using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DivineDimmer")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DivineDimmer")] [assembly: AssemblyTitle("DivineDimmer")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DivineDimmer { [BepInPlugin("DivineDimmer", "DivineDimmer", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private void Awake() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) Logger = ((BaseUnityPlugin)this).Logger; new Harmony("DivineDimmer").PatchAll(); Logger.LogInfo((object)"*puts on sunglasses*"); } } [HarmonyPatch] public static class Patches { [HarmonyPrefix] [HarmonyPatch(typeof(VirtueInsignia), "Start")] public static void Dim(VirtueInsignia __instance) { Plugin.Logger.LogInfo((object)"g"); Transform val = ((Component)__instance).transform.Find("Capsule"); Object.Destroy((Object)(object)((Component)val.GetChild(1)).gameObject); Object.Destroy((Object)(object)((Component)val.GetChild(2)).gameObject); Object.Destroy((Object)(object)((Component)val.GetChild(3)).gameObject); ((Component)val).GetComponentInChildren().intensity = 5f; ((Component)val).GetComponentInChildren().range = 20f; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "DivineDimmer"; public const string PLUGIN_NAME = "DivineDimmer"; public const string PLUGIN_VERSION = "1.0.0"; } }