using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using AzuExtendedPlayerInventory; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using ExtraSlotsAPI; using HarmonyLib; using HipLantern; using HipLantern.Compatibility; using JetBrains.Annotations; using LocalizationManager; using Microsoft.CodeAnalysis; using ServerSync; using Splatform; using TMPro; using UnityEngine; using UnityEngine.UI; using YamlDotNet.Serialization; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Hip Lantern")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Hip Lantern")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("74d9df24-bd3c-4f53-b58e-f4171c9bd3ff")] [assembly: AssemblyFileVersion("1.1.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace LocalizationManager { [PublicAPI] public class Localizer { [CompilerGenerated] private sealed class d__12 : IEnumerator, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__12(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitUntil((Func)(() => PlatformManager.DistributionPlatform != null && PlatformInitializer.PreferencesInitialized)); <>1__state = 1; return true; case 1: <>1__state = -1; if (string.IsNullOrEmpty(PlatformPrefs.GetString("language", ""))) { PlatformPrefs.SetString("language", "English"); } LoadLocalization(Localization.instance, Localization.instance.GetSelectedLanguage()); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private const string defaultLanguage = "English"; private static readonly Dictionary>> PlaceholderProcessors; private static readonly Dictionary> loadedTexts; private static readonly ConditionalWeakTable localizationLanguage; private static readonly List> localizationObjects; private static BaseUnityPlugin? _plugin; private static readonly List fileExtensions; private static BaseUnityPlugin Plugin { get { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown if (_plugin == null) { IEnumerable source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First((TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } private static void UpdatePlaceholderText(Localization localization, string key) { localizationLanguage.TryGetValue(localization, out string value); string text = loadedTexts[value][key]; if (PlaceholderProcessors.TryGetValue(key, out Dictionary> value2)) { text = value2.Aggregate(text, (string current, KeyValuePair> kv) => current.Replace("{" + kv.Key + "}", kv.Value())); } localization.AddWord(key, text); } public static void AddPlaceholder(string key, string placeholder, ConfigEntry config, Func? convertConfigValue = null) where T : notnull { string key2 = key; string placeholder2 = placeholder; Func convertConfigValue2 = convertConfigValue; ConfigEntry config2 = config; if (convertConfigValue2 == null) { convertConfigValue2 = (T val) => val.ToString(); } if (!PlaceholderProcessors.ContainsKey(key2)) { PlaceholderProcessors[key2] = new Dictionary>(); } config2.SettingChanged += delegate { UpdatePlaceholder(); }; if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage())) { UpdatePlaceholder(); } void UpdatePlaceholder() { PlaceholderProcessors[key2][placeholder2] = () => convertConfigValue2(config2.Value); UpdatePlaceholderText(Localization.instance, key2); } } public static void AddText(string key, string text) { List> list = new List>(); foreach (WeakReference localizationObject in localizationObjects) { if (localizationObject.TryGetTarget(out var target)) { Dictionary dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)]; if (!target.m_translations.ContainsKey(key)) { dictionary[key] = text; target.AddWord(key, text); } } else { list.Add(localizationObject); } } foreach (WeakReference item in list) { localizationObjects.Remove(item); } } [IteratorStateMachine(typeof(d__12))] public static IEnumerator Load() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__12(0); } private static void LoadLocalization(Localization __instance, string language) { //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Expected O, but got Unknown //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Expected O, but got Unknown if (!localizationLanguage.Remove(__instance)) { localizationObjects.Add(new WeakReference(__instance)); } localizationLanguage.Add(__instance, language); Dictionary localizationFiles = new Dictionary(); string[] prefixes = new string[2] { Plugin.Info.Metadata.Name + ".", Plugin.Info.Metadata.Name.Replace(" ", "") + "." }; Scan(Paths.ConfigPath, warn: true); Scan(Paths.PluginPath, warn: false); byte[] array = LoadTranslationFromAssembly("English"); if (array == null) { throw new Exception("Found no English localizations in mod " + Plugin.Info.Metadata.Name + ". Expected an embedded resource Translations/English.json or Translations/English.yml."); } Dictionary dictionary = ((BuilderSkeleton)new DeserializerBuilder()).IgnoreFields().Build().Deserialize>(Encoding.UTF8.GetString(array)); if (dictionary == null) { throw new Exception("Localization for mod " + Plugin.Info.Metadata.Name + " failed: Localization file was empty."); } string text = null; if (language != "English") { if (localizationFiles.ContainsKey(language)) { text = File.ReadAllText(localizationFiles[language]); } else { byte[] array2 = LoadTranslationFromAssembly(language); if (array2 != null) { text = Encoding.UTF8.GetString(array2); } } } if (text == null && localizationFiles.ContainsKey("English")) { text = File.ReadAllText(localizationFiles["English"]); } if (text != null) { Dictionary dictionary2; try { dictionary2 = ((BuilderSkeleton)new DeserializerBuilder()).IgnoreFields().Build().Deserialize>(text) ?? new Dictionary(); } catch (Exception arg) { global::HipLantern.HipLantern.LogInfo($"Failed to deserialize localization for language '{language}'. Using base localization only.\n{arg}"); dictionary2 = new Dictionary(); } foreach (KeyValuePair item in dictionary2) { dictionary[item.Key] = item.Value; } } loadedTexts[language] = dictionary; foreach (KeyValuePair item2 in dictionary) { UpdatePlaceholderText(__instance, item2.Key); } void Scan(string root, bool warn) { foreach (string item3 in from f in Directory.GetFiles(root, "*.*", SearchOption.AllDirectories) where fileExtensions.Contains(Path.GetExtension(f)) select f) { string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(item3); string[] array3 = prefixes; foreach (string text2 in array3) { if (fileNameWithoutExtension.StartsWith(text2)) { string text3 = fileNameWithoutExtension.Substring(text2.Length); if (!string.IsNullOrWhiteSpace(text3)) { if (localizationFiles.ContainsKey(text3)) { if (warn) { global::HipLantern.HipLantern.LogInfo("Duplicate localization '" + text3 + "' for " + Plugin.Info.Metadata.Name + ". Skipping " + item3); } } else { localizationFiles[text3] = item3; } } break; } } } } } static Localizer() { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Expected O, but got Unknown PlaceholderProcessors = new Dictionary>>(); loadedTexts = new Dictionary>(); localizationLanguage = new ConditionalWeakTable(); localizationObjects = new List>(); fileExtensions = new List { ".json", ".yml" }; Harmony val = new Harmony("org.bepinex.helpers.LocalizationManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } private static byte[]? LoadTranslationFromAssembly(string language) { foreach (string fileExtension in fileExtensions) { byte[] array = ReadEmbeddedFileBytes("Translations." + language + fileExtension); if (array != null) { return array; } } return null; } public static byte[]? ReadEmbeddedFileBytes(string resourceFileName, Assembly? containingAssembly = null) { string resourceFileName2 = resourceFileName; using MemoryStream memoryStream = new MemoryStream(); if ((object)containingAssembly == null) { containingAssembly = Assembly.GetCallingAssembly(); } string text = containingAssembly.GetManifestResourceNames().FirstOrDefault((string str) => str.EndsWith(resourceFileName2, StringComparison.Ordinal)); if (text != null) { containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream); } return (memoryStream.Length == 0L) ? null : memoryStream.ToArray(); } } } namespace HipLantern { [Serializable] public class HumanoidHipLantern { public ItemData lantern; public HumanoidHipLantern() { lantern = null; } } public static class HumanoidExtension { [HarmonyPatch(typeof(Humanoid), "SetupVisEquipment")] public static class Humanoid_SetupVisEquipment_CustomItemType { private static void Postfix(Humanoid __instance, VisEquipment visEq) { if (!HipLantern.itemSlotUtility.Value) { ItemData hipLantern = __instance.GetHipLantern(); visEq.SetLanternItem((hipLantern != null) ? ((Object)hipLantern.m_dropPrefab).name : "", LanternItem.IsLightEnabled(hipLantern), LanternItem.IsHeatEnabled(hipLantern)); } } } [HarmonyPatch(typeof(Humanoid), "GetEquipmentWeight")] public static class Humanoid_GetEquipmentWeight_CustomItemType { private static void Postfix(Humanoid __instance, ref float __result) { if (!HipLantern.itemSlotUtility.Value) { ItemData hipLantern = __instance.GetHipLantern(); if (hipLantern != null) { __result += hipLantern.m_shared.m_weight; } } } } private static readonly ConditionalWeakTable data = new ConditionalWeakTable(); public static HumanoidHipLantern GetLanternData(this Humanoid humanoid) { return data.GetOrCreateValue(humanoid); } public static ItemData GetHipLantern(this Humanoid humanoid) { return humanoid.GetLanternData().lantern; } public static ItemData SetHipLantern(this Humanoid humanoid, ItemData item) { return humanoid.GetLanternData().lantern = item; } } [Serializable] public class VisEquipmentHipLantern { public string m_lanternItem = ""; public List m_lanternItemInstances; public int m_currentlanternItemHash = 0; public static readonly int s_lanternItem = StringExtensionMethods.GetStableHashCode("LanternItem"); } public static class VisEquipmentExtension { [HarmonyPatch(typeof(VisEquipment), "UpdateEquipmentVisuals")] public static class VisEquipment_UpdateEquipmentVisuals_CustomItemType { private static void Prefix(VisEquipment __instance) { if (HipLantern.itemSlotUtility.Value) { return; } int hash = 0; ZDO zDO = __instance.m_nview.GetZDO(); if (zDO != null) { hash = zDO.GetInt(VisEquipmentHipLantern.s_lanternItem, 0); } else { VisEquipmentHipLantern lanternData = __instance.GetLanternData(); if (!string.IsNullOrEmpty(lanternData.m_lanternItem)) { hash = StringExtensionMethods.GetStableHashCode(lanternData.m_lanternItem); } } if (__instance.SetLanternEquipped(hash)) { __instance.UpdateLodgroup(); } } } private static readonly ConditionalWeakTable data = new ConditionalWeakTable(); public static VisEquipmentHipLantern GetLanternData(this VisEquipment visEquipment) { return data.GetOrCreateValue(visEquipment); } public static void SetLanternItem(this VisEquipment visEquipment, string name, bool lightEnabled, bool heatEnabled) { VisEquipmentHipLantern lanternData = visEquipment.GetLanternData(); if (!(lanternData.m_lanternItem == name)) { lanternData.m_lanternItem = name; if (visEquipment.m_nview.GetZDO() != null && visEquipment.m_nview.IsOwner()) { visEquipment.m_nview.GetZDO().Set(VisEquipmentHipLantern.s_lanternItem, (!string.IsNullOrEmpty(name)) ? StringExtensionMethods.GetStableHashCode(name) : 0, false); } } ZDO zDO = visEquipment.m_nview.GetZDO(); if (zDO != null && visEquipment.m_nview.IsOwner()) { zDO.Set(LanternItem.s_lanternLightEnabled, lightEnabled); zDO.Set(LanternItem.s_lanternHeatEnabled, heatEnabled); } } public static bool SetLanternEquipped(this VisEquipment visEquipment, int hash) { VisEquipmentHipLantern lanternData = visEquipment.GetLanternData(); if (lanternData.m_currentlanternItemHash == hash) { return false; } if (lanternData.m_lanternItemInstances != null) { foreach (GameObject lanternItemInstance in lanternData.m_lanternItemInstances) { if (Object.op_Implicit((Object)(object)visEquipment.m_lodGroup)) { Utils.RemoveFromLodgroup(visEquipment.m_lodGroup, lanternItemInstance); } Object.Destroy((Object)(object)lanternItemInstance); } lanternData.m_lanternItemInstances = null; } lanternData.m_currentlanternItemHash = hash; if (hash != 0) { lanternData.m_lanternItemInstances = visEquipment.AttachArmor(hash, -1); } return true; } } internal static class CustomItemType { [HarmonyPatch(typeof(Humanoid), "EquipItem")] public static class Humanoid_EquipItem_CustomItemType { private static void Postfix(Humanoid __instance, ItemData item, ref bool __result, bool triggerEquipEffects) { if (!HipLantern.itemSlotUtility.Value && LanternItem.IsLanternItem(item)) { if (__instance.GetHipLantern() != null) { __instance.UnequipItem(__instance.GetHipLantern(), triggerEquipEffects); __instance.m_visEquipment.UpdateEquipmentVisuals(); } __instance.SetHipLantern(item); if (__instance.IsItemEquiped(item)) { item.m_equipped = true; __result = true; } __instance.SetupEquipment(); } } } [HarmonyPatch(typeof(Humanoid), "UnequipItem")] public static class Humanoid_UnequipItem_CustomItemType { private static void Postfix(Humanoid __instance, ItemData item) { if (!HipLantern.itemSlotUtility.Value && LanternItem.IsLanternItem(item) && __instance.GetHipLantern() == item) { __instance.SetHipLantern(null); __instance.SetupEquipment(); } } } [HarmonyPatch(typeof(Humanoid), "UnequipAllItems")] public class Humanoid_UnequipAllItems_CustomItemType { public static void Postfix(Humanoid __instance) { if (!HipLantern.itemSlotUtility.Value) { __instance.UnequipItem(__instance.GetHipLantern(), false); } } } [HarmonyPatch(typeof(Humanoid), "IsItemEquiped")] public static class Humanoid_IsItemEquiped_CustomItemType { private static void Postfix(Humanoid __instance, ItemData item, ref bool __result) { if (!HipLantern.itemSlotUtility.Value && LanternItem.IsLanternItem(item)) { __result = __result || __instance.GetHipLantern() == item; } } } [HarmonyPatch(typeof(ItemData), "IsEquipable")] public static class ItemDropItemData_IsEquipable_CustomItemType { private static void Postfix(ItemData __instance, ref bool __result) { if (!HipLantern.itemSlotUtility.Value) { __result = __result || LanternItem.IsLanternType(__instance); } } } [HarmonyPatch(typeof(Inventory), "Changed")] public static class Inventory_Changed_CustomItemType { private static void Prefix(Inventory __instance) { Player localPlayer = Player.m_localPlayer; if (__instance == ((localPlayer != null) ? ((Humanoid)localPlayer).GetInventory() : null) && ((Humanoid)(object)Player.m_localPlayer).GetHipLantern() != null && !__instance.ContainsItem(((Humanoid)(object)Player.m_localPlayer).GetHipLantern())) { ((Humanoid)(object)Player.m_localPlayer).SetHipLantern(null); ((Humanoid)Player.m_localPlayer).SetupEquipment(); } } } [HarmonyPatch(typeof(ItemStand), "Awake")] public static class ItemStand_Awake_LanternStand { private static void Postfix(ItemStand __instance) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) if (__instance.m_supportedTypes.Contains((ItemType)19) && !__instance.m_supportedTypes.Contains(LanternItem.GetItemType())) { __instance.m_supportedTypes.Add(LanternItem.GetItemType()); } } } } [BepInPlugin("shudnal.HipLantern", "Hip Lantern", "1.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class HipLantern : BaseUnityPlugin { [HarmonyPatch(typeof(ZNetView), "Awake")] public static class ZNetView_Awake_AddPrefab { [HarmonyPriority(800)] private static bool Prefix() { return !prefabInit; } } [HarmonyPatch(typeof(ZSyncTransform), "Awake")] public static class ZSyncTransform_Awake_AddPrefab { [HarmonyPriority(800)] private static bool Prefix() { return !prefabInit; } } [HarmonyPatch(typeof(ZSyncTransform), "OnEnable")] public static class ZSyncTransform_OnEnable_AddPrefab { [HarmonyPriority(800)] private static bool Prefix() { return !prefabInit; } } [HarmonyPatch(typeof(ItemDrop), "Awake")] public static class ItemDrop_Awake_AddPrefab { [HarmonyPriority(800)] private static bool Prefix() { return !prefabInit; } } [HarmonyPatch(typeof(ItemDrop), "Start")] public static class ItemDrop_Start_AddPrefab { [HarmonyPriority(800)] private static bool Prefix() { return !prefabInit; } } public const string pluginID = "shudnal.HipLantern"; public const string pluginName = "Hip Lantern"; public const string pluginVersion = "1.1.0"; private readonly Harmony harmony = new Harmony("shudnal.HipLantern"); internal static readonly ConfigSync configSync = new ConfigSync("shudnal.HipLantern") { DisplayName = "Hip Lantern", CurrentVersion = "1.1.0", MinimumRequiredVersion = "1.1.0" }; internal static HipLantern instance; private static ConfigEntry configLocked; private static ConfigEntry loggingEnabled; public static ConfigEntry itemCraftingStation; public static ConfigEntry itemMinStationLevel; public static ConfigEntry itemRecipe; public static ConfigEntry equipDuration; public static ConfigEntry refuelCraftingStation; public static ConfigEntry refuelRecipe; public static ConfigEntry fuelMinutes; public static ConfigEntry itemSlotType; public static ConfigEntry itemSlotUtility; public static ConfigEntry itemSlotAzuEPI; public static ConfigEntry itemSlotNameAzuEPI; public static ConfigEntry itemSlotIndexAzuEPI; public static ConfigEntry itemSlotExtraSlots; public static ConfigEntry itemSlotNameExtraSlots; public static ConfigEntry itemSlotIndexExtraSlots; public static ConfigEntry itemSlotExtraSlotsDiscovery; public static ConfigEntry lightColor; public static ConfigEntry lightIntensityOutdoors; public static ConfigEntry lightRangeOutdoors; public static ConfigEntry lightShadowsOutdoors; public static ConfigEntry lightIntensityIndoors; public static ConfigEntry lightRangeIndoors; public static ConfigEntry lightShadowsIndoors; public static ConfigEntry lightIntensityStand; public static ConfigEntry lightRangeStand; public static ConfigEntry lightShadowsStand; public static ConfigEntry attachScale; public static ConfigEntry attachPosition; public static ConfigEntry attachEuler; public static ConfigEntry lanternEnchantableEpicLoot; public static ConfigEntry lanternSocketableJewelcrafting; public static ConfigEntry heatEnabled; public static ConfigEntry heatDurabilityMultiplier; public static ConfigEntry heatRadius; public static ConfigEntry preventHeatInMountains; public static ConfigEntry preventHeatInDeepNorth; public static ConfigEntry keepHeatWhenColdProtected; public static ConfigEntry emitSoundEffects; private const string c_rootObjectName = "_shudnalRoot"; private const string c_rootPrefabsName = "Prefabs"; private static GameObject rootObject; private static GameObject rootPrefabs; public static GameObject hipLanternPrefab; public static Sprite itemIcon; public static Sprite itemIconOff; public static Sprite itemIconHeat; public static ConfigEntry toggleLanternShortcut; public static ConfigEntry toggleLanternHeatShortcut; public static bool prefabInit = false; private void Awake() { instance = this; ConfigInit(); configSync.AddLockingConfigEntry(configLocked); harmony.PatchAll(); Game.isModded = true; LoadIcons(); UpdateCustomEquipSlot(); ((MonoBehaviour)this).StartCoroutine(Localizer.Load()); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); instance = null; Harmony obj = harmony; if (obj != null) { obj.UnpatchSelf(); } } public static void LogInfo(object data) { if (loggingEnabled.Value) { ((BaseUnityPlugin)instance).Logger.LogInfo(data); } } public void ConfigInit() { //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_05bf: Unknown result type (might be due to invalid IL or missing references) //IL_072e: Unknown result type (might be due to invalid IL or missing references) //IL_075d: Unknown result type (might be due to invalid IL or missing references) config("General", "NexusID", 2748, "Nexus mod ID for updates", synchronizedSetting: false); configLocked = config("General", "Lock Configuration", defaultValue: true, "Configuration is locked and can be changed by server admins only"); loggingEnabled = config("General", "Logging enabled", defaultValue: false, "Enable logging. [Not Synced with Server]", synchronizedSetting: false); toggleLanternShortcut = config("General", "Toggle lantern shortcut", new KeyboardShortcut((KeyCode)104, Array.Empty()), "Toggle hip lantern light on/off for equipped lantern."); heatEnabled = config("Heat", "Enable heat mode", defaultValue: true, "Enable controllable heat mode for hip lantern."); heatDurabilityMultiplier = config("Heat", "Durability drain multiplier", 5f, "Durability drain multiplier when heat mode is enabled."); heatRadius = config("Heat", "Aura radius", 3f, "Heat aura radius."); toggleLanternHeatShortcut = config("Heat", "Toggle lantern heat shortcut", new KeyboardShortcut((KeyCode)104, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 }), "Toggle hip lantern heat aura on/off for equipped lantern."); preventHeatInMountains = config("Heat", "Disable heat in Mountains", defaultValue: true, "Going into Mountains will temporary disable heat mode."); preventHeatInDeepNorth = config("Heat", "Disable heat in Deep North", defaultValue: true, "Going into Deep North will temporary disable heat mode."); keepHeatWhenColdProtected = config("Heat", "Keep heat when cold protected", defaultValue: true, "Going into Deep North or Mountains will not temporary disable heat mode if player has protection from cold."); emitSoundEffects = config("Heat", "Emit sound effects on switch", defaultValue: true, "Emit different sound effects when light/heat is switched."); itemCraftingStation = config("Item", "Crafting station", "$piece_forge", "Station to craft item. Leave empty to craft with hands"); itemMinStationLevel = config("Item", "Crafting station level", 1, "Minimum level of station required to craft and repair"); itemRecipe = config("Item", "Recipe", "SurtlingCore:3,BronzeNails:10,FineWood:4", "Item recipe"); equipDuration = config("Item", "Equip duration", 1f, "Equip duration in seconds."); itemCraftingStation.SettingChanged += delegate { LanternItem.SetLanternRecipes(); }; itemMinStationLevel.SettingChanged += delegate { LanternItem.SetLanternRecipes(); }; itemRecipe.SettingChanged += delegate { LanternItem.SetLanternRecipes(); }; equipDuration.SettingChanged += delegate { LanternItem.PatchLanternItemOnConfigChange(); }; refuelCraftingStation = config("Item - Fuel", "Crafting station", "", "Station to refuel item. Leave empty to refuel with hands"); refuelRecipe = config("Item - Fuel", "Refuel recipe", "SurtlingCore:1", "Item recipe for refueling"); fuelMinutes = config("Item - Fuel", "Fuel minutes", 240, "Time in minutes required to consume all fuel"); refuelCraftingStation.SettingChanged += delegate { LanternItem.SetLanternRecipes(); }; refuelRecipe.SettingChanged += delegate { LanternItem.SetLanternRecipes(); }; fuelMinutes.SettingChanged += delegate { LanternItem.SetLanternRecipes(); }; refuelCraftingStation.SettingChanged += delegate { LanternItem.PatchLanternItemOnConfigChange(); }; refuelRecipe.SettingChanged += delegate { LanternItem.PatchLanternItemOnConfigChange(); }; fuelMinutes.SettingChanged += delegate { LanternItem.PatchLanternItemOnConfigChange(); }; itemSlotType = config("Item - Slot", "Slot type", 56, "Custom item slot type. Change it only if you have issues with other mods compatibility. Game restart is not needed."); itemSlotUtility = config("Item - Slot", "Use utility slot", defaultValue: false, "Just use utility slot. Custom slot setting will be ignored. Game restart is not needed."); itemSlotType.SettingChanged += delegate { LanternItem.PatchLanternItemOnConfigChange(); }; itemSlotUtility.SettingChanged += delegate { LanternItem.PatchLanternItemOnConfigChange(); UpdateCustomEquipSlot(); }; itemSlotAzuEPI = config("Item - Slot", "AzuEPI - Create slot", defaultValue: false, "Create custom equipment slot with AzuExtendedPlayerInventory. Slot will be created/removed on config change."); itemSlotNameAzuEPI = config("Item - Slot", "AzuEPI - Slot name", "$hiplantern_slot", "Custom equipment slot name. Game restart is recommended after change."); itemSlotIndexAzuEPI = config("Item - Slot", "AzuEPI - Slot index", -1, "Slot index (position). Remove and add slot to apply changes."); itemSlotAzuEPI.SettingChanged += delegate { UpdateCustomEquipSlot(); }; itemSlotExtraSlots = config("Item - Slot", "ExtraSlots - Create slot", defaultValue: false, "Create custom equipment slot with ExtraSlots. Slot will be created/removed on config change."); itemSlotNameExtraSlots = config("Item - Slot", "ExtraSlots - Slot name", "$hiplantern_slot", "Custom equipment slot name."); itemSlotIndexExtraSlots = config("Item - Slot", "ExtraSlots - Slot index", -1, "Slot index (position). Remove and add slot to apply changes."); itemSlotExtraSlotsDiscovery = config("Item - Slot", "ExtraSlots - Available after discovery", defaultValue: true, "If enabled - slot will be active only if you know Lantern item."); itemSlotExtraSlots.SettingChanged += delegate { UpdateCustomEquipSlot(); ExtraSlotsAPI.API.UpdateSlots(); }; lightColor = config("Light", "Color", new Color(1f, 0.62f, 0.48f), "Color of lantern light"); lightIntensityOutdoors = config("Light - Outdoors", "Intensity", 1f, "Intensity of light"); lightRangeOutdoors = config("Light - Outdoors", "Range", 30f, "Range of light"); lightShadowsOutdoors = config("Light - Outdoors", "Shadows strength", 0.8f, "Strength of shadows"); lightIntensityIndoors = config("Light - Indoors", "Intensity", 0.8f, "Intensity of light when in dungeons"); lightRangeIndoors = config("Light - Indoors", "Range", 25f, "Range of light when in dungeons"); lightShadowsIndoors = config("Light - Indoors", "Shadows strength", 0.9f, "Strength of shadows when in dungeons"); lightIntensityStand = config("Light - Stand", "Intensity", 0.8f, "Intensity of light when attached to item stand"); lightRangeStand = config("Light - Stand", "Range", 20f, "Range of light when attached to item stand"); lightShadowsStand = config("Light - Stand", "Shadows strength", 0f, "Strength of shadows when attached to item stand"); attachScale = config("Prefab - Attach", "Scale", 0.25f, "Local scale of attached prefab (localScale). Game restart required."); attachPosition = config("Prefab - Attach", "Position", new Vector3(-0.22f, -0.1f, 0.1f), "Local position of attached prefab (localPosition). Game restart required."); attachEuler = config("Prefab - Attach", "Rotation", new Vector3(306.55f, 215.5f, 117.64f), "Local rotation of attached prefab (localEulerAngles). Game restart required."); lanternEnchantableEpicLoot = config("Compatibility", "Make Lantern enchantable by EpicLoot", defaultValue: false, "Lantern will be made enchantable with enchants for Utility slot"); lanternSocketableJewelcrafting = config("Compatibility", "Make Lantern socketable by Jewelcrafting", defaultValue: false, "Lantern will be made socketable with gems effect from Utility slot"); } private ConfigEntry config(string group, string name, T defaultValue, ConfigDescription description, bool synchronizedSetting = true) { ConfigEntry val = ((BaseUnityPlugin)this).Config.Bind(group, name, defaultValue, description); SyncedConfigEntry syncedConfigEntry = configSync.AddConfigEntry(val); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val; } private ConfigEntry config(string group, string name, T defaultValue, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty()), synchronizedSetting); } private void LoadIcons() { LoadIcon("lantern.png", ref itemIcon); LoadIcon("lantern_off.png", ref itemIconOff); LoadIcon("lantern_heat.png", ref itemIconHeat); } private void LoadIcon(string filename, ref Sprite icon) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Expected O, but got Unknown //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) Texture2D tex = new Texture2D(2, 2); if (LoadTexture(filename, ref tex)) { icon = Sprite.Create(tex, new Rect(0f, 0f, (float)((Texture)tex).width, (float)((Texture)tex).height), Vector2.zero); } } private bool LoadTexture(string filename, ref Texture2D tex) { string text = Path.Combine(Paths.PluginPath, filename); if (File.Exists(text)) { LogInfo("Loaded image: " + text); return ImageConversion.LoadImage(tex, File.ReadAllBytes(text)); } Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); Stream manifestResourceStream = executingAssembly.GetManifestResourceStream(name); byte[] array = new byte[manifestResourceStream.Length]; manifestResourceStream.Read(array, 0, array.Length); return ImageConversion.LoadImage(tex, array, true); } public static void UpdateCustomEquipSlot() { if (AzuExtendedPlayerInventory.API.IsLoaded()) { bool flag = AzuExtendedPlayerInventory.API.GetSlots().SlotNames.Any((string slotName) => slotName == itemSlotNameAzuEPI.Value); if (flag && (itemSlotUtility.Value || !itemSlotAzuEPI.Value)) { AzuExtendedPlayerInventory.API.RemoveSlot(itemSlotNameAzuEPI.Value); } else if (!flag && !itemSlotUtility.Value && itemSlotAzuEPI.Value) { AzuExtendedPlayerInventory.API.AddSlot(itemSlotNameAzuEPI.Value, (Player player) => ((Humanoid)(object)player).GetHipLantern(), (ItemData item) => LanternItem.IsLanternItem(item), itemSlotIndexAzuEPI.Value); } } else { if (!ExtraSlotsAPI.API.IsReady() || Chainloader.PluginInfos.ContainsKey("shudnal.ExtraSlotsCustomSlots")) { return; } bool flag2 = ExtraSlotsAPI.API.FindSlot("HipLantern") != null; if (!flag2 && !itemSlotUtility.Value && itemSlotExtraSlots.Value) { if (itemSlotIndexExtraSlots.Value < 0) { ExtraSlotsAPI.API.AddSlotAfter("HipLantern", () => itemSlotNameExtraSlots.Value, (ItemData item) => LanternItem.IsLanternItem(item), () => LanternItem.IsLanternSlotAvailable(), "CircletExtended"); } else { ExtraSlotsAPI.API.AddSlotWithIndex("HipLantern", itemSlotIndexExtraSlots.Value, () => itemSlotNameExtraSlots.Value, (ItemData item) => LanternItem.IsLanternItem(item), () => LanternItem.IsLanternSlotAvailable()); } } else if (flag2 && (itemSlotUtility.Value || !itemSlotExtraSlots.Value)) { ExtraSlotsAPI.API.RemoveSlot("HipLantern"); } } } public static bool IsShortcutDown(KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && ZInput.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey, true) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((KeyCode key) => ZInput.GetKey(key, true)); } private static void InitRootObject() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Expected O, but got Unknown if ((Object)(object)rootObject == (Object)null) { rootObject = (GameObject)(((object)GameObject.Find("_shudnalRoot")) ?? ((object)new GameObject("_shudnalRoot"))); } Object.DontDestroyOnLoad((Object)(object)rootObject); if ((Object)(object)rootPrefabs == (Object)null) { Transform obj = rootObject.transform.Find("Prefabs"); rootPrefabs = ((obj != null) ? ((Component)obj).gameObject : null); if ((Object)(object)rootPrefabs == (Object)null) { rootPrefabs = new GameObject("Prefabs"); rootPrefabs.transform.SetParent(rootObject.transform, false); rootPrefabs.SetActive(false); } } } internal static GameObject InitPrefabClone(GameObject prefabToClone, string prefabName) { InitRootObject(); if ((Object)(object)rootPrefabs.transform.Find(prefabName) != (Object)null) { return ((Component)rootPrefabs.transform.Find(prefabName)).gameObject; } prefabInit = true; GameObject val = Object.Instantiate(prefabToClone, rootPrefabs.transform, false); prefabInit = false; ((Object)val).name = prefabName; return val; } } internal static class LanternItem { [Serializable] private class LanternStateData { public bool lightEnabled = true; public bool heatEnabled = false; } [HarmonyPatch(typeof(ItemData), "GetTooltip", new Type[] { typeof(ItemData), typeof(int), typeof(bool), typeof(float), typeof(int) })] private class ItemDropItemData_GetTooltip_ItemTooltip { [HarmonyPriority(0)] private static void Postfix(ItemData item, ref string __result) { if (IsLanternItem(item)) { __result = __result.Replace("$item_durability", "$piece_fire_fuel"); UpdateLanternVariant(item); } } } [HarmonyPatch(typeof(Player), "Update")] private static class Player_Update_ToggleLanternModes { private static void Postfix(Player __instance) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance != (Object)(object)Player.m_localPlayer) { return; } bool flag = HipLantern.heatEnabled.Value && HipLantern.IsShortcutDown(HipLantern.toggleLanternHeatShortcut.Value); bool flag2 = !flag && HipLantern.IsShortcutDown(HipLantern.toggleLanternShortcut.Value); if (!flag2 && !flag) { return; } ItemData equippedLantern = GetEquippedLantern((Humanoid)(object)__instance); if (!IsLanternItem(equippedLantern)) { return; } bool flag3 = IsLightEnabled(equippedLantern); bool flag4 = IsHeatEnabled(equippedLantern); bool flag5 = flag3; bool flag6 = flag4; if (flag2) { flag5 = !flag5; if (!flag5) { flag6 = false; } } if (flag) { flag6 = !flag6; if (flag6) { flag5 = true; } } bool flag7 = false; flag7 |= SetLightEnabled(equippedLantern, flag5); if (flag7 | SetHeatEnabled(equippedLantern, flag6)) { ((Humanoid)__instance).SetupEquipment(); Inventory inventory = ((Humanoid)__instance).GetInventory(); if (inventory != null) { inventory.Changed(); } } } } [HarmonyPatch(typeof(InventoryGui), "Awake")] private static class InventoryGui_Awake_AddLanternTooltipHint { private static bool s_initialized; private static void Postfix(InventoryGui __instance) { //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Expected O, but got Unknown //IL_00e8: Unknown result type (might be due to invalid IL or missing references) if (s_initialized) { return; } InventoryGrid playerGrid = __instance.m_playerGrid; object obj; if (playerGrid == null) { obj = null; } else { GameObject elementPrefab = playerGrid.m_elementPrefab; obj = ((elementPrefab != null) ? elementPrefab.GetComponent() : null); } UITooltip val = (UITooltip)obj; if (!((Object)(object)val == (Object)null)) { GameObject tooltipPrefab = val.m_tooltipPrefab; Transform val2 = ((tooltipPrefab != null) ? tooltipPrefab.transform.Find("Bkg") : null); object obj2; if (val2 == null) { obj2 = null; } else { Transform obj3 = val2.Find("Text"); obj2 = ((obj3 != null) ? ((Component)obj3).GetComponent() : null); } TextMeshProUGUI val3 = (TextMeshProUGUI)obj2; if (!((Object)(object)val2 == (Object)null) && !((Object)(object)val3 == (Object)null)) { GameObject val4 = new GameObject("HipLanternSwitchHint"); val4.transform.SetParent(val2, false); TextMeshProUGUI val5 = val4.AddComponent(); ((TMP_Text)val5).font = ((TMP_Text)val3).font; ((TMP_Text)val5).fontSize = ((TMP_Text)val3).fontSize; ((TMP_Text)val5).alignment = (TextAlignmentOptions)514; ((Graphic)val5).color = ((Graphic)val3).color; ((Graphic)val5).raycastTarget = false; ContentSizeFitter val6 = val4.AddComponent(); val6.horizontalFit = (FitMode)2; val6.verticalFit = (FitMode)2; val4.SetActive(false); ((Component)val).gameObject.AddComponent(); s_initialized = true; } } } } [HarmonyPatch(typeof(InventoryGrid), "CreateItemTooltip")] private static class InventoryGrid_CreateItemTooltip_LanternHint { private static void Postfix(ItemData item, UITooltip tooltip) { HipLanternTooltipState hipLanternTooltipState = ((tooltip != null) ? ((Component)tooltip).GetComponent() : null); if (!((Object)(object)hipLanternTooltipState == (Object)null)) { hipLanternTooltipState.text = BuildLanternTooltipHint(item); ApplyLanternTooltipHint(tooltip, hipLanternTooltipState.text); } } } [HarmonyPatch(typeof(UITooltip), "UpdateTextElements")] private static class UITooltip_UpdateTextElements_LanternHint { private static void Postfix(UITooltip __instance) { GameObject tooltip = UITooltip.m_tooltip; Transform val = ((tooltip != null) ? tooltip.transform.Find("Bkg/HipLanternSwitchHint") : null); if ((Object)(object)val == (Object)null) { return; } HipLanternTooltipState component = ((Component)__instance).GetComponent(); TextMeshProUGUI component2 = ((Component)val).GetComponent(); if (!((Object)(object)component2 == (Object)null)) { if ((Object)(object)component != (Object)null) { ApplyLanternTooltipHint(__instance, component.text); } else { ((Component)val).gameObject.SetActive(false); } } } } [HarmonyPatch(typeof(ItemStand), "UseItem")] private static class ItemStand_UseItem_SyncLanternLight { private static void Postfix(ItemStand __instance, bool __result, ItemData item) { if (__result && IsLanternItem(item)) { ZDO zDO = __instance.m_nview.GetZDO(); if (zDO != null && __instance.m_nview.IsOwner()) { zDO.Set(s_lanternLightEnabled, IsLightEnabled(item)); zDO.Set(s_lanternHeatEnabled, IsHeatEnabled(item)); } } } } [HarmonyPatch(typeof(ItemStand), "DropItem")] private static class ItemStand_DropItem_ClearLanternLightState { private static void Prefix(ItemStand __instance) { ZDO zDO = __instance.m_nview.GetZDO(); if (zDO != null && __instance.m_nview.IsOwner() && IsLanternItemName(zDO.GetString(ZDOVars.s_item, ""))) { zDO.Set(s_lanternLightEnabled, true); zDO.Set(s_lanternHeatEnabled, false); } } } private class HipLanternTooltipState : MonoBehaviour { public string text; } [HarmonyPatch(typeof(Humanoid), "UpdateEquipment")] public static class Humanoid_UpdateEquipment_CustomItemType { private static void Finalizer(Humanoid __instance, float dt) { if (((Character)__instance).IsPlayer()) { ItemData hipLantern = __instance.GetHipLantern(); if (hipLantern != null && hipLantern.m_shared.m_useDurability && (!hipLantern.m_shared.m_canBeReparied || (Object)(object)((Player)((__instance is Player) ? __instance : null)).GetCurrentCraftingStation() == (Object)null)) { float num = ((IsHeatEnabled(hipLantern) && !IsHeatBlockedForPlayer((Player)(object)((__instance is Player) ? __instance : null))) ? Mathf.Max(1f, HipLantern.heatDurabilityMultiplier.Value) : 1f); __instance.DrainEquipedItemDurability(hipLantern, dt * num); } } } } [HarmonyPatch(typeof(ObjectDB), "Awake")] public static class ObjectDB_Awake_AddPrefab { private static void Postfix(ObjectDB __instance) { if (__instance.m_items.Count != 0 && !((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null)) { RegisterHipLanternPrefab(); } } } [HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")] public static class ObjectDB_CopyOtherDB_AddPrefab { private static void Postfix(ObjectDB __instance) { if (__instance.m_items.Count != 0 && !((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null)) { RegisterHipLanternPrefab(); } } } [HarmonyPatch(typeof(FejdStartup), "OnDestroy")] public static class FejdStartup_OnDestroy_AddPrefab { private static void Prefix() { ClearPrefabReferences(); } } [HarmonyPatch(typeof(Player), "AddKnownItem")] public static class Player_AddKnownItem_LanternStats { private static void Postfix(ref ItemData item) { if (IsLanternItem(item)) { PatchLanternItemData(item); } } } [HarmonyPatch(typeof(Player), "OnSpawned")] public class Player_OnSpawned_LanternStats { public static void Postfix(Player __instance) { if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer)) { PatchInventory(((Humanoid)__instance).GetInventory()); } } } [HarmonyPatch(typeof(Inventory), "Load")] public class Inventory_Load_LanternStats { public static void Postfix(Inventory __instance) { PatchInventory(__instance); } } [HarmonyPatch(typeof(ItemDrop), "Start")] public static class ItemDrop_Start_LanternStats { private static void Postfix(ref ItemDrop __instance) { if (IsLanternItem(__instance)) { PatchLanternItemData(__instance.m_itemData); } } } [HarmonyPatch(typeof(InventoryGui), "DoCrafting")] public class InventoryGui_DoCrafting_PreserveCustomData { public static readonly List lanternsBefore = new List(); public static readonly List lanternsAfter = new List(); public static void Prefix(InventoryGui __instance) { if (__instance.m_craftUpgradeItem == null && !((Object)(object)__instance.m_craftRecipe == (Object)null) && IsLanternItem(__instance.m_craftRecipe.m_item)) { lanternsBefore.AddRange(((Humanoid)Player.m_localPlayer).GetInventory().GetAllItems().Where(IsLanternItem)); lanternsAfter.Clear(); } } [HarmonyPriority(0)] public static void Postfix() { //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) if (lanternsBefore.Count == 0) { return; } ItemData val = lanternsBefore.Find((ItemData item) => !((Humanoid)Player.m_localPlayer).GetInventory().m_inventory.Contains(item)); if (val != null && val.m_customData.Any()) { lanternsAfter.AddRange(((Humanoid)Player.m_localPlayer).GetInventory().GetAllItems().Where(IsLanternItem)); ItemData newLantern = lanternsAfter.Find((ItemData item) => !lanternsBefore.Contains(item)); if (newLantern != null) { CollectionExtensions.Do>((IEnumerable>)val.m_customData, (Action>)delegate(KeyValuePair kvp) { newLantern.m_customData[kvp.Key] = kvp.Value; }); if (EpicLootCompat.IsInstalled) { ((Humanoid)Player.m_localPlayer).GetInventory().RemoveItem(newLantern); ItemDrop val2 = ItemDrop.DropItem(newLantern, 1, ((Component)Player.m_localPlayer).transform.position, ((Component)Player.m_localPlayer).transform.rotation); val2.OnPlayerDrop(); ((Humanoid)Player.m_localPlayer).Pickup(((Component)val2).gameObject, true, false); } } } lanternsBefore.Clear(); lanternsAfter.Clear(); } } public const string itemName = "HipLantern"; public static int itemHash = StringExtensionMethods.GetStableHashCode("HipLantern"); public const string itemDropName = "$item_hiplantern"; public const string itemDropDescription = "$item_hiplantern_description"; public const string c_customDataState = "HipLanternState"; public static readonly int s_lanternLightEnabled = StringExtensionMethods.GetStableHashCode("HipLanternLightEnabled"); public static readonly int s_lanternHeatEnabled = StringExtensionMethods.GetStableHashCode("HipLanternHeatEnabled"); public static int s_lightMaskNonPlayer; public static int s_lightMaskPlayer; public const string c_pointLightName = "Point Light"; public const string c_spotLightName = "Spot Light"; public const float c_lightLodDistance = 40f; internal static bool IsLanternType(ItemData item) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) return item != null && item.m_shared.m_itemType == GetItemType(); } internal static ItemType GetItemType() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) if (HipLantern.itemSlotUtility.Value) { return (ItemType)18; } return (ItemType)HipLantern.itemSlotType.Value; } internal static bool IsLanternItem(ItemDrop item) { return (Object)(object)item != (Object)null && (IsLanternItemName(item.GetPrefabName(((Object)item).name)) || IsLanternItem(item.m_itemData)) && IsLanternType(item.m_itemData); } public static bool IsLanternItem(ItemData item) { return item != null && IsLanternItemByName(item) && IsLanternType(item); } public static bool IsLanternItem(SharedData item) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) return item != null && item.m_itemType == GetItemType() && IsLanternItemDropName(item.m_name); } internal static bool IsLanternItemByName(ItemData item) { return item != null && (((Object)(object)item.m_dropPrefab != (Object)null && IsLanternItemName(((Object)item.m_dropPrefab).name)) || IsLanternItemDropName(item.m_shared.m_name)); } internal static bool IsLanternItemDropName(string name) { return name == "$item_hiplantern"; } internal static bool IsLanternItemName(string name) { return name == "HipLantern"; } internal static bool IsLanternKnown() { if (!Object.op_Implicit((Object)(object)Player.m_localPlayer) || Player.m_localPlayer.m_isLoading) { return true; } return Player.m_localPlayer.IsKnownMaterial("$item_hiplantern"); } internal static bool IsLanternSlotAvailable() { return HipLantern.itemSlotExtraSlots.Value && (!HipLantern.itemSlotExtraSlotsDiscovery.Value || IsLanternKnown()); } internal static bool IsLightEnabled(ItemData item) { if (item == null) { return true; } return GetLanternState(item).lightEnabled; } internal static bool SetLightEnabled(ItemData item, bool enabled) { if (item == null) { return false; } bool result = IsLightEnabled(item) != enabled; LanternStateData lanternState = GetLanternState(item); lanternState.lightEnabled = enabled; if (!enabled) { lanternState.heatEnabled = false; } SaveLanternState(item, lanternState); UpdateLanternVariant(item); return result; } internal static bool IsHeatEnabled(ItemData item) { if (item == null || !HipLantern.heatEnabled.Value || !IsLightEnabled(item)) { return false; } return GetLanternState(item).heatEnabled; } internal static bool SetHeatEnabled(ItemData item, bool enabled, bool force = false) { if (item == null) { return false; } bool flag = enabled && (force || (HipLantern.heatEnabled.Value && IsLightEnabled(item))); bool result = IsHeatEnabled(item) != flag; LanternStateData lanternState = GetLanternState(item); lanternState.heatEnabled = flag; SaveLanternState(item, lanternState); UpdateLanternVariant(item); return result; } private static LanternStateData GetLanternState(ItemData item) { LanternStateData lanternStateData = new LanternStateData(); if (item?.m_customData == null || !item.m_customData.TryGetValue("HipLanternState", out var value) || string.IsNullOrWhiteSpace(value)) { return lanternStateData; } return JsonUtility.FromJson(value) ?? lanternStateData; } private static void SaveLanternState(ItemData item, LanternStateData state) { if (item?.m_customData != null) { item.m_customData["HipLanternState"] = JsonUtility.ToJson((object)state); } } internal static void UpdateLanternVariant(ItemData item) { if (item != null) { item.m_variant = ((!IsLightEnabled(item)) ? 1 : (IsHeatEnabled(item) ? 2 : 0)); } } private static ItemData GetEquippedLantern(Humanoid humanoid) { ItemData val = humanoid?.GetHipLantern(); if (IsLanternItem(val)) { return val; } if (((humanoid != null) ? humanoid.GetInventory() : null) == null) { return null; } return ((IEnumerable)humanoid.GetInventory().GetEquippedItems()).FirstOrDefault((Func)IsLanternItem); } private static Transform AddCollider(Transform transform, string name, Type type) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) Transform transform2 = new GameObject(name, new Type[1] { type }).transform; transform2.SetParent(transform, false); return transform2; } private static void CreateHipLanternPrefab() { //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Expected O, but got Unknown //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_032a: Unknown result type (might be due to invalid IL or missing references) //IL_032f: Unknown result type (might be due to invalid IL or missing references) //IL_0335: Unknown result type (might be due to invalid IL or missing references) //IL_033a: Unknown result type (might be due to invalid IL or missing references) //IL_033e: Unknown result type (might be due to invalid IL or missing references) //IL_034a: Unknown result type (might be due to invalid IL or missing references) //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_0353: Unknown result type (might be due to invalid IL or missing references) //IL_035f: Unknown result type (might be due to invalid IL or missing references) //IL_0364: Unknown result type (might be due to invalid IL or missing references) //IL_0368: Unknown result type (might be due to invalid IL or missing references) //IL_0377: Unknown result type (might be due to invalid IL or missing references) //IL_037c: Unknown result type (might be due to invalid IL or missing references) //IL_03cf: Unknown result type (might be due to invalid IL or missing references) //IL_0418: Unknown result type (might be due to invalid IL or missing references) //IL_0501: Unknown result type (might be due to invalid IL or missing references) //IL_050b: Unknown result type (might be due to invalid IL or missing references) //IL_0527: Unknown result type (might be due to invalid IL or missing references) //IL_0565: Unknown result type (might be due to invalid IL or missing references) //IL_059d: Unknown result type (might be due to invalid IL or missing references) //IL_04b9: Unknown result type (might be due to invalid IL or missing references) //IL_04c3: Unknown result type (might be due to invalid IL or missing references) //IL_063c: Unknown result type (might be due to invalid IL or missing references) GameObject itemPrefab = ObjectDB.instance.GetItemPrefab("Lantern"); if ((Object)(object)itemPrefab == (Object)null) { return; } if (s_lightMaskNonPlayer == 0) { s_lightMaskNonPlayer = LayerMask.GetMask(new string[12] { "Default", "static_solid", "Default_small", "piece", "piece_nonsolid", "terrain", "character_net", "character_ghost", "hitbox", "character_noenv", "vehicle", "item" }); } if (s_lightMaskPlayer == 0) { s_lightMaskPlayer = LayerMask.GetMask(new string[1] { "character" }); } HipLantern.hipLanternPrefab = HipLantern.InitPrefabClone(itemPrefab, "HipLantern"); Object.DestroyImmediate((Object)(object)((Component)HipLantern.hipLanternPrefab.transform.Find("attach")).gameObject); Transform val = HipLantern.hipLanternPrefab.transform.Find("attach_back"); ((Object)val).name = "attach_BackTool_attach"; Transform val2 = val.Find("default"); val2.localScale = Vector3.one * HipLantern.attachScale.Value; val2.localPosition = HipLantern.attachPosition.Value; val2.localEulerAngles = HipLantern.attachEuler.Value; MeshRenderer component = ((Component)val2).GetComponent(); ((Renderer)component).sharedMaterial = new Material(((Renderer)component).sharedMaterial) { name = ((Object)HipLantern.hipLanternPrefab).name + "_mat" }; Transform val3 = val2.Find("Point Light"); GameObject val4 = Object.Instantiate(((Component)val3).gameObject, val2); ((Object)val4).name = "Spot Light"; Light component2 = val4.GetComponent(); component2.color = HipLantern.lightColor.Value; component2.cullingMask = s_lightMaskPlayer; component2.shadows = (LightShadows)0; component2.range = 1.5f; component2.intensity = 2f; LightLod component3 = val4.GetComponent(); component3.m_lightDistance = 40f; component3.m_baseRange = component2.range; val4.GetComponent().m_baseIntensity = component2.intensity; Light component4 = ((Component)val3).GetComponent(); component4.color = HipLantern.lightColor.Value; component4.cullingMask = s_lightMaskNonPlayer; component4.range = HipLantern.lightRangeOutdoors.Value; component4.intensity = HipLantern.lightIntensityOutdoors.Value; component4.shadowStrength = HipLantern.lightShadowsOutdoors.Value; LightFlicker component5 = ((Component)val3).GetComponent(); component5.m_baseIntensity = component4.intensity; component5.m_flickerIntensity *= 0.6f; component5.m_flickerSpeed *= 0.6f; component5.m_movement = 0.02f; LightLod component6 = ((Component)val3).GetComponent(); component6.m_lightDistance = 40f; component6.m_baseRange = component4.range; component6.m_baseShadowStrength = component4.shadowStrength; MainModule main = ((Component)val2.Find("flare")).GetComponent().main; MinMaxGradient startColor = ((MainModule)(ref main)).startColor; float r = ((MinMaxGradient)(ref startColor)).color.r; startColor = ((MainModule)(ref main)).startColor; float g = ((MinMaxGradient)(ref startColor)).color.g; startColor = ((MainModule)(ref main)).startColor; ((MainModule)(ref main)).startColor = MinMaxGradient.op_Implicit(new Color(r, g, ((MinMaxGradient)(ref startColor)).color.b, 0.025f)); ((Component)val2).gameObject.AddComponent(); GameObject gameObject = ((Component)AddCollider(val2, "HeatWarmth", typeof(SphereCollider))).gameObject; gameObject.layer = 14; gameObject.transform.localPosition = new Vector3(0f, 0.22f, 0f); SphereCollider component7 = gameObject.GetComponent(); component7.radius = HipLantern.heatRadius.Value; ((Collider)component7).isTrigger = true; ((Collider)component7).enabled = true; EffectArea val5 = gameObject.gameObject.AddComponent(); val5.m_type = (Type)3; val5.m_playerOnly = true; val5.m_isHeatType = true; Transform val6 = val2.Find("SFX"); if (val6 != null) { val6.SetParent(gameObject.transform); ((Component)val6).GetComponent().volume = 2f; } if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { GameObject itemPrefab2 = ObjectDB.instance.GetItemPrefab("Torch"); if (itemPrefab2 != null) { Transform val7 = itemPrefab2.transform.Find("attach/equiped/fx_Torch_Carried/Local Flames"); Transform val8 = Object.Instantiate(val7, gameObject.transform); val8.localScale = Vector3.one * 0.4f; ((Object)val8).name = "Heat Flames"; } } Transform val9 = HipLantern.hipLanternPrefab.transform.Find("default"); ((Object)val9).name = "attach"; val9.localScale = Vector3.one * 0.57f; val9.localPosition = new Vector3(0f, 0.012f, 0f); ((Renderer)((Component)val9).GetComponent()).sharedMaterial = ((Renderer)component).sharedMaterial; LightLod componentInChildren = ((Component)val9).GetComponentInChildren(true); ((Component)componentInChildren).transform.localPosition = new Vector3(0f, 0.2f, 0f); ((Component)componentInChildren).gameObject.SetActive(true); Transform val10 = val9.Find("flare"); val10.localPosition = new Vector3(0f, 0.2f, 0f); ((Component)val10).gameObject.SetActive(true); Ship? obj = ((IEnumerable)Resources.FindObjectsOfTypeAll()).FirstOrDefault((Func)((Ship ws) => ((Object)ws).name == "VikingShip")); Transform val11 = ((obj != null) ? ((Component)obj).transform.Find("ship/visual/Customize/TraderLamp/insects") : null); if (Object.op_Implicit((Object)(object)val11)) { val11 = Object.Instantiate(val11, val9); ((Object)val11).name = "insects"; ((Component)val11).gameObject.SetActive(false); val11.localPosition = new Vector3(0f, 0.2f, 0f); } ((Component)val9).gameObject.AddComponent(); HipLantern.LogInfo("Created prefab " + ((Object)HipLantern.hipLanternPrefab).name); } internal static void PatchLanternItemData(ItemData itemData, bool inventoryItemUpdate = true) { if (itemData != null) { itemData.m_dropPrefab = HipLantern.hipLanternPrefab; PatchLanternSharedData(itemData.m_shared); UpdateLanternVariant(itemData); if (!inventoryItemUpdate) { itemData.m_durability = itemData.m_shared.m_maxDurability; } } } internal static void PatchLanternSharedData(SharedData itemSharedData) { //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) if (itemSharedData.m_icons == null || itemSharedData.m_icons.Length != 3) { itemSharedData.m_icons = (Sprite[])(object)new Sprite[3]; } itemSharedData.m_icons[0] = HipLantern.itemIcon; itemSharedData.m_icons[1] = (Object.op_Implicit((Object)(object)HipLantern.itemIconOff) ? HipLantern.itemIconOff : HipLantern.itemIcon); itemSharedData.m_icons[2] = (Object.op_Implicit((Object)(object)HipLantern.itemIconHeat) ? HipLantern.itemIconHeat : HipLantern.itemIcon); itemSharedData.m_name = "$item_hiplantern"; itemSharedData.m_description = "$item_hiplantern_description"; itemSharedData.m_itemType = GetItemType(); itemSharedData.m_maxStackSize = 1; itemSharedData.m_maxQuality = 1; itemSharedData.m_movementModifier = 0f; itemSharedData.m_equipDuration = HipLantern.equipDuration.Value; itemSharedData.m_attachOverride = (ItemType)19; itemSharedData.m_useDurability = UseFuel(); itemSharedData.m_maxDurability = (UseFuel() ? HipLantern.fuelMinutes.Value : 200); itemSharedData.m_useDurabilityDrain = (UseFuel() ? 1f : 0f); itemSharedData.m_durabilityDrain = (UseFuel() ? (Time.fixedDeltaTime * (5f / 6f)) : 0f); itemSharedData.m_destroyBroken = false; itemSharedData.m_canBeReparied = !UseRefuel(); } private static void RegisterHipLanternPrefab() { ClearPrefabReferences(); if (!Object.op_Implicit((Object)(object)HipLantern.hipLanternPrefab)) { CreateHipLanternPrefab(); } if (!Object.op_Implicit((Object)(object)HipLantern.hipLanternPrefab)) { return; } ItemData val = HipLantern.hipLanternPrefab.GetComponent()?.m_itemData; PatchLanternItemData(val, inventoryItemUpdate: false); if (Object.op_Implicit((Object)(object)ObjectDB.instance) && !ObjectDB.instance.m_itemByHash.ContainsKey(itemHash)) { ObjectDB.instance.m_items.Add(HipLantern.hipLanternPrefab); ObjectDB.instance.m_itemByHash.Add(itemHash, HipLantern.hipLanternPrefab); if (val != null) { ObjectDB.instance.m_itemByData[val.m_shared] = HipLantern.hipLanternPrefab; } } if (Object.op_Implicit((Object)(object)ZNetScene.instance) && !ZNetScene.instance.m_namedPrefabs.ContainsKey(itemHash)) { ZNetScene.instance.m_prefabs.Add(HipLantern.hipLanternPrefab); ZNetScene.instance.m_namedPrefabs.Add(itemHash, HipLantern.hipLanternPrefab); } SetLanternRecipes(); } internal static void SetLanternRecipes() { //IL_02e6: Unknown result type (might be due to invalid IL or missing references) //IL_02eb: Unknown result type (might be due to invalid IL or missing references) //IL_02f2: Unknown result type (might be due to invalid IL or missing references) //IL_02fa: Unknown result type (might be due to invalid IL or missing references) //IL_0306: Expected O, but got Unknown //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0246: Unknown result type (might be due to invalid IL or missing references) //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_0260: Expected O, but got Unknown //IL_03a0: Unknown result type (might be due to invalid IL or missing references) //IL_03a5: Unknown result type (might be due to invalid IL or missing references) //IL_03ad: Unknown result type (might be due to invalid IL or missing references) //IL_03ba: Unknown result type (might be due to invalid IL or missing references) //IL_03c6: Expected O, but got Unknown if (!Object.op_Implicit((Object)(object)ObjectDB.instance)) { return; } if (ObjectDB.instance.m_recipes.RemoveAll((Recipe x) => IsLanternItemName(((Object)x).name)) > 0) { HipLantern.LogInfo("Replaced recipe HipLantern"); } CraftingStation val = ((IEnumerable)ObjectDB.instance.m_recipes).FirstOrDefault((Func)((Recipe rec) => rec.m_craftingStation?.m_name == "$piece_workbench"))?.m_craftingStation; CraftingStation val2 = (string.IsNullOrWhiteSpace(HipLantern.itemCraftingStation.Value) ? null : ((IEnumerable)ObjectDB.instance.m_recipes).FirstOrDefault((Func)((Recipe rec) => rec.m_craftingStation?.m_name == HipLantern.itemCraftingStation.Value))?.m_craftingStation); CraftingStation val3 = (string.IsNullOrWhiteSpace(HipLantern.refuelCraftingStation.Value) ? null : ((IEnumerable)ObjectDB.instance.m_recipes).FirstOrDefault((Func)((Recipe rec) => rec.m_craftingStation?.m_name == HipLantern.refuelCraftingStation.Value))?.m_craftingStation); ItemDrop component = HipLantern.hipLanternPrefab.GetComponent(); Recipe val4 = ScriptableObject.CreateInstance(); ((Object)val4).name = "HipLantern"; val4.m_amount = 1; val4.m_item = component; val4.m_enabled = true; val4.m_craftingStation = val2; val4.m_minStationLevel = ((!Object.op_Implicit((Object)(object)val2)) ? 1 : HipLantern.itemMinStationLevel.Value); val4.m_repairStation = (Object.op_Implicit((Object)(object)val2) ? null : (val3 ?? val)); List list = new List(); string[] array = HipLantern.itemRecipe.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries); foreach (string text in array) { string[] array2 = text.Split(new char[1] { ':' }, StringSplitOptions.RemoveEmptyEntries); if (array2.Length != 2) { continue; } int num = int.Parse(array2[1]); if (num > 0) { GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(array2[0].Trim()); if (!((Object)(object)itemPrefab == (Object)null)) { list.Add(new Requirement { m_amount = num, m_resItem = itemPrefab.GetComponent() }); } } } val4.m_resources = list.ToArray(); ObjectDB.instance.m_recipes.Add(val4); if (!UseRefuel()) { return; } Recipe val5 = ScriptableObject.CreateInstance(); ((Object)val5).name = "HipLantern"; val5.m_amount = 1; val5.m_minStationLevel = 1; val5.m_item = component; val5.m_enabled = true; val5.m_craftingStation = val3; List list2 = new List { new Requirement { m_amount = 1, m_resItem = component, m_recover = false } }; string[] array3 = HipLantern.refuelRecipe.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries); foreach (string text2 in array3) { string[] array4 = text2.Split(new char[1] { ':' }, StringSplitOptions.RemoveEmptyEntries); if (array4.Length != 2) { continue; } int num2 = int.Parse(array4[1]); if (num2 > 0) { GameObject itemPrefab2 = ObjectDB.instance.GetItemPrefab(array4[0].Trim()); if (!((Object)(object)itemPrefab2 == (Object)null)) { list2.Add(new Requirement { m_amount = num2, m_resItem = itemPrefab2.GetComponent(), m_recover = false }); } } } val5.m_resources = list2.ToArray(); ObjectDB.instance.m_recipes.Add(val5); } private static void ClearPrefabReferences() { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && ObjectDB.instance.m_itemByHash.ContainsKey(itemHash)) { ObjectDB.instance.m_items.Remove(ObjectDB.instance.m_itemByHash[itemHash]); ObjectDB.instance.m_itemByHash.Remove(itemHash); } if (Object.op_Implicit((Object)(object)ZNetScene.instance) && ZNetScene.instance.m_namedPrefabs.ContainsKey(itemHash)) { ZNetScene.instance.m_prefabs.Remove(ZNetScene.instance.m_namedPrefabs[itemHash]); ZNetScene.instance.m_namedPrefabs.Remove(itemHash); } } internal static bool UseFuel() { return HipLantern.fuelMinutes.Value > 0; } internal static bool UseRefuel() { return UseFuel() && !string.IsNullOrEmpty(HipLantern.refuelRecipe.Value); } internal static void PatchInventory(Inventory inventory) { if (inventory != null) { CollectionExtensions.DoIf((IEnumerable)inventory.GetAllItems(), (Func)IsLanternItemByName, (Action)delegate(ItemData item) { PatchLanternItemData(item); }); } } internal static void PatchLanternItemOnConfigChange() { GameObject hipLanternPrefab = HipLantern.hipLanternPrefab; PatchLanternItemData((hipLanternPrefab == null) ? null : hipLanternPrefab.GetComponent()?.m_itemData, inventoryItemUpdate: false); Player localPlayer = Player.m_localPlayer; PatchInventory((localPlayer != null) ? ((Humanoid)localPlayer).GetInventory() : null); } private static string GetHotkeyText(KeyboardShortcut shortcut) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) return $"[{shortcut}]"; } private static string BuildLanternTooltipHint(ItemData item) { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) if (!IsLanternItem(item)) { return null; } if (!HipLantern.heatEnabled.Value) { return Localization.instance.Localize("$hiplantern_switch_light", new string[1] { GetHotkeyText(HipLantern.toggleLanternShortcut.Value) }); } string text = (IsHeatBlockedForPlayer(Player.m_localPlayer) ? "$hiplantern_heat_mode_blocked" : (IsHeatEnabled(item) ? "$hiplantern_heat_mode" : "")); return Localization.instance.Localize("$hiplantern_switch_light\n$hiplantern_switch_heat\n" + text, new string[2] { GetHotkeyText(HipLantern.toggleLanternShortcut.Value), GetHotkeyText(HipLantern.toggleLanternHeatShortcut.Value) }).TrimEnd(); } private static void ApplyLanternTooltipHint(UITooltip tooltip, string text) { GameObject tooltip2 = UITooltip.m_tooltip; Transform val = ((tooltip2 != null) ? tooltip2.transform.Find("Bkg/HipLanternSwitchHint") : null); if ((Object)(object)val == (Object)null) { return; } TextMeshProUGUI component = ((Component)val).GetComponent(); if (!((Object)(object)component == (Object)null)) { bool flag = !string.IsNullOrEmpty(text); ((Component)val).gameObject.SetActive(flag); if (flag) { ((TMP_Text)component).text = text; } } } internal static bool IsHeatBlockedForPlayer(Player player) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Invalid comparison between Unknown and I4 //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Invalid comparison between Unknown and I4 //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Invalid comparison between Unknown and I4 //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Invalid comparison between Unknown and I4 //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Invalid comparison between Unknown and I4 if ((Object)(object)player == (Object)null) { return false; } Biome currentBiome = player.GetCurrentBiome(); if (((int)currentBiome != 4 || !HipLantern.preventHeatInMountains.Value) && ((int)currentBiome != 64 || !HipLantern.preventHeatInDeepNorth.Value)) { return false; } if (((Character)player).InInterior() || player.InShelter() || ShieldGenerator.IsInsideShield(((Component)player).transform.position)) { return false; } if (!HipLantern.keepHeatWhenColdProtected.Value) { return true; } DamageModifiers damageModifiers = ((Character)player).GetDamageModifiers((WeakSpot)null); DamageModifier modifier = ((DamageModifiers)(ref damageModifiers)).GetModifier((DamageType)64); if ((int)modifier == 1 || (int)modifier == 5 || (int)modifier == 7 || (int)modifier == 3) { return false; } return true; } } public class LanternLightController : MonoBehaviour { [HarmonyPatch(typeof(Humanoid), "SetupEquipment")] public static class Humanoid_SetupVisEquipment_AttachLayersFix { private static void Postfix(Humanoid __instance) { UpdateVisualsLayers(((Character)__instance).m_visual); } } private Light m_mainLight; private LightFlicker m_mainLightFlicker; private LightLod m_mainLightLod; private Light m_spotLight; private Character m_character; private Material m_material; private ItemDrop m_itemDrop; private EffectArea m_effectArea; private ItemStand m_itemStand; private GameObject m_visual; private GameObject m_insects; private GameObject m_flare; private float m_updateVisualTimer = 0f; private bool m_isLightEnabled; private bool m_isHeatEnabled; private static readonly List Instances = new List(); private static readonly List visualsToPatch = new List(); public static readonly EffectList lampEffects = new EffectList(); public const int effectLightEnable = 0; public const int effectLightDisable = 1; public const int effectHeatEnable = 2; public const int effectHeatDisable = 3; private const int c_characterLayer = 9; private const int c_defaultLayer = 0; private void Awake() { m_mainLight = ((Component)((Component)this).transform.Find("Point Light")).GetComponent(); m_mainLightFlicker = ((Component)m_mainLight).GetComponent(); m_mainLightLod = ((Component)m_mainLight).GetComponent(); Transform obj = ((Component)this).transform.Find("Spot Light"); m_spotLight = ((obj != null) ? ((Component)obj).GetComponent() : null); m_material = ((Renderer)((Component)this).GetComponent()).sharedMaterial; Transform obj2 = ((Component)this).transform.Find("insects"); m_insects = ((obj2 != null) ? ((Component)obj2).gameObject : null); Transform obj3 = ((Component)this).transform.Find("flare"); m_flare = ((obj3 != null) ? ((Component)obj3).gameObject : null); m_itemDrop = ((Component)this).GetComponentInParent(); m_effectArea = ((Component)this).GetComponentInChildren(); CheckEffects(); } private void Start() { //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) m_character = ((Component)((Component)this).transform.root).GetComponent(); Character character = m_character; m_visual = ((character != null) ? character.GetVisual() : null); m_itemStand = ((Component)((Component)this).transform.root).GetComponent(); UpdateVisualLayers(); if ((Object)(object)m_itemStand != (Object)null && Utils.GetPrefabName(((Component)m_itemStand).gameObject) == "itemstand") { ((Component)this).transform.localPosition = new Vector3(0f, 0.086f, -0.1f); ((Component)this).transform.localEulerAngles = new Vector3(90f, 0f, 0f); } if ((Object)(object)m_character != (Object)null && (Object)(object)m_effectArea != (Object)null) { m_effectArea.m_collidedWithCharacter.Add(m_character); EffectArea effectArea = m_effectArea; effectArea.m_collisions++; } } private void EmitSwitchEffect(int variant) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) if (HipLantern.emitSoundEffects.Value) { lampEffects.Create(((Component)this).transform.position, ((Component)this).transform.rotation, (Transform)null, 1f, variant); } } private void Update() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_02af: Unknown result type (might be due to invalid IL or missing references) //IL_02b5: Invalid comparison between Unknown and I4 //IL_05c0: Unknown result type (might be due to invalid IL or missing references) //IL_05d5: Unknown result type (might be due to invalid IL or missing references) //IL_05ea: Unknown result type (might be due to invalid IL or missing references) //IL_05ff: Unknown result type (might be due to invalid IL or missing references) //IL_0609: Unknown result type (might be due to invalid IL or missing references) //IL_047f: Unknown result type (might be due to invalid IL or missing references) //IL_0494: Unknown result type (might be due to invalid IL or missing references) //IL_04a9: Unknown result type (might be due to invalid IL or missing references) //IL_04be: Unknown result type (might be due to invalid IL or missing references) //IL_04c8: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_02fc: Unknown result type (might be due to invalid IL or missing references) //IL_0325: Unknown result type (might be due to invalid IL or missing references) //IL_034e: Unknown result type (might be due to invalid IL or missing references) //IL_0377: Unknown result type (might be due to invalid IL or missing references) //IL_0381: Unknown result type (might be due to invalid IL or missing references) m_mainLight.color = HipLantern.lightColor.Value; if (Object.op_Implicit((Object)(object)m_spotLight)) { m_spotLight.color = HipLantern.lightColor.Value; } if (m_isLightEnabled != (m_isLightEnabled = IsLightEnabled())) { EmitSwitchEffect((!m_isLightEnabled) ? 1 : 0); } if (m_isHeatEnabled != (m_isHeatEnabled = IsHeatEnabled())) { EmitSwitchEffect(m_isHeatEnabled ? 2 : 3); } Light spotLight = m_spotLight; if (spotLight != null) { ((Component)spotLight).gameObject.SetActive(m_isLightEnabled); } Light mainLight = m_mainLight; if (mainLight != null) { ((Component)mainLight).gameObject.SetActive(m_isLightEnabled); } EffectArea effectArea = m_effectArea; if (effectArea != null) { ((Component)effectArea).gameObject.SetActive(m_isLightEnabled && m_isHeatEnabled); } if (!m_isLightEnabled) { ((Component)m_mainLight).gameObject.SetActive(false); Light spotLight2 = m_spotLight; if (spotLight2 != null) { ((Component)spotLight2).gameObject.SetActive(false); } GameObject insects = m_insects; if (insects != null) { insects.SetActive(false); } GameObject flare = m_flare; if (flare != null) { flare.SetActive(false); } m_material.SetColor("_EmissionColor", Color.black); } else if ((Object)(object)m_itemDrop != (Object)null) { ((Component)m_mainLight).gameObject.SetActive(false); GameObject flare2 = m_flare; if (flare2 != null) { flare2.SetActive(IsTimeToLight()); } m_material.SetColor("_EmissionColor", HipLantern.lightColor.Value); } else if ((Object)(object)m_character == (Object)null) { m_mainLight.intensity = HipLantern.lightIntensityStand.Value; m_mainLightFlicker.m_baseIntensity = HipLantern.lightIntensityStand.Value; m_mainLight.range = HipLantern.lightRangeStand.Value; m_mainLight.shadowStrength = HipLantern.lightShadowsStand.Value; m_mainLightLod.m_lightDistance = 80f; m_mainLightLod.m_baseRange = HipLantern.lightRangeStand.Value; m_mainLightLod.m_baseShadowStrength = HipLantern.lightShadowsStand.Value; m_mainLight.shadows = (LightShadows)((m_mainLight.shadowStrength > 0f) ? 2 : 0); m_mainLightLod.m_shadowLod = (int)m_mainLight.shadows > 0; GameObject insects2 = m_insects; if (insects2 != null) { insects2.SetActive(IsNightTime()); } GameObject flare3 = m_flare; if (flare3 != null) { flare3.SetActive(IsTimeToLight()); } m_material.SetColor("_EmissionColor", new Color(HipLantern.lightColor.Value.r + (m_flare.activeSelf ? 0.25f : 0.1f), HipLantern.lightColor.Value.g + (m_flare.activeSelf ? 0.25f : 0.1f), HipLantern.lightColor.Value.b + (m_flare.activeSelf ? 0.25f : 0.1f), HipLantern.lightColor.Value.a)); } else if (m_character.InInterior()) { m_mainLight.intensity = HipLantern.lightIntensityIndoors.Value; m_mainLightFlicker.m_baseIntensity = HipLantern.lightIntensityIndoors.Value; m_mainLight.range = HipLantern.lightRangeIndoors.Value; m_mainLight.shadowStrength = HipLantern.lightShadowsIndoors.Value; m_mainLightLod.m_lightDistance = Mathf.Max(HipLantern.lightRangeIndoors.Value + 10f, 40f); m_mainLightLod.m_baseRange = HipLantern.lightRangeIndoors.Value; m_mainLightLod.m_baseShadowStrength = HipLantern.lightShadowsIndoors.Value; m_mainLight.shadows = (LightShadows)((m_mainLight.shadowStrength > 0f) ? 2 : 0); m_material.SetColor("_EmissionColor", new Color(HipLantern.lightColor.Value.r + 0.25f, HipLantern.lightColor.Value.g + 0.25f, HipLantern.lightColor.Value.b + 0.25f, HipLantern.lightColor.Value.a)); } else { m_mainLight.intensity = HipLantern.lightIntensityOutdoors.Value; m_mainLightFlicker.m_baseIntensity = HipLantern.lightIntensityOutdoors.Value; m_mainLight.range = HipLantern.lightRangeOutdoors.Value; m_mainLight.shadowStrength = HipLantern.lightShadowsOutdoors.Value; m_mainLightLod.m_lightDistance = Mathf.Max(HipLantern.lightRangeOutdoors.Value + 10f, 40f); m_mainLightLod.m_baseRange = HipLantern.lightRangeOutdoors.Value; m_mainLightLod.m_baseShadowStrength = HipLantern.lightShadowsOutdoors.Value; m_mainLight.shadows = (LightShadows)(((Object)(object)m_character != (Object)null && m_mainLight.shadowStrength > 0f) ? 2 : 0); m_material.SetColor("_EmissionColor", new Color(HipLantern.lightColor.Value.r + 0.25f, HipLantern.lightColor.Value.g + 0.25f, HipLantern.lightColor.Value.b + 0.25f, HipLantern.lightColor.Value.a)); } } private void FixedUpdate() { if (m_updateVisualTimer > 0f) { m_updateVisualTimer = Mathf.Max(0f, m_updateVisualTimer - Time.fixedDeltaTime); if (m_updateVisualTimer == 0f) { UpdateVisualLayers(); } } } private void OnEnable() { Instances.Add(this); } private void OnDisable() { Instances.Remove(this); } private void UpdateVisualLayers() { HashSet lanternCharacters = (from lantern in Instances where (Object)(object)lantern.m_visual != (Object)null select lantern.m_visual).ToHashSet(); foreach (GameObject visual in visualsToPatch.Where((GameObject vis) => (Object)(object)vis != (Object)null)) { GameObject obj = visual; if (obj == null) { continue; } Renderer[] componentsInChildren = obj.GetComponentsInChildren(true); if (componentsInChildren != null) { CollectionExtensions.DoIf((IEnumerable)componentsInChildren, (Func)((Renderer ren) => (Object)(object)ren != (Object)null), (Action)delegate(Renderer ren) { ((Component)ren).gameObject.layer = (lanternCharacters.Contains(visual) ? 9 : 0); }); } } visualsToPatch.Clear(); } private void StartUpdateVisualLayers() { m_updateVisualTimer = 0.5f; } internal static void UpdateVisualsLayers(GameObject visual) { visualsToPatch.Add(visual); LanternLightController lanternLightController = Instances.FirstOrDefault(); if ((Object)(object)lanternLightController == (Object)null) { visualsToPatch.RemoveAll((GameObject vis) => (Object)(object)vis == (Object)null); } else { lanternLightController.StartUpdateVisualLayers(); } } private bool IsNightTime() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) return ((Component)this).transform.position.y > 3000f || EnvMan.IsNight(); } private bool IsTimeToLight() { if (IsNightTime()) { return true; } if (!EnvMan.IsDaylight() || !Object.op_Implicit((Object)(object)EnvMan.instance)) { return true; } float dayFraction = EnvMan.instance.GetDayFraction(); if (!(dayFraction <= 0.3f)) { return dayFraction >= 0.69f; } return true; } private bool IsLightEnabled() { if ((Object)(object)m_itemDrop != (Object)null) { return LanternItem.IsLightEnabled(m_itemDrop.m_itemData); } if ((Object)(object)m_character != (Object)null) { ZNetView nview = m_character.m_nview; int result; if (nview == null) { result = 0; } else { ZDO zDO = nview.GetZDO(); result = (((zDO != null) ? new bool?(zDO.GetBool(LanternItem.s_lanternLightEnabled, true)) : null).GetValueOrDefault() ? 1 : 0); } return (byte)result != 0; } ItemStand itemStand = m_itemStand; int result2; if (itemStand == null) { result2 = 0; } else { ZNetView nview2 = itemStand.m_nview; bool? obj; if (nview2 == null) { obj = null; } else { ZDO zDO2 = nview2.GetZDO(); obj = ((zDO2 != null) ? new bool?(zDO2.GetBool(LanternItem.s_lanternLightEnabled, true)) : null); } bool? flag = obj; result2 = (flag.GetValueOrDefault() ? 1 : 0); } return (byte)result2 != 0; } private bool IsHeatEnabled() { if (!HipLantern.heatEnabled.Value || !IsLightEnabled()) { return false; } if ((Object)(object)m_itemDrop != (Object)null) { return false; } if ((Object)(object)m_character == (Object)null || !m_character.IsPlayer()) { return false; } Character character = m_character; if (LanternItem.IsHeatBlockedForPlayer((Player)(object)((character is Player) ? character : null))) { return false; } ZNetView nview = m_character.m_nview; int result; if (nview == null) { result = 0; } else { ZDO zDO = nview.GetZDO(); result = (((zDO != null) ? new bool?(zDO.GetBool(LanternItem.s_lanternHeatEnabled, false)) : null).GetValueOrDefault() ? 1 : 0); } return (byte)result != 0; } private static void CheckEffects() { List effectPrefabs; if (!lampEffects.HasEffects() && Object.op_Implicit((Object)(object)ZNetScene.instance)) { effectPrefabs = new List(); AddEffect(0, "fx_candle_addfuel"); AddEffect(1, "fx_candle_on"); AddEffect(2, "sfx_FireAddFuel"); AddEffect(3, "fx_candle_off"); lampEffects.m_effectPrefabs = effectPrefabs.ToArray(); } void AddEffect(int variant, string prefabName) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown GameObject prefab = ZNetScene.instance.GetPrefab(prefabName); effectPrefabs.Insert(variant, new EffectData { m_prefab = prefab, m_enabled = ((Object)(object)prefab != (Object)null), m_variant = variant }); } } } } namespace HipLantern.Compatibility { internal static class EpicLootCompat { [HarmonyPatch] public static class EpicLoot_EnchantCostsHelper_CanBeMagicItem_TreatLanternAsUtility { public static List targets; public static List GetTargets() { if ((object)assembly == null) { assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["randyknapp.mods.epicloot"].Instance).GetType()); } List list = new List(); MethodInfo methodInfo = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetSacrificeProducts", new Type[1] { typeof(ItemData) }, (Type[])null); if ((object)methodInfo != null) { HipLantern.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetSacrificeProducts method is patched to make it work with custom backpack item type"); list.Add(methodInfo); } else { HipLantern.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetSacrificeProducts method was not found"); } MethodInfo methodInfo2 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetEnchantCost", (Type[])null, (Type[])null); if ((object)methodInfo2 != null) { HipLantern.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetEnchantCost method is patched to make it work with custom backpack item type"); list.Add(methodInfo2); } else { HipLantern.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetEnchantCost method was not found"); } MethodInfo methodInfo3 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetAugmentCost", (Type[])null, (Type[])null); if ((object)methodInfo3 != null) { HipLantern.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetAugmentCost method is patched to make it work with custom backpack item type"); list.Add(methodInfo3); } else { HipLantern.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetAugmentCost method was not found"); } MethodInfo methodInfo4 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetReAugmentCost", (Type[])null, (Type[])null); if ((object)methodInfo4 != null) { HipLantern.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetReAugmentCost method is patched to make it work with custom backpack item type"); list.Add(methodInfo4); } else { HipLantern.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetReAugmentCost method was not found"); } MethodInfo methodInfo5 = AccessTools.Method(assembly.GetType("EpicLoot.EpicLoot"), "CanBeMagicItem", (Type[])null, (Type[])null); if ((object)methodInfo5 != null) { HipLantern.LogInfo("EpicLoot.EpicLoot:CanBeMagicItem method is patched to make it work with custom backpack item type"); list.Add(methodInfo5); } else { HipLantern.LogInfo("EpicLoot.EpicLoot:CanBeMagicItem method was not found"); } return list; } public static bool Prepare() { return IsInstalled && (targets ?? (targets = GetTargets())).Count > 0; } private static IEnumerable TargetMethods() { return targets; } public static void Prefix(ItemData item, ref bool __state) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) if (HipLantern.lanternEnchantableEpicLoot.Value && (__state = LanternItem.IsLanternItem(item))) { item.m_shared.m_itemType = (ItemType)18; } } public static void Postfix(ItemData item, bool __state) { if (__state) { LanternItem.PatchLanternItemData(item); } } } [HarmonyPatch] public static class EpicLoot_MagicItemEffectRequirements_argItemData_TreatLanternAsUtility { public static List targets; public static List GetTargets() { if ((object)assembly == null) { assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["randyknapp.mods.epicloot"].Instance).GetType()); } List list = new List(); MethodInfo methodInfo = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "AllowByItemType", (Type[])null, (Type[])null); if ((object)methodInfo != null) { HipLantern.LogInfo("EpicLoot.MagicItemEffectRequirements:AllowByItemType method is patched to make it work with custom backpack item type"); list.Add(methodInfo); } else { HipLantern.LogInfo("EpicLoot.MagicItemEffectRequirements:AllowByItemType method was not found"); } MethodInfo methodInfo2 = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "ExcludeByItemType", (Type[])null, (Type[])null); if ((object)methodInfo2 != null) { HipLantern.LogInfo("EpicLoot.MagicItemEffectRequirements:ExcludeByItemType method is patched to make it work with custom backpack item type"); list.Add(methodInfo2); } else { HipLantern.LogInfo("EpicLoot.MagicItemEffectRequirements:ExcludeByItemType method was not found"); } MethodInfo methodInfo3 = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "CheckRequirements", (Type[])null, (Type[])null); if ((object)methodInfo3 != null) { HipLantern.LogInfo("EpicLoot.MagicItemEffectRequirements:CheckRequirements method is patched to make it work with custom backpack item type"); list.Add(methodInfo3); } else { HipLantern.LogInfo("EpicLoot.MagicItemEffectRequirements:CheckRequirements method was not found"); } return list; } public static bool Prepare() { return IsInstalled && (targets ?? (targets = GetTargets())).Count > 0; } private static IEnumerable TargetMethods() { return targets; } public static void Prefix(ItemData itemData, ref bool __state) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) if (HipLantern.lanternEnchantableEpicLoot.Value && (__state = LanternItem.IsLanternItem(itemData))) { itemData.m_shared.m_itemType = (ItemType)18; } } public static void Postfix(ItemData itemData, bool __state) { if (__state) { LanternItem.PatchLanternItemData(itemData); } } } public const string modGUID = "randyknapp.mods.epicloot"; public static Assembly assembly; public static bool IsInstalled => Chainloader.PluginInfos.ContainsKey("randyknapp.mods.epicloot"); } internal class JewelcraftingCompat { [HarmonyPatch] public static class Jewelcrafting_Utils_GetGemLocation_TreatLanternAsUtility { public static List targets; public static List GetTargets() { if ((object)assembly == null) { assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["org.bepinex.plugins.jewelcrafting"].Instance).GetType()); } List list = new List(); MethodInfo methodInfo = AccessTools.Method(assembly.GetType("Jewelcrafting.Utils"), "GetGemLocation", (Type[])null, (Type[])null); if ((object)methodInfo != null) { HipLantern.LogInfo("Jewelcrafting.Utils:GetGemLocation method is patched to make it work with lantern"); list.Add(methodInfo); } else { HipLantern.LogInfo("Jewelcrafting.Utils:GetGemLocation method was not found"); } return list; } public static bool Prepare() { return Chainloader.PluginInfos.ContainsKey("org.bepinex.plugins.jewelcrafting") && (targets ?? (targets = GetTargets())).Count > 0; } private static IEnumerable TargetMethods() { return targets; } public static void Prefix(SharedData item, ref bool __state) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (HipLantern.lanternSocketableJewelcrafting.Value && (__state = LanternItem.IsLanternItem(item))) { item.m_itemType = (ItemType)18; } } public static void Postfix(SharedData item, bool __state) { if (__state) { LanternItem.PatchLanternSharedData(item); } } } [HarmonyPatch] public static class Jewelcrafting_Utils_IsSocketableItem_TreatLanternAsUtility { public static List targets; public static List GetTargets() { if ((object)assembly == null) { assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["org.bepinex.plugins.jewelcrafting"].Instance).GetType()); } List list = new List(); MethodInfo methodInfo = AccessTools.Method(assembly.GetType("Jewelcrafting.Utils"), "IsSocketableItem", new Type[1] { typeof(ItemData) }, (Type[])null); if ((object)methodInfo != null) { HipLantern.LogInfo("Jewelcrafting.Utils:IsSocketableItem method is patched to make it work with lantern"); list.Add(methodInfo); } else { HipLantern.LogInfo("Jewelcrafting.Utils:IsSocketableItem method was not found"); } return list; } public static bool Prepare() { return Chainloader.PluginInfos.ContainsKey("org.bepinex.plugins.jewelcrafting") && (targets ?? (targets = GetTargets())).Count > 0; } private static IEnumerable TargetMethods() { return targets; } public static void Prefix(ItemData item, ref bool __state) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) if (HipLantern.lanternSocketableJewelcrafting.Value && (__state = LanternItem.IsLanternItem(item))) { item.m_shared.m_itemType = (ItemType)18; } } public static void Postfix(ItemData item, bool __state) { if (__state) { LanternItem.PatchLanternItemData(item); } } } public const string modGUID = "org.bepinex.plugins.jewelcrafting"; public static Assembly assembly; } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry : OwnConfigEntryBase { public readonly ConfigEntry SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry sourceConfig) { SourceConfig = sourceConfig; base..ctor(); } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register(configSync2.Name + " ConfigSync", (Action)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List CurrentList = new List(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List(adminList.GetList()); List adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register(configSync.Name + " ConfigSync", (Action)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary configValues = new Dictionary(); public readonly Dictionary customValues = new Dictionary(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ZPlayFabSocket, ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List Package = new List(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; ((ZPlayFabSocket)this)..ctor(); } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (!__instance.IsServer()) { return; } BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket"); object? value = fieldInfo.GetValue(val); ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null); if (val2 != null) { typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId); } fieldInfo.SetValue(val, bufferingSocket); } if (__state == null) { __state = new Dictionary(); } __state[Assembly.GetExecutingAssembly()] = bufferingSocket; } [HarmonyPostfix] private static void Postfix(Dictionary __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List entries = new List(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet configSyncs; private readonly HashSet allConfigs = new HashSet(); private HashSet allCustomValues = new HashSet(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary> configValueCache = new Dictionary>(); private readonly List> cacheExpirations = new List>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry AddConfigEntry(ConfigEntry configEntry) { ConfigEntry configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry syncedEntry = ownConfigEntryBase as SyncedConfigEntry; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty()).Concat(new SyncedConfigEntry[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry AddLockingConfigEntry(ConfigEntry lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); allCustomValues = new HashSet(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary value)) { value = new SortedDictionary(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; val2.Save(); } foreach (KeyValuePair customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer2.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer2.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg }); } } IEnumerable waitForQueue() { float timeout = Time.time + 30f; while (peer2.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout"); peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer2); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty().GetEnumerator(); } List list = (List)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List peers, ZPackage package) { ZPackage package2 = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package2.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package2 = compressedPackage; } List> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package2)).ToList(); writers.RemoveAll((IEnumerator writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType().SingleOrDefault(); } public static SyncedConfigEntry? ConfigData(ConfigEntry config) { return ((ConfigEntryBase)config).Description.Tags?.OfType>().SingleOrDefault(); } private static T configAttribute(ConfigEntryBase config) { return config.Description.Tags.OfType().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { return type.IsEnum ? Enum.GetUnderlyingType(type) : type; } private static ZPackage ConfigsToPackage(IEnumerable? configs = null, IEnumerable? customValues = null, IEnumerable? packageEntries = null, bool partial = true) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown List list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List(); List list2 = customValues?.ToList() ?? new List(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List source = new List(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] internal class VersionCheck { private static readonly HashSet versionChecks; private static readonly Dictionary notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List ValidatedClients = new List(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0"); } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet(); notProcessedNames = new Dictionary(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return flag && flag2; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."); } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { return (rpc == null) ? ErrorClient() : ErrorServer(rpc); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { ZRpc rpc2 = rpc; return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + ".")); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; foreach (VersionCheck versionCheck in array2) { Debug.LogWarning((object)versionCheck.Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [HarmonyPrefix] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action action = (Action)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register("ServerSync VersionCheck", (Action)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); } else { peer.m_rpc.Register("ServerSync VersionCheck", (Action)CheckVersion); } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.Initialize(); if (versionCheck.ModRequired || __instance.IsServer()) { Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + ".")); ZPackage val = new ZPackage(); val.Write(versionCheck.Name); val.Write(versionCheck.MinimumRequiredVersion); val.Write(versionCheck.CurrentVersion); peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val }); } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] [HarmonyPrefix] private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance) { if (!__instance.IsServer()) { return; } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.ValidatedClients.Remove(peer.m_rpc); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] [HarmonyPostfix] private static void ShowConnectionError(FejdStartup __instance) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Invalid comparison between Unknown and I4 //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f8: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Unknown result type (might be due to invalid IL or missing references) if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3) { return; } bool flag = false; VersionCheck[] failedClient = GetFailedClient(); if (failedClient.Length != 0) { string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error())); TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + text; flag = true; } foreach (KeyValuePair item in notProcessedNames.OrderBy, string>((KeyValuePair kv) => kv.Key)) { if (!__instance.m_connectionFailedError.text.Contains(item.Key)) { TMP_Text connectionFailedError2 = __instance.m_connectionFailedError; connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed."; flag = true; } } if (flag) { RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent(); Vector2 sizeDelta = component.sizeDelta; sizeDelta.x = 675f; component.sizeDelta = sizeDelta; __instance.m_connectionFailedError.ForceMeshUpdate(false, false); float num = __instance.m_connectionFailedError.renderedHeight + 105f; RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent(); component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f); sizeDelta = component.sizeDelta; sizeDelta.y = num; component.sizeDelta = sizeDelta; } } } } namespace AzuExtendedPlayerInventory { [PublicAPI] internal class API { public delegate void SlotAddedHandler(string slotName); public delegate void SlotRemovedHandler(string slotName); public static event Action? OnHudAwake; public static event Action? OnHudAwakeComplete; public static event Action? OnHudUpdate; public static event Action? OnHudUpdateComplete; public static event SlotAddedHandler? SlotAdded; public static event SlotRemovedHandler? SlotRemoved; public static bool IsLoaded() { return false; } public static bool AddSlot(string slotName, Func getItem, Func isValid, int index = -1) { return false; } public static bool RemoveSlot(string slotName) { return false; } public static SlotInfo GetSlots() { return new SlotInfo(); } public static SlotInfo GetQuickSlots() { return new SlotInfo(); } public static List GetQuickSlotsItems() { return new List(); } public static int GetAddedRows(int width) { return 0; } } [PublicAPI] internal class SlotInfo { public string[] SlotNames { get; set; } = new string[0]; public Vector2[] SlotPositions { get; set; } = (Vector2[])(object)new Vector2[0]; public Func?[] GetItemFuncs { get; set; } = new Func[0]; public Func?[] IsValidFuncs { get; set; } = new Func[0]; } } namespace ExtraSlotsAPI { internal static class API { private static bool _isNotReady; private static readonly List _emptyItemList = new List(); private static readonly List _emptySlotList = new List(); internal static Type _typeAPI; internal static Type _typeSlot; public static bool IsReady() { if (_isNotReady) { return false; } if (_typeAPI != null && _typeSlot != null) { return true; } _isNotReady = !Chainloader.PluginInfos.ContainsKey("shudnal.ExtraSlots"); if (_isNotReady) { return false; } if (_typeAPI == null || _typeSlot == null) { Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["shudnal.ExtraSlots"].Instance).GetType()); if (assembly == null) { _isNotReady = true; return false; } _typeAPI = assembly.GetType("ExtraSlots.API"); _typeSlot = assembly.GetType("ExtraSlots.Slots+Slot"); } if (_typeAPI != null) { return _typeSlot != null; } return false; } public static List GetExtraSlots() { if (!IsReady()) { return _emptySlotList; } return ((IEnumerable)AccessTools.Method(_typeAPI, "GetExtraSlots", (Type[])null, (Type[])null).Invoke(_typeAPI, null)).Select((object slot) => slot.ToExtraSlot()).ToList(); } public static List GetEquipmentSlots() { if (!IsReady()) { return _emptySlotList; } return ((IEnumerable)AccessTools.Method(_typeAPI, "GetEquipmentSlots", (Type[])null, (Type[])null).Invoke(_typeAPI, null)).Select((object slot) => slot.ToExtraSlot()).ToList(); } public static List GetQuickSlots() { if (!IsReady()) { return _emptySlotList; } return ((IEnumerable)AccessTools.Method(_typeAPI, "GetQuickSlots", (Type[])null, (Type[])null).Invoke(_typeAPI, null)).Select((object slot) => slot.ToExtraSlot()).ToList(); } public static List GetFoodSlots() { if (!IsReady()) { return _emptySlotList; } return ((IEnumerable)AccessTools.Method(_typeAPI, "GetFoodSlots", (Type[])null, (Type[])null).Invoke(_typeAPI, null)).Select((object slot) => slot.ToExtraSlot()).ToList(); } public static List GetAmmoSlots() { if (!IsReady()) { return _emptySlotList; } return ((IEnumerable)AccessTools.Method(_typeAPI, "GetAmmoSlots", (Type[])null, (Type[])null).Invoke(_typeAPI, null)).Select((object slot) => slot.ToExtraSlot()).ToList(); } public static List GetMiscSlots() { if (!IsReady()) { return _emptySlotList; } return ((IEnumerable)AccessTools.Method(_typeAPI, "GetMiscSlots", (Type[])null, (Type[])null).Invoke(_typeAPI, null)).Select((object slot) => slot.ToExtraSlot()).ToList(); } public static ExtraSlot FindSlot(string slotID) { if (!IsReady()) { return null; } return AccessTools.Method(_typeAPI, "FindSlot", (Type[])null, (Type[])null).Invoke(_typeAPI, new object[1] { slotID }).ToExtraSlot(); } public static List GetAllExtraSlotsItems() { if (!IsReady()) { return _emptyItemList; } return (List)AccessTools.Method(_typeAPI, "GetAllExtraSlotsItems", (Type[])null, (Type[])null).Invoke(_typeAPI, null); } public static List GetEquipmentSlotsItems() { if (!IsReady()) { return _emptyItemList; } return (List)AccessTools.Method(_typeAPI, "GetEquipmentSlotsItems", (Type[])null, (Type[])null).Invoke(_typeAPI, null); } public static List GetQuickSlotsItems() { if (!IsReady()) { return _emptyItemList; } return (List)AccessTools.Method(_typeAPI, "GetQuickSlotsItems", (Type[])null, (Type[])null).Invoke(_typeAPI, null); } public static List GetFoodSlotsItems() { if (!IsReady()) { return _emptyItemList; } return (List)AccessTools.Method(_typeAPI, "GetFoodSlotsItems", (Type[])null, (Type[])null).Invoke(_typeAPI, null); } public static List GetAmmoSlotsItems() { if (!IsReady()) { return _emptyItemList; } return (List)AccessTools.Method(_typeAPI, "GetAmmoSlotsItems", (Type[])null, (Type[])null).Invoke(_typeAPI, null); } public static List GetMiscSlotsItems() { if (!IsReady()) { return _emptyItemList; } return (List)AccessTools.Method(_typeAPI, "GetMiscSlotsItems", (Type[])null, (Type[])null).Invoke(_typeAPI, null); } public static int GetExtraRows() { if (!IsReady()) { return -1; } return (int)AccessTools.Method(_typeAPI, "GetExtraRows", (Type[])null, (Type[])null).Invoke(_typeAPI, null); } public static int GetInventoryHeightFull() { if (!IsReady()) { return -1; } return (int)AccessTools.Method(_typeAPI, "GetInventoryHeightFull", (Type[])null, (Type[])null).Invoke(_typeAPI, null); } public static int GetInventoryHeightPlayer() { if (!IsReady()) { return -1; } return (int)AccessTools.Method(_typeAPI, "GetInventoryHeightPlayer", (Type[])null, (Type[])null).Invoke(_typeAPI, null); } public static bool IsGridPositionASlot(Vector2i gridPos) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) if (!IsReady()) { return false; } return (bool)AccessTools.Method(_typeAPI, "IsGridPositionASlot", (Type[])null, (Type[])null).Invoke(_typeAPI, new object[1] { gridPos }); } public static bool IsItemInSlot(ItemData item) { if (!IsReady()) { return false; } return (bool)AccessTools.Method(_typeAPI, "IsItemInSlot", (Type[])null, (Type[])null).Invoke(_typeAPI, new object[1] { item }); } public static bool IsItemInEquipmentSlot(ItemData item) { if (!IsReady()) { return false; } return (bool)AccessTools.Method(_typeAPI, "IsItemInEquipmentSlot", (Type[])null, (Type[])null).Invoke(_typeAPI, new object[1] { item }); } public static bool IsAnyGlobalKeyActive(string requiredKeys) { if (!IsReady()) { return false; } return (bool)AccessTools.Method(_typeAPI, "requiredKeys", (Type[])null, (Type[])null).Invoke(_typeAPI, new object[1] { requiredKeys }); } public static bool IsItemTypeKnown(ItemType itemType) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) if (!IsReady()) { return false; } return (bool)AccessTools.Method(_typeAPI, "IsItemTypeKnown", (Type[])null, (Type[])null).Invoke(_typeAPI, new object[1] { itemType }); } public static bool IsAnyMaterialDiscovered(string itemNames) { if (!IsReady()) { return false; } return (bool)AccessTools.Method(_typeAPI, "IsAnyMaterialDiscovered", (Type[])null, (Type[])null).Invoke(_typeAPI, new object[1] { itemNames }); } public static bool AddSlot(string slotID, Func getName, Func itemIsValid, Func isActive) { if (!IsReady()) { return false; } return (bool)AccessTools.Method(_typeAPI, "AddSlot", (Type[])null, (Type[])null).Invoke(_typeAPI, new object[5] { slotID, -1, getName, itemIsValid, isActive }); } public static bool AddSlotWithIndex(string slotID, int slotIndex, Func getName, Func itemIsValid, Func isActive) { if (!IsReady()) { return false; } return (bool)AccessTools.Method(_typeAPI, "AddSlotWithIndex", (Type[])null, (Type[])null).Invoke(_typeAPI, new object[5] { slotID, slotIndex, getName, itemIsValid, isActive }); } public static bool AddSlotBefore(string slotID, Func getName, Func itemIsValid, Func isActive, params string[] slotIDs) { if (!IsReady()) { return false; } return (bool)AccessTools.Method(_typeAPI, "AddSlotBefore", (Type[])null, (Type[])null).Invoke(_typeAPI, new object[5] { slotID, getName, itemIsValid, isActive, slotIDs }); } public static bool AddSlotAfter(string slotID, Func getName, Func itemIsValid, Func isActive, params string[] slotIDs) { if (!IsReady()) { return false; } return (bool)AccessTools.Method(_typeAPI, "AddSlotAfter", (Type[])null, (Type[])null).Invoke(_typeAPI, new object[5] { slotID, getName, itemIsValid, isActive, slotIDs }); } public static bool RemoveSlot(string slotID) { if (!IsReady()) { return false; } return (bool)AccessTools.Method(_typeAPI, "RemoveSlot", (Type[])null, (Type[])null).Invoke(_typeAPI, new object[1] { slotID }); } public static void UpdateSlots() { if (IsReady()) { AccessTools.Method(_typeAPI, "UpdateSlots", (Type[])null, (Type[])null).Invoke(_typeAPI, null); } } } internal static class Extensions { internal static ExtraSlot ToExtraSlot(this object slot) { if (slot == null) { return null; } return new ExtraSlot { _id = () => (string)AccessTools.Property(API._typeSlot, "ID").GetValue(slot), _name = () => (string)AccessTools.Property(API._typeSlot, "Name").GetValue(slot), _gridPosition = () => (Vector2i)AccessTools.Property(API._typeSlot, "GridPosition").GetValue(slot), _item = () => (ItemData)AccessTools.Property(API._typeSlot, "Item").GetValue(slot), _itemFits = (ItemData item) => (bool)AccessTools.Method(API._typeSlot, "ItemFits", (Type[])null, (Type[])null).Invoke(slot, new object[1] { item }), _isActive = () => (bool)AccessTools.Property(API._typeSlot, "IsActive").GetValue(slot), _isFree = () => (bool)AccessTools.Property(API._typeSlot, "IsFree").GetValue(slot), _isHotkeySlot = () => (bool)AccessTools.Property(API._typeSlot, "IsHotkeySlot").GetValue(slot), _isEquipmentSlot = () => (bool)AccessTools.Property(API._typeSlot, "IsEquipmentSlot").GetValue(slot), _isQuickSlot = () => (bool)AccessTools.Property(API._typeSlot, "IsQuickSlot").GetValue(slot), _isMiscSlot = () => (bool)AccessTools.Property(API._typeSlot, "IsMiscSlot").GetValue(slot), _isAmmoSlot = () => (bool)AccessTools.Property(API._typeSlot, "IsAmmoSlot").GetValue(slot), _isFoodSlot = () => (bool)AccessTools.Property(API._typeSlot, "IsFoodSlot").GetValue(slot), _isCustomSlot = () => (bool)AccessTools.Property(API._typeSlot, "IsCustomSlot").GetValue(slot), _isEmptySlot = () => (bool)AccessTools.Property(API._typeSlot, "IsEmptySlot").GetValue(slot), _isTrinketSlot = () => (bool)AccessTools.Property(API._typeSlot, "IsTrinketSlot").GetValue(slot), _isVanillaSlot = () => (bool)AccessTools.Property(API._typeSlot, "IsVanillaSlot").GetValue(slot) }; } } internal class ExtraSlot { internal Func _id; internal Func _name; internal Func _gridPosition; internal Func _item; internal Func _itemFits; internal Func _isActive; internal Func _isFree; internal Func _isHotkeySlot; internal Func _isEquipmentSlot; internal Func _isQuickSlot; internal Func _isMiscSlot; internal Func _isAmmoSlot; internal Func _isFoodSlot; internal Func _isCustomSlot; internal Func _isEmptySlot; internal Func _isTrinketSlot; internal Func _isVanillaSlot; public static readonly Vector2i emptyPosition = new Vector2i(-1, -1); public string ID { get { if (_id != null) { return _id(); } return ""; } } public string Name { get { if (_name != null) { return _name(); } return ""; } } public Vector2i GridPosition { get { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) if (_gridPosition != null) { return _gridPosition(); } return emptyPosition; } } public ItemData Item { get { if (_item != null) { return _item(); } return null; } } public bool IsActive { get { if (_isActive != null) { return _isActive(); } return false; } } public bool IsFree { get { if (_isFree != null) { return _isFree(); } return false; } } public bool IsHotkeySlot { get { if (_isHotkeySlot != null) { return _isHotkeySlot(); } return false; } } public bool IsEquipmentSlot { get { if (_isEquipmentSlot != null) { return _isEquipmentSlot(); } return false; } } public bool IsQuickSlot { get { if (_isQuickSlot != null) { return _isQuickSlot(); } return false; } } public bool IsMiscSlot { get { if (_isMiscSlot != null) { return _isMiscSlot(); } return false; } } public bool IsAmmoSlot { get { if (_isAmmoSlot != null) { return _isAmmoSlot(); } return false; } } public bool IsFoodSlot { get { if (_isFoodSlot != null) { return _isFoodSlot(); } return false; } } public bool IsCustomSlot { get { if (_isCustomSlot != null) { return _isCustomSlot(); } return false; } } public bool IsEmptySlot { get { if (_isEmptySlot != null) { return _isEmptySlot(); } return false; } } public bool IsTrinketSlot { get { if (_isTrinketSlot != null) { return _isTrinketSlot(); } return false; } } public bool IsVanillaSlot { get { if (_isVanillaSlot != null) { return _isVanillaSlot(); } return false; } } public bool ItemFits(ItemData item) { if (_itemFits != null) { return _itemFits(item); } return false; } } }