using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ClassLibrary2")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ClassLibrary2")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("1bc8cc7e-5447-46d3-90e3-1e12ddecff00")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace ZmianaNazwyHeadgraba; [BepInPlugin("com.twojanazwa.zmieniaheadgraba", "Zmieniacz Nazwy Headgraba", "1.0.0")] public class KlasaModa : BaseUnityPlugin { private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("com.twojanazwa.zmieniaheadgraba"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Mod na zmianie nazwy Headgraba gotowy!"); } } [HarmonyPatch] public static class PatcheGry { [HarmonyPostfix] [HarmonyPatch(typeof(Enemy), "Start")] public static void ZmienNazwePoStarcie(Enemy __instance) { if ((Object)(object)__instance != (Object)null && ((Object)((Component)__instance).gameObject).name.Contains("Headgrab")) { ((Object)((Component)__instance).gameObject).name = "Tia The Little gremlin"; } } }