using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using PixelModHUNedition.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("PixelModHUNedition")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PixelModHUNedition")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("f6ef7491-867f-4450-a956-6ecea3af86fc")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace PixelModHUNedition { [BepInPlugin("apuci.Pixelmod-Hun-Edition", "Pixelmod Hun Edition", "1.56.0.0")] public class PixHunBase : BaseUnityPlugin { private const string modGUID = "apuci.Pixelmod-Hun-Edition"; private const string modName = "Pixelmod Hun Edition"; private const string modVersion = "1.56.0.0"; private readonly Harmony harmony = new Harmony("apuci.Pixelmod-Hun-Edition"); private static PixHunBase Instance; internal ManualLogSource mls; internal static List SoundFX; internal static AssetBundle Bundle; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("apuci.Pixelmod-Hun-Edition"); mls.LogInfo((object)"Apuci ebren van"); harmony.PatchAll(typeof(StartOfRoundPatch)); harmony.PatchAll(typeof(TurretPatch)); harmony.PatchAll(typeof(HornPatch)); harmony.PatchAll(typeof(HoarderPatch)); mls = ((BaseUnityPlugin)this).Logger; SoundFX = new List(); string location = ((BaseUnityPlugin)Instance).Info.Location; location = location.TrimEnd("PixelModHUNedition.dll".ToCharArray()); Bundle = AssetBundle.LoadFromFile(location + "modhang"); if ((Object)(object)Bundle != (Object)null) { mls.LogInfo((object)"Assets loaded succesfully daddy"); SoundFX = Bundle.LoadAllAssets().ToList(); } else { mls.LogError((object)"Failed to load assetbundle daddy"); } } } } namespace PixelModHUNedition.Patches { [HarmonyPatch(typeof(HoarderBugAI))] internal class HoarderPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideAudio(HoarderBugAI __instance) { __instance.chitterSFX[0] = PixHunBase.SoundFX[3]; __instance.chitterSFX[1] = PixHunBase.SoundFX[4]; } } [HarmonyPatch(typeof(NoisemakerProp))] internal class HornPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideAudio(NoisemakerProp __instance) { __instance.noiseSFX[0] = PixHunBase.SoundFX[2]; __instance.noiseSFXFar[0] = PixHunBase.SoundFX[2]; } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideAudio(StartOfRound __instance) { __instance.shipIntroSpeechSFX = PixHunBase.SoundFX[5]; __instance.alarmSFX = PixHunBase.SoundFX[6]; } } [HarmonyPatch(typeof(Turret))] internal class TurretPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideAudio(Turret __instance) { __instance.detectPlayerSFX = PixHunBase.SoundFX[0]; } } }