using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using BepInEx; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace PeakAudioFix { [BepInPlugin("patchnote.peakaudiofix", "Peak Audio Fix", "1.0.0")] public sealed class PeakAudioFixPlugin : BaseUnityPlugin { private sealed class ParkedSource { internal AudioSource Source { get; } internal float ParkedAt { get; } internal float TimeWhenParked { get; } internal ParkedSource(AudioSource source, float parkedAt, float timeWhenParked) { Source = source; ParkedAt = parkedAt; TimeWhenParked = timeWhenParked; } } internal const string PluginGuid = "patchnote.peakaudiofix"; internal const string PluginName = "Peak Audio Fix"; internal const string PluginVersion = "1.0.0"; private const float SilentVolumeThreshold = 0.001f; private const float ResumeVolumeThreshold = 0.01f; private const float SilentSecondsBeforeParking = 2f; private const float ScanIntervalSeconds = 0.5f; private const int VoicePriority = 0; private const int GlobalPriority = 20; private const int NearWorldPriority = 80; private const int FarWorldPriority = 220; private readonly Dictionary _silentSince = new Dictionary(); private readonly Dictionary _parkedSources = new Dictionary(); private readonly List _scratchIds = new List(); private float _nextScanAt; private int _totalParked; private int _totalResumed; private int _totalForgotten; private int _totalPriorityChanges; private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Peak Audio Fix."); } private void OnDestroy() { ((BaseUnityPlugin)this).Logger.LogInfo((object)($"Peak Audio Fix summary: parked={_totalParked}, resumed={_totalResumed}, " + $"forgotten={_totalForgotten}, priorityChanges={_totalPriorityChanges}, " + $"currentlyParked={_parkedSources.Count}")); } private void Update() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) float realtimeSinceStartup = Time.realtimeSinceStartup; if (!(realtimeSinceStartup < _nextScanAt)) { _nextScanAt = realtimeSinceStartup + 0.5f; RefreshParkedSources(realtimeSinceStartup); ScanPlayingSources(realtimeSinceStartup, GetListenerPosition()); } } private void ScanPlayingSources(float now, Vector3 listenerPosition) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) AudioSource[] array = Object.FindObjectsByType((FindObjectsInactive)0, (FindObjectsSortMode)0); foreach (AudioSource val in array) { int instanceID = ((Object)val).GetInstanceID(); if (!_parkedSources.ContainsKey(instanceID)) { float value; if (!val.isPlaying) { _silentSince.Remove(instanceID); } else if (!IsLoopCandidate(val)) { ApplyPriorityPolicy(val, listenerPosition); _silentSince.Remove(instanceID); } else if (!IsSilent(val)) { ApplyPriorityPolicy(val, listenerPosition); _silentSince.Remove(instanceID); } else if (!_silentSince.TryGetValue(instanceID, out value)) { _silentSince[instanceID] = now; } else if (now - value >= 2f) { ParkSource(val, instanceID, now); } } } } private void RefreshParkedSources(float now) { _scratchIds.Clear(); foreach (int key in _parkedSources.Keys) { _scratchIds.Add(key); } foreach (int scratchId in _scratchIds) { ParkedSource parkedSource = _parkedSources[scratchId]; AudioSource source = parkedSource.Source; if ((Object)(object)source == (Object)null) { ForgetParked(scratchId); } else if (!IsLoopCandidate(source)) { ForgetParked(scratchId); } else if (source.isPlaying) { _parkedSources.Remove(scratchId); _silentSince.Remove(scratchId); } else if (ShouldResume(source)) { ResumeSource(source, parkedSource, scratchId, now); } } } private void ParkSource(AudioSource source, int id, float now) { ParkedSource value = new ParkedSource(source, now, TryGetSourceTime(source)); source.Pause(); _parkedSources[id] = value; _silentSince.Remove(id); _totalParked++; } private void ResumeSource(AudioSource source, ParkedSource parked, int id, float now) { RestoreSourceTime(source, parked, now); source.UnPause(); if (!source.isPlaying) { source.Play(); } _parkedSources.Remove(id); _silentSince.Remove(id); _totalResumed++; } private void ForgetParked(int id) { _parkedSources.Remove(id); _silentSince.Remove(id); _totalForgotten++; } private bool IsLoopCandidate(AudioSource source) { if (!source.loop || (Object)(object)source.clip == (Object)null) { return false; } return !string.Equals(((Object)source.clip).name, "UnityAudioOut", StringComparison.Ordinal); } private bool IsSilent(AudioSource source) { return source.volume <= 0.001f; } private bool ShouldResume(AudioSource source) { if (((Behaviour)source).enabled && ((Component)source).gameObject.activeInHierarchy && !source.mute) { return source.volume >= 0.01f; } return false; } private void ApplyPriorityPolicy(AudioSource source, Vector3 listenerPosition) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)source.clip == (Object)null)) { int targetPriority = GetTargetPriority(source, listenerPosition); if (source.priority != targetPriority) { source.priority = targetPriority; _totalPriorityChanges++; } } } private int GetTargetPriority(AudioSource source, Vector3 listenerPosition) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) if (IsVoiceSource(source)) { return 0; } if (IsGlobalSource(source)) { return 20; } float num = Mathf.Max(1f, source.maxDistance); float num2 = Mathf.Clamp01(Vector3.Distance(listenerPosition, ((Component)source).transform.position) / num); return Mathf.RoundToInt(Mathf.Lerp(80f, 220f, num2)); } private static bool IsVoiceSource(AudioSource source) { return string.Equals(((Object)source.clip).name, "UnityAudioOut", StringComparison.Ordinal); } private static bool IsGlobalSource(AudioSource source) { if (source.spatialBlend <= 0.05f) { return true; } if (((Object)source.clip).name.StartsWith("Music", StringComparison.OrdinalIgnoreCase)) { return true; } return ContainsPathSegment(((Component)source).transform, "Music"); } private static bool ContainsPathSegment(Transform transform, string segment) { Transform val = transform; while ((Object)(object)val != (Object)null) { if (string.Equals(((Object)val).name, segment, StringComparison.OrdinalIgnoreCase)) { return true; } val = val.parent; } return false; } private static Vector3 GetListenerPosition() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) Camera main = Camera.main; if ((Object)(object)main != (Object)null) { return ((Component)main).transform.position; } AudioListener val = Object.FindFirstObjectByType(); if (!((Object)(object)val != (Object)null)) { return Vector3.zero; } return ((Component)val).transform.position; } private static float TryGetSourceTime(AudioSource source) { try { return source.time; } catch { return 0f; } } private static void RestoreSourceTime(AudioSource source, ParkedSource parked, float now) { AudioClip clip = source.clip; if ((Object)(object)clip == (Object)null || clip.length <= 0.01f) { return; } try { float num = Mathf.Max(0f, now - parked.ParkedAt); float num2 = Mathf.Abs(source.pitch); source.time = Mathf.Repeat(parked.TimeWhenParked + num * num2, clip.length); } catch { } } } }