser", "1.0.2")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(SteamMatchmaking), "SetLobbyType")] public static class SteamMatchmaking_SetLobbyType_Patch { private static void Prefix(ref ELobbyType eLobbyType) { //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Expected I4, but got Unknown if (Object.op_Implicit((Object)(object)lobbyManager)) { object? value = AccessTools.Field(((object)lobbyManager).GetType(), "lobbyModeSetting").GetValue(lobbyManager); int? num = ((DropdownSettingItem)(((value is DropdownSettingItem) ? value : null)?)).index; if (1 == 0) { } ELobbyType val = (ELobbyType)(num switch { 0 => 1, 1 => 0, 2 => 2, _ => eLobbyType, }); if (1 == 0) { } eLobbyType = (ELobbyType)(int)val; Debug.Log((object)$"LobbyType patch -> {eLobbyType}"); } } } [HarmonyPatch(typeof(LobbyModeDropdownButton), "ApplyVisual")] public static class LobbyModeDropdownButton_ApplyVisual_Patch { private static bool Prefix(ref LobbyModeDropdownButton __instance, bool updateSetting) { FieldInfo fieldInfo = AccessTools.Field(((object)__instance).GetType(), "lobbyModeSetting"); FieldInfo fieldInfo2 = AccessTools.Field(((object)__instance).GetType(), "settingsLayout"); FieldInfo fieldInfo3 = AccessTools.Field(((object)__instance).GetType(), "friendsOnlySprite"); FieldInfo fieldInfo4 = AccessTools.Field(((object)__instance).GetType(), "privateSprite"); FieldInfo fieldInfo5 = AccessTools.Field(((object)__instance).GetType(), "targetImage"); FieldInfo fieldInfo6 = AccessTools.Field(((object)__instance).GetType(), "_modeIndex"); object? value = fieldInfo.GetValue(__instance); DropdownSettingItem val = (DropdownSettingItem)((value is DropdownSettingItem) ? value : null); object? value2 = fieldInfo2.GetValue(__instance); SettingsLayout val2 = (SettingsLayout)((value2 is SettingsLayout) ? value2 : null); object? value3 = fieldInfo3.GetValue(__instance); Sprite sprite = (Sprite)((value3 is Sprite) ? value3 : null); object? value4 = fieldInfo4.GetValue(__instance); Sprite sprite2 = (Sprite)((value4 is Sprite) ? value4 : null); object? value5 = fieldInfo5.GetValue(__instance); Image val3 = (Image)((value5 is Image) ? value5 : null); int num = (int)fieldInfo6.GetValue(__instance); if (!Object.op_Implicit((Object)(object)publicSprite)) { publicSprite = val3.sprite; } string text = ""; switch (num) { case 0: text = "Open To Friends"; val3.sprite = sprite; break; case 1: text = "Invite Only"; val3.sprite = sprite2; break; case 2: text = "Public"; val3.sprite = publicSprite; break; } fieldInfo5.SetValue(__instance, val3); AccessTools.Method(((object)__instance).GetType(), "ShowModePanel", (Type[])null, (Type[])null).Invoke(__instance, new object[1] { text }); if (!updateSetting || !Object.op_Implicit((Object)(object)val)) { return false; } if (num < 0 || num >= val.options.Count) { return false; } val.index = num; fieldInfo.SetValue(__instance, val); if (Object.op_Implicit((Object)(object)val2)) { val2.NotifyChanged((SettingItemBase)(object)val); fieldInfo2.SetValue(__instance, val2); } ((SettingItemBase)val).NotifyChanged(); return false; } } [HarmonyPatch(typeof(LobbyModeDropdownButton), "OnClick")] public static class LobbyModeDropdownButton_OnClick_Patch { private static bool Prefix(ref LobbyModeDropdownButton __instance) { FieldInfo fieldInfo = AccessTools.Field(((object)__instance).GetType(), "_modeIndex"); int num = (int)fieldInfo.GetValue(__instance); fieldInfo.SetValue(__instance, (num + 1) % 3); num = (int)fieldInfo.GetValue(__instance); AccessTools.Method(((object)__instance).GetType(), "ApplyVisual", (Type[])null, (Type[])null).Invoke(__instance, new object[1] { true }); Debug.Log((object)$"Patched mode index -> {num}"); return false; } } [HarmonyPatch(typeof(LobbyModeDropdownButton), "InitFromSetting")] public static class LobbyModeDropdownButton_InitFromSetting_Patch { private static bool Prefix(ref LobbyModeDropdownButton __instance) { FieldInfo fieldInfo = AccessTools.Field(((object)__instance).GetType(), "lobbyModeSetting"); FieldInfo fieldInfo2 = AccessTools.Field(((object)__instance).GetType(), "_modeIndex"); object? value = fieldInfo.GetValue(__instance); DropdownSettingItem val = (DropdownSettingItem)((value is DropdownSettingItem) ? value : null); if (!Object.op_Implicit((Object)(object)val)) { return true; } fieldInfo2.SetValue(__instance, Mathf.Clamp(val.index, 0, 2)); return false; } } private static ManualLogSource Logger; private GameObject canvas; private Transform hostButton; private PublicLobbyListUI lobbyBrowser; private static LobbyManager lobbyManager = MonoSingleton.Instance; private static Sprite publicSprite; private Random random = new Random(); private void Awake() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown Harmony.CreateAndPatchAll(((object)this).GetType().Assembly, "Lobby Browser"); Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Logger = ((BaseUnityPlugin)this).Logger; ManualLogSource logger = Logger; bool flag = default(bool); BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(7, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendFormatted("LobbyBrowser"); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" loaded"); } logger.LogInfo(val); SceneManager.sceneLoaded += OnScene; } public void OnScene(Scene scene, LoadSceneMode mode) { //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0246: Expected O, but got Unknown //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Expected O, but got Unknown //IL_01bc: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Expected O, but got Unknown //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_0221: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Expected O, but got Unknown bool flag = default(bool); try { lobbyManager = MonoSingleton.Instance; AddDropdown(); Scene activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "MainMenuScene") { return; } activeScene = SceneManager.GetActiveScene(); canvas = ((IEnumerable)((Scene)(ref activeScene)).GetRootGameObjects()).FirstOrDefault((Func)((GameObject go) => ((Object)go).name.Contains("Canvas"))); if (!Object.op_Implicit((Object)(object)canvas)) { ManualLogSource logger = Logger; BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(19, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Canvas not found - "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted(canvas); } logger.LogError(val); return; } GameObject obj = canvas; lobbyBrowser = ((obj != null) ? ((Component)obj.transform.Find("PublicLobbies")).GetComponent() : null); GameObject obj2 = canvas; hostButton = ((obj2 != null) ? obj2.transform.Find("UI").Find("Panel").Find("Navbar") .Find("Host Button") : null); if (!Object.op_Implicit((Object)(object)lobbyBrowser) || !Object.op_Implicit((Object)(object)hostButton)) { ManualLogSource logger2 = Logger; BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(29, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Browser/Button not found - "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted(lobbyBrowser); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(", "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted(hostButton); } logger2.LogError(val); } else { Transform obj3 = hostButton; CreateButton("Browse Games", (obj3 != null) ? obj3.parent : null, Vector3.zero, (UnityAction[])(object)new UnityAction[1] { lobbyBrowser.Show }); PublicLobbyListUI obj4 = lobbyBrowser; CreateButton("Let it ride.", (obj4 != null) ? ((Component)obj4).gameObject.transform : null, new Vector3(-95f, 310f, 0f), (UnityAction[])(object)new UnityAction[1] { LetItRide }); } } catch (Exception ex) { ManualLogSource logger3 = Logger; BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(64, 0, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Exception - report it to the mod developer @resetdev on discord!"); } logger3.LogError(val); Logger.LogError((object)ex); } } public void CreateButton(string buttonName, Transform parent, Vector3 position, UnityAction[] actions) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown //IL_003a: Unknown result type (might be due to invalid IL or missing references) Transform val = Object.Instantiate(hostButton, parent); ((TMP_Text)((Component)val).GetComponentInChildren()).text = buttonName; ((Object)val).name = buttonName; if (position != Vector3.zero) { ((Component)val).transform.localPosition = position; } val.SetSiblingIndex(1); SFXGenericUIButtonComponent component = ((Component)val).GetComponent(); Button component2 = ((Component)val).GetComponent