using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("游侠173")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1")] [assembly: AssemblyProduct("EasyBackpackHold")] [assembly: AssemblyTitle("youxia173.EasyBackpackHold")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EasyBackpackHold { [BepInPlugin("youxia173.EasyBackpackHold", "EasyBackpackHold", "1.0.1")] public sealed class Plugin : BaseUnityPlugin { internal static ManualLogSource Log; internal static Plugin Instance; private ConfigEntry _backpackKey; private ConfigEntry _altBackpackKey; internal static bool OpenedByMod; private static bool _fakedInteract; private static bool _savedInteractPressed; private void Awake() { //IL_0059: Unknown result type (might be due to invalid IL or missing references) Instance = this; Log = ((BaseUnityPlugin)this).Logger; _backpackKey = ((BaseUnityPlugin)this).Config.Bind("Keybinds", "BackpackKey", (KeyCode)98, "按住此键打开背上的背包(松开关闭,与原版长按交互一致)"); _altBackpackKey = ((BaseUnityPlugin)this).Config.Bind("Keybinds", "AlternativeBackpackKey", (KeyCode)0, "可选备用键"); new Harmony("youxia173.EasyBackpackHold").PatchAll(typeof(BackpackWheelUpdatePatch)); Log.LogInfo((object)"EasyBackpackHold v1.0.1 loaded"); } private void Update() { if (!Application.isFocused) { OpenedByMod = false; return; } Character localCharacter = Character.localCharacter; if ((Object)(object)localCharacter == (Object)null) { OpenedByMod = false; return; } bool flag = IsBackpackKeyHeld(); if (OpenedByMod) { if (!flag) { OpenedByMod = false; } } else { if (!IsBackpackKeyDown() || localCharacter.data.passedOut || localCharacter.data.dead || localCharacter.data.currentItem is Backpack) { return; } if (TryOpenEquippedBackpack(localCharacter)) { OpenedByMod = true; return; } Character carriedPlayer = localCharacter.data.carriedPlayer; if ((Object)(object)carriedPlayer != (Object)null && TryOpenEquippedBackpack(carriedPlayer)) { OpenedByMod = true; } } } internal bool IsBackpackKeyHeld() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) if (Input.GetKey(_backpackKey.Value)) { return true; } if ((int)_altBackpackKey.Value != 0) { return Input.GetKey(_altBackpackKey.Value); } return false; } private bool IsBackpackKeyDown() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) if (Input.GetKeyDown(_backpackKey.Value)) { return true; } if ((int)_altBackpackKey.Value != 0) { return Input.GetKeyDown(_altBackpackKey.Value); } return false; } private static bool TryOpenEquippedBackpack(Character character) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((character != null) ? character.player : null) == (Object)null) { return false; } BackpackSlot backpackSlot = character.player.backpackSlot; if (backpackSlot == null || ((ItemSlot)backpackSlot).IsEmpty() || (int)backpackSlot.backpackType == 0) { return false; } GUIManager instance = GUIManager.instance; if ((Object)(object)instance == (Object)null) { return false; } int num = ResolveSlotCount(backpackSlot); BackpackReference fromEquippedBackpack = BackpackReference.GetFromEquippedBackpack(character); instance.OpenBackpackWheel(fromEquippedBackpack, num, backpackSlot.backpackType); return true; } private static int ResolveSlotCount(BackpackSlot slot) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected I4, but got Unknown Item prefab = ((ItemSlot)slot).prefab; Backpack val = (Backpack)(object)((prefab is Backpack) ? prefab : null); if (val != null) { return Mathf.Max(0, val.slotCount); } BackpackType backpackType = slot.backpackType; switch (backpackType - 1) { case 2: case 3: return 0; case 1: return 1; case 0: return 4; default: return 0; } } internal static void BeginFakeInteractIfNeeded() { if (OpenedByMod && !((Object)(object)Instance == (Object)null) && Instance.IsBackpackKeyHeld()) { Character localCharacter = Character.localCharacter; if (!((Object)(object)localCharacter?.input == (Object)null)) { _savedInteractPressed = localCharacter.input.interactIsPressed; localCharacter.input.interactIsPressed = true; _fakedInteract = true; } } } internal static void EndFakeInteractIfNeeded() { if (_fakedInteract) { _fakedInteract = false; Character localCharacter = Character.localCharacter; if ((Object)(object)localCharacter?.input != (Object)null) { localCharacter.input.interactIsPressed = _savedInteractPressed; } } } } [HarmonyPatch(typeof(BackpackWheel), "Update")] internal static class BackpackWheelUpdatePatch { [HarmonyPrefix] private static void Prefix() { Plugin.BeginFakeInteractIfNeeded(); } [HarmonyPostfix] private static void Postfix() { Plugin.EndFakeInteractIfNeeded(); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "youxia173.EasyBackpackHold"; public const string PLUGIN_NAME = "EasyBackpackHold"; public const string PLUGIN_VERSION = "1.0.1"; } }