using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using SuperFantasyKingdom; using SuperFantasyKingdom.Tavern; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("TavernFoodPriorities")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.7.0.0")] [assembly: AssemblyInformationalVersion("1.7.0+cb8adb3947351a168918f60493dad4d2236b72f0")] [assembly: AssemblyProduct("Tavern Food Priorities")] [assembly: AssemblyTitle("TavernFoodPriorities")] [assembly: AssemblyVersion("1.7.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TavernFoodPriorities { [BepInPlugin("ownly.tavernfoodpriorities", "Tavern Food Priorities", "1.7.0")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID).PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Tavern Food Priorities loaded: units eat the cheapest food first"); } } [HarmonyPatch(typeof(TavernFoodManager), "FindBestFood")] internal static class Patch_FindLowestFood { private const int MeatToCookFallback = 6; private static readonly ResourceType[] eatOrderConserveFish; private static readonly ResourceType[] eatOrderSpendFish; private static bool Prefix(TavernFoodManager __instance, ref ResourceType __result) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Expected I4, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Invalid comparison between Unknown and I4 //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Invalid comparison between Unknown and I4 //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Invalid comparison between Unknown and I4 //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) List value = Traverse.Create((object)__instance).Field("m_Inventory").GetValue>(); ResourceType val = (ResourceType)0; int num = int.MaxValue; if (value != null) { int num2 = 0; foreach (ResourceAmount item in value) { if ((int)item.type == 34 || (int)item.type == 33 || (int)item.type == 11) { num2 += item.amount; } } int num3 = (((Object)(object)TavernSaveManager.Instance != (Object)null) ? TavernSaveManager.Instance.GetMeatToCook() : 6); ResourceType[] array = ((Traverse.Create((object)__instance).Field("m_CookFish").GetValue() && num2 < num3) ? eatOrderConserveFish : eatOrderSpendFish); foreach (ResourceAmount item2 in value) { if (item2.amount > 0) { int num4 = Array.IndexOf(array, item2.type); if (num4 >= 0 && num4 < num) { num = num4; val = item2.type; } } } } __result = (ResourceType)(int)val; return false; } static Patch_FindLowestFood() { ResourceType[] array = new ResourceType[6]; RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/); eatOrderConserveFish = (ResourceType[])(object)array; ResourceType[] array2 = new ResourceType[6]; RuntimeHelpers.InitializeArray(array2, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/); eatOrderSpendFish = (ResourceType[])(object)array2; } } }