using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using HarmonyLib; using JetBrains.Annotations; using LocalizationManager; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.ObjectPool; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.Serialization; using YamlDotNet.Serialization.BufferedDeserialization; using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators; using YamlDotNet.Serialization.Callbacks; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; [assembly: Guid("E74EB49A-461D-48EA-85BC-F462D60C98C4")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyProduct("Tweaks")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyTitle("Tweaks")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: AssemblyFileVersion("1.1.5")] [assembly: AssemblyCompany("Radamanto")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.5.0")] [module: <6b5a4928-18e3-4234-ada4-a8316253b5ae>RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<36063384-42ab-4db6-84d6-671cadb70b70>Embedded] internal sealed class <36063384-42ab-4db6-84d6-671cadb70b70>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] [<36063384-42ab-4db6-84d6-671cadb70b70>Embedded] [CompilerGenerated] internal sealed class <10f6daa5-3e28-494a-bd9a-778075d193dc>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <10f6daa5-3e28-494a-bd9a-778075d193dc>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <10f6daa5-3e28-494a-bd9a-778075d193dc>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [<36063384-42ab-4db6-84d6-671cadb70b70>Embedded] [CompilerGenerated] internal sealed class <68e52a09-af3b-4f50-86ad-48279f320d83>NullableContextAttribute : Attribute { public readonly byte Flag; public <68e52a09-af3b-4f50-86ad-48279f320d83>NullableContextAttribute(byte P_0) { Flag = P_0; } } [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] [<36063384-42ab-4db6-84d6-671cadb70b70>Embedded] [CompilerGenerated] internal sealed class <6b5a4928-18e3-4234-ada4-a8316253b5ae>RefSafetyRulesAttribute : Attribute { public readonly int Version; public <6b5a4928-18e3-4234-ada4-a8316253b5ae>RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LocalizationManager { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] [PublicAPI] public class Localizer { private static readonly Dictionary>> PlaceholderProcessors; private static readonly Dictionary> loadedTexts; private static readonly ConditionalWeakTable localizationLanguage; private static readonly List> localizationObjects; [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] private static BaseUnityPlugin _plugin; private static readonly List fileExtensions; private static BaseUnityPlugin plugin { get { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown if (_plugin == null) { IEnumerable source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] [method: <68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(2)] [field: <10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] public static event Action OnLocalizationComplete; private static void UpdatePlaceholderText(Localization localization, string key) { localizationLanguage.TryGetValue(localization, out var value); string text = loadedTexts[value][key]; if (PlaceholderProcessors.TryGetValue(key, out var value2)) { text = value2.Aggregate(text, [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(0)] (string current, KeyValuePair> kv) => current.Replace("{" + kv.Key + "}", kv.Value())); } localization.AddWord(key, text); } public static void AddPlaceholder(string key, string placeholder, ConfigEntry config, [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(new byte[] { 2, 1, 1 })] Func convertConfigValue = null) { if (convertConfigValue == null) { convertConfigValue = (T val) => val.ToString(); } if (!PlaceholderProcessors.ContainsKey(key)) { PlaceholderProcessors[key] = new Dictionary>(); } config.SettingChanged += [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(0)] (object _, EventArgs _) => { UpdatePlaceholder(); }; if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage())) { UpdatePlaceholder(); } void UpdatePlaceholder() { PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value); UpdatePlaceholderText(Localization.instance, key); } } public static void AddText(string key, string text) { List> list = new List>(); foreach (WeakReference localizationObject in localizationObjects) { if (localizationObject.TryGetTarget(out var target)) { Dictionary dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)]; if (!target.m_translations.ContainsKey(key)) { dictionary[key] = text; target.AddWord(key, text); } } else { list.Add(localizationObject); } } foreach (WeakReference item in list) { localizationObjects.Remove(item); } } public static void Load() { _ = plugin; } public static void LoadLocalizationLater(Localization __instance) { LoadLocalization(Localization.instance, __instance.GetSelectedLanguage()); } public static void SafeCallLocalizeComplete() { Localizer.OnLocalizationComplete?.Invoke(); } private static void LoadLocalization(Localization __instance, string language) { if (!localizationLanguage.Remove(__instance)) { localizationObjects.Add(new WeakReference(__instance)); } localizationLanguage.Add(__instance, language); Dictionary dictionary = new Dictionary(); foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories) where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0 select f) { string[] array = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' }); if (array.Length >= 2) { string text = array[1]; if (dictionary.ContainsKey(text)) { Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped.")); } else { dictionary[text] = item; } } } byte[] array2 = LoadTranslationFromAssembly("English"); if (array2 == null) { throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml."); } string input = Encoding.UTF8.GetString(array2).TrimStart(new char[1] { '\ufeff' }); Dictionary dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize>(input); if (dictionary2 == null) { throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty."); } string text2 = null; if (language != "English") { if (dictionary.TryGetValue(language, out var value)) { text2 = File.ReadAllText(value); } else { byte[] array3 = LoadTranslationFromAssembly(language); if (array3 != null) { text2 = Encoding.UTF8.GetString(array3); } } } if (text2 == null && dictionary.TryGetValue("English", out var value2)) { text2 = File.ReadAllText(value2); } if (text2 != null) { text2 = text2.TrimStart(new char[1] { '\ufeff' }); foreach (KeyValuePair item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize>(text2) ?? new Dictionary()) { dictionary2[item2.Key] = item2.Value; } } loadedTexts[language] = dictionary2; foreach (KeyValuePair item3 in dictionary2) { UpdatePlaceholderText(__instance, item3.Key); } } static Localizer() { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Expected O, but got Unknown //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Expected O, but got Unknown //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown PlaceholderProcessors = new Dictionary>>(); loadedTexts = new Dictionary>(); localizationLanguage = new ConditionalWeakTable(); localizationObjects = new List>(); fileExtensions = new List(2) { ".json", ".yml" }; Harmony val = new Harmony("org.bepinex.helpers.LocalizationManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "SetupGui", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalizationLater", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "SafeCallLocalizeComplete", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } [return: <10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] private static byte[] LoadTranslationFromAssembly(string language) { foreach (string fileExtension in fileExtensions) { byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension); if (array != null) { return array; } } return null; } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(2)] public static byte[] ReadEmbeddedFileBytes([<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(1)] string resourceFileName, Assembly containingAssembly = null) { using MemoryStream memoryStream = new MemoryStream(); if ((object)containingAssembly == null) { containingAssembly = Assembly.GetCallingAssembly(); } string text = containingAssembly.GetManifestResourceNames().FirstOrDefault([<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(0)] (string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal)); if (text != null) { containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream); } return (memoryStream.Length == 0L) ? null : memoryStream.ToArray(); } } public static class LocalizationManagerVersion { [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(1)] public const string Version = "1.4.1"; } } namespace Tweaks { [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] internal static class StatusHudOrganizer { private const int MaxRows = 5; private const float IconSize = 32f; private const float EntryWidth = 170f; private const float EntryHeight = 36f; private const float IconOffsetX = -4f; private const float TextGap = 8f; private const int FontSize = 14; internal static void Apply(List statusEffects, List statusObjects) { if (!TweaksPlugin.CE_StatusHudOrganizer_Enabled.Value || statusEffects == null || statusObjects == null) { return; } int num = Math.Min(statusEffects.Count, statusObjects.Count); for (int i = 0; i < num; i++) { StatusEffect val = statusEffects[i]; RectTransform val2 = statusObjects[i]; if (!((Object)(object)val == (Object)null) && !((Object)(object)val2 == (Object)null)) { int row = i % 5; int column = i / 5; SetupEntry(val2, column, row); SetupIcon(val2); SetupCooldown(val2); SetupTimeText(val2); SetupName(val2, val); } } } private static void SetupEntry(RectTransform entry, int column, int row) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) entry.anchorMin = new Vector2(1f, 1f); entry.anchorMax = new Vector2(1f, 1f); entry.pivot = new Vector2(1f, 1f); entry.anchoredPosition = new Vector2(-4f - (float)column * 170f, (float)(-row) * 36f); entry.SetSizeWithCurrentAnchors((Axis)0, 170f); entry.SetSizeWithCurrentAnchors((Axis)1, 36f); } private static void SetupIcon(RectTransform entry) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) Transform obj = ((Transform)entry).Find("Icon"); RectTransform val = (RectTransform)(object)((obj is RectTransform) ? obj : null); if (val != null) { val.anchorMin = new Vector2(1f, 0.5f); val.anchorMax = new Vector2(1f, 0.5f); val.pivot = new Vector2(1f, 0.5f); val.anchoredPosition = new Vector2(-4f, 0f); val.SetSizeWithCurrentAnchors((Axis)0, 32f); val.SetSizeWithCurrentAnchors((Axis)1, 32f); } } private static void SetupCooldown(RectTransform entry) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) Transform obj = ((Transform)entry).Find("Cooldown"); RectTransform val = (RectTransform)(object)((obj is RectTransform) ? obj : null); if (val != null) { float num = Mathf.Clamp(16f, 10f, 18f); val.anchorMin = new Vector2(1f, 0.5f); val.anchorMax = new Vector2(1f, 0.5f); val.pivot = new Vector2(0.5f, 0.5f); val.anchoredPosition = new Vector2(-20f, -8f); val.SetSizeWithCurrentAnchors((Axis)0, num); val.SetSizeWithCurrentAnchors((Axis)1, num); } } private static void SetupTimeText(RectTransform entry) { Transform val = ((Transform)entry).Find("TimeText"); if (!((Object)(object)val == (Object)null)) { ((Component)val).gameObject.SetActive(false); } } private static void SetupName(RectTransform entry, StatusEffect statusEffect) { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) Transform obj = ((Transform)entry).Find("Name"); RectTransform val = (RectTransform)(object)((obj is RectTransform) ? obj : null); if (val != null) { TMP_Text component = ((Component)val).GetComponent(); if (!((Object)(object)component == (Object)null)) { float num = Mathf.Max(20f, 130f - Mathf.Abs(-4f)); ((Component)val).gameObject.SetActive(true); val.anchorMin = new Vector2(1f, 0.5f); val.anchorMax = new Vector2(1f, 0.5f); val.pivot = new Vector2(1f, 0.5f); val.anchoredPosition = new Vector2(-44f, 0f); val.SetSizeWithCurrentAnchors((Axis)0, num); val.SetSizeWithCurrentAnchors((Axis)1, 36f); component.alignment = (TextAlignmentOptions)4100; component.fontSize = 14f; component.richText = true; component.textWrappingMode = (TextWrappingModes)0; component.overflowMode = (TextOverflowModes)3; string text = ((Localization.instance != null) ? Localization.instance.Localize(statusEffect.m_name) : statusEffect.m_name); string iconText = statusEffect.GetIconText(); component.text = ((!string.IsNullOrEmpty(iconText)) ? (text + " " + iconText + "") : text); } } } } [HarmonyPatch(typeof(Hud), "UpdateStatusEffects", new Type[] { typeof(List) })] internal static class Patch_Hud_UpdateStatusEffects_StatusHudOrganizer { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void Postfix(List statusEffects, List ___m_statusEffects) { StatusHudOrganizer.Apply(statusEffects, ___m_statusEffects); } } [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] internal static class ProtectedZoneBossAltar { private const string MsgBuildBlocked = "$tweaks_bossaltar_build_blocked"; private const string MsgTerrainBlocked = "$tweaks_bossaltar_terrain_blocked"; private static readonly HashSet BossLocations = new HashSet(StringComparer.Ordinal) { "Eikthyrnir", "GDKing", "Bonemass", "Dragonqueen", "GoblinKing", "Mistlands_DvergrBossEntrance1", "FaderLocation" }; private static readonly HashSet ActiveBossAltars = new HashSet(); internal static void Register(Location location) { if (Object.op_Implicit((Object)(object)location)) { string item = ProtectedZoneManager.Normalize(((Object)((Component)location).gameObject).name); if (BossLocations.Contains(item)) { ActiveBossAltars.Add(location); } } } internal static void Unregister(Location location) { if (Object.op_Implicit((Object)(object)location)) { ActiveBossAltars.Remove(location); } } internal static bool IsBlocked(Vector3 point, out ProtectedZoneBlock block) { //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) block = default(ProtectedZoneBlock); if (!Enabled()) { return false; } if (ProtectedZoneManager.Bypass()) { return false; } if (ActiveBossAltars.Count == 0) { return false; } float radius = GetRadius(); if (radius <= 0f) { return false; } foreach (Location activeBossAltar in ActiveBossAltars) { if (!Object.op_Implicit((Object)(object)activeBossAltar) || Utils.DistanceXZ(((Component)activeBossAltar).transform.position, point) > radius) { continue; } block = new ProtectedZoneBlock(ProtectedZoneKind.BossAltar, "$tweaks_bossaltar_build_blocked", "$tweaks_bossaltar_terrain_blocked"); return true; } return false; } private static bool Enabled() { try { return TweaksPlugin.GetBossAltarsProtectionEnabled(); } catch { return true; } } private static float GetRadius() { try { return Mathf.Max(0f, TweaksPlugin.CE_BossAltarsProtection_Radius.Value); } catch { return 100f; } } } [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] internal static class Tweaks_AssetLoader { [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] private static AssetBundle _bundle; private const string ResourceName = "Tweaks.assets.rd_tweaks"; private static void LoadBundle() { if ((Object)(object)_bundle != (Object)null) { return; } try { Assembly executingAssembly = Assembly.GetExecutingAssembly(); using Stream stream = executingAssembly.GetManifestResourceStream("Tweaks.assets.rd_tweaks"); if (stream != null) { byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); _bundle = AssetBundle.LoadFromMemory(array); } } catch { _bundle = null; } } [return: <10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] internal static Sprite GetSprite(string name) { LoadBundle(); if ((Object)(object)_bundle == (Object)null) { return null; } try { return _bundle.LoadAsset(name); } catch { return null; } } } [HarmonyPatch(typeof(Player), "AutoPickup")] [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] internal static class Patch_Player_AutoPickup_Range { private static void Prefix(Player __instance, out float __state) { __state = __instance.m_autoPickupRange; __instance.m_autoPickupRange = TweaksPlugin.CE_AutoPickupRange.Value; } private static void Postfix(Player __instance, float __state) { __instance.m_autoPickupRange = __state; } } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(2)] [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] internal static class ClockHud { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(0)] [HarmonyPatch(typeof(Hud), "Awake")] private static class Patch_Hud_Awake { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void Postfix(Hud __instance) { if (!Enabled()) { TeardownUi(); } else { EnsureUi(__instance); } } } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(0)] [HarmonyPatch(typeof(Hud), "OnDestroy")] private static class Patch_Hud_OnDestroy { private static void Postfix() { TeardownUi(); } } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(0)] [HarmonyPatch(typeof(Hud), "Update")] private static class Patch_Hud_Update { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void Postfix(Hud __instance) { if (!Enabled()) { if ((Object)(object)_text != (Object)null) { TeardownUi(); } } else { EnsureUi(__instance); Tick(Time.unscaledDeltaTime, __instance); } } } private static GameObject _root; private static RectTransform _rootRt; private static GameObject _container; private static RectTransform _containerRt; private static TextMeshProUGUI _text; private static Image _dayNightIcon; private static RectTransform _iconRt; private static Sprite _sprDay; private static Sprite _sprNight; private static float _timer; private static string _lastLine; private const float TickInterval = 0.2f; private static readonly FieldInfo FI_EnvMan_SmoothDayFraction = AccessTools.Field(typeof(EnvMan), "m_smoothDayFraction"); private static bool Enabled() { return TweaksPlugin.CE_ClockHud_Enabled.Value; } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] [return: <10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] private static GameObject GetHudRoot(Hud hud) { FieldInfo fieldInfo = AccessTools.Field(typeof(Hud), "m_rootObject"); if (fieldInfo != null) { object? value = fieldInfo.GetValue(hud); GameObject val = (GameObject)((value is GameObject) ? value : null); if (val != null && (Object)(object)val != (Object)null) { return val; } } fieldInfo = AccessTools.Field(typeof(Hud), "m_root"); if (fieldInfo != null) { object? value2 = fieldInfo.GetValue(hud); GameObject val2 = (GameObject)((value2 is GameObject) ? value2 : null); if (val2 != null && (Object)(object)val2 != (Object)null) { return val2; } } return ((Object)(object)hud != (Object)null) ? ((Component)hud).gameObject : null; } private static TMP_FontAsset TryGetFontFromInventoryGui() { InventoryGui instance = InventoryGui.instance; if ((Object)(object)instance == (Object)null) { return null; } if ((Object)(object)instance.m_playerName != (Object)null && (Object)(object)instance.m_playerName.font != (Object)null) { return instance.m_playerName.font; } if ((Object)(object)instance.m_recipeName != (Object)null && (Object)(object)instance.m_recipeName.font != (Object)null) { return instance.m_recipeName.font; } if ((Object)(object)instance.m_containerName != (Object)null && (Object)(object)instance.m_containerName.font != (Object)null) { return instance.m_containerName.font; } if ((Object)(object)instance.m_craftingStationName != (Object)null && (Object)(object)instance.m_craftingStationName.font != (Object)null) { return instance.m_craftingStationName.font; } return null; } private static TMP_FontAsset TryGetFontFromMenu() { Menu instance = Menu.instance; if ((Object)(object)instance == (Object)null) { return null; } if ((Object)(object)instance.lastSaveText != (Object)null && (Object)(object)instance.lastSaveText.font != (Object)null) { return instance.lastSaveText.font; } return null; } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void EnsureFont(Hud hud) { if ((Object)(object)_text == (Object)null || (Object)(object)((TMP_Text)_text).font != (Object)null) { return; } TMP_FontAsset val = TryGetFontFromInventoryGui(); if ((Object)(object)val != (Object)null) { ((TMP_Text)_text).font = val; return; } val = TryGetFontFromMenu(); if ((Object)(object)val != (Object)null) { ((TMP_Text)_text).font = val; } else if ((Object)(object)hud != (Object)null && (Object)(object)hud.m_hoverName != (Object)null && (Object)(object)((TMP_Text)hud.m_hoverName).font != (Object)null) { ((TMP_Text)_text).font = ((TMP_Text)hud.m_hoverName).font; } } private static void EnsureSprites() { if ((Object)(object)_sprDay == (Object)null) { _sprDay = Tweaks_AssetLoader.GetSprite("dia"); } if ((Object)(object)_sprNight == (Object)null) { _sprNight = Tweaks_AssetLoader.GetSprite("noite"); } } private static float GetIconSize() { float value = TweaksPlugin.CE_ClockHud_IconSize.Value; return Mathf.Clamp(value, 8f, 128f); } private static void ApplyIconSize() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)_iconRt == (Object)null)) { float iconSize = GetIconSize(); _iconRt.sizeDelta = new Vector2(iconSize, iconSize); } } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void EnsureUi(Hud hud) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Expected O, but got Unknown //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Expected O, but got Unknown //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Expected O, but got Unknown //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Expected O, but got Unknown //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_019b: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_01f8: Expected O, but got Unknown //IL_0215: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Expected O, but got Unknown //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_023c: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_0337: Unknown result type (might be due to invalid IL or missing references) //IL_033d: Expected O, but got Unknown //IL_035a: Unknown result type (might be due to invalid IL or missing references) //IL_0364: Expected O, but got Unknown //IL_0373: Unknown result type (might be due to invalid IL or missing references) //IL_038d: Unknown result type (might be due to invalid IL or missing references) //IL_03a7: Unknown result type (might be due to invalid IL or missing references) //IL_03c1: Unknown result type (might be due to invalid IL or missing references) //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_0313: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)_text != (Object)null) { EnsureFont(hud); return; } GameObject hudRoot = GetHudRoot(hud); if (!((Object)(object)hudRoot == (Object)null)) { _root = new GameObject("Tweaks_ClockHud", new Type[1] { typeof(RectTransform) }); _root.transform.SetParent(hudRoot.transform, false); _rootRt = (RectTransform)_root.transform; _rootRt.anchorMin = new Vector2(0.5f, 1f); _rootRt.anchorMax = new Vector2(0.5f, 1f); _rootRt.pivot = new Vector2(0.5f, 1f); _rootRt.anchoredPosition = new Vector2(0f, -8f); _rootRt.sizeDelta = new Vector2(900f, 72f); _container = new GameObject("Container", new Type[1] { typeof(RectTransform) }); _container.transform.SetParent(_root.transform, false); _containerRt = (RectTransform)_container.transform; _containerRt.anchorMin = new Vector2(0.5f, 0.5f); _containerRt.anchorMax = new Vector2(0.5f, 0.5f); _containerRt.pivot = new Vector2(0.5f, 0.5f); _containerRt.anchoredPosition = new Vector2(0f, -4f); _containerRt.sizeDelta = new Vector2(900f, 72f); GameObject val = new GameObject("Text", new Type[1] { typeof(RectTransform) }); val.transform.SetParent(_container.transform, false); RectTransform val2 = (RectTransform)val.transform; val2.anchorMin = new Vector2(0f, 0.5f); val2.anchorMax = new Vector2(1f, 1f); val2.pivot = new Vector2(0.5f, 1f); val2.anchoredPosition = new Vector2(0f, 0f); val2.sizeDelta = new Vector2(0f, -8f); _text = val.AddComponent(); ((Graphic)_text).raycastTarget = false; ((TMP_Text)_text).textWrappingMode = (TextWrappingModes)0; ((TMP_Text)_text).alignment = (TextAlignmentOptions)258; ((TMP_Text)_text).fontSize = Mathf.Clamp(TweaksPlugin.CE_ClockHud_FontSize.Value, 10, 48); EnsureFont(hud); if ((Object)(object)((TMP_Text)_text).font != (Object)null) { ((TMP_Text)_text).outlineWidth = 0.2f; ((TMP_Text)_text).outlineColor = Color32.op_Implicit(Color.black); } GameObject val3 = new GameObject("DayNightIcon", new Type[1] { typeof(RectTransform) }); val3.transform.SetParent(_container.transform, false); _iconRt = (RectTransform)val3.transform; _iconRt.anchorMin = new Vector2(0.5f, 0f); _iconRt.anchorMax = new Vector2(0.5f, 0f); _iconRt.pivot = new Vector2(0.5f, 0f); _iconRt.anchoredPosition = new Vector2(0f, 2f); _dayNightIcon = val3.AddComponent(); ((Graphic)_dayNightIcon).raycastTarget = false; ((Behaviour)_dayNightIcon).enabled = false; ApplyIconSize(); _timer = 0f; _lastLine = null; } } private static void TeardownUi() { if ((Object)(object)_root != (Object)null) { Object.Destroy((Object)(object)_root); } _root = null; _rootRt = null; _container = null; _containerRt = null; _text = null; _dayNightIcon = null; _iconRt = null; _timer = 0f; _lastLine = null; } private static bool IgnoreKeyPresses() { if ((Object)(object)ZNetScene.instance == (Object)null) { return true; } if ((Object)(object)Player.m_localPlayer == (Object)null) { return true; } if (Minimap.IsOpen()) { return true; } if (Console.IsVisible()) { return true; } if (TextInput.IsVisible()) { return true; } ZNet instance = ZNet.instance; if ((Object)(object)instance != (Object)null && instance.InPasswordDialog()) { return true; } Chat instance2 = Chat.instance; if ((Object)(object)instance2 != (Object)null && instance2.HasFocus()) { return true; } if (StoreGui.IsVisible()) { return true; } if (InventoryGui.IsVisible()) { return true; } if (Menu.IsVisible()) { return true; } TextViewer instance3 = TextViewer.instance; if ((Object)(object)instance3 != (Object)null && instance3.IsVisible()) { return true; } return false; } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static float GetSmoothDayFraction(EnvMan envMan) { if (FI_EnvMan_SmoothDayFraction != null) { try { object value = FI_EnvMan_SmoothDayFraction.GetValue(envMan); if (value is float) { float result = (float)value; if (true) { return result; } } } catch { } } return envMan.GetDayFraction(); } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static int GetCurrentDaySafe(EnvMan envMan) { try { return envMan.GetCurrentDay(); } catch { return envMan.GetDay(); } } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static string GetIngameTimeString(EnvMan envMan) { float num = Mathf.Repeat(GetSmoothDayFraction(envMan), 1f); DateTime now = DateTime.Now; DateTime dateTime = new DateTime(now.Year, now.Month, now.Day); double value = (double)num * 24.0 * 60.0; return dateTime.AddMinutes(value).ToString("HH:mm"); } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static string MonoDigits(string s) { return "" + s + ""; } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static string NormalizeHexColor([<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] string s, string fallbackNoHash) { if (string.IsNullOrWhiteSpace(s)) { return fallbackNoHash; } string text = s.Trim(); if (text.StartsWith("#", StringComparison.Ordinal)) { text = text.Substring(1); } if (text.Length == 6 || text.Length == 8) { return text; } return fallbackNoHash; } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static string WrapColor(string text, string hexNoHash) { if (string.IsNullOrEmpty(hexNoHash)) { return text; } return "" + text + ""; } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static string BuildLine() { int num = 0; string s = "00:00"; EnvMan instance = EnvMan.instance; if ((Object)(object)instance != (Object)null) { num = instance.GetDay(ZNet.instance.GetTimeSeconds()); s = GetIngameTimeString(instance); } string text = TweaksPlugin.CE_ClockHud_LabelDay.Value ?? "Dia"; string text2 = TweaksPlugin.CE_ClockHud_LabelGameTime.Value ?? "Hora"; string text3 = TweaksPlugin.CE_ClockHud_LabelRealTime.Value ?? "Hora Real"; string hexNoHash = NormalizeHexColor(TweaksPlugin.CE_ClockHud_ColorDay.Value, "FFFFFF"); string hexNoHash2 = NormalizeHexColor(TweaksPlugin.CE_ClockHud_ColorGameTime.Value, "FFFFFF"); string hexNoHash3 = NormalizeHexColor(TweaksPlugin.CE_ClockHud_ColorRealTime.Value, "FFFFFF"); string text4 = ""; if (TweaksPlugin.CE_ClockHud_ShowDay.Value) { text4 = $"{WrapColor(text, hexNoHash)}: {num}"; } string text5 = ""; if (TweaksPlugin.CE_ClockHud_ShowGameTime.Value) { text5 = WrapColor(text2, hexNoHash2) + ": " + MonoDigits(s); } string text6 = ""; if (TweaksPlugin.CE_ClockHud_ShowRealTime.Value) { DateTime now = DateTime.Now; text6 = WrapColor(text3, hexNoHash3) + ": " + MonoDigits(now.ToString("HH:mm")); } if (!string.IsNullOrWhiteSpace(text4) && !string.IsNullOrWhiteSpace(text5) && !string.IsNullOrWhiteSpace(text6)) { return (text4 + " " + text5 + " " + text6).Trim(); } if (!string.IsNullOrWhiteSpace(text4) && !string.IsNullOrWhiteSpace(text5)) { return (text4 + " " + text5).Trim(); } if (!string.IsNullOrWhiteSpace(text5) && !string.IsNullOrWhiteSpace(text6)) { return (text5 + " " + text6).Trim(); } if (!string.IsNullOrWhiteSpace(text4)) { return text4; } if (!string.IsNullOrWhiteSpace(text5)) { return text5; } if (!string.IsNullOrWhiteSpace(text6)) { return text6; } return string.Empty; } private static void UpdateDayNightIcon() { if ((Object)(object)_dayNightIcon == (Object)null) { return; } if (!TweaksPlugin.CE_ClockHud_ShowIcon.Value) { _dayNightIcon.sprite = null; ((Behaviour)_dayNightIcon).enabled = false; return; } EnsureSprites(); if (EnvMan.IsDay()) { _dayNightIcon.sprite = _sprDay; ((Behaviour)_dayNightIcon).enabled = (Object)(object)_dayNightIcon.sprite != (Object)null; } else if (EnvMan.IsNight()) { _dayNightIcon.sprite = _sprNight; ((Behaviour)_dayNightIcon).enabled = (Object)(object)_dayNightIcon.sprite != (Object)null; } else { _dayNightIcon.sprite = null; ((Behaviour)_dayNightIcon).enabled = false; } } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void Tick(float dt, Hud hud) { if ((Object)(object)_text == (Object)null) { return; } EnsureFont(hud); if (IgnoreKeyPresses()) { return; } _timer += dt; while (_timer >= 0.2f) { _timer -= 0.2f; ((TMP_Text)_text).fontSize = Mathf.Clamp(TweaksPlugin.CE_ClockHud_FontSize.Value, 10, 48); string text = BuildLine(); if (!string.Equals(_lastLine, text, StringComparison.Ordinal)) { _lastLine = text; ((TMP_Text)_text).text = text; } if (TweaksPlugin.CE_ClockHud_ShowIcon.Value) { ApplyIconSize(); UpdateDayNightIcon(); } else { UpdateDayNightIcon(); } } } } [HarmonyPatch] internal static class Tweaks_ComfortRange { [CompilerGenerated] private sealed class d__3 : IEnumerable, IEnumerable, IEnumerator, IDisposable, IEnumerator { private int <>1__state; [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(1)] private CodeInstruction <>2__current; private int <>l__initialThreadId; [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(new byte[] { 0, 1 })] private IEnumerable instructions; [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(new byte[] { 0, 1 })] public IEnumerable <>3__instructions; private bool 5__1; private MethodInfo 5__2; [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(new byte[] { 0, 1 })] private IEnumerator <>s__3; private CodeInstruction 5__4; private float 5__5; CodeInstruction IEnumerator.Current { [DebuggerHidden] [return: <10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(1)] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__3(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 1u) { try { } finally { <>m__Finally1(); } } 5__2 = null; <>s__3 = null; 5__4 = null; <>1__state = -2; } private bool MoveNext() { //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; 5__1 = false; 5__2 = AccessTools.Method(typeof(Tweaks_ComfortRange), "GetComfortRadiusRuntime", (Type[])null, (Type[])null); <>s__3 = instructions.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; 5__1 = true; break; case 2: <>1__state = -3; 5__4 = null; break; } if (<>s__3.MoveNext()) { 5__4 = <>s__3.Current; if (!5__1 && 5__4.opcode == OpCodes.Ldc_R4) { object operand = 5__4.operand; if (operand is float) { 5__5 = (float)operand; if (Math.Abs(5__5 - sComfortRadiusConstant) < 0.0001f) { <>2__current = new CodeInstruction(OpCodes.Call, (object)5__2); <>1__state = 1; return true; } } } <>2__current = 5__4; <>1__state = 2; return true; } <>m__Finally1(); <>s__3 = null; return false; } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>s__3 != null) { <>s__3.Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { d__3 d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; d__ = this; } else { d__ = new d__3(0); } d__.instructions = <>3__instructions; return d__; } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable)this).GetEnumerator(); } } private static readonly float sComfortRadiusConstant; static Tweaks_ComfortRange() { try { sComfortRadiusConstant = ((typeof(SE_Rested).GetField("c_ComfortRadius", BindingFlags.Static | BindingFlags.NonPublic)?.GetValue(null) is float num) ? num : 10f); } catch { sComfortRadiusConstant = 10f; } } internal static float GetComfortRadiusRuntime() { try { if (TweaksPlugin.CE_ComfortRange_Enabled == null || !TweaksPlugin.CE_ComfortRange_Enabled.Value) { return sComfortRadiusConstant; } if (TweaksPlugin.CE_ComfortRange_Radius == null) { return sComfortRadiusConstant; } float num = TweaksPlugin.CE_ComfortRange_Radius.Value; if (num < 0f) { num = 0f; } if (num > 1000f) { num = 1000f; } return num; } catch { return sComfortRadiusConstant; } } [HarmonyTranspiler] [IteratorStateMachine(typeof(d__3))] [HarmonyPatch(typeof(SE_Rested), "GetNearbyComfortPieces")] [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static IEnumerable GetNearbyComfortPieces_Transpiler(IEnumerable instructions) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__3(-2) { <>3__instructions = instructions }; } } [BepInPlugin("radamanto.Tweaks", "Tweaks", "1.1.5")] [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] public class TweaksPlugin : BaseUnityPlugin { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(0)] private class ConfigurationManagerAttributes { public bool? Browsable = false; } [CompilerGenerated] private sealed class d__93 : IEnumerator, IDisposable, IEnumerator { private int <>1__state; [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] private object <>2__current; public float quietSeconds; [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] public TweaksPlugin <>4__this; object IEnumerator.Current { [DebuggerHidden] [return: <10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] [return: <10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] get { return <>2__current; } } [DebuggerHidden] public d__93(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; break; case 1: <>1__state = -1; break; } if ((DateTime.UtcNow - <>4__this._lastCfgWriteUtc).TotalSeconds < (double)quietSeconds) { <>2__current = null; <>1__state = 1; return true; } try { if (<>4__this._configWatcher == null || !<>4__this._watcherReady) { return false; } <>4__this._configWatcher.EnableRaisingEvents = false; if ((Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsServer()) { ((BaseUnityPlugin)<>4__this).Config.Reload(); <>4__this._ignoreEventsUntilUtc = DateTime.UtcNow.AddSeconds(1.0); ((BaseUnityPlugin)<>4__this).Config.Save(); } } catch { } finally { if (<>4__this._configWatcher != null) { <>4__this._configWatcher.EnableRaisingEvents = true; } <>4__this._reloadScheduled = false; } return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public const string ModGUID = "radamanto.Tweaks"; public const string ModName = "Tweaks"; public const string ModVersion = "1.1.5"; private readonly Harmony _harmony = new Harmony("radamanto.Tweaks"); private static bool _bootstrapped; public static ConfigEntry CE_BossAltarsProtection_Enabled; public static ConfigEntry CE_BossAltarsProtection_Radius; internal static ConfigEntry CE_ProtectedAreaObjects_Enabled; internal static ConfigEntry CE_ProtectedAreaObjects_Radius; internal static ConfigEntry CE_ProtectedAreaObjects_Locations; internal static ConfigEntry CE_ProtectedAreaObjects_Vegetations; public static ConfigEntry CE_Plants_IgnoreBiome; public static ConfigEntry CE_AllFaction_Enabled; public static ConfigEntry CE_AllFaction_AnimalsVeg; public static ConfigEntry CE_AllFaction_ForestMonsters; public static ConfigEntry CE_AllFaction_Undead; public static ConfigEntry CE_AllFaction_Demon; public static ConfigEntry CE_AllFaction_MountainMonsters; public static ConfigEntry CE_AllFaction_SeaMonsters; public static ConfigEntry CE_AllFaction_PlainsMonsters; public static ConfigEntry CE_AllFaction_Boss; public static ConfigEntry CE_AllFaction_MistlandsMonsters; public static ConfigEntry CE_TrashOnDel_Enabled; public static ConfigEntry CE_TrashOnDel_Key; public static ConfigEntry CE_TrashOnDel_Confirm; public static ConfigEntry CE_TrashOnDel_AllowHotbar; public static ConfigEntry CE_FloatItems_Enabled; public static ConfigEntry CE_ClockHud_Enabled; public static ConfigEntry CE_ClockHud_ShowDay; public static ConfigEntry CE_ClockHud_ShowRealTime; public static ConfigEntry CE_ClockHud_ShowGameTime; public static ConfigEntry CE_ClockHud_FontSize; public static ConfigEntry CE_ClockHud_LabelDay; public static ConfigEntry CE_ClockHud_LabelGameTime; public static ConfigEntry CE_ClockHud_LabelRealTime; public static ConfigEntry CE_ClockHud_ColorDay; public static ConfigEntry CE_ClockHud_ColorGameTime; public static ConfigEntry CE_ClockHud_ColorRealTime; public static ConfigEntry CE_ClockHud_IconSize; public static ConfigEntry CE_ClockHud_ShowIcon; public static ConfigEntry CE_AutoPickupRange; public static ConfigEntry CE_ComfortRange_Enabled; public static ConfigEntry CE_ComfortRange_Radius; public static ConfigEntry CE_SkillDeathLoss_Enabled; public static ConfigEntry CE_SkillDeathLoss_Factor; public static ConfigEntry CE_SkillGain_Swords; public static ConfigEntry CE_SkillGain_Knives; public static ConfigEntry CE_SkillGain_Clubs; public static ConfigEntry CE_SkillGain_Polearms; public static ConfigEntry CE_SkillGain_Spears; public static ConfigEntry CE_SkillGain_Blocking; public static ConfigEntry CE_SkillGain_Axes; public static ConfigEntry CE_SkillGain_Bows; public static ConfigEntry CE_SkillGain_Crossbows; public static ConfigEntry CE_SkillGain_Unarmed; public static ConfigEntry CE_SkillGain_ElementalMagic; public static ConfigEntry CE_SkillGain_BloodMagic; public static ConfigEntry CE_SkillGain_Pickaxes; public static ConfigEntry CE_SkillGain_WoodCutting; public static ConfigEntry CE_SkillGain_Run; public static ConfigEntry CE_SkillGain_Jump; public static ConfigEntry CE_SkillGain_Sneak; public static ConfigEntry CE_SkillGain_Swim; public static ConfigEntry CE_SkillGain_Fishing; public static ConfigEntry CE_SkillGain_Crafting; public static ConfigEntry CE_SkillGain_Cooking; public static ConfigEntry CE_SkillGain_Farming; public static ConfigEntry CE_SkillGain_Dodge; public static ConfigEntry CE_SkillGain_Ride; public static ConfigEntry CE_JoinMessage_Enabled; public static ConfigEntry CE_JoinMessage_Text; public static ConfigEntry CE_ForcePlayerPins_Enabled; public static ConfigEntry CE_StatusHudOrganizer_Enabled; public static ConfigEntry CE_AdminBypass; [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] internal static ConfigSync ConfigSync; [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] private static ConfigEntry _serverConfigLocked; [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] private FileSystemWatcher _configWatcher; private DateTime _lastCfgWriteUtc = DateTime.MinValue; private bool _reloadScheduled; private bool _watcherReady; private DateTime _ignoreEventsUntilUtc = DateTime.MinValue; public static bool IsLocalPlayerAdmin() { return ConfigSync != null && ConfigSync.IsAdmin; } public static bool GetAdminBypass() { return CE_AdminBypass.Value; } public static bool GetForcePlayerPins() { return CE_ForcePlayerPins_Enabled.Value; } public static bool GetBossAltarsProtectionEnabled() { return CE_BossAltarsProtection_Enabled.Value; } internal static bool GetProtectedAreaObjectsEnabled() { return CE_ProtectedAreaObjects_Enabled.Value; } private void Awake() { Localizer.Load(); if (!_bootstrapped) { _bootstrapped = true; SetupServerSyncAndWatcher(); CE_AdminBypass = Cfg("01 - General", "01.01 - AdminBypass", defaultValue: true, "If true, admins bypass supported Tweaks restrictions."); CE_ForcePlayerPins_Enabled = Cfg("02 - MapPins", "02.01 - ForceAllPlayersVisible", defaultValue: false, "Forces players to keep their public map position enabled."); CE_JoinMessage_Enabled = Cfg("03 - JoinMessage", "03.01 - Enabled", defaultValue: false, "Enables the join message."); CE_JoinMessage_Text = Cfg("03 - JoinMessage", "03.02 - Text", "A player has arrived.", "Join message text."); CE_Plants_IgnoreBiome = Cfg("04 - Plants", "04.01 - IgnoreBiome", defaultValue: true, "Allows planting in any biome."); CE_AllFaction_Enabled = Cfg("05 - FactionRemap", "05.01 - Enabled", defaultValue: false, "Enables faction remapping for creatures."); CE_AllFaction_AnimalsVeg = Cfg("05 - FactionRemap", "05.02 - AnimalsVegToFaction", (Faction)1, "Faction used for passive wildlife."); CE_AllFaction_ForestMonsters = Cfg("05 - FactionRemap", "05.03 - ForestMonstersToFaction", (Faction)2, "Faction used for Black Forest creatures."); CE_AllFaction_Undead = Cfg("05 - FactionRemap", "05.04 - UndeadToFaction", (Faction)3, "Faction used for undead creatures."); CE_AllFaction_Demon = Cfg("05 - FactionRemap", "05.05 - DemonToFaction", (Faction)4, "Faction used for Demon creatures."); CE_AllFaction_MountainMonsters = Cfg("05 - FactionRemap", "05.06 - MountainMonstersToFaction", (Faction)5, "Faction used for Mountain creatures."); CE_AllFaction_SeaMonsters = Cfg("05 - FactionRemap", "05.07 - SeaMonstersToFaction", (Faction)6, "Faction used for ocean creatures."); CE_AllFaction_PlainsMonsters = Cfg("05 - FactionRemap", "05.08 - PlainsMonstersToFaction", (Faction)7, "Faction used for Plains creatures."); CE_AllFaction_Boss = Cfg("05 - FactionRemap", "05.09 - BossToFaction", (Faction)8, "Faction used for bosses."); CE_AllFaction_MistlandsMonsters = Cfg("05 - FactionRemap", "05.10 - MistlandsMonstersToFaction", (Faction)9, "Faction used for Mistlands creatures."); CE_TrashOnDel_Enabled = Cfg("06 - Trash", "06.01 - DeleteWithDelKey", defaultValue: true, "Allows deleting the dragged item using a key."); CE_TrashOnDel_Key = Cfg("06 - Trash", "06.02 - DeleteKey", (KeyCode)127, "Key used to delete the dragged item.", synced: false); CE_TrashOnDel_Confirm = Cfg("06 - Trash", "06.03 - ConfirmDelete", defaultValue: false, "Asks for confirmation before deleting.", synced: false); CE_TrashOnDel_AllowHotbar = Cfg("06 - Trash", "06.04 - AllowDeleteHotbar", defaultValue: false, "Allows deleting items from the hotbar."); CE_FloatItems_Enabled = Cfg("07 - FloatItems", "07.01 - Enabled", defaultValue: true, "Makes dropped items float in water."); CE_ClockHud_Enabled = Cfg("08 - ClockHud", "08.01 - Enabled", defaultValue: true, "Shows a simple clock at the top center of the screen."); CE_ClockHud_ShowDay = Cfg("08 - ClockHud", "08.02 - ShowDay", defaultValue: true, "Shows the in-game day number."); CE_ClockHud_ShowGameTime = Cfg("08 - ClockHud", "08.03 - ShowGameTime", defaultValue: true, "Shows the in-game time."); CE_ClockHud_ShowRealTime = Cfg("08 - ClockHud", "08.04 - ShowRealTime", defaultValue: true, "Shows the real (system) time."); CE_ClockHud_FontSize = Cfg("08 - ClockHud", "08.05 - FontSize", 28, "Clock font size.", synced: false); CE_ClockHud_LabelDay = Cfg("08 - ClockHud", "08.06 - LabelDay", "Dia", "Label for the in-game day text."); CE_ClockHud_LabelGameTime = Cfg("08 - ClockHud", "08.07 - LabelGameTime", "Hora", "Label for the in-game time text."); CE_ClockHud_LabelRealTime = Cfg("08 - ClockHud", "08.08 - LabelRealTime", "Hora Real", "Label for the real time text."); CE_ClockHud_ColorDay = Cfg("08 - ClockHud", "08.09 - ColorDay", "#FFD700", "HEX color for the Day label. Formats: #RRGGBB.", synced: false); CE_ClockHud_ColorGameTime = Cfg("08 - ClockHud", "08.10 - ColorGameTime", "#FFD700", "HEX color for the Game Time label. Formats: #RRGGBB.", synced: false); CE_ClockHud_ColorRealTime = Cfg("08 - ClockHud", "08.11 - ColorRealTime", "#FFD700", "HEX color for the Real Time label. Formats: #RRGGBB.", synced: false); CE_ClockHud_ShowIcon = Cfg("08 - ClockHud", "08.12 - ShowIcon", defaultValue: true, "Shows the day/night icon."); CE_ClockHud_IconSize = Cfg("08 - ClockHud", "08.13 - IconSize", 34f, "Day/Night icon size in pixels.", synced: false); CE_AutoPickupRange = Cfg("09 - AutoPickupRange", "09.01 - Range", 6f, "Auto-pickup radius (meters). Vanilla is 2."); CE_ComfortRange_Enabled = Cfg("10 - ComfortRange", "10.01 - Enabled", defaultValue: true, "Enable global comfort search radius override."); CE_ComfortRange_Radius = Cfg("10 - ComfortRange", "10.02 - Radius", 25f, "Comfort search radius (meters). Vanilla is 10."); CE_SkillDeathLoss_Enabled = Cfg("11 - SkillDeathLoss", "11.01 - Enabled", defaultValue: true, "If true, overrides vanilla skill loss handling on death."); CE_SkillDeathLoss_Factor = Cfg("11 - SkillDeathLoss", "11.02 - LossFactor", 0.05f, "Fraction of each skill level lost on death. Vanilla is 0.05 (5%). Set 0 to disable skill loss."); CE_SkillGain_Swords = Cfg("12 - SkillGain", "12.01 - Swords", 1f, "Skill gain multiplier for Swords. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Knives = Cfg("12 - SkillGain", "12.02 - Knives", 1f, "Skill gain multiplier for Knives. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Clubs = Cfg("12 - SkillGain", "12.03 - Clubs", 1f, "Skill gain multiplier for Clubs. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Polearms = Cfg("12 - SkillGain", "12.04 - Polearms", 1f, "Skill gain multiplier for Polearms. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Spears = Cfg("12 - SkillGain", "12.05 - Spears", 1f, "Skill gain multiplier for Spears. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Blocking = Cfg("12 - SkillGain", "12.06 - Blocking", 1f, "Skill gain multiplier for Blocking. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Axes = Cfg("12 - SkillGain", "12.07 - Axes", 1f, "Skill gain multiplier for Axes. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Bows = Cfg("12 - SkillGain", "12.08 - Bows", 1f, "Skill gain multiplier for Bows. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Crossbows = Cfg("12 - SkillGain", "12.09 - Crossbows", 1f, "Skill gain multiplier for Crossbows. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Unarmed = Cfg("12 - SkillGain", "12.10 - Unarmed", 1f, "Skill gain multiplier for Unarmed. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_ElementalMagic = Cfg("12 - SkillGain", "12.11 - ElementalMagic", 1f, "Skill gain multiplier for Elemental Magic. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_BloodMagic = Cfg("12 - SkillGain", "12.12 - BloodMagic", 1f, "Skill gain multiplier for Blood Magic. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Pickaxes = Cfg("12 - SkillGain", "12.13 - Pickaxes", 1f, "Skill gain multiplier for Pickaxes. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_WoodCutting = Cfg("12 - SkillGain", "12.14 - WoodCutting", 1f, "Skill gain multiplier for Wood Cutting. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Run = Cfg("12 - SkillGain", "12.15 - Run", 1f, "Skill gain multiplier for Run. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Jump = Cfg("12 - SkillGain", "12.16 - Jump", 1f, "Skill gain multiplier for Jump. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Sneak = Cfg("12 - SkillGain", "12.17 - Sneak", 1f, "Skill gain multiplier for Sneak. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Swim = Cfg("12 - SkillGain", "12.18 - Swim", 1f, "Skill gain multiplier for Swim. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Fishing = Cfg("12 - SkillGain", "12.19 - Fishing", 1f, "Skill gain multiplier for Fishing. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Crafting = Cfg("12 - SkillGain", "12.20 - Crafting", 1f, "Skill gain multiplier for Crafting. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Cooking = Cfg("12 - SkillGain", "12.21 - Cooking", 1f, "Skill gain multiplier for Cooking. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Farming = Cfg("12 - SkillGain", "12.22 - Farming", 1f, "Skill gain multiplier for Farming. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Dodge = Cfg("12 - SkillGain", "12.23 - Dodge", 1f, "Skill gain multiplier for Dodge. Example: 0.75 = 75% of vanilla gain."); CE_SkillGain_Ride = Cfg("12 - SkillGain", "12.24 - Ride", 1f, "Skill gain multiplier for Ride. Example: 0.75 = 75% of vanilla gain."); CE_BossAltarsProtection_Enabled = Cfg("13 - AltarsProtection", "13.01 - BossAltarsProtectionEnabled", defaultValue: true, "Enables protection around boss altars for building and terrain modification."); CE_BossAltarsProtection_Radius = Cfg("13 - AltarsProtection", "13.02 - BossAltarsProtectionRadius", 50f, "Protection radius around boss altars for building and terrain modification."); CE_ProtectedAreaObjects_Enabled = Cfg("14 - ProtectedAreaObjects", "14.01 - Enabled", defaultValue: true, "Enable protection around configured locations and vegetation/object prefabs."); CE_ProtectedAreaObjects_Radius = Cfg("14 - ProtectedAreaObjects", "14.02 - Radius", 25f, "Protection radius around configured locations and vegetation/object prefabs."); CE_ProtectedAreaObjects_Locations = Cfg("14 - ProtectedAreaObjects", "14.03 - Locations", "", "Comma-separated Location names protected against building and terrain editing.\nExample: SunkenCrypt4,Crypt2,Crypt3,Crypt4,TrollCave02,MountainCave02,GoblinCamp2,Mistlands_Excavation1"); CE_ProtectedAreaObjects_Vegetations = Cfg("14 - ProtectedAreaObjects", "14.04 - Vegetations", "", "Comma-separated vegetation/object prefab names protected against building and terrain editing. Only prefabs with ZNetView are registered by this system.\nExample: rock4_copper,silvervein"); CE_StatusHudOrganizer_Enabled = Cfg("15 - SmallStatusEffect", "15.01 - Enabled", defaultValue: true, "Enables compact status effect HUD layout."); _harmony.PatchAll(); } } private void OnDestroy() { _configWatcher?.Dispose(); _configWatcher = null; } public void SetupServerSyncAndWatcher() { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown bool flag = false; try { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; ConfigSync = new ConfigSync(((BaseUnityPlugin)this).Info.Metadata.GUID) { DisplayName = ((BaseUnityPlugin)this).Info.Metadata.Name, CurrentVersion = ((BaseUnityPlugin)this).Info.Metadata.Version.ToString(), MinimumRequiredVersion = ((BaseUnityPlugin)this).Info.Metadata.Version.ToString() }; _serverConfigLocked = ((BaseUnityPlugin)this).Config.Bind("01 - General", "LockConfiguration", true, new ConfigDescription("If true, the server locks synchronized configs.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Browsable = false } })); ConfigSync.AddLockingConfigEntry(_serverConfigLocked); SetupConfigWatcher(); flag = true; } catch { } finally { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; if (flag && (Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsServer()) { ((BaseUnityPlugin)this).Config.Save(); } } } protected ConfigEntry Cfg<[<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] T>(string section, string key, T defaultValue, string description, bool synced = true) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown return config(section, key, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty()), synced); } private ConfigEntry config<[<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry val2 = ((BaseUnityPlugin)this).Config.Bind(group, name, value, val); try { SyncedConfigEntry syncedConfigEntry = ConfigSync?.AddConfigEntry(val2); if (syncedConfigEntry != null) { syncedConfigEntry.SynchronizedConfig = synchronizedSetting; } } catch { } return val2; } private void SetupConfigWatcher() { try { _configWatcher?.Dispose(); string configPath = Paths.ConfigPath; string fileName = Path.GetFileName(((BaseUnityPlugin)this).Config.ConfigFilePath); _configWatcher = new FileSystemWatcher(configPath, fileName) { IncludeSubdirectories = false, NotifyFilter = (NotifyFilters.FileName | NotifyFilters.Size | NotifyFilters.LastWrite | NotifyFilters.CreationTime) }; FileSystemEventHandler onChanged = [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(0)] (object _, FileSystemEventArgs __) => { if (!(DateTime.UtcNow < _ignoreEventsUntilUtc)) { _lastCfgWriteUtc = DateTime.UtcNow; if (!_reloadScheduled) { _reloadScheduled = true; ((MonoBehaviour)this).StartCoroutine(ReloadConfigAfterQuietPeriod(0.75f)); } } }; _configWatcher.Changed += onChanged; _configWatcher.Created += onChanged; _configWatcher.Renamed += [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(0)] (object _, RenamedEventArgs __) => { onChanged(_, __); }; _configWatcher.EnableRaisingEvents = true; _watcherReady = true; } catch { } } [IteratorStateMachine(typeof(d__93))] private IEnumerator ReloadConfigAfterQuietPeriod(float quietSeconds) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__93(0) { <>4__this = this, quietSeconds = quietSeconds }; } internal static float GetSkillMultiplier(SkillType skill) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected I4, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected I4, but got Unknown if (1 == 0) { } float result = (skill - 1) switch { 0 => CE_SkillGain_Swords.Value, 1 => CE_SkillGain_Knives.Value, 2 => CE_SkillGain_Clubs.Value, 3 => CE_SkillGain_Polearms.Value, 4 => CE_SkillGain_Spears.Value, 5 => CE_SkillGain_Blocking.Value, 6 => CE_SkillGain_Axes.Value, 7 => CE_SkillGain_Bows.Value, 13 => CE_SkillGain_Crossbows.Value, 10 => CE_SkillGain_Unarmed.Value, 8 => CE_SkillGain_ElementalMagic.Value, 9 => CE_SkillGain_BloodMagic.Value, 11 => CE_SkillGain_Pickaxes.Value, 12 => CE_SkillGain_WoodCutting.Value, _ => (skill - 100) switch { 2 => CE_SkillGain_Run.Value, 0 => CE_SkillGain_Jump.Value, 1 => CE_SkillGain_Sneak.Value, 3 => CE_SkillGain_Swim.Value, 4 => CE_SkillGain_Fishing.Value, 7 => CE_SkillGain_Crafting.Value, 5 => CE_SkillGain_Cooking.Value, 6 => CE_SkillGain_Farming.Value, 8 => CE_SkillGain_Dodge.Value, 10 => CE_SkillGain_Ride.Value, _ => 1f, }, }; if (1 == 0) { } return result; } } [HarmonyPatch(typeof(Character), "Awake")] internal static class AllFaction_CharacterFaction_Patch { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void Postfix(Character __instance) { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected I4, but got Unknown //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) if (TweaksPlugin.CE_AllFaction_Enabled.Value && !((Object)(object)__instance == (Object)null) && !__instance.IsPlayer() && !__instance.IsTamed()) { Faction faction = __instance.m_faction; Faction val = faction; Faction val2 = faction; Faction val3 = val2; switch (val3 - 1) { case 0: val = TweaksPlugin.CE_AllFaction_AnimalsVeg.Value; break; case 1: val = TweaksPlugin.CE_AllFaction_ForestMonsters.Value; break; case 2: val = TweaksPlugin.CE_AllFaction_Undead.Value; break; case 3: val = TweaksPlugin.CE_AllFaction_Demon.Value; break; case 4: val = TweaksPlugin.CE_AllFaction_MountainMonsters.Value; break; case 5: val = TweaksPlugin.CE_AllFaction_SeaMonsters.Value; break; case 6: val = TweaksPlugin.CE_AllFaction_PlainsMonsters.Value; break; case 7: val = TweaksPlugin.CE_AllFaction_Boss.Value; break; case 8: val = TweaksPlugin.CE_AllFaction_MistlandsMonsters.Value; break; } if (val != faction) { __instance.m_faction = val; } } } } internal static class FloatItems { [HarmonyPatch(typeof(ItemDrop), "Awake")] private static class Patch_ItemDrop_Awake { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void Postfix(ItemDrop __instance) { if (Enabled() && IsValidTarget(__instance) && !((Object)(object)((Component)__instance).GetComponent() != (Object)null)) { ((Component)__instance).gameObject.AddComponent(); } } } private static bool Enabled() { return TweaksPlugin.CE_FloatItems_Enabled.Value; } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static bool IsValidTarget(ItemDrop itemDrop) { if ((Object)(object)itemDrop == (Object)null) { return false; } GameObject gameObject = ((Component)itemDrop).gameObject; if ((Object)(object)gameObject == (Object)null) { return false; } return (Object)(object)gameObject.GetComponent() == (Object)null && (Object)(object)gameObject.GetComponent() == (Object)null && (Object)(object)gameObject.GetComponent() != (Object)null && (Object)(object)gameObject.GetComponentInChildren() != (Object)null && (Object)(object)gameObject.GetComponent() != (Object)null; } } [HarmonyPatch(typeof(Plant), "Awake")] internal static class PlantAnywhere_Patch { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void Postfix(Plant __instance) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) if (!TweaksPlugin.CE_Plants_IgnoreBiome.Value) { return; } Biome val = (Biome)0; foreach (Biome value in Enum.GetValues(typeof(Biome))) { val = (Biome)(val | value); } __instance.m_biome = val; } } [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] internal static class ProtectedZoneObjects { private const string MsgBuildBlocked = "$tweaks_protectedareaobjects_build_blocked"; private const string MsgTerrainBlocked = "$tweaks_protectedareaobjects_terrain_blocked"; private static readonly HashSet ActiveLocations = new HashSet(); private static readonly HashSet ActiveVegetations = new HashSet(); private static readonly HashSet LocationNames = new HashSet(StringComparer.Ordinal); private static readonly HashSet VegetationNames = new HashSet(StringComparer.Ordinal); private static string _cachedLocations = string.Empty; private static string _cachedVegetations = string.Empty; internal static void RegisterLocation(Location location) { if (Object.op_Implicit((Object)(object)location)) { RefreshLists(); string item = ProtectedZoneManager.Normalize(((Object)((Component)location).gameObject).name); if (LocationNames.Contains(item)) { ActiveLocations.Add(location); } } } internal static void UnregisterLocation(Location location) { if (Object.op_Implicit((Object)(object)location)) { ActiveLocations.Remove(location); } } internal static void RegisterVegetation(ZNetView znv) { if (Object.op_Implicit((Object)(object)znv)) { RefreshLists(); string item = ProtectedZoneManager.Normalize(((Object)((Component)znv).gameObject).name); if (VegetationNames.Contains(item)) { ActiveVegetations.Add(znv); } } } internal static void UnregisterVegetation(ZNetView znv) { if (Object.op_Implicit((Object)(object)znv)) { ActiveVegetations.Remove(znv); } } internal static bool IsBlocked(Vector3 point, out ProtectedZoneBlock block) { //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) block = default(ProtectedZoneBlock); if (!Enabled()) { return false; } if (ProtectedZoneManager.Bypass()) { return false; } RefreshLists(); float radius = GetRadius(); if (radius <= 0f) { return false; } foreach (Location activeLocation in ActiveLocations) { if (!Object.op_Implicit((Object)(object)activeLocation) || Utils.DistanceXZ(((Component)activeLocation).transform.position, point) > radius) { continue; } block = new ProtectedZoneBlock(ProtectedZoneKind.Object, "$tweaks_protectedareaobjects_build_blocked", "$tweaks_protectedareaobjects_terrain_blocked"); return true; } foreach (ZNetView activeVegetation in ActiveVegetations) { if (!Object.op_Implicit((Object)(object)activeVegetation) || Utils.DistanceXZ(((Component)activeVegetation).transform.position, point) > radius) { continue; } block = new ProtectedZoneBlock(ProtectedZoneKind.Object, "$tweaks_protectedareaobjects_build_blocked", "$tweaks_protectedareaobjects_terrain_blocked"); return true; } return false; } private static bool Enabled() { try { return TweaksPlugin.GetProtectedAreaObjectsEnabled(); } catch { return true; } } private static float GetRadius() { try { return Mathf.Max(0f, TweaksPlugin.CE_ProtectedAreaObjects_Radius.Value); } catch { return 100f; } } private static void RefreshLists() { string locationsRaw = GetLocationsRaw(); string vegetationsRaw = GetVegetationsRaw(); if (!string.Equals(_cachedLocations, locationsRaw, StringComparison.Ordinal)) { _cachedLocations = locationsRaw; ProtectedZoneManager.Rebuild(LocationNames, locationsRaw); } if (!string.Equals(_cachedVegetations, vegetationsRaw, StringComparison.Ordinal)) { _cachedVegetations = vegetationsRaw; ProtectedZoneManager.Rebuild(VegetationNames, vegetationsRaw); } } private static string GetLocationsRaw() { try { return TweaksPlugin.CE_ProtectedAreaObjects_Locations.Value ?? string.Empty; } catch { return string.Empty; } } private static string GetVegetationsRaw() { try { return TweaksPlugin.CE_ProtectedAreaObjects_Vegetations.Value ?? string.Empty; } catch { return string.Empty; } } } internal enum ProtectedZoneKind { BossAltar, Object } [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] internal readonly struct ProtectedZoneBlock { internal readonly ProtectedZoneKind Kind; internal readonly string BuildMessage; internal readonly string TerrainMessage; internal ProtectedZoneBlock(ProtectedZoneKind kind, string buildMessage, string terrainMessage) { Kind = kind; BuildMessage = buildMessage; TerrainMessage = terrainMessage; } } [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] internal static class ProtectedZoneManager { internal static bool TryGetBlock(Vector3 point, out ProtectedZoneBlock block) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) if (ProtectedZoneBossAltar.IsBlocked(point, out block)) { return true; } if (ProtectedZoneObjects.IsBlocked(point, out block)) { return true; } block = default(ProtectedZoneBlock); return false; } internal static void ShowBuildBlocked(ProtectedZoneBlock block) { Show(block.BuildMessage); } internal static void ShowTerrainBlocked(ProtectedZoneBlock block) { Show(block.TerrainMessage); } internal static bool Bypass() { try { return TweaksPlugin.GetAdminBypass() && TweaksPlugin.IsLocalPlayerAdmin(); } catch { return false; } } internal static string Normalize(string name) { if (string.IsNullOrEmpty(name)) { return string.Empty; } return name.EndsWith("(Clone)", StringComparison.Ordinal) ? name.Substring(0, name.Length - "(Clone)".Length).TrimEnd(Array.Empty()) : name; } internal static void Rebuild(HashSet target, string raw) { target.Clear(); if (string.IsNullOrWhiteSpace(raw)) { return; } string[] array = raw.Split(new char[1] { ',' }); for (int i = 0; i < array.Length; i++) { string text = Normalize(array[i].Trim()); if (text.Length > 0) { target.Add(text); } } } private static void Show(string message) { Player localPlayer = Player.m_localPlayer; if (Object.op_Implicit((Object)(object)localPlayer)) { ((Character)localPlayer).Message((MessageType)2, message, 0, (Sprite)null); } } } [HarmonyPatch(typeof(Location), "Awake")] internal static class ProtectedZonePatchLocationAwake { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void Postfix(Location __instance) { ProtectedZoneBossAltar.Register(__instance); ProtectedZoneObjects.RegisterLocation(__instance); } } [HarmonyPatch(typeof(Location), "OnDestroy")] internal static class ProtectedZonePatchLocationOnDestroy { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void Prefix(Location __instance) { ProtectedZoneBossAltar.Unregister(__instance); ProtectedZoneObjects.UnregisterLocation(__instance); } } [HarmonyPatch(typeof(ZNetView), "Awake")] internal static class ProtectedZonePatchZNetViewAwake { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void Postfix(ZNetView __instance) { ProtectedZoneObjects.RegisterVegetation(__instance); } } [HarmonyPatch(typeof(ZNetView), "OnDestroy")] internal static class ProtectedZonePatchZNetViewOnDestroy { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void Prefix(ZNetView __instance) { ProtectedZoneObjects.UnregisterVegetation(__instance); } } [HarmonyPatch(typeof(Player), "TryPlacePiece")] internal static class ProtectedZonePatchPlayerTryPlacePiece { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static bool Prefix(Player __instance, Piece piece, ref bool __result) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)__instance) || !Object.op_Implicit((Object)(object)piece)) { return true; } __instance.UpdatePlacementGhost(true); GameObject val = AccessTools.FieldRefAccess("m_placementGhost").Invoke(__instance); if (!Object.op_Implicit((Object)(object)val)) { return true; } if (!ProtectedZoneManager.TryGetBlock(val.transform.position, out var block)) { return true; } ProtectedZoneManager.ShowBuildBlocked(block); __result = false; return false; } } [HarmonyPatch(typeof(TerrainComp), "RPC_ApplyOperation")] internal static class ProtectedZonePatchTerrainApplyOperation { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static bool Prefix(TerrainComp __instance, long sender, ZPackage pkg) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected O, but got Unknown //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)__instance) || pkg == null) { return true; } ZPackage val = new ZPackage(pkg.GetArray()); Vector3 point = val.ReadVector3(); if (!ProtectedZoneManager.TryGetBlock(point, out var block)) { return true; } ProtectedZoneManager.ShowTerrainBlocked(block); return false; } } [HarmonyPatch(typeof(Skills), "LowerAllSkills")] internal static class Tweaks_Skills_LowerAllSkills_Patch { [HarmonyPriority(500)] private static bool Prefix(ref float __0) { if (TweaksPlugin.CE_SkillDeathLoss_Enabled == null || !TweaksPlugin.CE_SkillDeathLoss_Enabled.Value) { return true; } float num = ((TweaksPlugin.CE_SkillDeathLoss_Factor != null) ? TweaksPlugin.CE_SkillDeathLoss_Factor.Value : 0.05f); if (num < 0f) { num = 0f; } if (num == 0f) { return false; } __0 = num; return true; } } [HarmonyPatch(typeof(Skills), "Clear")] internal static class Tweaks_Skills_Clear_Patch { [HarmonyPriority(500)] private static bool Prefix() { if (TweaksPlugin.CE_SkillDeathLoss_Enabled == null || !TweaksPlugin.CE_SkillDeathLoss_Enabled.Value) { return true; } return false; } } [HarmonyPatch(typeof(Skills), "RaiseSkill")] internal static class Tweaks_SkillGain_Patch { private static void Prefix(ref SkillType skillType, ref float factor) { if (skillType && (int)skillType != 999) { factor *= TweaksPlugin.GetSkillMultiplier(skillType); } } } [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(0)] [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] internal static class TrashOnDel { [HarmonyPatch(typeof(InventoryGui), "Hide")] [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(0)] private static class Patch_InventoryGui_Hide { private static void Postfix() { CloseDialog(); } } [HarmonyPatch(typeof(InventoryGui), "UpdateItemDrag")] [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(0)] private static class Patch_InventoryGui_UpdateItemDrag { [<68e52a09-af3b-4f50-86ad-48279f320d83>NullableContext(1)] private static void Postfix(InventoryGui __instance, ItemData ___m_dragItem, Inventory ___m_dragInventory, int ___m_dragAmount, GameObject ___m_dragGo) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Invalid comparison between Unknown and I4 //IL_0069: Unknown result type (might be due to invalid IL or missing references) if (Enabled() && !((Object)(object)___m_dragGo == (Object)null) && ___m_dragItem != null && ___m_dragInventory != null && ___m_dragInventory.ContainsItem(___m_dragItem) && !_dialogOpen) { KeyCode value = TweaksPlugin.CE_TrashOnDel_Key.Value; if ((int)value != 0 && ZInput.GetKeyDown(value, true)) { TryRequestDelete(___m_dragItem, ___m_dragInventory, ___m_dragAmount); } } } } [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] private static GameObject _dialog; private static bool _dialogOpen; [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] private static ItemData _pendingItem; [<10f6daa5-3e28-494a-bd9a-778075d193dc>Nullable(2)] private static Inventory _pendingInv; private static int _pendingAmount; private static readonly MethodInfo MI_SetupDragItem = AccessTools.Method(typeof(InventoryGui), "SetupDragItem", (Type[])null, (Type[])null); private static readonly MethodInfo MI_UpdateCraftingPanel = AccessTools.Method(typeof(InventoryGui), "UpdateCraftingPanel", new Type[1] { typeof(bool) }, (Type[])null); private static bool Enabled() { return TweaksPlugin.CE_TrashOnDel_Enabled.Value; } private static void CloseDialog() { _dialogOpen = false; if ((Object)(object)_dialog != (Object)null) { Object.Destroy((Object)(object)_dialog); _dialog = null; } _pendingItem = null; _pendingInv = null; _pendingAmount = 0; } private static void DoDeleteNow() { if ((Object)(object)InventoryGui.instance == (Object)null) { CloseDialog(); return; } if ((Object)(object)Player.m_localPlayer == (Object)null) { CloseDialog(); return; } if (_pendingItem == null || _pendingInv == null) { CloseDialog(); return; } if (_pendingAmount <= 0) { CloseDialog(); return; } if (!_pendingInv.ContainsItem(_pendingItem)) { CloseDialog(); return; } if (!TweaksPlugin.CE_TrashOnDel_AllowHotbar.Value && _pendingItem.m_gridPos.y == 0) { CloseDialog(); return; } Player localPlayer = Player.m_localPlayer; ((Humanoid)localPlayer).RemoveEquipAction(_pendingItem); ((Humanoid)localPlayer).UnequipItem(_pendingItem, false); if (_pendingAmount >= _pendingItem.m_stack) { _pendingInv.RemoveItem(_pendingItem); } else { _pendingInv.RemoveItem(_pendingItem, _pendingAmount); } _pendingInv.Changed(); MI_SetupDragItem.Invoke(InventoryGui.instance, new object[3] { null, null, 0 }); MI_UpdateCraftingPanel.Invoke(InventoryGui.instance, new object[1] { false }); CloseDialog(); } private static void ShowConfirmDialog(ItemData item, int amount) { //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Expected O, but got Unknown //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Expected O, but got Unknown //IL_0227: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)InventoryGui.instance == (Object)null || _dialogOpen) { return; } Transform splitPanel = InventoryGui.instance.m_splitPanel; if ((Object)(object)splitPanel == (Object)null) { return; } _dialog = Object.Instantiate(((Component)splitPanel).gameObject, ((Component)InventoryGui.instance).transform); ((Object)_dialog).name = "TweaksTrashConfirm"; _dialogOpen = true; Transform obj = _dialog.transform.Find("win_bkg/Button_ok"); Button val = ((obj != null) ? ((Component)obj).GetComponent