using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using PluginConfig.API; using PluginConfig.API.Decorators; using PluginConfig.API.Fields; using PluginConfig.API.Functionals; using SettingsMenu.Models; using TMPro; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("bitmotte.StyleVision")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("StyleVision")] [assembly: AssemblyTitle("bitmotte.StyleVision")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace StyleVision { public static class BundleTool { public static AssetBundle Load(string fileName) { return AssetBundle.LoadFromMemory(EmbeddedAccess.AccessFile(fileName)); } } public static class Configurator { [CompilerGenerated] private static class <>O { public static OnClick <0>__OpenDiscord; } public static FloatSliderField curve; public static BoolField pixel; public static BoolField dither; public static BoolField texture; public static BoolField vertex; public static BoolField color; public static ButtonField joinDC; public static PluginConfigurator CreateConfigurator() { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Expected O, but got Unknown //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Expected O, but got Unknown //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Expected O, but got Unknown //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Expected O, but got Unknown //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Expected O, but got Unknown //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Expected O, but got Unknown //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Expected O, but got Unknown //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Expected O, but got Unknown //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Expected O, but got Unknown //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Expected O, but got Unknown //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Expected O, but got Unknown PluginConfigurator val = PluginConfigurator.Create("StyleVision", "bitmotte.StyleVision"); curve = new FloatSliderField(val.rootPanel, "Curve ( Higher = More style needed )", "curve", new Tuple(1f, 5f), 1.5f); ConfigSpace val2 = new ConfigSpace(val.rootPanel, 8f); ConfigHeader val3 = new ConfigHeader(val.rootPanel, "Notice : You need to manually reset a setting after disabling it !!", 12, (TextAlignmentOptions)513); pixel = new BoolField(val.rootPanel, "Downscaling", "pixel", true); dither = new BoolField(val.rootPanel, "Dithering", "dither", true); texture = new BoolField(val.rootPanel, "Texture Warping", "texture", true); vertex = new BoolField(val.rootPanel, "Vertex Warping", "vertex", true); color = new BoolField(val.rootPanel, "Color Compression", "color", true); ConfigSpace val4 = new ConfigSpace(val.rootPanel, 15f); ConfigHeader val5 = new ConfigHeader(val.rootPanel, "Join my discord for sneak peeks,devlogs,and the possibility to test my mods early ! !", 20, (TextAlignmentOptions)513); joinDC = new ButtonField(val.rootPanel, "Join my Discord", "joinDC"); ConfigSpace val6 = new ConfigSpace(val.rootPanel, 15f); ButtonField obj = joinDC; object obj2 = <>O.<0>__OpenDiscord; if (obj2 == null) { OnClick val7 = OpenDiscord; <>O.<0>__OpenDiscord = val7; obj2 = (object)val7; } obj.onClick += (OnClick)obj2; return val; } private static void OpenDiscord() { Process.Start("http://discord.gg/pVdr9e6hZ8"); } } public static class EmbeddedAccess { public static byte[] AccessFile(string fileName) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); byte[] array; using (Stream stream = executingAssembly.GetManifestResourceStream("StyleVision.resources." + fileName)) { if (stream == null) { return null; } array = new byte[stream.Length]; stream.Read(array, 0, array.Length); } return array; } } [HarmonyPatch(typeof(StyleHUD), "Start")] public static class patcg { private static void Prefix(StyleHUD __instance) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown GameObject val = new GameObject("StyleVision"); StyleVision styleVision = val.AddComponent(); styleVision.style = __instance; } } [BepInPlugin("bitmotte.StyleVision", "StyleVision", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; public static PluginConfigurator config; private void Awake() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"Plugin bitmotte.StyleVision is loaded!"); Harmony val = new Harmony("bitmotte.StyleVision"); val.PatchAll(); config = Configurator.CreateConfigurator(); SceneManager.sceneLoaded += OnSceneLoad; } private void OnSceneLoad(Scene scene, LoadSceneMode mode) { } } public static class SetupResource { public static GameObject FixShader(GameObject gameObject) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) Shader shader = Addressables.LoadAssetAsync((object)"Assets/Materials/Environment/Metal/Pattern 1/Metal Pattern 1 8.mat").WaitForCompletion().shader; SkinnedMeshRenderer[] componentsInChildren = gameObject.GetComponentsInChildren(); foreach (SkinnedMeshRenderer val in componentsInChildren) { Material[] materials = ((Renderer)val).materials; foreach (Material val2 in materials) { if (((Object)val2.shader).name == "ULTRAKILL/Master") { val2.shader = shader; } if (((Object)val2.shader).name == "Hidden/InternalErrorShader") { val2.shader = Addressables.LoadAssetAsync((object)"Assets/Materials/Dev/FadeToWhite.mat").WaitForCompletion().shader; } } } MeshRenderer[] componentsInChildren2 = gameObject.GetComponentsInChildren(); foreach (MeshRenderer val3 in componentsInChildren2) { Material[] materials2 = ((Renderer)val3).materials; foreach (Material val4 in materials2) { val4.shader = shader; } } return gameObject; } } public class StyleVision : MonoBehaviour { public StyleHUD style; private PreferenceKey pixelPref; private PreferenceKey ditherPref; private PreferenceKey texturePref; private PreferenceKey vertexPref; private PreferenceKey colorPref; public void Start() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) pixelPref = default(PreferenceKey); pixelPref.key = "pixelization"; ditherPref = default(PreferenceKey); ditherPref.key = "dithering"; texturePref = default(PreferenceKey); texturePref.key = "textureWarping"; vertexPref = default(PreferenceKey); vertexPref.key = "vertexWarping"; colorPref = default(PreferenceKey); colorPref.key = "colorCompression"; ((PreferenceKey)(ref pixelPref)).SetIntValue(6); } public void Update() { if ((Object)(object)style == (Object)null) { Plugin.Logger.LogInfo((object)"no style hud found, killing myself : - ("); Object.Destroy((Object)(object)((Component)this).gameObject); } float num = (float)style.rankIndex / 7f; num = (float)Math.Pow(Configurator.curve.value, 10f * num - 10f); if (Configurator.pixel.value) { ((PreferenceKey)(ref pixelPref)).SetIntValue((int)Math.Round(6f - num * 6f)); } if (Configurator.dither.value) { ((PreferenceKey)(ref ditherPref)).SetFloatValue(1f - num); } if (Configurator.texture.value) { ((PreferenceKey)(ref texturePref)).SetFloatValue(1f - num); } if (Configurator.vertex.value) { ((PreferenceKey)(ref vertexPref)).SetIntValue((int)Math.Round(5f - num * 5f)); } if (Configurator.color.value) { ((PreferenceKey)(ref colorPref)).SetIntValue((int)Math.Round(5f - num * 5f)); } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "bitmotte.StyleVision"; public const string PLUGIN_NAME = "StyleVision"; public const string PLUGIN_VERSION = "1.0.0"; } }