using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using AntlerShed.EnemySkinKit.Vanilla; using AntlerShed.SkinRegistry; using BepInEx; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] [CompilerGenerated] [EditorBrowsable(EditorBrowsableState.Never)] [GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)] internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { private struct MonoScriptData { public byte[] FilePathsData; public byte[] TypesData; public int TotalTypes; public int TotalFiles; public bool IsEditorOnly; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static MonoScriptData Get() { return new MonoScriptData { FilePathsData = new byte[96] { 0, 0, 0, 1, 0, 0, 0, 88, 92, 65, 115, 115, 101, 116, 115, 92, 65, 111, 95, 79, 110, 105, 95, 66, 117, 116, 108, 101, 114, 95, 50, 48, 50, 54, 83, 116, 97, 103, 105, 110, 103, 92, 112, 108, 117, 103, 105, 110, 115, 92, 65, 111, 95, 79, 110, 105, 95, 66, 117, 116, 108, 101, 114, 95, 50, 48, 50, 54, 92, 65, 111, 95, 79, 110, 105, 95, 66, 117, 116, 108, 101, 114, 95, 50, 48, 50, 54, 80, 108, 117, 103, 105, 110, 46, 99, 115 }, TypesData = new byte[71] { 0, 0, 0, 0, 66, 115, 101, 101, 107, 115, 101, 114, 121, 46, 76, 101, 116, 104, 97, 108, 67, 111, 109, 112, 97, 110, 121, 46, 65, 111, 95, 79, 110, 105, 95, 66, 117, 116, 108, 101, 114, 95, 50, 48, 50, 54, 124, 65, 111, 95, 79, 110, 105, 95, 66, 117, 116, 108, 101, 114, 95, 50, 48, 50, 54, 80, 108, 117, 103, 105, 110 }, TotalFiles = 1, TotalTypes = 1, IsEditorOnly = false }; } } namespace seeksery.LethalCompany.Ao_Oni_Butler_2026; [BepInPlugin("seeksery.Ao_Oni_Butler_2026", "Ao_Oni_Butler_2026", "1.0.4")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Ao_Oni_Butler_2026Plugin : BaseUnityPlugin { public const string modGUID = "seeksery.Ao_Oni_Butler_2026"; public const string modName = "Ao_Oni_Butler_2026"; public const string modVersion = "1.0.4"; private void Awake() { EnemySkinRegistry.RegisterSkin((Skin)(object)AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/seeksery_Ao_Oni_Butler_2026_SkinAssets")).LoadAsset("Assets/AoOniButler.asset")); } }