using System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using Multiplayer; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("HumanMaxPlayerMod")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Increase max players count for Human Fall Flat")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("HumanMaxPlayerMod")] [assembly: AssemblyTitle("HumanMaxPlayerMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HumanMaxPlayerMod { public class MultiplayerLobbySettingsMenuPatch { [HarmonyPatch(typeof(MultiplayerLobbySettingsMenu), "OnGotFocus")] public static class MultiplayerLobbySettingsMenu_OnGotFocus { public static bool Prefix(MenuSelector ___maxPlayersSelector) { int num = 254; if (___maxPlayersSelector.optionLabels.Length != num) { TextMeshProUGUI optionLabel = ___maxPlayersSelector.optionLabels.First(); Transform obj = ((TMP_Text)optionLabel).transform.parent.Find("Right"); obj.SetParent((Transform)null); ___maxPlayersSelector.optionLabels = Enumerable.Concat(second: Enumerable.Range(___maxPlayersSelector.optionLabels.Length + 2, num - ___maxPlayersSelector.optionLabels.Length).Select(delegate(int x) { TextMeshProUGUI obj2 = Object.Instantiate(optionLabel, ((TMP_Text)optionLabel).transform.parent, false); ((Object)obj2).name = x.ToString(); ((TMP_Text)obj2).text = x.ToString(); return obj2; }), first: ___maxPlayersSelector.optionLabels).ToArray(); obj.SetParent(((TMP_Text)optionLabel).transform.parent); } return true; } } } [BepInPlugin("HumanMaxPlayerMod", "HumanMaxPlayerMod", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin HumanMaxPlayerMod is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "HumanMaxPlayerMod"; public const string PLUGIN_NAME = "HumanMaxPlayerMod"; public const string PLUGIN_VERSION = "1.0.0"; } }