using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using Agents; using BepInEx; using BepInEx.Configuration; using BepInEx.Core.Logging.Interpolation; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using GTFO.API.Utilities; using HarmonyLib; using Microsoft.CodeAnalysis; using Player; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("InfectionDeathPenalty")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("InfectionDeathPenalty")] [assembly: AssemblyTitle("InfectionDeathPenalty")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace InfectionDeathPenalty { [HarmonyPatch] internal static class Patch { [HarmonyPatch(typeof(Dam_PlayerDamageBase), "ReceiveSetDead")] [HarmonyPrefix] public static void OnPlayerDown(Dam_PlayerDamageBase __instance) { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) PlayerAgent owner = __instance.Owner; if ((Object)(object)owner == (Object)null || !((Agent)owner).Alive || owner.Owner.IsBot || !((Agent)owner).IsLocallyOwned) { return; } float infection = __instance.Infection; float num = 0.85f; if (!(infection >= num)) { float amount = Plugin.InfectionPercentage.Value / 100f; pInfection val = default(pInfection); val.amount = amount; val.mode = (pInfectionMode)1; pInfection val2 = val; __instance.ModifyInfection(val2, true, true); if (__instance.Infection > num) { val = default(pInfection); val.amount = num; val.mode = (pInfectionMode)0; pInfection val3 = val; __instance.ModifyInfection(val3, false, false); } } } } [BepInPlugin("Heaveness.InfectionDeathPenalty", "InfectionDeathPenalty", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BasePlugin { public static ConfigEntry InfectionPercentage; public override void Load() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Expected O, but got Unknown //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Expected O, but got Unknown //IL_00d5: Unknown result type (might be due to invalid IL or missing references) InfectionPercentage = ((BasePlugin)this).Config.Bind("Settings", "InfectionPercentage", 10f, new ConfigDescription("Infection percent to apply when a player goes down. Does accept decimal values.", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 85f), Array.Empty())); ((BasePlugin)this).Log.LogInfo((object)"InfectionDeathPenalty is loaded!"); ManualLogSource log = ((BasePlugin)this).Log; bool flag = default(bool); BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(30, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Infection percentage set to: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted(InfectionPercentage.Value); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("%"); } log.LogInfo(val); LiveEditListener val2 = LiveEdit.CreateListener(Paths.ConfigPath, Path.GetFileName(((BasePlugin)this).Config.ConfigFilePath), false); val2.FileChangedEventCooldown = 0.75f; val2.FileChanged += (LiveEditEventHandler)delegate { ((BasePlugin)this).Config.Reload(); ((BasePlugin)this).Log.LogInfo((object)"LiveEdit: InfectionDeathPenalty Configuration reloaded"); }; new Harmony("Heaveness.InfectionDeathPenalty").PatchAll(); } } }