using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Threading; using BepInEx; using BepInEx.Core.Logging.Interpolation; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("SkipSplashScreen")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Skip DVloper screen")] [assembly: AssemblyTitle("SkipSplashScreen")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SkipSplashScreen { public static class MyPluginInfo { public const string PLUGIN_GUID = "SkipSplashScreen"; public const string PLUGIN_NAME = "Skip DVloper screen"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace Granny2SkipSplash { [BepInPlugin("mirovl.granny2.skipsplash", "Granny 2 Skip Splash", "1.0.0")] public class Plugin : BasePlugin { internal static ManualLogSource Log; public override void Load() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown Log = ((BasePlugin)this).Log; Log.LogInfo((object)"Granny 2 Skip Splash loaded!"); ManualLogSource log = Log; bool flag = default(bool); BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(15, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Unity version: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted(Application.unityVersion); } log.LogInfo(val); StartDelayedSkipThread(); } private static void StartDelayedSkipThread() { Thread thread = new Thread((ThreadStart)delegate { //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown try { Log.LogInfo((object)"Skip thread started. Waiting 1500ms..."); Thread.Sleep(1500); Log.LogInfo((object)"Trying to load Menu scene index 1..."); SceneManager.LoadScene(1, (LoadSceneMode)0); Log.LogInfo((object)"SceneManager.LoadScene(1) called."); } catch (Exception ex) { ManualLogSource log = Log; bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(20, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Skip thread failed: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted(ex); } log.LogError(val); } }); thread.IsBackground = true; thread.Start(); } } }