using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Photon.Pun; using Photon.Realtime; using TMPro; using TinyTweaks.Tweaks; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("YonDev.TinyTweaks")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0+7a1422f343799cc7c16cd3c3b2601ce8fd279b00")] [assembly: AssemblyProduct("YonDev.TinyTweaks")] [assembly: AssemblyTitle("TinyTweaks")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] [Embedded] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] [Embedded] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace Microsoft.CodeAnalysis { [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace TinyTweaks { [BepInPlugin("YonDev.TinyTweaks", "TinyTweaks", "0.1.0")] public class Plugin : BaseUnityPlugin { public static ConfigFile config; private GameObject TweaksObj; public const string Id = "YonDev.TinyTweaks"; internal static ManualLogSource Log { get; private set; } public static string Name => "TinyTweaks"; public static string Version => "0.1.0"; private void Awake() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; config = ((BaseUnityPlugin)this).Config; StartTweaks(); SceneManager.sceneLoaded += OnSceneChanged; Harmony val = new Harmony("TinyTweaks!"); val.PatchAll(); Log.LogInfo((object)("Plugin " + Name + " is loaded!")); } private void OnSceneChanged(Scene scene, LoadSceneMode mode) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown TweaksObj = new GameObject("Tweaks!"); if (((Scene)(ref scene)).name == "Airport") { Log.LogInfo((object)"In Airport! Loading Basketball Aimbot!"); TweaksObj.AddComponent(); } TweaksObj.AddComponent(); } private void StartTweaks() { Customizations.Start(); BingBongSays.Start(); showNamesAlways.Start(); ExtraMarshmallows.Start(); ItemAimbotFinder.Binds(); moveVersion.Binds(); } public static void Notification(string message, string color = "FFFFFF", bool sound = false) { //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) PlayerConnectionLog val = Object.FindAnyObjectByType(); if ((Object)(object)val == (Object)null) { return; } string text = "" + message + ""; MethodInfo method = typeof(PlayerConnectionLog).GetMethod("AddMessage", BindingFlags.Instance | BindingFlags.NonPublic); if (method != null) { method.Invoke(val, new object[1] { text }); if ((Object)(object)val.sfxJoin != (Object)null && sound) { val.sfxJoin.Play(default(Vector3)); } } else { Log.LogMessage((object)"AddMessage method not found."); } } public static void log(string message) { Log.LogInfo((object)message); } } } namespace TinyTweaks.Tweaks { [RequireComponent(typeof(Rigidbody))] [RequireComponent(typeof(PhotonView))] public class BasketballMagnet : MonoBehaviour, IPunOwnershipCallbacks { private Rigidbody rb = null; private PhotonView pv = null; private BasketballHoop targetHoop; private bool hasLeftHand; private bool hasExecutedLegitShot; private void Awake() { rb = ((Component)this).GetComponent(); pv = ((Component)this).GetComponent(); ResetState(); } private void OnEnable() { PhotonNetwork.AddCallbackTarget((object)this); FindNearestHoop(); } private void OnDisable() { PhotonNetwork.RemoveCallbackTarget((object)this); } public void ResetState() { hasLeftHand = false; hasExecutedLegitShot = false; } private void FindNearestHoop() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) BasketballHoop[] array = Object.FindObjectsByType((FindObjectsSortMode)0); float num = float.PositiveInfinity; Vector3 position = ((Component)this).transform.position; BasketballHoop[] array2 = array; foreach (BasketballHoop val in array2) { float num2 = Vector3.Distance(position, ((Component)val).transform.position); if (num2 < num) { num = num2; targetHoop = val; } } } private void OnTriggerExit(Collider other) { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) if (pv.IsMine && ItemAimbotFinder.EnableAssist.Value && ItemAimbotFinder.RageAimbot.Value) { BasketballHoop componentInParent = ((Component)other).GetComponentInParent(); if ((Object)(object)componentInParent != (Object)null && rb.linearVelocity.y < 0f && ((Component)this).transform.position.y < ((Component)componentInParent).transform.position.y) { Debug.Log((object)"[Rage Mode] Basket scored! Automatically tracking next objective..."); hasLeftHand = true; FindNearestHoop(); ApplyParabolicAimbotForce(); } } } private void FixedUpdate() { //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) if (!pv.IsMine || !ItemAimbotFinder.EnableAssist.Value) { return; } if ((Object)(object)((Component)this).transform.parent != (Object)null && ((Object)(object)((Component)((Component)this).transform.root).GetComponent() != (Object)null || ((Object)((Component)this).transform.root).name.Contains("Player"))) { ResetState(); } else { if ((!ItemAimbotFinder.RageAimbot.Value && hasExecutedLegitShot) || hasLeftHand) { return; } hasLeftHand = true; FindNearestHoop(); Vector3 linearVelocity = rb.linearVelocity; float magnitude = ((Vector3)(ref linearVelocity)).magnitude; if (magnitude < ItemAimbotFinder.MinimumThrowSpeedBasketBall.Value) { if (!ItemAimbotFinder.RageAimbot.Value) { hasExecutedLegitShot = true; } return; } ApplyParabolicAimbotForce(); if (!ItemAimbotFinder.RageAimbot.Value) { hasExecutedLegitShot = true; } } } private void ApplyParabolicAimbotForce() { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_020e: Unknown result type (might be due to invalid IL or missing references) //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)targetHoop == (Object)null) { FindNearestHoop(); if ((Object)(object)targetHoop == (Object)null) { return; } } Vector3 position = ((Component)this).transform.position; Vector3 val = ((Component)targetHoop).transform.position + Vector3.up * ItemAimbotFinder.HoopEntryHeightOffset.Value; val.x += ItemAimbotFinder.GlobalXOffset.Value; if (ItemAimbotFinder.ShowVisualTargetMarker.Value) { SpawnDebugMarker(val); } float num = Mathf.Abs(Physics.gravity.y); if (Mathf.Approximately(num, 0f)) { num = 9.81f; } float num2 = val.y - position.y; Vector3 val2 = default(Vector3); ((Vector3)(ref val2))..ctor(val.x - position.x, 0f, val.z - position.z); float num3 = Mathf.Max(val.y, position.y) + ItemAimbotFinder.PeakHeightAboveHoop.Value; float num4 = num3 - position.y; float num5 = num3 - val.y; if (num4 <= 0f || num5 <= 0f) { Vector3 val3 = val - position; Vector3 normalized = ((Vector3)(ref val3)).normalized; rb.linearVelocity = normalized * 15f; return; } float num6 = Mathf.Sqrt(2f * num * num4); float num7 = Mathf.Sqrt(2f * num4 / num); float num8 = Mathf.Sqrt(2f * num5 / num); float num9 = num7 + num8; if (!Mathf.Approximately(num9, 0f)) { float num10 = 1f - rb.linearDamping * num9 * 0.5f; num10 = Mathf.Clamp(num10, 0.7f, 1f); Vector3 val4 = val2 / (num9 * num10); Vector3 val5 = default(Vector3); ((Vector3)(ref val5))..ctor(val4.x, num6, val4.z); rb.linearVelocity = Vector3.zero; rb.angularVelocity = Vector3.zero; rb.AddForce(val5, (ForceMode)2); } } private void SpawnDebugMarker(Vector3 position) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_0082: Unknown result type (might be due to invalid IL or missing references) try { GameObject val = GameObject.CreatePrimitive((PrimitiveType)0); ((Object)val).name = "Aimbot_Target_Indicator"; val.transform.position = position; val.transform.localScale = new Vector3(0.25f, 0.25f, 0.25f); Collider val2 = default(Collider); if (val.TryGetComponent(ref val2)) { Object.Destroy((Object)(object)val2); } Renderer val3 = default(Renderer); if (val.TryGetComponent(ref val3)) { val3.material = new Material(Shader.Find("Sprites/Default")); val3.material.color = Color.red; } Object.Destroy((Object)(object)val, 3f); } catch (Exception ex) { Debug.LogError((object)("[Arc Aimbot] Failed to render mod debug tracker sphere: " + ex.Message)); } } public void OnOwnershipRequest(PhotonView targetView, Player requestingPlayer) { targetView.RequestOwnership(); targetView.TransferOwnership(requestingPlayer); Plugin.Log.LogInfo((object)("[BasketballMagnet] Ownership requested by Player " + requestingPlayer.UserId + ". Attempting transfer...")); } public void OnOwnershipTransfered(PhotonView targetView, Player previousOwner) { if ((Object)(object)targetView == (Object)(object)pv && pv.IsMine) { ResetState(); FindNearestHoop(); Plugin.Log.LogInfo((object)"[BasketballMagnet] Ownership transfer successful. Assist system active."); } } public void OnOwnershipTransferFailed(PhotonView targetView, Player previousOwner) { Plugin.Log.LogInfo((object)"[BasketballMagnet] Ownership transfer failed."); } } internal class BingBongSays { [HarmonyPatch(typeof(Action_AskBingBong), "RunAction")] public static class BingBongPatch { [HarmonyPrefix] public static bool Prefix(Action_AskBingBong __instance) { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown if (!enableBingBongPatch.Value) { return true; } if (bingBongAnswer.Value >= (float)__instance.responses.Length) { bingBongAnswer.Value = __instance.responses.Length - 1; bingBongAnswer = config.Bind("BingBongSays", "BingBongAnswer(rounded down)", bingBongAnswer.Value, new ConfigDescription("The answer to the Bing Bong action. Min: 0, Max: " + (__instance.responses.Length - 1), (AcceptableValueBase)(object)new AcceptableValueRange(0f, (float)(__instance.responses.Length - 1)), Array.Empty())); config.Save(); bingBongAnswer.SettingChanged += delegate { if (bingBongAnswer.Value % 1f != 0f) { Plugin.Log.LogWarning((object)$"BingBongAnswer value {bingBongAnswer.Value} is not an integer. Rounding down to nearest integer."); bingBongAnswer.Value = Mathf.FloorToInt(bingBongAnswer.Value); } }; } int num = Mathf.FloorToInt(bingBongAnswer.Value); ((MonoBehaviourPun)((ItemActionBase)__instance).item).photonView.RPC("Ask", (RpcTarget)0, new object[2] { num, Time.time < __instance.lastAsked + 1f }); return false; } } public static ConfigEntry bingBongAnswer; public static ConfigEntry enableBingBongPatch; private static ConfigFile config; public static void Start() { //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown config = Plugin.config; enableBingBongPatch = config.Bind("BingBongSays", "BingBong", false, (ConfigDescription)null); bingBongAnswer = config.Bind("BingBongSays", "BingBongAnswer(rounded down)", 0f, new ConfigDescription("The answer to the Bing Bong action.", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 30f), Array.Empty())); bingBongAnswer.SettingChanged += delegate { if (bingBongAnswer.Value % 1f != 0f) { Plugin.Log.LogWarning((object)$"BingBongAnswer value {bingBongAnswer.Value} is not an integer. Rounding down to nearest integer."); bingBongAnswer.Value = Mathf.FloorToInt(bingBongAnswer.Value); } }; } } internal class CampfireProtection : MonoBehaviour { private Vector3 protectionPoint; private float timeToCheck = 0f; private float delayTime = 1f; private Dictionary playersAtCampfire = new Dictionary(); private Campfire campfire; private void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) protectionPoint = ((Component)this).transform.position; campfire = ((Component)this).GetComponent(); } private void Update() { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) if (timeToCheck > Time.time) { return; } timeToCheck = Time.time + delayTime; foreach (Character allCharacter in Character.AllCharacters) { if (!allCharacter.data.dead && Vector3.Distance(protectionPoint, allCharacter.Center) < campfire.moraleBoostRadius) { if (playersAtCampfire.ContainsKey(allCharacter)) { addCampfireEffect(allCharacter.refs.afflictions, campfire); continue; } float currentStatus = allCharacter.refs.afflictions.GetCurrentStatus((STATUSTYPE)1); playersAtCampfire.Add(allCharacter, currentStatus); } } } private void addCampfireEffect(CharacterAfflictions c, Campfire campfire) { if (PhotonNetwork.IsMasterClient) { float[] array = new float[CharacterAfflictions.NumStatusTypes]; float currentStatus = c.GetCurrentStatus((STATUSTYPE)1); if (currentStatus < playersAtCampfire[c.character]) { playersAtCampfire[c.character] = currentStatus; } float num = currentStatus - playersAtCampfire[c.character]; array[1] = 0f - num; float currentStatus2 = c.GetCurrentStatus((STATUSTYPE)2); if (currentStatus2 > 0f) { array[2] = 0f - currentStatus2; } ((MonoBehaviourPun)c).photonView.RPC("RPC_ApplyStatusesFromFloatArray", (RpcTarget)0, new object[1] { array }); } } } internal class canDrop { [HarmonyPatch(/*Could not decode attribute arguments.*/)] public static class CurrentItemPatch { [HarmonyPostfix] private static void Postfix(CharacterData __instance, Item value) { if (!((Object)(object)value == (Object)null) && __instance.character.IsLocal && (!value.UIData.canThrow || !value.UIData.canDrop)) { value.UIData.canThrow = true; value.UIData.canDrop = true; } } } } public class Customizations { [HarmonyPatch(typeof(CharacterData), "SetBadgeStatus")] public static class NoobSashPatch { [HarmonyPrefix] public static bool Prefix(CharacterData __instance) { if (!NoobSash.Value) { return true; } if (!((Component)__instance).GetComponent().IsLocal) { return true; } __instance.badgeStatus = new bool[GUIManager.instance.mainBadgeManager.badgeData.Length]; for (int i = 0; i < __instance.badgeStatus.Length; i++) { __instance.badgeStatus[i] = false; } ((MonoBehaviourPun)__instance).photonView.RPC("SyncBadgeStatus", (RpcTarget)0, new object[1] { __instance.badgeStatus }); return false; } } public static ConfigEntry NoobSash; public static ConfigEntry DeadEyes; public static ConfigEntry passedOutEyes; public static ConfigEntry NormalEyes; public static void Start() { ConfigFile config = Plugin.config; NoobSash = config.Bind("Customization", "Noob Sash", false, "Toggle the Noob Sash (hides badges) on/off."); DeadEyes = config.Bind("Customization", "Dead Eyes", false, "Toggle the Dead Eyes on/off."); passedOutEyes = config.Bind("Customization", "Passed Out Eyes", false, "Toggle the Passed Out Eyes on/off."); NormalEyes = config.Bind("Customization", "Normal Eyes", false, "Toggle the Normal Eyes on/off."); NoobSash.SettingChanged += delegate { Plugin.Notification("Noob Sash is " + (NoobSash.Value ? "ON" : "OFF")); Character localCharacter = Character.localCharacter; CharacterData val = ((localCharacter != null) ? ((Component)localCharacter).GetComponent() : null); if ((Object)(object)val != (Object)null) { AccessTools.Method(typeof(CharacterData), "SetBadgeStatus", (Type[])null, (Type[])null).Invoke(val, null); } }; DeadEyes.Value = false; passedOutEyes.Value = false; NormalEyes.Value = false; DeadEyes.SettingChanged += delegate { Plugin.Notification("Dead Eyes is " + (DeadEyes.Value ? "ON" : "OFF")); if (DeadEyes.Value) { DeadEyes.Value = false; passedOutEyes.Value = false; NormalEyes.Value = false; Character localCharacter = Character.localCharacter; if ((Object)(object)localCharacter != (Object)null) { ((MonoBehaviourPun)localCharacter).photonView.RPC("CharacterDied", (RpcTarget)3, Array.Empty()); } } }; passedOutEyes.SettingChanged += delegate { Plugin.Notification("Passed Out Eyes is " + (passedOutEyes.Value ? "ON" : "OFF")); if (passedOutEyes.Value) { passedOutEyes.Value = false; DeadEyes.Value = false; NormalEyes.Value = false; Character localCharacter = Character.localCharacter; if ((Object)(object)localCharacter != (Object)null) { ((MonoBehaviourPun)localCharacter).photonView.RPC("CharacterPassedOut", (RpcTarget)3, Array.Empty()); } } }; NormalEyes.SettingChanged += delegate { Plugin.Notification("Normal Eyes is " + (NormalEyes.Value ? "ON" : "OFF")); if (NormalEyes.Value) { NormalEyes.Value = false; DeadEyes.Value = false; passedOutEyes.Value = false; Character localCharacter = Character.localCharacter; if ((Object)(object)localCharacter != (Object)null) { ((MonoBehaviourPun)localCharacter).photonView.RPC("OnRevive_RPC", (RpcTarget)3, Array.Empty()); } } }; } } public class ExtraMarshmallows { [HarmonyPatch(typeof(MapHandler), "SpawnCampfireItems")] private class SetCampfire { [HarmonyPrefix] public static bool Prefix(GameObject campfireRoot, bool skipMallows) { if (!Object.op_Implicit((Object)(object)campfireRoot) || skipMallows) { return true; } nextCampfire = campfireRoot.GetComponentInChildren(); if ((Object)(object)nextCampfire == (Object)null) { Plugin.Log.LogError((object)"Campfire Component not found"); return true; } if (enableCampfireProtection.Value) { ((Component)nextCampfire).gameObject.AddComponent(); } if (!isMasterAndEnabled) { return true; } Plugin.log("Skipping Spawning campfire items for " + ((Object)campfireRoot.gameObject).name); marshmallows.Clear(); marshmallowsTaken = 0; charactersThatPickedUp.Clear(); RefreshMarshmallows(); return false; } } [HarmonyPatch(typeof(PlayerConnectionLog))] private class PlayerConnectionLogPatches { [HarmonyPatch("OnPlayerEnteredRoom")] [HarmonyPostfix] private static void OnPlayerEnter() { if (isMasterAndEnabled) { Plugin.log("Someone joined! Updated Marshmallows to:" + playerCount); RefreshMarshmallows(); } } [HarmonyPatch("OnPlayerLeftRoom")] [HarmonyPostfix] private static void OnPlayerLeft() { if (isMasterAndEnabled) { Plugin.log("Someone left! Updated Marshmallows to:" + playerCount); RefreshMarshmallows(); } } } [HarmonyPatch(typeof(Item))] private class MarshmallowProtection { [HarmonyPatch("RequestPickup")] [HarmonyPrefix] private static bool onRequestPickup(Item __instance, PhotonView characterView) { if (!PhotonNetwork.IsMasterClient || !enableExtraMarshmallows.Value) { return true; } if (!marshmallows.Contains(((Component)__instance).gameObject)) { return true; } if (charactersThatPickedUp.Contains(characterView)) { Plugin.log(((Object)characterView).name + " tried taking another Marshmallow! Unbelieveable..."); __instance.view.RPC("DenyPickupRPC", characterView.Owner, Array.Empty()); return false; } charactersThatPickedUp.Add(characterView); marshmallows.Remove(((Component)__instance).gameObject); return true; } [HarmonyPatch("SetKinematicRPC")] [HarmonyPostfix] private static void MarshmallowStandInPlace(Item __instance, bool value, Vector3 position, Quaternion rotation) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) if (isMasterAndEnabled && marshmallows.Contains(((Component)__instance).gameObject) && !value) { __instance.SetKinematicNetworked(true, ((Component)__instance).transform.position, ((Component)__instance).transform.rotation); } } } private static ConfigEntry enableExtraMarshmallows; private static ConfigEntry enableCampfireProtection; private static ConfigEntry hotdogPercent; public static Campfire nextCampfire; private static List marshmallows = new List(); private static List charactersThatPickedUp = new List(); private static float radius = 2f; private static int marshmallowsTaken = 0; private static int playerCount => PhotonNetwork.CurrentRoom.PlayerCount; private static Vector3 originPoint => ((Component)nextCampfire).transform.position; private static bool isMasterAndEnabled => PhotonNetwork.IsMasterClient && enableExtraMarshmallows.Value; public static void Start() { //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown enableExtraMarshmallows = Plugin.config.Bind("Campfire", "Extra Marshmallows", true, (ConfigDescription)null); enableCampfireProtection = Plugin.config.Bind("Campfire", "Campfire Protection", true, (ConfigDescription)null); hotdogPercent = Plugin.config.Bind("Campfire", "Hotdog spawn chance", 33f, new ConfigDescription("from 0 to 100%", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 100f), Array.Empty())); } private static void RefreshMarshmallows() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)nextCampfire == (Object)null) { return; } Vector3 position = ((Component)nextCampfire).transform.position; foreach (GameObject marshmallow in marshmallows) { if ((Object)(object)marshmallow == (Object)null) { marshmallowsTaken++; continue; } PhotonView photonView = PunExtensions.GetPhotonView(marshmallow); if (!((Object)(object)photonView == (Object)null)) { if (!photonView.IsMine) { photonView.RequestOwnership(); } PhotonNetwork.Destroy(marshmallow); } } marshmallows.Clear(); Plugin.log($"RefreshMarshmallows Called! Taken: {marshmallowsTaken}/{playerCount}"); for (int i = 0; i < playerCount - marshmallowsTaken; i++) { SpawnMarshmallow(i); } } private static void SpawnMarshmallow(int partOfCircle) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) float num = (float)partOfCircle * (MathF.PI * 2f / (float)playerCount); float num2 = Mathf.Cos(num) * radius; float num3 = Mathf.Sin(num) * radius; Vector3 val = originPoint + new Vector3(num2, 0f, num3); val.y = CastToFloor(val); Vector3 val2 = originPoint - val; val2.y = 0f; Quaternion val3 = Quaternion.LookRotation(val2) * Quaternion.Euler(0f, -90f, 0f); string text = "0_Items/Marshmallow"; if (Random.value <= hotdogPercent.Value / 100f) { text = "0_Items/Glizzy"; } GameObject val4 = PhotonNetwork.InstantiateRoomObject(text, val, val3, (byte)0, (object[])null); Item component = val4.GetComponent(); if ((Object)(object)component != (Object)null) { component.SetKinematicNetworked(true); } marshmallows.Add(val4); } private static float CastToFloor(Vector3 spawnPosition) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) RaycastHit val = default(RaycastHit); if (Physics.Raycast(spawnPosition + Vector3.up * 5f, Vector3.down, ref val, 10f)) { return ((RaycastHit)(ref val)).point.y; } return spawnPosition.y; } } public class ItemAimbotFinder : MonoBehaviour { [Header("Global Scan Settings")] public float scanInterval = 0.5f; private float nextScanTime; private HashSet pendingRequests = new HashSet(); private static ConfigEntry Basketball; public static ConfigEntry EnableAssist { get; private set; } public static ConfigEntry RageAimbot { get; private set; } public static ConfigEntry PeakHeightAboveHoop { get; private set; } public static ConfigEntry HoopEntryHeightOffset { get; private set; } public static ConfigEntry ShowVisualTargetMarker { get; private set; } public static ConfigEntry MinimumThrowSpeedBasketBall { get; private set; } public static ConfigEntry GlobalXOffset { get; private set; } public static void Binds() { //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Expected O, but got Unknown //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Expected O, but got Unknown //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Expected O, but got Unknown ConfigFile config = Plugin.config; EnableAssist = config.Bind("Basketball", "Enable Assist", true, "Master toggle for the assist system."); RageAimbot = config.Bind("Basketball", "RageAim-Bot", false, "When true, runs infinitely without self-destructing. When false, acts as one-time recorrections."); PeakHeightAboveHoop = config.Bind("Basketball", "Arc", 1.5f, new ConfigDescription("How high above the hoop the ball will reach at the peak of its arc.", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 100f), Array.Empty())); HoopEntryHeightOffset = config.Bind("Basketball", "Hoop Entry Height Offset", 0.5f, new ConfigDescription("An additional upward vertical offset directly above the hoop component to aim for before dropping.", (AcceptableValueBase)(object)new AcceptableValueRange(-2f, 5f), Array.Empty())); MinimumThrowSpeedBasketBall = config.Bind("Basketball", "Minimum Throw Speed", 4.5f, new ConfigDescription("Minimum velocity magnitude required at release to trigger the physics assist.", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 30f), Array.Empty())); GlobalXOffset = config.Bind("Basketball", "Global X Axis Offset", 0.8f, new ConfigDescription("Manually shifts the target position along Unity's absolute Global X axis to counter steady directional drifting.", (AcceptableValueBase)(object)new AcceptableValueRange(-5f, 5f), Array.Empty())); ShowVisualTargetMarker = config.Bind("Basketball", "Show Target Marker Sphere", true, "Spawns a temporary physical red marker sphere in-game where the calculation is aiming."); Basketball = config.Bind("Basketball", "Basketball ItemName", "Basketball", "The substring used to identify Basketball items in the scene."); } private void Update() { if (Time.time >= nextScanTime) { nextScanTime = Time.time + scanInterval; ScanAndSetupDynamicItems(); } } private void ScanAndSetupDynamicItems() { //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) Item[] array = Object.FindObjectsByType((FindObjectsSortMode)0); Item[] array2 = array; foreach (Item val in array2) { if ((Object)(object)val == (Object)null) { continue; } if ((Object)(object)val.holderCharacter != (Object)null) { BasketballMagnet component = ((Component)val).GetComponent(); if ((Object)(object)component != (Object)null) { component.ResetState(); } continue; } GameObject gameObject = ((Component)val).gameObject; string name = ((Object)gameObject).name; Rigidbody component2 = gameObject.GetComponent(); if ((Object)(object)component2 == (Object)null) { continue; } PhotonView component3 = gameObject.GetComponent(); if ((Object)(object)component3 == (Object)null) { continue; } if (component3.IsMine && pendingRequests.Contains(component3.ViewID)) { pendingRequests.Remove(component3.ViewID); } if (!name.Contains(Basketball.Value) || (!EnableAssist.Value && !RageAimbot.Value)) { continue; } Vector3 linearVelocity = component2.linearVelocity; if (((Vector3)(ref linearVelocity)).magnitude <= MinimumThrowSpeedBasketBall.Value) { continue; } if (!component3.IsMine) { if (!pendingRequests.Contains(component3.ViewID)) { pendingRequests.Add(component3.ViewID); component3.RequestOwnership(); } } else { EnsureBasketballComponent(gameObject); } } } private BasketballMagnet EnsureBasketballComponent(GameObject target) { BasketballMagnet basketballMagnet = target.GetComponent(); if ((Object)(object)basketballMagnet == (Object)null) { basketballMagnet = target.AddComponent(); } return basketballMagnet; } } internal class moveVersion : MonoBehaviour { private static ConfigEntry hideVersionText; private static ConfigEntry versionTextLeft; private static GameObject version; private static Vector3 previousPos; public static void Binds() { ConfigFile config = Plugin.config; hideVersionText = config.Bind("Version Label", "Hide Version", false, (ConfigDescription)null); versionTextLeft = config.Bind("Version Label", "Move Version left", true, (ConfigDescription)null); hideVersionText.SettingChanged += delegate { CheckHiddenText(); }; versionTextLeft.SettingChanged += delegate { CheckTextLeft(); }; } private void Awake() { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) VersionString val = Object.FindAnyObjectByType(); if ((Object)(object)val == (Object)null) { Plugin.log("No VersionString in Scene"); Object.Destroy((Object)(object)this); return; } version = ((Component)val).gameObject; previousPos = version.transform.localPosition; CheckHiddenText(); CheckTextLeft(); } private static void CheckTextLeft() { //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) TextMeshProUGUI component = version.GetComponent(); if (versionTextLeft.Value) { version.SetActive(true); hideVersionText.Value = false; ((TMP_Text)component).alignment = (TextAlignmentOptions)260; ((TMP_Text)component).horizontalAlignment = (HorizontalAlignmentOptions)4; version.transform.localPosition = new Vector3(425f, 540f, 0f); } else { ((TMP_Text)component).alignment = (TextAlignmentOptions)257; ((TMP_Text)component).horizontalAlignment = (HorizontalAlignmentOptions)1; version.transform.localPosition = previousPos; } } private static void CheckHiddenText() { if (hideVersionText.Value) { version.SetActive(false); } else { version.SetActive(true); } } } public class showNamesAlways { [HarmonyPatch(typeof(IsLookedAt))] public static class IsLookedAtPatches { [HarmonyPatch("Update")] [HarmonyPrefix] public static bool IsLookAtUpdatePath(IsLookedAt __instance) { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) if (!AlwaysShowNames.Value) { return true; } if ((Object)(object)__instance.playerNamePos == (Object)null || (Object)(object)__instance.mouth == (Object)null) { return true; } bool flag = false; float num = Vector3.Angle(((Component)MainCamera.instance).transform.forward, ((Component)__instance).transform.position - ((Component)MainCamera.instance).transform.position); if (num < VisibleAngle.Value) { flag = true; } if (__instance.mouth.character.data.isBlind) { flag = DisplayWhenBlind.Value; } FieldInfo fieldInfo = AccessTools.Field(typeof(IsLookedAt), "index"); if (fieldInfo == null) { return true; } int num2 = (int)fieldInfo.GetValue(__instance); GUIManager.instance.playerNames.UpdateName(num2, __instance.playerNamePos.position, flag, __instance.mouth.amplitudeIndex); return false; } } private static ConfigEntry AlwaysShowNames; private static ConfigEntry VisibleAngle; private static ConfigEntry DisplayWhenBlind; public static void Start() { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown ConfigFile config = Plugin.config; AlwaysShowNames = config.Bind("Tweaks", "Always Show Names", true, (ConfigDescription)null); VisibleAngle = config.Bind("Tweaks", "Visible Angle", 52f, new ConfigDescription("Visible Angle up to 360 deg", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 360f), Array.Empty())); DisplayWhenBlind = config.Bind("Tweaks", "Show When Blind", false, (ConfigDescription)null); } } } namespace System.Diagnostics.CodeAnalysis { [AttributeUsage(AttributeTargets.Parameter, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class ConstantExpectedAttribute : Attribute { public object? Min { get; set; } public object? Max { get; set; } } [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class ExperimentalAttribute : Attribute { public string DiagnosticId { get; } public string? UrlFormat { get; set; } public ExperimentalAttribute(string diagnosticId) { DiagnosticId = diagnosticId; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)] [ExcludeFromCodeCoverage] internal sealed class MemberNotNullAttribute : Attribute { public string[] Members { get; } public MemberNotNullAttribute(string member) { Members = new string[1] { member }; } public MemberNotNullAttribute(params string[] members) { Members = members; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)] [ExcludeFromCodeCoverage] internal sealed class MemberNotNullWhenAttribute : Attribute { public bool ReturnValue { get; } public string[] Members { get; } public MemberNotNullWhenAttribute(bool returnValue, string member) { ReturnValue = returnValue; Members = new string[1] { member }; } public MemberNotNullWhenAttribute(bool returnValue, params string[] members) { ReturnValue = returnValue; Members = members; } } [AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class SetsRequiredMembersAttribute : Attribute { } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class StringSyntaxAttribute : Attribute { public const string CompositeFormat = "CompositeFormat"; public const string DateOnlyFormat = "DateOnlyFormat"; public const string DateTimeFormat = "DateTimeFormat"; public const string EnumFormat = "EnumFormat"; public const string GuidFormat = "GuidFormat"; public const string Json = "Json"; public const string NumericFormat = "NumericFormat"; public const string Regex = "Regex"; public const string TimeOnlyFormat = "TimeOnlyFormat"; public const string TimeSpanFormat = "TimeSpanFormat"; public const string Uri = "Uri"; public const string Xml = "Xml"; public string Syntax { get; } public object?[] Arguments { get; } public StringSyntaxAttribute(string syntax) { Syntax = syntax; Arguments = new object[0]; } public StringSyntaxAttribute(string syntax, params object?[] arguments) { Syntax = syntax; Arguments = arguments; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class UnscopedRefAttribute : Attribute { } } namespace System.Runtime.Versioning { [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class RequiresPreviewFeaturesAttribute : Attribute { public string? Message { get; } public string? Url { get; set; } public RequiresPreviewFeaturesAttribute() { } public RequiresPreviewFeaturesAttribute(string? message) { Message = message; } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } [AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class CallerArgumentExpressionAttribute : Attribute { public string ParameterName { get; } public CallerArgumentExpressionAttribute(string parameterName) { ParameterName = parameterName; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class CollectionBuilderAttribute : Attribute { public Type BuilderType { get; } public string MethodName { get; } public CollectionBuilderAttribute(Type builderType, string methodName) { BuilderType = builderType; MethodName = methodName; } } [AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class CompilerFeatureRequiredAttribute : Attribute { public const string RefStructs = "RefStructs"; public const string RequiredMembers = "RequiredMembers"; public string FeatureName { get; } public bool IsOptional { get; set; } public CompilerFeatureRequiredAttribute(string featureName) { FeatureName = featureName; } } [AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute { public string[] Arguments { get; } public InterpolatedStringHandlerArgumentAttribute(string argument) { Arguments = new string[1] { argument }; } public InterpolatedStringHandlerArgumentAttribute(params string[] arguments) { Arguments = arguments; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class InterpolatedStringHandlerAttribute : Attribute { } [EditorBrowsable(EditorBrowsableState.Never)] [ExcludeFromCodeCoverage] internal static class IsExternalInit { } [AttributeUsage(AttributeTargets.Method, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class ModuleInitializerAttribute : Attribute { } [AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class OverloadResolutionPriorityAttribute : Attribute { public int Priority { get; } public OverloadResolutionPriorityAttribute(int priority) { Priority = priority; } } [AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)] [ExcludeFromCodeCoverage] internal sealed class ParamCollectionAttribute : Attribute { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class RequiredMemberAttribute : Attribute { } [AttributeUsage(AttributeTargets.Parameter, Inherited = false)] [EditorBrowsable(EditorBrowsableState.Never)] [ExcludeFromCodeCoverage] internal sealed class RequiresLocationAttribute : Attribute { } [AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class SkipLocalsInitAttribute : Attribute { } }